1 #ifndef __NVFX_SCREEN_H__
2 #define __NVFX_SCREEN_H__
4 #include "nouveau/nouveau_screen.h"
5 #include "nv04_surface_2d.h"
8 struct nouveau_screen base;
10 struct nouveau_winsys *nvws;
12 struct nvfx_context *cur_ctx;
14 unsigned is_nv4x; /* either 0 or ~0 */
15 int vertex_buffer_flags;
17 /* HW graphics objects */
18 struct nv04_surface_2d *eng2d;
19 struct nouveau_grobj *eng3d;
20 struct nouveau_notifier *sync;
22 /* Query object resources */
23 struct nouveau_notifier *query;
24 struct nouveau_resource *query_heap;
26 /* Vtxprog resources */
27 struct nouveau_resource *vp_exec_heap;
28 struct nouveau_resource *vp_data_heap;
30 /* Current 3D state of channel */
31 struct nouveau_stateobj *state[NVFX_STATE_MAX];
34 static INLINE struct nvfx_screen *
35 nvfx_screen(struct pipe_screen *screen)
37 return (struct nvfx_screen *)screen;