2 * Copyright 2012 The Android Open Source Project
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
9 #include "SkMagnifierImageFilter.h"
10 #include "SkColorPriv.h"
11 #include "SkReadBuffer.h"
12 #include "SkWriteBuffer.h"
13 #include "SkValidationUtils.h"
15 ////////////////////////////////////////////////////////////////////////////////
17 #include "GrInvariantOutput.h"
18 #include "effects/GrSingleTextureEffect.h"
19 #include "gl/GrGLFragmentProcessor.h"
20 #include "gl/GrGLTexture.h"
21 #include "gl/builders/GrGLProgramBuilder.h"
23 class GrMagnifierEffect : public GrSingleTextureEffect {
26 static GrFragmentProcessor* Create(GrProcessorDataManager* procDataManager,
35 return new GrMagnifierEffect(procDataManager, texture, bounds, xOffset, yOffset, xInvZoom,
36 yInvZoom, xInvInset, yInvInset);
39 virtual ~GrMagnifierEffect() {};
41 const char* name() const override { return "Magnifier"; }
43 const SkRect& bounds() const { return fBounds; } // Bounds of source image.
44 // Offset to apply to zoomed pixels, (srcRect position / texture size).
45 float x_offset() const { return fXOffset; }
46 float y_offset() const { return fYOffset; }
48 // Scale to apply to zoomed pixels (srcRect size / bounds size).
49 float x_inv_zoom() const { return fXInvZoom; }
50 float y_inv_zoom() const { return fYInvZoom; }
52 // 1/radius over which to transition from unzoomed to zoomed pixels (bounds size / inset).
53 float x_inv_inset() const { return fXInvInset; }
54 float y_inv_inset() const { return fYInvInset; }
57 GrMagnifierEffect(GrProcessorDataManager* procDataManager,
66 : INHERITED(procDataManager, texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
72 , fXInvInset(xInvInset)
73 , fYInvInset(yInvInset) {
74 this->initClassID<GrMagnifierEffect>();
77 GrGLFragmentProcessor* onCreateGLInstance() const override;
79 void onGetGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
81 bool onIsEqual(const GrFragmentProcessor&) const override;
83 void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
85 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
95 typedef GrSingleTextureEffect INHERITED;
99 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
101 class GrGLMagnifierEffect : public GrGLFragmentProcessor {
103 GrGLMagnifierEffect(const GrProcessor&);
105 virtual void emitCode(EmitArgs&) override;
108 void onSetData(const GrGLProgramDataManager&, const GrProcessor&) override;
111 UniformHandle fOffsetVar;
112 UniformHandle fInvZoomVar;
113 UniformHandle fInvInsetVar;
114 UniformHandle fBoundsVar;
116 typedef GrGLFragmentProcessor INHERITED;
119 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrProcessor&) {
122 void GrGLMagnifierEffect::emitCode(EmitArgs& args) {
123 fOffsetVar = args.fBuilder->addUniform(
124 GrGLProgramBuilder::kFragment_Visibility |
125 GrGLProgramBuilder::kVertex_Visibility,
126 kVec2f_GrSLType, kDefault_GrSLPrecision, "Offset");
127 fInvZoomVar = args.fBuilder->addUniform(
128 GrGLProgramBuilder::kFragment_Visibility |
129 GrGLProgramBuilder::kVertex_Visibility,
130 kVec2f_GrSLType, kDefault_GrSLPrecision, "InvZoom");
131 fInvInsetVar = args.fBuilder->addUniform(
132 GrGLProgramBuilder::kFragment_Visibility |
133 GrGLProgramBuilder::kVertex_Visibility,
134 kVec2f_GrSLType, kDefault_GrSLPrecision, "InvInset");
135 fBoundsVar = args.fBuilder->addUniform(
136 GrGLProgramBuilder::kFragment_Visibility |
137 GrGLProgramBuilder::kVertex_Visibility,
138 kVec4f_GrSLType, kDefault_GrSLPrecision, "Bounds");
140 GrGLFragmentBuilder* fsBuilder = args.fBuilder->getFragmentShaderBuilder();
141 SkString coords2D = fsBuilder->ensureFSCoords2D(args.fCoords, 0);
142 fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
143 fsBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n",
144 args.fBuilder->getUniformCStr(fOffsetVar),
146 args.fBuilder->getUniformCStr(fInvZoomVar));
147 const char* bounds = args.fBuilder->getUniformCStr(fBoundsVar);
148 fsBuilder->codeAppendf("\t\tvec2 delta = (coord - %s.xy) * %s.zw;\n", bounds, bounds);
149 fsBuilder->codeAppendf("\t\tdelta = min(delta, vec2(1.0, 1.0) - delta);\n");
150 fsBuilder->codeAppendf("\t\tdelta = delta * %s;\n",
151 args.fBuilder->getUniformCStr(fInvInsetVar));
153 fsBuilder->codeAppend("\t\tfloat weight = 0.0;\n");
154 fsBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n");
155 fsBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
156 fsBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n");
157 fsBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n");
158 fsBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n");
159 fsBuilder->codeAppend("\t\t} else {\n");
160 fsBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n");
161 fsBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squared.y), 1.0);\n");
162 fsBuilder->codeAppend("\t\t}\n");
164 fsBuilder->codeAppend("\t\tvec2 mix_coord = mix(coord, zoom_coord, weight);\n");
165 fsBuilder->codeAppend("\t\tvec4 output_color = ");
166 fsBuilder->appendTextureLookup(args.fSamplers[0], "mix_coord");
167 fsBuilder->codeAppend(";\n");
169 fsBuilder->codeAppendf("\t\t%s = output_color;", args.fOutputColor);
171 GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
172 fsBuilder->codeAppend(modulate.c_str());
175 void GrGLMagnifierEffect::onSetData(const GrGLProgramDataManager& pdman,
176 const GrProcessor& effect) {
177 const GrMagnifierEffect& zoom = effect.cast<GrMagnifierEffect>();
178 pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset());
179 pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom());
180 pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset());
181 pdman.set4f(fBoundsVar, zoom.bounds().x(), zoom.bounds().y(),
182 zoom.bounds().width(), zoom.bounds().height());
185 /////////////////////////////////////////////////////////////////////
187 void GrMagnifierEffect::onGetGLProcessorKey(const GrGLSLCaps& caps,
188 GrProcessorKeyBuilder* b) const {
189 GrGLMagnifierEffect::GenKey(*this, caps, b);
192 GrGLFragmentProcessor* GrMagnifierEffect::onCreateGLInstance() const {
193 return new GrGLMagnifierEffect(*this);
196 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect);
198 GrFragmentProcessor* GrMagnifierEffect::TestCreate(GrProcessorTestData* d) {
199 GrTexture* texture = d->fTextures[0];
200 const int kMaxWidth = 200;
201 const int kMaxHeight = 200;
202 const int kMaxInset = 20;
203 uint32_t width = d->fRandom->nextULessThan(kMaxWidth);
204 uint32_t height = d->fRandom->nextULessThan(kMaxHeight);
205 uint32_t x = d->fRandom->nextULessThan(kMaxWidth - width);
206 uint32_t y = d->fRandom->nextULessThan(kMaxHeight - height);
207 uint32_t inset = d->fRandom->nextULessThan(kMaxInset);
209 GrFragmentProcessor* effect = GrMagnifierEffect::Create(
212 SkRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight)),
213 (float) width / texture->width(),
214 (float) height / texture->height(),
215 texture->width() / (float) x,
216 texture->height() / (float) y,
217 (float) inset / texture->width(),
218 (float) inset / texture->height());
223 ///////////////////////////////////////////////////////////////////////////////
225 bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
226 const GrMagnifierEffect& s = sBase.cast<GrMagnifierEffect>();
227 return (this->fBounds == s.fBounds &&
228 this->fXOffset == s.fXOffset &&
229 this->fYOffset == s.fYOffset &&
230 this->fXInvZoom == s.fXInvZoom &&
231 this->fYInvZoom == s.fYInvZoom &&
232 this->fXInvInset == s.fXInvInset &&
233 this->fYInvInset == s.fYInvInset);
236 void GrMagnifierEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
237 this->updateInvariantOutputForModulation(inout);
242 ////////////////////////////////////////////////////////////////////////////////
244 SkImageFilter* SkMagnifierImageFilter::Create(const SkRect& srcRect, SkScalar inset,
245 SkImageFilter* input) {
247 if (!SkScalarIsFinite(inset) || !SkIsValidRect(srcRect)) {
250 // Negative numbers in src rect are not supported
251 if (srcRect.fLeft < 0 || srcRect.fTop < 0) {
254 return new SkMagnifierImageFilter(srcRect, inset, input);
258 SkMagnifierImageFilter::SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset,
259 SkImageFilter* input)
260 : INHERITED(1, &input), fSrcRect(srcRect), fInset(inset) {
261 SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0);
265 bool SkMagnifierImageFilter::asFragmentProcessor(GrFragmentProcessor** fp,
266 GrProcessorDataManager* procDataManager,
267 GrTexture* texture, const SkMatrix&,
268 const SkIRect&bounds) const {
270 SkScalar yOffset = texture->origin() == kTopLeft_GrSurfaceOrigin ? fSrcRect.y() :
271 texture->height() - fSrcRect.height() * texture->height() / bounds.height()
273 int boundsY = (texture->origin() == kTopLeft_GrSurfaceOrigin) ? bounds.y() :
274 (texture->height() - bounds.height());
275 SkRect effectBounds = SkRect::MakeXYWH(
276 SkIntToScalar(bounds.x()) / texture->width(),
277 SkIntToScalar(boundsY) / texture->height(),
278 SkIntToScalar(texture->width()) / bounds.width(),
279 SkIntToScalar(texture->height()) / bounds.height());
280 SkScalar invInset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
281 *fp = GrMagnifierEffect::Create(procDataManager,
284 fSrcRect.x() / texture->width(),
285 yOffset / texture->height(),
286 fSrcRect.width() / bounds.width(),
287 fSrcRect.height() / bounds.height(),
288 bounds.width() * invInset,
289 bounds.height() * invInset);
295 SkFlattenable* SkMagnifierImageFilter::CreateProc(SkReadBuffer& buffer) {
296 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
298 buffer.readRect(&src);
299 return Create(src, buffer.readScalar(), common.getInput(0));
302 void SkMagnifierImageFilter::flatten(SkWriteBuffer& buffer) const {
303 this->INHERITED::flatten(buffer);
304 buffer.writeRect(fSrcRect);
305 buffer.writeScalar(fInset);
308 bool SkMagnifierImageFilter::onFilterImage(Proxy*, const SkBitmap& src,
309 const Context&, SkBitmap* dst,
310 SkIPoint* offset) const {
311 if ((src.colorType() != kN32_SkColorType) ||
312 (fSrcRect.width() >= src.width()) ||
313 (fSrcRect.height() >= src.height())) {
317 SkAutoLockPixels alp(src);
318 SkASSERT(src.getPixels());
319 if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) {
323 if (!dst->tryAllocPixels(src.info())) {
327 SkScalar inv_inset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
329 SkScalar inv_x_zoom = fSrcRect.width() / src.width();
330 SkScalar inv_y_zoom = fSrcRect.height() / src.height();
332 SkColor* sptr = src.getAddr32(0, 0);
333 SkColor* dptr = dst->getAddr32(0, 0);
334 int width = src.width(), height = src.height();
335 for (int y = 0; y < height; ++y) {
336 for (int x = 0; x < width; ++x) {
337 SkScalar x_dist = SkMin32(x, width - x - 1) * inv_inset;
338 SkScalar y_dist = SkMin32(y, height - y - 1) * inv_inset;
341 static const SkScalar kScalar2 = SkScalar(2);
343 // To create a smooth curve at the corners, we need to work on
344 // a square twice the size of the inset.
345 if (x_dist < kScalar2 && y_dist < kScalar2) {
346 x_dist = kScalar2 - x_dist;
347 y_dist = kScalar2 - y_dist;
349 SkScalar dist = SkScalarSqrt(SkScalarSquare(x_dist) +
350 SkScalarSquare(y_dist));
351 dist = SkMaxScalar(kScalar2 - dist, 0);
352 weight = SkMinScalar(SkScalarSquare(dist), SK_Scalar1);
354 SkScalar sqDist = SkMinScalar(SkScalarSquare(x_dist),
355 SkScalarSquare(y_dist));
356 weight = SkMinScalar(sqDist, SK_Scalar1);
359 SkScalar x_interp = SkScalarMul(weight, (fSrcRect.x() + x * inv_x_zoom)) +
360 (SK_Scalar1 - weight) * x;
361 SkScalar y_interp = SkScalarMul(weight, (fSrcRect.y() + y * inv_y_zoom)) +
362 (SK_Scalar1 - weight) * y;
364 int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1);
365 int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1);
367 *dptr = sptr[y_val * width + x_val];
374 #ifndef SK_IGNORE_TO_STRING
375 void SkMagnifierImageFilter::toString(SkString* str) const {
376 str->appendf("SkMagnifierImageFilter: (");
377 str->appendf("src: (%f,%f,%f,%f) ",
378 fSrcRect.fLeft, fSrcRect.fTop, fSrcRect.fRight, fSrcRect.fBottom);
379 str->appendf("inset: %f", fInset);