Introduce GrColorSpaceXform, for gamut conversion on textures
[platform/upstream/libSkiaSharp.git] / src / effects / SkMagnifierImageFilter.cpp
1 /*
2  * Copyright 2012 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkMagnifierImageFilter.h"
9
10 #include "SkBitmap.h"
11 #include "SkColorPriv.h"
12 #include "SkReadBuffer.h"
13 #include "SkSpecialImage.h"
14 #include "SkWriteBuffer.h"
15 #include "SkValidationUtils.h"
16
17 ////////////////////////////////////////////////////////////////////////////////
18 #if SK_SUPPORT_GPU
19 #include "GrContext.h"
20 #include "GrDrawContext.h"
21 #include "GrInvariantOutput.h"
22 #include "effects/GrSingleTextureEffect.h"
23 #include "glsl/GrGLSLFragmentProcessor.h"
24 #include "glsl/GrGLSLFragmentShaderBuilder.h"
25 #include "glsl/GrGLSLProgramDataManager.h"
26 #include "glsl/GrGLSLUniformHandler.h"
27
28 class GrMagnifierEffect : public GrSingleTextureEffect {
29
30 public:
31     static sk_sp<GrFragmentProcessor> Make(GrTexture* texture,
32                                            const SkRect& bounds,
33                                            float xOffset,
34                                            float yOffset,
35                                            float xInvZoom,
36                                            float yInvZoom,
37                                            float xInvInset,
38                                            float yInvInset) {
39         return sk_sp<GrFragmentProcessor>(new GrMagnifierEffect(texture, bounds,
40                                                                 xOffset, yOffset,
41                                                                 xInvZoom, yInvZoom,
42                                                                 xInvInset, yInvInset));
43     }
44
45     ~GrMagnifierEffect() override {};
46
47     const char* name() const override { return "Magnifier"; }
48
49     const SkRect& bounds() const { return fBounds; }    // Bounds of source image.
50     // Offset to apply to zoomed pixels, (srcRect position / texture size).
51     float xOffset() const { return fXOffset; }
52     float yOffset() const { return fYOffset; }
53
54     // Scale to apply to zoomed pixels (srcRect size / bounds size).
55     float xInvZoom() const { return fXInvZoom; }
56     float yInvZoom() const { return fYInvZoom; }
57
58     // 1/radius over which to transition from unzoomed to zoomed pixels (bounds size / inset).
59     float xInvInset() const { return fXInvInset; }
60     float yInvInset() const { return fYInvInset; }
61
62 private:
63     GrMagnifierEffect(GrTexture* texture,
64                       const SkRect& bounds,
65                       float xOffset,
66                       float yOffset,
67                       float xInvZoom,
68                       float yInvZoom,
69                       float xInvInset,
70                       float yInvInset)
71         : INHERITED(texture, nullptr, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
72         , fBounds(bounds)
73         , fXOffset(xOffset)
74         , fYOffset(yOffset)
75         , fXInvZoom(xInvZoom)
76         , fYInvZoom(yInvZoom)
77         , fXInvInset(xInvInset)
78         , fYInvInset(yInvInset) {
79         this->initClassID<GrMagnifierEffect>();
80     }
81
82     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
83
84     void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
85
86     bool onIsEqual(const GrFragmentProcessor&) const override;
87
88     void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
89
90     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
91
92     SkRect fBounds;
93     float fXOffset;
94     float fYOffset;
95     float fXInvZoom;
96     float fYInvZoom;
97     float fXInvInset;
98     float fYInvInset;
99
100     typedef GrSingleTextureEffect INHERITED;
101 };
102
103 // For brevity
104 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
105
106 class GrGLMagnifierEffect : public GrGLSLFragmentProcessor {
107 public:
108     void emitCode(EmitArgs&) override;
109
110 protected:
111     void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
112
113 private:
114     UniformHandle       fOffsetVar;
115     UniformHandle       fInvZoomVar;
116     UniformHandle       fInvInsetVar;
117     UniformHandle       fBoundsVar;
118
119     typedef GrGLSLFragmentProcessor INHERITED;
120 };
121
122 void GrGLMagnifierEffect::emitCode(EmitArgs& args) {
123     GrGLSLUniformHandler* uniformHandler = args.fUniformHandler;
124     fOffsetVar = uniformHandler->addUniform(kFragment_GrShaderFlag,
125                                             kVec2f_GrSLType, kDefault_GrSLPrecision,
126                                             "Offset");
127     fInvZoomVar = uniformHandler->addUniform(kFragment_GrShaderFlag,
128                                              kVec2f_GrSLType, kDefault_GrSLPrecision,
129                                              "InvZoom");
130     fInvInsetVar = uniformHandler->addUniform(kFragment_GrShaderFlag,
131                                               kVec2f_GrSLType, kDefault_GrSLPrecision,
132                                               "InvInset");
133     fBoundsVar = uniformHandler->addUniform(kFragment_GrShaderFlag,
134                                             kVec4f_GrSLType, kDefault_GrSLPrecision,
135                                             "Bounds");
136
137     GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
138     SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
139     fragBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
140     fragBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n",
141                              uniformHandler->getUniformCStr(fOffsetVar),
142                              coords2D.c_str(),
143                              uniformHandler->getUniformCStr(fInvZoomVar));
144     const char* bounds = uniformHandler->getUniformCStr(fBoundsVar);
145     fragBuilder->codeAppendf("\t\tvec2 delta = (coord - %s.xy) * %s.zw;\n", bounds, bounds);
146     fragBuilder->codeAppendf("\t\tdelta = min(delta, vec2(1.0, 1.0) - delta);\n");
147     fragBuilder->codeAppendf("\t\tdelta = delta * %s;\n",
148                              uniformHandler->getUniformCStr(fInvInsetVar));
149
150     fragBuilder->codeAppend("\t\tfloat weight = 0.0;\n");
151     fragBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n");
152     fragBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
153     fragBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n");
154     fragBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n");
155     fragBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n");
156     fragBuilder->codeAppend("\t\t} else {\n");
157     fragBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n");
158     fragBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squared.y), 1.0);\n");
159     fragBuilder->codeAppend("\t\t}\n");
160
161     fragBuilder->codeAppend("\t\tvec2 mix_coord = mix(coord, zoom_coord, weight);\n");
162     fragBuilder->codeAppend("\t\tvec4 output_color = ");
163     fragBuilder->appendTextureLookup(args.fTexSamplers[0], "mix_coord");
164     fragBuilder->codeAppend(";\n");
165
166     fragBuilder->codeAppendf("\t\t%s = output_color;", args.fOutputColor);
167     SkString modulate;
168     GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
169     fragBuilder->codeAppend(modulate.c_str());
170 }
171
172 void GrGLMagnifierEffect::onSetData(const GrGLSLProgramDataManager& pdman,
173                                     const GrProcessor& effect) {
174     const GrMagnifierEffect& zoom = effect.cast<GrMagnifierEffect>();
175     pdman.set2f(fOffsetVar, zoom.xOffset(), zoom.yOffset());
176     pdman.set2f(fInvZoomVar, zoom.xInvZoom(), zoom.yInvZoom());
177     pdman.set2f(fInvInsetVar, zoom.xInvInset(), zoom.yInvInset());
178     pdman.set4f(fBoundsVar, zoom.bounds().x(), zoom.bounds().y(),
179                             zoom.bounds().width(), zoom.bounds().height());
180 }
181
182 /////////////////////////////////////////////////////////////////////
183
184 void GrMagnifierEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
185                                               GrProcessorKeyBuilder* b) const {
186     GrGLMagnifierEffect::GenKey(*this, caps, b);
187 }
188
189 GrGLSLFragmentProcessor* GrMagnifierEffect::onCreateGLSLInstance() const {
190     return new GrGLMagnifierEffect;
191 }
192
193 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect);
194
195 sk_sp<GrFragmentProcessor> GrMagnifierEffect::TestCreate(GrProcessorTestData* d) {
196     GrTexture* texture = d->fTextures[0];
197     const int kMaxWidth = 200;
198     const int kMaxHeight = 200;
199     const int kMaxInset = 20;
200     uint32_t width = d->fRandom->nextULessThan(kMaxWidth);
201     uint32_t height = d->fRandom->nextULessThan(kMaxHeight);
202     uint32_t x = d->fRandom->nextULessThan(kMaxWidth - width);
203     uint32_t y = d->fRandom->nextULessThan(kMaxHeight - height);
204     uint32_t inset = d->fRandom->nextULessThan(kMaxInset);
205
206     sk_sp<GrFragmentProcessor> effect(GrMagnifierEffect::Make(
207         texture,
208         SkRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight)),
209         (float) width / texture->width(),
210         (float) height / texture->height(),
211         texture->width() / (float) x,
212         texture->height() / (float) y,
213         (float) inset / texture->width(),
214         (float) inset / texture->height()));
215     SkASSERT(effect);
216     return effect;
217 }
218
219 ///////////////////////////////////////////////////////////////////////////////
220
221 bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
222     const GrMagnifierEffect& s = sBase.cast<GrMagnifierEffect>();
223     return (this->fBounds == s.fBounds &&
224             this->fXOffset == s.fXOffset &&
225             this->fYOffset == s.fYOffset &&
226             this->fXInvZoom == s.fXInvZoom &&
227             this->fYInvZoom == s.fYInvZoom &&
228             this->fXInvInset == s.fXInvInset &&
229             this->fYInvInset == s.fYInvInset);
230 }
231
232 void GrMagnifierEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
233     this->updateInvariantOutputForModulation(inout);
234 }
235
236 #endif
237
238 ////////////////////////////////////////////////////////////////////////////////
239
240 sk_sp<SkImageFilter> SkMagnifierImageFilter::Make(const SkRect& srcRect, SkScalar inset,
241                                                   sk_sp<SkImageFilter> input,
242                                                   const CropRect* cropRect) {
243
244     if (!SkScalarIsFinite(inset) || !SkIsValidRect(srcRect)) {
245         return nullptr;
246     }
247     // Negative numbers in src rect are not supported
248     if (srcRect.fLeft < 0 || srcRect.fTop < 0) {
249         return nullptr;
250     }
251     return sk_sp<SkImageFilter>(new SkMagnifierImageFilter(srcRect, inset,
252                                                            std::move(input),
253                                                            cropRect));
254 }
255
256
257 SkMagnifierImageFilter::SkMagnifierImageFilter(const SkRect& srcRect,
258                                                SkScalar inset,
259                                                sk_sp<SkImageFilter> input,
260                                                const CropRect* cropRect)
261     : INHERITED(&input, 1, cropRect)
262     , fSrcRect(srcRect)
263     , fInset(inset) {
264     SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0);
265 }
266
267 sk_sp<SkFlattenable> SkMagnifierImageFilter::CreateProc(SkReadBuffer& buffer) {
268     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
269     SkRect src;
270     buffer.readRect(&src);
271     return Make(src, buffer.readScalar(), common.getInput(0), &common.cropRect());
272 }
273
274 void SkMagnifierImageFilter::flatten(SkWriteBuffer& buffer) const {
275     this->INHERITED::flatten(buffer);
276     buffer.writeRect(fSrcRect);
277     buffer.writeScalar(fInset);
278 }
279
280 sk_sp<SkSpecialImage> SkMagnifierImageFilter::onFilterImage(SkSpecialImage* source,
281                                                             const Context& ctx,
282                                                             SkIPoint* offset) const {
283     SkIPoint inputOffset = SkIPoint::Make(0, 0);
284     sk_sp<SkSpecialImage> input(this->filterInput(0, source, ctx, &inputOffset));
285     if (!input) {
286         return nullptr;
287     }
288
289     const SkIRect inputBounds = SkIRect::MakeXYWH(inputOffset.x(), inputOffset.y(),
290                                                   input->width(), input->height());
291
292     SkIRect bounds;
293     if (!this->applyCropRect(ctx, inputBounds, &bounds)) {
294         return nullptr;
295     }
296
297     SkScalar invInset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
298
299     SkScalar invXZoom = fSrcRect.width() / bounds.width();
300     SkScalar invYZoom = fSrcRect.height() / bounds.height();
301
302
303 #if SK_SUPPORT_GPU
304     if (source->isTextureBacked()) {
305         GrContext* context = source->getContext();
306
307         sk_sp<GrTexture> inputTexture(input->asTextureRef(context));
308         SkASSERT(inputTexture);
309
310         offset->fX = bounds.left();
311         offset->fY = bounds.top();
312         bounds.offset(-inputOffset);
313
314         SkScalar yOffset = inputTexture->origin() == kTopLeft_GrSurfaceOrigin 
315             ? fSrcRect.y()
316             : inputTexture->height() - 
317                       fSrcRect.height() * inputTexture->height() / bounds.height() - fSrcRect.y();
318         int boundsY = inputTexture->origin() == kTopLeft_GrSurfaceOrigin
319             ? bounds.y()
320             : inputTexture->height() - bounds.height();
321         SkRect effectBounds = SkRect::MakeXYWH(
322             SkIntToScalar(bounds.x()) / inputTexture->width(),
323             SkIntToScalar(boundsY) / inputTexture->height(),
324             SkIntToScalar(inputTexture->width()) / bounds.width(),
325             SkIntToScalar(inputTexture->height()) / bounds.height());
326         // SRGBTODO: Handle sRGB here
327         sk_sp<GrFragmentProcessor> fp(GrMagnifierEffect::Make(
328                                                         inputTexture.get(),
329                                                         effectBounds,
330                                                         fSrcRect.x() / inputTexture->width(),
331                                                         yOffset / inputTexture->height(),
332                                                         invXZoom,
333                                                         invYZoom,
334                                                         bounds.width() * invInset,
335                                                         bounds.height() * invInset));
336         if (!fp) {
337             return nullptr;
338         }
339
340         return DrawWithFP(context, std::move(fp), bounds);
341     }
342 #endif
343
344     SkBitmap inputBM;
345
346     if (!input->getROPixels(&inputBM)) {
347         return nullptr;
348     }
349
350     if ((inputBM.colorType() != kN32_SkColorType) ||
351         (fSrcRect.width() >= inputBM.width()) || (fSrcRect.height() >= inputBM.height())) {
352         return nullptr;
353     }
354
355     SkAutoLockPixels alp(inputBM);
356     SkASSERT(inputBM.getPixels());
357     if (!inputBM.getPixels() || inputBM.width() <= 0 || inputBM.height() <= 0) {
358         return nullptr;
359     }
360
361     const SkImageInfo info = SkImageInfo::MakeN32Premul(bounds.width(), bounds.height());
362
363     SkBitmap dst;
364     if (!dst.tryAllocPixels(info)) {
365         return nullptr;
366     }
367
368     SkAutoLockPixels dstLock(dst);
369
370     SkColor* dptr = dst.getAddr32(0, 0);
371     int dstWidth = dst.width(), dstHeight = dst.height();
372     for (int y = 0; y < dstHeight; ++y) {
373         for (int x = 0; x < dstWidth; ++x) {
374             SkScalar x_dist = SkMin32(x, dstWidth - x - 1) * invInset;
375             SkScalar y_dist = SkMin32(y, dstHeight - y - 1) * invInset;
376             SkScalar weight = 0;
377
378             static const SkScalar kScalar2 = SkScalar(2);
379
380             // To create a smooth curve at the corners, we need to work on
381             // a square twice the size of the inset.
382             if (x_dist < kScalar2 && y_dist < kScalar2) {
383                 x_dist = kScalar2 - x_dist;
384                 y_dist = kScalar2 - y_dist;
385
386                 SkScalar dist = SkScalarSqrt(SkScalarSquare(x_dist) +
387                                              SkScalarSquare(y_dist));
388                 dist = SkMaxScalar(kScalar2 - dist, 0);
389                 weight = SkMinScalar(SkScalarSquare(dist), SK_Scalar1);
390             } else {
391                 SkScalar sqDist = SkMinScalar(SkScalarSquare(x_dist),
392                                               SkScalarSquare(y_dist));
393                 weight = SkMinScalar(sqDist, SK_Scalar1);
394             }
395
396             SkScalar x_interp = SkScalarMul(weight, (fSrcRect.x() + x * invXZoom)) +
397                            (SK_Scalar1 - weight) * x;
398             SkScalar y_interp = SkScalarMul(weight, (fSrcRect.y() + y * invYZoom)) +
399                            (SK_Scalar1 - weight) * y;
400
401             int x_val = SkTPin(bounds.x() + SkScalarFloorToInt(x_interp), 0, inputBM.width() - 1);
402             int y_val = SkTPin(bounds.y() + SkScalarFloorToInt(y_interp), 0, inputBM.height() - 1);
403
404             *dptr = *inputBM.getAddr32(x_val, y_val);
405             dptr++;
406         }
407     }
408
409     offset->fX = bounds.left();
410     offset->fY = bounds.top();
411     return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(bounds.width(), bounds.height()),
412                                           dst);
413 }
414
415 #ifndef SK_IGNORE_TO_STRING
416 void SkMagnifierImageFilter::toString(SkString* str) const {
417     str->appendf("SkMagnifierImageFilter: (");
418     str->appendf("src: (%f,%f,%f,%f) ",
419                  fSrcRect.fLeft, fSrcRect.fTop, fSrcRect.fRight, fSrcRect.fBottom);
420     str->appendf("inset: %f", fInset);
421     str->append(")");
422 }
423 #endif