2 //gcc -o efl_thread_4 efl_thread_win32_4.c -g `pkg-config --cflags --libs elementary`
3 #include <Elementary.h>
4 #define WIN32_LEAN_AND_MEAN
7 static Evas_Object *win = NULL;
8 static Evas_Object *rect = NULL;
15 static void my_thread_mainloop_code(void *data);
18 static CRITICAL_SECTION lock;
19 static int th_exit = 0;
21 // BEGIN - code running in my custom win32 thread instance
24 my_thread_run(LPVOID arg)
28 // inside the thread function lets loop forever incrementing a time point
31 struct info *inf = malloc(sizeof(struct info));
36 inf->x = 200 + (200 * sin(t));
37 inf->y = 200 + (200 * cos(t));
38 // now call a function in the mainloop and pass it our allocated
39 // data that it will free when it gets it
40 ecore_main_loop_thread_safe_call_async
41 (my_thread_mainloop_code, inf);
46 // in case someone has asked us to cancel - then cancel this loop
47 // co-operatively (cancelling is co-operative)
48 EnterCriticalSection(&lock);
50 LeaveCriticalSection(&lock);
53 DeleteCriticalSection(&lock);
57 // END - code running in my custom win32 thread instance
62 InitializeCriticalSection(&lock);
63 thread = CreateThread(NULL, 0, my_thread_run, NULL, 0, NULL);
66 char *str = evil_last_error_get();
69 fprintf("thread creation failed: %s\n", str);
76 my_thread_mainloop_code(void *data)
78 struct info *inf = data;
79 evas_object_move(rect, inf->x - 50, inf->y - 50);
83 // just test cancelling the thread
85 down(void *data, Evas *e, Evas_Object *obj, void *event_info)
87 EnterCriticalSection(&lock);
89 LeaveCriticalSection(&lock);
93 elm_main(int argc, char **argv)
97 elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED);
99 win = elm_win_util_standard_add("efl-thread-4", "EFL Thread 4");
100 elm_win_autodel_set(win, EINA_TRUE);
102 o = evas_object_rectangle_add(evas_object_evas_get(win));
103 evas_object_color_set(o, 50, 80, 180, 255);
104 evas_object_resize(o, 100, 100);
106 // new in the examples - we have a mouse down on the blue box cancel
108 evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_DOWN, down, NULL);
111 // create custom thread to do some "work on the side"
114 evas_object_resize(win, 400, 400);
115 evas_object_show(win);