fix up test create functions
[platform/upstream/libSkiaSharp.git] / src / effects / SkMagnifierImageFilter.cpp
1 /*
2  * Copyright 2012 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkBitmap.h"
9 #include "SkMagnifierImageFilter.h"
10 #include "SkColorPriv.h"
11 #include "SkReadBuffer.h"
12 #include "SkWriteBuffer.h"
13 #include "SkValidationUtils.h"
14
15 ////////////////////////////////////////////////////////////////////////////////
16 #if SK_SUPPORT_GPU
17 #include "GrInvariantOutput.h"
18 #include "effects/GrSingleTextureEffect.h"
19 #include "gl/GrGLProcessor.h"
20 #include "gl/GrGLTexture.h"
21 #include "gl/builders/GrGLProgramBuilder.h"
22
23 class GrMagnifierEffect : public GrSingleTextureEffect {
24
25 public:
26     static GrFragmentProcessor* Create(GrTexture* texture,
27                                        const SkRect& bounds,
28                                        float xOffset,
29                                        float yOffset,
30                                        float xInvZoom,
31                                        float yInvZoom,
32                                        float xInvInset,
33                                        float yInvInset) {
34         return SkNEW_ARGS(GrMagnifierEffect, (texture,
35                                               bounds,
36                                               xOffset,
37                                               yOffset,
38                                               xInvZoom,
39                                               yInvZoom,
40                                               xInvInset,
41                                               yInvInset));
42     }
43
44     virtual ~GrMagnifierEffect() {};
45
46     const char* name() const override { return "Magnifier"; }
47
48     void getGLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
49
50     GrGLFragmentProcessor* createGLInstance() const override;
51
52     const SkRect& bounds() const { return fBounds; }    // Bounds of source image.
53     // Offset to apply to zoomed pixels, (srcRect position / texture size).
54     float x_offset() const { return fXOffset; }
55     float y_offset() const { return fYOffset; }
56
57     // Scale to apply to zoomed pixels (srcRect size / bounds size).
58     float x_inv_zoom() const { return fXInvZoom; }
59     float y_inv_zoom() const { return fYInvZoom; }
60
61     // 1/radius over which to transition from unzoomed to zoomed pixels (bounds size / inset).
62     float x_inv_inset() const { return fXInvInset; }
63     float y_inv_inset() const { return fYInvInset; }
64
65 private:
66     GrMagnifierEffect(GrTexture* texture,
67                       const SkRect& bounds,
68                       float xOffset,
69                       float yOffset,
70                       float xInvZoom,
71                       float yInvZoom,
72                       float xInvInset,
73                       float yInvInset)
74         : GrSingleTextureEffect(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
75         , fBounds(bounds)
76         , fXOffset(xOffset)
77         , fYOffset(yOffset)
78         , fXInvZoom(xInvZoom)
79         , fYInvZoom(yInvZoom)
80         , fXInvInset(xInvInset)
81         , fYInvInset(yInvInset) {
82         this->initClassID<GrMagnifierEffect>();
83     }
84
85     bool onIsEqual(const GrFragmentProcessor&) const override;
86
87     void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
88
89     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
90
91     SkRect fBounds;
92     float fXOffset;
93     float fYOffset;
94     float fXInvZoom;
95     float fYInvZoom;
96     float fXInvInset;
97     float fYInvInset;
98
99     typedef GrSingleTextureEffect INHERITED;
100 };
101
102 // For brevity
103 typedef GrGLProgramDataManager::UniformHandle UniformHandle;
104
105 class GrGLMagnifierEffect : public GrGLFragmentProcessor {
106 public:
107     GrGLMagnifierEffect(const GrProcessor&);
108
109     virtual void emitCode(GrGLFPBuilder*,
110                           const GrFragmentProcessor&,
111                           const char* outputColor,
112                           const char* inputColor,
113                           const TransformedCoordsArray&,
114                           const TextureSamplerArray&) override;
115
116     void setData(const GrGLProgramDataManager&, const GrProcessor&) override;
117
118 private:
119     UniformHandle       fOffsetVar;
120     UniformHandle       fInvZoomVar;
121     UniformHandle       fInvInsetVar;
122     UniformHandle       fBoundsVar;
123
124     typedef GrGLFragmentProcessor INHERITED;
125 };
126
127 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrProcessor&) {
128 }
129
130 void GrGLMagnifierEffect::emitCode(GrGLFPBuilder* builder,
131                                    const GrFragmentProcessor&,
132                                    const char* outputColor,
133                                    const char* inputColor,
134                                    const TransformedCoordsArray& coords,
135                                    const TextureSamplerArray& samplers) {
136     fOffsetVar = builder->addUniform(
137         GrGLProgramBuilder::kFragment_Visibility |
138         GrGLProgramBuilder::kVertex_Visibility,
139         kVec2f_GrSLType, kDefault_GrSLPrecision, "Offset");
140     fInvZoomVar = builder->addUniform(
141         GrGLProgramBuilder::kFragment_Visibility |
142         GrGLProgramBuilder::kVertex_Visibility,
143         kVec2f_GrSLType, kDefault_GrSLPrecision, "InvZoom");
144     fInvInsetVar = builder->addUniform(
145         GrGLProgramBuilder::kFragment_Visibility |
146         GrGLProgramBuilder::kVertex_Visibility,
147         kVec2f_GrSLType, kDefault_GrSLPrecision, "InvInset");
148     fBoundsVar = builder->addUniform(
149         GrGLProgramBuilder::kFragment_Visibility |
150         GrGLProgramBuilder::kVertex_Visibility,
151         kVec4f_GrSLType, kDefault_GrSLPrecision, "Bounds");
152
153     GrGLFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
154     SkString coords2D = fsBuilder->ensureFSCoords2D(coords, 0);
155     fsBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
156     fsBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n",
157                            builder->getUniformCStr(fOffsetVar),
158                            coords2D.c_str(),
159                            builder->getUniformCStr(fInvZoomVar));
160     const char* bounds = builder->getUniformCStr(fBoundsVar);
161     fsBuilder->codeAppendf("\t\tvec2 delta = (coord - %s.xy) * %s.zw;\n", bounds, bounds);
162     fsBuilder->codeAppendf("\t\tdelta = min(delta, vec2(1.0, 1.0) - delta);\n");
163     fsBuilder->codeAppendf("\t\tdelta = delta * %s;\n", builder->getUniformCStr(fInvInsetVar));
164
165     fsBuilder->codeAppend("\t\tfloat weight = 0.0;\n");
166     fsBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n");
167     fsBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
168     fsBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n");
169     fsBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n");
170     fsBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n");
171     fsBuilder->codeAppend("\t\t} else {\n");
172     fsBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n");
173     fsBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squared.y), 1.0);\n");
174     fsBuilder->codeAppend("\t\t}\n");
175
176     fsBuilder->codeAppend("\t\tvec2 mix_coord = mix(coord, zoom_coord, weight);\n");
177     fsBuilder->codeAppend("\t\tvec4 output_color = ");
178     fsBuilder->appendTextureLookup(samplers[0], "mix_coord");
179     fsBuilder->codeAppend(";\n");
180
181     fsBuilder->codeAppendf("\t\t%s = output_color;", outputColor);
182     SkString modulate;
183     GrGLSLMulVarBy4f(&modulate, outputColor, inputColor);
184     fsBuilder->codeAppend(modulate.c_str());
185 }
186
187 void GrGLMagnifierEffect::setData(const GrGLProgramDataManager& pdman,
188                                   const GrProcessor& effect) {
189     const GrMagnifierEffect& zoom = effect.cast<GrMagnifierEffect>();
190     pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset());
191     pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom());
192     pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset());
193     pdman.set4f(fBoundsVar, zoom.bounds().x(), zoom.bounds().y(),
194                             zoom.bounds().width(), zoom.bounds().height());
195 }
196
197 /////////////////////////////////////////////////////////////////////
198
199 void GrMagnifierEffect::getGLProcessorKey(const GrGLSLCaps& caps,
200                                           GrProcessorKeyBuilder* b) const {
201     GrGLMagnifierEffect::GenKey(*this, caps, b);
202 }
203
204 GrGLFragmentProcessor* GrMagnifierEffect::createGLInstance() const {
205     return SkNEW_ARGS(GrGLMagnifierEffect, (*this));
206 }
207
208 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect);
209
210 GrFragmentProcessor* GrMagnifierEffect::TestCreate(GrProcessorTestData* d) {
211     GrTexture* texture = d->fTextures[0];
212     const int kMaxWidth = 200;
213     const int kMaxHeight = 200;
214     const int kMaxInset = 20;
215     uint32_t width = d->fRandom->nextULessThan(kMaxWidth);
216     uint32_t height = d->fRandom->nextULessThan(kMaxHeight);
217     uint32_t x = d->fRandom->nextULessThan(kMaxWidth - width);
218     uint32_t y = d->fRandom->nextULessThan(kMaxHeight - height);
219     uint32_t inset = d->fRandom->nextULessThan(kMaxInset);
220
221     GrFragmentProcessor* effect = GrMagnifierEffect::Create(
222         texture,
223         SkRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight)),
224         (float) width / texture->width(),
225         (float) height / texture->height(),
226         texture->width() / (float) x,
227         texture->height() / (float) y,
228         (float) inset / texture->width(),
229         (float) inset / texture->height());
230     SkASSERT(effect);
231     return effect;
232 }
233
234 ///////////////////////////////////////////////////////////////////////////////
235
236 bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
237     const GrMagnifierEffect& s = sBase.cast<GrMagnifierEffect>();
238     return (this->fBounds == s.fBounds &&
239             this->fXOffset == s.fXOffset &&
240             this->fYOffset == s.fYOffset &&
241             this->fXInvZoom == s.fXInvZoom &&
242             this->fYInvZoom == s.fYInvZoom &&
243             this->fXInvInset == s.fXInvInset &&
244             this->fYInvInset == s.fYInvInset);
245 }
246
247 void GrMagnifierEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
248     this->updateInvariantOutputForModulation(inout);
249 }
250
251 #endif
252
253 ////////////////////////////////////////////////////////////////////////////////
254
255 SkImageFilter* SkMagnifierImageFilter::Create(const SkRect& srcRect, SkScalar inset,
256                                               SkImageFilter* input) {
257
258     if (!SkScalarIsFinite(inset) || !SkIsValidRect(srcRect)) {
259         return NULL;
260     }
261     // Negative numbers in src rect are not supported
262     if (srcRect.fLeft < 0 || srcRect.fTop < 0) {
263         return NULL;
264     }
265     return SkNEW_ARGS(SkMagnifierImageFilter, (srcRect, inset, input));
266 }
267
268
269 SkMagnifierImageFilter::SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset,
270                                                SkImageFilter* input)
271     : INHERITED(1, &input), fSrcRect(srcRect), fInset(inset) {
272     SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0);
273 }
274
275 #if SK_SUPPORT_GPU
276 bool SkMagnifierImageFilter::asFragmentProcessor(GrFragmentProcessor** fp, GrShaderDataManager*,
277                                                  GrTexture* texture, const SkMatrix&,
278                                                  const SkIRect&bounds) const {
279     if (fp) {
280         SkScalar yOffset = texture->origin() == kTopLeft_GrSurfaceOrigin ? fSrcRect.y() :
281            texture->height() - fSrcRect.height() * texture->height() / bounds.height()
282                              - fSrcRect.y();
283         int boundsY = (texture->origin() == kTopLeft_GrSurfaceOrigin) ? bounds.y() :
284                       (texture->height() - bounds.height());
285         SkRect effectBounds = SkRect::MakeXYWH(
286             SkIntToScalar(bounds.x()) / texture->width(),
287             SkIntToScalar(boundsY) / texture->height(),
288             SkIntToScalar(texture->width()) / bounds.width(),
289             SkIntToScalar(texture->height()) / bounds.height());
290         SkScalar invInset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
291         *fp = GrMagnifierEffect::Create(texture,
292                                         effectBounds,
293                                         fSrcRect.x() / texture->width(),
294                                         yOffset / texture->height(),
295                                         fSrcRect.width() / bounds.width(),
296                                         fSrcRect.height() / bounds.height(),
297                                         bounds.width() * invInset,
298                                         bounds.height() * invInset);
299     }
300     return true;
301 }
302 #endif
303
304 SkFlattenable* SkMagnifierImageFilter::CreateProc(SkReadBuffer& buffer) {
305     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
306     SkRect src;
307     buffer.readRect(&src);
308     return Create(src, buffer.readScalar(), common.getInput(0));
309 }
310
311 void SkMagnifierImageFilter::flatten(SkWriteBuffer& buffer) const {
312     this->INHERITED::flatten(buffer);
313     buffer.writeRect(fSrcRect);
314     buffer.writeScalar(fInset);
315 }
316
317 bool SkMagnifierImageFilter::onFilterImage(Proxy*, const SkBitmap& src,
318                                            const Context&, SkBitmap* dst,
319                                            SkIPoint* offset) const {
320     if ((src.colorType() != kN32_SkColorType) ||
321         (fSrcRect.width() >= src.width()) ||
322         (fSrcRect.height() >= src.height())) {
323       return false;
324     }
325
326     SkAutoLockPixels alp(src);
327     SkASSERT(src.getPixels());
328     if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) {
329       return false;
330     }
331
332     if (!dst->tryAllocPixels(src.info())) {
333         return false;
334     }
335
336     SkScalar inv_inset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
337
338     SkScalar inv_x_zoom = fSrcRect.width() / src.width();
339     SkScalar inv_y_zoom = fSrcRect.height() / src.height();
340
341     SkColor* sptr = src.getAddr32(0, 0);
342     SkColor* dptr = dst->getAddr32(0, 0);
343     int width = src.width(), height = src.height();
344     for (int y = 0; y < height; ++y) {
345         for (int x = 0; x < width; ++x) {
346             SkScalar x_dist = SkMin32(x, width - x - 1) * inv_inset;
347             SkScalar y_dist = SkMin32(y, height - y - 1) * inv_inset;
348             SkScalar weight = 0;
349
350             static const SkScalar kScalar2 = SkScalar(2);
351
352             // To create a smooth curve at the corners, we need to work on
353             // a square twice the size of the inset.
354             if (x_dist < kScalar2 && y_dist < kScalar2) {
355                 x_dist = kScalar2 - x_dist;
356                 y_dist = kScalar2 - y_dist;
357
358                 SkScalar dist = SkScalarSqrt(SkScalarSquare(x_dist) +
359                                              SkScalarSquare(y_dist));
360                 dist = SkMaxScalar(kScalar2 - dist, 0);
361                 weight = SkMinScalar(SkScalarSquare(dist), SK_Scalar1);
362             } else {
363                 SkScalar sqDist = SkMinScalar(SkScalarSquare(x_dist),
364                                               SkScalarSquare(y_dist));
365                 weight = SkMinScalar(sqDist, SK_Scalar1);
366             }
367
368             SkScalar x_interp = SkScalarMul(weight, (fSrcRect.x() + x * inv_x_zoom)) +
369                            (SK_Scalar1 - weight) * x;
370             SkScalar y_interp = SkScalarMul(weight, (fSrcRect.y() + y * inv_y_zoom)) +
371                            (SK_Scalar1 - weight) * y;
372
373             int x_val = SkPin32(SkScalarFloorToInt(x_interp), 0, width - 1);
374             int y_val = SkPin32(SkScalarFloorToInt(y_interp), 0, height - 1);
375
376             *dptr = sptr[y_val * width + x_val];
377             dptr++;
378         }
379     }
380     return true;
381 }
382
383 #ifndef SK_IGNORE_TO_STRING
384 void SkMagnifierImageFilter::toString(SkString* str) const {
385     str->appendf("SkMagnifierImageFilter: (");
386     str->appendf("src: (%f,%f,%f,%f) ",
387                  fSrcRect.fLeft, fSrcRect.fTop, fSrcRect.fRight, fSrcRect.fBottom);
388     str->appendf("inset: %f", fInset);
389     str->append(")");
390 }
391 #endif