"NULL !=" = NULL
[platform/upstream/libSkiaSharp.git] / src / effects / SkMagnifierImageFilter.cpp
1 /*
2  * Copyright 2012 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkBitmap.h"
9 #include "SkMagnifierImageFilter.h"
10 #include "SkColorPriv.h"
11 #include "SkReadBuffer.h"
12 #include "SkWriteBuffer.h"
13 #include "SkValidationUtils.h"
14
15 ////////////////////////////////////////////////////////////////////////////////
16 #if SK_SUPPORT_GPU
17 #include "effects/GrSingleTextureEffect.h"
18 #include "gl/GrGLEffect.h"
19 #include "gl/builders/GrGLProgramBuilder.h"
20 #include "gl/GrGLSL.h"
21 #include "gl/GrGLTexture.h"
22 #include "GrTBackendEffectFactory.h"
23
24 class GrGLMagnifierEffect;
25
26 class GrMagnifierEffect : public GrSingleTextureEffect {
27
28 public:
29     static GrEffect* Create(GrTexture* texture,
30                             float xOffset,
31                             float yOffset,
32                             float xInvZoom,
33                             float yInvZoom,
34                             float xInvInset,
35                             float yInvInset) {
36         return SkNEW_ARGS(GrMagnifierEffect, (texture,
37                                               xOffset,
38                                               yOffset,
39                                               xInvZoom,
40                                               yInvZoom,
41                                               xInvInset,
42                                               yInvInset));
43     }
44
45     virtual ~GrMagnifierEffect() {};
46
47     static const char* Name() { return "Magnifier"; }
48
49     virtual const GrBackendEffectFactory& getFactory() const SK_OVERRIDE;
50     virtual void getConstantColorComponents(GrColor* color, uint32_t* validFlags) const SK_OVERRIDE;
51
52     float x_offset() const { return fXOffset; }
53     float y_offset() const { return fYOffset; }
54     float x_inv_zoom() const { return fXInvZoom; }
55     float y_inv_zoom() const { return fYInvZoom; }
56     float x_inv_inset() const { return fXInvInset; }
57     float y_inv_inset() const { return fYInvInset; }
58
59     typedef GrGLMagnifierEffect GLEffect;
60
61 private:
62     GrMagnifierEffect(GrTexture* texture,
63                       float xOffset,
64                       float yOffset,
65                       float xInvZoom,
66                       float yInvZoom,
67                       float xInvInset,
68                       float yInvInset)
69         : GrSingleTextureEffect(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
70         , fXOffset(xOffset)
71         , fYOffset(yOffset)
72         , fXInvZoom(xInvZoom)
73         , fYInvZoom(yInvZoom)
74         , fXInvInset(xInvInset)
75         , fYInvInset(yInvInset) {}
76
77     virtual bool onIsEqual(const GrEffect&) const SK_OVERRIDE;
78
79     GR_DECLARE_EFFECT_TEST;
80
81     float fXOffset;
82     float fYOffset;
83     float fXInvZoom;
84     float fYInvZoom;
85     float fXInvInset;
86     float fYInvInset;
87
88     typedef GrSingleTextureEffect INHERITED;
89 };
90
91 // For brevity
92 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
93
94 class GrGLMagnifierEffect : public GrGLEffect {
95 public:
96     GrGLMagnifierEffect(const GrBackendEffectFactory&, const GrDrawEffect&);
97
98     virtual void emitCode(GrGLProgramBuilder*,
99                           const GrDrawEffect&,
100                           const GrEffectKey&,
101                           const char* outputColor,
102                           const char* inputColor,
103                           const TransformedCoordsArray&,
104                           const TextureSamplerArray&) SK_OVERRIDE;
105
106     virtual void setData(const GrGLProgramDataManager&, const GrDrawEffect&) SK_OVERRIDE;
107
108 private:
109     UniformHandle       fOffsetVar;
110     UniformHandle       fInvZoomVar;
111     UniformHandle       fInvInsetVar;
112
113     typedef GrGLEffect INHERITED;
114 };
115
116 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrBackendEffectFactory& factory, const GrDrawEffect&)
117     : INHERITED(factory) {
118 }
119
120 void GrGLMagnifierEffect::emitCode(GrGLProgramBuilder* builder,
121                                    const GrDrawEffect&,
122                                    const GrEffectKey& key,
123                                    const char* outputColor,
124                                    const char* inputColor,
125                                    const TransformedCoordsArray& coords,
126                                    const TextureSamplerArray& samplers) {
127     fOffsetVar = builder->addUniform(
128         GrGLProgramBuilder::kFragment_Visibility |
129         GrGLProgramBuilder::kVertex_Visibility,
130         kVec2f_GrSLType, "Offset");
131     fInvZoomVar = builder->addUniform(
132         GrGLProgramBuilder::kFragment_Visibility |
133         GrGLProgramBuilder::kVertex_Visibility,
134         kVec2f_GrSLType, "InvZoom");
135     fInvInsetVar = builder->addUniform(
136         GrGLProgramBuilder::kFragment_Visibility |
137         GrGLProgramBuilder::kVertex_Visibility,
138         kVec2f_GrSLType, "InvInset");
139
140     GrGLFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
141     SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
142     fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
143     fsBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n",
144                            builder->getUniformCStr(fOffsetVar),
145                            coords2D.c_str(),
146                            builder->getUniformCStr(fInvZoomVar));
147
148     fsBuilder->codeAppend("\t\tvec2 delta = min(coord, vec2(1.0, 1.0) - coord);\n");
149
150     fsBuilder->codeAppendf("\t\tdelta = delta * %s;\n", builder->getUniformCStr(fInvInsetVar));
151
152     fsBuilder->codeAppend("\t\tfloat weight = 0.0;\n");
153     fsBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n");
154     fsBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
155     fsBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n");
156     fsBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n");
157     fsBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n");
158     fsBuilder->codeAppend("\t\t} else {\n");
159     fsBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n");
160     fsBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squared.y), 1.0);\n");
161     fsBuilder->codeAppend("\t\t}\n");
162
163     fsBuilder->codeAppend("\t\tvec2 mix_coord = mix(coord, zoom_coord, weight);\n");
164     fsBuilder->codeAppend("\t\tvec4 output_color = ");
165     fsBuilder->appendTextureLookup(samplers[0], "mix_coord");
166     fsBuilder->codeAppend(";\n");
167
168     fsBuilder->codeAppendf("\t\t%s = output_color;", outputColor);
169     SkString modulate;
170     GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
171     fsBuilder->codeAppend(modulate.c_str());
172 }
173
174 void GrGLMagnifierEffect::setData(const GrGLProgramDataManager& pdman,
175                                   const GrDrawEffect& drawEffect) {
176     const GrMagnifierEffect& zoom = drawEffect.castEffect<GrMagnifierEffect>();
177     pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset());
178     pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom());
179     pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset());
180 }
181
182 /////////////////////////////////////////////////////////////////////
183
184 GR_DEFINE_EFFECT_TEST(GrMagnifierEffect);
185
186 GrEffect* GrMagnifierEffect::TestCreate(SkRandom* random,
187                                         GrContext* context,
188                                         const GrDrawTargetCaps&,
189                                         GrTexture** textures) {
190     GrTexture* texture = textures[0];
191     const int kMaxWidth = 200;
192     const int kMaxHeight = 200;
193     const int kMaxInset = 20;
194     uint32_t width = random->nextULessThan(kMaxWidth);
195     uint32_t height = random->nextULessThan(kMaxHeight);
196     uint32_t x = random->nextULessThan(kMaxWidth - width);
197     uint32_t y = random->nextULessThan(kMaxHeight - height);
198     uint32_t inset = random->nextULessThan(kMaxInset);
199
200     GrEffect* effect = GrMagnifierEffect::Create(
201         texture,
202         (float) width / texture->width(),
203         (float) height / texture->height(),
204         texture->width() / (float) x,
205         texture->height() / (float) y,
206         (float) inset / texture->width(),
207         (float) inset / texture->height());
208     SkASSERT(effect);
209     return effect;
210 }
211
212 ///////////////////////////////////////////////////////////////////////////////
213
214 const GrBackendEffectFactory& GrMagnifierEffect::getFactory() const {
215     return GrTBackendEffectFactory<GrMagnifierEffect>::getInstance();
216 }
217
218 bool GrMagnifierEffect::onIsEqual(const GrEffect& sBase) const {
219     const GrMagnifierEffect& s = CastEffect<GrMagnifierEffect>(sBase);
220     return (this->texture(0) == s.texture(0) &&
221             this->fXOffset == s.fXOffset &&
222             this->fYOffset == s.fYOffset &&
223             this->fXInvZoom == s.fXInvZoom &&
224             this->fYInvZoom == s.fYInvZoom &&
225             this->fXInvInset == s.fXInvInset &&
226             this->fYInvInset == s.fYInvInset);
227 }
228
229 void GrMagnifierEffect::getConstantColorComponents(GrColor* color, uint32_t* validFlags) const {
230     this->updateConstantColorComponentsForModulation(color, validFlags);
231 }
232
233 #endif
234
235 ////////////////////////////////////////////////////////////////////////////////
236
237 SkImageFilter* SkMagnifierImageFilter::Create(const SkRect& srcRect, SkScalar inset,
238                                               SkImageFilter* input) {
239     
240     if (!SkScalarIsFinite(inset) || !SkIsValidRect(srcRect)) {
241         return NULL;
242     }
243     // Negative numbers in src rect are not supported
244     if (srcRect.fLeft < 0 || srcRect.fTop < 0) {
245         return NULL;
246     }
247     return SkNEW_ARGS(SkMagnifierImageFilter, (srcRect, inset, input));
248 }
249
250
251 #ifdef SK_SUPPORT_LEGACY_DEEPFLATTENING
252 SkMagnifierImageFilter::SkMagnifierImageFilter(SkReadBuffer& buffer)
253   : INHERITED(1, buffer) {
254     float x = buffer.readScalar();
255     float y = buffer.readScalar();
256     float width = buffer.readScalar();
257     float height = buffer.readScalar();
258     fSrcRect = SkRect::MakeXYWH(x, y, width, height);
259     fInset = buffer.readScalar();
260
261     buffer.validate(SkScalarIsFinite(fInset) && SkIsValidRect(fSrcRect) &&
262                     // Negative numbers in src rect are not supported
263                     (fSrcRect.fLeft >= 0) && (fSrcRect.fTop >= 0));
264 }
265 #endif
266
267 SkMagnifierImageFilter::SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset,
268                                                SkImageFilter* input)
269     : INHERITED(1, &input), fSrcRect(srcRect), fInset(inset) {
270     SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0);
271 }
272
273 #if SK_SUPPORT_GPU
274 bool SkMagnifierImageFilter::asNewEffect(GrEffect** effect, GrTexture* texture, const SkMatrix&,
275                                          const SkIRect&) const {
276     if (effect) {
277         SkScalar yOffset = (texture->origin() == kTopLeft_GrSurfaceOrigin) ? fSrcRect.y() :
278                            (texture->height() - (fSrcRect.y() + fSrcRect.height()));
279         SkScalar invInset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
280         *effect = GrMagnifierEffect::Create(texture,
281                                             fSrcRect.x() / texture->width(),
282                                             yOffset / texture->height(),
283                                             fSrcRect.width() / texture->width(),
284                                             fSrcRect.height() / texture->height(),
285                                             texture->width() * invInset,
286                                             texture->height() * invInset);
287     }
288     return true;
289 }
290 #endif
291
292 SkFlattenable* SkMagnifierImageFilter::CreateProc(SkReadBuffer& buffer) {
293     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
294     SkRect src;
295     buffer.readRect(&src);
296     return Create(src, buffer.readScalar(), common.getInput(0));
297 }
298
299 void SkMagnifierImageFilter::flatten(SkWriteBuffer& buffer) const {
300     this->INHERITED::flatten(buffer);
301     buffer.writeRect(fSrcRect);
302     buffer.writeScalar(fInset);
303 }
304
305 bool SkMagnifierImageFilter::onFilterImage(Proxy*, const SkBitmap& src,
306                                            const Context&, SkBitmap* dst,
307                                            SkIPoint* offset) const {
308     SkASSERT(src.colorType() == kN32_SkColorType);
309     SkASSERT(fSrcRect.width() < src.width());
310     SkASSERT(fSrcRect.height() < src.height());
311
312     if ((src.colorType() != kN32_SkColorType) ||
313         (fSrcRect.width() >= src.width()) ||
314         (fSrcRect.height() >= src.height())) {
315       return false;
316     }
317
318     SkAutoLockPixels alp(src);
319     SkASSERT(src.getPixels());
320     if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) {
321       return false;
322     }
323
324     if (!dst->tryAllocPixels(src.info())) {
325         return false;
326     }
327
328     SkScalar inv_inset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
329
330     SkScalar inv_x_zoom = fSrcRect.width() / src.width();
331     SkScalar inv_y_zoom = fSrcRect.height() / src.height();
332
333     SkColor* sptr = src.getAddr32(0, 0);
334     SkColor* dptr = dst->getAddr32(0, 0);
335     int width = src.width(), height = src.height();
336     for (int y = 0; y < height; ++y) {
337         for (int x = 0; x < width; ++x) {
338             SkScalar x_dist = SkMin32(x, width - x - 1) * inv_inset;
339             SkScalar y_dist = SkMin32(y, height - y - 1) * inv_inset;
340             SkScalar weight = 0;
341
342             static const SkScalar kScalar2 = SkScalar(2);
343
344             // To create a smooth curve at the corners, we need to work on
345             // a square twice the size of the inset.
346             if (x_dist < kScalar2 && y_dist < kScalar2) {
347                 x_dist = kScalar2 - x_dist;
348                 y_dist = kScalar2 - y_dist;
349
350                 SkScalar dist = SkScalarSqrt(SkScalarSquare(x_dist) +
351                                              SkScalarSquare(y_dist));
352                 dist = SkMaxScalar(kScalar2 - dist, 0);
353                 weight = SkMinScalar(SkScalarSquare(dist), SK_Scalar1);
354             } else {
355                 SkScalar sqDist = SkMinScalar(SkScalarSquare(x_dist),
356                                               SkScalarSquare(y_dist));
357                 weight = SkMinScalar(sqDist, SK_Scalar1);
358             }
359
360             SkScalar x_interp = SkScalarMul(weight, (fSrcRect.x() + x * inv_x_zoom)) +
361                            (SK_Scalar1 - weight) * x;
362             SkScalar y_interp = SkScalarMul(weight, (fSrcRect.y() + y * inv_y_zoom)) +
363                            (SK_Scalar1 - weight) * y;
364
365             int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1);
366             int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1);
367
368             *dptr = sptr[y_val * width + x_val];
369             dptr++;
370         }
371     }
372     return true;
373 }