gallium: rename clearRT / clearDS to clear_render_target / clear_depth_stencil
[profile/ivi/mesa.git] / src / gallium / auxiliary / util / u_surface.c
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26
27 /**
28  * @file
29  * Surface utility functions.
30  *  
31  * @author Brian Paul
32  */
33
34
35 #include "pipe/p_defines.h"
36 #include "pipe/p_screen.h"
37 #include "pipe/p_state.h"
38
39 #include "util/u_format.h"
40 #include "util/u_inlines.h"
41 #include "util/u_rect.h"
42 #include "util/u_surface.h"
43 #include "util/u_pack_color.h"
44
45
46 /**
47  * Helper to quickly create an RGBA rendering surface of a certain size.
48  * \param textureOut  returns the new texture
49  * \param surfaceOut  returns the new surface
50  * \return TRUE for success, FALSE if failure
51  */
52 boolean
53 util_create_rgba_surface(struct pipe_screen *screen,
54                          uint width, uint height,
55                          uint bind,
56                          struct pipe_resource **textureOut,
57                          struct pipe_surface **surfaceOut)
58 {
59    static const enum pipe_format rgbaFormats[] = {
60       PIPE_FORMAT_B8G8R8A8_UNORM,
61       PIPE_FORMAT_A8R8G8B8_UNORM,
62       PIPE_FORMAT_A8B8G8R8_UNORM,
63       PIPE_FORMAT_NONE
64    };
65    const uint target = PIPE_TEXTURE_2D;
66    enum pipe_format format = PIPE_FORMAT_NONE;
67    struct pipe_resource templ;
68    uint i;
69
70    /* Choose surface format */
71    for (i = 0; rgbaFormats[i]; i++) {
72       if (screen->is_format_supported(screen, rgbaFormats[i],
73                                       target, 0, bind, 0)) {
74          format = rgbaFormats[i];
75          break;
76       }
77    }
78    if (format == PIPE_FORMAT_NONE)
79       return FALSE;  /* unable to get an rgba format!?! */
80
81    /* create texture */
82    memset(&templ, 0, sizeof(templ));
83    templ.target = target;
84    templ.format = format;
85    templ.last_level = 0;
86    templ.width0 = width;
87    templ.height0 = height;
88    templ.depth0 = 1;
89    templ.bind = bind;
90
91    *textureOut = screen->resource_create(screen, &templ);
92    if (!*textureOut)
93       return FALSE;
94
95    /* create surface / view into texture */
96    *surfaceOut = screen->get_tex_surface(screen, 
97                                          *textureOut,
98                                          0, 0, 0,
99                                          bind);
100    if (!*surfaceOut) {
101       pipe_resource_reference(textureOut, NULL);
102       return FALSE;
103    }
104
105    return TRUE;
106 }
107
108
109 /**
110  * Release the surface and texture from util_create_rgba_surface().
111  */
112 void
113 util_destroy_rgba_surface(struct pipe_resource *texture,
114                           struct pipe_surface *surface)
115 {
116    pipe_surface_reference(&surface, NULL);
117    pipe_resource_reference(&texture, NULL);
118 }
119
120
121
122 /**
123  * Fallback function for pipe->resource_copy_region().
124  * Note: (X,Y)=(0,0) is always the upper-left corner.
125  */
126 void
127 util_resource_copy_region(struct pipe_context *pipe,
128                           struct pipe_resource *dst,
129                           struct pipe_subresource subdst,
130                           unsigned dst_x, unsigned dst_y, unsigned dst_z,
131                           struct pipe_resource *src,
132                           struct pipe_subresource subsrc,
133                           unsigned src_x, unsigned src_y, unsigned src_z,
134                           unsigned w, unsigned h)
135 {
136    struct pipe_transfer *src_trans, *dst_trans;
137    void *dst_map;
138    const void *src_map;
139    enum pipe_format src_format, dst_format;
140
141    assert(src && dst);
142    if (!src || !dst)
143       return;
144
145    src_format = src->format;
146    dst_format = dst->format;
147
148    src_trans = pipe_get_transfer(pipe,
149                                  src,
150                                  subsrc.face,
151                                  subsrc.level,
152                                  src_z,
153                                  PIPE_TRANSFER_READ,
154                                  src_x, src_y, w, h);
155
156    dst_trans = pipe_get_transfer(pipe,
157                                  dst,
158                                  subdst.face,
159                                  subdst.level,
160                                  src_z,
161                                  PIPE_TRANSFER_WRITE,
162                                  dst_x, dst_y, w, h);
163
164    assert(util_format_get_blocksize(dst_format) == util_format_get_blocksize(src_format));
165    assert(util_format_get_blockwidth(dst_format) == util_format_get_blockwidth(src_format));
166    assert(util_format_get_blockheight(dst_format) == util_format_get_blockheight(src_format));
167
168    src_map = pipe->transfer_map(pipe, src_trans);
169    dst_map = pipe->transfer_map(pipe, dst_trans);
170
171    assert(src_map);
172    assert(dst_map);
173
174    if (src_map && dst_map) {
175       util_copy_rect(dst_map,
176                      dst_format,
177                      dst_trans->stride,
178                      0, 0,
179                      w, h,
180                      src_map,
181                      src_trans->stride,
182                      0,
183                      0);
184    }
185
186    pipe->transfer_unmap(pipe, src_trans);
187    pipe->transfer_unmap(pipe, dst_trans);
188
189    pipe->transfer_destroy(pipe, src_trans);
190    pipe->transfer_destroy(pipe, dst_trans);
191 }
192
193
194
195 #define UBYTE_TO_USHORT(B) ((B) | ((B) << 8))
196
197
198 /**
199  * Fallback for pipe->clear_render_target() function.
200  * XXX this looks too hackish to be really useful.
201  * cpp > 4 looks like a gross hack at best...
202  * and we're missing the equivalent clear_depth_stencil fallback.
203  * Plus can't use these transfer fallbacks when clearing
204  * multisampled surfaces for instance.
205  */
206 void
207 util_clear_render_target(struct pipe_context *pipe,
208                          struct pipe_surface *dst,
209                          const float *rgba,
210                          unsigned dstx, unsigned dsty,
211                          unsigned width, unsigned height)
212 {
213    struct pipe_transfer *dst_trans;
214    void *dst_map;
215    union util_color uc;
216
217    assert(dst->texture);
218    if (!dst->texture)
219       return;
220    util_pack_color(rgba, dst->texture->format, &uc);
221    dst_trans = pipe_get_transfer(pipe,
222                                  dst->texture,
223                                  dst->face,
224                                  dst->level,
225                                  dst->zslice,
226                                  PIPE_TRANSFER_WRITE,
227                                  dstx, dsty, width, height);
228
229    dst_map = pipe->transfer_map(pipe, dst_trans);
230
231    assert(dst_map);
232
233    if (dst_map) {
234       assert(dst_trans->stride > 0);
235
236       switch (util_format_get_blocksize(dst->texture->format)) {
237       case 1:
238       case 2:
239       case 4:
240          util_pack_color(rgba, dst->texture->format, &uc);
241          util_fill_rect(dst_map, dst->texture->format,
242                         dst_trans->stride,
243                         0, 0, width, height, uc.ui);
244          break;
245       case 8:
246       {
247          /* expand the 4-byte clear value to an 8-byte value */
248          /* should probably not convert back from ubyte but not
249             sure what this code really achieved since it doesn't even
250             check for format type... */
251          ushort *row = (ushort *) dst_map;
252          ushort val0 = UBYTE_TO_USHORT((uc.ui >>  0) & 0xff);
253          ushort val1 = UBYTE_TO_USHORT((uc.ui >>  8) & 0xff);
254          ushort val2 = UBYTE_TO_USHORT((uc.ui >> 16) & 0xff);
255          ushort val3 = UBYTE_TO_USHORT((uc.ui >> 24) & 0xff);
256          unsigned i, j;
257          val0 = (val0 << 8) | val0;
258          val1 = (val1 << 8) | val1;
259          val2 = (val2 << 8) | val2;
260          val3 = (val3 << 8) | val3;
261          for (i = 0; i < height; i++) {
262             for (j = 0; j < width; j++) {
263                row[j*4+0] = val0;
264                row[j*4+1] = val1;
265                row[j*4+2] = val2;
266                row[j*4+3] = val3;
267             }
268             row += dst_trans->stride/2;
269          }
270       }
271       break;
272       default:
273          assert(0);
274          break;
275       }
276    }
277
278    pipe->transfer_unmap(pipe, dst_trans);
279    pipe->transfer_destroy(pipe, dst_trans);
280 }