Squashed commit of the following:
[profile/ivi/mesa.git] / src / gallium / drivers / nvfx / nvfx_state_fb.c
1 #include "nvfx_context.h"
2 #include "nvfx_resource.h"
3 #include "nouveau/nouveau_util.h"
4
5
6
7 static boolean
8 nvfx_state_framebuffer_validate(struct nvfx_context *nvfx)
9 {
10         struct pipe_framebuffer_state *fb = &nvfx->framebuffer;
11         struct nouveau_channel *chan = nvfx->screen->base.channel;
12         struct nouveau_grobj *eng3d = nvfx->screen->eng3d;
13         struct nv04_surface *rt[4], *zeta = NULL;
14         uint32_t rt_enable = 0, rt_format = 0;
15         int i, colour_format = 0, zeta_format = 0;
16         int depth_only = 0;
17         struct nouveau_stateobj *so = so_new(18, 24, 10);
18         unsigned rt_flags = NOUVEAU_BO_RDWR | NOUVEAU_BO_VRAM;
19         unsigned w = fb->width;
20         unsigned h = fb->height;
21         int colour_bits = 32, zeta_bits = 32;
22
23         if(!nvfx->is_nv4x)
24                 assert(fb->nr_cbufs <= 2);
25         else
26                 assert(fb->nr_cbufs <= 4);
27
28         for (i = 0; i < fb->nr_cbufs; i++) {
29                 if (colour_format) {
30                         assert(colour_format == fb->cbufs[i]->format);
31                 } else {
32                         colour_format = fb->cbufs[i]->format;
33                         rt_enable |= (NV34TCL_RT_ENABLE_COLOR0 << i);
34                         rt[i] = (struct nv04_surface *)fb->cbufs[i];
35                 }
36         }
37
38         if (rt_enable & (NV34TCL_RT_ENABLE_COLOR1 |
39                          NV40TCL_RT_ENABLE_COLOR2 | NV40TCL_RT_ENABLE_COLOR3))
40                 rt_enable |= NV34TCL_RT_ENABLE_MRT;
41
42         if (fb->zsbuf) {
43                 zeta_format = fb->zsbuf->format;
44                 zeta = (struct nv04_surface *)fb->zsbuf;
45         }
46
47         if (rt_enable & (NV34TCL_RT_ENABLE_COLOR0 | NV34TCL_RT_ENABLE_COLOR1 |
48                 NV40TCL_RT_ENABLE_COLOR2 | NV40TCL_RT_ENABLE_COLOR3)) {
49                 /* Render to at least a colour buffer */
50                 if (!(rt[0]->base.texture->flags & NVFX_RESOURCE_FLAG_LINEAR)) {
51                         assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
52                         for (i = 1; i < fb->nr_cbufs; i++)
53                                 assert(!(rt[i]->base.texture->flags & NVFX_RESOURCE_FLAG_LINEAR));
54
55                         rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
56                                 (log2i(rt[0]->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
57                                 (log2i(rt[0]->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
58                 }
59                 else
60                         rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
61         } else if (fb->zsbuf) {
62                 depth_only = 1;
63
64                 /* Render to depth buffer only */
65                 if (!(zeta->base.texture->flags & NVFX_RESOURCE_FLAG_LINEAR)) {
66                         assert(!(fb->width & (fb->width - 1)) && !(fb->height & (fb->height - 1)));
67
68                         rt_format = NV34TCL_RT_FORMAT_TYPE_SWIZZLED |
69                                 (log2i(zeta->base.width) << NV34TCL_RT_FORMAT_LOG2_WIDTH_SHIFT) |
70                                 (log2i(zeta->base.height) << NV34TCL_RT_FORMAT_LOG2_HEIGHT_SHIFT);
71                 }
72                 else
73                         rt_format = NV34TCL_RT_FORMAT_TYPE_LINEAR;
74         } else {
75                 return FALSE;
76         }
77
78         switch (colour_format) {
79         case PIPE_FORMAT_B8G8R8X8_UNORM:
80                 rt_format |= NV34TCL_RT_FORMAT_COLOR_X8R8G8B8;
81                 break;
82         case PIPE_FORMAT_B8G8R8A8_UNORM:
83         case 0:
84                 rt_format |= NV34TCL_RT_FORMAT_COLOR_A8R8G8B8;
85                 break;
86         case PIPE_FORMAT_B5G6R5_UNORM:
87                 rt_format |= NV34TCL_RT_FORMAT_COLOR_R5G6B5;
88                 colour_bits = 16;
89                 break;
90         default:
91                 assert(0);
92         }
93
94         switch (zeta_format) {
95         case PIPE_FORMAT_Z16_UNORM:
96                 rt_format |= NV34TCL_RT_FORMAT_ZETA_Z16;
97                 zeta_bits = 16;
98                 break;
99         case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
100         case PIPE_FORMAT_X8Z24_UNORM:
101         case 0:
102                 rt_format |= NV34TCL_RT_FORMAT_ZETA_Z24S8;
103                 break;
104         default:
105                 assert(0);
106         }
107
108         if ((!nvfx->is_nv4x) && colour_bits > zeta_bits) {
109                 /* TODO: does this limitation really exist?
110                    TODO: can it be worked around somehow? */
111                 return FALSE;
112         }
113
114         if ((rt_enable & NV34TCL_RT_ENABLE_COLOR0)
115                 || ((!nvfx->is_nv4x) && depth_only)) {
116                 struct nv04_surface *rt0 = (depth_only ? zeta : rt[0]);
117                 uint32_t pitch = rt0->pitch;
118
119                 if(!nvfx->is_nv4x)
120                 {
121                         if (zeta) {
122                                 pitch |= (zeta->pitch << 16);
123                         } else {
124                                 pitch |= (pitch << 16);
125                         }
126                 }
127
128                 so_method(so, eng3d, NV34TCL_DMA_COLOR0, 1);
129                 so_reloc (so, nvfx_surface_buffer(&rt0->base), 0,
130                               rt_flags | NOUVEAU_BO_OR,
131                               chan->vram->handle, chan->gart->handle);
132                 so_method(so, eng3d, NV34TCL_COLOR0_PITCH, 2);
133                 so_data  (so, pitch);
134                 so_reloc (so, nvfx_surface_buffer(&rt[0]->base),
135                               rt0->base.offset, rt_flags | NOUVEAU_BO_LOW,
136                               0, 0);
137         }
138
139         if (rt_enable & NV34TCL_RT_ENABLE_COLOR1) {
140                 so_method(so, eng3d, NV34TCL_DMA_COLOR1, 1);
141                 so_reloc (so, nvfx_surface_buffer(&rt[1]->base), 0,
142                               rt_flags | NOUVEAU_BO_OR,
143                               chan->vram->handle, chan->gart->handle);
144                 so_method(so, eng3d, NV34TCL_COLOR1_OFFSET, 2);
145                 so_reloc (so, nvfx_surface_buffer(&rt[1]->base),
146                               rt[1]->base.offset, rt_flags | NOUVEAU_BO_LOW,
147                               0, 0);
148                 so_data  (so, rt[1]->pitch);
149         }
150
151         if(nvfx->is_nv4x)
152         {
153                 if (rt_enable & NV40TCL_RT_ENABLE_COLOR2) {
154                         so_method(so, eng3d, NV40TCL_DMA_COLOR2, 1);
155                         so_reloc (so, nvfx_surface_buffer(&rt[2]->base), 0,
156                                       rt_flags | NOUVEAU_BO_OR,
157                                       chan->vram->handle, chan->gart->handle);
158                         so_method(so, eng3d, NV40TCL_COLOR2_OFFSET, 1);
159                         so_reloc (so, nvfx_surface_buffer(&rt[2]->base),
160                                       rt[2]->base.offset, rt_flags | NOUVEAU_BO_LOW,
161                                       0, 0);
162                         so_method(so, eng3d, NV40TCL_COLOR2_PITCH, 1);
163                         so_data  (so, rt[2]->pitch);
164                 }
165
166                 if (rt_enable & NV40TCL_RT_ENABLE_COLOR3) {
167                         so_method(so, eng3d, NV40TCL_DMA_COLOR3, 1);
168                         so_reloc (so, nvfx_surface_buffer(&rt[3]->base), 0,
169                                       rt_flags | NOUVEAU_BO_OR,
170                                       chan->vram->handle, chan->gart->handle);
171                         so_method(so, eng3d, NV40TCL_COLOR3_OFFSET, 1);
172                         so_reloc (so, nvfx_surface_buffer(&rt[3]->base),
173                                       rt[3]->base.offset, rt_flags | NOUVEAU_BO_LOW,
174                                       0, 0);
175                         so_method(so, eng3d, NV40TCL_COLOR3_PITCH, 1);
176                         so_data  (so, rt[3]->pitch);
177                 }
178         }
179
180         if (zeta_format) {
181                 so_method(so, eng3d, NV34TCL_DMA_ZETA, 1);
182                 so_reloc (so, nvfx_surface_buffer(&zeta->base), 0,
183                               rt_flags | NOUVEAU_BO_OR,
184                               chan->vram->handle, chan->gart->handle);
185                 so_method(so, eng3d, NV34TCL_ZETA_OFFSET, 1);
186                 /* TODO: reverse engineer LMA */
187                 so_reloc (so, nvfx_surface_buffer(&zeta->base),
188                               zeta->base.offset, rt_flags | NOUVEAU_BO_LOW, 0, 0);
189                 if(nvfx->is_nv4x) {
190                         so_method(so, eng3d, NV40TCL_ZETA_PITCH, 1);
191                         so_data  (so, zeta->pitch);
192                 }
193         }
194
195         so_method(so, eng3d, NV34TCL_RT_ENABLE, 1);
196         so_data  (so, rt_enable);
197         so_method(so, eng3d, NV34TCL_RT_HORIZ, 3);
198         so_data  (so, (w << 16) | 0);
199         so_data  (so, (h << 16) | 0);
200         so_data  (so, rt_format);
201         so_method(so, eng3d, NV34TCL_VIEWPORT_HORIZ, 2);
202         so_data  (so, (w << 16) | 0);
203         so_data  (so, (h << 16) | 0);
204         so_method(so, eng3d, NV34TCL_VIEWPORT_CLIP_HORIZ(0), 2);
205         so_data  (so, ((w - 1) << 16) | 0);
206         so_data  (so, ((h - 1) << 16) | 0);
207         so_method(so, eng3d, 0x1d88, 1);
208         so_data  (so, (1 << 12) | h);
209
210         if(!nvfx->is_nv4x) {
211                 /* Wonder why this is needed, context should all be set to zero on init */
212                 /* TODO: we can most likely remove this, after putting it in context init */
213                 so_method(so, eng3d, NV34TCL_VIEWPORT_TX_ORIGIN, 1);
214                 so_data  (so, 0);
215         }
216
217         so_ref(so, &nvfx->state.hw[NVFX_STATE_FB]);
218         so_ref(NULL, &so);
219         return TRUE;
220 }
221
222 struct nvfx_state_entry nvfx_state_framebuffer = {
223         .validate = nvfx_state_framebuffer_validate,
224         .dirty = {
225                 .pipe = NVFX_NEW_FB,
226                 .hw = NVFX_STATE_FB
227         }
228 };