2 #include <Ecore_Evas.h>
11 static Eina_List *filenames = NULL;
12 static Eina_List *curfile = NULL;
15 _playback_started_cb(void *data, Evas_Object *o, void *event_info)
17 printf("Emotion object started playback.\n");
21 _create_emotion_object(Evas *e)
23 Evas_Object *em = emotion_object_add(e);
25 emotion_object_init(em, "gstreamer");
27 evas_object_smart_callback_add(
28 em, "playback_started", _playback_started_cb, NULL);
34 _on_key_down(void *data, Evas *e, Evas_Object *o, void *event_info)
36 Evas_Event_Key_Down *ev = event_info;
37 Evas_Object *em = data;
39 if (!strcmp(ev->keyname, "Return"))
41 emotion_object_play_set(em, EINA_TRUE);
43 else if (!strcmp(ev->keyname, "space"))
45 emotion_object_play_set(em, EINA_FALSE);
47 else if (!strcmp(ev->keyname, "Escape"))
49 ecore_main_loop_quit();
51 else if (!strcmp(ev->keyname, "n"))
57 curfile = eina_list_next(curfile);
58 file = eina_list_data_get(curfile);
59 fprintf(stderr, "playing next file: %s\n", file);
60 emotion_object_file_set(em, file);
62 else if (!strcmp(ev->keyname, "p"))
66 curfile = eina_list_last(filenames);
68 curfile = eina_list_prev(curfile);
69 file = eina_list_data_get(curfile);
70 fprintf(stderr, "playing next file: %s\n", file);
71 emotion_object_file_set(em, file);
73 else if (!strcmp(ev->keyname, "b"))
75 emotion_object_border_set(em, 0, 0, 50, 50);
77 else if (!strcmp(ev->keyname, "0"))
79 emotion_object_keep_aspect_set(em, EMOTION_ASPECT_KEEP_NONE);
81 else if (!strcmp(ev->keyname, "w"))
83 emotion_object_keep_aspect_set(em, EMOTION_ASPECT_KEEP_WIDTH);
85 else if (!strcmp(ev->keyname, "h"))
87 emotion_object_keep_aspect_set(em, EMOTION_ASPECT_KEEP_HEIGHT);
89 else if (!strcmp(ev->keyname, "2"))
91 emotion_object_keep_aspect_set(em, EMOTION_ASPECT_KEEP_BOTH);
93 else if (!strcmp(ev->keyname, "c"))
95 emotion_object_keep_aspect_set(em, EMOTION_ASPECT_CROP);
99 fprintf(stderr, "unhandled key: %s\n", ev->keyname);
104 _frame_decode_cb(void *data, Evas_Object *o, void *event_info)
106 // fprintf(stderr, "smartcb: frame_decode\n");
110 _length_change_cb(void *data, Evas_Object *o, void *event_info)
112 fprintf(stderr, "smartcb: length_change: %0.3f\n", emotion_object_play_length_get(o));
116 _position_update_cb(void *data, Evas_Object *o, void *event_info)
118 fprintf(stderr, "smartcb: position_update: %0.3f\n", emotion_object_position_get(o));
122 _progress_change_cb(void *data, Evas_Object *o, void *event_info)
124 fprintf(stderr, "smartcb: progress_change: %0.3f, %s\n",
125 emotion_object_progress_status_get(o),
126 emotion_object_progress_info_get(o));
130 _frame_resize_cb(void *data, Evas_Object *o, void *event_info)
133 emotion_object_size_get(o, &w, &h);
134 fprintf(stderr, "smartcb: frame_resize: %dx%d\n", w, h);
137 static void /* adjust canvas' contents on resizes */
138 _canvas_resize_cb(Ecore_Evas *ee)
141 Evas_Object *bg, *em;
143 ecore_evas_geometry_get(ee, NULL, NULL, &w, &h);
145 bg = ecore_evas_data_get(ee, "bg");
146 em = ecore_evas_data_get(ee, "emotion");
148 evas_object_resize(bg, w, h);
149 evas_object_move(em, 10, 10);
150 evas_object_resize(em, w - 20, h - 20);
154 main(int argc, const char *argv[])
158 Evas_Object *bg, *em;
163 printf("One argument is necessary. Usage:\n");
164 printf("\t%s <filename>\n", argv[0]);
168 for (i = 1; i < argc; i++)
169 filenames = eina_list_append(filenames, eina_stringshare_add(argv[i]));
173 if (!ecore_evas_init())
176 /* this will give you a window with an Evas canvas under the first
177 * engine available */
178 ee = ecore_evas_new(NULL, 10, 10, WIDTH, HEIGHT, NULL);
182 ecore_evas_callback_resize_set(ee, _canvas_resize_cb);
186 /* the canvas pointer, de facto */
187 e = ecore_evas_get(ee);
189 /* adding a background to this example */
190 bg = evas_object_rectangle_add(e);
191 evas_object_name_set(bg, "our dear rectangle");
192 evas_object_color_set(bg, 255, 0, 0, 255); /* white bg */
193 evas_object_move(bg, 0, 0); /* at canvas' origin */
194 evas_object_resize(bg, WIDTH, HEIGHT); /* covers full canvas */
195 evas_object_show(bg);
197 ecore_evas_data_set(ee, "bg", bg);
199 /* Creating the emotion object */
200 em = _create_emotion_object(e);
201 emotion_object_file_set(em, eina_list_data_get(curfile));
202 evas_object_move(em, 10, 10);
203 evas_object_resize(em, WIDTH, HEIGHT);
204 evas_object_resize(em, WIDTH - 20, HEIGHT - 20);
205 emotion_object_keep_aspect_set(em, EMOTION_ASPECT_KEEP_BOTH);
206 emotion_object_bg_color_set(em, 0, 128, 0, 255);
207 evas_object_show(em);
209 ecore_evas_data_set(ee, "emotion", em);
211 evas_object_smart_callback_add(em, "frame_decode", _frame_decode_cb, NULL);
212 evas_object_smart_callback_add(em, "length_change", _length_change_cb, NULL);
213 evas_object_smart_callback_add(em, "position_update", _position_update_cb, NULL);
214 evas_object_smart_callback_add(em, "progress_change", _progress_change_cb, NULL);
215 evas_object_smart_callback_add(em, "frame_resize", _frame_resize_cb, NULL);
217 evas_object_event_callback_add(bg, EVAS_CALLBACK_KEY_DOWN, _on_key_down, em);
218 evas_object_focus_set(bg, EINA_TRUE);
220 emotion_object_play_set(em, EINA_TRUE);
222 ecore_main_loop_begin();
225 ecore_evas_shutdown();
229 fprintf(stderr, "you got to have at least one evas engine built and linked"
230 " up to ecore-evas for this example to run properly.\n");
232 EINA_LIST_FREE(filenames, curfile)
233 eina_stringshare_del(eina_list_data_get(curfile));
235 ecore_evas_shutdown();