Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / drivers / nvc0 / nvc0_2d.xml.h
1 #ifndef NVC0_2D_XML
2 #define NVC0_2D_XML
3
4 /* Autogenerated file, DO NOT EDIT manually!
5
6 This file was generated by the rules-ng-ng headergen tool in this git repository:
7 http://0x04.net/cgit/index.cgi/rules-ng-ng
8 git clone git://0x04.net/rules-ng-ng
9
10 The rules-ng-ng source files this header was generated from are:
11 - nvc0_2d.xml    (   9454 bytes, from 2010-10-16 16:03:11)
12 - copyright.xml  (   6498 bytes, from 2010-10-03 13:18:37)
13 - nv_object.xml  (  11379 bytes, from 2010-10-16 11:43:24)
14 - nvchipsets.xml (   2907 bytes, from 2010-10-15 16:28:21)
15 - nv_defs.xml    (   4437 bytes, from 2010-07-06 07:43:58)
16 - nv50_defs.xml  (   4482 bytes, from 2010-10-03 13:18:37)
17
18 Copyright (C) 2006-2010 by the following authors:
19 - Artur Huillet <arthur.huillet@free.fr> (ahuillet)
20 - Ben Skeggs (darktama, darktama_)
21 - B. R. <koala_br@users.sourceforge.net> (koala_br)
22 - Carlos Martin <carlosmn@users.sf.net> (carlosmn)
23 - Christoph Bumiller <e0425955@student.tuwien.ac.at> (calim, chrisbmr)
24 - Dawid Gajownik <gajownik@users.sf.net> (gajownik)
25 - Dmitry Baryshkov
26 - Dmitry Eremin-Solenikov <lumag@users.sf.net> (lumag)
27 - EdB <edb_@users.sf.net> (edb_)
28 - Erik Waling <erikwailing@users.sf.net> (erikwaling)
29 - Francisco Jerez <currojerez@riseup.net> (curro, curro_, currojerez)
30 - imirkin <imirkin@users.sf.net> (imirkin)
31 - jb17bsome <jb17bsome@bellsouth.net> (jb17bsome)
32 - Jeremy Kolb <kjeremy@users.sf.net> (kjeremy)
33 - Laurent Carlier <lordheavym@gmail.com> (lordheavy)
34 - Luca Barbieri <luca@luca-barbieri.com> (lb, lb1)
35 - Maarten Maathuis <madman2003@gmail.com> (stillunknown)
36 - Marcin Koƛcielnicki <koriakin@0x04.net> (mwk, koriakin)
37 - Mark Carey <mark.carey@gmail.com> (careym)
38 - Matthieu Castet <matthieu.castet@parrot.com> (mat-c)
39 - nvidiaman <nvidiaman@users.sf.net> (nvidiaman)
40 - Patrice Mandin <patmandin@gmail.com> (pmandin, pmdata)
41 - Pekka Paalanen <pq@iki.fi> (pq, ppaalanen)
42 - Peter Popov <ironpeter@users.sf.net> (ironpeter)
43 - Richard Hughes <hughsient@users.sf.net> (hughsient)
44 - Rudi Cilibrasi <cilibrar@users.sf.net> (cilibrar)
45 - Serge Martin
46 - Simon Raffeiner
47 - Stephane Loeuillet <leroutier@users.sf.net> (leroutier)
48 - Stephane Marchesin <stephane.marchesin@gmail.com> (marcheu)
49 - sturmflut <sturmflut@users.sf.net> (sturmflut)
50 - Sylvain Munaut <tnt@246tNt.com>
51 - Victor Stinner <victor.stinner@haypocalc.com> (haypo)
52 - Wladmir van der Laan <laanwj@gmail.com> (miathan6)
53 - Younes Manton <younes.m@gmail.com> (ymanton)
54
55 Permission is hereby granted, free of charge, to any person obtaining
56 a copy of this software and associated documentation files (the
57 "Software"), to deal in the Software without restriction, including
58 without limitation the rights to use, copy, modify, merge, publish,
59 distribute, sublicense, and/or sell copies of the Software, and to
60 permit persons to whom the Software is furnished to do so, subject to
61 the following conditions:
62
63 The above copyright notice and this permission notice (including the
64 next paragraph) shall be included in all copies or substantial
65 portions of the Software.
66
67 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
68 EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
69 MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
70 IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE
71 LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
72 OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
73 WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
74 */
75
76
77
78 #define NVC0_2D_DST_FORMAT                                      0x00000200
79
80 #define NVC0_2D_DST_LINEAR                                      0x00000204
81
82 #define NVC0_2D_DST_TILE_MODE                                   0x00000208
83
84 #define NVC0_2D_DST_DEPTH                                       0x0000020c
85
86 #define NVC0_2D_DST_LAYER                                       0x00000210
87
88 #define NVC0_2D_DST_PITCH                                       0x00000214
89
90 #define NVC0_2D_DST_WIDTH                                       0x00000218
91
92 #define NVC0_2D_DST_HEIGHT                                      0x0000021c
93
94 #define NVC0_2D_DST_ADDRESS_HIGH                                0x00000220
95
96 #define NVC0_2D_DST_ADDRESS_LOW                                 0x00000224
97
98 #define NVC0_2D_UNK228                                          0x00000228
99
100 #define NVC0_2D_SRC_FORMAT                                      0x00000230
101
102 #define NVC0_2D_SRC_LINEAR                                      0x00000234
103
104 #define NVC0_2D_SRC_TILE_MODE                                   0x00000238
105
106 #define NVC0_2D_SRC_DEPTH                                       0x0000023c
107
108 #define NVC0_2D_SRC_LAYER                                       0x00000240
109
110 #define NVC0_2D_SRC_PITCH                                       0x00000244
111 #define NVC0_2D_SRC_PITCH__MAX                                  0x00040000
112
113 #define NVC0_2D_SRC_WIDTH                                       0x00000248
114 #define NVC0_2D_SRC_WIDTH__MAX                                  0x00010000
115
116 #define NVC0_2D_SRC_HEIGHT                                      0x0000024c
117 #define NVC0_2D_SRC_HEIGHT__MAX                                 0x00010000
118
119 #define NVC0_2D_SRC_ADDRESS_HIGH                                0x00000250
120
121 #define NVC0_2D_SRC_ADDRESS_LOW                                 0x00000254
122
123 #define NVC0_2D_UNK258                                          0x00000258
124
125 #define NVC0_2D_UNK260                                          0x00000260
126
127 #define NVC0_2D_COND_ADDRESS_HIGH                               0x00000264
128
129 #define NVC0_2D_COND_ADDRESS_LOW                                0x00000268
130
131 #define NVC0_2D_COND_MODE                                       0x0000026c
132 #define NVC0_2D_COND_MODE_NEVER                                 0x00000000
133 #define NVC0_2D_COND_MODE_ALWAYS                                0x00000001
134 #define NVC0_2D_COND_MODE_RES_NON_ZERO                          0x00000002
135 #define NVC0_2D_COND_MODE_EQUAL                                 0x00000003
136 #define NVC0_2D_COND_MODE_NOT_EQUAL                             0x00000004
137
138 #define NVC0_2D_CLIP_X                                          0x00000280
139
140 #define NVC0_2D_CLIP_Y                                          0x00000284
141
142 #define NVC0_2D_CLIP_W                                          0x00000288
143
144 #define NVC0_2D_CLIP_H                                          0x0000028c
145
146 #define NVC0_2D_CLIP_ENABLE                                     0x00000290
147
148 #define NVC0_2D_COLOR_KEY_FORMAT                                0x00000294
149 #define NVC0_2D_COLOR_KEY_FORMAT_16BPP                          0x00000000
150 #define NVC0_2D_COLOR_KEY_FORMAT_15BPP                          0x00000001
151 #define NVC0_2D_COLOR_KEY_FORMAT_24BPP                          0x00000002
152 #define NVC0_2D_COLOR_KEY_FORMAT_30BPP                          0x00000003
153 #define NVC0_2D_COLOR_KEY_FORMAT_8BPP                           0x00000004
154 #define NVC0_2D_COLOR_KEY_FORMAT_16BPP2                         0x00000005
155 #define NVC0_2D_COLOR_KEY_FORMAT_32BPP                          0x00000006
156
157 #define NVC0_2D_COLOR_KEY                                       0x00000298
158
159 #define NVC0_2D_COLOR_KEY_ENABLE                                0x0000029c
160
161 #define NVC0_2D_ROP                                             0x000002a0
162
163 #define NVC0_2D_BETA1                                           0x000002a4
164
165 #define NVC0_2D_BETA4                                           0x000002a8
166
167 #define NVC0_2D_OPERATION                                       0x000002ac
168 #define NVC0_2D_OPERATION_SRCCOPY_AND                           0x00000000
169 #define NVC0_2D_OPERATION_ROP_AND                               0x00000001
170 #define NVC0_2D_OPERATION_BLEND_AND                             0x00000002
171 #define NVC0_2D_OPERATION_SRCCOPY                               0x00000003
172 #define NVC0_2D_OPERATION_UNK4                                  0x00000004
173 #define NVC0_2D_OPERATION_SRCCOPY_PREMULT                       0x00000005
174 #define NVC0_2D_OPERATION_BLEND_PREMULT                         0x00000006
175
176 #define NVC0_2D_UNK2B0                                          0x000002b0
177 #define NVC0_2D_UNK2B0_UNK0__MASK                               0x0000003f
178 #define NVC0_2D_UNK2B0_UNK0__SHIFT                              0
179 #define NVC0_2D_UNK2B0_UNK1__MASK                               0x00003f00
180 #define NVC0_2D_UNK2B0_UNK1__SHIFT                              8
181
182 #define NVC0_2D_PATTERN_SELECT                                  0x000002b4
183 #define NVC0_2D_PATTERN_SELECT_MONO_8X8                         0x00000000
184 #define NVC0_2D_PATTERN_SELECT_MONO_64X1                        0x00000001
185 #define NVC0_2D_PATTERN_SELECT_MONO_1X64                        0x00000002
186 #define NVC0_2D_PATTERN_SELECT_COLOR                            0x00000003
187
188 #define NVC0_2D_PATTERN_COLOR_FORMAT                            0x000002e8
189 #define NVC0_2D_PATTERN_COLOR_FORMAT_16BPP                      0x00000000
190 #define NVC0_2D_PATTERN_COLOR_FORMAT_15BPP                      0x00000001
191 #define NVC0_2D_PATTERN_COLOR_FORMAT_32BPP                      0x00000002
192 #define NVC0_2D_PATTERN_COLOR_FORMAT_8BPP                       0x00000003
193 #define NVC0_2D_PATTERN_COLOR_FORMAT_UNK4                       0x00000004
194 #define NVC0_2D_PATTERN_COLOR_FORMAT_UNK5                       0x00000005
195
196 #define NVC0_2D_PATTERN_MONO_FORMAT                             0x000002ec
197 #define NVC0_2D_PATTERN_MONO_FORMAT_CGA6                        0x00000000
198 #define NVC0_2D_PATTERN_MONO_FORMAT_LE                          0x00000001
199
200 #define NVC0_2D_PATTERN_COLOR(i0)                              (0x000002f0 + 0x4*(i0))
201 #define NVC0_2D_PATTERN_COLOR__ESIZE                            0x00000004
202 #define NVC0_2D_PATTERN_COLOR__LEN                              0x00000002
203
204 #define NVC0_2D_PATTERN_BITMAP(i0)                             (0x000002f8 + 0x4*(i0))
205 #define NVC0_2D_PATTERN_BITMAP__ESIZE                           0x00000004
206 #define NVC0_2D_PATTERN_BITMAP__LEN                             0x00000002
207
208 #define NVC0_2D_PATTERN_X8R8G8B8(i0)                           (0x00000300 + 0x4*(i0))
209 #define NVC0_2D_PATTERN_X8R8G8B8__ESIZE                         0x00000004
210 #define NVC0_2D_PATTERN_X8R8G8B8__LEN                           0x00000040
211 #define NVC0_2D_PATTERN_X8R8G8B8_B__MASK                        0x000000ff
212 #define NVC0_2D_PATTERN_X8R8G8B8_B__SHIFT                       0
213 #define NVC0_2D_PATTERN_X8R8G8B8_G__MASK                        0x0000ff00
214 #define NVC0_2D_PATTERN_X8R8G8B8_G__SHIFT                       8
215 #define NVC0_2D_PATTERN_X8R8G8B8_R__MASK                        0x00ff0000
216 #define NVC0_2D_PATTERN_X8R8G8B8_R__SHIFT                       16
217
218 #define NVC0_2D_PATTERN_R5G6B5(i0)                             (0x00000400 + 0x4*(i0))
219 #define NVC0_2D_PATTERN_R5G6B5__ESIZE                           0x00000004
220 #define NVC0_2D_PATTERN_R5G6B5__LEN                             0x00000020
221 #define NVC0_2D_PATTERN_R5G6B5_B0__MASK                         0x0000001f
222 #define NVC0_2D_PATTERN_R5G6B5_B0__SHIFT                        0
223 #define NVC0_2D_PATTERN_R5G6B5_G0__MASK                         0x000007e0
224 #define NVC0_2D_PATTERN_R5G6B5_G0__SHIFT                        5
225 #define NVC0_2D_PATTERN_R5G6B5_R0__MASK                         0x0000f800
226 #define NVC0_2D_PATTERN_R5G6B5_R0__SHIFT                        11
227 #define NVC0_2D_PATTERN_R5G6B5_B1__MASK                         0x001f0000
228 #define NVC0_2D_PATTERN_R5G6B5_B1__SHIFT                        16
229 #define NVC0_2D_PATTERN_R5G6B5_G1__MASK                         0x07e00000
230 #define NVC0_2D_PATTERN_R5G6B5_G1__SHIFT                        21
231 #define NVC0_2D_PATTERN_R5G6B5_R1__MASK                         0xf8000000
232 #define NVC0_2D_PATTERN_R5G6B5_R1__SHIFT                        27
233
234 #define NVC0_2D_PATTERN_X1R5G5B5(i0)                           (0x00000480 + 0x4*(i0))
235 #define NVC0_2D_PATTERN_X1R5G5B5__ESIZE                         0x00000004
236 #define NVC0_2D_PATTERN_X1R5G5B5__LEN                           0x00000020
237 #define NVC0_2D_PATTERN_X1R5G5B5_B0__MASK                       0x0000001f
238 #define NVC0_2D_PATTERN_X1R5G5B5_B0__SHIFT                      0
239 #define NVC0_2D_PATTERN_X1R5G5B5_G0__MASK                       0x000003e0
240 #define NVC0_2D_PATTERN_X1R5G5B5_G0__SHIFT                      5
241 #define NVC0_2D_PATTERN_X1R5G5B5_R0__MASK                       0x00007c00
242 #define NVC0_2D_PATTERN_X1R5G5B5_R0__SHIFT                      10
243 #define NVC0_2D_PATTERN_X1R5G5B5_B1__MASK                       0x001f0000
244 #define NVC0_2D_PATTERN_X1R5G5B5_B1__SHIFT                      16
245 #define NVC0_2D_PATTERN_X1R5G5B5_G1__MASK                       0x03e00000
246 #define NVC0_2D_PATTERN_X1R5G5B5_G1__SHIFT                      21
247 #define NVC0_2D_PATTERN_X1R5G5B5_R1__MASK                       0x7c000000
248 #define NVC0_2D_PATTERN_X1R5G5B5_R1__SHIFT                      26
249
250 #define NVC0_2D_PATTERN_Y8(i0)                                 (0x00000500 + 0x4*(i0))
251 #define NVC0_2D_PATTERN_Y8__ESIZE                               0x00000004
252 #define NVC0_2D_PATTERN_Y8__LEN                                 0x00000010
253 #define NVC0_2D_PATTERN_Y8_Y0__MASK                             0x000000ff
254 #define NVC0_2D_PATTERN_Y8_Y0__SHIFT                            0
255 #define NVC0_2D_PATTERN_Y8_Y1__MASK                             0x0000ff00
256 #define NVC0_2D_PATTERN_Y8_Y1__SHIFT                            8
257 #define NVC0_2D_PATTERN_Y8_Y2__MASK                             0x00ff0000
258 #define NVC0_2D_PATTERN_Y8_Y2__SHIFT                            16
259 #define NVC0_2D_PATTERN_Y8_Y3__MASK                             0xff000000
260 #define NVC0_2D_PATTERN_Y8_Y3__SHIFT                            24
261
262 #define NVC0_2D_DRAW_SHAPE                                      0x00000580
263 #define NVC0_2D_DRAW_SHAPE_POINTS                               0x00000000
264 #define NVC0_2D_DRAW_SHAPE_LINES                                0x00000001
265 #define NVC0_2D_DRAW_SHAPE_LINE_STRIP                           0x00000002
266 #define NVC0_2D_DRAW_SHAPE_TRIANGLES                            0x00000003
267 #define NVC0_2D_DRAW_SHAPE_RECTANGLES                           0x00000004
268
269 #define NVC0_2D_DRAW_COLOR_FORMAT                               0x00000584
270
271 #define NVC0_2D_DRAW_COLOR                                      0x00000588
272
273 #define NVC0_2D_UNK58C                                          0x0000058c
274 #define NVC0_2D_UNK58C_0                                        0x00000001
275 #define NVC0_2D_UNK58C_1                                        0x00000010
276 #define NVC0_2D_UNK58C_2                                        0x00000100
277 #define NVC0_2D_UNK58C_3                                        0x00001000
278
279 #define NVC0_2D_DRAW_POINT16                                    0x000005e0
280 #define NVC0_2D_DRAW_POINT16_X__MASK                            0x0000ffff
281 #define NVC0_2D_DRAW_POINT16_X__SHIFT                           0
282 #define NVC0_2D_DRAW_POINT16_Y__MASK                            0xffff0000
283 #define NVC0_2D_DRAW_POINT16_Y__SHIFT                           16
284
285 #define NVC0_2D_DRAW_POINT32_X(i0)                             (0x00000600 + 0x8*(i0))
286 #define NVC0_2D_DRAW_POINT32_X__ESIZE                           0x00000008
287 #define NVC0_2D_DRAW_POINT32_X__LEN                             0x00000040
288
289 #define NVC0_2D_DRAW_POINT32_Y(i0)                             (0x00000604 + 0x8*(i0))
290 #define NVC0_2D_DRAW_POINT32_Y__ESIZE                           0x00000008
291 #define NVC0_2D_DRAW_POINT32_Y__LEN                             0x00000040
292
293 #define NVC0_2D_SIFC_BITMAP_ENABLE                              0x00000800
294
295 #define NVC0_2D_SIFC_FORMAT                                     0x00000804
296
297 #define NVC0_2D_SIFC_BITMAP_FORMAT                              0x00000808
298 #define NVC0_2D_SIFC_BITMAP_FORMAT_I1                           0x00000000
299 #define NVC0_2D_SIFC_BITMAP_FORMAT_I4                           0x00000001
300 #define NVC0_2D_SIFC_BITMAP_FORMAT_I8                           0x00000002
301
302 #define NVC0_2D_SIFC_BITMAP_LSB_FIRST                           0x0000080c
303
304 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE                      0x00000810
305 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_PACKED               0x00000000
306 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_BYTE           0x00000001
307 #define NVC0_2D_SIFC_BITMAP_LINE_PACK_MODE_ALIGN_WORD           0x00000002
308
309 #define NVC0_2D_SIFC_BITMAP_COLOR_BIT0                          0x00000814
310
311 #define NVC0_2D_SIFC_BITMAP_COLOR_BIT1                          0x00000818
312
313 #define NVC0_2D_SIFC_BITMAP_WRITE_BIT0_ENABLE                   0x0000081c
314
315 #define NVC0_2D_SIFC_WIDTH                                      0x00000838
316
317 #define NVC0_2D_SIFC_HEIGHT                                     0x0000083c
318
319 #define NVC0_2D_SIFC_DX_DU_FRACT                                0x00000840
320
321 #define NVC0_2D_SIFC_DX_DU_INT                                  0x00000844
322
323 #define NVC0_2D_SIFC_DY_DV_FRACT                                0x00000848
324
325 #define NVC0_2D_SIFC_DY_DV_INT                                  0x0000084c
326
327 #define NVC0_2D_SIFC_DST_X_FRACT                                0x00000850
328
329 #define NVC0_2D_SIFC_DST_X_INT                                  0x00000854
330
331 #define NVC0_2D_SIFC_DST_Y_FRACT                                0x00000858
332
333 #define NVC0_2D_SIFC_DST_Y_INT                                  0x0000085c
334
335 #define NVC0_2D_SIFC_DATA                                       0x00000860
336
337 #define NVC0_2D_UNK0870                                         0x00000870
338
339 #define NVC0_2D_UNK0880                                         0x00000880
340
341 #define NVC0_2D_UNK0884                                         0x00000884
342
343 #define NVC0_2D_UNK0888                                         0x00000888
344
345 #define NVC0_2D_BLIT_CONTROL                                    0x0000088c
346 #define NVC0_2D_BLIT_CONTROL_ORIGIN__MASK                       0x00000001
347 #define NVC0_2D_BLIT_CONTROL_ORIGIN__SHIFT                      0
348 #define NVC0_2D_BLIT_CONTROL_ORIGIN_CENTER                      0x00000000
349 #define NVC0_2D_BLIT_CONTROL_ORIGIN_CORNER                      0x00000001
350 #define NVC0_2D_BLIT_CONTROL_FILTER__MASK                       0x00000010
351 #define NVC0_2D_BLIT_CONTROL_FILTER__SHIFT                      4
352 #define NVC0_2D_BLIT_CONTROL_FILTER_POINT_SAMPLE                0x00000000
353 #define NVC0_2D_BLIT_CONTROL_FILTER_BILINEAR                    0x00000010
354
355 #define NVC0_2D_BLIT_DST_X                                      0x000008b0
356
357 #define NVC0_2D_BLIT_DST_Y                                      0x000008b4
358
359 #define NVC0_2D_BLIT_DST_W                                      0x000008b8
360
361 #define NVC0_2D_BLIT_DST_H                                      0x000008bc
362
363 #define NVC0_2D_BLIT_DU_DX_FRACT                                0x000008c0
364
365 #define NVC0_2D_BLIT_DU_DX_INT                                  0x000008c4
366
367 #define NVC0_2D_BLIT_DV_DY_FRACT                                0x000008c8
368
369 #define NVC0_2D_BLIT_DV_DY_INT                                  0x000008cc
370
371 #define NVC0_2D_BLIT_SRC_X_FRACT                                0x000008d0
372
373 #define NVC0_2D_BLIT_SRC_X_INT                                  0x000008d4
374
375 #define NVC0_2D_BLIT_SRC_Y_FRACT                                0x000008d8
376
377 #define NVC0_2D_BLIT_SRC_Y_INT                                  0x000008dc
378
379
380 #endif /* NVC0_2D_XML */