2 * Copyright 2012 The Android Open Source Project
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
9 #include "SkMagnifierImageFilter.h"
10 #include "SkColorPriv.h"
11 #include "SkReadBuffer.h"
12 #include "SkWriteBuffer.h"
13 #include "SkValidationUtils.h"
15 ////////////////////////////////////////////////////////////////////////////////
17 #include "GrInvariantOutput.h"
18 #include "effects/GrSingleTextureEffect.h"
19 #include "gl/GrGLProcessor.h"
20 #include "gl/GrGLTexture.h"
21 #include "gl/builders/GrGLProgramBuilder.h"
23 class GrMagnifierEffect : public GrSingleTextureEffect {
26 static GrFragmentProcessor* Create(GrTexture* texture,
34 return SkNEW_ARGS(GrMagnifierEffect, (texture,
44 virtual ~GrMagnifierEffect() {};
46 const char* name() const override { return "Magnifier"; }
48 void getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
50 GrGLFragmentProcessor* createGLInstance() const override;
52 const SkRect& bounds() const { return fBounds; } // Bounds of source image.
53 // Offset to apply to zoomed pixels, (srcRect position / texture size).
54 float x_offset() const { return fXOffset; }
55 float y_offset() const { return fYOffset; }
57 // Scale to apply to zoomed pixels (srcRect size / bounds size).
58 float x_inv_zoom() const { return fXInvZoom; }
59 float y_inv_zoom() const { return fYInvZoom; }
61 // 1/radius over which to transition from unzoomed to zoomed pixels (bounds size / inset).
62 float x_inv_inset() const { return fXInvInset; }
63 float y_inv_inset() const { return fYInvInset; }
66 GrMagnifierEffect(GrTexture* texture,
74 : GrSingleTextureEffect(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
80 , fXInvInset(xInvInset)
81 , fYInvInset(yInvInset) {
82 this->initClassID<GrMagnifierEffect>();
85 bool onIsEqual(const GrFragmentProcessor&) const override;
87 void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
89 GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
99 typedef GrSingleTextureEffect INHERITED;
103 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
105 class GrGLMagnifierEffect : public GrGLFragmentProcessor {
107 GrGLMagnifierEffect(const GrProcessor&);
109 virtual void emitCode(GrGLFPBuilder*,
110 const GrFragmentProcessor&,
111 const char* outputColor,
112 const char* inputColor,
113 const TransformedCoordsArray&,
114 const TextureSamplerArray&) override;
116 void setData(const GrGLProgramDataManager&, const GrProcessor&) override;
119 UniformHandle fOffsetVar;
120 UniformHandle fInvZoomVar;
121 UniformHandle fInvInsetVar;
122 UniformHandle fBoundsVar;
124 typedef GrGLFragmentProcessor INHERITED;
127 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrProcessor&) {
130 void GrGLMagnifierEffect::emitCode(GrGLFPBuilder* builder,
131 const GrFragmentProcessor&,
132 const char* outputColor,
133 const char* inputColor,
134 const TransformedCoordsArray& coords,
135 const TextureSamplerArray& samplers) {
136 fOffsetVar = builder->addUniform(
137 GrGLProgramBuilder::kFragment_Visibility |
138 GrGLProgramBuilder::kVertex_Visibility,
139 kVec2f_GrSLType, kDefault_GrSLPrecision, "Offset");
140 fInvZoomVar = builder->addUniform(
141 GrGLProgramBuilder::kFragment_Visibility |
142 GrGLProgramBuilder::kVertex_Visibility,
143 kVec2f_GrSLType, kDefault_GrSLPrecision, "InvZoom");
144 fInvInsetVar = builder->addUniform(
145 GrGLProgramBuilder::kFragment_Visibility |
146 GrGLProgramBuilder::kVertex_Visibility,
147 kVec2f_GrSLType, kDefault_GrSLPrecision, "InvInset");
148 fBoundsVar = builder->addUniform(
149 GrGLProgramBuilder::kFragment_Visibility |
150 GrGLProgramBuilder::kVertex_Visibility,
151 kVec4f_GrSLType, kDefault_GrSLPrecision, "Bounds");
153 GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
154 SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
155 fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
156 fsBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n",
157 builder->getUniformCStr(fOffsetVar),
159 builder->getUniformCStr(fInvZoomVar));
160 const char* bounds = builder->getUniformCStr(fBoundsVar);
161 fsBuilder->codeAppendf("\t\tvec2 delta = (coord - %s.xy) * %s.zw;\n", bounds, bounds);
162 fsBuilder->codeAppendf("\t\tdelta = min(delta, vec2(1.0, 1.0) - delta);\n");
163 fsBuilder->codeAppendf("\t\tdelta = delta * %s;\n", builder->getUniformCStr(fInvInsetVar));
165 fsBuilder->codeAppend("\t\tfloat weight = 0.0;\n");
166 fsBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n");
167 fsBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
168 fsBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n");
169 fsBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n");
170 fsBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n");
171 fsBuilder->codeAppend("\t\t} else {\n");
172 fsBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n");
173 fsBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squared.y), 1.0);\n");
174 fsBuilder->codeAppend("\t\t}\n");
176 fsBuilder->codeAppend("\t\tvec2 mix_coord = mix(coord, zoom_coord, weight);\n");
177 fsBuilder->codeAppend("\t\tvec4 output_color = ");
178 fsBuilder->appendTextureLookup(samplers[0], "mix_coord");
179 fsBuilder->codeAppend(";\n");
181 fsBuilder->codeAppendf("\t\t%s = output_color;", outputColor);
183 GrGLSLMulVarBy4f(&modulate, outputColor, inputColor);
184 fsBuilder->codeAppend(modulate.c_str());
187 void GrGLMagnifierEffect::setData(const GrGLProgramDataManager& pdman,
188 const GrProcessor& effect) {
189 const GrMagnifierEffect& zoom = effect.cast<GrMagnifierEffect>();
190 pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset());
191 pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom());
192 pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset());
193 pdman.set4f(fBoundsVar, zoom.bounds().x(), zoom.bounds().y(),
194 zoom.bounds().width(), zoom.bounds().height());
197 /////////////////////////////////////////////////////////////////////
199 void GrMagnifierEffect::getGLProcessorKey(const GrGLSLCaps& caps,
200 GrProcessorKeyBuilder* b) const {
201 GrGLMagnifierEffect::GenKey(*this, caps, b);
204 GrGLFragmentProcessor* GrMagnifierEffect::createGLInstance() const {
205 return SkNEW_ARGS(GrGLMagnifierEffect, (*this));
208 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect);
210 GrFragmentProcessor* GrMagnifierEffect::TestCreate(GrProcessorTestData* d) {
211 GrTexture* texture = d->fTextures[0];
212 const int kMaxWidth = 200;
213 const int kMaxHeight = 200;
214 const int kMaxInset = 20;
215 uint32_t width = d->fRandom->nextULessThan(kMaxWidth);
216 uint32_t height = d->fRandom->nextULessThan(kMaxHeight);
217 uint32_t x = d->fRandom->nextULessThan(kMaxWidth - width);
218 uint32_t y = d->fRandom->nextULessThan(kMaxHeight - height);
219 uint32_t inset = d->fRandom->nextULessThan(kMaxInset);
221 GrFragmentProcessor* effect = GrMagnifierEffect::Create(
223 SkRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight)),
224 (float) width / texture->width(),
225 (float) height / texture->height(),
226 texture->width() / (float) x,
227 texture->height() / (float) y,
228 (float) inset / texture->width(),
229 (float) inset / texture->height());
234 ///////////////////////////////////////////////////////////////////////////////
236 bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
237 const GrMagnifierEffect& s = sBase.cast<GrMagnifierEffect>();
238 return (this->fBounds == s.fBounds &&
239 this->fXOffset == s.fXOffset &&
240 this->fYOffset == s.fYOffset &&
241 this->fXInvZoom == s.fXInvZoom &&
242 this->fYInvZoom == s.fYInvZoom &&
243 this->fXInvInset == s.fXInvInset &&
244 this->fYInvInset == s.fYInvInset);
247 void GrMagnifierEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
248 this->updateInvariantOutputForModulation(inout);
253 ////////////////////////////////////////////////////////////////////////////////
255 SkImageFilter* SkMagnifierImageFilter::Create(const SkRect& srcRect, SkScalar inset,
256 SkImageFilter* input) {
258 if (!SkScalarIsFinite(inset) || !SkIsValidRect(srcRect)) {
261 // Negative numbers in src rect are not supported
262 if (srcRect.fLeft < 0 || srcRect.fTop < 0) {
265 return SkNEW_ARGS(SkMagnifierImageFilter, (srcRect, inset, input));
269 SkMagnifierImageFilter::SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset,
270 SkImageFilter* input)
271 : INHERITED(1, &input), fSrcRect(srcRect), fInset(inset) {
272 SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0);
276 bool SkMagnifierImageFilter::asFragmentProcessor(GrFragmentProcessor** fp, GrShaderDataManager*,
277 GrTexture* texture, const SkMatrix&,
278 const SkIRect&bounds) const {
280 SkScalar yOffset = texture->origin() == kTopLeft_GrSurfaceOrigin ? fSrcRect.y() :
281 texture->height() - fSrcRect.height() * texture->height() / bounds.height()
283 int boundsY = (texture->origin() == kTopLeft_GrSurfaceOrigin) ? bounds.y() :
284 (texture->height() - bounds.height());
285 SkRect effectBounds = SkRect::MakeXYWH(
286 SkIntToScalar(bounds.x()) / texture->width(),
287 SkIntToScalar(boundsY) / texture->height(),
288 SkIntToScalar(texture->width()) / bounds.width(),
289 SkIntToScalar(texture->height()) / bounds.height());
290 SkScalar invInset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
291 *fp = GrMagnifierEffect::Create(texture,
293 fSrcRect.x() / texture->width(),
294 yOffset / texture->height(),
295 fSrcRect.width() / bounds.width(),
296 fSrcRect.height() / bounds.height(),
297 bounds.width() * invInset,
298 bounds.height() * invInset);
304 SkFlattenable* SkMagnifierImageFilter::CreateProc(SkReadBuffer& buffer) {
305 SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
307 buffer.readRect(&src);
308 return Create(src, buffer.readScalar(), common.getInput(0));
311 void SkMagnifierImageFilter::flatten(SkWriteBuffer& buffer) const {
312 this->INHERITED::flatten(buffer);
313 buffer.writeRect(fSrcRect);
314 buffer.writeScalar(fInset);
317 bool SkMagnifierImageFilter::onFilterImage(Proxy*, const SkBitmap& src,
318 const Context&, SkBitmap* dst,
319 SkIPoint* offset) const {
320 if ((src.colorType() != kN32_SkColorType) ||
321 (fSrcRect.width() >= src.width()) ||
322 (fSrcRect.height() >= src.height())) {
326 SkAutoLockPixels alp(src);
327 SkASSERT(src.getPixels());
328 if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) {
332 if (!dst->tryAllocPixels(src.info())) {
336 SkScalar inv_inset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
338 SkScalar inv_x_zoom = fSrcRect.width() / src.width();
339 SkScalar inv_y_zoom = fSrcRect.height() / src.height();
341 SkColor* sptr = src.getAddr32(0, 0);
342 SkColor* dptr = dst->getAddr32(0, 0);
343 int width = src.width(), height = src.height();
344 for (int y = 0; y < height; ++y) {
345 for (int x = 0; x < width; ++x) {
346 SkScalar x_dist = SkMin32(x, width - x - 1) * inv_inset;
347 SkScalar y_dist = SkMin32(y, height - y - 1) * inv_inset;
350 static const SkScalar kScalar2 = SkScalar(2);
352 // To create a smooth curve at the corners, we need to work on
353 // a square twice the size of the inset.
354 if (x_dist < kScalar2 && y_dist < kScalar2) {
355 x_dist = kScalar2 - x_dist;
356 y_dist = kScalar2 - y_dist;
358 SkScalar dist = SkScalarSqrt(SkScalarSquare(x_dist) +
359 SkScalarSquare(y_dist));
360 dist = SkMaxScalar(kScalar2 - dist, 0);
361 weight = SkMinScalar(SkScalarSquare(dist), SK_Scalar1);
363 SkScalar sqDist = SkMinScalar(SkScalarSquare(x_dist),
364 SkScalarSquare(y_dist));
365 weight = SkMinScalar(sqDist, SK_Scalar1);
368 SkScalar x_interp = SkScalarMul(weight, (fSrcRect.x() + x * inv_x_zoom)) +
369 (SK_Scalar1 - weight) * x;
370 SkScalar y_interp = SkScalarMul(weight, (fSrcRect.y() + y * inv_y_zoom)) +
371 (SK_Scalar1 - weight) * y;
373 int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1);
374 int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1);
376 *dptr = sptr[y_val * width + x_val];
383 #ifndef SK_IGNORE_TO_STRING
384 void SkMagnifierImageFilter::toString(SkString* str) const {
385 str->appendf("SkMagnifierImageFilter: (");
386 str->appendf("src: (%f,%f,%f,%f) ",
387 fSrcRect.fLeft, fSrcRect.fTop, fSrcRect.fRight, fSrcRect.fBottom);
388 str->appendf("inset: %f", fInset);