Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / drivers / cell / ppu / cell_vertex_shader.c
1 /*
2  * (C) Copyright IBM Corporation 2008
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * on the rights to use, copy, modify, merge, publish, distribute, sub
9  * license, and/or sell copies of the Software, and to permit persons to whom
10  * the Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice (including the next
13  * paragraph) shall be included in all copies or substantial portions of the
14  * Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.  IN NO EVENT SHALL
19  * AUTHORS, COPYRIGHT HOLDERS, AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22  * USE OR OTHER DEALINGS IN THE SOFTWARE.
23  */
24
25 /**
26  * \file cell_vertex_shader.c
27  * Vertex shader interface routines for Cell.
28  *
29  * \author Ian Romanick <idr@us.ibm.com>
30  */
31
32 #include "pipe/p_defines.h"
33 #include "pipe/p_context.h"
34 #include "util/u_math.h"
35
36 #include "cell_context.h"
37 #include "cell_draw_arrays.h"
38 #include "cell_flush.h"
39 #include "cell_spu.h"
40 #include "cell_batch.h"
41
42 #include "cell/common.h"
43 #include "draw/draw_context.h"
44 #include "draw/draw_private.h"
45
46 /**
47  * Run the vertex shader on all vertices in the vertex queue.
48  * Called by the draw module when the vertx cache needs to be flushed.
49  */
50 void
51 cell_vertex_shader_queue_flush(struct draw_context *draw)
52 {
53 #if 0
54    struct cell_context *const cell =
55        (struct cell_context *) draw->driver_private;
56    struct cell_command_vs *const vs = &cell_global.command[0].vs;
57    uint64_t *batch;
58    struct cell_array_info *array_info;
59    unsigned i, j;
60    struct cell_attribute_fetch_code *cf;
61
62    assert(draw->vs.queue_nr != 0);
63
64    /* XXX: do this on statechange: 
65     */
66    draw_update_vertex_fetch(draw);
67    cell_update_vertex_fetch(draw);
68
69
70    batch = cell_batch_alloc(cell, sizeof(batch[0]) + sizeof(*cf));
71    batch[0] = CELL_CMD_STATE_ATTRIB_FETCH;
72    cf = (struct cell_attribute_fetch_code *) (&batch[1]);
73    cf->base = (uint64_t) cell->attrib_fetch.store;
74    cf->size = ROUNDUP16((unsigned)((void *) cell->attrib_fetch.csr 
75                                    - (void *) cell->attrib_fetch.store));
76
77
78    for (i = 0; i < draw->vertex_fetch.nr_attrs; i++) {
79       const enum pipe_format format = draw->vertex_element[i].src_format;
80       const unsigned count = ((pf_size_x(format) != 0)
81                               + (pf_size_y(format) != 0)
82                               + (pf_size_z(format) != 0)
83                               + (pf_size_w(format) != 0));
84       const unsigned size = pf_size_x(format) * count;
85
86       batch = cell_batch_alloc(cell, sizeof(batch[0]) + sizeof(*array_info));
87
88       batch[0] = CELL_CMD_STATE_VS_ARRAY_INFO;
89
90       array_info = (struct cell_array_info *) &batch[1];
91       assert(draw->vertex_fetch.src_ptr[i] != NULL);
92       array_info->base = (uintptr_t) draw->vertex_fetch.src_ptr[i];
93       array_info->attr = i;
94       array_info->pitch = draw->vertex_fetch.pitch[i];
95       array_info->size = size;
96       array_info->function_offset = cell->attrib_fetch_offsets[i];
97    }
98
99    batch = cell_batch_alloc(cell, sizeof(batch[0])
100                             + sizeof(struct pipe_viewport_state));
101    batch[0] = CELL_CMD_STATE_VIEWPORT;
102    (void) memcpy(&batch[1], &draw->viewport,
103                  sizeof(struct pipe_viewport_state));
104
105    {
106       uint64_t uniforms = (uintptr_t) draw->user.constants;
107
108       batch = cell_batch_alloc(cell, 2 *sizeof(batch[0]));
109       batch[0] = CELL_CMD_STATE_UNIFORMS;
110       batch[1] = uniforms;
111    }
112
113    cell_batch_flush(cell);
114
115    vs->opcode = CELL_CMD_VS_EXECUTE;
116    vs->nr_attrs = draw->vertex_fetch.nr_attrs;
117
118    (void) memcpy(vs->plane, draw->plane, sizeof(draw->plane));
119    vs->nr_planes = draw->nr_planes;
120
121    for (i = 0; i < draw->vs.queue_nr; i += SPU_VERTS_PER_BATCH) {
122       const unsigned n = MIN2(SPU_VERTS_PER_BATCH, draw->vs.queue_nr - i);
123
124       for (j = 0; j < n; j++) {
125          vs->elts[j] = draw->vs.queue[i + j].elt;
126          vs->vOut[j] = (uintptr_t) draw->vs.queue[i + j].vertex;
127       }
128
129       for (/* empty */; j < SPU_VERTS_PER_BATCH; j++) {
130          vs->elts[j] = vs->elts[0];
131          vs->vOut[j] = (uintptr_t) draw->vs.queue[i + j].vertex;
132       }
133
134       vs->num_elts = n;
135       send_mbox_message(cell_global.spe_contexts[0], CELL_CMD_VS_EXECUTE);
136
137       cell_flush_int(cell, CELL_FLUSH_WAIT);
138    }
139
140    draw->vs.post_nr = draw->vs.queue_nr;
141    draw->vs.queue_nr = 0;
142 #else
143    assert(0);
144 #endif
145 }