1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "extensions/browser/api/cast_channel/cast_transport.h"
10 #include "base/format_macros.h"
11 #include "base/numerics/safe_conversions.h"
12 #include "base/strings/stringprintf.h"
13 #include "extensions/browser/api/cast_channel/cast_framer.h"
14 #include "extensions/browser/api/cast_channel/cast_message_util.h"
15 #include "extensions/browser/api/cast_channel/logger.h"
16 #include "extensions/browser/api/cast_channel/logger_util.h"
17 #include "extensions/common/api/cast_channel/cast_channel.pb.h"
18 #include "net/base/net_errors.h"
20 #define VLOG_WITH_CONNECTION(level) \
21 VLOG(level) << "[" << socket_->ip_endpoint().ToString() \
22 << ", auth=" << socket_->channel_auth() << "] "
24 namespace extensions {
26 namespace cast_channel {
28 CastTransport::CastTransport(CastSocketInterface* socket,
29 Delegate* read_delegate,
30 scoped_refptr<Logger> logger)
32 read_delegate_(read_delegate),
33 write_state_(WRITE_STATE_NONE),
34 read_state_(READ_STATE_NONE),
37 DCHECK(read_delegate);
39 // Buffer is reused across messages to minimize unnecessary buffer
41 read_buffer_ = new net::GrowableIOBuffer();
42 read_buffer_->SetCapacity(MessageFramer::MessageHeader::max_message_size());
43 framer_.reset(new MessageFramer(read_buffer_));
46 CastTransport::~CastTransport() {
47 DCHECK(thread_checker_.CalledOnValidThread());
52 proto::ReadState CastTransport::ReadStateToProto(
53 CastTransport::ReadState state) {
55 case CastTransport::READ_STATE_NONE:
56 return proto::READ_STATE_NONE;
57 case CastTransport::READ_STATE_READ:
58 return proto::READ_STATE_READ;
59 case CastTransport::READ_STATE_READ_COMPLETE:
60 return proto::READ_STATE_READ_COMPLETE;
61 case CastTransport::READ_STATE_DO_CALLBACK:
62 return proto::READ_STATE_DO_CALLBACK;
63 case CastTransport::READ_STATE_ERROR:
64 return proto::READ_STATE_ERROR;
67 return proto::READ_STATE_NONE;
72 proto::WriteState CastTransport::WriteStateToProto(
73 CastTransport::WriteState state) {
75 case CastTransport::WRITE_STATE_NONE:
76 return proto::WRITE_STATE_NONE;
77 case CastTransport::WRITE_STATE_WRITE:
78 return proto::WRITE_STATE_WRITE;
79 case CastTransport::WRITE_STATE_WRITE_COMPLETE:
80 return proto::WRITE_STATE_WRITE_COMPLETE;
81 case CastTransport::WRITE_STATE_DO_CALLBACK:
82 return proto::WRITE_STATE_DO_CALLBACK;
83 case CastTransport::WRITE_STATE_ERROR:
84 return proto::WRITE_STATE_ERROR;
87 return proto::WRITE_STATE_NONE;
92 proto::ErrorState CastTransport::ErrorStateToProto(ChannelError state) {
94 case CHANNEL_ERROR_NONE:
95 return proto::CHANNEL_ERROR_NONE;
96 case CHANNEL_ERROR_CHANNEL_NOT_OPEN:
97 return proto::CHANNEL_ERROR_CHANNEL_NOT_OPEN;
98 case CHANNEL_ERROR_AUTHENTICATION_ERROR:
99 return proto::CHANNEL_ERROR_AUTHENTICATION_ERROR;
100 case CHANNEL_ERROR_CONNECT_ERROR:
101 return proto::CHANNEL_ERROR_CONNECT_ERROR;
102 case CHANNEL_ERROR_SOCKET_ERROR:
103 return proto::CHANNEL_ERROR_SOCKET_ERROR;
104 case CHANNEL_ERROR_TRANSPORT_ERROR:
105 return proto::CHANNEL_ERROR_TRANSPORT_ERROR;
106 case CHANNEL_ERROR_INVALID_MESSAGE:
107 return proto::CHANNEL_ERROR_INVALID_MESSAGE;
108 case CHANNEL_ERROR_INVALID_CHANNEL_ID:
109 return proto::CHANNEL_ERROR_INVALID_CHANNEL_ID;
110 case CHANNEL_ERROR_CONNECT_TIMEOUT:
111 return proto::CHANNEL_ERROR_CONNECT_TIMEOUT;
112 case CHANNEL_ERROR_UNKNOWN:
113 return proto::CHANNEL_ERROR_UNKNOWN;
116 return proto::CHANNEL_ERROR_NONE;
120 void CastTransport::FlushWriteQueue() {
121 for (; !write_queue_.empty(); write_queue_.pop()) {
122 net::CompletionCallback& callback = write_queue_.front().callback;
123 callback.Run(net::ERR_FAILED);
128 void CastTransport::SendMessage(const CastMessage& message,
129 const net::CompletionCallback& callback) {
130 DCHECK(thread_checker_.CalledOnValidThread());
131 std::string serialized_message;
132 if (!MessageFramer::Serialize(message, &serialized_message)) {
133 logger_->LogSocketEventForMessage(socket_->id(),
134 proto::SEND_MESSAGE_FAILED,
135 message.namespace_(),
136 "Error when serializing message.");
137 callback.Run(net::ERR_FAILED);
140 WriteRequest write_request(
141 message.namespace_(), serialized_message, callback);
143 write_queue_.push(write_request);
144 logger_->LogSocketEventForMessage(
146 proto::MESSAGE_ENQUEUED,
147 message.namespace_(),
148 base::StringPrintf("Queue size: %" PRIuS, write_queue_.size()));
149 if (write_state_ == WRITE_STATE_NONE) {
150 SetWriteState(WRITE_STATE_WRITE);
151 OnWriteResult(net::OK);
155 CastTransport::WriteRequest::WriteRequest(
156 const std::string& namespace_,
157 const std::string& payload,
158 const net::CompletionCallback& callback)
159 : message_namespace(namespace_), callback(callback) {
160 VLOG(2) << "WriteRequest size: " << payload.size();
161 io_buffer = new net::DrainableIOBuffer(new net::StringIOBuffer(payload),
165 CastTransport::WriteRequest::~WriteRequest() {
168 void CastTransport::SetReadState(ReadState read_state) {
169 if (read_state_ != read_state) {
170 read_state_ = read_state;
171 logger_->LogSocketReadState(socket_->id(), ReadStateToProto(read_state_));
175 void CastTransport::SetWriteState(WriteState write_state) {
176 if (write_state_ != write_state) {
177 write_state_ = write_state;
178 logger_->LogSocketWriteState(socket_->id(),
179 WriteStateToProto(write_state_));
183 void CastTransport::SetErrorState(ChannelError error_state) {
184 if (error_state_ != error_state) {
185 error_state_ = error_state;
186 logger_->LogSocketErrorState(socket_->id(),
187 ErrorStateToProto(error_state_));
191 void CastTransport::OnWriteResult(int result) {
192 DCHECK(thread_checker_.CalledOnValidThread());
193 VLOG_WITH_CONNECTION(1) << "OnWriteResult queue size: "
194 << write_queue_.size();
196 if (write_queue_.empty()) {
197 SetWriteState(WRITE_STATE_NONE);
201 // Network operations can either finish synchronously or asynchronously.
202 // This method executes the state machine transitions in a loop so that
203 // write state transitions happen even when network operations finish
207 WriteState state = write_state_;
208 write_state_ = WRITE_STATE_NONE;
210 case WRITE_STATE_WRITE:
213 case WRITE_STATE_WRITE_COMPLETE:
214 rv = DoWriteComplete(rv);
216 case WRITE_STATE_DO_CALLBACK:
217 rv = DoWriteCallback();
219 case WRITE_STATE_ERROR:
220 rv = DoWriteError(rv);
223 NOTREACHED() << "BUG in write flow. Unknown state: " << state;
226 } while (!write_queue_.empty() && rv != net::ERR_IO_PENDING &&
227 write_state_ != WRITE_STATE_NONE);
229 // No state change occurred in do-while loop above. This means state has
230 // transitioned to NONE.
231 if (write_state_ == WRITE_STATE_NONE) {
232 logger_->LogSocketWriteState(socket_->id(),
233 WriteStateToProto(write_state_));
236 // If write loop is done because the queue is empty then set write
238 if (write_queue_.empty()) {
239 SetWriteState(WRITE_STATE_NONE);
242 // Write loop is done - if the result is ERR_FAILED then close with error.
243 if (rv == net::ERR_FAILED) {
244 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_);
245 socket_->CloseWithError(error_state_);
250 int CastTransport::DoWrite() {
251 DCHECK(!write_queue_.empty());
252 WriteRequest& request = write_queue_.front();
254 VLOG_WITH_CONNECTION(2) << "WriteData byte_count = "
255 << request.io_buffer->size() << " bytes_written "
256 << request.io_buffer->BytesConsumed();
258 SetWriteState(WRITE_STATE_WRITE_COMPLETE);
260 int rv = socket_->Write(
261 request.io_buffer.get(),
262 request.io_buffer->BytesRemaining(),
263 base::Bind(&CastTransport::OnWriteResult, base::Unretained(this)));
264 logger_->LogSocketEventWithRv(socket_->id(), proto::SOCKET_WRITE, rv);
269 int CastTransport::DoWriteComplete(int result) {
270 VLOG_WITH_CONNECTION(2) << "DoWriteComplete result=" << result;
271 DCHECK(!write_queue_.empty());
272 if (result <= 0) { // NOTE that 0 also indicates an error
273 SetErrorState(CHANNEL_ERROR_TRANSPORT_ERROR);
274 SetWriteState(WRITE_STATE_ERROR);
275 return result == 0 ? net::ERR_FAILED : result;
278 // Some bytes were successfully written
279 WriteRequest& request = write_queue_.front();
280 scoped_refptr<net::DrainableIOBuffer> io_buffer = request.io_buffer;
281 io_buffer->DidConsume(result);
282 if (io_buffer->BytesRemaining() == 0) { // Message fully sent
283 SetWriteState(WRITE_STATE_DO_CALLBACK);
285 SetWriteState(WRITE_STATE_WRITE);
291 int CastTransport::DoWriteCallback() {
292 VLOG_WITH_CONNECTION(2) << "DoWriteCallback";
293 DCHECK(!write_queue_.empty());
295 SetWriteState(WRITE_STATE_WRITE);
297 WriteRequest& request = write_queue_.front();
298 int bytes_consumed = request.io_buffer->BytesConsumed();
299 logger_->LogSocketEventForMessage(
301 proto::MESSAGE_WRITTEN,
302 request.message_namespace,
303 base::StringPrintf("Bytes: %d", bytes_consumed));
304 request.callback.Run(net::OK);
309 int CastTransport::DoWriteError(int result) {
310 VLOG_WITH_CONNECTION(2) << "DoWriteError result=" << result;
311 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_);
312 DCHECK_LT(result, 0);
313 return net::ERR_FAILED;
316 void CastTransport::StartReadLoop() {
317 DCHECK(thread_checker_.CalledOnValidThread());
318 // Read loop would have already been started if read state is not NONE
319 if (read_state_ == READ_STATE_NONE) {
320 SetReadState(READ_STATE_READ);
321 OnReadResult(net::OK);
325 void CastTransport::OnReadResult(int result) {
326 DCHECK(thread_checker_.CalledOnValidThread());
327 // Network operations can either finish synchronously or asynchronously.
328 // This method executes the state machine transitions in a loop so that
329 // write state transitions happen even when network operations finish
333 ReadState state = read_state_;
334 read_state_ = READ_STATE_NONE;
337 case READ_STATE_READ:
340 case READ_STATE_READ_COMPLETE:
341 rv = DoReadComplete(rv);
343 case READ_STATE_DO_CALLBACK:
344 rv = DoReadCallback();
346 case READ_STATE_ERROR:
347 rv = DoReadError(rv);
348 DCHECK_EQ(read_state_, READ_STATE_NONE);
351 NOTREACHED() << "BUG in read flow. Unknown state: " << state;
354 } while (rv != net::ERR_IO_PENDING && read_state_ != READ_STATE_NONE);
356 // No state change occurred in do-while loop above. This means state has
357 // transitioned to NONE.
358 if (read_state_ == READ_STATE_NONE) {
359 logger_->LogSocketReadState(socket_->id(), ReadStateToProto(read_state_));
362 if (rv == net::ERR_FAILED) {
363 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_);
364 socket_->CloseWithError(error_state_);
366 read_delegate_->OnError(
367 socket_, error_state_, logger_->GetLastErrors(socket_->id()));
371 int CastTransport::DoRead() {
372 VLOG_WITH_CONNECTION(2) << "DoRead";
373 SetReadState(READ_STATE_READ_COMPLETE);
375 // Determine how many bytes need to be read.
376 size_t num_bytes_to_read = framer_->BytesRequested();
378 // Read up to num_bytes_to_read into |current_read_buffer_|.
379 int rv = socket_->Read(
381 base::checked_cast<uint32>(num_bytes_to_read),
382 base::Bind(&CastTransport::OnReadResult, base::Unretained(this)));
387 int CastTransport::DoReadComplete(int result) {
388 VLOG_WITH_CONNECTION(2) << "DoReadComplete result = " << result;
391 SetErrorState(CHANNEL_ERROR_TRANSPORT_ERROR);
392 SetReadState(READ_STATE_ERROR);
393 return result == 0 ? net::ERR_FAILED : result;
397 DCHECK(current_message_.get() == NULL);
398 current_message_ = framer_->Ingest(result, &message_size, &error_state_);
399 if (current_message_.get()) {
400 DCHECK_EQ(error_state_, CHANNEL_ERROR_NONE);
401 DCHECK_GT(message_size, static_cast<size_t>(0));
402 logger_->LogSocketEventForMessage(
405 current_message_->namespace_(),
406 base::StringPrintf("Message size: %u",
407 static_cast<uint32>(message_size)));
408 SetReadState(READ_STATE_DO_CALLBACK);
409 } else if (error_state_ != CHANNEL_ERROR_NONE) {
410 DCHECK(current_message_.get() == NULL);
411 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE);
412 SetReadState(READ_STATE_ERROR);
414 DCHECK(current_message_.get() == NULL);
415 SetReadState(READ_STATE_READ);
420 int CastTransport::DoReadCallback() {
421 VLOG_WITH_CONNECTION(2) << "DoReadCallback";
422 SetReadState(READ_STATE_READ);
423 if (!IsCastMessageValid(*current_message_)) {
424 SetReadState(READ_STATE_ERROR);
425 SetErrorState(CHANNEL_ERROR_INVALID_MESSAGE);
426 return net::ERR_INVALID_RESPONSE;
428 logger_->LogSocketEventForMessage(socket_->id(),
429 proto::NOTIFY_ON_MESSAGE,
430 current_message_->namespace_(),
432 read_delegate_->OnMessage(socket_, *current_message_);
433 current_message_.reset();
437 int CastTransport::DoReadError(int result) {
438 VLOG_WITH_CONNECTION(2) << "DoReadError";
439 DCHECK_NE(CHANNEL_ERROR_NONE, error_state_);
440 DCHECK_LE(result, 0);
441 return net::ERR_FAILED;
444 } // namespace cast_channel
445 } // namespace core_api
446 } // namespace extensions