fe918581c421b09ddc3fbe5a0465b60d3c25bce9
[platform/upstream/libSkiaSharp.git] / src / effects / SkDisplacementMapEffect.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "SkDisplacementMapEffect.h"
9 #include "SkDevice.h"
10 #include "SkReadBuffer.h"
11 #include "SkWriteBuffer.h"
12 #include "SkUnPreMultiply.h"
13 #include "SkColorPriv.h"
14 #if SK_SUPPORT_GPU
15 #include "GrContext.h"
16 #include "GrDrawContext.h"
17 #include "GrCoordTransform.h"
18 #include "GrInvariantOutput.h"
19 #include "effects/GrTextureDomain.h"
20 #include "glsl/GrGLSLFragmentProcessor.h"
21 #include "glsl/GrGLSLFragmentShaderBuilder.h"
22 #include "glsl/GrGLSLProgramBuilder.h"
23 #include "glsl/GrGLSLProgramDataManager.h"
24 #endif
25
26 namespace {
27
28 #define kChannelSelectorKeyBits 3; // Max value is 4, so 3 bits are required at most
29
30 template<SkDisplacementMapEffect::ChannelSelectorType type>
31 uint32_t getValue(SkColor, const SkUnPreMultiply::Scale*) {
32     SkDEBUGFAIL("Unknown channel selector");
33     return 0;
34 }
35
36 template<> uint32_t getValue<SkDisplacementMapEffect::kR_ChannelSelectorType>(
37     SkColor l, const SkUnPreMultiply::Scale* table) {
38     return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedR32(l));
39 }
40
41 template<> uint32_t getValue<SkDisplacementMapEffect::kG_ChannelSelectorType>(
42     SkColor l, const SkUnPreMultiply::Scale* table) {
43     return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedG32(l));
44 }
45
46 template<> uint32_t getValue<SkDisplacementMapEffect::kB_ChannelSelectorType>(
47     SkColor l, const SkUnPreMultiply::Scale* table) {
48     return SkUnPreMultiply::ApplyScale(table[SkGetPackedA32(l)], SkGetPackedB32(l));
49 }
50
51 template<> uint32_t getValue<SkDisplacementMapEffect::kA_ChannelSelectorType>(
52     SkColor l, const SkUnPreMultiply::Scale*) {
53     return SkGetPackedA32(l);
54 }
55
56 template<SkDisplacementMapEffect::ChannelSelectorType typeX,
57          SkDisplacementMapEffect::ChannelSelectorType typeY>
58 void computeDisplacement(const SkVector& scale, SkBitmap* dst,
59                          SkBitmap* displ, const SkIPoint& offset,
60                          SkBitmap* src,
61                          const SkIRect& bounds)
62 {
63     static const SkScalar Inv8bit = SkScalarInvert(255);
64     const int srcW = src->width();
65     const int srcH = src->height();
66     const SkVector scaleForColor = SkVector::Make(SkScalarMul(scale.fX, Inv8bit),
67                                                   SkScalarMul(scale.fY, Inv8bit));
68     const SkVector scaleAdj = SkVector::Make(SK_ScalarHalf - SkScalarMul(scale.fX, SK_ScalarHalf),
69                                              SK_ScalarHalf - SkScalarMul(scale.fY, SK_ScalarHalf));
70     const SkUnPreMultiply::Scale* table = SkUnPreMultiply::GetScaleTable();
71     SkPMColor* dstPtr = dst->getAddr32(0, 0);
72     for (int y = bounds.top(); y < bounds.bottom(); ++y) {
73         const SkPMColor* displPtr = displ->getAddr32(bounds.left() + offset.fX,
74                                                      y + offset.fY);
75         for (int x = bounds.left(); x < bounds.right(); ++x, ++displPtr) {
76             const SkScalar displX = SkScalarMul(scaleForColor.fX,
77                 SkIntToScalar(getValue<typeX>(*displPtr, table))) + scaleAdj.fX;
78             const SkScalar displY = SkScalarMul(scaleForColor.fY,
79                 SkIntToScalar(getValue<typeY>(*displPtr, table))) + scaleAdj.fY;
80             // Truncate the displacement values
81             const int srcX = x + SkScalarTruncToInt(displX);
82             const int srcY = y + SkScalarTruncToInt(displY);
83             *dstPtr++ = ((srcX < 0) || (srcX >= srcW) || (srcY < 0) || (srcY >= srcH)) ?
84                       0 : *(src->getAddr32(srcX, srcY));
85         }
86     }
87 }
88
89 template<SkDisplacementMapEffect::ChannelSelectorType typeX>
90 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
91                          const SkVector& scale, SkBitmap* dst,
92                          SkBitmap* displ, const SkIPoint& offset,
93                          SkBitmap* src,
94                          const SkIRect& bounds)
95 {
96     switch (yChannelSelector) {
97       case SkDisplacementMapEffect::kR_ChannelSelectorType:
98         computeDisplacement<typeX, SkDisplacementMapEffect::kR_ChannelSelectorType>(
99             scale, dst, displ, offset, src, bounds);
100         break;
101       case SkDisplacementMapEffect::kG_ChannelSelectorType:
102         computeDisplacement<typeX, SkDisplacementMapEffect::kG_ChannelSelectorType>(
103             scale, dst, displ, offset, src, bounds);
104         break;
105       case SkDisplacementMapEffect::kB_ChannelSelectorType:
106         computeDisplacement<typeX, SkDisplacementMapEffect::kB_ChannelSelectorType>(
107             scale, dst, displ, offset, src, bounds);
108         break;
109       case SkDisplacementMapEffect::kA_ChannelSelectorType:
110         computeDisplacement<typeX, SkDisplacementMapEffect::kA_ChannelSelectorType>(
111             scale, dst, displ, offset, src, bounds);
112         break;
113       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
114       default:
115         SkDEBUGFAIL("Unknown Y channel selector");
116     }
117 }
118
119 void computeDisplacement(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
120                          SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
121                          const SkVector& scale, SkBitmap* dst,
122                          SkBitmap* displ, const SkIPoint& offset,
123                          SkBitmap* src,
124                          const SkIRect& bounds)
125 {
126     switch (xChannelSelector) {
127       case SkDisplacementMapEffect::kR_ChannelSelectorType:
128         computeDisplacement<SkDisplacementMapEffect::kR_ChannelSelectorType>(
129             yChannelSelector, scale, dst, displ, offset, src, bounds);
130         break;
131       case SkDisplacementMapEffect::kG_ChannelSelectorType:
132         computeDisplacement<SkDisplacementMapEffect::kG_ChannelSelectorType>(
133             yChannelSelector, scale, dst, displ, offset, src, bounds);
134         break;
135       case SkDisplacementMapEffect::kB_ChannelSelectorType:
136         computeDisplacement<SkDisplacementMapEffect::kB_ChannelSelectorType>(
137             yChannelSelector, scale, dst, displ, offset, src, bounds);
138         break;
139       case SkDisplacementMapEffect::kA_ChannelSelectorType:
140         computeDisplacement<SkDisplacementMapEffect::kA_ChannelSelectorType>(
141             yChannelSelector, scale, dst, displ, offset, src, bounds);
142         break;
143       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
144       default:
145         SkDEBUGFAIL("Unknown X channel selector");
146     }
147 }
148
149 bool channel_selector_type_is_valid(SkDisplacementMapEffect::ChannelSelectorType cst) {
150     switch (cst) {
151     case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
152     case SkDisplacementMapEffect::kR_ChannelSelectorType:
153     case SkDisplacementMapEffect::kG_ChannelSelectorType:
154     case SkDisplacementMapEffect::kB_ChannelSelectorType:
155     case SkDisplacementMapEffect::kA_ChannelSelectorType:
156         return true;
157     default:
158         break;
159     }
160     return false;
161 }
162
163 } // end namespace
164
165 ///////////////////////////////////////////////////////////////////////////////
166
167 SkDisplacementMapEffect* SkDisplacementMapEffect::Create(ChannelSelectorType xChannelSelector,
168                                                          ChannelSelectorType yChannelSelector,
169                                                          SkScalar scale,
170                                                          SkImageFilter* displacement,
171                                                          SkImageFilter* color,
172                                                          const CropRect* cropRect) {
173     if (!channel_selector_type_is_valid(xChannelSelector) ||
174         !channel_selector_type_is_valid(yChannelSelector)) {
175         return nullptr;
176     }
177
178     SkImageFilter* inputs[2] = { displacement, color };
179     return new SkDisplacementMapEffect(xChannelSelector, yChannelSelector, scale, inputs, cropRect);
180 }
181
182 SkDisplacementMapEffect::SkDisplacementMapEffect(ChannelSelectorType xChannelSelector,
183                                                  ChannelSelectorType yChannelSelector,
184                                                  SkScalar scale,
185                                                  SkImageFilter* inputs[2],
186                                                  const CropRect* cropRect)
187   : INHERITED(2, inputs, cropRect)
188   , fXChannelSelector(xChannelSelector)
189   , fYChannelSelector(yChannelSelector)
190   , fScale(scale)
191 {
192 }
193
194 SkDisplacementMapEffect::~SkDisplacementMapEffect() {
195 }
196
197 SkFlattenable* SkDisplacementMapEffect::CreateProc(SkReadBuffer& buffer) {
198     SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 2);
199     ChannelSelectorType xsel = (ChannelSelectorType)buffer.readInt();
200     ChannelSelectorType ysel = (ChannelSelectorType)buffer.readInt();
201     SkScalar scale = buffer.readScalar();
202     return Create(xsel, ysel, scale, common.getInput(0), common.getInput(1), &common.cropRect());
203 }
204
205 void SkDisplacementMapEffect::flatten(SkWriteBuffer& buffer) const {
206     this->INHERITED::flatten(buffer);
207     buffer.writeInt((int) fXChannelSelector);
208     buffer.writeInt((int) fYChannelSelector);
209     buffer.writeScalar(fScale);
210 }
211
212 bool SkDisplacementMapEffect::onFilterImage(Proxy* proxy,
213                                             const SkBitmap& src,
214                                             const Context& ctx,
215                                             SkBitmap* dst,
216                                             SkIPoint* offset) const {
217     SkBitmap displ = src, color = src;
218     SkIPoint colorOffset = SkIPoint::Make(0, 0), displOffset = SkIPoint::Make(0, 0);
219     if (!this->filterInput(1, proxy, src, ctx, &color, &colorOffset) ||
220         !this->filterInput(0, proxy, src, ctx, &displ, &displOffset)) {
221         return false;
222     }
223     if ((displ.colorType() != kN32_SkColorType) ||
224         (color.colorType() != kN32_SkColorType)) {
225         return false;
226     }
227     SkIRect bounds;
228     // Since computeDisplacement does bounds checking on color pixel access, we don't need to pad
229     // the color bitmap to bounds here.
230     if (!this->applyCropRect(ctx, color, colorOffset, &bounds)) {
231         return false;
232     }
233     SkIRect displBounds;
234     if (!this->applyCropRect(ctx, proxy, displ, &displOffset, &displBounds, &displ)) {
235         return false;
236     }
237     if (!bounds.intersect(displBounds)) {
238         return false;
239     }
240     SkAutoLockPixels alp_displacement(displ), alp_color(color);
241     if (!displ.getPixels() || !color.getPixels()) {
242         return false;
243     }
244
245     SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(bounds.width(), bounds.height()));
246     if (!device) {
247         return false;
248     }
249     *dst = device->accessBitmap(false);
250     SkAutoLockPixels alp_dst(*dst);
251
252     SkVector scale = SkVector::Make(fScale, fScale);
253     ctx.ctm().mapVectors(&scale, 1);
254     SkIRect colorBounds = bounds;
255     colorBounds.offset(-colorOffset);
256
257     computeDisplacement(fXChannelSelector, fYChannelSelector, scale, dst,
258                         &displ, colorOffset - displOffset, &color, colorBounds);
259
260     offset->fX = bounds.left();
261     offset->fY = bounds.top();
262     return true;
263 }
264
265 void SkDisplacementMapEffect::computeFastBounds(const SkRect& src, SkRect* dst) const {
266     if (this->getColorInput()) {
267         this->getColorInput()->computeFastBounds(src, dst);
268     } else {
269         *dst = src;
270     }
271     dst->outset(fScale * SK_ScalarHalf, fScale * SK_ScalarHalf);
272 }
273
274 bool SkDisplacementMapEffect::onFilterBounds(const SkIRect& src, const SkMatrix& ctm,
275                                    SkIRect* dst) const {
276     SkIRect bounds = src;
277     SkVector scale = SkVector::Make(fScale, fScale);
278     ctm.mapVectors(&scale, 1);
279     bounds.outset(SkScalarCeilToInt(scale.fX * SK_ScalarHalf),
280                   SkScalarCeilToInt(scale.fY * SK_ScalarHalf));
281     if (this->getColorInput()) {
282         return this->getColorInput()->filterBounds(bounds, ctm, dst);
283     }
284     *dst = bounds;
285     return true;
286 }
287
288 #ifndef SK_IGNORE_TO_STRING
289 void SkDisplacementMapEffect::toString(SkString* str) const {
290     str->appendf("SkDisplacementMapEffect: (");
291     str->appendf("scale: %f ", fScale);
292     str->appendf("displacement: (");
293     if (this->getDisplacementInput()) {
294         this->getDisplacementInput()->toString(str);
295     }
296     str->appendf(") color: (");
297     if (this->getColorInput()) {
298         this->getColorInput()->toString(str);
299     }
300     str->appendf("))");
301 }
302 #endif
303
304 ///////////////////////////////////////////////////////////////////////////////
305
306 #if SK_SUPPORT_GPU
307 class GrGLDisplacementMapEffect : public GrGLSLFragmentProcessor {
308 public:
309     GrGLDisplacementMapEffect(const GrProcessor&);
310     virtual ~GrGLDisplacementMapEffect();
311
312     virtual void emitCode(EmitArgs&) override;
313
314     static inline void GenKey(const GrProcessor&, const GrGLSLCaps&, GrProcessorKeyBuilder*);
315
316     const GrTextureDomain::GLDomain& glDomain() const { return fGLDomain; }
317
318 protected:
319     void onSetData(const GrGLSLProgramDataManager&, const GrProcessor&) override;
320
321 private:
322     SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
323     SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
324     GrGLSLProgramDataManager::UniformHandle fScaleUni;
325     GrTextureDomain::GLDomain fGLDomain;
326
327     typedef GrGLSLFragmentProcessor INHERITED;
328 };
329
330 ///////////////////////////////////////////////////////////////////////////////
331
332 class GrDisplacementMapEffect : public GrFragmentProcessor {
333 public:
334     static GrFragmentProcessor* Create(
335             SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
336             SkDisplacementMapEffect::ChannelSelectorType yChannelSelector, SkVector scale,
337             GrTexture* displacement, const SkMatrix& offsetMatrix, GrTexture* color,
338             const SkISize& colorDimensions) {
339         return new GrDisplacementMapEffect(xChannelSelector, yChannelSelector, scale, displacement,
340                                            offsetMatrix, color, colorDimensions);
341     }
342
343     virtual ~GrDisplacementMapEffect();
344
345     SkDisplacementMapEffect::ChannelSelectorType xChannelSelector() const
346         { return fXChannelSelector; }
347     SkDisplacementMapEffect::ChannelSelectorType yChannelSelector() const
348         { return fYChannelSelector; }
349     const SkVector& scale() const { return fScale; }
350
351     const char* name() const override { return "DisplacementMap"; }
352     const GrTextureDomain& domain() const { return fDomain; }
353
354 private:
355     GrGLSLFragmentProcessor* onCreateGLSLInstance() const override {
356         return new GrGLDisplacementMapEffect(*this);
357     }
358
359     virtual void onGetGLSLProcessorKey(const GrGLSLCaps& caps,
360                                        GrProcessorKeyBuilder* b) const override {
361         GrGLDisplacementMapEffect::GenKey(*this, caps, b);
362     }
363
364     bool onIsEqual(const GrFragmentProcessor&) const override;
365
366     void onComputeInvariantOutput(GrInvariantOutput* inout) const override;
367
368     GrDisplacementMapEffect(SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
369                             SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
370                             const SkVector& scale,
371                             GrTexture* displacement, const SkMatrix& offsetMatrix,
372                             GrTexture* color,
373                             const SkISize& colorDimensions);
374
375     GR_DECLARE_FRAGMENT_PROCESSOR_TEST;
376
377     GrCoordTransform            fDisplacementTransform;
378     GrTextureAccess             fDisplacementAccess;
379     GrCoordTransform            fColorTransform;
380     GrTextureDomain             fDomain;
381     GrTextureAccess             fColorAccess;
382     SkDisplacementMapEffect::ChannelSelectorType fXChannelSelector;
383     SkDisplacementMapEffect::ChannelSelectorType fYChannelSelector;
384     SkVector fScale;
385
386     typedef GrFragmentProcessor INHERITED;
387 };
388
389 bool SkDisplacementMapEffect::filterImageGPU(Proxy* proxy, const SkBitmap& src, const Context& ctx,
390                                              SkBitmap* result, SkIPoint* offset) const {
391     SkBitmap colorBM = src;
392     SkIPoint colorOffset = SkIPoint::Make(0, 0);
393     if (!this->filterInputGPU(1, proxy, src, ctx, &colorBM, &colorOffset)) {
394         return false;
395     }
396     SkBitmap displacementBM = src;
397     SkIPoint displacementOffset = SkIPoint::Make(0, 0);
398     if (!this->filterInputGPU(0, proxy, src, ctx, &displacementBM, &displacementOffset)) {
399         return false;
400     }
401     SkIRect bounds;
402     // Since GrDisplacementMapEffect does bounds checking on color pixel access, we don't need to
403     // pad the color bitmap to bounds here.
404     if (!this->applyCropRect(ctx, colorBM, colorOffset, &bounds)) {
405         return false;
406     }
407     SkIRect displBounds;
408     if (!this->applyCropRect(ctx, proxy, displacementBM,
409                              &displacementOffset, &displBounds, &displacementBM)) {
410         return false;
411     }
412     if (!bounds.intersect(displBounds)) {
413         return false;
414     }
415     GrTexture* color = colorBM.getTexture();
416     GrTexture* displacement = displacementBM.getTexture();
417     GrContext* context = color->getContext();
418
419     GrSurfaceDesc desc;
420     desc.fFlags = kRenderTarget_GrSurfaceFlag;
421     desc.fWidth = bounds.width();
422     desc.fHeight = bounds.height();
423     desc.fConfig = kSkia8888_GrPixelConfig;
424
425     auto constraint = GrTextureProvider::FromImageFilter(ctx.sizeConstraint());
426     SkAutoTUnref<GrTexture> dst(context->textureProvider()->createTexture(desc, constraint));
427
428     if (!dst) {
429         return false;
430     }
431
432     SkVector scale = SkVector::Make(fScale, fScale);
433     ctx.ctm().mapVectors(&scale, 1);
434
435     GrPaint paint;
436     SkMatrix offsetMatrix = GrCoordTransform::MakeDivByTextureWHMatrix(displacement);
437     offsetMatrix.preTranslate(SkIntToScalar(colorOffset.fX - displacementOffset.fX),
438                               SkIntToScalar(colorOffset.fY - displacementOffset.fY));
439
440     paint.addColorFragmentProcessor(
441         GrDisplacementMapEffect::Create(fXChannelSelector,
442                                         fYChannelSelector,
443                                         scale,
444                                         displacement,
445                                         offsetMatrix,
446                                         color,
447                                         colorBM.dimensions()))->unref();
448     paint.setPorterDuffXPFactory(SkXfermode::kSrc_Mode);
449     SkIRect colorBounds = bounds;
450     colorBounds.offset(-colorOffset);
451     SkMatrix matrix;
452     matrix.setTranslate(-SkIntToScalar(colorBounds.x()),
453                         -SkIntToScalar(colorBounds.y()));
454
455     SkAutoTUnref<GrDrawContext> drawContext(context->drawContext(dst->asRenderTarget()));
456     if (!drawContext) {
457         return false;
458     }
459
460     drawContext->drawRect(GrClip::WideOpen(), paint, matrix, SkRect::Make(colorBounds));
461     offset->fX = bounds.left();
462     offset->fY = bounds.top();
463     WrapTexture(dst, bounds.width(), bounds.height(), result);
464     return true;
465 }
466
467 ///////////////////////////////////////////////////////////////////////////////
468
469 GrDisplacementMapEffect::GrDisplacementMapEffect(
470                              SkDisplacementMapEffect::ChannelSelectorType xChannelSelector,
471                              SkDisplacementMapEffect::ChannelSelectorType yChannelSelector,
472                              const SkVector& scale,
473                              GrTexture* displacement,
474                              const SkMatrix& offsetMatrix,
475                              GrTexture* color,
476                              const SkISize& colorDimensions)
477     : fDisplacementTransform(kLocal_GrCoordSet, offsetMatrix, displacement,
478                              GrTextureParams::kNone_FilterMode)
479     , fDisplacementAccess(displacement)
480     , fColorTransform(kLocal_GrCoordSet, color, GrTextureParams::kNone_FilterMode)
481     , fDomain(GrTextureDomain::MakeTexelDomain(color, SkIRect::MakeSize(colorDimensions)),
482               GrTextureDomain::kDecal_Mode)
483     , fColorAccess(color)
484     , fXChannelSelector(xChannelSelector)
485     , fYChannelSelector(yChannelSelector)
486     , fScale(scale) {
487     this->initClassID<GrDisplacementMapEffect>();
488     this->addCoordTransform(&fDisplacementTransform);
489     this->addTextureAccess(&fDisplacementAccess);
490     this->addCoordTransform(&fColorTransform);
491     this->addTextureAccess(&fColorAccess);
492 }
493
494 GrDisplacementMapEffect::~GrDisplacementMapEffect() {
495 }
496
497 bool GrDisplacementMapEffect::onIsEqual(const GrFragmentProcessor& sBase) const {
498     const GrDisplacementMapEffect& s = sBase.cast<GrDisplacementMapEffect>();
499     return fXChannelSelector == s.fXChannelSelector &&
500            fYChannelSelector == s.fYChannelSelector &&
501            fScale == s.fScale;
502 }
503
504 void GrDisplacementMapEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
505     // Any displacement offset bringing a pixel out of bounds will output a color of (0,0,0,0),
506     // so the only way we'd get a constant alpha is if the input color image has a constant alpha
507     // and no displacement offset push any texture coordinates out of bounds OR if the constant
508     // alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is
509     // not of constant color when a displacement effect is applied.
510     inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
511 }
512
513 ///////////////////////////////////////////////////////////////////////////////
514
515 GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrDisplacementMapEffect);
516
517 const GrFragmentProcessor* GrDisplacementMapEffect::TestCreate(GrProcessorTestData* d) {
518     int texIdxDispl = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
519                                                GrProcessorUnitTest::kAlphaTextureIdx;
520     int texIdxColor = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx :
521                                                GrProcessorUnitTest::kAlphaTextureIdx;
522     static const int kMaxComponent = 4;
523     SkDisplacementMapEffect::ChannelSelectorType xChannelSelector =
524         static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
525                 d->fRandom->nextRangeU(1, kMaxComponent));
526     SkDisplacementMapEffect::ChannelSelectorType yChannelSelector =
527         static_cast<SkDisplacementMapEffect::ChannelSelectorType>(
528                 d->fRandom->nextRangeU(1, kMaxComponent));
529     SkVector scale = SkVector::Make(d->fRandom->nextRangeScalar(0, 100.0f),
530                                     d->fRandom->nextRangeScalar(0, 100.0f));
531     SkISize colorDimensions;
532     colorDimensions.fWidth = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]->width());
533     colorDimensions.fHeight = d->fRandom->nextRangeU(0, d->fTextures[texIdxColor]->height());
534     return GrDisplacementMapEffect::Create(xChannelSelector, yChannelSelector, scale,
535                                            d->fTextures[texIdxDispl], SkMatrix::I(),
536                                            d->fTextures[texIdxColor], colorDimensions);
537 }
538
539 ///////////////////////////////////////////////////////////////////////////////
540
541 GrGLDisplacementMapEffect::GrGLDisplacementMapEffect(const GrProcessor& proc)
542     : fXChannelSelector(proc.cast<GrDisplacementMapEffect>().xChannelSelector())
543     , fYChannelSelector(proc.cast<GrDisplacementMapEffect>().yChannelSelector()) {
544 }
545
546 GrGLDisplacementMapEffect::~GrGLDisplacementMapEffect() {
547 }
548
549 void GrGLDisplacementMapEffect::emitCode(EmitArgs& args) {
550     const GrTextureDomain& domain = args.fFp.cast<GrDisplacementMapEffect>().domain();
551
552     fScaleUni = args.fBuilder->addUniform(GrGLSLProgramBuilder::kFragment_Visibility,
553                                           kVec2f_GrSLType, kDefault_GrSLPrecision, "Scale");
554     const char* scaleUni = args.fBuilder->getUniformCStr(fScaleUni);
555     const char* dColor = "dColor";
556     const char* cCoords = "cCoords";
557     const char* nearZero = "1e-6"; // Since 6.10352e−5 is the smallest half float, use
558                                    // a number smaller than that to approximate 0, but
559                                    // leave room for 32-bit float GPU rounding errors.
560
561     GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
562     fragBuilder->codeAppendf("\t\tvec4 %s = ", dColor);
563     fragBuilder->appendTextureLookup(args.fSamplers[0], args.fCoords[0].c_str(),
564                                    args.fCoords[0].getType());
565     fragBuilder->codeAppend(";\n");
566
567     // Unpremultiply the displacement
568     fragBuilder->codeAppendf(
569         "\t\t%s.rgb = (%s.a < %s) ? vec3(0.0) : clamp(%s.rgb / %s.a, 0.0, 1.0);",
570         dColor, dColor, nearZero, dColor, dColor);
571     SkString coords2D = fragBuilder->ensureFSCoords2D(args.fCoords, 1);
572     fragBuilder->codeAppendf("\t\tvec2 %s = %s + %s*(%s.",
573                              cCoords, coords2D.c_str(), scaleUni, dColor);
574
575     switch (fXChannelSelector) {
576       case SkDisplacementMapEffect::kR_ChannelSelectorType:
577         fragBuilder->codeAppend("r");
578         break;
579       case SkDisplacementMapEffect::kG_ChannelSelectorType:
580         fragBuilder->codeAppend("g");
581         break;
582       case SkDisplacementMapEffect::kB_ChannelSelectorType:
583         fragBuilder->codeAppend("b");
584         break;
585       case SkDisplacementMapEffect::kA_ChannelSelectorType:
586         fragBuilder->codeAppend("a");
587         break;
588       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
589       default:
590         SkDEBUGFAIL("Unknown X channel selector");
591     }
592
593     switch (fYChannelSelector) {
594       case SkDisplacementMapEffect::kR_ChannelSelectorType:
595         fragBuilder->codeAppend("r");
596         break;
597       case SkDisplacementMapEffect::kG_ChannelSelectorType:
598         fragBuilder->codeAppend("g");
599         break;
600       case SkDisplacementMapEffect::kB_ChannelSelectorType:
601         fragBuilder->codeAppend("b");
602         break;
603       case SkDisplacementMapEffect::kA_ChannelSelectorType:
604         fragBuilder->codeAppend("a");
605         break;
606       case SkDisplacementMapEffect::kUnknown_ChannelSelectorType:
607       default:
608         SkDEBUGFAIL("Unknown Y channel selector");
609     }
610     fragBuilder->codeAppend("-vec2(0.5));\t\t");
611
612     fGLDomain.sampleTexture(fragBuilder,
613                             args.fGLSLCaps,
614                             domain,
615                             args.fOutputColor,
616                             SkString(cCoords),
617                             args.fSamplers[1]);
618     fragBuilder->codeAppend(";\n");
619 }
620
621 void GrGLDisplacementMapEffect::onSetData(const GrGLSLProgramDataManager& pdman,
622                                           const GrProcessor& proc) {
623     const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
624     GrTexture* colorTex = displacementMap.texture(1);
625     SkScalar scaleX = displacementMap.scale().fX / colorTex->width();
626     SkScalar scaleY = displacementMap.scale().fY / colorTex->height();
627     pdman.set2f(fScaleUni, SkScalarToFloat(scaleX),
628                 colorTex->origin() == kTopLeft_GrSurfaceOrigin ?
629                 SkScalarToFloat(scaleY) : SkScalarToFloat(-scaleY));
630     fGLDomain.setData(pdman, displacementMap.domain(), colorTex->origin());
631 }
632
633 void GrGLDisplacementMapEffect::GenKey(const GrProcessor& proc,
634                                        const GrGLSLCaps&, GrProcessorKeyBuilder* b) {
635     const GrDisplacementMapEffect& displacementMap = proc.cast<GrDisplacementMapEffect>();
636
637     uint32_t xKey = displacementMap.xChannelSelector();
638     uint32_t yKey = displacementMap.yChannelSelector() << kChannelSelectorKeyBits;
639
640     b->add32(xKey | yKey);
641 }
642 #endif
643