2 * Copyright 2008 Corbin Simpson <MostAwesomeDude@gmail.com>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * on the rights to use, copy, modify, merge, publish, distribute, sub
8 * license, and/or sell copies of the Software, and to permit persons to whom
9 * the Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
19 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
20 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
21 * USE OR OTHER DEALINGS IN THE SOFTWARE. */
23 #ifndef R300_CONTEXT_H
24 #define R300_CONTEXT_H
26 #include "draw/draw_vertex.h"
28 #include "util/u_blitter.h"
30 #include "pipe/p_context.h"
31 #include "util/u_inlines.h"
32 #include "util/u_transfer.h"
34 #include "translate/translate_cache.h"
36 #include "r300_defines.h"
37 #include "r300_screen.h"
41 struct r300_fragment_shader;
42 struct r300_vertex_shader;
43 struct r300_stencilref_context;
46 /* Name, for debugging. */
50 /* Emit the state to the context. */
51 void (*emit)(struct r300_context*, unsigned, void*);
52 /* Upper bound on number of dwords to emit. */
54 /* Whether this atom should be emitted. */
56 /* Whether this atom may be emitted with state == NULL. */
57 boolean allow_null_state;
60 struct r300_aa_state {
61 struct r300_surface *dest;
64 uint32_t aaresolve_ctl;
67 struct r300_blend_state {
69 uint32_t cb_no_readwrite[8];
72 struct r300_blend_color_state {
76 struct r300_clip_state {
77 struct pipe_clip_state clip;
82 struct r300_dsa_state {
83 struct pipe_depth_stencil_alpha_state dsa;
85 /* This is actually a command buffer with named dwords. */
87 uint32_t alpha_function; /* R300_FG_ALPHA_FUNC: 0x4bd4 */
89 uint32_t z_buffer_control; /* R300_ZB_CNTL: 0x4f00 */
90 uint32_t z_stencil_control; /* R300_ZB_ZSTENCILCNTL: 0x4f04 */
91 uint32_t stencil_ref_mask; /* R300_ZB_STENCILREFMASK: 0x4f08 */
93 uint32_t stencil_ref_bf; /* R500_ZB_STENCILREFMASK_BF: 0x4fd4 */
95 /* The second command buffer disables zbuffer reads and writes. */
96 uint32_t cb_no_readwrite[8];
98 /* Whether a two-sided stencil is enabled. */
100 /* Whether a fallback should be used for a two-sided stencil ref value. */
101 boolean two_sided_stencil_ref;
104 struct r300_hyperz_state {
105 int current_func; /* -1 after a clear before first op */
107 /* This is actually a command buffer with named dwords. */
108 uint32_t cb_flush_begin;
109 uint32_t zb_zcache_ctlstat; /* R300_ZB_CACHE_CNTL */
111 uint32_t zb_bw_cntl; /* R300_ZB_BW_CNTL */
113 uint32_t zb_depthclearvalue; /* R300_ZB_DEPTHCLEARVALUE */
115 uint32_t sc_hyperz; /* R300_SC_HYPERZ */
117 uint32_t gb_z_peq_config; /* R300_GB_Z_PEQ_CONFIG: 0x4028 */
120 struct r300_gpu_flush {
121 uint32_t cb_flush_clean[6];
124 #define RS_STATE_MAIN_SIZE 23
126 struct r300_rs_state {
127 /* Original rasterizer state. */
128 struct pipe_rasterizer_state rs;
129 /* Draw-specific rasterizer state. */
130 struct pipe_rasterizer_state rs_draw;
132 /* Command buffers. */
133 uint32_t cb_main[RS_STATE_MAIN_SIZE];
134 uint32_t cb_poly_offset_zb16[5];
135 uint32_t cb_poly_offset_zb24[5];
137 /* The index to cb_main where the cull_mode register value resides. */
138 unsigned cull_mode_index;
140 /* Whether polygon offset is enabled. */
141 boolean polygon_offset_enable;
143 /* This is emitted in the draw function. */
144 uint32_t color_control; /* R300_GA_COLOR_CONTROL: 0x4278 */
147 struct r300_rs_block {
148 uint32_t vap_vtx_state_cntl; /* R300_VAP_VTX_STATE_CNTL: 0x2180 */
149 uint32_t vap_vsm_vtx_assm; /* R300_VAP_VSM_VTX_ASSM: 0x2184 */
150 uint32_t vap_out_vtx_fmt[2]; /* R300_VAP_OUTPUT_VTX_FMT_[0-1]: 0x2090 */
153 uint32_t ip[8]; /* R300_RS_IP_[0-7], R500_RS_IP_[0-7] */
154 uint32_t count; /* R300_RS_COUNT */
155 uint32_t inst_count; /* R300_RS_INST_COUNT */
156 uint32_t inst[8]; /* R300_RS_INST_[0-7] */
159 struct r300_sampler_state {
160 struct pipe_sampler_state state;
162 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
163 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
165 /* Min/max LOD must be clamped to [0, last_level], thus
166 * it's dependent on a currently bound texture */
167 unsigned min_lod, max_lod;
170 struct r300_texture_format_state {
171 uint32_t format0; /* R300_TX_FORMAT0: 0x4480 */
172 uint32_t format1; /* R300_TX_FORMAT1: 0x44c0 */
173 uint32_t format2; /* R300_TX_FORMAT2: 0x4500 */
174 uint32_t tile_config; /* R300_TX_OFFSET (subset thereof) */
177 struct r300_sampler_view {
178 struct pipe_sampler_view base;
180 /* Swizzles in the UTIL_FORMAT_SWIZZLE_* representation,
181 * derived from base. */
182 unsigned char swizzle[4];
184 /* Copy of r300_texture::texture_format_state with format-specific bits
186 struct r300_texture_format_state format;
188 /* The texture cache region for this texture. */
189 uint32_t texcache_region;
192 struct r300_texture_fb_state {
193 uint32_t pitch[R300_MAX_TEXTURE_LEVELS]; /* COLORPITCH or DEPTHPITCH. */
194 uint32_t format; /* US_OUT_FMT or R300_ZB_FORMAT */
197 struct r300_texture_sampler_state {
198 struct r300_texture_format_state format;
199 uint32_t filter0; /* R300_TX_FILTER0: 0x4400 */
200 uint32_t filter1; /* R300_TX_FILTER1: 0x4440 */
201 uint32_t border_color; /* R300_TX_BORDER_COLOR: 0x45c0 */
204 struct r300_textures_state {
206 struct r300_sampler_view *sampler_views[16];
207 int sampler_view_count;
208 /* Sampler states. */
209 struct r300_sampler_state *sampler_states[16];
210 int sampler_state_count;
212 /* This is the merge of the texture and sampler states. */
214 uint32_t tx_enable; /* R300_TX_ENABLE: 0x4101 */
215 struct r300_texture_sampler_state regs[16];
218 struct r300_vertex_stream_state {
219 /* R300_VAP_PROG_STREAK_CNTL_[0-7] */
220 uint32_t vap_prog_stream_cntl[8];
221 /* R300_VAP_PROG_STREAK_CNTL_EXT_[0-7] */
222 uint32_t vap_prog_stream_cntl_ext[8];
227 struct r300_invariant_state {
231 struct r300_vap_invariant_state {
235 struct r300_viewport_state {
236 float xscale; /* R300_VAP_VPORT_XSCALE: 0x2098 */
237 float xoffset; /* R300_VAP_VPORT_XOFFSET: 0x209c */
238 float yscale; /* R300_VAP_VPORT_YSCALE: 0x20a0 */
239 float yoffset; /* R300_VAP_VPORT_YOFFSET: 0x20a4 */
240 float zscale; /* R300_VAP_VPORT_ZSCALE: 0x20a8 */
241 float zoffset; /* R300_VAP_VPORT_ZOFFSET: 0x20ac */
242 uint32_t vte_control; /* R300_VAP_VTE_CNTL: 0x20b0 */
245 struct r300_ztop_state {
246 uint32_t z_buffer_top; /* R300_ZB_ZTOP: 0x4f14 */
249 /* The next several objects are not pure Radeon state; they inherit from
250 * various Gallium classes. */
252 struct r300_constant_buffer {
253 /* Buffer of constants */
255 /* Remapping table. */
256 unsigned *remap_table;
257 /* const buffer base */
258 uint32_t buffer_base;
263 * This is not a subclass of pipe_query because pipe_query is never
264 * actually fully defined. So, rather than have it as a member, and do
265 * subclass-style casting, we treat pipe_query as an opaque, and just
266 * trust that our state tracker does not ever mess up query objects.
269 /* The kind of query. Currently only OQ is supported. */
271 /* The number of pipes where query results are stored. */
273 /* How many results have been written, in dwords. It's incremented
274 * after end_query and flush. */
275 unsigned num_results;
276 /* if we've flushed the query */
278 /* if begin has been emitted */
279 boolean begin_emitted;
281 /* The buffer where query results are stored. */
282 struct r300_winsys_buffer *buffer;
283 struct r300_winsys_cs_buffer *cs_buffer;
284 /* The size of the buffer. */
285 unsigned buffer_size;
286 /* The domain of the buffer. */
287 enum r300_buffer_domain domain;
289 /* Linked list members. */
290 struct r300_query* prev;
291 struct r300_query* next;
296 * This is a fake fence. Instead of syncing with the fence, we sync
297 * with the context, which is inefficient but compliant.
299 * This is not a subclass of pipe_fence_handle because pipe_fence_handle is
300 * never actually fully defined. So, rather than have it as a member, and do
301 * subclass-style casting, we treat pipe_fence_handle as an opaque, and just
302 * trust that our state tracker does not ever mess up fence objects.
305 struct pipe_reference reference;
306 struct r300_context *ctx;
310 struct r300_surface {
311 struct pipe_surface base;
313 /* Winsys buffer backing the texture. */
314 struct r300_winsys_buffer *buffer;
315 struct r300_winsys_cs_buffer *cs_buffer;
317 enum r300_buffer_domain domain;
319 uint32_t offset; /* COLOROFFSET or DEPTHOFFSET. */
320 uint32_t pitch; /* COLORPITCH or DEPTHPITCH. */
321 uint32_t format; /* US_OUT_FMT or ZB_FORMAT. */
323 /* Parameters dedicated to the CBZB clear. */
324 uint32_t cbzb_width; /* Aligned width. */
325 uint32_t cbzb_height; /* Half of the height. */
326 uint32_t cbzb_midpoint_offset; /* DEPTHOFFSET. */
327 uint32_t cbzb_pitch; /* DEPTHPITCH. */
328 uint32_t cbzb_format; /* ZB_FORMAT. */
330 /* Whether the CBZB clear is allowed on the surface. */
331 boolean cbzb_allowed;
335 struct r300_texture_desc {
339 /* Width, height, and depth.
340 * Most of the time, these are equal to pipe_texture::width0, height0,
341 * and depth0. However, NPOT 3D textures must have dimensions aligned
342 * to POT, and this is the only case when these variables differ from
344 unsigned width0, height0, depth0;
347 * Macrotiling is specified per-level because small mipmaps cannot
349 enum r300_buffer_tiling microtile;
350 enum r300_buffer_tiling macrotile[R300_MAX_TEXTURE_LEVELS];
352 /* Offsets into the buffer. */
353 unsigned offset_in_bytes[R300_MAX_TEXTURE_LEVELS];
355 /* Strides for each mip-level. */
356 unsigned stride_in_pixels[R300_MAX_TEXTURE_LEVELS];
357 unsigned stride_in_bytes[R300_MAX_TEXTURE_LEVELS];
359 /* Size of one zslice or face or 2D image based on the texture target. */
360 unsigned layer_size_in_bytes[R300_MAX_TEXTURE_LEVELS];
362 /* Total size of this texture, in bytes,
363 * derived from the texture properties. */
364 unsigned size_in_bytes;
366 /* Total size of the buffer backing this texture, in bytes.
367 * It must be >= size. */
368 unsigned buffer_size_in_bytes;
371 * If non-zero, override the natural texture layout with
372 * a custom stride (in bytes).
374 * \note Mipmapping fails for textures with a non-natural layout!
376 * \sa r300_texture_get_stride
378 unsigned stride_in_bytes_override;
380 /* Whether this texture has non-power-of-two dimensions.
381 * It can be either a regular texture or a rectangle one. */
384 /* This flag says that hardware must use the stride for addressing
385 * instead of the width. */
386 boolean uses_stride_addressing;
388 /* Whether CBZB fast color clear is allowed on the miplevel. */
389 boolean cbzb_allowed[R300_MAX_TEXTURE_LEVELS];
392 struct r300_texture {
393 struct r300_texture_desc desc;
395 enum r300_buffer_domain domain;
397 /* Pipe buffer backing this texture. */
398 struct r300_winsys_buffer *buffer;
399 struct r300_winsys_cs_buffer *cs_buffer;
401 /* Registers carrying texture format data. */
402 /* Only format-independent bits should be filled in. */
403 struct r300_texture_format_state tx_format;
404 /* All bits should be filled in. */
405 struct r300_texture_fb_state fb_state;
407 /* hyper-z memory allocs */
408 struct mem_block *hiz_mem[R300_MAX_TEXTURE_LEVELS];
409 struct mem_block *zmask_mem[R300_MAX_TEXTURE_LEVELS];
410 boolean zmask_in_use[R300_MAX_TEXTURE_LEVELS];
411 boolean hiz_in_use[R300_MAX_TEXTURE_LEVELS];
413 /* This is the level tiling flags were last time set for.
414 * It's used to prevent redundant tiling-flags changes from happening.*/
415 unsigned surface_level;
418 struct r300_vertex_element_state {
420 struct pipe_vertex_element velem[PIPE_MAX_ATTRIBS];
422 /* If (velem[i].src_format != hw_format[i]), the vertex buffer
423 * referenced by this vertex element cannot be used for rendering and
424 * its vertex data must be translated to hw_format[i]. */
425 enum pipe_format hw_format[PIPE_MAX_ATTRIBS];
426 unsigned hw_format_size[PIPE_MAX_ATTRIBS];
428 /* The size of the vertex, in dwords. */
429 unsigned vertex_size_dwords;
431 /* This might mean two things:
432 * - src_format != hw_format, as discussed above.
433 * - src_offset % 4 != 0. */
434 boolean incompatible_layout;
436 struct r300_vertex_stream_state vertex_stream;
439 struct r300_translate_context {
440 /* Translate cache for incompatible vertex offset/stride/format fallback. */
441 struct translate_cache *translate_cache;
443 /* Saved and new vertex element state. */
444 void *saved_velems, *new_velems;
447 struct r300_context {
449 struct pipe_context context;
451 /* The interface to the windowing system, etc. */
452 struct r300_winsys_screen *rws;
453 /* The command stream. */
454 struct r300_winsys_cs *cs;
456 struct r300_screen *screen;
458 /* Draw module. Used mostly for SW TCL. */
459 struct draw_context* draw;
460 /* Vertex buffer for SW TCL. */
461 struct pipe_resource* vbo;
462 /* Offset and size into the SW TCL VBO. */
463 size_t draw_vbo_offset;
464 size_t draw_vbo_size;
465 /* Whether the VBO must not be flushed. */
466 boolean draw_vbo_locked;
467 boolean draw_first_emitted;
469 /* Accelerated blit support. */
470 struct blitter_context* blitter;
471 /* Stencil two-sided reference value fallback. */
472 struct r300_stencilref_context *stencilref_fallback;
473 /* For translating vertex buffers having incompatible vertex layout. */
474 struct r300_translate_context tran;
476 /* The KIL opcode needs the first texture unit to be enabled
477 * on r3xx-r4xx. In order to calm down the CS checker, we bind this
478 * dummy texture there. */
479 struct r300_sampler_view *texkill_sampler;
481 /* When no vertex buffer is set, this one is used instead to prevent
483 struct pipe_resource *dummy_vb;
485 /* The currently active query. */
486 struct r300_query *query_current;
487 /* The saved query for blitter operations. */
488 struct r300_query *blitter_saved_query;
490 struct r300_query query_list;
492 /* Various CSO state objects. */
494 /* Each atom is emitted in the order it appears here, which can affect
495 * performance and stability if not handled with care. */
497 struct r300_atom gpu_flush;
498 /* Anti-aliasing (MSAA) state. */
499 struct r300_atom aa_state;
500 /* Framebuffer state. */
501 struct r300_atom fb_state;
502 /* HyperZ state (various SC/ZB bits). */
503 struct r300_atom hyperz_state;
505 struct r300_atom ztop_state;
506 /* Depth, stencil, and alpha state. */
507 struct r300_atom dsa_state;
509 struct r300_atom blend_state;
510 /* Blend color state. */
511 struct r300_atom blend_color_state;
513 struct r300_atom scissor_state;
514 /* Invariant state. This must be emitted to get the engine started. */
515 struct r300_atom invariant_state;
516 /* Viewport state. */
517 struct r300_atom viewport_state;
519 struct r300_atom pvs_flush;
520 /* VAP invariant state. */
521 struct r300_atom vap_invariant_state;
522 /* Vertex stream formatting state. */
523 struct r300_atom vertex_stream_state;
525 struct r300_atom vs_state;
526 /* User clip planes. */
527 struct r300_atom clip_state;
528 /* RS block state + VAP (vertex shader) output mapping state. */
529 struct r300_atom rs_block_state;
530 /* Rasterizer state. */
531 struct r300_atom rs_state;
532 /* Framebuffer state (pipelined regs). */
533 struct r300_atom fb_state_pipelined;
534 /* Fragment shader. */
536 /* Fragment shader RC_CONSTANT_STATE variables. */
537 struct r300_atom fs_rc_constant_state;
538 /* Fragment shader constant buffer. */
539 struct r300_atom fs_constants;
540 /* Vertex shader constant buffer. */
541 struct r300_atom vs_constants;
542 /* Texture cache invalidate. */
543 struct r300_atom texture_cache_inval;
544 /* Textures state. */
545 struct r300_atom textures_state;
547 struct r300_atom hiz_clear;
549 struct r300_atom zmask_clear;
550 /* Occlusion query. */
551 struct r300_atom query_start;
553 /* The pointers to the first and the last atom. */
554 struct r300_atom *first_dirty, *last_dirty;
556 /* Vertex buffers for Gallium. */
557 /* May contain user buffers. */
558 struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
559 /* Contains only non-user buffers. */
560 struct pipe_resource *valid_vertex_buffer[PIPE_MAX_ATTRIBS];
561 int vertex_buffer_count;
562 int vertex_buffer_max_index;
563 boolean any_user_vbs;
564 /* Vertex elements for Gallium. */
565 struct r300_vertex_element_state *velems;
567 struct pipe_index_buffer index_buffer;
569 /* Vertex info for Draw. */
570 struct vertex_info vertex_info;
572 struct pipe_stencil_ref stencil_ref;
573 struct pipe_viewport_state viewport;
575 /* Stream locations for SWTCL. */
576 int stream_loc_notcl[16];
578 /* Flag indicating whether or not the HW is dirty. */
580 /* Whether polygon offset is enabled. */
581 boolean polygon_offset_enabled;
582 /* Z buffer bit depth. */
583 uint32_t zbuffer_bpp;
584 /* Whether rendering is conditional and should be skipped. */
585 boolean skip_rendering;
586 /* Point sprites texcoord index, 1 bit per texcoord */
587 int sprite_coord_enable;
588 /* Whether two-sided color selection is enabled (AKA light_twoside). */
589 boolean two_sided_color;
590 /* Incompatible vertex buffer layout? (misaligned stride or buffer_offset) */
591 boolean incompatible_vb_layout;
592 #define R300_Z_COMPRESS_44 1
593 #define RV350_Z_COMPRESS_88 2
598 /* two mem block managers for hiz/zmask ram space */
599 struct mem_block *hiz_mm;
600 struct mem_block *zmask_mm;
602 /* upload managers */
603 struct u_upload_mgr *upload_vb;
604 struct u_upload_mgr *upload_ib;
606 struct util_slab_mempool pool_transfers;
609 uint64_t flush_counter;
611 /* const tracking for VS */
614 /* AOS (PACKET3_3D_LOAD_VBPNTR) command buffer for the case offset=0. */
615 uint32_t vertex_arrays_cb[(16 * 3 + 1) / 2];
616 boolean vertex_arrays_dirty;
618 /* Whether any buffer (FB, textures, VBOs) has been set, but buffers
619 * haven't been validated yet. */
620 boolean validate_buffers;
621 /* Whether user buffers have been validated. */
622 boolean upload_vb_validated;
623 boolean upload_ib_validated;
626 #define foreach_atom(r300, atom) \
627 for (atom = &r300->gpu_flush; atom != (&r300->query_start)+1; atom++)
629 #define foreach_dirty_atom(r300, atom) \
630 for (atom = r300->first_dirty; atom != r300->last_dirty; atom++)
632 /* Convenience cast wrappers. */
633 static INLINE struct r300_query* r300_query(struct pipe_query* q)
635 return (struct r300_query*)q;
638 static INLINE struct r300_surface* r300_surface(struct pipe_surface* surf)
640 return (struct r300_surface*)surf;
643 static INLINE struct r300_texture* r300_texture(struct pipe_resource* tex)
645 return (struct r300_texture*)tex;
648 static INLINE struct r300_context* r300_context(struct pipe_context* context)
650 return (struct r300_context*)context;
653 static INLINE struct r300_fragment_shader *r300_fs(struct r300_context *r300)
655 return (struct r300_fragment_shader*)r300->fs.state;
658 static INLINE void r300_mark_atom_dirty(struct r300_context *r300,
659 struct r300_atom *atom)
663 if (!r300->first_dirty) {
664 r300->first_dirty = atom;
665 r300->last_dirty = atom+1;
667 if (atom < r300->first_dirty)
668 r300->first_dirty = atom;
669 else if (atom+1 > r300->last_dirty)
670 r300->last_dirty = atom+1;
674 struct pipe_context* r300_create_context(struct pipe_screen* screen,
677 void r300_finish(struct r300_context *r300);
678 void r300_flush_cb(void *data);
680 /* Context initialization. */
681 struct draw_stage* r300_draw_stage(struct r300_context* r300);
682 void r300_init_blit_functions(struct r300_context *r300);
683 void r300_init_flush_functions(struct r300_context* r300);
684 void r300_init_query_functions(struct r300_context* r300);
685 void r300_init_render_functions(struct r300_context *r300);
686 void r300_init_state_functions(struct r300_context* r300);
687 void r300_init_resource_functions(struct r300_context* r300);
690 void r300_flush_depth_textures(struct r300_context *r300);
693 void r300_resume_query(struct r300_context *r300,
694 struct r300_query *query);
695 void r300_stop_query(struct r300_context *r300);
697 /* r300_render_translate.c */
698 void r300_begin_vertex_translate(struct r300_context *r300,
699 int min_index, int max_index);
700 void r300_end_vertex_translate(struct r300_context *r300);
701 void r300_translate_index_buffer(struct r300_context *r300,
702 struct pipe_resource **index_buffer,
703 unsigned *index_size, unsigned index_offset,
704 unsigned *start, unsigned count);
706 /* r300_render_stencilref.c */
707 void r300_plug_in_stencil_ref_fallback(struct r300_context *r300);
710 void r300_draw_flush_vbuf(struct r300_context *r300);
711 void r500_emit_index_bias(struct r300_context *r300, int index_bias);
714 enum r300_fb_state_change {
715 R300_CHANGED_FB_STATE = 0,
716 R300_CHANGED_CBZB_FLAG,
717 R300_CHANGED_ZCLEAR_FLAG,
718 R300_CHANGED_MULTIWRITE
721 void r300_mark_fb_state_dirty(struct r300_context *r300,
722 enum r300_fb_state_change change);
723 void r300_mark_fs_code_dirty(struct r300_context *r300);
725 /* r300_state_derived.c */
726 void r300_update_derived_state(struct r300_context* r300);
729 void r500_dump_rs_block(struct r300_rs_block *rs);
732 static INLINE boolean CTX_DBG_ON(struct r300_context * ctx, unsigned flags)
734 return SCREEN_DBG_ON(ctx->screen, flags);
737 static INLINE void CTX_DBG(struct r300_context * ctx, unsigned flags,
738 const char * fmt, ...)
740 if (CTX_DBG_ON(ctx, flags)) {
743 vfprintf(stderr, fmt, va);
748 #define DBG_ON CTX_DBG_ON
751 #endif /* R300_CONTEXT_H */