1 /**************************************************************************
3 * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * Copyright 2009-2010 Chia-I Wu <olvaffe@gmail.com>
5 * Copyright 2010-2011 LunarG, Inc.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the
10 * "Software"), to deal in the Software without restriction, including
11 * without limitation the rights to use, copy, modify, merge, publish,
12 * distribute, sub license, and/or sell copies of the Software, and to
13 * permit persons to whom the Software is furnished to do so, subject to
14 * the following conditions:
16 * The above copyright notice and this permission notice (including the
17 * next paragraph) shall be included in all copies or substantial portions
20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
25 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
26 * DEALINGS IN THE SOFTWARE.
28 **************************************************************************/
31 #ifndef EGLCONTEXT_INCLUDED
32 #define EGLCONTEXT_INCLUDED
35 #include "egltypedefs.h"
36 #include "egldisplay.h"
40 * "Base" class for device driver contexts.
44 /* A context is a display resource */
45 _EGLResource Resource;
47 /* The bound status of the context */
48 _EGLThreadInfo *Binding;
49 _EGLSurface *DrawSurface;
50 _EGLSurface *ReadSurface;
54 EGLint ClientAPI; /**< EGL_OPENGL_ES_API, EGL_OPENGL_API, EGL_OPENVG_API */
55 EGLint ClientMajorVersion;
56 EGLint ClientMinorVersion;
59 EGLint ResetNotificationStrategy;
61 /* The real render buffer when a window surface is bound */
62 EGLint WindowRenderBuffer;
67 _eglInitContext(_EGLContext *ctx, _EGLDisplay *dpy,
68 _EGLConfig *config, const EGLint *attrib_list);
72 _eglQueryContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLContext *ctx, EGLint attribute, EGLint *value);
76 _eglBindContext(_EGLContext *ctx, _EGLSurface *draw, _EGLSurface *read,
77 _EGLContext **old_ctx,
78 _EGLSurface **old_draw, _EGLSurface **old_read);
82 * Increment reference count for the context.
84 static INLINE _EGLContext *
85 _eglGetContext(_EGLContext *ctx)
88 _eglGetResource(&ctx->Resource);
94 * Decrement reference count for the context.
96 static INLINE EGLBoolean
97 _eglPutContext(_EGLContext *ctx)
99 return (ctx) ? _eglPutResource(&ctx->Resource) : EGL_FALSE;
104 * Link a context to its display and return the handle of the link.
105 * The handle can be passed to client directly.
107 static INLINE EGLContext
108 _eglLinkContext(_EGLContext *ctx)
110 _eglLinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
111 return (EGLContext) ctx;
116 * Unlink a linked context from its display.
117 * Accessing an unlinked context should generate EGL_BAD_CONTEXT error.
120 _eglUnlinkContext(_EGLContext *ctx)
122 _eglUnlinkResource(&ctx->Resource, _EGL_RESOURCE_CONTEXT);
127 * Lookup a handle to find the linked context.
128 * Return NULL if the handle has no corresponding linked context.
130 static INLINE _EGLContext *
131 _eglLookupContext(EGLContext context, _EGLDisplay *dpy)
133 _EGLContext *ctx = (_EGLContext *) context;
134 if (!dpy || !_eglCheckResource((void *) ctx, _EGL_RESOURCE_CONTEXT, dpy))
141 * Return the handle of a linked context, or EGL_NO_CONTEXT.
143 static INLINE EGLContext
144 _eglGetContextHandle(_EGLContext *ctx)
146 _EGLResource *res = (_EGLResource *) ctx;
147 return (res && _eglIsResourceLinked(res)) ?
148 (EGLContext) ctx : EGL_NO_CONTEXT;
152 #endif /* EGLCONTEXT_INCLUDED */