1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
7 import "data_stream.mojom";
9 // A serialized form of a DataSender.
10 struct SerializedDataSender {
11 // The control channel to the DataSink to which this DataSender sends data.
14 // The error to report for sends in progress when a fatal error occurs.
15 int32 fatal_error_value;
17 // The size of the send buffer.
21 // A pending receive error.
22 struct PendingReceiveError {
23 // The value of the error.
26 // The location of the error.
30 // A serialized form of a DataReceiver.
31 struct SerializedDataReceiver {
32 // The control channel to the DataSource from which this DataReceiver receives
36 // The error to report for a receive in progress when a fatal error occurs.
37 int32 fatal_error_value;
39 // The number of bytes this DataReceiver has received from the DataSource.
40 uint32 bytes_received;
42 // Whether a Resume() message needs to be sent to the DataSource for it to
43 // resume sending data.
46 // The pending receive error if there is one.
47 PendingReceiveError? pending_error;
49 array<array<uint8>> pending_data;