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[profile/ivi/mesa.git] / src / gallium / drivers / nv50 / nv50_miptree.c
1 /*
2  * Copyright 2008 Ben Skeggs
3  *
4  * Permission is hereby granted, free of charge, to any person obtaining a
5  * copy of this software and associated documentation files (the "Software"),
6  * to deal in the Software without restriction, including without limitation
7  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8  * and/or sell copies of the Software, and to permit persons to whom the
9  * Software is furnished to do so, subject to the following conditions:
10  *
11  * The above copyright notice and this permission notice shall be included in
12  * all copies or substantial portions of the Software.
13  *
14  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
15  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
16  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
17  * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
18  * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
19  * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
20  * SOFTWARE.
21  */
22
23 #include "pipe/p_state.h"
24 #include "pipe/p_defines.h"
25 #include "util/u_inlines.h"
26 #include "util/u_format.h"
27
28 #include "nv50_context.h"
29 #include "nv50_resource.h"
30 #include "nv50_transfer.h"
31
32 /* The restrictions in tile mode selection probably aren't necessary. */
33 static INLINE uint32_t
34 get_tile_mode(unsigned ny, unsigned d)
35 {
36         uint32_t tile_mode = 0x00;
37
38         if (ny > 32) tile_mode = 0x04; /* height 64 tiles */
39         else
40         if (ny > 16) tile_mode = 0x03; /* height 32 tiles */
41         else
42         if (ny >  8) tile_mode = 0x02; /* height 16 tiles */
43         else
44         if (ny >  4) tile_mode = 0x01; /* height 8 tiles */
45
46         if (d == 1)
47                 return tile_mode;
48         else
49         if (tile_mode > 0x02)
50                 tile_mode = 0x02;
51
52         if (d > 16 && tile_mode < 0x02)
53                 return tile_mode | 0x50; /* depth 32 tiles */
54         if (d >  8) return tile_mode | 0x40; /* depth 16 tiles */
55         if (d >  4) return tile_mode | 0x30; /* depth 8 tiles */
56         if (d >  2) return tile_mode | 0x20; /* depth 4 tiles */
57
58         return tile_mode | 0x10;
59 }
60
61 static INLINE unsigned
62 get_zslice_offset(unsigned tile_mode, unsigned z, unsigned pitch, unsigned nb_h)
63 {
64         unsigned tile_h = get_tile_height(tile_mode);
65         unsigned tile_d = get_tile_depth(tile_mode);
66
67         /* pitch_2d == to next slice within this volume-tile */
68         /* pitch_3d == size (in bytes) of a volume-tile */
69         unsigned pitch_2d = tile_h * 64;
70         unsigned pitch_3d = tile_d * align(nb_h, tile_h) * pitch;
71
72         return (z % tile_d) * pitch_2d + (z / tile_d) * pitch_3d;
73 }
74
75
76
77
78 static void
79 nv50_miptree_destroy(struct pipe_screen *pscreen,
80                      struct pipe_resource *pt)
81 {
82         struct nv50_miptree *mt = nv50_miptree(pt);
83         unsigned l;
84
85         for (l = 0; l <= pt->last_level; ++l)
86                 FREE(mt->level[l].image_offset);
87
88         nouveau_screen_bo_release(pscreen, mt->base.bo);
89         FREE(mt);
90 }
91
92 static boolean
93 nv50_miptree_get_handle(struct pipe_screen *pscreen,
94                         struct pipe_resource *pt,
95                         struct winsys_handle *whandle)
96 {
97         struct nv50_miptree *mt = nv50_miptree(pt);
98         unsigned stride;
99
100
101         if (!mt || !mt->base.bo)
102                 return FALSE;
103
104         stride = util_format_get_stride(mt->base.base.format,
105                                         mt->base.base.width0);
106
107         return nouveau_screen_bo_get_handle(pscreen,
108                                             mt->base.bo,
109                                             stride,
110                                             whandle);
111 }
112
113
114 struct u_resource_vtbl nv50_miptree_vtbl = 
115 {
116    nv50_miptree_get_handle,           /* get_handle */
117    nv50_miptree_destroy,              /* resource_destroy */
118    NULL,                              /* is_resource_referenced */
119    nv50_miptree_transfer_new,         /* get_transfer */
120    nv50_miptree_transfer_del,     /* transfer_destroy */
121    nv50_miptree_transfer_map,         /* transfer_map */
122    u_default_transfer_flush_region,   /* transfer_flush_region */
123    nv50_miptree_transfer_unmap,       /* transfer_unmap */
124    u_default_transfer_inline_write    /* transfer_inline_write */
125 };
126
127
128
129 struct pipe_resource *
130 nv50_miptree_create(struct pipe_screen *pscreen, const struct pipe_resource *tmp)
131 {
132         struct nouveau_device *dev = nouveau_screen(pscreen)->device;
133         struct nv50_miptree *mt = CALLOC_STRUCT(nv50_miptree);
134         struct pipe_resource *pt = &mt->base.base;
135         unsigned width = tmp->width0, height = tmp->height0;
136         unsigned depth = tmp->depth0, image_alignment;
137         uint32_t tile_flags;
138         int ret, i, l;
139
140         *pt = *tmp;
141         pipe_reference_init(&pt->reference, 1);
142         pt->screen = pscreen;
143
144         switch (pt->format) {
145         case PIPE_FORMAT_Z32_FLOAT:
146                 tile_flags = 0x4800;
147                 break;
148         case PIPE_FORMAT_S8_USCALED_Z24_UNORM:
149                 tile_flags = 0x1800;
150                 break;
151         case PIPE_FORMAT_Z16_UNORM:
152                 tile_flags = 0x6c00;
153                 break;
154         case PIPE_FORMAT_Z24X8_UNORM:
155         case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
156                 tile_flags = 0x2800;
157                 break;
158         case PIPE_FORMAT_R32G32B32A32_FLOAT:
159         case PIPE_FORMAT_R32G32B32_FLOAT:
160                 tile_flags = 0x7400;
161                 break;
162         default:
163                 if ((pt->bind & PIPE_BIND_SCANOUT) &&
164                     util_format_get_blocksizebits(pt->format) == 32)
165                         tile_flags = 0x7a00;
166                 else
167                         tile_flags = 0x7000;
168                 break;
169         }
170
171         /* XXX: texture arrays */
172         mt->image_nr = (pt->target == PIPE_TEXTURE_CUBE) ? 6 : 1;
173
174         for (l = 0; l <= pt->last_level; l++) {
175                 struct nv50_miptree_level *lvl = &mt->level[l];
176                 unsigned nblocksy = util_format_get_nblocksy(pt->format, height);
177
178                 lvl->image_offset = CALLOC(mt->image_nr, sizeof(int));
179                 lvl->pitch = align(util_format_get_stride(pt->format, width), 64);
180                 lvl->tile_mode = get_tile_mode(nblocksy, depth);
181
182                 width = u_minify(width, 1);
183                 height = u_minify(height, 1);
184                 depth = u_minify(depth, 1);
185         }
186
187         image_alignment  = get_tile_height(mt->level[0].tile_mode) * 64;
188         image_alignment *= get_tile_depth(mt->level[0].tile_mode);
189
190         /* NOTE the distinction between arrays of mip-mapped 2D textures and
191          * mip-mapped 3D textures. We can't use image_nr == depth for 3D mip.
192          */
193         for (i = 0; i < mt->image_nr; i++) {
194                 for (l = 0; l <= pt->last_level; l++) {
195                         struct nv50_miptree_level *lvl = &mt->level[l];
196                         int size;
197                         unsigned tile_h = get_tile_height(lvl->tile_mode);
198                         unsigned tile_d = get_tile_depth(lvl->tile_mode);
199
200                         size  = lvl->pitch;
201                         size *= align(util_format_get_nblocksy(pt->format, u_minify(pt->height0, l)), tile_h);
202                         size *= align(u_minify(pt->depth0, l), tile_d);
203
204                         lvl->image_offset[i] = mt->total_size;
205
206                         mt->total_size += size;
207                 }
208                 mt->total_size = align(mt->total_size, image_alignment);
209         }
210
211         ret = nouveau_bo_new_tile(dev, NOUVEAU_BO_VRAM, 256, mt->total_size,
212                                   mt->level[0].tile_mode, tile_flags,
213                                   &mt->base.bo);
214         if (ret) {
215                 for (l = 0; l <= pt->last_level; ++l)
216                         FREE(mt->level[l].image_offset);
217                 FREE(mt);
218                 return NULL;
219         }
220
221         return pt;
222 }
223
224
225 struct pipe_resource *
226 nv50_miptree_from_handle(struct pipe_screen *pscreen,
227                          const struct pipe_resource *template,
228                          struct winsys_handle *whandle)
229 {
230         struct nv50_miptree *mt;
231         unsigned stride;
232
233         /* Only supports 2D, non-mipmapped textures for the moment */
234         if (template->target != PIPE_TEXTURE_2D ||
235             template->last_level != 0 ||
236             template->depth0 != 1)
237                 return NULL;
238
239         mt = CALLOC_STRUCT(nv50_miptree);
240         if (!mt)
241                 return NULL;
242
243         mt->base.bo = nouveau_screen_bo_from_handle(pscreen, whandle, &stride);
244         if (mt->base.bo == NULL) {
245                 FREE(mt);
246                 return NULL;
247         }
248
249
250         mt->base.base = *template;
251         pipe_reference_init(&mt->base.base.reference, 1);
252         mt->base.base.screen = pscreen;
253         mt->image_nr = 1;
254         mt->level[0].pitch = stride;
255         mt->level[0].image_offset = CALLOC(1, sizeof(unsigned));
256         mt->level[0].tile_mode = mt->base.bo->tile_mode;
257
258         /* XXX: Need to adjust bo refcount??
259          */
260         /* nouveau_bo_ref(bo, &mt->base.bo); */
261         return &mt->base.base;
262 }
263
264
265
266 /* Surface functions
267  */
268
269 struct pipe_surface *
270 nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_resource *pt,
271                          unsigned face, unsigned level, unsigned zslice,
272                          unsigned flags)
273 {
274         struct nv50_miptree *mt = nv50_miptree(pt);
275         struct nv50_miptree_level *lvl = &mt->level[level];
276         struct pipe_surface *ps;
277         unsigned img = 0;
278
279         if (pt->target == PIPE_TEXTURE_CUBE)
280                 img = face;
281
282         ps = CALLOC_STRUCT(pipe_surface);
283         if (!ps)
284                 return NULL;
285         pipe_resource_reference(&ps->texture, pt);
286         ps->format = pt->format;
287         ps->width = u_minify(pt->width0, level);
288         ps->height = u_minify(pt->height0, level);
289         ps->usage = flags;
290         pipe_reference_init(&ps->reference, 1);
291         ps->face = face;
292         ps->level = level;
293         ps->zslice = zslice;
294         ps->offset = lvl->image_offset[img];
295
296         if (pt->target == PIPE_TEXTURE_3D) {
297                 unsigned nb_h = util_format_get_nblocksy(pt->format, ps->height);
298                 ps->offset += get_zslice_offset(lvl->tile_mode, zslice,
299                                                 lvl->pitch, nb_h);
300         }
301
302         return ps;
303 }
304
305 void
306 nv50_miptree_surface_del(struct pipe_surface *ps)
307 {
308         struct nv50_surface *s = nv50_surface(ps);
309
310         pipe_resource_reference(&ps->texture, NULL);
311         FREE(s);
312 }