Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / drivers / i915 / i915_state.c
1 /**************************************************************************
2  * 
3  * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28 /* Authors:  Keith Whitwell <keith@tungstengraphics.com>
29  */
30
31
32 #include "draw/draw_context.h"
33 #include "util/u_inlines.h"
34 #include "util/u_math.h"
35 #include "util/u_memory.h"
36 #include "util/u_transfer.h"
37 #include "tgsi/tgsi_parse.h"
38
39 #include "i915_context.h"
40 #include "i915_reg.h"
41 #include "i915_state_inlines.h"
42 #include "i915_fpc.h"
43 #include "i915_resource.h"
44
45 /* The i915 (and related graphics cores) do not support GL_CLAMP.  The
46  * Intel drivers for "other operating systems" implement GL_CLAMP as
47  * GL_CLAMP_TO_EDGE, so the same is done here.
48  */
49 static unsigned
50 translate_wrap_mode(unsigned wrap)
51 {
52    switch (wrap) {
53    case PIPE_TEX_WRAP_REPEAT:
54       return TEXCOORDMODE_WRAP;
55    case PIPE_TEX_WRAP_CLAMP:
56       return TEXCOORDMODE_CLAMP_EDGE;   /* not quite correct */
57    case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
58       return TEXCOORDMODE_CLAMP_EDGE;
59    case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
60       return TEXCOORDMODE_CLAMP_BORDER;
61    case PIPE_TEX_WRAP_MIRROR_REPEAT:
62       return TEXCOORDMODE_MIRROR;
63    default:
64       return TEXCOORDMODE_WRAP;
65    }
66 }
67
68 static unsigned translate_img_filter( unsigned filter )
69 {
70    switch (filter) {
71    case PIPE_TEX_FILTER_NEAREST:
72       return FILTER_NEAREST;
73    case PIPE_TEX_FILTER_LINEAR:
74       return FILTER_LINEAR;
75    default:
76       assert(0);
77       return FILTER_NEAREST;
78    }
79 }
80
81 static unsigned translate_mip_filter( unsigned filter )
82 {
83    switch (filter) {
84    case PIPE_TEX_MIPFILTER_NONE:
85       return MIPFILTER_NONE;
86    case PIPE_TEX_MIPFILTER_NEAREST:
87       return MIPFILTER_NEAREST;
88    case PIPE_TEX_MIPFILTER_LINEAR:
89       return MIPFILTER_LINEAR;
90    default:
91       assert(0);
92       return MIPFILTER_NONE;
93    }
94 }
95
96
97 /* None of this state is actually used for anything yet.
98  */
99 static void *
100 i915_create_blend_state(struct pipe_context *pipe,
101                         const struct pipe_blend_state *blend)
102 {
103    struct i915_blend_state *cso_data = CALLOC_STRUCT( i915_blend_state );
104
105    {
106       unsigned eqRGB  = blend->rt[0].rgb_func;
107       unsigned srcRGB = blend->rt[0].rgb_src_factor;
108       unsigned dstRGB = blend->rt[0].rgb_dst_factor;
109
110       unsigned eqA    = blend->rt[0].alpha_func;
111       unsigned srcA   = blend->rt[0].alpha_src_factor;
112       unsigned dstA   = blend->rt[0].alpha_dst_factor;
113
114       /* Special handling for MIN/MAX filter modes handled at
115        * state_tracker level.
116        */
117
118       if (srcA != srcRGB ||
119           dstA != dstRGB ||
120           eqA != eqRGB) {
121
122          cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
123                           IAB_MODIFY_ENABLE |
124                           IAB_ENABLE |
125                           IAB_MODIFY_FUNC |
126                           IAB_MODIFY_SRC_FACTOR |
127                           IAB_MODIFY_DST_FACTOR |
128                           SRC_ABLND_FACT(i915_translate_blend_factor(srcA)) |
129                           DST_ABLND_FACT(i915_translate_blend_factor(dstA)) |
130                           (i915_translate_blend_func(eqA) << IAB_FUNC_SHIFT));
131       }
132       else {
133          cso_data->iab = (_3DSTATE_INDEPENDENT_ALPHA_BLEND_CMD |
134                           IAB_MODIFY_ENABLE |
135                           0);
136       }
137    }
138
139    cso_data->modes4 |= (_3DSTATE_MODES_4_CMD |
140                         ENABLE_LOGIC_OP_FUNC |
141                         LOGIC_OP_FUNC(i915_translate_logic_op(blend->logicop_func)));
142
143    if (blend->logicop_enable)
144       cso_data->LIS5 |= S5_LOGICOP_ENABLE;
145
146    if (blend->dither)
147       cso_data->LIS5 |= S5_COLOR_DITHER_ENABLE;
148
149    if ((blend->rt[0].colormask & PIPE_MASK_R) == 0)
150       cso_data->LIS5 |= S5_WRITEDISABLE_RED;
151
152    if ((blend->rt[0].colormask & PIPE_MASK_G) == 0)
153       cso_data->LIS5 |= S5_WRITEDISABLE_GREEN;
154
155    if ((blend->rt[0].colormask & PIPE_MASK_B) == 0)
156       cso_data->LIS5 |= S5_WRITEDISABLE_BLUE;
157
158    if ((blend->rt[0].colormask & PIPE_MASK_A) == 0)
159       cso_data->LIS5 |= S5_WRITEDISABLE_ALPHA;
160
161    if (blend->rt[0].blend_enable) {
162       unsigned funcRGB = blend->rt[0].rgb_func;
163       unsigned srcRGB  = blend->rt[0].rgb_src_factor;
164       unsigned dstRGB  = blend->rt[0].rgb_dst_factor;
165
166       cso_data->LIS6 |= (S6_CBUF_BLEND_ENABLE |
167                          SRC_BLND_FACT(i915_translate_blend_factor(srcRGB)) |
168                          DST_BLND_FACT(i915_translate_blend_factor(dstRGB)) |
169                          (i915_translate_blend_func(funcRGB) << S6_CBUF_BLEND_FUNC_SHIFT));
170    }
171
172    return cso_data;
173 }
174
175 static void i915_bind_blend_state(struct pipe_context *pipe,
176                                   void *blend)
177 {
178    struct i915_context *i915 = i915_context(pipe);
179    draw_flush(i915->draw);
180
181    i915->blend = (struct i915_blend_state*)blend;
182
183    i915->dirty |= I915_NEW_BLEND;
184 }
185
186
187 static void i915_delete_blend_state(struct pipe_context *pipe, void *blend)
188 {
189    FREE(blend);
190 }
191
192 static void i915_set_blend_color( struct pipe_context *pipe,
193                                   const struct pipe_blend_color *blend_color )
194 {
195    struct i915_context *i915 = i915_context(pipe);
196    draw_flush(i915->draw);
197
198    i915->blend_color = *blend_color;
199
200    i915->dirty |= I915_NEW_BLEND;
201 }
202
203 static void i915_set_stencil_ref( struct pipe_context *pipe,
204                                   const struct pipe_stencil_ref *stencil_ref )
205 {
206    struct i915_context *i915 = i915_context(pipe);
207    draw_flush(i915->draw);
208
209    i915->stencil_ref = *stencil_ref;
210
211    i915->dirty |= I915_NEW_DEPTH_STENCIL;
212 }
213
214 static void *
215 i915_create_sampler_state(struct pipe_context *pipe,
216                           const struct pipe_sampler_state *sampler)
217 {
218    struct i915_sampler_state *cso = CALLOC_STRUCT( i915_sampler_state );
219    const unsigned ws = sampler->wrap_s;
220    const unsigned wt = sampler->wrap_t;
221    const unsigned wr = sampler->wrap_r;
222    unsigned minFilt, magFilt;
223    unsigned mipFilt;
224
225    cso->templ = sampler;
226
227    mipFilt = translate_mip_filter(sampler->min_mip_filter);
228    minFilt = translate_img_filter( sampler->min_img_filter );
229    magFilt = translate_img_filter( sampler->mag_img_filter );
230    
231    if (sampler->max_anisotropy > 1)
232       minFilt = magFilt = FILTER_ANISOTROPIC;
233
234    if (sampler->max_anisotropy > 2) {
235       cso->state[0] |= SS2_MAX_ANISO_4;
236    }
237
238    {
239       int b = (int) (sampler->lod_bias * 16.0);
240       b = CLAMP(b, -256, 255);
241       cso->state[0] |= ((b << SS2_LOD_BIAS_SHIFT) & SS2_LOD_BIAS_MASK);
242    }
243
244    /* Shadow:
245     */
246    if (sampler->compare_mode == PIPE_TEX_COMPARE_R_TO_TEXTURE)
247    {
248       cso->state[0] |= (SS2_SHADOW_ENABLE |
249                         i915_translate_compare_func(sampler->compare_func));
250
251       minFilt = FILTER_4X4_FLAT;
252       magFilt = FILTER_4X4_FLAT;
253    }
254
255    cso->state[0] |= ((minFilt << SS2_MIN_FILTER_SHIFT) |
256                      (mipFilt << SS2_MIP_FILTER_SHIFT) |
257                      (magFilt << SS2_MAG_FILTER_SHIFT));
258
259    cso->state[1] |=
260       ((translate_wrap_mode(ws) << SS3_TCX_ADDR_MODE_SHIFT) |
261        (translate_wrap_mode(wt) << SS3_TCY_ADDR_MODE_SHIFT) |
262        (translate_wrap_mode(wr) << SS3_TCZ_ADDR_MODE_SHIFT));
263
264    if (sampler->normalized_coords)
265       cso->state[1] |= SS3_NORMALIZED_COORDS;
266
267    {
268       int minlod = (int) (16.0 * sampler->min_lod);
269       int maxlod = (int) (16.0 * sampler->max_lod);
270       minlod = CLAMP(minlod, 0, 16 * 11);
271       maxlod = CLAMP(maxlod, 0, 16 * 11);
272
273       if (minlod > maxlod)
274          maxlod = minlod;
275
276       cso->minlod = minlod;
277       cso->maxlod = maxlod;
278    }
279
280    {
281       ubyte r = float_to_ubyte(sampler->border_color[0]);
282       ubyte g = float_to_ubyte(sampler->border_color[1]);
283       ubyte b = float_to_ubyte(sampler->border_color[2]);
284       ubyte a = float_to_ubyte(sampler->border_color[3]);
285       cso->state[2] = I915PACKCOLOR8888(r, g, b, a);
286    }
287    return cso;
288 }
289
290 static void i915_fixup_bind_sampler_states(struct pipe_context *pipe,
291                                            unsigned num, void **sampler)
292 {
293    struct i915_context *i915 = i915_context(pipe);
294
295    i915->saved_nr_samplers = num;
296    memcpy(&i915->saved_samplers, sampler, sizeof(void *) * num);
297
298    i915->saved_bind_sampler_states(pipe, num, sampler);
299 }
300
301 static void i915_bind_sampler_states(struct pipe_context *pipe,
302                                      unsigned num, void **sampler)
303 {
304    struct i915_context *i915 = i915_context(pipe);
305    unsigned i;
306
307    /* Check for no-op */
308    if (num == i915->num_samplers &&
309        !memcmp(i915->sampler, sampler, num * sizeof(void *)))
310       return;
311
312    draw_flush(i915->draw);
313
314    for (i = 0; i < num; ++i)
315       i915->sampler[i] = sampler[i];
316    for (i = num; i < PIPE_MAX_SAMPLERS; ++i)
317       i915->sampler[i] = NULL;
318
319    i915->num_samplers = num;
320
321    i915->dirty |= I915_NEW_SAMPLER;
322 }
323
324 static void i915_delete_sampler_state(struct pipe_context *pipe,
325                                       void *sampler)
326 {
327    FREE(sampler);
328 }
329
330
331 /** XXX move someday?  Or consolidate all these simple state setters
332  * into one file.
333  */
334
335 static void *
336 i915_create_depth_stencil_state(struct pipe_context *pipe,
337                                 const struct pipe_depth_stencil_alpha_state *depth_stencil)
338 {
339    struct i915_depth_stencil_state *cso = CALLOC_STRUCT( i915_depth_stencil_state );
340
341    {
342       int testmask = depth_stencil->stencil[0].valuemask & 0xff;
343       int writemask = depth_stencil->stencil[0].writemask & 0xff;
344
345       cso->stencil_modes4 |= (_3DSTATE_MODES_4_CMD |
346                               ENABLE_STENCIL_TEST_MASK |
347                               STENCIL_TEST_MASK(testmask) |
348                               ENABLE_STENCIL_WRITE_MASK |
349                               STENCIL_WRITE_MASK(writemask));
350    }
351
352    if (depth_stencil->stencil[0].enabled) {
353       int test = i915_translate_compare_func(depth_stencil->stencil[0].func);
354       int fop  = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op);
355       int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op);
356       int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op);
357
358       cso->stencil_LIS5 |= (S5_STENCIL_TEST_ENABLE |
359                             S5_STENCIL_WRITE_ENABLE |
360                             (test << S5_STENCIL_TEST_FUNC_SHIFT) |
361                             (fop  << S5_STENCIL_FAIL_SHIFT) |
362                             (dfop << S5_STENCIL_PASS_Z_FAIL_SHIFT) |
363                             (dpop << S5_STENCIL_PASS_Z_PASS_SHIFT));
364    }
365
366    if (depth_stencil->stencil[1].enabled) {
367       int test  = i915_translate_compare_func(depth_stencil->stencil[1].func);
368       int fop   = i915_translate_stencil_op(depth_stencil->stencil[1].fail_op);
369       int dfop  = i915_translate_stencil_op(depth_stencil->stencil[1].zfail_op);
370       int dpop  = i915_translate_stencil_op(depth_stencil->stencil[1].zpass_op);
371       int tmask = depth_stencil->stencil[1].valuemask & 0xff;
372       int wmask = depth_stencil->stencil[1].writemask & 0xff;
373
374       cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
375                      BFO_ENABLE_STENCIL_FUNCS |
376                      BFO_ENABLE_STENCIL_TWO_SIDE |
377                      BFO_ENABLE_STENCIL_REF |
378                      BFO_STENCIL_TWO_SIDE |
379                      (test << BFO_STENCIL_TEST_SHIFT) |
380                      (fop  << BFO_STENCIL_FAIL_SHIFT) |
381                      (dfop << BFO_STENCIL_PASS_Z_FAIL_SHIFT) |
382                      (dpop << BFO_STENCIL_PASS_Z_PASS_SHIFT));
383
384       cso->bfo[1] = (_3DSTATE_BACKFACE_STENCIL_MASKS |
385                      BFM_ENABLE_STENCIL_TEST_MASK |
386                      BFM_ENABLE_STENCIL_WRITE_MASK |
387                      (tmask << BFM_STENCIL_TEST_MASK_SHIFT) |
388                      (wmask << BFM_STENCIL_WRITE_MASK_SHIFT));
389    }
390    else {
391       /* This actually disables two-side stencil: The bit set is a
392        * modify-enable bit to indicate we are changing the two-side
393        * setting.  Then there is a symbolic zero to show that we are
394        * setting the flag to zero/off.
395        */
396       cso->bfo[0] = (_3DSTATE_BACKFACE_STENCIL_OPS |
397                      BFO_ENABLE_STENCIL_TWO_SIDE |
398                      0);
399       cso->bfo[1] = 0;
400    }
401
402    if (depth_stencil->depth.enabled) {
403       int func = i915_translate_compare_func(depth_stencil->depth.func);
404
405       cso->depth_LIS6 |= (S6_DEPTH_TEST_ENABLE |
406                           (func << S6_DEPTH_TEST_FUNC_SHIFT));
407
408       if (depth_stencil->depth.writemask)
409          cso->depth_LIS6 |= S6_DEPTH_WRITE_ENABLE;
410    }
411
412    if (depth_stencil->alpha.enabled) {
413       int test = i915_translate_compare_func(depth_stencil->alpha.func);
414       ubyte refByte = float_to_ubyte(depth_stencil->alpha.ref_value);
415
416       cso->depth_LIS6 |= (S6_ALPHA_TEST_ENABLE |
417                           (test << S6_ALPHA_TEST_FUNC_SHIFT) |
418                           (((unsigned) refByte) << S6_ALPHA_REF_SHIFT));
419    }
420
421    return cso;
422 }
423
424 static void i915_bind_depth_stencil_state(struct pipe_context *pipe,
425                                           void *depth_stencil)
426 {
427    struct i915_context *i915 = i915_context(pipe);
428    draw_flush(i915->draw);
429
430    i915->depth_stencil = (const struct i915_depth_stencil_state *)depth_stencil;
431
432    i915->dirty |= I915_NEW_DEPTH_STENCIL;
433 }
434
435 static void i915_delete_depth_stencil_state(struct pipe_context *pipe,
436                                             void *depth_stencil)
437 {
438    FREE(depth_stencil);
439 }
440
441
442 static void i915_set_scissor_state( struct pipe_context *pipe,
443                                  const struct pipe_scissor_state *scissor )
444 {
445    struct i915_context *i915 = i915_context(pipe);
446    draw_flush(i915->draw);
447
448    memcpy( &i915->scissor, scissor, sizeof(*scissor) );
449    i915->dirty |= I915_NEW_SCISSOR;
450 }
451
452
453 static void i915_set_polygon_stipple( struct pipe_context *pipe,
454                                    const struct pipe_poly_stipple *stipple )
455 {
456 }
457
458
459
460 static void *
461 i915_create_fs_state(struct pipe_context *pipe,
462                      const struct pipe_shader_state *templ)
463 {
464    struct i915_context *i915 = i915_context(pipe);
465    struct i915_fragment_shader *ifs = CALLOC_STRUCT(i915_fragment_shader);
466    if (!ifs)
467       return NULL;
468
469    ifs->draw_data = draw_create_fragment_shader(i915->draw, templ);
470    ifs->state.tokens = tgsi_dup_tokens(templ->tokens);
471
472    tgsi_scan_shader(templ->tokens, &ifs->info);
473
474    /* The shader's compiled to i915 instructions here */
475    i915_translate_fragment_program(i915, ifs);
476
477    return ifs;
478 }
479
480 static void
481 i915_fixup_bind_fs_state(struct pipe_context *pipe, void *shader)
482 {
483    struct i915_context *i915 = i915_context(pipe);
484    draw_flush(i915->draw);
485
486    i915->saved_fs = shader;
487
488    i915->saved_bind_fs_state(pipe, shader);
489 }
490
491 static void
492 i915_bind_fs_state(struct pipe_context *pipe, void *shader)
493 {
494    struct i915_context *i915 = i915_context(pipe);
495    draw_flush(i915->draw);
496
497    i915->fs = (struct i915_fragment_shader*) shader;
498
499    draw_bind_fragment_shader(i915->draw,  (i915->fs ? i915->fs->draw_data : NULL));
500
501    i915->dirty |= I915_NEW_FS;
502 }
503
504 static
505 void i915_delete_fs_state(struct pipe_context *pipe, void *shader)
506 {
507    struct i915_fragment_shader *ifs = (struct i915_fragment_shader *) shader;
508
509    if (ifs->program)
510       FREE(ifs->program);
511    ifs->program_len = 0;
512
513    FREE((struct tgsi_token *)ifs->state.tokens);
514
515    FREE(ifs);
516 }
517
518
519 static void *
520 i915_create_vs_state(struct pipe_context *pipe,
521                      const struct pipe_shader_state *templ)
522 {
523    struct i915_context *i915 = i915_context(pipe);
524
525    /* just pass-through to draw module */
526    return draw_create_vertex_shader(i915->draw, templ);
527 }
528
529 static void i915_bind_vs_state(struct pipe_context *pipe, void *shader)
530 {
531    struct i915_context *i915 = i915_context(pipe);
532
533    i915->saved_vs = shader;
534
535    /* just pass-through to draw module */
536    draw_bind_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
537
538    i915->dirty |= I915_NEW_VS;
539 }
540
541 static void i915_delete_vs_state(struct pipe_context *pipe, void *shader)
542 {
543    struct i915_context *i915 = i915_context(pipe);
544
545    /* just pass-through to draw module */
546    draw_delete_vertex_shader(i915->draw, (struct draw_vertex_shader *) shader);
547 }
548
549 static void i915_set_constant_buffer(struct pipe_context *pipe,
550                                      uint shader, uint index,
551                                      struct pipe_resource *buf)
552 {
553    struct i915_context *i915 = i915_context(pipe);
554    unsigned new_num = 0;
555    boolean diff = TRUE;
556
557
558    /* XXX don't support geom shaders now */
559    if (shader == PIPE_SHADER_GEOMETRY)
560       return;
561
562    /* if we have a new buffer compare it with the old one */
563    if (buf) {
564       struct i915_buffer *ibuf = i915_buffer(buf);
565       struct pipe_resource *old_buf = i915->constants[shader];
566       struct i915_buffer *old = old_buf ? i915_buffer(old_buf) : NULL;
567       unsigned old_num = i915->current.num_user_constants[shader];
568
569       new_num = ibuf->b.b.width0 / 4 * sizeof(float);
570
571       if (old_num == new_num) {
572          if (old_num == 0)
573             diff = FALSE;
574 #if 0
575          /* XXX no point in running this code since st/mesa only uses user buffers */
576          /* Can't compare the buffer data since they are userbuffers */
577          else if (old && old->free_on_destroy)
578             diff = memcmp(old->data, ibuf->data, ibuf->b.b.width0);
579 #else
580          (void)old;
581 #endif
582       }
583    } else {
584       diff = i915->current.num_user_constants[shader] != 0;
585    }
586
587    /*
588     * flush before updateing the state.
589     */
590    if (diff && shader == PIPE_SHADER_FRAGMENT)
591       draw_flush(i915->draw);
592
593    pipe_resource_reference(&i915->constants[shader], buf);
594    i915->current.num_user_constants[shader] = new_num;
595
596    if (diff)
597       i915->dirty |= shader == PIPE_SHADER_VERTEX ? I915_NEW_VS_CONSTANTS : I915_NEW_FS_CONSTANTS;
598 }
599
600
601 static void
602 i915_fixup_set_fragment_sampler_views(struct pipe_context *pipe,
603                                       unsigned num,
604                                       struct pipe_sampler_view **views)
605 {
606    struct i915_context *i915 = i915_context(pipe);
607    int i;
608
609    for (i = 0; i < num; i++)
610       pipe_sampler_view_reference(&i915->saved_sampler_views[i],
611                                   views[i]);
612
613    for (i = num; i < i915->saved_nr_sampler_views; i++)
614       pipe_sampler_view_reference(&i915->saved_sampler_views[i],
615                                   NULL);
616
617    i915->saved_nr_sampler_views = num;
618
619    i915->saved_set_sampler_views(pipe, num, views);
620 }
621
622 static void i915_set_fragment_sampler_views(struct pipe_context *pipe,
623                                             unsigned num,
624                                             struct pipe_sampler_view **views)
625 {
626    struct i915_context *i915 = i915_context(pipe);
627    uint i;
628
629    assert(num <= PIPE_MAX_SAMPLERS);
630
631    /* Check for no-op */
632    if (num == i915->num_fragment_sampler_views &&
633        !memcmp(i915->fragment_sampler_views, views, num * sizeof(struct pipe_sampler_view *)))
634       return;
635
636    /* Fixes wrong texture in texobj with VBUF */
637    draw_flush(i915->draw);
638
639    for (i = 0; i < num; i++)
640       pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
641                                   views[i]);
642
643    for (i = num; i < i915->num_fragment_sampler_views; i++)
644       pipe_sampler_view_reference(&i915->fragment_sampler_views[i],
645                                   NULL);
646
647    i915->num_fragment_sampler_views = num;
648
649    i915->dirty |= I915_NEW_SAMPLER_VIEW;
650 }
651
652
653 static struct pipe_sampler_view *
654 i915_create_sampler_view(struct pipe_context *pipe,
655                          struct pipe_resource *texture,
656                          const struct pipe_sampler_view *templ)
657 {
658    struct pipe_sampler_view *view = CALLOC_STRUCT(pipe_sampler_view);
659
660    if (view) {
661       *view = *templ;
662       view->reference.count = 1;
663       view->texture = NULL;
664       pipe_resource_reference(&view->texture, texture);
665       view->context = pipe;
666    }
667
668    return view;
669 }
670
671
672 static void
673 i915_sampler_view_destroy(struct pipe_context *pipe,
674                           struct pipe_sampler_view *view)
675 {
676    pipe_resource_reference(&view->texture, NULL);
677    FREE(view);
678 }
679
680
681 static void i915_set_framebuffer_state(struct pipe_context *pipe,
682                                        const struct pipe_framebuffer_state *fb)
683 {
684    struct i915_context *i915 = i915_context(pipe);
685    int i;
686
687    draw_flush(i915->draw);
688
689    i915->framebuffer.width = fb->width;
690    i915->framebuffer.height = fb->height;
691    i915->framebuffer.nr_cbufs = fb->nr_cbufs;
692    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
693       pipe_surface_reference(&i915->framebuffer.cbufs[i],
694                              i < fb->nr_cbufs ? fb->cbufs[i] : NULL);
695    }
696    pipe_surface_reference(&i915->framebuffer.zsbuf, fb->zsbuf);
697
698    i915->dirty |= I915_NEW_FRAMEBUFFER;
699 }
700
701
702
703 static void i915_set_clip_state( struct pipe_context *pipe,
704                              const struct pipe_clip_state *clip )
705 {
706    struct i915_context *i915 = i915_context(pipe);
707    draw_flush(i915->draw);
708
709    i915->saved_clip = *clip;
710
711    draw_set_clip_state(i915->draw, clip);
712
713    i915->dirty |= I915_NEW_CLIP;
714 }
715
716
717
718 /* Called when driver state tracker notices changes to the viewport
719  * matrix:
720  */
721 static void i915_set_viewport_state( struct pipe_context *pipe,
722                                      const struct pipe_viewport_state *viewport )
723 {
724    struct i915_context *i915 = i915_context(pipe);
725
726    i915->viewport = *viewport; /* struct copy */
727
728    /* pass the viewport info to the draw module */
729    draw_set_viewport_state(i915->draw, &i915->viewport);
730
731    i915->dirty |= I915_NEW_VIEWPORT;
732 }
733
734
735 static void *
736 i915_create_rasterizer_state(struct pipe_context *pipe,
737                              const struct pipe_rasterizer_state *rasterizer)
738 {
739    struct i915_rasterizer_state *cso = CALLOC_STRUCT( i915_rasterizer_state );
740
741    cso->templ = *rasterizer;
742    cso->color_interp = rasterizer->flatshade ? INTERP_CONSTANT : INTERP_LINEAR;
743    cso->light_twoside = rasterizer->light_twoside;
744    cso->ds[0].u = _3DSTATE_DEPTH_OFFSET_SCALE;
745    cso->ds[1].f = rasterizer->offset_scale;
746    if (rasterizer->poly_stipple_enable) {
747       cso->st |= ST1_ENABLE;
748    }
749
750    if (rasterizer->scissor)
751       cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | ENABLE_SCISSOR_RECT;
752    else
753       cso->sc[0] = _3DSTATE_SCISSOR_ENABLE_CMD | DISABLE_SCISSOR_RECT;
754
755    switch (rasterizer->cull_face) {
756    case PIPE_FACE_NONE:
757       cso->LIS4 |= S4_CULLMODE_NONE;
758       break;
759    case PIPE_FACE_FRONT:
760       if (rasterizer->front_ccw)
761          cso->LIS4 |= S4_CULLMODE_CCW;
762       else 
763          cso->LIS4 |= S4_CULLMODE_CW;
764       break;
765    case PIPE_FACE_BACK:
766       if (rasterizer->front_ccw)
767          cso->LIS4 |= S4_CULLMODE_CW;
768       else 
769          cso->LIS4 |= S4_CULLMODE_CCW;
770       break;
771    case PIPE_FACE_FRONT_AND_BACK:
772       cso->LIS4 |= S4_CULLMODE_BOTH;
773       break;
774    }
775
776    {
777       int line_width = CLAMP((int)(rasterizer->line_width * 2), 1, 0xf);
778
779       cso->LIS4 |= line_width << S4_LINE_WIDTH_SHIFT;
780
781       if (rasterizer->line_smooth)
782          cso->LIS4 |= S4_LINE_ANTIALIAS_ENABLE;
783    }
784
785    {
786       int point_size = CLAMP((int) rasterizer->point_size, 1, 0xff);
787
788       cso->LIS4 |= point_size << S4_POINT_WIDTH_SHIFT;
789    }
790
791    if (rasterizer->flatshade) {
792       cso->LIS4 |= (S4_FLATSHADE_ALPHA |
793                     S4_FLATSHADE_COLOR |
794                     S4_FLATSHADE_SPECULAR);
795    }
796
797    cso->LIS7 = fui( rasterizer->offset_units );
798
799
800    return cso;
801 }
802
803 static void i915_bind_rasterizer_state( struct pipe_context *pipe,
804                                         void *raster )
805 {
806    struct i915_context *i915 = i915_context(pipe);
807
808    i915->rasterizer = (struct i915_rasterizer_state *)raster;
809
810    /* pass-through to draw module */
811    draw_set_rasterizer_state(i915->draw,
812                            (i915->rasterizer ? &(i915->rasterizer->templ) : NULL),
813                            raster);
814
815    i915->dirty |= I915_NEW_RASTERIZER;
816 }
817
818 static void i915_delete_rasterizer_state(struct pipe_context *pipe,
819                                          void *raster)
820 {
821    FREE(raster);
822 }
823
824 static void i915_set_vertex_buffers(struct pipe_context *pipe,
825                                     unsigned count,
826                                     const struct pipe_vertex_buffer *buffers)
827 {
828    struct i915_context *i915 = i915_context(pipe);
829    struct draw_context *draw = i915->draw;
830    int i;
831
832    util_copy_vertex_buffers(i915->saved_vertex_buffers,
833                             &i915->saved_nr_vertex_buffers,
834                             buffers, count);
835 #if 0
836    /* XXX doesn't look like this is needed */
837    /* unmap old */
838    for (i = 0; i < i915->num_vertex_buffers; i++) {
839       draw_set_mapped_vertex_buffer(draw, i, NULL);
840    }
841 #endif
842
843    /* pass-through to draw module */
844    draw_set_vertex_buffers(draw, count, buffers);
845
846    /* map new */
847    for (i = 0; i < count; i++) {
848       void *buf = i915_buffer(buffers[i].buffer)->data;
849       draw_set_mapped_vertex_buffer(draw, i, buf);
850    }
851 }
852
853 static void *
854 i915_create_vertex_elements_state(struct pipe_context *pipe,
855                                   unsigned count,
856                                   const struct pipe_vertex_element *attribs)
857 {
858    struct i915_velems_state *velems;
859    assert(count <= PIPE_MAX_ATTRIBS);
860    velems = (struct i915_velems_state *) MALLOC(sizeof(struct i915_velems_state));
861    if (velems) {
862       velems->count = count;
863       memcpy(velems->velem, attribs, sizeof(*attribs) * count);
864    }
865    return velems;
866 }
867
868 static void
869 i915_bind_vertex_elements_state(struct pipe_context *pipe,
870                                 void *velems)
871 {
872    struct i915_context *i915 = i915_context(pipe);
873    struct i915_velems_state *i915_velems = (struct i915_velems_state *) velems;
874
875    i915->saved_velems = velems;
876
877    /* pass-through to draw module */
878    if (i915_velems) {
879       draw_set_vertex_elements(i915->draw,
880             i915_velems->count, i915_velems->velem);
881    }
882 }
883
884 static void
885 i915_delete_vertex_elements_state(struct pipe_context *pipe, void *velems)
886 {
887    FREE( velems );
888 }
889
890 static void i915_set_index_buffer(struct pipe_context *pipe,
891                                   const struct pipe_index_buffer *ib)
892 {
893    struct i915_context *i915 = i915_context(pipe);
894
895    if (ib)
896       memcpy(&i915->index_buffer, ib, sizeof(i915->index_buffer));
897    else
898       memset(&i915->index_buffer, 0, sizeof(i915->index_buffer));
899
900    /* pass-through to draw module */
901    draw_set_index_buffer(i915->draw, ib);
902 }
903
904 static void
905 i915_set_sample_mask(struct pipe_context *pipe,
906                      unsigned sample_mask)
907 {
908 }
909
910 void
911 i915_init_state_functions( struct i915_context *i915 )
912 {
913    i915->base.create_blend_state = i915_create_blend_state;
914    i915->base.bind_blend_state = i915_bind_blend_state;
915    i915->base.delete_blend_state = i915_delete_blend_state;
916
917    i915->base.create_sampler_state = i915_create_sampler_state;
918    i915->base.bind_fragment_sampler_states = i915_bind_sampler_states;
919    i915->base.delete_sampler_state = i915_delete_sampler_state;
920
921    i915->base.create_depth_stencil_alpha_state = i915_create_depth_stencil_state;
922    i915->base.bind_depth_stencil_alpha_state = i915_bind_depth_stencil_state;
923    i915->base.delete_depth_stencil_alpha_state = i915_delete_depth_stencil_state;
924
925    i915->base.create_rasterizer_state = i915_create_rasterizer_state;
926    i915->base.bind_rasterizer_state = i915_bind_rasterizer_state;
927    i915->base.delete_rasterizer_state = i915_delete_rasterizer_state;
928    i915->base.create_fs_state = i915_create_fs_state;
929    i915->base.bind_fs_state = i915_bind_fs_state;
930    i915->base.delete_fs_state = i915_delete_fs_state;
931    i915->base.create_vs_state = i915_create_vs_state;
932    i915->base.bind_vs_state = i915_bind_vs_state;
933    i915->base.delete_vs_state = i915_delete_vs_state;
934    i915->base.create_vertex_elements_state = i915_create_vertex_elements_state;
935    i915->base.bind_vertex_elements_state = i915_bind_vertex_elements_state;
936    i915->base.delete_vertex_elements_state = i915_delete_vertex_elements_state;
937
938    i915->base.set_blend_color = i915_set_blend_color;
939    i915->base.set_stencil_ref = i915_set_stencil_ref;
940    i915->base.set_clip_state = i915_set_clip_state;
941    i915->base.set_sample_mask = i915_set_sample_mask;
942    i915->base.set_constant_buffer = i915_set_constant_buffer;
943    i915->base.set_framebuffer_state = i915_set_framebuffer_state;
944
945    i915->base.set_polygon_stipple = i915_set_polygon_stipple;
946    i915->base.set_scissor_state = i915_set_scissor_state;
947    i915->base.set_fragment_sampler_views = i915_set_fragment_sampler_views;
948    i915->base.create_sampler_view = i915_create_sampler_view;
949    i915->base.sampler_view_destroy = i915_sampler_view_destroy;
950    i915->base.set_viewport_state = i915_set_viewport_state;
951    i915->base.set_vertex_buffers = i915_set_vertex_buffers;
952    i915->base.set_index_buffer = i915_set_index_buffer;
953    i915->base.redefine_user_buffer = u_default_redefine_user_buffer;
954 }
955
956 void
957 i915_init_fixup_state_functions( struct i915_context *i915 )
958 {
959    i915->saved_bind_fs_state = i915->base.bind_fs_state;
960    i915->base.bind_fs_state = i915_fixup_bind_fs_state;
961    i915->saved_bind_sampler_states = i915->base.bind_fragment_sampler_states;
962    i915->base.bind_fragment_sampler_states = i915_fixup_bind_sampler_states;
963    i915->saved_set_sampler_views = i915->base.set_fragment_sampler_views;
964    i915->base.set_fragment_sampler_views = i915_fixup_set_fragment_sampler_views;
965 }