Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / drivers / i915 / i915_screen.c
1 /**************************************************************************
2  * 
3  * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28
29 #include "draw/draw_context.h"
30 #include "util/u_format.h"
31 #include "util/u_format_s3tc.h"
32 #include "util/u_inlines.h"
33 #include "util/u_memory.h"
34 #include "util/u_string.h"
35
36 #include "i915_reg.h"
37 #include "i915_debug.h"
38 #include "i915_context.h"
39 #include "i915_screen.h"
40 #include "i915_resource.h"
41 #include "i915_winsys.h"
42 #include "i915_public.h"
43
44
45 /*
46  * Probe functions
47  */
48
49
50 static const char *
51 i915_get_vendor(struct pipe_screen *screen)
52 {
53    return "VMware, Inc.";
54 }
55
56 static const char *
57 i915_get_name(struct pipe_screen *screen)
58 {
59    static char buffer[128];
60    const char *chipset;
61
62    switch (i915_screen(screen)->iws->pci_id) {
63    case PCI_CHIP_I915_G:
64       chipset = "915G";
65       break;
66    case PCI_CHIP_I915_GM:
67       chipset = "915GM";
68       break;
69    case PCI_CHIP_I945_G:
70       chipset = "945G";
71       break;
72    case PCI_CHIP_I945_GM:
73       chipset = "945GM";
74       break;
75    case PCI_CHIP_I945_GME:
76       chipset = "945GME";
77       break;
78    case PCI_CHIP_G33_G:
79       chipset = "G33";
80       break;
81    case PCI_CHIP_Q35_G:
82       chipset = "Q35";
83       break;
84    case PCI_CHIP_Q33_G:
85       chipset = "Q33";
86       break;
87    case PCI_CHIP_PINEVIEW_G:
88       chipset = "Pineview G";
89       break;
90    case PCI_CHIP_PINEVIEW_M:
91       chipset = "Pineview M";
92       break;
93    default:
94       chipset = "unknown";
95       break;
96    }
97
98    util_snprintf(buffer, sizeof(buffer), "i915 (chipset: %s)", chipset);
99    return buffer;
100 }
101
102 static int
103 i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
104 {
105    struct i915_screen *is = i915_screen(screen);
106
107    switch (cap) {
108    /* Supported features (boolean caps). */
109    case PIPE_CAP_ANISOTROPIC_FILTER:
110    case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
111    case PIPE_CAP_NPOT_TEXTURES:
112    case PIPE_CAP_POINT_SPRITE:
113    case PIPE_CAP_PRIMITIVE_RESTART: /* draw module */
114    case PIPE_CAP_TEXTURE_MIRROR_REPEAT:
115    case PIPE_CAP_TEXTURE_SHADOW_MAP:
116    case PIPE_CAP_TWO_SIDED_STENCIL:
117       return 1;
118
119    /* Features that should be supported (boolean caps). */
120    /* XXX: Just test the code */
121    case PIPE_CAP_BLEND_EQUATION_SEPARATE:
122       /* Also lie about these when asked to (needed for GLSL / GL 2.0) */
123       return is->debug.lie ? 1 : 0;
124
125    /* Unsupported features (boolean caps). */
126    case PIPE_CAP_ARRAY_TEXTURES:
127    case PIPE_CAP_DEPTH_CLAMP:
128    case PIPE_CAP_INDEP_BLEND_ENABLE:
129    case PIPE_CAP_INDEP_BLEND_FUNC:
130    case PIPE_CAP_TGSI_INSTANCEID:
131    case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR:
132    case PIPE_CAP_SHADER_STENCIL_EXPORT:
133    case PIPE_CAP_TEXTURE_MIRROR_CLAMP:
134    case PIPE_CAP_TEXTURE_SWIZZLE:
135    case PIPE_CAP_TIMER_QUERY:
136    case PIPE_CAP_SM3:
137    case PIPE_CAP_SEAMLESS_CUBE_MAP:
138    case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE:
139    case PIPE_CAP_FRAGMENT_COLOR_CLAMP_CONTROL:
140    case PIPE_CAP_MIXED_COLORBUFFER_FORMATS:
141       return 0;
142
143    /* Features we can lie about (boolean caps). */
144    case PIPE_CAP_GLSL:
145    case PIPE_CAP_OCCLUSION_QUERY:
146       return is->debug.lie ? 1 : 0;
147
148    /* Texturing. */
149    case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
150    case PIPE_CAP_MAX_COMBINED_SAMPLERS:
151       return 8;
152    case PIPE_CAP_MAX_VERTEX_TEXTURE_UNITS:
153       return 0;
154    case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
155       return I915_MAX_TEXTURE_2D_LEVELS;
156    case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
157       return I915_MAX_TEXTURE_3D_LEVELS;
158    case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
159       return I915_MAX_TEXTURE_2D_LEVELS;
160
161    /* Render targets. */
162    case PIPE_CAP_MAX_RENDER_TARGETS:
163       return 1;
164
165    /* Fragment coordinate conventions. */
166    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT:
167    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
168       return 1;
169    case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
170    case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
171       return 0;
172
173    default:
174       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
175       return 0;
176    }
177 }
178
179 static int
180 i915_get_shader_param(struct pipe_screen *screen, unsigned shader, enum pipe_shader_cap cap)
181 {
182    switch(shader) {
183    case PIPE_SHADER_VERTEX:
184       return draw_get_shader_param(shader, cap);
185    case PIPE_SHADER_FRAGMENT:
186       break;
187    default:
188       return 0;
189    }
190
191    /* XXX: these are just shader model 2.0 values, fix this! */
192    switch(cap) {
193       case PIPE_SHADER_CAP_MAX_INSTRUCTIONS:
194          return 96;
195       case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS:
196          return 64;
197       case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS:
198          return 32;
199       case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS:
200          return 8;
201       case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH:
202          return 0;
203       case PIPE_SHADER_CAP_MAX_INPUTS:
204          return 10;
205       case PIPE_SHADER_CAP_MAX_CONSTS:
206          return 32;
207       case PIPE_SHADER_CAP_MAX_CONST_BUFFERS:
208          return 1;
209       case PIPE_SHADER_CAP_MAX_TEMPS:
210          return 12; /* XXX: 12 -> 32 ? */
211       case PIPE_SHADER_CAP_MAX_ADDRS:
212          return 0;
213       case PIPE_SHADER_CAP_MAX_PREDS:
214          return 0;
215       case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED:
216          return 0;
217       case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR:
218       case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR:
219       case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR:
220       case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR:
221          return 1;
222       case PIPE_SHADER_CAP_SUBROUTINES:
223          return 0;
224       default:
225          debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
226          return 0;
227    }
228 }
229
230 static float
231 i915_get_paramf(struct pipe_screen *screen, enum pipe_cap cap)
232 {
233    switch(cap) {
234    case PIPE_CAP_MAX_LINE_WIDTH:
235       /* fall-through */
236    case PIPE_CAP_MAX_LINE_WIDTH_AA:
237       return 7.5;
238
239    case PIPE_CAP_MAX_POINT_WIDTH:
240       /* fall-through */
241    case PIPE_CAP_MAX_POINT_WIDTH_AA:
242       return 255.0;
243
244    case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
245       return 4.0;
246
247    case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
248       return 16.0;
249
250    default:
251       debug_printf("%s: Unknown cap %u.\n", __FUNCTION__, cap);
252       return 0;
253    }
254 }
255
256 boolean
257 i915_is_format_supported(struct pipe_screen *screen,
258                          enum pipe_format format,
259                          enum pipe_texture_target target,
260                          unsigned sample_count,
261                          unsigned tex_usage)
262 {
263    static const enum pipe_format tex_supported[] = {
264       PIPE_FORMAT_B8G8R8A8_UNORM,
265       PIPE_FORMAT_B8G8R8X8_UNORM,
266       PIPE_FORMAT_R8G8B8A8_UNORM,
267       PIPE_FORMAT_R8G8B8X8_UNORM,
268       PIPE_FORMAT_B5G6R5_UNORM,
269       PIPE_FORMAT_L8_UNORM,
270       PIPE_FORMAT_A8_UNORM,
271       PIPE_FORMAT_I8_UNORM,
272       PIPE_FORMAT_L8A8_UNORM,
273       PIPE_FORMAT_UYVY,
274       PIPE_FORMAT_YUYV,
275       /* XXX why not?
276       PIPE_FORMAT_Z16_UNORM, */
277       PIPE_FORMAT_DXT1_RGB,
278       PIPE_FORMAT_DXT1_RGBA,
279       PIPE_FORMAT_DXT3_RGBA,
280       PIPE_FORMAT_DXT5_RGBA,
281       PIPE_FORMAT_Z24X8_UNORM,
282       PIPE_FORMAT_Z24_UNORM_S8_USCALED,
283       PIPE_FORMAT_NONE  /* list terminator */
284    };
285    static const enum pipe_format render_supported[] = {
286       PIPE_FORMAT_B8G8R8A8_UNORM,
287       PIPE_FORMAT_R8G8B8A8_UNORM,
288       PIPE_FORMAT_B5G6R5_UNORM,
289       PIPE_FORMAT_L8_UNORM,
290       PIPE_FORMAT_A8_UNORM,
291       PIPE_FORMAT_I8_UNORM,
292       PIPE_FORMAT_NONE  /* list terminator */
293    };
294    static const enum pipe_format depth_supported[] = {
295       /* XXX why not?
296       PIPE_FORMAT_Z16_UNORM, */
297       PIPE_FORMAT_Z24X8_UNORM,
298       PIPE_FORMAT_Z24_UNORM_S8_USCALED,
299       PIPE_FORMAT_NONE  /* list terminator */
300    };
301    const enum pipe_format *list;
302    uint i;
303
304    if (!util_format_is_supported(format, tex_usage))
305       return FALSE;
306
307    if (sample_count > 1)
308       return FALSE;
309
310    if(tex_usage & PIPE_BIND_DEPTH_STENCIL)
311       list = depth_supported;
312    else if (tex_usage & PIPE_BIND_RENDER_TARGET)
313       list = render_supported;
314    else
315       list = tex_supported;
316
317    for (i = 0; list[i] != PIPE_FORMAT_NONE; i++) {
318       if (list[i] == format)
319          return TRUE;
320    }
321
322    return FALSE;
323 }
324
325
326 /*
327  * Fence functions
328  */
329
330
331 static void
332 i915_fence_reference(struct pipe_screen *screen,
333                      struct pipe_fence_handle **ptr,
334                      struct pipe_fence_handle *fence)
335 {
336    struct i915_screen *is = i915_screen(screen);
337
338    is->iws->fence_reference(is->iws, ptr, fence);
339 }
340
341 static boolean
342 i915_fence_signalled(struct pipe_screen *screen,
343                      struct pipe_fence_handle *fence)
344 {
345    struct i915_screen *is = i915_screen(screen);
346
347    return is->iws->fence_signalled(is->iws, fence) == 0;
348 }
349
350 static boolean
351 i915_fence_finish(struct pipe_screen *screen,
352                   struct pipe_fence_handle *fence,
353                   uint64_t timeout)
354 {
355    struct i915_screen *is = i915_screen(screen);
356
357    return is->iws->fence_finish(is->iws, fence) == 0;
358 }
359
360
361 /*
362  * Generic functions
363  */
364
365
366 static void
367 i915_flush_frontbuffer(struct pipe_screen *screen,
368                        struct pipe_resource *resource,
369                        unsigned level, unsigned layer,
370                        void *winsys_drawable_handle)
371 {
372    /* XXX: Dummy right now. */
373    (void)screen;
374    (void)resource;
375    (void)level;
376    (void)layer;
377    (void)winsys_drawable_handle;
378 }
379
380 static void
381 i915_destroy_screen(struct pipe_screen *screen)
382 {
383    struct i915_screen *is = i915_screen(screen);
384
385    if (is->iws)
386       is->iws->destroy(is->iws);
387
388    FREE(is);
389 }
390
391 /**
392  * Create a new i915_screen object
393  */
394 struct pipe_screen *
395 i915_screen_create(struct i915_winsys *iws)
396 {
397    struct i915_screen *is = CALLOC_STRUCT(i915_screen);
398
399    if (!is)
400       return NULL;
401
402    switch (iws->pci_id) {
403    case PCI_CHIP_I915_G:
404    case PCI_CHIP_I915_GM:
405       is->is_i945 = FALSE;
406       break;
407
408    case PCI_CHIP_I945_G:
409    case PCI_CHIP_I945_GM:
410    case PCI_CHIP_I945_GME:
411    case PCI_CHIP_G33_G:
412    case PCI_CHIP_Q33_G:
413    case PCI_CHIP_Q35_G:
414    case PCI_CHIP_PINEVIEW_G:
415    case PCI_CHIP_PINEVIEW_M:
416       is->is_i945 = TRUE;
417       break;
418
419    default:
420       debug_printf("%s: unknown pci id 0x%x, cannot create screen\n", 
421                    __FUNCTION__, iws->pci_id);
422       FREE(is);
423       return NULL;
424    }
425
426    is->iws = iws;
427
428    is->base.winsys = NULL;
429
430    is->base.destroy = i915_destroy_screen;
431    is->base.flush_frontbuffer = i915_flush_frontbuffer;
432
433    is->base.get_name = i915_get_name;
434    is->base.get_vendor = i915_get_vendor;
435    is->base.get_param = i915_get_param;
436    is->base.get_shader_param = i915_get_shader_param;
437    is->base.get_paramf = i915_get_paramf;
438    is->base.is_format_supported = i915_is_format_supported;
439
440    is->base.context_create = i915_create_context;
441
442    is->base.fence_reference = i915_fence_reference;
443    is->base.fence_signalled = i915_fence_signalled;
444    is->base.fence_finish = i915_fence_finish;
445
446    i915_init_screen_resource_functions(is);
447
448    i915_debug_init(is);
449
450    util_format_s3tc_init();
451
452    return &is->base;
453 }