1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 * Keith Whitwell <keith@tungstengraphics.com>
33 #include "draw/draw_private.h"
34 #include "draw/draw_pipe.h"
38 boolean draw_pipeline_init( struct draw_context *draw )
40 /* create pipeline stages */
41 draw->pipeline.wide_line = draw_wide_line_stage( draw );
42 draw->pipeline.wide_point = draw_wide_point_stage( draw );
43 draw->pipeline.stipple = draw_stipple_stage( draw );
44 draw->pipeline.unfilled = draw_unfilled_stage( draw );
45 draw->pipeline.twoside = draw_twoside_stage( draw );
46 draw->pipeline.offset = draw_offset_stage( draw );
47 draw->pipeline.clip = draw_clip_stage( draw );
48 draw->pipeline.flatshade = draw_flatshade_stage( draw );
49 draw->pipeline.cull = draw_cull_stage( draw );
50 draw->pipeline.validate = draw_validate_stage( draw );
51 draw->pipeline.first = draw->pipeline.validate;
53 if (!draw->pipeline.wide_line ||
54 !draw->pipeline.wide_point ||
55 !draw->pipeline.stipple ||
56 !draw->pipeline.unfilled ||
57 !draw->pipeline.twoside ||
58 !draw->pipeline.offset ||
59 !draw->pipeline.clip ||
60 !draw->pipeline.flatshade ||
61 !draw->pipeline.cull ||
62 !draw->pipeline.validate)
65 /* these defaults are oriented toward the needs of softpipe */
66 draw->pipeline.wide_point_threshold = 1000000.0; /* infinity */
67 draw->pipeline.wide_line_threshold = 1.0;
68 draw->pipeline.line_stipple = TRUE;
69 draw->pipeline.point_sprite = TRUE;
75 void draw_pipeline_destroy( struct draw_context *draw )
77 if (draw->pipeline.wide_line)
78 draw->pipeline.wide_line->destroy( draw->pipeline.wide_line );
79 if (draw->pipeline.wide_point)
80 draw->pipeline.wide_point->destroy( draw->pipeline.wide_point );
81 if (draw->pipeline.stipple)
82 draw->pipeline.stipple->destroy( draw->pipeline.stipple );
83 if (draw->pipeline.unfilled)
84 draw->pipeline.unfilled->destroy( draw->pipeline.unfilled );
85 if (draw->pipeline.twoside)
86 draw->pipeline.twoside->destroy( draw->pipeline.twoside );
87 if (draw->pipeline.offset)
88 draw->pipeline.offset->destroy( draw->pipeline.offset );
89 if (draw->pipeline.clip)
90 draw->pipeline.clip->destroy( draw->pipeline.clip );
91 if (draw->pipeline.flatshade)
92 draw->pipeline.flatshade->destroy( draw->pipeline.flatshade );
93 if (draw->pipeline.cull)
94 draw->pipeline.cull->destroy( draw->pipeline.cull );
95 if (draw->pipeline.validate)
96 draw->pipeline.validate->destroy( draw->pipeline.validate );
97 if (draw->pipeline.aaline)
98 draw->pipeline.aaline->destroy( draw->pipeline.aaline );
99 if (draw->pipeline.aapoint)
100 draw->pipeline.aapoint->destroy( draw->pipeline.aapoint );
101 if (draw->pipeline.pstipple)
102 draw->pipeline.pstipple->destroy( draw->pipeline.pstipple );
103 if (draw->pipeline.rasterize)
104 draw->pipeline.rasterize->destroy( draw->pipeline.rasterize );
113 static void do_point( struct draw_context *draw,
116 struct prim_header prim;
120 prim.v[0] = (struct vertex_header *)v0;
122 draw->pipeline.first->point( draw->pipeline.first, &prim );
126 static void do_line( struct draw_context *draw,
131 struct prim_header prim;
135 prim.v[0] = (struct vertex_header *)v0;
136 prim.v[1] = (struct vertex_header *)v1;
138 draw->pipeline.first->line( draw->pipeline.first, &prim );
142 static void do_triangle( struct draw_context *draw,
148 struct prim_header prim;
150 prim.v[0] = (struct vertex_header *)v0;
151 prim.v[1] = (struct vertex_header *)v1;
152 prim.v[2] = (struct vertex_header *)v2;
156 draw->pipeline.first->tri( draw->pipeline.first, &prim );
161 #define QUAD(i0,i1,i2,i3) \
163 ( DRAW_PIPE_RESET_STIPPLE | \
164 DRAW_PIPE_EDGE_FLAG_0 | \
165 DRAW_PIPE_EDGE_FLAG_2 ), \
166 verts + stride * elts[i0], \
167 verts + stride * elts[i1], \
168 verts + stride * elts[i3]); \
170 ( DRAW_PIPE_EDGE_FLAG_0 | \
171 DRAW_PIPE_EDGE_FLAG_1 ), \
172 verts + stride * elts[i1], \
173 verts + stride * elts[i2], \
174 verts + stride * elts[i3])
176 #define TRIANGLE(flags,i0,i1,i2) \
178 elts[i0], /* flags */ \
179 verts + stride * (elts[i0] & ~DRAW_PIPE_FLAG_MASK), \
180 verts + stride * elts[i1], \
181 verts + stride * elts[i2])
183 #define LINE(flags,i0,i1) \
186 verts + stride * (elts[i0] & ~DRAW_PIPE_FLAG_MASK), \
187 verts + stride * elts[i1])
191 verts + stride * elts[i0] )
193 #define FUNC pipe_run
195 struct draw_context *draw, \
197 struct vertex_header *vertices, \
202 char *verts = (char *)vertices; \
203 boolean flatfirst = (draw->rasterizer->flatshade && \
204 draw->rasterizer->flatshade_first); \
210 #include "draw_pt_decompose.h"
216 /* Code to run the pipeline on a fairly arbitary collection of vertices.
218 * Vertex headers must be pre-initialized with the
219 * UNDEFINED_VERTEX_ID, this code will cause that id to become
220 * overwritten, so it may have to be reset if there is the intention
221 * to reuse the vertices.
223 * This code provides a callback to reset the vertex id's which the
224 * draw_vbuf.c code uses when it has to perform a flush.
226 void draw_pipeline_run( struct draw_context *draw,
228 struct vertex_header *vertices,
229 unsigned vertex_count,
234 char *verts = (char *)vertices;
236 draw->pipeline.verts = verts;
237 draw->pipeline.vertex_stride = stride;
238 draw->pipeline.vertex_count = vertex_count;
240 pipe_run(draw, prim, vertices, stride, elts, count);
242 draw->pipeline.verts = NULL;
243 draw->pipeline.vertex_count = 0;
246 #define QUAD(i0,i1,i2,i3) \
248 ( DRAW_PIPE_RESET_STIPPLE | \
249 DRAW_PIPE_EDGE_FLAG_0 | \
250 DRAW_PIPE_EDGE_FLAG_2 ), \
251 verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
252 verts + stride * (i1), \
253 verts + stride * (i3)); \
255 ( DRAW_PIPE_EDGE_FLAG_0 | \
256 DRAW_PIPE_EDGE_FLAG_1 ), \
257 verts + stride * ((i1) & ~DRAW_PIPE_FLAG_MASK), \
258 verts + stride * (i2), \
259 verts + stride * (i3))
261 #define TRIANGLE(flags,i0,i1,i2) \
264 verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
265 verts + stride * (i1), \
266 verts + stride * (i2))
268 #define LINE(flags,i0,i1) \
271 verts + stride * ((i0) & ~DRAW_PIPE_FLAG_MASK), \
272 verts + stride * (i1))
276 verts + stride * i0 )
278 #define FUNC pipe_run_linear
280 struct draw_context *draw, \
282 struct vertex_header *vertices, \
286 char *verts = (char *)vertices; \
287 boolean flatfirst = (draw->rasterizer->flatshade && \
288 draw->rasterizer->flatshade_first); \
294 #include "draw_pt_decompose.h"
296 void draw_pipeline_run_linear( struct draw_context *draw,
298 struct vertex_header *vertices,
302 char *verts = (char *)vertices;
303 draw->pipeline.verts = verts;
304 draw->pipeline.vertex_stride = stride;
305 draw->pipeline.vertex_count = count;
307 pipe_run_linear(draw, prim, vertices, stride, count);
309 draw->pipeline.verts = NULL;
310 draw->pipeline.vertex_count = 0;
314 void draw_pipeline_flush( struct draw_context *draw,
317 draw->pipeline.first->flush( draw->pipeline.first, flags );
318 draw->pipeline.first = draw->pipeline.validate;