1 #include "util/u_debug.h"
2 #include "util/u_surface.h"
4 #include "brw_resource.h"
5 #include "brw_context.h"
6 #include "brw_screen.h"
9 static struct pipe_resource *
10 brw_resource_create(struct pipe_screen *screen,
11 const struct pipe_resource *template)
13 if (template->target == PIPE_BUFFER)
14 return brw_buffer_create(screen, template);
16 return brw_texture_create(screen, template);
20 static struct pipe_resource *
21 brw_resource_from_handle(struct pipe_screen * screen,
22 const struct pipe_resource *template,
23 struct winsys_handle *whandle)
25 if (template->target == PIPE_BUFFER)
28 return brw_texture_from_handle(screen, template, whandle);
33 brw_init_resource_functions(struct brw_context *brw )
35 brw->base.get_transfer = u_get_transfer_vtbl;
36 brw->base.transfer_map = u_transfer_map_vtbl;
37 brw->base.transfer_flush_region = u_transfer_flush_region_vtbl;
38 brw->base.transfer_unmap = u_transfer_unmap_vtbl;
39 brw->base.transfer_destroy = u_transfer_destroy_vtbl;
40 brw->base.transfer_inline_write = u_transfer_inline_write_vtbl;
41 brw->base.resource_copy_region = util_resource_copy_region;
45 brw_init_screen_resource_functions(struct brw_screen *is)
47 is->base.resource_create = brw_resource_create;
48 is->base.resource_from_handle = brw_resource_from_handle;
49 is->base.resource_get_handle = u_resource_get_handle_vtbl;
50 is->base.resource_destroy = u_resource_destroy_vtbl;
51 is->base.user_buffer_create = brw_user_buffer_create;