Tizen 2.0 Release
[profile/ivi/osmesa.git] / src / gallium / auxiliary / util / u_simple_shaders.h
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27
28
29 #ifndef U_SIMPLE_SHADERS_H
30 #define U_SIMPLE_SHADERS_H
31
32
33 #include "pipe/p_compiler.h"
34
35
36 struct pipe_context;
37 struct pipe_shader_state;
38
39
40 #ifdef __cplusplus
41 extern "C" {
42 #endif
43
44
45 extern void *
46 util_make_vertex_passthrough_shader(struct pipe_context *pipe,
47                                     uint num_attribs,
48                                     const uint *semantic_names,
49                                     const uint *semantic_indexes);
50
51
52 extern void *
53 util_make_fragment_tex_shader_writemask(struct pipe_context *pipe, 
54                                         unsigned tex_target,
55                                         unsigned interp_mode,
56                                         unsigned writemask);
57
58 extern void *
59 util_make_fragment_tex_shader(struct pipe_context *pipe, unsigned tex_target,
60                               unsigned interp_mode);
61
62
63 extern void *
64 util_make_fragment_tex_shader_writedepth(struct pipe_context *pipe,
65                                          unsigned tex_target,
66                                          unsigned interp_mode);
67
68
69 extern void *
70 util_make_fragment_passthrough_shader(struct pipe_context *pipe);
71
72
73 extern void *
74 util_make_fragment_cloneinput_shader(struct pipe_context *pipe, int num_cbufs,
75                                      int input_semantic,
76                                      int input_interpolate);
77
78 #ifdef __cplusplus
79 }
80 #endif
81
82
83 #endif