1 #include <Elementary.h>
4 static Evas_Object *win = NULL;
5 static Evas_Object *rect = NULL;
12 static void my_thread_mainloop_code(void *data);
14 static pthread_t thread_id;
15 static pthread_mutex_t th_lock;
16 static int th_exit = 0;
18 // BEGIN - code running in my custom pthread instance
21 my_thread_run(void *arg)
25 // inside the pthread function lets loop forever incrimenting a time point
28 struct info *inf = malloc(sizeof(struct info));
33 inf->x = 200 + (200 * sin(t));
34 inf->y = 200 + (200 * cos(t));
35 // now call a function in the mainloop and pass it our allocated
36 // data that it will free when it gets it
37 ecore_main_loop_thread_safe_call_async
38 (my_thread_mainloop_code, inf);
43 // in case someone has asked us to cancel - then cancel this loop
44 // co-operatively (cancelling is co-operative)
45 pthread_mutex_lock(&th_lock);
47 pthread_mutex_unlock(&th_lock);
53 // END - code running in my custom pthread instance
60 pthread_mutex_init(&th_lock, NULL);
61 if (pthread_attr_init(&attr) != 0)
62 perror("pthread_attr_init");
63 if (pthread_create(&thread_id, &attr, my_thread_run, NULL) != 0)
64 perror("pthread_create");
68 my_thread_mainloop_code(void *data)
70 struct info *inf = data;
71 evas_object_move(rect, inf->x - 50, inf->y - 50);
75 // just test cancelling the thread
77 down(void *data, Evas *e, Evas_Object *obj, void *event_info)
79 pthread_mutex_lock(&th_lock);
81 pthread_mutex_unlock(&th_lock);
85 elm_main(int argc, char **argv)
89 win = elm_win_add(NULL, "efl-thread-4", ELM_WIN_BASIC);
90 elm_win_title_set(win, "EFL Thread 4");
91 evas_object_resize(win, 400, 400);
92 evas_object_show(win);
95 elm_win_resize_object_add(win, bg);
96 evas_object_size_hint_weight_set(bg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
99 o = evas_object_rectangle_add(evas_object_evas_get(win));
100 evas_object_color_set(o, 50, 80, 180, 255);
101 evas_object_resize(o, 100, 100);
103 // new in the examples - we have a mouse down on the blue box cancel
105 evas_object_event_callback_add(o, EVAS_CALLBACK_MOUSE_DOWN, down, NULL);
108 // create custom thread to do some "work on the side"