3 * Copyright 2012 Google Inc.
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
9 #ifndef SkTwoPointConicalGradient_DEFINED
10 #define SkTwoPointConicalGradient_DEFINED
12 #include "SkGradientShaderPriv.h"
16 kDontDrawT = 0x80000000
19 float fCenterX, fCenterY;
20 float fDCenterX, fDCenterY;
27 void init(const SkPoint& center0, SkScalar rad0,
28 const SkPoint& center1, SkScalar rad1);
30 // used by setup and nextT
31 float fRelX, fRelY, fIncX, fIncY;
34 void setup(SkScalar fx, SkScalar fy, SkScalar dfx, SkScalar dfy);
37 static bool DontDrawT(SkFixed t) {
38 return kDontDrawT == (uint32_t)t;
43 class SkTwoPointConicalGradient : public SkGradientShaderBase {
48 SkTwoPointConicalGradient(const SkPoint& start, SkScalar startRadius,
49 const SkPoint& end, SkScalar endRadius,
52 virtual void shadeSpan(int x, int y, SkPMColor* dstCParam,
53 int count) SK_OVERRIDE;
54 virtual bool setContext(const SkBitmap& device,
56 const SkMatrix& matrix) SK_OVERRIDE;
58 virtual BitmapType asABitmap(SkBitmap* bitmap,
61 virtual SkShader::GradientType asAGradient(GradientInfo* info) const SK_OVERRIDE;
62 virtual GrEffectRef* asNewEffect(GrContext* context, const SkPaint& paint) const SK_OVERRIDE;
63 virtual bool isOpaque() const SK_OVERRIDE;
65 SkScalar getCenterX1() const { return SkPoint::Distance(fCenter1, fCenter2); }
66 SkScalar getStartRadius() const { return fRadius1; }
67 SkScalar getDiffRadius() const { return fRadius2 - fRadius1; }
68 const SkPoint& getStartCenter() const { return fCenter1; }
69 const SkPoint& getEndCenter() const { return fCenter2; }
70 SkScalar getEndRadius() const { return fRadius2; }
72 SK_TO_STRING_OVERRIDE()
73 SK_DECLARE_PUBLIC_FLATTENABLE_DESERIALIZATION_PROCS(SkTwoPointConicalGradient)
76 SkTwoPointConicalGradient(SkReadBuffer& buffer);
77 virtual void flatten(SkWriteBuffer& buffer) const SK_OVERRIDE;
80 typedef SkGradientShaderBase INHERITED;
81 const SkPoint fCenter1;
82 const SkPoint fCenter2;
83 const SkScalar fRadius1;
84 const SkScalar fRadius2;