1 #include <Elementary.h>
\r
2 #include <thorvg_capi.h>
\r
8 /************************************************************************/
\r
10 /************************************************************************/
\r
12 static uint32_t buffer[WIDTH * HEIGHT];
\r
16 tvg_engine_init(TVG_ENGINE_SW | TVG_ENGINE_GL, 0);
\r
18 Tvg_Canvas* canvas = tvg_swcanvas_create();
\r
19 tvg_swcanvas_set_target(canvas, buffer, WIDTH, WIDTH, HEIGHT, TVG_COLORSPACE_ARGB8888);
\r
21 Tvg_Paint* shape = tvg_shape_new();
\r
22 tvg_shape_append_rect(shape, 0, 0, 200, 200, 0, 0);
\r
23 tvg_shape_append_circle(shape, 200, 200, 100, 100);
\r
24 tvg_shape_append_rect(shape, 100, 100, 300, 300, 100, 100);
\r
25 Tvg_Gradient* grad = tvg_linear_gradient_new();
\r
26 tvg_linear_gradient_set(grad, 0, 0, 300, 300);
\r
27 Tvg_Color_Stop color_stops[4] =
\r
29 {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
\r
30 {.offset=0.25, .r=255, .g=0, .b=0, .a=255},
\r
31 {.offset=0.5, .r=0, .g=255, .b=0, .a=255},
\r
32 {.offset=1.0, .r=0, .g=0, .b=255, .a=255}
\r
35 Tvg_Paint *shape1 = tvg_shape_new();
\r
36 tvg_shape_append_rect(shape1, 500, 500, 100, 100, 30, 30);
\r
37 Tvg_Gradient* grad1 = tvg_radial_gradient_new();
\r
38 tvg_radial_gradient_set(grad1, 550, 550, 50);
\r
39 Tvg_Color_Stop color_stops1[3] =
\r
41 {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
\r
42 {.offset=0.6, .r=255, .g=0, .b=0, .a=255},
\r
43 {.offset=1.0, .r=0, .g=255, .b=255, .a=255}
\r
46 Tvg_Paint *shape2 = tvg_shape_new();
\r
47 tvg_shape_append_rect(shape2, 400, 0, 800, 400, 20, 20);
\r
48 Tvg_Gradient* grad2 = tvg_linear_gradient_new();
\r
49 tvg_linear_gradient_set(grad2, 400, 0, 450, 50);
\r
50 Tvg_Color_Stop color_stops2[2] =
\r
52 {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
\r
53 {.offset=1, .r=255, .g=0, .b=0, .a=255},
\r
56 tvg_gradient_set_spread(grad2, TVG_STROKE_FILL_REPEAT);
\r
58 Tvg_Paint* shape3 = tvg_shape_new();
\r
59 tvg_shape_append_rect(shape3, 0, 400, 400, 800, 20, 20);
\r
60 Tvg_Gradient* grad3 = tvg_linear_gradient_new();
\r
61 tvg_linear_gradient_set(grad3, 0, 400, 50, 450);
\r
62 Tvg_Color_Stop color_stops3[2] =
\r
64 {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
\r
65 {.offset=1, .r=0, .g=255, .b=0, .a=255},
\r
68 tvg_gradient_set_spread(grad3, TVG_STROKE_FILL_REFLECT);
\r
70 tvg_gradient_set_color_stops(grad, color_stops, 4);
\r
71 tvg_gradient_set_color_stops(grad1, color_stops1, 3);
\r
72 tvg_gradient_set_color_stops(grad2, color_stops2, 2);
\r
73 tvg_gradient_set_color_stops(grad3, color_stops3, 2);
\r
74 tvg_shape_set_linear_gradient(shape, grad);
\r
75 tvg_shape_set_radial_gradient(shape1, grad1);
\r
76 tvg_shape_set_linear_gradient(shape2, grad2);
\r
77 tvg_shape_set_linear_gradient(shape3, grad3);
\r
79 tvg_canvas_push(canvas, shape);
\r
80 tvg_canvas_push(canvas, shape1);
\r
81 tvg_canvas_push(canvas, shape2);
\r
82 tvg_canvas_push(canvas, shape3);
\r
84 Tvg_Paint* shape4 = tvg_shape_new();
\r
85 tvg_shape_append_rect(shape4, 700, 700, 100, 100, 20, 20);
\r
86 Tvg_Gradient* grad4 = tvg_linear_gradient_new();
\r
87 tvg_linear_gradient_set(grad4, 700, 700, 800, 800);
\r
88 Tvg_Color_Stop color_stops4[2] =
\r
90 {.offset=0.0, .r=0, .g=0, .b=0, .a=255},
\r
91 {.offset=1, .r=0, .g=255, .b=0, .a=255},
\r
93 tvg_gradient_set_color_stops(grad4, color_stops4, 2);
\r
94 tvg_shape_set_linear_gradient(shape4, grad4);
\r
96 Tvg_Gradient* grad5 = tvg_linear_gradient_new();
\r
97 tvg_linear_gradient_set(grad5, 700, 700, 800, 800);
\r
98 Tvg_Color_Stop color_stops5[2] =
\r
100 {.offset=0.0, .r=0, .g=0, .b=255, .a=255},
\r
101 {.offset=1, .r=0, .g=255, .b=255, .a=255},
\r
103 tvg_gradient_set_color_stops(grad5, color_stops5, 2);
\r
104 tvg_shape_set_linear_gradient(shape4, grad5);
\r
105 tvg_canvas_push(canvas, shape4);
\r
107 Tvg_Gradient* grad6 = tvg_radial_gradient_new();
\r
108 tvg_radial_gradient_set(grad6, 550, 550, 50);
\r
109 Tvg_Color_Stop color_stops6[2] =
\r
111 {.offset=0.0, .r=0, .g=125, .b=0, .a=255},
\r
112 {.offset=1, .r=125, .g=0, .b=125, .a=255},
\r
114 tvg_gradient_set_color_stops(grad6, color_stops6, 2);
\r
115 tvg_shape_set_radial_gradient(shape1, grad6);
\r
116 tvg_canvas_update(canvas);
\r
118 tvg_shape_set_stroke_width(shape,3);
\r
119 tvg_shape_set_stroke_color(shape, 125, 0, 125, 255);
\r
120 tvg_canvas_update_paint(canvas, shape);
\r
122 const Tvg_Path_Command* cmds;
\r
124 const Tvg_Point* pts;
\r
127 tvg_shape_get_path_commands(shape, &cmds, &cmdCnt);
\r
128 printf("---- First Shape Commands(%u) ----\n", cmdCnt);
\r
129 for(uint32_t i = 0; i < cmdCnt; ++i) {
\r
130 printf("%d\n", cmds[i]);
\r
133 tvg_shape_get_path_coords(shape, &pts, &ptsCnt);
\r
134 printf("---- First Shape Points(%u) ----\n", ptsCnt);
\r
135 for(uint32_t i = 0; i < ptsCnt; ++i) {
\r
136 printf("(%.2lf, %.2lf)\n", pts[i].x, pts[i].y);
\r
139 //Origin paint for duplicated
\r
140 Tvg_Paint* org = tvg_shape_new();
\r
141 tvg_shape_append_rect(org, 550, 10, 100, 100, 0, 0);
\r
142 tvg_shape_set_stroke_width(org, 3);
\r
143 tvg_shape_set_stroke_color(org, 255, 0, 0, 255);
\r
144 tvg_shape_set_fill_color(org, 0, 255, 0, 255);
\r
146 //Duplicated paint test - should copy rectangle parameters from origin
\r
147 Tvg_Paint* dup = tvg_paint_duplicate(org);
\r
148 tvg_canvas_push(canvas, dup);
\r
150 tvg_canvas_draw(canvas);
\r
151 tvg_canvas_sync(canvas);
\r
153 tvg_canvas_destroy(canvas);
\r
155 tvg_engine_term(TVG_ENGINE_SW | TVG_ENGINE_GL);
\r
159 /************************************************************************/
\r
161 /************************************************************************/
\r
163 void win_del(void *data, Evas_Object *o, void *ev)
\r
169 int main(int argc, char **argv)
\r
171 elm_init(argc, argv);
\r
173 Eo* win = elm_win_util_standard_add(NULL, "ThorVG Test");
\r
174 evas_object_smart_callback_add(win, "delete,request", win_del, 0);
\r
176 Eo* view = evas_object_image_filled_add(evas_object_evas_get(win));
\r
177 evas_object_image_size_set(view, WIDTH, HEIGHT);
\r
178 evas_object_image_data_set(view, buffer);
\r
179 evas_object_image_pixels_dirty_set(view, EINA_TRUE);
\r
180 evas_object_image_data_update_add(view, 0, 0, WIDTH, HEIGHT);
\r
181 evas_object_size_hint_weight_set(view, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
\r
182 evas_object_show(view);
\r
184 elm_win_resize_object_add(win, view);
\r
185 evas_object_geometry_set(win, 0, 0, WIDTH, HEIGHT);
\r
186 evas_object_show(win);
\r