Revert of Implement approx-match support in image filter saveLayer() offscreen. ...
[platform/upstream/libSkiaSharp.git] / src / effects / SkMagnifierImageFilter.cpp
1 /*
2  * Copyright 2012 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkBitmap.h"
9 #include "SkMagnifierImageFilter.h"
10 #include "SkColorPriv.h"
11 #include "SkReadBuffer.h"
12 #include "SkWriteBuffer.h"
13 #include "SkValidationUtils.h"
14
15 ////////////////////////////////////////////////////////////////////////////////
16 #if SK_SUPPORT_GPU
17 #include "GrInvariantOutput.h"
18 #include "effects/GrSingleTextureEffect.h"
19 #include "gl/GrGLProcessor.h"
20 #include "gl/GrGLSL.h"
21 #include "gl/GrGLTexture.h"
22 #include "gl/builders/GrGLProgramBuilder.h"
23
24 class GrMagnifierEffect : public GrSingleTextureEffect {
25
26 public:
27     static GrFragmentProcessor* Create(GrTexture* texture,
28                                        float xOffset,
29                                        float yOffset,
30                                        float xInvZoom,
31                                        float yInvZoom,
32                                        float xInvInset,
33                                        float yInvInset) {
34         return SkNEW_ARGS(GrMagnifierEffect, (texture,
35                                               xOffset,
36                                               yOffset,
37                                               xInvZoom,
38                                               yInvZoom,
39                                               xInvInset,
40                                               yInvInset));
41     }
42
43     virtual ~GrMagnifierEffect() {};
44
45     const char* name() const override { return "Magnifier"; }
46
47     void getGLProcessorKey(const GrGLCaps&, GrProcessorKeyBuilder*) const override;
48
49     GrGLFragmentProcessor* createGLInstance() const override;
50
51     float x_offset() const { return fXOffset; }
52     float y_offset() const { return fYOffset; }
53     float x_inv_zoom() const { return fXInvZoom; }
54     float y_inv_zoom() const { return fYInvZoom; }
55     float x_inv_inset() const { return fXInvInset; }
56     float y_inv_inset() const { return fYInvInset; }
57
58 private:
59     GrMagnifierEffect(GrTexture* texture,
60                       float xOffset,
61                       float yOffset,
62                       float xInvZoom,
63                       float yInvZoom,
64                       float xInvInset,
65                       float yInvInset)
66         : GrSingleTextureEffect(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
67         , fXOffset(xOffset)
68         , fYOffset(yOffset)
69         , fXInvZoom(xInvZoom)
70         , fYInvZoom(yInvZoom)
71         , fXInvInset(xInvInset)
72         , fYInvInset(yInvInset) {
73         this->initClassID<GrMagnifierEffect>();
74     }
75
76     bool onIsEqual(const GrFragmentProcessor&) const override;
77
78     void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
79
80     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
81
82     float fXOffset;
83     float fYOffset;
84     float fXInvZoom;
85     float fYInvZoom;
86     float fXInvInset;
87     float fYInvInset;
88
89     typedef GrSingleTextureEffect INHERITED;
90 };
91
92 // For brevity
93 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
94
95 class GrGLMagnifierEffect : public GrGLFragmentProcessor {
96 public:
97     GrGLMagnifierEffect(const GrProcessor&);
98
99     virtual void emitCode(GrGLFPBuilder*,
100                           const GrFragmentProcessor&,
101                           const char* outputColor,
102                           const char* inputColor,
103                           const TransformedCoordsArray&,
104                           const TextureSamplerArray&) override;
105
106     void setData(const GrGLProgramDataManager&, const GrProcessor&) override;
107
108 private:
109     UniformHandle       fOffsetVar;
110     UniformHandle       fInvZoomVar;
111     UniformHandle       fInvInsetVar;
112
113     typedef GrGLFragmentProcessor INHERITED;
114 };
115
116 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrProcessor&) {
117 }
118
119 void GrGLMagnifierEffect::emitCode(GrGLFPBuilder* builder,
120                                    const GrFragmentProcessor&,
121                                    const char* outputColor,
122                                    const char* inputColor,
123                                    const TransformedCoordsArray& coords,
124                                    const TextureSamplerArray& samplers) {
125     fOffsetVar = builder->addUniform(
126         GrGLProgramBuilder::kFragment_Visibility |
127         GrGLProgramBuilder::kVertex_Visibility,
128         kVec2f_GrSLType, kDefault_GrSLPrecision, "Offset");
129     fInvZoomVar = builder->addUniform(
130         GrGLProgramBuilder::kFragment_Visibility |
131         GrGLProgramBuilder::kVertex_Visibility,
132         kVec2f_GrSLType, kDefault_GrSLPrecision, "InvZoom");
133     fInvInsetVar = builder->addUniform(
134         GrGLProgramBuilder::kFragment_Visibility |
135         GrGLProgramBuilder::kVertex_Visibility,
136         kVec2f_GrSLType, kDefault_GrSLPrecision, "InvInset");
137
138     GrGLFPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
139     SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
140     fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
141     fsBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n",
142                            builder->getUniformCStr(fOffsetVar),
143                            coords2D.c_str(),
144                            builder->getUniformCStr(fInvZoomVar));
145
146     fsBuilder->codeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\n");
147
148     fsBuilder->codeAppendf("\t\tdelta = delta * %s;\n", builder->getUniformCStr(fInvInsetVar));
149
150     fsBuilder->codeAppend("\t\tfloat weight = 0.0;\n");
151     fsBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n");
152     fsBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
153     fsBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n");
154     fsBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n");
155     fsBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n");
156     fsBuilder->codeAppend("\t\t} else {\n");
157     fsBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n");
158     fsBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squared.y), 1.0);\n");
159     fsBuilder->codeAppend("\t\t}\n");
160
161     fsBuilder->codeAppend("\t\tvec2 mix_coord = mix(coord, zoom_coord, weight);\n");
162     fsBuilder->codeAppend("\t\tvec4 output_color = ");
163     fsBuilder->appendTextureLookup(samplers[0], "mix_coord");
164     fsBuilder->codeAppend(";\n");
165
166     fsBuilder->codeAppendf("\t\t%s = output_color;", outputColor);
167     SkString modulate;
168     GrGLSLMulVarBy4f(&modulate, outputColor, inputColor);
169     fsBuilder->codeAppend(modulate.c_str());
170 }
171
172 void GrGLMagnifierEffect::setData(const GrGLProgramDataManager& pdman,
173                                   const GrProcessor& effect) {
174     const GrMagnifierEffect& zoom = effect.cast<GrMagnifierEffect>();
175     pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset());
176     pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom());
177     pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset());
178 }
179
180 /////////////////////////////////////////////////////////////////////
181
182 void GrMagnifierEffect::getGLProcessorKey(const GrGLCaps& caps,
183                                           GrProcessorKeyBuilder* b) const {
184     GrGLMagnifierEffect::GenKey(*this, caps, b);
185 }
186
187 GrGLFragmentProcessor* GrMagnifierEffect::createGLInstance() const {
188     return SkNEW_ARGS(GrGLMagnifierEffect, (*this));
189 }
190
191 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect);
192
193 GrFragmentProcessor* GrMagnifierEffect::TestCreate(SkRandom* random,
194                                                    GrContext* context,
195                                                    const GrDrawTargetCaps&,
196                                                    GrTexture** textures) {
197     GrTexture* texture = textures[0];
198     const int kMaxWidth = 200;
199     const int kMaxHeight = 200;
200     const int kMaxInset = 20;
201     uint32_t width = random->nextULessThan(kMaxWidth);
202     uint32_t height = random->nextULessThan(kMaxHeight);
203     uint32_t x = random->nextULessThan(kMaxWidth - width);
204     uint32_t y = random->nextULessThan(kMaxHeight - height);
205     uint32_t inset = random->nextULessThan(kMaxInset);
206
207     GrFragmentProcessor* effect = GrMagnifierEffect::Create(
208         texture,
209         (float) width / texture->width(),
210         (float) height / texture->height(),
211         texture->width() / (float) x,
212         texture->height() / (float) y,
213         (float) inset / texture->width(),
214         (float) inset / texture->height());
215     SkASSERT(effect);
216     return effect;
217 }
218
219 ///////////////////////////////////////////////////////////////////////////////
220
221 bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
222     const GrMagnifierEffect& s = sBase.cast<GrMagnifierEffect>();
223     return (this->fXOffset == s.fXOffset &&
224             this->fYOffset == s.fYOffset &&
225             this->fXInvZoom == s.fXInvZoom &&
226             this->fYInvZoom == s.fYInvZoom &&
227             this->fXInvInset == s.fXInvInset &&
228             this->fYInvInset == s.fYInvInset);
229 }
230
231 void GrMagnifierEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
232     this->updateInvariantOutputForModulation(inout);
233 }
234
235 #endif
236
237 ////////////////////////////////////////////////////////////////////////////////
238
239 SkImageFilter* SkMagnifierImageFilter::Create(const SkRect& srcRect, SkScalar inset,
240                                               SkImageFilter* input) {
241
242     if (!SkScalarIsFinite(inset) || !SkIsValidRect(srcRect)) {
243         return NULL;
244     }
245     // Negative numbers in src rect are not supported
246     if (srcRect.fLeft < 0 || srcRect.fTop < 0) {
247         return NULL;
248     }
249     return SkNEW_ARGS(SkMagnifierImageFilter, (srcRect, inset, input));
250 }
251
252
253 SkMagnifierImageFilter::SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset,
254                                                SkImageFilter* input)
255     : INHERITED(1, &input), fSrcRect(srcRect), fInset(inset) {
256     SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0);
257 }
258
259 #if SK_SUPPORT_GPU
260 bool SkMagnifierImageFilter::asFragmentProcessor(GrFragmentProcessor** fp, GrTexture* texture,
261                                                  const SkMatrix&, const SkIRect&) const {
262     if (fp) {
263         SkScalar yOffset = (texture->origin() == kTopLeft_GrSurfaceOrigin) ? fSrcRect.y() :
264                            (texture->height() - (fSrcRect.y() + fSrcRect.height()));
265         SkScalar invInset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
266         *fp = GrMagnifierEffect::Create(texture,
267                                         fSrcRect.x() / texture->width(),
268                                         yOffset / texture->height(),
269                                         fSrcRect.width() / texture->width(),
270                                         fSrcRect.height() / texture->height(),
271                                         texture->width() * invInset,
272                                         texture->height() * invInset);
273     }
274     return true;
275 }
276 #endif
277
278 SkFlattenable* SkMagnifierImageFilter::CreateProc(SkReadBuffer& buffer) {
279     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
280     SkRect src;
281     buffer.readRect(&src);
282     return Create(src, buffer.readScalar(), common.getInput(0));
283 }
284
285 void SkMagnifierImageFilter::flatten(SkWriteBuffer& buffer) const {
286     this->INHERITED::flatten(buffer);
287     buffer.writeRect(fSrcRect);
288     buffer.writeScalar(fInset);
289 }
290
291 bool SkMagnifierImageFilter::onFilterImage(Proxy*, const SkBitmap& src,
292                                            const Context&, SkBitmap* dst,
293                                            SkIPoint* offset) const {
294     if ((src.colorType() != kN32_SkColorType) ||
295         (fSrcRect.width() >= src.width()) ||
296         (fSrcRect.height() >= src.height())) {
297       return false;
298     }
299
300     SkAutoLockPixels alp(src);
301     SkASSERT(src.getPixels());
302     if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) {
303       return false;
304     }
305
306     if (!dst->tryAllocPixels(src.info())) {
307         return false;
308     }
309
310     SkScalar inv_inset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
311
312     SkScalar inv_x_zoom = fSrcRect.width() / src.width();
313     SkScalar inv_y_zoom = fSrcRect.height() / src.height();
314
315     SkColor* sptr = src.getAddr32(0, 0);
316     SkColor* dptr = dst->getAddr32(0, 0);
317     int width = src.width(), height = src.height();
318     for (int y = 0; y < height; ++y) {
319         for (int x = 0; x < width; ++x) {
320             SkScalar x_dist = SkMin32(x, width - x - 1) * inv_inset;
321             SkScalar y_dist = SkMin32(y, height - y - 1) * inv_inset;
322             SkScalar weight = 0;
323
324             static const SkScalar kScalar2 = SkScalar(2);
325
326             // To create a smooth curve at the corners, we need to work on
327             // a square twice the size of the inset.
328             if (x_dist < kScalar2 && y_dist < kScalar2) {
329                 x_dist = kScalar2 - x_dist;
330                 y_dist = kScalar2 - y_dist;
331
332                 SkScalar dist = SkScalarSqrt(SkScalarSquare(x_dist) +
333                                              SkScalarSquare(y_dist));
334                 dist = SkMaxScalar(kScalar2 - dist, 0);
335                 weight = SkMinScalar(SkScalarSquare(dist), SK_Scalar1);
336             } else {
337                 SkScalar sqDist = SkMinScalar(SkScalarSquare(x_dist),
338                                               SkScalarSquare(y_dist));
339                 weight = SkMinScalar(sqDist, SK_Scalar1);
340             }
341
342             SkScalar x_interp = SkScalarMul(weight, (fSrcRect.x() + x * inv_x_zoom)) +
343                            (SK_Scalar1 - weight) * x;
344             SkScalar y_interp = SkScalarMul(weight, (fSrcRect.y() + y * inv_y_zoom)) +
345                            (SK_Scalar1 - weight) * y;
346
347             int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1);
348             int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1);
349
350             *dptr = sptr[y_val * width + x_val];
351             dptr++;
352         }
353     }
354     return true;
355 }
356
357 #ifndef SK_IGNORE_TO_STRING
358 void SkMagnifierImageFilter::toString(SkString* str) const {
359     str->appendf("SkMagnifierImageFilter: (");
360     str->appendf("src: (%f,%f,%f,%f) ",
361                  fSrcRect.fLeft, fSrcRect.fTop, fSrcRect.fRight, fSrcRect.fBottom);
362     str->appendf("inset: %f", fInset);
363     str->append(")");
364 }
365 #endif