Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / drivers / nvc0 / nvc0_state.c
1 /*
2  * Copyright 2010 Christoph Bumiller
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20  * SOFTWARE.
21  */
22
23 #include "pipe/p_defines.h"
24 #include "util/u_inlines.h"
25 #include "util/u_transfer.h"
26
27 #include "tgsi/tgsi_parse.h"
28
29 #include "nvc0_stateobj.h"
30 #include "nvc0_context.h"
31
32 #include "nvc0_3d.xml.h"
33 #include "nv50/nv50_texture.xml.h"
34
35 #include "nouveau/nouveau_gldefs.h"
36
37 static INLINE uint32_t
38 nvc0_colormask(unsigned mask)
39 {
40     uint32_t ret = 0;
41
42     if (mask & PIPE_MASK_R)
43         ret |= 0x0001;
44     if (mask & PIPE_MASK_G)
45         ret |= 0x0010;
46     if (mask & PIPE_MASK_B)
47         ret |= 0x0100;
48     if (mask & PIPE_MASK_A)
49         ret |= 0x1000;
50
51     return ret;
52 }
53
54 #define NVC0_BLEND_FACTOR_CASE(a, b) \
55    case PIPE_BLENDFACTOR_##a: return NV50_3D_BLEND_FACTOR_##b
56
57 static INLINE uint32_t
58 nvc0_blend_fac(unsigned factor)
59 {
60    switch (factor) {
61    NVC0_BLEND_FACTOR_CASE(ONE, ONE);
62    NVC0_BLEND_FACTOR_CASE(SRC_COLOR, SRC_COLOR);
63    NVC0_BLEND_FACTOR_CASE(SRC_ALPHA, SRC_ALPHA);
64    NVC0_BLEND_FACTOR_CASE(DST_ALPHA, DST_ALPHA);
65    NVC0_BLEND_FACTOR_CASE(DST_COLOR, DST_COLOR);
66    NVC0_BLEND_FACTOR_CASE(SRC_ALPHA_SATURATE, SRC_ALPHA_SATURATE);
67    NVC0_BLEND_FACTOR_CASE(CONST_COLOR, CONSTANT_COLOR);
68    NVC0_BLEND_FACTOR_CASE(CONST_ALPHA, CONSTANT_ALPHA);
69    NVC0_BLEND_FACTOR_CASE(SRC1_COLOR, SRC1_COLOR);
70    NVC0_BLEND_FACTOR_CASE(SRC1_ALPHA, SRC1_ALPHA);
71    NVC0_BLEND_FACTOR_CASE(ZERO, ZERO);
72    NVC0_BLEND_FACTOR_CASE(INV_SRC_COLOR, ONE_MINUS_SRC_COLOR);
73    NVC0_BLEND_FACTOR_CASE(INV_SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
74    NVC0_BLEND_FACTOR_CASE(INV_DST_ALPHA, ONE_MINUS_DST_ALPHA);
75    NVC0_BLEND_FACTOR_CASE(INV_DST_COLOR, ONE_MINUS_DST_COLOR);
76    NVC0_BLEND_FACTOR_CASE(INV_CONST_COLOR, ONE_MINUS_CONSTANT_COLOR);
77    NVC0_BLEND_FACTOR_CASE(INV_CONST_ALPHA, ONE_MINUS_CONSTANT_ALPHA);
78    NVC0_BLEND_FACTOR_CASE(INV_SRC1_COLOR, ONE_MINUS_SRC1_COLOR);
79    NVC0_BLEND_FACTOR_CASE(INV_SRC1_ALPHA, ONE_MINUS_SRC1_ALPHA);
80    default:
81       return NV50_3D_BLEND_FACTOR_ZERO;
82    }
83 }
84
85 static void *
86 nvc0_blend_state_create(struct pipe_context *pipe,
87                         const struct pipe_blend_state *cso)
88 {
89     struct nvc0_blend_stateobj *so = CALLOC_STRUCT(nvc0_blend_stateobj);
90     int i;
91
92     so->pipe = *cso;
93
94     SB_IMMED_3D(so, BLEND_INDEPENDENT, cso->independent_blend_enable);
95
96     if (!cso->logicop_enable)
97        SB_IMMED_3D(so, LOGIC_OP_ENABLE, 0);
98
99     if (cso->logicop_enable) {
100        SB_BEGIN_3D(so, LOGIC_OP_ENABLE, 2);
101        SB_DATA    (so, 1);
102        SB_DATA    (so, nvgl_logicop_func(cso->logicop_func));
103
104        SB_IMMED_3D(so, BLEND_ENABLES, 0);
105     } else
106     if (!cso->independent_blend_enable) {
107         SB_IMMED_3D(so, BLEND_ENABLES, cso->rt[0].blend_enable ? 0xff : 0);
108
109         if (cso->rt[0].blend_enable) {
110             SB_BEGIN_3D(so, BLEND_EQUATION_RGB, 5);
111             SB_DATA    (so, nvgl_blend_eqn(cso->rt[0].rgb_func));
112             SB_DATA    (so, nvc0_blend_fac(cso->rt[0].rgb_src_factor));
113             SB_DATA    (so, nvc0_blend_fac(cso->rt[0].rgb_dst_factor));
114             SB_DATA    (so, nvgl_blend_eqn(cso->rt[0].alpha_func));
115             SB_DATA    (so, nvc0_blend_fac(cso->rt[0].alpha_src_factor));
116             SB_BEGIN_3D(so, BLEND_FUNC_DST_ALPHA, 1);
117             SB_DATA    (so, nvc0_blend_fac(cso->rt[0].alpha_dst_factor));
118         }
119
120         SB_IMMED_3D(so, COLOR_MASK_COMMON, 1);
121         SB_BEGIN_3D(so, COLOR_MASK(0), 1);
122         SB_DATA    (so, nvc0_colormask(cso->rt[0].colormask));
123     } else {
124         uint8_t en = 0;
125
126         for (i = 0; i < 8; ++i) {
127             if (!cso->rt[i].blend_enable)
128                 continue;
129             en |= 1 << i;
130
131             SB_BEGIN_3D(so, IBLEND_EQUATION_RGB(i), 6);
132             SB_DATA    (so, nvgl_blend_eqn(cso->rt[i].rgb_func));
133             SB_DATA    (so, nvc0_blend_fac(cso->rt[i].rgb_src_factor));
134             SB_DATA    (so, nvc0_blend_fac(cso->rt[i].rgb_dst_factor));
135             SB_DATA    (so, nvgl_blend_eqn(cso->rt[i].alpha_func));
136             SB_DATA    (so, nvc0_blend_fac(cso->rt[i].alpha_src_factor));
137             SB_DATA    (so, nvc0_blend_fac(cso->rt[i].alpha_dst_factor));
138         }
139         SB_IMMED_3D(so, BLEND_ENABLES, en);
140
141         SB_IMMED_3D(so, COLOR_MASK_COMMON, 0);
142         SB_BEGIN_3D(so, COLOR_MASK(0), 8);
143         for (i = 0; i < 8; ++i)
144             SB_DATA(so, nvc0_colormask(cso->rt[i].colormask));
145     }
146
147     assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
148     return so;
149 }
150
151 static void
152 nvc0_blend_state_bind(struct pipe_context *pipe, void *hwcso)
153 {
154     struct nvc0_context *nvc0 = nvc0_context(pipe);
155
156     nvc0->blend = hwcso;
157     nvc0->dirty |= NVC0_NEW_BLEND;
158 }
159
160 static void
161 nvc0_blend_state_delete(struct pipe_context *pipe, void *hwcso)
162 {
163     FREE(hwcso);
164 }
165
166 /* NOTE: ignoring line_last_pixel, using FALSE (set on screen init) */
167 static void *
168 nvc0_rasterizer_state_create(struct pipe_context *pipe,
169                              const struct pipe_rasterizer_state *cso)
170 {
171     struct nvc0_rasterizer_stateobj *so;
172     uint32_t reg;
173
174     so = CALLOC_STRUCT(nvc0_rasterizer_stateobj);
175     if (!so)
176         return NULL;
177     so->pipe = *cso;
178
179     /* Scissor enables are handled in scissor state, we will not want to
180      * always emit 16 commands, one for each scissor rectangle, here.
181      */
182     
183     SB_BEGIN_3D(so, SHADE_MODEL, 1);
184     SB_DATA    (so, cso->flatshade ? NVC0_3D_SHADE_MODEL_FLAT :
185                                      NVC0_3D_SHADE_MODEL_SMOOTH);
186     SB_IMMED_3D(so, PROVOKING_VERTEX_LAST, !cso->flatshade_first);
187     SB_IMMED_3D(so, VERTEX_TWO_SIDE_ENABLE, cso->light_twoside);
188
189     SB_IMMED_3D(so, VERT_COLOR_CLAMP_EN, cso->clamp_vertex_color);
190     SB_BEGIN_3D(so, FRAG_COLOR_CLAMP_EN, 1);
191     SB_DATA    (so, cso->clamp_fragment_color ? 0x11111111 : 0x00000000);
192
193     SB_IMMED_3D(so, LINE_SMOOTH_ENABLE, cso->line_smooth);
194     if (cso->line_smooth)
195        SB_BEGIN_3D(so, LINE_WIDTH_SMOOTH, 1);
196     else
197        SB_BEGIN_3D(so, LINE_WIDTH_ALIASED, 1);
198     SB_DATA    (so, fui(cso->line_width));
199
200     SB_IMMED_3D(so, LINE_STIPPLE_ENABLE, cso->line_stipple_enable);
201     if (cso->line_stipple_enable) {
202         SB_BEGIN_3D(so, LINE_STIPPLE_PATTERN, 1);
203         SB_DATA    (so, (cso->line_stipple_pattern << 8) |
204                          cso->line_stipple_factor);
205                     
206     }
207
208     SB_IMMED_3D(so, VP_POINT_SIZE_EN, cso->point_size_per_vertex);
209     if (!cso->point_size_per_vertex) {
210        SB_BEGIN_3D(so, POINT_SIZE, 1);
211        SB_DATA    (so, fui(cso->point_size));
212     }
213
214     reg = (cso->sprite_coord_mode == PIPE_SPRITE_COORD_UPPER_LEFT) ?
215        NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_UPPER_LEFT :
216        NVC0_3D_POINT_COORD_REPLACE_COORD_ORIGIN_LOWER_LEFT;
217
218     SB_BEGIN_3D(so, POINT_COORD_REPLACE, 1);
219     SB_DATA    (so, ((cso->sprite_coord_enable & 0xff) << 3) | reg);
220     SB_IMMED_3D(so, POINT_SPRITE_ENABLE, cso->point_quad_rasterization);
221     SB_IMMED_3D(so, POINT_SMOOTH_ENABLE, cso->point_smooth);
222
223     SB_BEGIN_3D(so, POLYGON_MODE_FRONT, 1);
224     SB_DATA    (so, nvgl_polygon_mode(cso->fill_front));
225     SB_BEGIN_3D(so, POLYGON_MODE_BACK, 1);
226     SB_DATA    (so, nvgl_polygon_mode(cso->fill_back));
227     SB_IMMED_3D(so, POLYGON_SMOOTH_ENABLE, cso->poly_smooth);
228
229     SB_BEGIN_3D(so, CULL_FACE_ENABLE, 3);
230     SB_DATA    (so, cso->cull_face != PIPE_FACE_NONE);
231     SB_DATA    (so, cso->front_ccw ? NVC0_3D_FRONT_FACE_CCW :
232                                      NVC0_3D_FRONT_FACE_CW);
233     switch (cso->cull_face) {
234     case PIPE_FACE_FRONT_AND_BACK:
235        SB_DATA(so, NVC0_3D_CULL_FACE_FRONT_AND_BACK);
236        break;
237     case PIPE_FACE_FRONT:
238        SB_DATA(so, NVC0_3D_CULL_FACE_FRONT);
239        break;
240     case PIPE_FACE_BACK:
241     default:
242        SB_DATA(so, NVC0_3D_CULL_FACE_BACK);
243        break;
244     }
245
246     SB_IMMED_3D(so, POLYGON_STIPPLE_ENABLE, cso->poly_stipple_enable);
247     SB_BEGIN_3D(so, POLYGON_OFFSET_POINT_ENABLE, 3);
248     SB_DATA    (so, cso->offset_point);
249     SB_DATA    (so, cso->offset_line);
250     SB_DATA    (so, cso->offset_tri);
251
252     if (cso->offset_point || cso->offset_line || cso->offset_tri) {
253         SB_BEGIN_3D(so, POLYGON_OFFSET_FACTOR, 1);
254         SB_DATA    (so, fui(cso->offset_scale));
255         SB_BEGIN_3D(so, POLYGON_OFFSET_UNITS, 1);
256         SB_DATA    (so, fui(cso->offset_units * 2.0f));
257     }
258
259     assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
260     return (void *)so;
261 }
262
263 static void
264 nvc0_rasterizer_state_bind(struct pipe_context *pipe, void *hwcso)
265 {
266    struct nvc0_context *nvc0 = nvc0_context(pipe);
267
268    nvc0->rast = hwcso;
269    nvc0->dirty |= NVC0_NEW_RASTERIZER;
270 }
271
272 static void
273 nvc0_rasterizer_state_delete(struct pipe_context *pipe, void *hwcso)
274 {
275    FREE(hwcso);
276 }
277
278 static void *
279 nvc0_zsa_state_create(struct pipe_context *pipe,
280                       const struct pipe_depth_stencil_alpha_state *cso)
281 {
282    struct nvc0_zsa_stateobj *so = CALLOC_STRUCT(nvc0_zsa_stateobj);
283
284    so->pipe = *cso;
285
286    SB_IMMED_3D(so, DEPTH_TEST_ENABLE, cso->depth.enabled);
287    if (cso->depth.enabled) {
288       SB_IMMED_3D(so, DEPTH_WRITE_ENABLE, cso->depth.writemask);
289       SB_BEGIN_3D(so, DEPTH_TEST_FUNC, 1);
290       SB_DATA    (so, nvgl_comparison_op(cso->depth.func));
291    }
292
293    if (cso->stencil[0].enabled) {
294       SB_BEGIN_3D(so, STENCIL_ENABLE, 5);
295       SB_DATA    (so, 1);
296       SB_DATA    (so, nvgl_stencil_op(cso->stencil[0].fail_op));
297       SB_DATA    (so, nvgl_stencil_op(cso->stencil[0].zfail_op));
298       SB_DATA    (so, nvgl_stencil_op(cso->stencil[0].zpass_op));
299       SB_DATA    (so, nvgl_comparison_op(cso->stencil[0].func));
300       SB_BEGIN_3D(so, STENCIL_FRONT_FUNC_MASK, 2);
301       SB_DATA    (so, cso->stencil[0].valuemask);
302       SB_DATA    (so, cso->stencil[0].writemask);
303    } else {
304       SB_IMMED_3D(so, STENCIL_ENABLE, 0);
305    }
306
307    if (cso->stencil[1].enabled) {
308       assert(cso->stencil[0].enabled);
309       SB_BEGIN_3D(so, STENCIL_TWO_SIDE_ENABLE, 5);
310       SB_DATA    (so, 1);
311       SB_DATA    (so, nvgl_stencil_op(cso->stencil[1].fail_op));
312       SB_DATA    (so, nvgl_stencil_op(cso->stencil[1].zfail_op));
313       SB_DATA    (so, nvgl_stencil_op(cso->stencil[1].zpass_op));
314       SB_DATA    (so, nvgl_comparison_op(cso->stencil[1].func));
315       SB_BEGIN_3D(so, STENCIL_BACK_MASK, 2);
316       SB_DATA    (so, cso->stencil[1].writemask);
317       SB_DATA    (so, cso->stencil[1].valuemask);
318    } else
319    if (cso->stencil[0].enabled) {
320       SB_IMMED_3D(so, STENCIL_TWO_SIDE_ENABLE, 0);
321    }
322
323    SB_IMMED_3D(so, ALPHA_TEST_ENABLE, cso->alpha.enabled);
324    if (cso->alpha.enabled) {
325       SB_BEGIN_3D(so, ALPHA_TEST_REF, 2);
326       SB_DATA    (so, fui(cso->alpha.ref_value));
327       SB_DATA    (so, nvgl_comparison_op(cso->alpha.func));
328    }
329
330    assert(so->size <= (sizeof(so->state) / sizeof(so->state[0])));
331    return (void *)so;
332 }
333
334 static void
335 nvc0_zsa_state_bind(struct pipe_context *pipe, void *hwcso)
336 {
337    struct nvc0_context *nvc0 = nvc0_context(pipe);
338
339    nvc0->zsa = hwcso;
340    nvc0->dirty |= NVC0_NEW_ZSA;
341 }
342
343 static void
344 nvc0_zsa_state_delete(struct pipe_context *pipe, void *hwcso)
345 {
346    FREE(hwcso);
347 }
348
349 /* ====================== SAMPLERS AND TEXTURES ================================
350  */
351
352 #define NV50_TSC_WRAP_CASE(n) \
353     case PIPE_TEX_WRAP_##n: return NV50_TSC_WRAP_##n
354
355 static INLINE unsigned
356 nv50_tsc_wrap_mode(unsigned wrap)
357 {
358    switch (wrap) {
359    NV50_TSC_WRAP_CASE(REPEAT);
360    NV50_TSC_WRAP_CASE(MIRROR_REPEAT);
361    NV50_TSC_WRAP_CASE(CLAMP_TO_EDGE);
362    NV50_TSC_WRAP_CASE(CLAMP_TO_BORDER);
363    NV50_TSC_WRAP_CASE(CLAMP);
364    NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_EDGE);
365    NV50_TSC_WRAP_CASE(MIRROR_CLAMP_TO_BORDER);
366    NV50_TSC_WRAP_CASE(MIRROR_CLAMP);
367    default:
368        NOUVEAU_ERR("unknown wrap mode: %d\n", wrap);
369        return NV50_TSC_WRAP_REPEAT;
370    }
371 }
372
373 static void
374 nvc0_sampler_state_delete(struct pipe_context *pipe, void *hwcso)
375 {
376    unsigned s, i;
377
378    for (s = 0; s < 5; ++s)
379       for (i = 0; i < nvc0_context(pipe)->num_samplers[s]; ++i)
380          if (nvc0_context(pipe)->samplers[s][i] == hwcso)
381             nvc0_context(pipe)->samplers[s][i] = NULL;
382
383    nvc0_screen_tsc_free(nvc0_context(pipe)->screen, nv50_tsc_entry(hwcso));
384
385    FREE(hwcso);
386 }
387
388 static INLINE void
389 nvc0_stage_sampler_states_bind(struct nvc0_context *nvc0, int s,
390                                unsigned nr, void **hwcso)
391 {
392    unsigned i;
393
394    for (i = 0; i < nr; ++i) {
395       struct nv50_tsc_entry *old = nvc0->samplers[s][i];
396
397       nvc0->samplers[s][i] = nv50_tsc_entry(hwcso[i]);
398       if (old)
399          nvc0_screen_tsc_unlock(nvc0->screen, old);
400    }
401    for (; i < nvc0->num_samplers[s]; ++i)
402       if (nvc0->samplers[s][i])
403          nvc0_screen_tsc_unlock(nvc0->screen, nvc0->samplers[s][i]);
404
405    nvc0->num_samplers[s] = nr;
406
407    nvc0->dirty |= NVC0_NEW_SAMPLERS;
408 }
409
410 static void
411 nvc0_vp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
412 {
413    nvc0_stage_sampler_states_bind(nvc0_context(pipe), 0, nr, s);
414 }
415
416 static void
417 nvc0_fp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
418 {
419    nvc0_stage_sampler_states_bind(nvc0_context(pipe), 4, nr, s);
420 }
421
422 static void
423 nvc0_gp_sampler_states_bind(struct pipe_context *pipe, unsigned nr, void **s)
424 {
425    nvc0_stage_sampler_states_bind(nvc0_context(pipe), 3, nr, s);
426 }
427
428 /* NOTE: only called when not referenced anywhere, won't be bound */
429 static void
430 nvc0_sampler_view_destroy(struct pipe_context *pipe,
431                           struct pipe_sampler_view *view)
432 {
433    pipe_resource_reference(&view->texture, NULL);
434
435    nvc0_screen_tic_free(nvc0_context(pipe)->screen, nv50_tic_entry(view));
436
437    FREE(nv50_tic_entry(view));
438 }
439
440 static INLINE void
441 nvc0_stage_set_sampler_views(struct nvc0_context *nvc0, int s,
442                              unsigned nr,
443                              struct pipe_sampler_view **views)
444 {
445    unsigned i;
446
447    for (i = 0; i < nr; ++i) {
448       struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
449       if (old)
450          nvc0_screen_tic_unlock(nvc0->screen, old);
451
452       pipe_sampler_view_reference(&nvc0->textures[s][i], views[i]);
453    }
454
455    for (i = nr; i < nvc0->num_textures[s]; ++i) {
456       struct nv50_tic_entry *old = nv50_tic_entry(nvc0->textures[s][i]);
457       if (!old)
458          continue;
459       nvc0_screen_tic_unlock(nvc0->screen, old);
460
461       pipe_sampler_view_reference(&nvc0->textures[s][i], NULL);
462    }
463
464    nvc0->num_textures[s] = nr;
465
466    nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_TEXTURES);
467
468    nvc0->dirty |= NVC0_NEW_TEXTURES;
469 }
470
471 static void
472 nvc0_vp_set_sampler_views(struct pipe_context *pipe,
473                           unsigned nr,
474                           struct pipe_sampler_view **views)
475 {
476    nvc0_stage_set_sampler_views(nvc0_context(pipe), 0, nr, views);
477 }
478
479 static void
480 nvc0_fp_set_sampler_views(struct pipe_context *pipe,
481                           unsigned nr,
482                           struct pipe_sampler_view **views)
483 {
484    nvc0_stage_set_sampler_views(nvc0_context(pipe), 4, nr, views);
485 }
486
487 static void
488 nvc0_gp_set_sampler_views(struct pipe_context *pipe,
489                           unsigned nr,
490                           struct pipe_sampler_view **views)
491 {
492    nvc0_stage_set_sampler_views(nvc0_context(pipe), 3, nr, views);
493 }
494
495 /* ============================= SHADERS =======================================
496  */
497
498 static void *
499 nvc0_sp_state_create(struct pipe_context *pipe,
500                      const struct pipe_shader_state *cso, unsigned type)
501 {
502    struct nvc0_program *prog;
503
504    prog = CALLOC_STRUCT(nvc0_program);
505    if (!prog)
506       return NULL;
507
508    prog->type = type;
509    prog->pipe.tokens = tgsi_dup_tokens(cso->tokens);
510
511    return (void *)prog;
512 }
513
514 static void
515 nvc0_sp_state_delete(struct pipe_context *pipe, void *hwcso)
516 {
517    struct nvc0_program *prog = (struct nvc0_program *)hwcso;
518
519    nvc0_program_destroy(nvc0_context(pipe), prog);
520
521    FREE((void *)prog->pipe.tokens);
522    FREE(prog);
523 }
524
525 static void *
526 nvc0_vp_state_create(struct pipe_context *pipe,
527                      const struct pipe_shader_state *cso)
528 {
529    return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_VERTEX);
530 }
531
532 static void
533 nvc0_vp_state_bind(struct pipe_context *pipe, void *hwcso)
534 {
535     struct nvc0_context *nvc0 = nvc0_context(pipe);
536
537     nvc0->vertprog = hwcso;
538     nvc0->dirty |= NVC0_NEW_VERTPROG;
539 }
540
541 static void *
542 nvc0_fp_state_create(struct pipe_context *pipe,
543                      const struct pipe_shader_state *cso)
544 {
545    return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_FRAGMENT);
546 }
547
548 static void
549 nvc0_fp_state_bind(struct pipe_context *pipe, void *hwcso)
550 {
551     struct nvc0_context *nvc0 = nvc0_context(pipe);
552
553     nvc0->fragprog = hwcso;
554     nvc0->dirty |= NVC0_NEW_FRAGPROG;
555 }
556
557 static void *
558 nvc0_gp_state_create(struct pipe_context *pipe,
559                      const struct pipe_shader_state *cso)
560 {
561    return nvc0_sp_state_create(pipe, cso, PIPE_SHADER_GEOMETRY);
562 }
563
564 static void
565 nvc0_gp_state_bind(struct pipe_context *pipe, void *hwcso)
566 {
567     struct nvc0_context *nvc0 = nvc0_context(pipe);
568
569     nvc0->gmtyprog = hwcso;
570     nvc0->dirty |= NVC0_NEW_GMTYPROG;
571 }
572
573 static void
574 nvc0_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
575                          struct pipe_resource *res)
576 {
577    struct nvc0_context *nvc0 = nvc0_context(pipe);
578
579    switch (shader) {
580    case PIPE_SHADER_VERTEX: shader = 0; break;
581       /*
582    case PIPE_SHADER_TESSELLATION_CONTROL: shader = 1; break;
583    case PIPE_SHADER_TESSELLATION_EVALUATION: shader = 2; break;
584       */
585    case PIPE_SHADER_GEOMETRY: shader = 3; break;
586    case PIPE_SHADER_FRAGMENT: shader = 4; break;
587    default:
588       assert(0);
589       break;
590    }
591
592    if (nvc0->constbuf[shader][index])
593       nvc0_bufctx_del_resident(nvc0, NVC0_BUFCTX_CONSTANT,
594                                nv04_resource(nvc0->constbuf[shader][index]));
595
596    pipe_resource_reference(&nvc0->constbuf[shader][index], res);
597
598    nvc0->constbuf_dirty[shader] |= 1 << index;
599
600    nvc0->dirty |= NVC0_NEW_CONSTBUF;
601 }
602
603 /* =============================================================================
604  */
605
606 static void
607 nvc0_set_blend_color(struct pipe_context *pipe,
608                      const struct pipe_blend_color *bcol)
609 {
610     struct nvc0_context *nvc0 = nvc0_context(pipe);
611
612     nvc0->blend_colour = *bcol;
613     nvc0->dirty |= NVC0_NEW_BLEND_COLOUR;
614 }
615
616 static void
617 nvc0_set_stencil_ref(struct pipe_context *pipe,
618                      const struct pipe_stencil_ref *sr)
619 {
620     struct nvc0_context *nvc0 = nvc0_context(pipe);
621
622     nvc0->stencil_ref = *sr;
623     nvc0->dirty |= NVC0_NEW_STENCIL_REF;
624 }
625
626 static void
627 nvc0_set_clip_state(struct pipe_context *pipe,
628                     const struct pipe_clip_state *clip)
629 {
630     struct nvc0_context *nvc0 = nvc0_context(pipe);
631     const unsigned size = clip->nr * sizeof(clip->ucp[0]);
632
633     memcpy(&nvc0->clip.ucp[0][0], &clip->ucp[0][0], size);
634     nvc0->clip.nr = clip->nr;
635
636     nvc0->clip.depth_clamp = clip->depth_clamp;
637
638     nvc0->dirty |= NVC0_NEW_CLIP;
639 }
640
641 static void
642 nvc0_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
643 {
644     struct nvc0_context *nvc0 = nvc0_context(pipe);
645
646     nvc0->sample_mask = sample_mask;
647     nvc0->dirty |= NVC0_NEW_SAMPLE_MASK;
648 }
649
650
651 static void
652 nvc0_set_framebuffer_state(struct pipe_context *pipe,
653                            const struct pipe_framebuffer_state *fb)
654 {
655     struct nvc0_context *nvc0 = nvc0_context(pipe);
656
657     nvc0->framebuffer = *fb;
658     nvc0->dirty |= NVC0_NEW_FRAMEBUFFER;
659 }
660
661 static void
662 nvc0_set_polygon_stipple(struct pipe_context *pipe,
663                          const struct pipe_poly_stipple *stipple)
664 {
665     struct nvc0_context *nvc0 = nvc0_context(pipe);
666
667     nvc0->stipple = *stipple;
668     nvc0->dirty |= NVC0_NEW_STIPPLE;
669 }
670
671 static void
672 nvc0_set_scissor_state(struct pipe_context *pipe,
673                        const struct pipe_scissor_state *scissor)
674 {
675     struct nvc0_context *nvc0 = nvc0_context(pipe);
676
677     nvc0->scissor = *scissor;
678     nvc0->dirty |= NVC0_NEW_SCISSOR;
679 }
680
681 static void
682 nvc0_set_viewport_state(struct pipe_context *pipe,
683                         const struct pipe_viewport_state *vpt)
684 {
685     struct nvc0_context *nvc0 = nvc0_context(pipe);
686
687     nvc0->viewport = *vpt;
688     nvc0->dirty |= NVC0_NEW_VIEWPORT;
689 }
690
691 static void
692 nvc0_set_vertex_buffers(struct pipe_context *pipe,
693                         unsigned count,
694                         const struct pipe_vertex_buffer *vb)
695 {
696     struct nvc0_context *nvc0 = nvc0_context(pipe);
697     unsigned i;
698
699     for (i = 0; i < count; ++i)
700        pipe_resource_reference(&nvc0->vtxbuf[i].buffer, vb[i].buffer);
701     for (; i < nvc0->num_vtxbufs; ++i)
702        pipe_resource_reference(&nvc0->vtxbuf[i].buffer, NULL);
703
704     memcpy(nvc0->vtxbuf, vb, sizeof(*vb) * count);
705     nvc0->num_vtxbufs = count;
706
707     nvc0_bufctx_reset(nvc0, NVC0_BUFCTX_VERTEX);
708
709     nvc0->dirty |= NVC0_NEW_ARRAYS;
710 }
711
712 static void
713 nvc0_set_index_buffer(struct pipe_context *pipe,
714                       const struct pipe_index_buffer *ib)
715 {
716     struct nvc0_context *nvc0 = nvc0_context(pipe);
717
718     if (ib) {
719        pipe_resource_reference(&nvc0->idxbuf.buffer, ib->buffer);
720
721        memcpy(&nvc0->idxbuf, ib, sizeof(nvc0->idxbuf));
722     } else {
723        pipe_resource_reference(&nvc0->idxbuf.buffer, NULL);
724     }
725 }
726
727 static void
728 nvc0_vertex_state_bind(struct pipe_context *pipe, void *hwcso)
729 {
730     struct nvc0_context *nvc0 = nvc0_context(pipe);
731
732     nvc0->vertex = hwcso;
733     nvc0->dirty |= NVC0_NEW_VERTEX;
734 }
735
736 static void *
737 nvc0_tfb_state_create(struct pipe_context *pipe,
738                       const struct pipe_stream_output_state *pso)
739 {
740    struct nvc0_transform_feedback_state *so;
741    int n = 0;
742    int i, c, b;
743
744    so = MALLOC(sizeof(*so) + pso->num_outputs * 4 * sizeof(uint8_t));
745    if (!so)
746       return NULL;
747
748    for (b = 0; b < 4; ++b) {
749       for (i = 0; i < pso->num_outputs; ++i) {
750          if (pso->output_buffer[i] != b)
751             continue;
752          for (c = 0; c < 4; ++c) {
753             if (!(pso->register_mask[i] & (1 << c)))
754                continue;
755             so->varying_count[b]++;
756             so->varying_index[n++] = (pso->register_index[i] << 2) | c;
757          }
758       }
759       so->stride[b] = so->varying_count[b] * 4;
760    }
761    if (pso->stride)
762       so->stride[0] = pso->stride;
763
764    return so;
765 }
766
767 static void
768 nvc0_tfb_state_delete(struct pipe_context *pipe, void *hwcso)
769 {
770    FREE(hwcso);
771 }
772
773 static void
774 nvc0_tfb_state_bind(struct pipe_context *pipe, void *hwcso)
775 {
776    nvc0_context(pipe)->tfb = hwcso;
777    nvc0_context(pipe)->dirty |= NVC0_NEW_TFB;
778 }
779
780 static void
781 nvc0_set_transform_feedback_buffers(struct pipe_context *pipe,
782                                     struct pipe_resource **buffers,
783                                     int *offsets,
784                                     int num_buffers)
785 {
786    struct nvc0_context *nvc0 = nvc0_context(pipe);
787    int i;
788
789    assert(num_buffers >= 0 && num_buffers <= 4); /* why signed ? */
790
791    for (i = 0; i < num_buffers; ++i) {
792        assert(offsets[i] >= 0);
793        nvc0->tfb_offset[i] = offsets[i];
794        pipe_resource_reference(&nvc0->tfbbuf[i], buffers[i]);
795    }
796    for (; i < nvc0->num_tfbbufs; ++i)
797       pipe_resource_reference(&nvc0->tfbbuf[i], NULL);
798
799    nvc0->num_tfbbufs = num_buffers;
800
801    nvc0->dirty |= NVC0_NEW_TFB_BUFFERS;
802 }
803
804 void
805 nvc0_init_state_functions(struct nvc0_context *nvc0)
806 {
807    struct pipe_context *pipe = &nvc0->base.pipe;
808
809    pipe->create_blend_state = nvc0_blend_state_create;
810    pipe->bind_blend_state = nvc0_blend_state_bind;
811    pipe->delete_blend_state = nvc0_blend_state_delete;
812
813    pipe->create_rasterizer_state = nvc0_rasterizer_state_create;
814    pipe->bind_rasterizer_state = nvc0_rasterizer_state_bind;
815    pipe->delete_rasterizer_state = nvc0_rasterizer_state_delete;
816
817    pipe->create_depth_stencil_alpha_state = nvc0_zsa_state_create;
818    pipe->bind_depth_stencil_alpha_state = nvc0_zsa_state_bind;
819    pipe->delete_depth_stencil_alpha_state = nvc0_zsa_state_delete;
820
821    pipe->create_sampler_state = nv50_sampler_state_create;
822    pipe->delete_sampler_state = nvc0_sampler_state_delete;
823    pipe->bind_vertex_sampler_states   = nvc0_vp_sampler_states_bind;
824    pipe->bind_fragment_sampler_states = nvc0_fp_sampler_states_bind;
825    pipe->bind_geometry_sampler_states = nvc0_gp_sampler_states_bind;
826
827    pipe->create_sampler_view = nvc0_create_sampler_view;
828    pipe->sampler_view_destroy = nvc0_sampler_view_destroy;
829    pipe->set_vertex_sampler_views   = nvc0_vp_set_sampler_views;
830    pipe->set_fragment_sampler_views = nvc0_fp_set_sampler_views;
831    pipe->set_geometry_sampler_views = nvc0_gp_set_sampler_views;
832
833    pipe->create_vs_state = nvc0_vp_state_create;
834    pipe->create_fs_state = nvc0_fp_state_create;
835    pipe->create_gs_state = nvc0_gp_state_create;
836    pipe->bind_vs_state = nvc0_vp_state_bind;
837    pipe->bind_fs_state = nvc0_fp_state_bind;
838    pipe->bind_gs_state = nvc0_gp_state_bind;
839    pipe->delete_vs_state = nvc0_sp_state_delete;
840    pipe->delete_fs_state = nvc0_sp_state_delete;
841    pipe->delete_gs_state = nvc0_sp_state_delete;
842
843    pipe->set_blend_color = nvc0_set_blend_color;
844    pipe->set_stencil_ref = nvc0_set_stencil_ref;
845    pipe->set_clip_state = nvc0_set_clip_state;
846    pipe->set_sample_mask = nvc0_set_sample_mask;
847    pipe->set_constant_buffer = nvc0_set_constant_buffer;
848    pipe->set_framebuffer_state = nvc0_set_framebuffer_state;
849    pipe->set_polygon_stipple = nvc0_set_polygon_stipple;
850    pipe->set_scissor_state = nvc0_set_scissor_state;
851    pipe->set_viewport_state = nvc0_set_viewport_state;
852
853    pipe->create_vertex_elements_state = nvc0_vertex_state_create;
854    pipe->delete_vertex_elements_state = nvc0_vertex_state_delete;
855    pipe->bind_vertex_elements_state = nvc0_vertex_state_bind;
856
857    pipe->set_vertex_buffers = nvc0_set_vertex_buffers;
858    pipe->set_index_buffer = nvc0_set_index_buffer;
859
860    pipe->create_stream_output_state = nvc0_tfb_state_create;
861    pipe->delete_stream_output_state = nvc0_tfb_state_delete;
862    pipe->bind_stream_output_state = nvc0_tfb_state_bind;
863    pipe->set_stream_output_buffers = nvc0_set_transform_feedback_buffers;
864
865    pipe->redefine_user_buffer = u_default_redefine_user_buffer;
866 }
867