llvmpipe: move rasterizer to screen instead of setup context
[profile/ivi/mesa.git] / src / gallium / drivers / i915 / i915_context.c
1 /**************************************************************************
2  * 
3  * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4  * All Rights Reserved.
5  * 
6  * Permission is hereby granted, free of charge, to any person obtaining a
7  * copy of this software and associated documentation files (the
8  * "Software"), to deal in the Software without restriction, including
9  * without limitation the rights to use, copy, modify, merge, publish,
10  * distribute, sub license, and/or sell copies of the Software, and to
11  * permit persons to whom the Software is furnished to do so, subject to
12  * the following conditions:
13  * 
14  * The above copyright notice and this permission notice (including the
15  * next paragraph) shall be included in all copies or substantial portions
16  * of the Software.
17  * 
18  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20  * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21  * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22  * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23  * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24  * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25  * 
26  **************************************************************************/
27
28 #include "i915_context.h"
29 #include "i915_state.h"
30 #include "i915_screen.h"
31 #include "i915_surface.h"
32 #include "i915_batch.h"
33 #include "i915_resource.h"
34
35 #include "draw/draw_context.h"
36 #include "pipe/p_defines.h"
37 #include "util/u_inlines.h"
38 #include "util/u_memory.h"
39 #include "pipe/p_screen.h"
40
41
42 /*
43  * Draw functions
44  */
45
46
47 static void
48 i915_draw_range_elements(struct pipe_context *pipe,
49                          struct pipe_resource *indexBuffer,
50                          unsigned indexSize,
51                          int indexBias,
52                          unsigned min_index,
53                          unsigned max_index,
54                          unsigned prim, unsigned start, unsigned count)
55 {
56    struct i915_context *i915 = i915_context(pipe);
57    struct draw_context *draw = i915->draw;
58    unsigned i;
59
60    if (i915->dirty)
61       i915_update_derived(i915);
62
63    /*
64     * Map vertex buffers
65     */
66    for (i = 0; i < i915->num_vertex_buffers; i++) {
67       void *buf = i915_buffer(i915->vertex_buffer[i].buffer)->data;
68       draw_set_mapped_vertex_buffer(draw, i, buf);
69    }
70
71    /*
72     * Map index buffer, if present
73     */
74    if (indexBuffer) {
75       void *mapped_indexes = i915_buffer(indexBuffer)->data;
76       draw_set_mapped_element_buffer_range(draw, indexSize, indexBias,
77                                            min_index,
78                                            max_index,
79                                            mapped_indexes);
80    } else {
81       draw_set_mapped_element_buffer(draw, 0, 0, NULL);
82    }
83
84
85    draw_set_mapped_constant_buffer(draw, PIPE_SHADER_VERTEX, 0,
86                                    i915->current.constants[PIPE_SHADER_VERTEX],
87                                    (i915->current.num_user_constants[PIPE_SHADER_VERTEX] * 
88                                       4 * sizeof(float)));
89
90    /*
91     * Do the drawing
92     */
93    draw_arrays(i915->draw, prim, start, count);
94
95    /*
96     * unmap vertex/index buffers
97     */
98    for (i = 0; i < i915->num_vertex_buffers; i++) {
99       draw_set_mapped_vertex_buffer(draw, i, NULL);
100    }
101
102    if (indexBuffer) {
103       draw_set_mapped_element_buffer(draw, 0, 0, NULL);
104    }
105 }
106
107 static void
108 i915_draw_elements(struct pipe_context *pipe,
109                    struct pipe_resource *indexBuffer,
110                    unsigned indexSize, int indexBias,
111                    unsigned prim, unsigned start, unsigned count)
112 {
113    i915_draw_range_elements(pipe, indexBuffer,
114                             indexSize, indexBias,
115                             0, 0xffffffff,
116                             prim, start, count);
117 }
118
119 static void
120 i915_draw_arrays(struct pipe_context *pipe,
121                  unsigned prim, unsigned start, unsigned count)
122 {
123    i915_draw_elements(pipe, NULL, 0, 0, prim, start, count);
124 }
125
126
127
128
129 /*
130  * Generic context functions
131  */
132
133
134 static void i915_destroy(struct pipe_context *pipe)
135 {
136    struct i915_context *i915 = i915_context(pipe);
137    int i;
138
139    draw_destroy(i915->draw);
140    
141    if(i915->batch)
142       i915->iws->batchbuffer_destroy(i915->batch);
143
144    /* unbind framebuffer */
145    for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++) {
146       pipe_surface_reference(&i915->framebuffer.cbufs[i], NULL);
147    }
148    pipe_surface_reference(&i915->framebuffer.zsbuf, NULL);
149
150    FREE(i915);
151 }
152
153 struct pipe_context *
154 i915_create_context(struct pipe_screen *screen, void *priv)
155 {
156    struct i915_context *i915;
157
158    i915 = CALLOC_STRUCT(i915_context);
159    if (i915 == NULL)
160       return NULL;
161
162    i915->iws = i915_screen(screen)->iws;
163    i915->base.winsys = NULL;
164    i915->base.screen = screen;
165    i915->base.priv = priv;
166
167    i915->base.destroy = i915_destroy;
168
169    i915->base.clear = i915_clear;
170
171    i915->base.draw_arrays = i915_draw_arrays;
172    i915->base.draw_elements = i915_draw_elements;
173    i915->base.draw_range_elements = i915_draw_range_elements;
174
175    /*
176     * Create drawing context and plug our rendering stage into it.
177     */
178    i915->draw = draw_create(&i915->base);
179    assert(i915->draw);
180    if (!debug_get_bool_option("I915_NO_VBUF", FALSE)) {
181       draw_set_rasterize_stage(i915->draw, i915_draw_vbuf_stage(i915));
182    } else {
183       draw_set_rasterize_stage(i915->draw, i915_draw_render_stage(i915));
184    }
185
186    i915_init_surface_functions(i915);
187    i915_init_state_functions(i915);
188    i915_init_flush_functions(i915);
189    i915_init_resource_functions(i915);
190
191    draw_install_aaline_stage(i915->draw, &i915->base);
192    draw_install_aapoint_stage(i915->draw, &i915->base);
193
194    i915->dirty = ~0;
195    i915->hardware_dirty = ~0;
196
197    /* Batch stream debugging is a bit hacked up at the moment:
198     */
199    i915->batch = i915->iws->batchbuffer_create(i915->iws);
200
201    return &i915->base;
202 }