911294444abadd37c11a36e512ea2b1d366410a6
[platform/upstream/libSkiaSharp.git] / src / effects / SkMagnifierImageFilter.cpp
1 /*
2  * Copyright 2012 The Android Open Source Project
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkBitmap.h"
9 #include "SkMagnifierImageFilter.h"
10 #include "SkColorPriv.h"
11 #include "SkDevice.h"
12 #include "SkReadBuffer.h"
13 #include "SkWriteBuffer.h"
14 #include "SkValidationUtils.h"
15
16 ////////////////////////////////////////////////////////////////////////////////
17 #if SK_SUPPORT_GPU
18 #include "GrInvariantOutput.h"
19 #include "effects/GrSingleTextureEffect.h"
20 #include "glsl/GrGLSLFragmentProcessor.h"
21 #include "glsl/GrGLSLFragmentShaderBuilder.h"
22 #include "glsl/GrGLSLProgramBuilder.h"
23 #include "glsl/GrGLSLProgramDataManager.h"
24
25 class GrMagnifierEffect : public GrSingleTextureEffect {
26
27 public:
28     static GrFragmentProcessor* Create(GrTexture* texture,
29                                        const SkRect& bounds,
30                                        float xOffset,
31                                        float yOffset,
32                                        float xInvZoom,
33                                        float yInvZoom,
34                                        float xInvInset,
35                                        float yInvInset) {
36         return new GrMagnifierEffect(texture, bounds, xOffset, yOffset, xInvZoom, yInvZoom, xInvInset,
37                                      yInvInset);
38     }
39
40     virtual ~GrMagnifierEffect() {};
41
42     const char* name() const override { return "Magnifier"; }
43
44     const SkRect& bounds() const { return fBounds; }    // Bounds of source image.
45     // Offset to apply to zoomed pixels, (srcRect position / texture size).
46     float x_offset() const { return fXOffset; }
47     float y_offset() const { return fYOffset; }
48
49     // Scale to apply to zoomed pixels (srcRect size / bounds size).
50     float x_inv_zoom() const { return fXInvZoom; }
51     float y_inv_zoom() const { return fYInvZoom; }
52
53     // 1/radius over which to transition from unzoomed to zoomed pixels (bounds size / inset).
54     float x_inv_inset() const { return fXInvInset; }
55     float y_inv_inset() const { return fYInvInset; }
56
57 private:
58     GrMagnifierEffect(GrTexture* texture,
59                       const SkRect& bounds,
60                       float xOffset,
61                       float yOffset,
62                       float xInvZoom,
63                       float yInvZoom,
64                       float xInvInset,
65                       float yInvInset)
66         : INHERITED(texture, GrCoordTransform::MakeDivByTextureWHMatrix(texture))
67         , fBounds(bounds)
68         , fXOffset(xOffset)
69         , fYOffset(yOffset)
70         , fXInvZoom(xInvZoom)
71         , fYInvZoom(yInvZoom)
72         , fXInvInset(xInvInset)
73         , fYInvInset(yInvInset) {
74         this->initClassID<GrMagnifierEffect>();
75     }
76
77     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
78
79     void onGetGLSLProcessorKey(const GrGLSLCaps&, GrProcessorKeyBuilder*) const override;
80
81     bool onIsEqual(const GrFragmentProcessor&) const override;
82
83     void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
84
85     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
86
87     SkRect fBounds;
88     float fXOffset;
89     float fYOffset;
90     float fXInvZoom;
91     float fYInvZoom;
92     float fXInvInset;
93     float fYInvInset;
94
95     typedef GrSingleTextureEffect INHERITED;
96 };
97
98 // For brevity
99 typedef GrGLSLProgramDataManager::UniformHandle UniformHandle;
100
101 class GrGLMagnifierEffect : public GrGLSLFragmentProcessor {
102 public:
103     GrGLMagnifierEffect(const GrProcessor&);
104
105     virtual void emitCode(EmitArgs&) override;
106
107 protected:
108     void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
109
110 private:
111     UniformHandle       fOffsetVar;
112     UniformHandle       fInvZoomVar;
113     UniformHandle       fInvInsetVar;
114     UniformHandle       fBoundsVar;
115
116     typedef GrGLSLFragmentProcessor INHERITED;
117 };
118
119 GrGLMagnifierEffect::GrGLMagnifierEffect(const GrProcessor&) {
120 }
121
122 void GrGLMagnifierEffect::emitCode(EmitArgs& args) {
123     fOffsetVar = args.fBuilder->addUniform(
124         GrGLSLProgramBuilder::kFragment_Visibility,
125         kVec2f_GrSLType, kDefault_GrSLPrecision, "Offset");
126     fInvZoomVar = args.fBuilder->addUniform(
127         GrGLSLProgramBuilder::kFragment_Visibility,
128         kVec2f_GrSLType, kDefault_GrSLPrecision, "InvZoom");
129     fInvInsetVar = args.fBuilder->addUniform(
130         GrGLSLProgramBuilder::kFragment_Visibility,
131         kVec2f_GrSLType, kDefault_GrSLPrecision, "InvInset");
132     fBoundsVar = args.fBuilder->addUniform(
133         GrGLSLProgramBuilder::kFragment_Visibility,
134         kVec4f_GrSLType, kDefault_GrSLPrecision, "Bounds");
135
136     GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
137     SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 0);
138     fragBuilder->codeAppendf("\t\tvec2 coord = %s;\n", coords2D.c_str());
139     fragBuilder->codeAppendf("\t\tvec2 zoom_coord = %s + %s * %s;\n",
140                              args.fBuilder->getUniformCStr(fOffsetVar),
141                              coords2D.c_str(),
142                              args.fBuilder->getUniformCStr(fInvZoomVar));
143     const char* bounds = args.fBuilder->getUniformCStr(fBoundsVar);
144     fragBuilder->codeAppendf("\t\tvec2 delta = (coord - %s.xy) * %s.zw;\n", bounds, bounds);
145     fragBuilder->codeAppendf("\t\tdelta = min(delta, vec2(1.0, 1.0) - delta);\n");
146     fragBuilder->codeAppendf("\t\tdelta = delta * %s;\n",
147                              args.fBuilder->getUniformCStr(fInvInsetVar));
148
149     fragBuilder->codeAppend("\t\tfloat weight = 0.0;\n");
150     fragBuilder->codeAppend("\t\tif (delta.s < 2.0 && delta.t < 2.0) {\n");
151     fragBuilder->codeAppend("\t\t\tdelta = vec2(2.0, 2.0) - delta;\n");
152     fragBuilder->codeAppend("\t\t\tfloat dist = length(delta);\n");
153     fragBuilder->codeAppend("\t\t\tdist = max(2.0 - dist, 0.0);\n");
154     fragBuilder->codeAppend("\t\t\tweight = min(dist * dist, 1.0);\n");
155     fragBuilder->codeAppend("\t\t} else {\n");
156     fragBuilder->codeAppend("\t\t\tvec2 delta_squared = delta * delta;\n");
157     fragBuilder->codeAppend("\t\t\tweight = min(min(delta_squared.x, delta_squared.y), 1.0);\n");
158     fragBuilder->codeAppend("\t\t}\n");
159
160     fragBuilder->codeAppend("\t\tvec2 mix_coord = mix(coord, zoom_coord, weight);\n");
161     fragBuilder->codeAppend("\t\tvec4 output_color = ");
162     fragBuilder->appendTextureLookup(args.fSamplers[0], "mix_coord");
163     fragBuilder->codeAppend(";\n");
164
165     fragBuilder->codeAppendf("\t\t%s = output_color;", args.fOutputColor);
166     SkString modulate;
167     GrGLSLMulVarBy4f(&modulate, args.fOutputColor, args.fInputColor);
168     fragBuilder->codeAppend(modulate.c_str());
169 }
170
171 void GrGLMagnifierEffect::onSetData(const GrGLSLProgramDataManager& pdman,
172                                     const GrProcessor& effect) {
173     const GrMagnifierEffect& zoom = effect.cast<GrMagnifierEffect>();
174     pdman.set2f(fOffsetVar, zoom.x_offset(), zoom.y_offset());
175     pdman.set2f(fInvZoomVar, zoom.x_inv_zoom(), zoom.y_inv_zoom());
176     pdman.set2f(fInvInsetVar, zoom.x_inv_inset(), zoom.y_inv_inset());
177     pdman.set4f(fBoundsVar, zoom.bounds().x(), zoom.bounds().y(),
178                             zoom.bounds().width(), zoom.bounds().height());
179 }
180
181 /////////////////////////////////////////////////////////////////////
182
183 void GrMagnifierEffect::onGetGLSLProcessorKey(const GrGLSLCaps& caps,
184                                               GrProcessorKeyBuilder* b) const {
185     GrGLMagnifierEffect::GenKey(*this, caps, b);
186 }
187
188 GrGLSLFragmentProcessor* GrMagnifierEffect::onCreateGLSLInstance() const {
189     return new GrGLMagnifierEffect(*this);
190 }
191
192 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrMagnifierEffect);
193
194 const GrFragmentProcessor* GrMagnifierEffect::TestCreate(GrProcessorTestData* d) {
195     GrTexture* texture = d->fTextures[0];
196     const int kMaxWidth = 200;
197     const int kMaxHeight = 200;
198     const int kMaxInset = 20;
199     uint32_t width = d->fRandom->nextULessThan(kMaxWidth);
200     uint32_t height = d->fRandom->nextULessThan(kMaxHeight);
201     uint32_t x = d->fRandom->nextULessThan(kMaxWidth - width);
202     uint32_t y = d->fRandom->nextULessThan(kMaxHeight - height);
203     uint32_t inset = d->fRandom->nextULessThan(kMaxInset);
204
205     GrFragmentProcessor* effect = GrMagnifierEffect::Create(
206         texture,
207         SkRect::MakeWH(SkIntToScalar(kMaxWidth), SkIntToScalar(kMaxHeight)),
208         (float) width / texture->width(),
209         (float) height / texture->height(),
210         texture->width() / (float) x,
211         texture->height() / (float) y,
212         (float) inset / texture->width(),
213         (float) inset / texture->height());
214     SkASSERT(effect);
215     return effect;
216 }
217
218 ///////////////////////////////////////////////////////////////////////////////
219
220 bool GrMagnifierEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
221     const GrMagnifierEffect& s = sBase.cast<GrMagnifierEffect>();
222     return (this->fBounds == s.fBounds &&
223             this->fXOffset == s.fXOffset &&
224             this->fYOffset == s.fYOffset &&
225             this->fXInvZoom == s.fXInvZoom &&
226             this->fYInvZoom == s.fYInvZoom &&
227             this->fXInvInset == s.fXInvInset &&
228             this->fYInvInset == s.fYInvInset);
229 }
230
231 void GrMagnifierEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
232     this->updateInvariantOutputForModulation(inout);
233 }
234
235 #endif
236
237 ////////////////////////////////////////////////////////////////////////////////
238
239 SkImageFilter* SkMagnifierImageFilter::Create(const SkRect& srcRect, SkScalar inset,
240                                               SkImageFilter* input) {
241
242     if (!SkScalarIsFinite(inset) || !SkIsValidRect(srcRect)) {
243         return nullptr;
244     }
245     // Negative numbers in src rect are not supported
246     if (srcRect.fLeft < 0 || srcRect.fTop < 0) {
247         return nullptr;
248     }
249     return new SkMagnifierImageFilter(srcRect, inset, input);
250 }
251
252
253 SkMagnifierImageFilter::SkMagnifierImageFilter(const SkRect& srcRect, SkScalar inset,
254                                                SkImageFilter* input)
255     : INHERITED(1, &input), fSrcRect(srcRect), fInset(inset) {
256     SkASSERT(srcRect.x() >= 0 && srcRect.y() >= 0 && inset >= 0);
257 }
258
259 #if SK_SUPPORT_GPU
260 bool SkMagnifierImageFilter::asFragmentProcessor(GrFragmentProcessor** fp,
261                                                  GrTexture* texture, const SkMatrix&,
262                                                  const SkIRect&bounds) const {
263     if (fp) {
264         SkScalar yOffset = texture->origin() == kTopLeft_GrSurfaceOrigin ? fSrcRect.y() :
265            texture->height() - fSrcRect.height() * texture->height() / bounds.height()
266                              - fSrcRect.y();
267         int boundsY = (texture->origin() == kTopLeft_GrSurfaceOrigin) ? bounds.y() :
268                       (texture->height() - bounds.height());
269         SkRect effectBounds = SkRect::MakeXYWH(
270             SkIntToScalar(bounds.x()) / texture->width(),
271             SkIntToScalar(boundsY) / texture->height(),
272             SkIntToScalar(texture->width()) / bounds.width(),
273             SkIntToScalar(texture->height()) / bounds.height());
274         SkScalar invInset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
275         *fp = GrMagnifierEffect::Create(texture,
276                                         effectBounds,
277                                         fSrcRect.x() / texture->width(),
278                                         yOffset / texture->height(),
279                                         fSrcRect.width() / bounds.width(),
280                                         fSrcRect.height() / bounds.height(),
281                                         bounds.width() * invInset,
282                                         bounds.height() * invInset);
283     }
284     return true;
285 }
286 #endif
287
288 SkFlattenable* SkMagnifierImageFilter::CreateProc(SkReadBuffer& buffer) {
289     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
290     SkRect src;
291     buffer.readRect(&src);
292     return Create(src, buffer.readScalar(), common.getInput(0));
293 }
294
295 void SkMagnifierImageFilter::flatten(SkWriteBuffer& buffer) const {
296     this->INHERITED::flatten(buffer);
297     buffer.writeRect(fSrcRect);
298     buffer.writeScalar(fInset);
299 }
300
301 bool SkMagnifierImageFilter::onFilterImage(Proxy* proxy, const SkBitmap& src,
302                                            const Context&, SkBitmap* dst,
303                                            SkIPoint* offset) const {
304     if ((src.colorType() != kN32_SkColorType) ||
305         (fSrcRect.width() >= src.width()) ||
306         (fSrcRect.height() >= src.height())) {
307       return false;
308     }
309
310     SkAutoLockPixels alp(src);
311     SkASSERT(src.getPixels());
312     if (!src.getPixels() || src.width() <= 0 || src.height() <= 0) {
313       return false;
314     }
315
316     SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(src.width(), src.height()));
317     if (!device) {
318         return false;
319     }
320     *dst = device->accessBitmap(false);
321     SkAutoLockPixels alp_dst(*dst);
322
323     SkScalar inv_inset = fInset > 0 ? SkScalarInvert(fInset) : SK_Scalar1;
324
325     SkScalar inv_x_zoom = fSrcRect.width() / src.width();
326     SkScalar inv_y_zoom = fSrcRect.height() / src.height();
327
328     SkColor* sptr = src.getAddr32(0, 0);
329     SkColor* dptr = dst->getAddr32(0, 0);
330     int width = src.width(), height = src.height();
331     for (int y = 0; y < height; ++y) {
332         for (int x = 0; x < width; ++x) {
333             SkScalar x_dist = SkMin32(x, width - x - 1) * inv_inset;
334             SkScalar y_dist = SkMin32(y, height - y - 1) * inv_inset;
335             SkScalar weight = 0;
336
337             static const SkScalar kScalar2 = SkScalar(2);
338
339             // To create a smooth curve at the corners, we need to work on
340             // a square twice the size of the inset.
341             if (x_dist < kScalar2 && y_dist < kScalar2) {
342                 x_dist = kScalar2 - x_dist;
343                 y_dist = kScalar2 - y_dist;
344
345                 SkScalar dist = SkScalarSqrt(SkScalarSquare(x_dist) +
346                                              SkScalarSquare(y_dist));
347                 dist = SkMaxScalar(kScalar2 - dist, 0);
348                 weight = SkMinScalar(SkScalarSquare(dist), SK_Scalar1);
349             } else {
350                 SkScalar sqDist = SkMinScalar(SkScalarSquare(x_dist),
351                                               SkScalarSquare(y_dist));
352                 weight = SkMinScalar(sqDist, SK_Scalar1);
353             }
354
355             SkScalar x_interp = SkScalarMul(weight, (fSrcRect.x() + x * inv_x_zoom)) +
356                            (SK_Scalar1 - weight) * x;
357             SkScalar y_interp = SkScalarMul(weight, (fSrcRect.y() + y * inv_y_zoom)) +
358                            (SK_Scalar1 - weight) * y;
359
360             int x_val = SkTPin(SkScalarFloorToInt(x_interp), 0, width - 1);
361             int y_val = SkTPin(SkScalarFloorToInt(y_interp), 0, height - 1);
362
363             *dptr = sptr[y_val * width + x_val];
364             dptr++;
365         }
366     }
367     return true;
368 }
369
370 #ifndef SK_IGNORE_TO_STRING
371 void SkMagnifierImageFilter::toString(SkString* str) const {
372     str->appendf("SkMagnifierImageFilter: (");
373     str->appendf("src: (%f,%f,%f,%f) ",
374                  fSrcRect.fLeft, fSrcRect.fTop, fSrcRect.fRight, fSrcRect.fBottom);
375     str->appendf("inset: %f", fInset);
376     str->append(")");
377 }
378 #endif