270ae451c044f7147e66163d9e504df3abb8438e
[profile/ivi/mesa.git] / src / gallium / drivers / llvmpipe / lp_context.c
1 /**************************************************************************
2  * 
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * Copyright 2008 VMware, Inc.  All rights reserved.
6  * 
7  * Permission is hereby granted, free of charge, to any person obtaining a
8  * copy of this software and associated documentation files (the
9  * "Software"), to deal in the Software without restriction, including
10  * without limitation the rights to use, copy, modify, merge, publish,
11  * distribute, sub license, and/or sell copies of the Software, and to
12  * permit persons to whom the Software is furnished to do so, subject to
13  * the following conditions:
14  * 
15  * The above copyright notice and this permission notice (including the
16  * next paragraph) shall be included in all copies or substantial portions
17  * of the Software.
18  * 
19  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26  * 
27  **************************************************************************/
28
29 /* Author:
30  *    Keith Whitwell <keith@tungstengraphics.com>
31  */
32
33 #include "draw/draw_context.h"
34 #include "draw/draw_vbuf.h"
35 #include "pipe/p_defines.h"
36 #include "util/u_inlines.h"
37 #include "util/u_math.h"
38 #include "util/u_memory.h"
39 #include "lp_clear.h"
40 #include "lp_context.h"
41 #include "lp_flush.h"
42 #include "lp_perf.h"
43 #include "lp_state.h"
44 #include "lp_surface.h"
45 #include "lp_query.h"
46 #include "lp_setup.h"
47
48
49 #define USE_DRAW_LLVM 0
50
51
52 static void llvmpipe_destroy( struct pipe_context *pipe )
53 {
54    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
55    uint i;
56
57    lp_print_counters();
58
59    /* This will also destroy llvmpipe->setup:
60     */
61    if (llvmpipe->draw)
62       draw_destroy( llvmpipe->draw );
63
64    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
65       pipe_surface_reference(&llvmpipe->framebuffer.cbufs[i], NULL);
66    }
67
68    pipe_surface_reference(&llvmpipe->framebuffer.zsbuf, NULL);
69
70    for (i = 0; i < PIPE_MAX_SAMPLERS; i++) {
71       pipe_sampler_view_reference(&llvmpipe->fragment_sampler_views[i], NULL);
72    }
73
74    for (i = 0; i < PIPE_MAX_VERTEX_SAMPLERS; i++) {
75       pipe_sampler_view_reference(&llvmpipe->vertex_sampler_views[i], NULL);
76    }
77
78    for (i = 0; i < Elements(llvmpipe->constants); i++) {
79       if (llvmpipe->constants[i]) {
80          pipe_buffer_reference(&llvmpipe->constants[i], NULL);
81       }
82    }
83
84    align_free( llvmpipe );
85 }
86
87 static unsigned int
88 llvmpipe_is_texture_referenced( struct pipe_context *pipe,
89                                 struct pipe_texture *texture,
90                                 unsigned face, unsigned level)
91 {
92    struct llvmpipe_context *llvmpipe = llvmpipe_context( pipe );
93
94    return lp_setup_is_texture_referenced(llvmpipe->setup, texture);
95 }
96
97 static unsigned int
98 llvmpipe_is_buffer_referenced( struct pipe_context *pipe,
99                                struct pipe_buffer *buf)
100 {
101    return PIPE_UNREFERENCED;
102 }
103
104 struct pipe_context *
105 llvmpipe_create_context( struct pipe_screen *screen, void *priv )
106 {
107    struct llvmpipe_context *llvmpipe;
108
109    llvmpipe = align_malloc(sizeof(struct llvmpipe_context), 16);
110    if (!llvmpipe)
111       return NULL;
112
113    util_init_math();
114
115    memset(llvmpipe, 0, sizeof *llvmpipe);
116
117    llvmpipe->pipe.winsys = screen->winsys;
118    llvmpipe->pipe.screen = screen;
119    llvmpipe->pipe.priv = priv;
120    llvmpipe->pipe.destroy = llvmpipe_destroy;
121
122    /* state setters */
123    llvmpipe->pipe.create_blend_state = llvmpipe_create_blend_state;
124    llvmpipe->pipe.bind_blend_state   = llvmpipe_bind_blend_state;
125    llvmpipe->pipe.delete_blend_state = llvmpipe_delete_blend_state;
126
127    llvmpipe->pipe.create_sampler_state = llvmpipe_create_sampler_state;
128    llvmpipe->pipe.bind_fragment_sampler_states  = llvmpipe_bind_sampler_states;
129    llvmpipe->pipe.bind_vertex_sampler_states  = llvmpipe_bind_vertex_sampler_states;
130    llvmpipe->pipe.delete_sampler_state = llvmpipe_delete_sampler_state;
131
132    llvmpipe->pipe.create_depth_stencil_alpha_state = llvmpipe_create_depth_stencil_state;
133    llvmpipe->pipe.bind_depth_stencil_alpha_state   = llvmpipe_bind_depth_stencil_state;
134    llvmpipe->pipe.delete_depth_stencil_alpha_state = llvmpipe_delete_depth_stencil_state;
135
136    llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state;
137    llvmpipe->pipe.bind_rasterizer_state   = llvmpipe_bind_rasterizer_state;
138    llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state;
139
140    llvmpipe->pipe.create_fs_state = llvmpipe_create_fs_state;
141    llvmpipe->pipe.bind_fs_state   = llvmpipe_bind_fs_state;
142    llvmpipe->pipe.delete_fs_state = llvmpipe_delete_fs_state;
143
144    llvmpipe->pipe.create_vs_state = llvmpipe_create_vs_state;
145    llvmpipe->pipe.bind_vs_state   = llvmpipe_bind_vs_state;
146    llvmpipe->pipe.delete_vs_state = llvmpipe_delete_vs_state;
147
148    llvmpipe->pipe.create_vertex_elements_state = llvmpipe_create_vertex_elements_state;
149    llvmpipe->pipe.bind_vertex_elements_state = llvmpipe_bind_vertex_elements_state;
150    llvmpipe->pipe.delete_vertex_elements_state = llvmpipe_delete_vertex_elements_state;
151
152    llvmpipe->pipe.set_blend_color = llvmpipe_set_blend_color;
153    llvmpipe->pipe.set_stencil_ref = llvmpipe_set_stencil_ref;
154    llvmpipe->pipe.set_clip_state = llvmpipe_set_clip_state;
155    llvmpipe->pipe.set_constant_buffer = llvmpipe_set_constant_buffer;
156    llvmpipe->pipe.set_framebuffer_state = llvmpipe_set_framebuffer_state;
157    llvmpipe->pipe.set_polygon_stipple = llvmpipe_set_polygon_stipple;
158    llvmpipe->pipe.set_scissor_state = llvmpipe_set_scissor_state;
159    llvmpipe->pipe.set_fragment_sampler_views = llvmpipe_set_fragment_sampler_views;
160    llvmpipe->pipe.set_vertex_sampler_views = llvmpipe_set_vertex_sampler_views;
161    llvmpipe->pipe.create_sampler_view = llvmpipe_create_sampler_view;
162    llvmpipe->pipe.sampler_view_destroy = llvmpipe_sampler_view_destroy;
163    llvmpipe->pipe.set_viewport_state = llvmpipe_set_viewport_state;
164
165    llvmpipe->pipe.set_vertex_buffers = llvmpipe_set_vertex_buffers;
166
167    llvmpipe->pipe.draw_arrays = llvmpipe_draw_arrays;
168    llvmpipe->pipe.draw_elements = llvmpipe_draw_elements;
169    llvmpipe->pipe.draw_range_elements = llvmpipe_draw_range_elements;
170
171    llvmpipe->pipe.clear = llvmpipe_clear;
172    llvmpipe->pipe.flush = llvmpipe_flush;
173
174    llvmpipe->pipe.is_texture_referenced = llvmpipe_is_texture_referenced;
175    llvmpipe->pipe.is_buffer_referenced = llvmpipe_is_buffer_referenced;
176
177    llvmpipe_init_query_funcs( llvmpipe );
178    llvmpipe_init_context_texture_funcs( &llvmpipe->pipe );
179
180    /*
181     * Create drawing context and plug our rendering stage into it.
182     */
183 #if USE_DRAW_LLVM
184    llvmpipe->draw = draw_create_with_llvm();
185 #else
186    llvmpipe->draw = draw_create();
187 #endif
188    if (!llvmpipe->draw)
189       goto fail;
190
191    /* FIXME: devise alternative to draw_texture_samplers */
192
193    if (debug_get_bool_option( "LP_NO_RAST", FALSE ))
194       llvmpipe->no_rast = TRUE;
195
196    llvmpipe->setup = lp_setup_create( &llvmpipe->pipe,
197                                       llvmpipe->draw );
198    if (!llvmpipe->setup)
199       goto fail;
200
201    /* plug in AA line/point stages */
202    draw_install_aaline_stage(llvmpipe->draw, &llvmpipe->pipe);
203    draw_install_aapoint_stage(llvmpipe->draw, &llvmpipe->pipe);
204
205 #if USE_DRAW_STAGE_PSTIPPLE
206    /* Do polygon stipple w/ texture map + frag prog? */
207    draw_install_pstipple_stage(llvmpipe->draw, &llvmpipe->pipe);
208 #endif
209
210    lp_init_surface_functions(llvmpipe);
211
212    lp_reset_counters();
213
214    return &llvmpipe->pipe;
215
216  fail:
217    llvmpipe_destroy(&llvmpipe->pipe);
218    return NULL;
219 }
220