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[profile/ivi/mesa.git] / src / gallium / drivers / llvmpipe / lp_setup.h
1 /**************************************************************************
2  *
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  *
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  *
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  *
26  **************************************************************************/
27 #ifndef LP_SETUP_H
28 #define LP_SETUP_H
29
30 #include "pipe/p_compiler.h"
31 #include "lp_jit.h"
32
33 struct draw_context;
34 struct vertex_info;
35
36 enum lp_interp {
37    LP_INTERP_CONSTANT,
38    LP_INTERP_LINEAR,
39    LP_INTERP_PERSPECTIVE,
40    LP_INTERP_POSITION,
41    LP_INTERP_FACING
42 };
43
44 /* Describes how to generate all the fragment shader inputs from the
45  * the vertices passed into our triangle/line/point functions.
46  *
47  * Vertices are treated as an array of float[4] values, indexed by
48  * src_index.
49  */
50 struct lp_shader_input {
51    enum lp_interp interp;       /* how to interpolate values */
52    unsigned src_index;          /* where to find values in incoming vertices */
53 };
54
55 struct pipe_resource;
56 struct pipe_surface;
57 struct pipe_blend_color;
58 struct pipe_screen;
59 struct pipe_framebuffer_state;
60 struct lp_fragment_shader;
61 struct lp_jit_context;
62
63 struct lp_setup_context *
64 lp_setup_create( struct pipe_context *pipe,
65                  struct draw_context *draw );
66
67 void
68 lp_setup_clear(struct lp_setup_context *setup,
69                const float *clear_color,
70                double clear_depth,
71                unsigned clear_stencil,
72                unsigned flags);
73
74 struct pipe_fence_handle *
75 lp_setup_fence( struct lp_setup_context *setup );
76
77
78 void
79 lp_setup_flush( struct lp_setup_context *setup,
80                 unsigned flags );
81
82
83 void
84 lp_setup_bind_framebuffer( struct lp_setup_context *setup,
85                            const struct pipe_framebuffer_state *fb );
86
87 void 
88 lp_setup_set_triangle_state( struct lp_setup_context *setup,
89                              unsigned cullmode,
90                              boolean front_is_ccw,
91                              boolean scissor,
92                              boolean gl_rasterization_rules );
93
94 void
95 lp_setup_set_fs_inputs( struct lp_setup_context *setup,
96                         const struct lp_shader_input *interp,
97                         unsigned nr );
98
99 void
100 lp_setup_set_fs_functions( struct lp_setup_context *setup,
101                            lp_jit_frag_func jit_function0,
102                            lp_jit_frag_func jit_function1,
103                            boolean opaque );
104
105 void
106 lp_setup_set_fs_constants(struct lp_setup_context *setup,
107                           struct pipe_resource *buffer);
108
109
110 void
111 lp_setup_set_alpha_ref_value( struct lp_setup_context *setup,
112                               float alpha_ref_value );
113
114 void
115 lp_setup_set_stencil_ref_values( struct lp_setup_context *setup,
116                                  const ubyte refs[2] );
117
118 void
119 lp_setup_set_blend_color( struct lp_setup_context *setup,
120                           const struct pipe_blend_color *blend_color );
121
122 void
123 lp_setup_set_scissor( struct lp_setup_context *setup,
124                       const struct pipe_scissor_state *scissor );
125
126 void
127 lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
128                                     unsigned num,
129                                     struct pipe_sampler_view **views);
130
131 unsigned
132 lp_setup_is_resource_referenced( const struct lp_setup_context *setup,
133                                 const struct pipe_resource *texture );
134
135 void
136 lp_setup_set_flatshade_first( struct lp_setup_context *setup, 
137                               boolean flatshade_first );
138
139 void
140 lp_setup_set_vertex_info( struct lp_setup_context *setup, 
141                           struct vertex_info *info );
142
143
144 #endif