- add sources.
[platform/framework/web/crosswalk.git] / src / content / renderer / render_widget.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/renderer/render_widget.h"
6
7 #include "base/bind.h"
8 #include "base/command_line.h"
9 #include "base/debug/trace_event.h"
10 #include "base/logging.h"
11 #include "base/memory/scoped_ptr.h"
12 #include "base/memory/singleton.h"
13 #include "base/message_loop/message_loop.h"
14 #include "base/metrics/histogram.h"
15 #include "base/stl_util.h"
16 #include "base/strings/utf_string_conversions.h"
17 #include "build/build_config.h"
18 #include "cc/base/switches.h"
19 #include "cc/debug/benchmark_instrumentation.h"
20 #include "cc/output/output_surface.h"
21 #include "cc/trees/layer_tree_host.h"
22 #include "content/child/npapi/webplugin.h"
23 #include "content/common/gpu/client/context_provider_command_buffer.h"
24 #include "content/common/gpu/client/webgraphicscontext3d_command_buffer_impl.h"
25 #include "content/common/gpu/gpu_process_launch_causes.h"
26 #include "content/common/input/web_input_event_traits.h"
27 #include "content/common/input_messages.h"
28 #include "content/common/swapped_out_messages.h"
29 #include "content/common/view_messages.h"
30 #include "content/public/common/content_switches.h"
31 #include "content/renderer/cursor_utils.h"
32 #include "content/renderer/external_popup_menu.h"
33 #include "content/renderer/gpu/compositor_output_surface.h"
34 #include "content/renderer/gpu/compositor_software_output_device.h"
35 #include "content/renderer/gpu/delegated_compositor_output_surface.h"
36 #include "content/renderer/gpu/input_handler_manager.h"
37 #include "content/renderer/gpu/mailbox_output_surface.h"
38 #include "content/renderer/gpu/render_widget_compositor.h"
39 #include "content/renderer/ime_event_guard.h"
40 #include "content/renderer/pepper/pepper_plugin_instance_impl.h"
41 #include "content/renderer/render_process.h"
42 #include "content/renderer/render_thread_impl.h"
43 #include "content/renderer/renderer_webkitplatformsupport_impl.h"
44 #include "content/renderer/resizing_mode_selector.h"
45 #include "ipc/ipc_sync_message.h"
46 #include "skia/ext/platform_canvas.h"
47 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h"
48 #include "third_party/WebKit/public/platform/WebRect.h"
49 #include "third_party/WebKit/public/platform/WebSize.h"
50 #include "third_party/WebKit/public/platform/WebString.h"
51 #include "third_party/WebKit/public/web/WebCursorInfo.h"
52 #include "third_party/WebKit/public/web/WebHelperPlugin.h"
53 #include "third_party/WebKit/public/web/WebPagePopup.h"
54 #include "third_party/WebKit/public/web/WebPopupMenu.h"
55 #include "third_party/WebKit/public/web/WebPopupMenuInfo.h"
56 #include "third_party/WebKit/public/web/WebRange.h"
57 #include "third_party/WebKit/public/web/WebScreenInfo.h"
58 #include "third_party/skia/include/core/SkShader.h"
59 #include "ui/base/ui_base_switches.h"
60 #include "ui/gfx/frame_time.h"
61 #include "ui/gfx/rect_conversions.h"
62 #include "ui/gfx/size_conversions.h"
63 #include "ui/gfx/skia_util.h"
64 #include "ui/gl/gl_switches.h"
65 #include "ui/surface/transport_dib.h"
66 #include "webkit/renderer/compositor_bindings/web_rendering_stats_impl.h"
67
68 #if defined(OS_ANDROID)
69 #include "base/android/sys_utils.h"
70 #include "content/renderer/android/synchronous_compositor_factory.h"
71 #endif
72
73 #if defined(OS_POSIX)
74 #include "ipc/ipc_channel_posix.h"
75 #include "third_party/skia/include/core/SkMallocPixelRef.h"
76 #include "third_party/skia/include/core/SkPixelRef.h"
77 #endif  // defined(OS_POSIX)
78
79 #include "third_party/WebKit/public/web/WebWidget.h"
80
81 using WebKit::WebCompositionUnderline;
82 using WebKit::WebCursorInfo;
83 using WebKit::WebGestureEvent;
84 using WebKit::WebInputEvent;
85 using WebKit::WebKeyboardEvent;
86 using WebKit::WebMouseEvent;
87 using WebKit::WebMouseWheelEvent;
88 using WebKit::WebNavigationPolicy;
89 using WebKit::WebPagePopup;
90 using WebKit::WebPopupMenu;
91 using WebKit::WebPopupMenuInfo;
92 using WebKit::WebPopupType;
93 using WebKit::WebRange;
94 using WebKit::WebRect;
95 using WebKit::WebScreenInfo;
96 using WebKit::WebSize;
97 using WebKit::WebTextDirection;
98 using WebKit::WebTouchEvent;
99 using WebKit::WebVector;
100 using WebKit::WebWidget;
101
102 namespace {
103
104 typedef std::map<std::string, ui::TextInputMode> TextInputModeMap;
105
106 class TextInputModeMapSingleton {
107  public:
108   static TextInputModeMapSingleton* GetInstance() {
109     return Singleton<TextInputModeMapSingleton>::get();
110   }
111   TextInputModeMapSingleton()
112       : map() {
113     map["verbatim"] = ui::TEXT_INPUT_MODE_VERBATIM;
114     map["latin"] = ui::TEXT_INPUT_MODE_LATIN;
115     map["latin-name"] = ui::TEXT_INPUT_MODE_LATIN_NAME;
116     map["latin-prose"] = ui::TEXT_INPUT_MODE_LATIN_PROSE;
117     map["full-width-latin"] = ui::TEXT_INPUT_MODE_FULL_WIDTH_LATIN;
118     map["kana"] = ui::TEXT_INPUT_MODE_KANA;
119     map["katakana"] = ui::TEXT_INPUT_MODE_KATAKANA;
120     map["numeric"] = ui::TEXT_INPUT_MODE_NUMERIC;
121     map["tel"] = ui::TEXT_INPUT_MODE_TEL;
122     map["email"] = ui::TEXT_INPUT_MODE_EMAIL;
123     map["url"] = ui::TEXT_INPUT_MODE_URL;
124   }
125   TextInputModeMap& Map() {
126     return map;
127   }
128  private:
129   TextInputModeMap map;
130
131   friend struct DefaultSingletonTraits<TextInputModeMapSingleton>;
132
133   DISALLOW_COPY_AND_ASSIGN(TextInputModeMapSingleton);
134 };
135
136 ui::TextInputMode ConvertInputMode(
137     const WebKit::WebString& input_mode) {
138   static TextInputModeMapSingleton* singleton =
139       TextInputModeMapSingleton::GetInstance();
140   TextInputModeMap::iterator it = singleton->Map().find(input_mode.utf8());
141   if (it == singleton->Map().end())
142     return ui::TEXT_INPUT_MODE_DEFAULT;
143   return it->second;
144 }
145
146 // TODO(brianderson): Replace the hard-coded threshold with a fraction of
147 // the BeginMainFrame interval.
148 // 4166us will allow 1/4 of a 60Hz interval or 1/2 of a 120Hz interval to
149 // be spent in input hanlders before input starts getting throttled.
150 const int kInputHandlingTimeThrottlingThresholdMicroseconds = 4166;
151
152 }  // namespace
153
154 namespace content {
155
156 // RenderWidget::ScreenMetricsEmulator ----------------------------------------
157
158 class RenderWidget::ScreenMetricsEmulator {
159  public:
160   ScreenMetricsEmulator(
161       RenderWidget* widget,
162       const gfx::Size& device_size,
163       const gfx::Rect& widget_rect,
164       float device_scale_factor,
165       bool fit_to_view);
166   virtual ~ScreenMetricsEmulator();
167
168   float scale() { return scale_; }
169   gfx::Rect widget_rect() const { return widget_rect_; }
170   gfx::Rect original_screen_rect() const { return original_view_screen_rect_; }
171
172   void ChangeEmulationParams(
173       const gfx::Size& device_size,
174       const gfx::Rect& widget_rect,
175       float device_scale_factor,
176       bool fit_to_view);
177
178   // The following methods alter handlers' behavior for messages related to
179   // widget size and position.
180   void OnResizeMessage(const ViewMsg_Resize_Params& params);
181   void OnUpdateScreenRectsMessage(const gfx::Rect& view_screen_rect,
182                                   const gfx::Rect& window_screen_rect);
183   void OnShowContextMenu(ContextMenuParams* params);
184
185  private:
186   void Apply(float overdraw_bottom_height,
187       gfx::Rect resizer_rect, bool is_fullscreen);
188
189   RenderWidget* widget_;
190
191   // Parameters as passed by RenderWidget::EmulateScreenMetrics.
192   gfx::Size device_size_;
193   gfx::Rect widget_rect_;
194   float device_scale_factor_;
195   bool fit_to_view_;
196
197   // The computed scaled used to fit widget into browser window.
198   float scale_;
199
200   // Original values to restore back after emulation ends.
201   gfx::Size original_size_;
202   gfx::Size original_physical_backing_size_;
203   WebKit::WebScreenInfo original_screen_info_;
204   gfx::Rect original_view_screen_rect_;
205   gfx::Rect original_window_screen_rect_;
206 };
207
208 RenderWidget::ScreenMetricsEmulator::ScreenMetricsEmulator(
209     RenderWidget* widget,
210     const gfx::Size& device_size,
211     const gfx::Rect& widget_rect,
212     float device_scale_factor,
213     bool fit_to_view)
214     : widget_(widget),
215       device_size_(device_size),
216       widget_rect_(widget_rect),
217       device_scale_factor_(device_scale_factor),
218       fit_to_view_(fit_to_view),
219       scale_(1.f) {
220   original_size_ = widget_->size_;
221   original_physical_backing_size_ = widget_->physical_backing_size_;
222   original_screen_info_ = widget_->screen_info_;
223   original_view_screen_rect_ = widget_->view_screen_rect_;
224   original_window_screen_rect_ = widget_->window_screen_rect_;
225   Apply(widget_->overdraw_bottom_height_,
226         widget_->resizer_rect_, widget_->is_fullscreen_);
227 }
228
229 RenderWidget::ScreenMetricsEmulator::~ScreenMetricsEmulator() {
230   widget_->screen_info_ = original_screen_info_;
231
232   widget_->SetDeviceScaleFactor(original_screen_info_.deviceScaleFactor);
233   widget_->SetScreenMetricsEmulationParameters(0.f, 1.f);
234   widget_->view_screen_rect_ = original_view_screen_rect_;
235   widget_->window_screen_rect_ = original_window_screen_rect_;
236   widget_->Resize(original_size_, original_physical_backing_size_,
237       widget_->overdraw_bottom_height_, widget_->resizer_rect_,
238       widget_->is_fullscreen_, NO_RESIZE_ACK);
239 }
240
241 void RenderWidget::ScreenMetricsEmulator::ChangeEmulationParams(
242     const gfx::Size& device_size,
243     const gfx::Rect& widget_rect,
244     float device_scale_factor,
245     bool fit_to_view) {
246   device_size_ = device_size;
247   widget_rect_ = widget_rect;
248   device_scale_factor_ = device_scale_factor;
249   fit_to_view_ = fit_to_view;
250   Apply(widget_->overdraw_bottom_height_,
251         widget_->resizer_rect_, widget_->is_fullscreen_);
252 }
253
254 void RenderWidget::ScreenMetricsEmulator::Apply(
255     float overdraw_bottom_height, gfx::Rect resizer_rect, bool is_fullscreen) {
256   if (fit_to_view_) {
257     DCHECK(!original_size_.IsEmpty());
258
259     // TODO(pfeldman): pass gutter_width along with the fit_to_view flag.
260     int gutter_width = 10;
261     int width_with_gutter =
262         std::max(original_size_.width() - 2 * gutter_width, 1);
263     int height_with_gutter =
264         std::max(original_size_.height() - 2 * gutter_width, 1);
265     float width_ratio =
266         static_cast<float>(widget_rect_.width()) / width_with_gutter;
267     float height_ratio =
268         static_cast<float>(widget_rect_.height()) / height_with_gutter;
269     float ratio = std::max(1.0f, std::max(width_ratio, height_ratio));
270     scale_ = 1.f / ratio;
271   } else {
272     scale_ = 1.f;
273   }
274
275   widget_->screen_info_.rect = gfx::Rect(device_size_);
276   widget_->screen_info_.availableRect = gfx::Rect(device_size_);
277   widget_->screen_info_.deviceScaleFactor = device_scale_factor_;
278
279   // Pass two emulation parameters to the blink side:
280   // - we keep the real device scale factor in compositor to produce sharp image
281   //   even when emulating different scale factor;
282   // - in order to fit into view, WebView applies scaling transform to the
283   //   root layer.
284   widget_->SetScreenMetricsEmulationParameters(
285       original_screen_info_.deviceScaleFactor, scale_);
286
287   widget_->SetDeviceScaleFactor(device_scale_factor_);
288   widget_->view_screen_rect_ = widget_rect_;
289   widget_->window_screen_rect_ = widget_->screen_info_.availableRect;
290
291   gfx::Size physical_backing_size = gfx::ToCeiledSize(gfx::ScaleSize(
292       original_size_, original_screen_info_.deviceScaleFactor));
293   widget_->Resize(widget_rect_.size(), physical_backing_size,
294       overdraw_bottom_height, resizer_rect, is_fullscreen, NO_RESIZE_ACK);
295 }
296
297 void RenderWidget::ScreenMetricsEmulator::OnResizeMessage(
298     const ViewMsg_Resize_Params& params) {
299   bool need_ack = params.new_size != original_size_ &&
300       !params.new_size.IsEmpty() && !params.physical_backing_size.IsEmpty();
301   original_size_ = params.new_size;
302   original_physical_backing_size_ = params.physical_backing_size;
303   original_screen_info_ = params.screen_info;
304   Apply(params.overdraw_bottom_height, params.resizer_rect,
305         params.is_fullscreen);
306
307   if (need_ack) {
308     widget_->set_next_paint_is_resize_ack();
309     if (widget_->compositor_)
310       widget_->compositor_->SetNeedsRedrawRect(gfx::Rect(widget_->size_));
311   }
312 }
313
314 void RenderWidget::ScreenMetricsEmulator::OnUpdateScreenRectsMessage(
315     const gfx::Rect& view_screen_rect,
316     const gfx::Rect& window_screen_rect) {
317   original_view_screen_rect_ = view_screen_rect;
318   original_window_screen_rect_ = window_screen_rect;
319 }
320
321 void RenderWidget::ScreenMetricsEmulator::OnShowContextMenu(
322     ContextMenuParams* params) {
323   // TODO(pfeldman): pass gutter_width along with the fit_to_view flag.
324   int gutter_width = 10;
325   params->x *= scale_;
326   params->x += gutter_width;
327   params->y *= scale_;
328   params->y += gutter_width;
329 }
330
331 // RenderWidget ---------------------------------------------------------------
332
333 RenderWidget::RenderWidget(WebKit::WebPopupType popup_type,
334                            const WebKit::WebScreenInfo& screen_info,
335                            bool swapped_out,
336                            bool hidden)
337     : routing_id_(MSG_ROUTING_NONE),
338       surface_id_(0),
339       webwidget_(NULL),
340       opener_id_(MSG_ROUTING_NONE),
341       init_complete_(false),
342       current_paint_buf_(NULL),
343       overdraw_bottom_height_(0.f),
344       next_paint_flags_(0),
345       filtered_time_per_frame_(0.0f),
346       update_reply_pending_(false),
347       auto_resize_mode_(false),
348       need_update_rect_for_auto_resize_(false),
349       using_asynchronous_swapbuffers_(false),
350       num_swapbuffers_complete_pending_(0),
351       did_show_(false),
352       is_hidden_(hidden),
353       is_fullscreen_(false),
354       needs_repainting_on_restore_(false),
355       has_focus_(false),
356       handling_input_event_(false),
357       handling_ime_event_(false),
358       closing_(false),
359       is_swapped_out_(swapped_out),
360       input_method_is_active_(false),
361       text_input_type_(ui::TEXT_INPUT_TYPE_NONE),
362       text_input_mode_(ui::TEXT_INPUT_MODE_DEFAULT),
363       can_compose_inline_(true),
364       popup_type_(popup_type),
365       pending_window_rect_count_(0),
366       suppress_next_char_events_(false),
367       is_accelerated_compositing_active_(false),
368       was_accelerated_compositing_ever_active_(false),
369       animation_update_pending_(false),
370       invalidation_task_posted_(false),
371       screen_info_(screen_info),
372       device_scale_factor_(screen_info_.deviceScaleFactor),
373       is_threaded_compositing_enabled_(false),
374       next_output_surface_id_(0),
375 #if defined(OS_ANDROID)
376       outstanding_ime_acks_(0),
377 #endif
378       popup_origin_scale_for_emulation_(0.f),
379       resizing_mode_selector_(new ResizingModeSelector()),
380       weak_ptr_factory_(this) {
381   if (!swapped_out)
382     RenderProcess::current()->AddRefProcess();
383   DCHECK(RenderThread::Get());
384   has_disable_gpu_vsync_switch_ = CommandLine::ForCurrentProcess()->HasSwitch(
385       switches::kDisableGpuVsync);
386   is_threaded_compositing_enabled_ =
387       CommandLine::ForCurrentProcess()->HasSwitch(
388           switches::kEnableThreadedCompositing);
389
390   legacy_software_mode_stats_ = cc::RenderingStatsInstrumentation::Create();
391   if (CommandLine::ForCurrentProcess()->HasSwitch(
392           switches::kEnableGpuBenchmarking))
393     legacy_software_mode_stats_->set_record_rendering_stats(true);
394 }
395
396 RenderWidget::~RenderWidget() {
397   DCHECK(!webwidget_) << "Leaking our WebWidget!";
398   STLDeleteElements(&updates_pending_swap_);
399   if (current_paint_buf_) {
400     if (RenderProcess::current()) {
401       // If the RenderProcess is already gone, it will have released all DIBs
402       // in its destructor anyway.
403       RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
404     }
405     current_paint_buf_ = NULL;
406   }
407   // If we are swapped out, we have released already.
408   if (!is_swapped_out_ && RenderProcess::current())
409     RenderProcess::current()->ReleaseProcess();
410 }
411
412 // static
413 RenderWidget* RenderWidget::Create(int32 opener_id,
414                                    WebKit::WebPopupType popup_type,
415                                    const WebKit::WebScreenInfo& screen_info) {
416   DCHECK(opener_id != MSG_ROUTING_NONE);
417   scoped_refptr<RenderWidget> widget(
418       new RenderWidget(popup_type, screen_info, false, false));
419   if (widget->Init(opener_id)) {  // adds reference on success.
420     return widget.get();
421   }
422   return NULL;
423 }
424
425 // static
426 WebWidget* RenderWidget::CreateWebWidget(RenderWidget* render_widget) {
427   switch (render_widget->popup_type_) {
428     case WebKit::WebPopupTypeNone:  // Nothing to create.
429       break;
430     case WebKit::WebPopupTypeSelect:
431     case WebKit::WebPopupTypeSuggestion:
432       return WebPopupMenu::create(render_widget);
433     case WebKit::WebPopupTypePage:
434       return WebPagePopup::create(render_widget);
435     case WebKit::WebPopupTypeHelperPlugin:
436       return WebKit::WebHelperPlugin::create(render_widget);
437     default:
438       NOTREACHED();
439   }
440   return NULL;
441 }
442
443 bool RenderWidget::Init(int32 opener_id) {
444   return DoInit(opener_id,
445                 RenderWidget::CreateWebWidget(this),
446                 new ViewHostMsg_CreateWidget(opener_id, popup_type_,
447                                              &routing_id_, &surface_id_));
448 }
449
450 bool RenderWidget::DoInit(int32 opener_id,
451                           WebWidget* web_widget,
452                           IPC::SyncMessage* create_widget_message) {
453   DCHECK(!webwidget_);
454
455   if (opener_id != MSG_ROUTING_NONE)
456     opener_id_ = opener_id;
457
458   webwidget_ = web_widget;
459
460   bool result = RenderThread::Get()->Send(create_widget_message);
461   if (result) {
462     RenderThread::Get()->AddRoute(routing_id_, this);
463     // Take a reference on behalf of the RenderThread.  This will be balanced
464     // when we receive ViewMsg_Close.
465     AddRef();
466     if (is_hidden_)
467       RenderThread::Get()->WidgetHidden();
468     return true;
469   } else {
470     // The above Send can fail when the tab is closing.
471     return false;
472   }
473 }
474
475 // This is used to complete pending inits and non-pending inits.
476 void RenderWidget::CompleteInit() {
477   DCHECK(routing_id_ != MSG_ROUTING_NONE);
478
479   init_complete_ = true;
480
481   if (webwidget_ && is_threaded_compositing_enabled_) {
482     webwidget_->enterForceCompositingMode(true);
483   }
484   if (compositor_) {
485     compositor_->setSurfaceReady();
486   }
487   DoDeferredUpdate();
488
489   Send(new ViewHostMsg_RenderViewReady(routing_id_));
490 }
491
492 void RenderWidget::SetSwappedOut(bool is_swapped_out) {
493   // We should only toggle between states.
494   DCHECK(is_swapped_out_ != is_swapped_out);
495   is_swapped_out_ = is_swapped_out;
496
497   // If we are swapping out, we will call ReleaseProcess, allowing the process
498   // to exit if all of its RenderViews are swapped out.  We wait until the
499   // WasSwappedOut call to do this, to avoid showing the sad tab.
500   // If we are swapping in, we call AddRefProcess to prevent the process from
501   // exiting.
502   if (!is_swapped_out)
503     RenderProcess::current()->AddRefProcess();
504 }
505
506 bool RenderWidget::AllowPartialSwap() const {
507   return true;
508 }
509
510 bool RenderWidget::UsingSynchronousRendererCompositor() const {
511 #if defined(OS_ANDROID)
512   return SynchronousCompositorFactory::GetInstance() != NULL;
513 #else
514   return false;
515 #endif
516 }
517
518 void RenderWidget::EnableScreenMetricsEmulation(
519     const gfx::Size& device_size,
520     const gfx::Rect& widget_rect,
521     float device_scale_factor,
522     bool fit_to_view) {
523   if (!screen_metrics_emulator_) {
524     screen_metrics_emulator_.reset(new ScreenMetricsEmulator(this,
525         device_size, widget_rect, device_scale_factor, fit_to_view));
526   } else {
527     screen_metrics_emulator_->ChangeEmulationParams(device_size,
528         widget_rect, device_scale_factor, fit_to_view);
529   }
530 }
531
532 void RenderWidget::DisableScreenMetricsEmulation() {
533   screen_metrics_emulator_.reset();
534 }
535
536 void RenderWidget::SetPopupOriginAdjustmentsForEmulation(
537     ScreenMetricsEmulator* emulator) {
538   popup_origin_scale_for_emulation_ = emulator->scale();
539   popup_view_origin_for_emulation_ = emulator->widget_rect().origin();
540   popup_screen_origin_for_emulation_ =
541       emulator->original_screen_rect().origin();
542 }
543
544 void RenderWidget::SetScreenMetricsEmulationParameters(
545     float device_scale_factor, float root_layer_scale) {
546   // This is only supported in RenderView.
547   NOTREACHED();
548 }
549
550 void RenderWidget::SetExternalPopupOriginAdjustmentsForEmulation(
551     ExternalPopupMenu* popup, ScreenMetricsEmulator* emulator) {
552   popup->SetOriginScaleForEmulation(emulator->scale());
553 }
554
555 void RenderWidget::OnShowHostContextMenu(ContextMenuParams* params) {
556   if (screen_metrics_emulator_)
557     screen_metrics_emulator_->OnShowContextMenu(params);
558 }
559
560 void RenderWidget::ScheduleCompositeWithForcedRedraw() {
561   if (compositor_) {
562     // Regardless of whether threaded compositing is enabled, always
563     // use this mechanism to force the compositor to redraw. However,
564     // the invalidation code path below is still needed for the
565     // non-threaded case.
566     compositor_->SetNeedsForcedRedraw();
567   }
568   ScheduleCompositeImpl(true);
569 }
570
571 void RenderWidget::ScheduleCompositeImpl(bool force_redraw) {
572   if (RenderThreadImpl::current()->compositor_message_loop_proxy().get() &&
573       compositor_) {
574     if (!force_redraw) {
575       compositor_->setNeedsRedraw();
576     }
577   } else {
578     // TODO(nduca): replace with something a little less hacky.  The reason this
579     // hack is still used is because the Invalidate-DoDeferredUpdate loop
580     // contains a lot of host-renderer synchronization logic that is still
581     // important for the accelerated compositing case. The option of simply
582     // duplicating all that code is less desirable than "faking out" the
583     // invalidation path using a magical damage rect.
584     didInvalidateRect(WebRect(0, 0, 1, 1));
585   }
586 }
587
588 bool RenderWidget::OnMessageReceived(const IPC::Message& message) {
589   bool handled = true;
590   IPC_BEGIN_MESSAGE_MAP(RenderWidget, message)
591     IPC_MESSAGE_HANDLER(InputMsg_HandleInputEvent, OnHandleInputEvent)
592     IPC_MESSAGE_HANDLER(InputMsg_CursorVisibilityChange,
593                         OnCursorVisibilityChange)
594     IPC_MESSAGE_HANDLER(InputMsg_MouseCaptureLost, OnMouseCaptureLost)
595     IPC_MESSAGE_HANDLER(InputMsg_SetFocus, OnSetFocus)
596     IPC_MESSAGE_HANDLER(ViewMsg_Close, OnClose)
597     IPC_MESSAGE_HANDLER(ViewMsg_CreatingNew_ACK, OnCreatingNewAck)
598     IPC_MESSAGE_HANDLER(ViewMsg_Resize, OnResize)
599     IPC_MESSAGE_HANDLER(ViewMsg_ChangeResizeRect, OnChangeResizeRect)
600     IPC_MESSAGE_HANDLER(ViewMsg_WasHidden, OnWasHidden)
601     IPC_MESSAGE_HANDLER(ViewMsg_WasShown, OnWasShown)
602     IPC_MESSAGE_HANDLER(ViewMsg_WasSwappedOut, OnWasSwappedOut)
603     IPC_MESSAGE_HANDLER(ViewMsg_UpdateRect_ACK, OnUpdateRectAck)
604     IPC_MESSAGE_HANDLER(ViewMsg_SwapBuffers_ACK,
605                         OnViewContextSwapBuffersComplete)
606     IPC_MESSAGE_HANDLER(ViewMsg_SetInputMethodActive, OnSetInputMethodActive)
607     IPC_MESSAGE_HANDLER(ViewMsg_ImeSetComposition, OnImeSetComposition)
608     IPC_MESSAGE_HANDLER(ViewMsg_ImeConfirmComposition, OnImeConfirmComposition)
609     IPC_MESSAGE_HANDLER(ViewMsg_PaintAtSize, OnPaintAtSize)
610     IPC_MESSAGE_HANDLER(ViewMsg_Repaint, OnRepaint)
611     IPC_MESSAGE_HANDLER(ViewMsg_SyntheticGestureCompleted,
612                         OnSyntheticGestureCompleted)
613     IPC_MESSAGE_HANDLER(ViewMsg_SetTextDirection, OnSetTextDirection)
614     IPC_MESSAGE_HANDLER(ViewMsg_Move_ACK, OnRequestMoveAck)
615     IPC_MESSAGE_HANDLER(ViewMsg_UpdateScreenRects, OnUpdateScreenRects)
616 #if defined(OS_ANDROID)
617     IPC_MESSAGE_HANDLER(ViewMsg_ShowImeIfNeeded, OnShowImeIfNeeded)
618     IPC_MESSAGE_HANDLER(ViewMsg_ImeEventAck, OnImeEventAck)
619 #endif
620     IPC_MESSAGE_HANDLER(ViewMsg_Snapshot, OnSnapshot)
621     IPC_MESSAGE_HANDLER(ViewMsg_SetBrowserRenderingStats,
622                         OnSetBrowserRenderingStats)
623     IPC_MESSAGE_UNHANDLED(handled = false)
624   IPC_END_MESSAGE_MAP()
625   return handled;
626 }
627
628 bool RenderWidget::Send(IPC::Message* message) {
629   // Don't send any messages after the browser has told us to close, and filter
630   // most outgoing messages while swapped out.
631   if ((is_swapped_out_ &&
632        !SwappedOutMessages::CanSendWhileSwappedOut(message)) ||
633       closing_) {
634     delete message;
635     return false;
636   }
637
638   // If given a messsage without a routing ID, then assign our routing ID.
639   if (message->routing_id() == MSG_ROUTING_NONE)
640     message->set_routing_id(routing_id_);
641
642   return RenderThread::Get()->Send(message);
643 }
644
645 void RenderWidget::Resize(const gfx::Size& new_size,
646                           const gfx::Size& physical_backing_size,
647                           float overdraw_bottom_height,
648                           const gfx::Rect& resizer_rect,
649                           bool is_fullscreen,
650                           ResizeAck resize_ack) {
651   if (!resizing_mode_selector_->is_synchronous_mode()) {
652     // A resize ack shouldn't be requested if we have not ACK'd the previous
653     // one.
654     DCHECK(resize_ack != SEND_RESIZE_ACK || !next_paint_is_resize_ack());
655     DCHECK(resize_ack == SEND_RESIZE_ACK || resize_ack == NO_RESIZE_ACK);
656   }
657
658   // Ignore this during shutdown.
659   if (!webwidget_)
660     return;
661
662   if (compositor_) {
663     compositor_->setViewportSize(new_size, physical_backing_size);
664     compositor_->SetOverdrawBottomHeight(overdraw_bottom_height);
665   }
666
667   physical_backing_size_ = physical_backing_size;
668   overdraw_bottom_height_ = overdraw_bottom_height;
669   resizer_rect_ = resizer_rect;
670
671   // NOTE: We may have entered fullscreen mode without changing our size.
672   bool fullscreen_change = is_fullscreen_ != is_fullscreen;
673   if (fullscreen_change)
674     WillToggleFullscreen();
675   is_fullscreen_ = is_fullscreen;
676
677   if (size_ != new_size) {
678     // TODO(darin): We should not need to reset this here.
679     needs_repainting_on_restore_ = false;
680
681     size_ = new_size;
682
683     paint_aggregator_.ClearPendingUpdate();
684
685     // When resizing, we want to wait to paint before ACK'ing the resize.  This
686     // ensures that we only resize as fast as we can paint.  We only need to
687     // send an ACK if we are resized to a non-empty rect.
688     webwidget_->resize(new_size);
689
690     if (!resizing_mode_selector_->is_synchronous_mode()) {
691       // Resize should have caused an invalidation of the entire view.
692       DCHECK(new_size.IsEmpty() || is_accelerated_compositing_active_ ||
693              paint_aggregator_.HasPendingUpdate());
694     }
695   } else if (!resizing_mode_selector_->is_synchronous_mode()) {
696     resize_ack = NO_RESIZE_ACK;
697   }
698
699   if (new_size.IsEmpty() || physical_backing_size.IsEmpty()) {
700     // For empty size or empty physical_backing_size, there is no next paint
701     // (along with which to send the ack) until they are set to non-empty.
702     resize_ack = NO_RESIZE_ACK;
703   }
704
705   // Send the Resize_ACK flag once we paint again if requested.
706   if (resize_ack == SEND_RESIZE_ACK)
707     set_next_paint_is_resize_ack();
708
709   if (fullscreen_change)
710     DidToggleFullscreen();
711
712   // If a resize ack is requested and it isn't set-up, then no more resizes will
713   // come in and in general things will go wrong.
714   DCHECK(resize_ack != SEND_RESIZE_ACK || next_paint_is_resize_ack());
715 }
716
717 void RenderWidget::ResizeSynchronously(const gfx::Rect& new_position) {
718   Resize(new_position.size(), new_position.size(), overdraw_bottom_height_,
719          gfx::Rect(), is_fullscreen_, NO_RESIZE_ACK);
720   view_screen_rect_ = new_position;
721   window_screen_rect_ = new_position;
722   if (!did_show_)
723     initial_pos_ = new_position;
724 }
725
726 void RenderWidget::OnClose() {
727   if (closing_)
728     return;
729   closing_ = true;
730
731   // Browser correspondence is no longer needed at this point.
732   if (routing_id_ != MSG_ROUTING_NONE) {
733     RenderThread::Get()->RemoveRoute(routing_id_);
734     SetHidden(false);
735   }
736
737   // If there is a Send call on the stack, then it could be dangerous to close
738   // now.  Post a task that only gets invoked when there are no nested message
739   // loops.
740   base::MessageLoop::current()->PostNonNestableTask(
741       FROM_HERE, base::Bind(&RenderWidget::Close, this));
742
743   // Balances the AddRef taken when we called AddRoute.
744   Release();
745 }
746
747 // Got a response from the browser after the renderer decided to create a new
748 // view.
749 void RenderWidget::OnCreatingNewAck() {
750   DCHECK(routing_id_ != MSG_ROUTING_NONE);
751
752   CompleteInit();
753 }
754
755 void RenderWidget::OnResize(const ViewMsg_Resize_Params& params) {
756   if (resizing_mode_selector_->ShouldAbortOnResize(this, params))
757     return;
758
759   if (screen_metrics_emulator_) {
760     screen_metrics_emulator_->OnResizeMessage(params);
761     return;
762   }
763
764   screen_info_ = params.screen_info;
765   SetDeviceScaleFactor(screen_info_.deviceScaleFactor);
766   Resize(params.new_size, params.physical_backing_size,
767          params.overdraw_bottom_height, params.resizer_rect,
768          params.is_fullscreen, SEND_RESIZE_ACK);
769 }
770
771 void RenderWidget::OnChangeResizeRect(const gfx::Rect& resizer_rect) {
772   if (resizer_rect_ != resizer_rect) {
773     gfx::Rect view_rect(size_);
774
775     gfx::Rect old_damage_rect = gfx::IntersectRects(view_rect, resizer_rect_);
776     if (!old_damage_rect.IsEmpty())
777       paint_aggregator_.InvalidateRect(old_damage_rect);
778
779     gfx::Rect new_damage_rect = gfx::IntersectRects(view_rect, resizer_rect);
780     if (!new_damage_rect.IsEmpty())
781       paint_aggregator_.InvalidateRect(new_damage_rect);
782
783     resizer_rect_ = resizer_rect;
784
785     if (webwidget_)
786       webwidget_->didChangeWindowResizerRect();
787   }
788 }
789
790 void RenderWidget::OnWasHidden() {
791   TRACE_EVENT0("renderer", "RenderWidget::OnWasHidden");
792   // Go into a mode where we stop generating paint and scrolling events.
793   SetHidden(true);
794 }
795
796 void RenderWidget::OnWasShown(bool needs_repainting) {
797   TRACE_EVENT0("renderer", "RenderWidget::OnWasShown");
798   // During shutdown we can just ignore this message.
799   if (!webwidget_)
800     return;
801
802   // See OnWasHidden
803   SetHidden(false);
804
805   if (!needs_repainting && !needs_repainting_on_restore_)
806     return;
807   needs_repainting_on_restore_ = false;
808
809   // Tag the next paint as a restore ack, which is picked up by
810   // DoDeferredUpdate when it sends out the next PaintRect message.
811   set_next_paint_is_restore_ack();
812
813   // Generate a full repaint.
814   if (!is_accelerated_compositing_active_) {
815     didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
816   } else {
817     if (compositor_)
818       compositor_->SetNeedsForcedRedraw();
819     scheduleComposite();
820   }
821 }
822
823 void RenderWidget::OnWasSwappedOut() {
824   // If we have been swapped out and no one else is using this process,
825   // it's safe to exit now.  If we get swapped back in, we will call
826   // AddRefProcess in SetSwappedOut.
827   if (is_swapped_out_)
828     RenderProcess::current()->ReleaseProcess();
829 }
830
831 void RenderWidget::OnRequestMoveAck() {
832   DCHECK(pending_window_rect_count_);
833   pending_window_rect_count_--;
834 }
835
836 void RenderWidget::OnUpdateRectAck() {
837   TRACE_EVENT0("renderer", "RenderWidget::OnUpdateRectAck");
838   DCHECK(update_reply_pending_);
839   update_reply_pending_ = false;
840
841   // If we sent an UpdateRect message with a zero-sized bitmap, then we should
842   // have no current paint buffer.
843   if (current_paint_buf_) {
844     RenderProcess::current()->ReleaseTransportDIB(current_paint_buf_);
845     current_paint_buf_ = NULL;
846   }
847
848   // If swapbuffers is still pending, then defer the update until the
849   // swapbuffers occurs.
850   if (num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending) {
851     TRACE_EVENT0("renderer", "EarlyOut_SwapStillPending");
852     return;
853   }
854
855   // Notify subclasses that software rendering was flushed to the screen.
856   if (!is_accelerated_compositing_active_) {
857     DidFlushPaint();
858   }
859
860   // Continue painting if necessary...
861   DoDeferredUpdateAndSendInputAck();
862 }
863
864 bool RenderWidget::SupportsAsynchronousSwapBuffers() {
865   // Contexts using the command buffer support asynchronous swapbuffers.
866   // See RenderWidget::CreateOutputSurface().
867   if (RenderThreadImpl::current()->compositor_message_loop_proxy().get())
868     return false;
869
870   return true;
871 }
872
873 GURL RenderWidget::GetURLForGraphicsContext3D() {
874   return GURL();
875 }
876
877 bool RenderWidget::ForceCompositingModeEnabled() {
878   return false;
879 }
880
881 scoped_ptr<cc::OutputSurface> RenderWidget::CreateOutputSurface(bool fallback) {
882
883 #if defined(OS_ANDROID)
884   if (SynchronousCompositorFactory* factory =
885       SynchronousCompositorFactory::GetInstance()) {
886     return factory->CreateOutputSurface(routing_id());
887   }
888 #endif
889
890   // Explicitly disable antialiasing for the compositor. As of the time of
891   // this writing, the only platform that supported antialiasing for the
892   // compositor was Mac OS X, because the on-screen OpenGL context creation
893   // code paths on Windows and Linux didn't yet have multisampling support.
894   // Mac OS X essentially always behaves as though it's rendering offscreen.
895   // Multisampling has a heavy cost especially on devices with relatively low
896   // fill rate like most notebooks, and the Mac implementation would need to
897   // be optimized to resolve directly into the IOSurface shared between the
898   // GPU and browser processes. For these reasons and to avoid platform
899   // disparities we explicitly disable antialiasing.
900   WebKit::WebGraphicsContext3D::Attributes attributes;
901   attributes.antialias = false;
902   attributes.shareResources = true;
903   attributes.noAutomaticFlushes = true;
904   attributes.depth = false;
905   attributes.stencil = false;
906
907   const CommandLine& command_line = *CommandLine::ForCurrentProcess();
908   if (command_line.HasSwitch(cc::switches::kForceDirectLayerDrawing))
909     attributes.stencil = true;
910
911   scoped_refptr<ContextProviderCommandBuffer> context_provider;
912   if (!fallback) {
913     context_provider = ContextProviderCommandBuffer::Create(
914         CreateGraphicsContext3D(attributes),
915         "RenderCompositor");
916   }
917
918   uint32 output_surface_id = next_output_surface_id_++;
919   if (!context_provider.get()) {
920     if (!command_line.HasSwitch(switches::kEnableSoftwareCompositing))
921       return scoped_ptr<cc::OutputSurface>();
922
923     scoped_ptr<cc::SoftwareOutputDevice> software_device(
924         new CompositorSoftwareOutputDevice());
925
926     return scoped_ptr<cc::OutputSurface>(new CompositorOutputSurface(
927         routing_id(),
928         output_surface_id,
929         NULL,
930         software_device.Pass(),
931         true));
932   }
933
934   if (command_line.HasSwitch(switches::kEnableDelegatedRenderer) &&
935       !command_line.HasSwitch(switches::kDisableDelegatedRenderer)) {
936     DCHECK(is_threaded_compositing_enabled_);
937     return scoped_ptr<cc::OutputSurface>(
938         new DelegatedCompositorOutputSurface(
939             routing_id(),
940             output_surface_id,
941             context_provider,
942             scoped_ptr<cc::SoftwareOutputDevice>()));
943   }
944   if (command_line.HasSwitch(cc::switches::kCompositeToMailbox)) {
945     DCHECK(is_threaded_compositing_enabled_);
946     cc::ResourceFormat format = cc::RGBA_8888;
947 #if defined(OS_ANDROID)
948     if (base::android::SysUtils::IsLowEndDevice())
949       format = cc::RGB_565;
950 #endif
951     return scoped_ptr<cc::OutputSurface>(
952         new MailboxOutputSurface(
953             routing_id(),
954             output_surface_id,
955             context_provider,
956             scoped_ptr<cc::SoftwareOutputDevice>(),
957             format));
958   }
959   bool use_swap_compositor_frame_message = false;
960   return scoped_ptr<cc::OutputSurface>(
961       new CompositorOutputSurface(
962           routing_id(),
963           output_surface_id,
964           context_provider,
965           scoped_ptr<cc::SoftwareOutputDevice>(),
966           use_swap_compositor_frame_message));
967 }
968
969 void RenderWidget::OnViewContextSwapBuffersAborted() {
970   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersAborted");
971   while (!updates_pending_swap_.empty()) {
972     ViewHostMsg_UpdateRect* msg = updates_pending_swap_.front();
973     updates_pending_swap_.pop_front();
974     // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
975     // compositing pass, hence doesn't require an UpdateRect message.
976     if (msg)
977       Send(msg);
978   }
979   num_swapbuffers_complete_pending_ = 0;
980   using_asynchronous_swapbuffers_ = false;
981   // Schedule another frame so the compositor learns about it.
982   scheduleComposite();
983 }
984
985 void RenderWidget::OnViewContextSwapBuffersPosted() {
986   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersPosted");
987
988   if (using_asynchronous_swapbuffers_) {
989     ViewHostMsg_UpdateRect* msg = NULL;
990     // pending_update_params_ can be NULL if the swap doesn't correspond to an
991     // DoDeferredUpdate compositing pass, hence doesn't require an UpdateRect
992     // message.
993     if (pending_update_params_) {
994       msg = new ViewHostMsg_UpdateRect(routing_id_, *pending_update_params_);
995       pending_update_params_.reset();
996     }
997     updates_pending_swap_.push_back(msg);
998     num_swapbuffers_complete_pending_++;
999   }
1000 }
1001
1002 void RenderWidget::OnViewContextSwapBuffersComplete() {
1003   TRACE_EVENT0("renderer", "RenderWidget::OnSwapBuffersComplete");
1004
1005   // Notify subclasses that composited rendering was flushed to the screen.
1006   DidFlushPaint();
1007
1008   // When compositing deactivates, we reset the swapbuffers pending count.  The
1009   // swapbuffers acks may still arrive, however.
1010   if (num_swapbuffers_complete_pending_ == 0) {
1011     TRACE_EVENT0("renderer", "EarlyOut_ZeroSwapbuffersPending");
1012     return;
1013   }
1014   DCHECK(!updates_pending_swap_.empty());
1015   ViewHostMsg_UpdateRect* msg = updates_pending_swap_.front();
1016   updates_pending_swap_.pop_front();
1017   // msg can be NULL if the swap doesn't correspond to an DoDeferredUpdate
1018   // compositing pass, hence doesn't require an UpdateRect message.
1019   if (msg)
1020     Send(msg);
1021   num_swapbuffers_complete_pending_--;
1022
1023   // If update reply is still pending, then defer the update until that reply
1024   // occurs.
1025   if (update_reply_pending_) {
1026     TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1027     return;
1028   }
1029
1030   // If we are not accelerated rendering, then this is a stale swapbuffers from
1031   // when we were previously rendering. However, if an invalidation task is not
1032   // posted, there may be software rendering work pending. In that case, don't
1033   // early out.
1034   if (!is_accelerated_compositing_active_ && invalidation_task_posted_) {
1035     TRACE_EVENT0("renderer", "EarlyOut_AcceleratedCompositingOff");
1036     return;
1037   }
1038
1039   // Do not call DoDeferredUpdate unless there's animation work to be done or
1040   // a real invalidation. This prevents rendering in response to a swapbuffers
1041   // callback coming back after we've navigated away from the page that
1042   // generated it.
1043   if (!animation_update_pending_ && !paint_aggregator_.HasPendingUpdate()) {
1044     TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1045     return;
1046   }
1047
1048   // Continue painting if necessary...
1049   DoDeferredUpdateAndSendInputAck();
1050 }
1051
1052 void RenderWidget::OnHandleInputEvent(const WebKit::WebInputEvent* input_event,
1053                                       const ui::LatencyInfo& latency_info,
1054                                       bool is_keyboard_shortcut) {
1055   handling_input_event_ = true;
1056   if (!input_event) {
1057     handling_input_event_ = false;
1058     return;
1059   }
1060
1061   base::TimeTicks start_time;
1062   if (base::TimeTicks::IsHighResNowFastAndReliable())
1063     start_time = base::TimeTicks::HighResNow();
1064
1065   const char* const event_name =
1066       WebInputEventTraits::GetName(input_event->type);
1067   TRACE_EVENT1("renderer", "RenderWidget::OnHandleInputEvent",
1068                "event", event_name);
1069
1070   if (compositor_)
1071     compositor_->SetLatencyInfo(latency_info);
1072   else
1073     latency_info_.MergeWith(latency_info);
1074
1075   base::TimeDelta now = base::TimeDelta::FromInternalValue(
1076       base::TimeTicks::Now().ToInternalValue());
1077
1078   int64 delta = static_cast<int64>(
1079       (now.InSecondsF() - input_event->timeStampSeconds) *
1080           base::Time::kMicrosecondsPerSecond);
1081   UMA_HISTOGRAM_CUSTOM_COUNTS("Event.Latency.Renderer", delta, 0, 1000000, 100);
1082   base::HistogramBase* counter_for_type =
1083       base::Histogram::FactoryGet(
1084           base::StringPrintf("Event.Latency.Renderer.%s", event_name),
1085           0,
1086           1000000,
1087           100,
1088           base::HistogramBase::kUmaTargetedHistogramFlag);
1089   counter_for_type->Add(delta);
1090
1091   bool prevent_default = false;
1092   if (WebInputEvent::isMouseEventType(input_event->type)) {
1093     const WebMouseEvent& mouse_event =
1094         *static_cast<const WebMouseEvent*>(input_event);
1095     TRACE_EVENT2("renderer", "HandleMouseMove",
1096                  "x", mouse_event.x, "y", mouse_event.y);
1097     prevent_default = WillHandleMouseEvent(mouse_event);
1098   }
1099
1100   if (WebInputEvent::isKeyboardEventType(input_event->type)) {
1101     const WebKeyboardEvent& key_event =
1102         *static_cast<const WebKeyboardEvent*>(input_event);
1103     prevent_default = WillHandleKeyEvent(key_event);
1104   }
1105
1106   if (WebInputEvent::isGestureEventType(input_event->type)) {
1107     const WebGestureEvent& gesture_event =
1108         *static_cast<const WebGestureEvent*>(input_event);
1109     prevent_default = prevent_default || WillHandleGestureEvent(gesture_event);
1110   }
1111
1112   if (input_event->type == WebInputEvent::GestureTap ||
1113       input_event->type == WebInputEvent::GestureLongPress)
1114     resetInputMethod();
1115
1116   bool processed = prevent_default;
1117   if (input_event->type != WebInputEvent::Char || !suppress_next_char_events_) {
1118     suppress_next_char_events_ = false;
1119     if (!processed && webwidget_)
1120       processed = webwidget_->handleInputEvent(*input_event);
1121   }
1122
1123   // If this RawKeyDown event corresponds to a browser keyboard shortcut and
1124   // it's not processed by webkit, then we need to suppress the upcoming Char
1125   // events.
1126   if (!processed && is_keyboard_shortcut)
1127     suppress_next_char_events_ = true;
1128
1129   InputEventAckState ack_result = processed ?
1130       INPUT_EVENT_ACK_STATE_CONSUMED : INPUT_EVENT_ACK_STATE_NOT_CONSUMED;
1131   if (!processed &&  input_event->type == WebInputEvent::TouchStart) {
1132     const WebTouchEvent& touch_event =
1133         *static_cast<const WebTouchEvent*>(input_event);
1134     ack_result = HasTouchEventHandlersAt(touch_event.touches[0].position) ?
1135         INPUT_EVENT_ACK_STATE_NOT_CONSUMED :
1136         INPUT_EVENT_ACK_STATE_NO_CONSUMER_EXISTS;
1137   }
1138
1139   IPC::Message* response =
1140       new InputHostMsg_HandleInputEvent_ACK(routing_id_,
1141                                             input_event->type,
1142                                             ack_result,
1143                                             latency_info);
1144   bool event_type_can_be_rate_limited =
1145       input_event->type == WebInputEvent::MouseMove ||
1146       input_event->type == WebInputEvent::MouseWheel ||
1147       input_event->type == WebInputEvent::TouchMove;
1148
1149   bool frame_pending = paint_aggregator_.HasPendingUpdate();
1150   if (is_accelerated_compositing_active_) {
1151     frame_pending = compositor_ &&
1152                     compositor_->BeginMainFrameRequested();
1153   }
1154
1155   // If we don't have a fast and accurate HighResNow, we assume the input
1156   // handlers are heavy and rate limit them.
1157   bool rate_limiting_wanted = true;
1158   if (base::TimeTicks::IsHighResNowFastAndReliable()) {
1159       base::TimeTicks end_time = base::TimeTicks::HighResNow();
1160       total_input_handling_time_this_frame_ += (end_time - start_time);
1161       rate_limiting_wanted =
1162           total_input_handling_time_this_frame_.InMicroseconds() >
1163           kInputHandlingTimeThrottlingThresholdMicroseconds;
1164   }
1165
1166   if (rate_limiting_wanted && event_type_can_be_rate_limited &&
1167       frame_pending && !is_hidden_) {
1168     // We want to rate limit the input events in this case, so we'll wait for
1169     // painting to finish before ACKing this message.
1170     TRACE_EVENT_INSTANT0("renderer",
1171       "RenderWidget::OnHandleInputEvent ack throttled",
1172       TRACE_EVENT_SCOPE_THREAD);
1173     if (pending_input_event_ack_) {
1174       // As two different kinds of events could cause us to postpone an ack
1175       // we send it now, if we have one pending. The Browser should never
1176       // send us the same kind of event we are delaying the ack for.
1177       Send(pending_input_event_ack_.release());
1178     }
1179     pending_input_event_ack_.reset(response);
1180     if (compositor_)
1181       compositor_->NotifyInputThrottledUntilCommit();
1182   } else {
1183     Send(response);
1184   }
1185
1186 #if defined(OS_ANDROID)
1187   // Allow the IME to be shown when the focus changes as a consequence
1188   // of a processed touch end event.
1189   if (input_event->type == WebInputEvent::TouchEnd && processed)
1190     UpdateTextInputState(true, true);
1191 #endif
1192
1193   handling_input_event_ = false;
1194
1195   if (!prevent_default) {
1196     if (WebInputEvent::isKeyboardEventType(input_event->type))
1197       DidHandleKeyEvent();
1198     if (WebInputEvent::isMouseEventType(input_event->type))
1199       DidHandleMouseEvent(*(static_cast<const WebMouseEvent*>(input_event)));
1200     if (WebInputEvent::isTouchEventType(input_event->type))
1201       DidHandleTouchEvent(*(static_cast<const WebTouchEvent*>(input_event)));
1202   }
1203 }
1204
1205 void RenderWidget::OnCursorVisibilityChange(bool is_visible) {
1206   if (webwidget_)
1207     webwidget_->setCursorVisibilityState(is_visible);
1208 }
1209
1210 void RenderWidget::OnMouseCaptureLost() {
1211   if (webwidget_)
1212     webwidget_->mouseCaptureLost();
1213 }
1214
1215 void RenderWidget::OnSetFocus(bool enable) {
1216   has_focus_ = enable;
1217   if (webwidget_)
1218     webwidget_->setFocus(enable);
1219 }
1220
1221 void RenderWidget::ClearFocus() {
1222   // We may have got the focus from the browser before this gets processed, in
1223   // which case we do not want to unfocus ourself.
1224   if (!has_focus_ && webwidget_)
1225     webwidget_->setFocus(false);
1226 }
1227
1228 void RenderWidget::PaintRect(const gfx::Rect& rect,
1229                              const gfx::Point& canvas_origin,
1230                              skia::PlatformCanvas* canvas) {
1231   TRACE_EVENT2("renderer", "PaintRect",
1232                "width", rect.width(), "height", rect.height());
1233
1234   canvas->save();
1235
1236   // Bring the canvas into the coordinate system of the paint rect.
1237   canvas->translate(static_cast<SkScalar>(-canvas_origin.x()),
1238                     static_cast<SkScalar>(-canvas_origin.y()));
1239
1240   // If there is a custom background, tile it.
1241   if (!background_.empty()) {
1242     SkPaint paint;
1243     skia::RefPtr<SkShader> shader = skia::AdoptRef(
1244         SkShader::CreateBitmapShader(background_,
1245                                      SkShader::kRepeat_TileMode,
1246                                      SkShader::kRepeat_TileMode));
1247     paint.setShader(shader.get());
1248
1249     // Use kSrc_Mode to handle background_ transparency properly.
1250     paint.setXfermodeMode(SkXfermode::kSrc_Mode);
1251
1252     // Canvas could contain multiple update rects. Clip to given rect so that
1253     // we don't accidentally clear other update rects.
1254     canvas->save();
1255     canvas->scale(device_scale_factor_, device_scale_factor_);
1256     canvas->clipRect(gfx::RectToSkRect(rect));
1257     canvas->drawPaint(paint);
1258     canvas->restore();
1259   }
1260
1261   // First see if this rect is a plugin that can paint itself faster.
1262   TransportDIB* optimized_dib = NULL;
1263   gfx::Rect optimized_copy_rect, optimized_copy_location;
1264   float dib_scale_factor;
1265   PepperPluginInstanceImpl* optimized_instance =
1266       GetBitmapForOptimizedPluginPaint(rect, &optimized_dib,
1267                                        &optimized_copy_location,
1268                                        &optimized_copy_rect,
1269                                        &dib_scale_factor);
1270   if (optimized_instance) {
1271 #if defined(ENABLE_PLUGINS)
1272     // This plugin can be optimize-painted and we can just ask it to paint
1273     // itself. We don't actually need the TransportDIB in this case.
1274     //
1275     // This is an optimization for PPAPI plugins that know they're on top of
1276     // the page content. If this rect is inside such a plugin, we can save some
1277     // time and avoid re-rendering the page content which we know will be
1278     // covered by the plugin later (this time can be significant, especially
1279     // for a playing movie that is invalidating a lot).
1280     //
1281     // In the plugin movie case, hopefully the similar call to
1282     // GetBitmapForOptimizedPluginPaint in DoDeferredUpdate handles the
1283     // painting, because that avoids copying the plugin image to a different
1284     // paint rect. Unfortunately, if anything on the page is animating other
1285     // than the movie, it break this optimization since the union of the
1286     // invalid regions will be larger than the plugin.
1287     //
1288     // This code optimizes that case, where we can still avoid painting in
1289     // WebKit and filling the background (which can be slow) and just painting
1290     // the plugin. Unlike the DoDeferredUpdate case, an extra copy is still
1291     // required.
1292     SkAutoCanvasRestore auto_restore(canvas, true);
1293     canvas->scale(device_scale_factor_, device_scale_factor_);
1294     optimized_instance->Paint(canvas, optimized_copy_location, rect);
1295     canvas->restore();
1296 #endif
1297   } else {
1298     // Normal painting case.
1299     base::TimeTicks start_time;
1300     if (!is_accelerated_compositing_active_)
1301       start_time = legacy_software_mode_stats_->StartRecording();
1302
1303     webwidget_->paint(canvas, rect);
1304
1305     if (!is_accelerated_compositing_active_) {
1306       base::TimeDelta paint_time =
1307           legacy_software_mode_stats_->EndRecording(start_time);
1308       int64 painted_pixel_count = rect.width() * rect.height();
1309       legacy_software_mode_stats_->AddPaint(paint_time, painted_pixel_count);
1310     }
1311
1312     // Flush to underlying bitmap.  TODO(darin): is this needed?
1313     skia::GetTopDevice(*canvas)->accessBitmap(false);
1314   }
1315
1316   PaintDebugBorder(rect, canvas);
1317   canvas->restore();
1318 }
1319
1320 void RenderWidget::PaintDebugBorder(const gfx::Rect& rect,
1321                                     skia::PlatformCanvas* canvas) {
1322   static bool kPaintBorder =
1323       CommandLine::ForCurrentProcess()->HasSwitch(switches::kShowPaintRects);
1324   if (!kPaintBorder)
1325     return;
1326
1327   // Cycle through these colors to help distinguish new paint rects.
1328   const SkColor colors[] = {
1329     SkColorSetARGB(0x3F, 0xFF, 0, 0),
1330     SkColorSetARGB(0x3F, 0xFF, 0, 0xFF),
1331     SkColorSetARGB(0x3F, 0, 0, 0xFF),
1332   };
1333   static int color_selector = 0;
1334
1335   SkPaint paint;
1336   paint.setStyle(SkPaint::kStroke_Style);
1337   paint.setColor(colors[color_selector++ % arraysize(colors)]);
1338   paint.setStrokeWidth(1);
1339
1340   SkIRect irect;
1341   irect.set(rect.x(), rect.y(), rect.right() - 1, rect.bottom() - 1);
1342   canvas->drawIRect(irect, paint);
1343 }
1344
1345 void RenderWidget::AnimationCallback() {
1346   TRACE_EVENT0("renderer", "RenderWidget::AnimationCallback");
1347   if (!animation_update_pending_) {
1348     TRACE_EVENT0("renderer", "EarlyOut_NoAnimationUpdatePending");
1349     return;
1350   }
1351   if (!animation_floor_time_.is_null() && IsRenderingVSynced()) {
1352     // Record when we fired (according to base::Time::Now()) relative to when
1353     // we posted the task to quantify how much the base::Time/base::TimeTicks
1354     // skew is affecting animations.
1355     base::TimeDelta animation_callback_delay = base::Time::Now() -
1356         (animation_floor_time_ - base::TimeDelta::FromMilliseconds(16));
1357     UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AnimationCallbackDelayTime",
1358                                animation_callback_delay,
1359                                base::TimeDelta::FromMilliseconds(0),
1360                                base::TimeDelta::FromMilliseconds(30),
1361                                25);
1362   }
1363   DoDeferredUpdateAndSendInputAck();
1364 }
1365
1366 void RenderWidget::AnimateIfNeeded() {
1367   if (!animation_update_pending_)
1368     return;
1369
1370   // Target 60FPS if vsync is on. Go as fast as we can if vsync is off.
1371   base::TimeDelta animationInterval = IsRenderingVSynced() ?
1372       base::TimeDelta::FromMilliseconds(16) : base::TimeDelta();
1373
1374   base::Time now = base::Time::Now();
1375
1376   // animation_floor_time_ is the earliest time that we should animate when
1377   // using the dead reckoning software scheduler. If we're using swapbuffers
1378   // complete callbacks to rate limit, we can ignore this floor.
1379   if (now >= animation_floor_time_ || num_swapbuffers_complete_pending_ > 0) {
1380     TRACE_EVENT0("renderer", "RenderWidget::AnimateIfNeeded")
1381     animation_floor_time_ = now + animationInterval;
1382     // Set a timer to call us back after animationInterval before
1383     // running animation callbacks so that if a callback requests another
1384     // we'll be sure to run it at the proper time.
1385     animation_timer_.Stop();
1386     animation_timer_.Start(FROM_HERE, animationInterval, this,
1387                            &RenderWidget::AnimationCallback);
1388     animation_update_pending_ = false;
1389     if (is_accelerated_compositing_active_ && compositor_) {
1390       compositor_->Animate(base::TimeTicks::Now());
1391     } else {
1392       double frame_begin_time =
1393         (base::TimeTicks::Now() - base::TimeTicks()).InSecondsF();
1394       webwidget_->animate(frame_begin_time);
1395     }
1396     return;
1397   }
1398   TRACE_EVENT0("renderer", "EarlyOut_AnimatedTooRecently");
1399   if (!animation_timer_.IsRunning()) {
1400     // This code uses base::Time::Now() to calculate the floor and next fire
1401     // time because javascript's Date object uses base::Time::Now().  The
1402     // message loop uses base::TimeTicks, which on windows can have a
1403     // different granularity than base::Time.
1404     // The upshot of all this is that this function might be called before
1405     // base::Time::Now() has advanced past the animation_floor_time_.  To
1406     // avoid exposing this delay to javascript, we keep posting delayed
1407     // tasks until base::Time::Now() has advanced far enough.
1408     base::TimeDelta delay = animation_floor_time_ - now;
1409     animation_timer_.Start(FROM_HERE, delay, this,
1410                            &RenderWidget::AnimationCallback);
1411   }
1412 }
1413
1414 bool RenderWidget::IsRenderingVSynced() {
1415   // TODO(nduca): Forcing a driver to disable vsync (e.g. in a control panel) is
1416   // not caught by this check. This will lead to artificially low frame rates
1417   // for people who force vsync off at a driver level and expect Chrome to speed
1418   // up.
1419   return !has_disable_gpu_vsync_switch_;
1420 }
1421
1422 void RenderWidget::InvalidationCallback() {
1423   TRACE_EVENT0("renderer", "RenderWidget::InvalidationCallback");
1424   invalidation_task_posted_ = false;
1425   DoDeferredUpdateAndSendInputAck();
1426 }
1427
1428 void RenderWidget::FlushPendingInputEventAck() {
1429   if (pending_input_event_ack_)
1430     Send(pending_input_event_ack_.release());
1431   total_input_handling_time_this_frame_ = base::TimeDelta();
1432 }
1433
1434 void RenderWidget::DoDeferredUpdateAndSendInputAck() {
1435   DoDeferredUpdate();
1436   FlushPendingInputEventAck();
1437 }
1438
1439 void RenderWidget::DoDeferredUpdate() {
1440   TRACE_EVENT0("renderer", "RenderWidget::DoDeferredUpdate");
1441   TRACE_EVENT_SCOPED_SAMPLING_STATE("Chrome", "Paint");
1442
1443   if (!webwidget_)
1444     return;
1445
1446   if (!init_complete_) {
1447     TRACE_EVENT0("renderer", "EarlyOut_InitNotComplete");
1448     return;
1449   }
1450   if (update_reply_pending_) {
1451     TRACE_EVENT0("renderer", "EarlyOut_UpdateReplyPending");
1452     return;
1453   }
1454   if (is_accelerated_compositing_active_ &&
1455       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending) {
1456     TRACE_EVENT0("renderer", "EarlyOut_MaxSwapBuffersPending");
1457     return;
1458   }
1459
1460   // Suppress updating when we are hidden.
1461   if (is_hidden_ || size_.IsEmpty() || is_swapped_out_) {
1462     paint_aggregator_.ClearPendingUpdate();
1463     needs_repainting_on_restore_ = true;
1464     TRACE_EVENT0("renderer", "EarlyOut_NotVisible");
1465     return;
1466   }
1467
1468   // Tracking of frame rate jitter
1469   base::TimeTicks frame_begin_ticks = gfx::FrameTime::Now();
1470   InstrumentWillBeginFrame();
1471   AnimateIfNeeded();
1472
1473   // Layout may generate more invalidation.  It may also enable the
1474   // GPU acceleration, so make sure to run layout before we send the
1475   // GpuRenderingActivated message.
1476   webwidget_->layout();
1477
1478   // Check for whether we need to track swap buffers. We need to do that after
1479   // layout() because it may have switched us to accelerated compositing.
1480   if (is_accelerated_compositing_active_)
1481     using_asynchronous_swapbuffers_ = SupportsAsynchronousSwapBuffers();
1482
1483   // The following two can result in further layout and possibly
1484   // enable GPU acceleration so they need to be called before any painting
1485   // is done.
1486   UpdateTextInputType();
1487   UpdateSelectionBounds();
1488
1489   // Suppress painting if nothing is dirty.  This has to be done after updating
1490   // animations running layout as these may generate further invalidations.
1491   if (!paint_aggregator_.HasPendingUpdate()) {
1492     TRACE_EVENT0("renderer", "EarlyOut_NoPendingUpdate");
1493     InstrumentDidCancelFrame();
1494     return;
1495   }
1496
1497   if (!is_accelerated_compositing_active_ &&
1498       !is_threaded_compositing_enabled_ &&
1499       (ForceCompositingModeEnabled() ||
1500           was_accelerated_compositing_ever_active_)) {
1501     webwidget_->enterForceCompositingMode(true);
1502   }
1503
1504   if (!last_do_deferred_update_time_.is_null()) {
1505     base::TimeDelta delay = frame_begin_ticks - last_do_deferred_update_time_;
1506     if (is_accelerated_compositing_active_) {
1507       UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.AccelDoDeferredUpdateDelay",
1508                                  delay,
1509                                  base::TimeDelta::FromMilliseconds(1),
1510                                  base::TimeDelta::FromMilliseconds(120),
1511                                  60);
1512     } else {
1513       UMA_HISTOGRAM_CUSTOM_TIMES("Renderer4.SoftwareDoDeferredUpdateDelay",
1514                                  delay,
1515                                  base::TimeDelta::FromMilliseconds(1),
1516                                  base::TimeDelta::FromMilliseconds(120),
1517                                  60);
1518     }
1519
1520     // Calculate filtered time per frame:
1521     float frame_time_elapsed = static_cast<float>(delay.InSecondsF());
1522     filtered_time_per_frame_ =
1523         0.9f * filtered_time_per_frame_ + 0.1f * frame_time_elapsed;
1524   }
1525   last_do_deferred_update_time_ = frame_begin_ticks;
1526
1527   if (!is_accelerated_compositing_active_) {
1528     legacy_software_mode_stats_->IncrementFrameCount(1, true);
1529     cc::BenchmarkInstrumentation::IssueMainThreadRenderingStatsEvent(
1530         legacy_software_mode_stats_->main_thread_rendering_stats());
1531     legacy_software_mode_stats_->AccumulateAndClearMainThreadStats();
1532   }
1533
1534   // OK, save the pending update to a local since painting may cause more
1535   // invalidation.  Some WebCore rendering objects only layout when painted.
1536   PaintAggregator::PendingUpdate update;
1537   paint_aggregator_.PopPendingUpdate(&update);
1538
1539   gfx::Rect scroll_damage = update.GetScrollDamage();
1540   gfx::Rect bounds = gfx::UnionRects(update.GetPaintBounds(), scroll_damage);
1541
1542   // A plugin may be able to do an optimized paint. First check this, in which
1543   // case we can skip all of the bitmap generation and regular paint code.
1544   // This optimization allows PPAPI plugins that declare themselves on top of
1545   // the page (like a traditional windowed plugin) to be able to animate (think
1546   // movie playing) without repeatedly re-painting the page underneath, or
1547   // copying the plugin backing store (since we can send the plugin's backing
1548   // store directly to the browser).
1549   //
1550   // This optimization only works when the entire invalid region is contained
1551   // within the plugin. There is a related optimization in PaintRect for the
1552   // case where there may be multiple invalid regions.
1553   TransportDIB* dib = NULL;
1554   gfx::Rect optimized_copy_rect, optimized_copy_location;
1555   float dib_scale_factor = 1;
1556   DCHECK(!pending_update_params_.get());
1557   pending_update_params_.reset(new ViewHostMsg_UpdateRect_Params);
1558   pending_update_params_->scroll_delta = update.scroll_delta;
1559   pending_update_params_->scroll_rect = update.scroll_rect;
1560   pending_update_params_->view_size = size_;
1561   pending_update_params_->plugin_window_moves.swap(plugin_window_moves_);
1562   pending_update_params_->flags = next_paint_flags_;
1563   pending_update_params_->scroll_offset = GetScrollOffset();
1564   pending_update_params_->needs_ack = true;
1565   pending_update_params_->scale_factor = device_scale_factor_;
1566   next_paint_flags_ = 0;
1567   need_update_rect_for_auto_resize_ = false;
1568
1569   if (!is_accelerated_compositing_active_)
1570     pending_update_params_->latency_info = latency_info_;
1571
1572   latency_info_.Clear();
1573
1574   if (update.scroll_rect.IsEmpty() &&
1575       !is_accelerated_compositing_active_ &&
1576       GetBitmapForOptimizedPluginPaint(bounds, &dib, &optimized_copy_location,
1577                                        &optimized_copy_rect,
1578                                        &dib_scale_factor)) {
1579     // Only update the part of the plugin that actually changed.
1580     optimized_copy_rect.Intersect(bounds);
1581     pending_update_params_->bitmap = dib->id();
1582     pending_update_params_->bitmap_rect = optimized_copy_location;
1583     pending_update_params_->copy_rects.push_back(optimized_copy_rect);
1584     pending_update_params_->scale_factor = dib_scale_factor;
1585   } else if (!is_accelerated_compositing_active_) {
1586     // Compute a buffer for painting and cache it.
1587
1588     bool fractional_scale = device_scale_factor_ -
1589         static_cast<int>(device_scale_factor_) != 0;
1590     if (fractional_scale) {
1591       // Damage might not be DIP aligned. Inflate damage to compensate.
1592       bounds.Inset(-1, -1);
1593       bounds.Intersect(gfx::Rect(size_));
1594     }
1595
1596     gfx::Rect pixel_bounds = gfx::ToEnclosingRect(
1597         gfx::ScaleRect(bounds, device_scale_factor_));
1598
1599     scoped_ptr<skia::PlatformCanvas> canvas(
1600         RenderProcess::current()->GetDrawingCanvas(&current_paint_buf_,
1601                                                    pixel_bounds));
1602     if (!canvas) {
1603       NOTREACHED();
1604       return;
1605     }
1606
1607     // We may get back a smaller canvas than we asked for.
1608     // TODO(darin): This seems like it could cause painting problems!
1609     DCHECK_EQ(pixel_bounds.width(), canvas->getDevice()->width());
1610     DCHECK_EQ(pixel_bounds.height(), canvas->getDevice()->height());
1611     pixel_bounds.set_width(canvas->getDevice()->width());
1612     pixel_bounds.set_height(canvas->getDevice()->height());
1613     bounds.set_width(pixel_bounds.width() / device_scale_factor_);
1614     bounds.set_height(pixel_bounds.height() / device_scale_factor_);
1615
1616     HISTOGRAM_COUNTS_100("MPArch.RW_PaintRectCount", update.paint_rects.size());
1617
1618     pending_update_params_->bitmap = current_paint_buf_->id();
1619     pending_update_params_->bitmap_rect = bounds;
1620
1621     std::vector<gfx::Rect>& copy_rects = pending_update_params_->copy_rects;
1622     // The scroll damage is just another rectangle to paint and copy.
1623     copy_rects.swap(update.paint_rects);
1624     if (!scroll_damage.IsEmpty())
1625       copy_rects.push_back(scroll_damage);
1626
1627     for (size_t i = 0; i < copy_rects.size(); ++i) {
1628       gfx::Rect rect = copy_rects[i];
1629       if (fractional_scale) {
1630         // Damage might not be DPI aligned.  Inflate rect to compensate.
1631         rect.Inset(-1, -1);
1632       }
1633       PaintRect(rect, pixel_bounds.origin(), canvas.get());
1634     }
1635
1636     // Software FPS tick for performance tests. The accelerated path traces the
1637     // frame events in didCommitAndDrawCompositorFrame. See throughput_tests.cc.
1638     // NOTE: Tests may break if this event is renamed or moved.
1639     UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickSW",
1640                                    TRACE_EVENT_SCOPE_THREAD);
1641   } else {  // Accelerated compositing path
1642     // Begin painting.
1643     // If painting is done via the gpu process then we don't set any damage
1644     // rects to save the browser process from doing unecessary work.
1645     pending_update_params_->bitmap_rect = bounds;
1646     pending_update_params_->scroll_rect = gfx::Rect();
1647     // We don't need an ack, because we're not sharing a DIB with the browser.
1648     // If it needs to (e.g. composited UI), the GPU process does its own ACK
1649     // with the browser for the GPU surface.
1650     pending_update_params_->needs_ack = false;
1651     Composite(frame_begin_ticks);
1652   }
1653
1654   // If we're holding a pending input event ACK, send the ACK before sending the
1655   // UpdateReply message so we can receive another input event before the
1656   // UpdateRect_ACK on platforms where the UpdateRect_ACK is sent from within
1657   // the UpdateRect IPC message handler.
1658   FlushPendingInputEventAck();
1659
1660   // If Composite() called SwapBuffers, pending_update_params_ will be reset (in
1661   // OnSwapBuffersPosted), meaning a message has been added to the
1662   // updates_pending_swap_ queue, that will be sent later. Otherwise, we send
1663   // the message now.
1664   if (pending_update_params_) {
1665     // sending an ack to browser process that the paint is complete...
1666     update_reply_pending_ = pending_update_params_->needs_ack;
1667     Send(new ViewHostMsg_UpdateRect(routing_id_, *pending_update_params_));
1668     pending_update_params_.reset();
1669   }
1670
1671   // If we're software rendering then we're done initiating the paint.
1672   if (!is_accelerated_compositing_active_)
1673     DidInitiatePaint();
1674 }
1675
1676 void RenderWidget::Composite(base::TimeTicks frame_begin_time) {
1677   DCHECK(is_accelerated_compositing_active_);
1678   if (compositor_)  // TODO(jamesr): Figure out how this can be null.
1679     compositor_->Composite(frame_begin_time);
1680 }
1681
1682 ///////////////////////////////////////////////////////////////////////////////
1683 // WebWidgetClient
1684
1685 void RenderWidget::didInvalidateRect(const WebRect& rect) {
1686   // The invalidated rect might be outside the bounds of the view.
1687   gfx::Rect view_rect(size_);
1688   gfx::Rect damaged_rect = gfx::IntersectRects(view_rect, rect);
1689   if (damaged_rect.IsEmpty())
1690     return;
1691
1692   paint_aggregator_.InvalidateRect(damaged_rect);
1693
1694   // We may not need to schedule another call to DoDeferredUpdate.
1695   if (invalidation_task_posted_)
1696     return;
1697   if (!paint_aggregator_.HasPendingUpdate())
1698     return;
1699   if (update_reply_pending_ ||
1700       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending)
1701     return;
1702
1703   // When GPU rendering, combine pending animations and invalidations into
1704   // a single update.
1705   if (is_accelerated_compositing_active_ &&
1706       animation_update_pending_ &&
1707       animation_timer_.IsRunning())
1708     return;
1709
1710   // Perform updating asynchronously.  This serves two purposes:
1711   // 1) Ensures that we call WebView::Paint without a bunch of other junk
1712   //    on the call stack.
1713   // 2) Allows us to collect more damage rects before painting to help coalesce
1714   //    the work that we will need to do.
1715   invalidation_task_posted_ = true;
1716   base::MessageLoop::current()->PostTask(
1717       FROM_HERE, base::Bind(&RenderWidget::InvalidationCallback, this));
1718 }
1719
1720 void RenderWidget::didScrollRect(int dx, int dy,
1721                                  const WebRect& clip_rect) {
1722   // Drop scrolls on the floor when we are in compositing mode.
1723   // TODO(nduca): stop WebViewImpl from sending scrolls in the first place.
1724   if (is_accelerated_compositing_active_)
1725     return;
1726
1727   // The scrolled rect might be outside the bounds of the view.
1728   gfx::Rect view_rect(size_);
1729   gfx::Rect damaged_rect = gfx::IntersectRects(view_rect, clip_rect);
1730   if (damaged_rect.IsEmpty())
1731     return;
1732
1733   paint_aggregator_.ScrollRect(gfx::Vector2d(dx, dy), damaged_rect);
1734
1735   // We may not need to schedule another call to DoDeferredUpdate.
1736   if (invalidation_task_posted_)
1737     return;
1738   if (!paint_aggregator_.HasPendingUpdate())
1739     return;
1740   if (update_reply_pending_ ||
1741       num_swapbuffers_complete_pending_ >= kMaxSwapBuffersPending)
1742     return;
1743
1744   // When GPU rendering, combine pending animations and invalidations into
1745   // a single update.
1746   if (is_accelerated_compositing_active_ &&
1747       animation_update_pending_ &&
1748       animation_timer_.IsRunning())
1749     return;
1750
1751   // Perform updating asynchronously.  This serves two purposes:
1752   // 1) Ensures that we call WebView::Paint without a bunch of other junk
1753   //    on the call stack.
1754   // 2) Allows us to collect more damage rects before painting to help coalesce
1755   //    the work that we will need to do.
1756   invalidation_task_posted_ = true;
1757   base::MessageLoop::current()->PostTask(
1758       FROM_HERE, base::Bind(&RenderWidget::InvalidationCallback, this));
1759 }
1760
1761 void RenderWidget::didAutoResize(const WebSize& new_size) {
1762   if (size_.width() != new_size.width || size_.height() != new_size.height) {
1763     size_ = new_size;
1764
1765     // If we don't clear PaintAggregator after changing autoResize state, then
1766     // we might end up in a situation where bitmap_rect is larger than the
1767     // view_size. By clearing PaintAggregator, we ensure that we don't end up
1768     // with invalid damage rects.
1769     paint_aggregator_.ClearPendingUpdate();
1770
1771     if (resizing_mode_selector_->is_synchronous_mode()) {
1772       WebRect new_pos(rootWindowRect().x,
1773                       rootWindowRect().y,
1774                       new_size.width,
1775                       new_size.height);
1776       view_screen_rect_ = new_pos;
1777       window_screen_rect_ = new_pos;
1778     }
1779
1780     AutoResizeCompositor();
1781
1782     if (!resizing_mode_selector_->is_synchronous_mode())
1783       need_update_rect_for_auto_resize_ = true;
1784   }
1785 }
1786
1787 void RenderWidget::AutoResizeCompositor()  {
1788   physical_backing_size_ = gfx::ToCeiledSize(gfx::ScaleSize(size_,
1789       device_scale_factor_));
1790   if (compositor_)
1791     compositor_->setViewportSize(size_, physical_backing_size_);
1792 }
1793
1794 void RenderWidget::didActivateCompositor(int input_handler_identifier) {
1795   TRACE_EVENT0("gpu", "RenderWidget::didActivateCompositor");
1796
1797 #if !defined(OS_MACOSX)
1798   if (!is_accelerated_compositing_active_) {
1799     // When not in accelerated compositing mode, in certain cases (e.g. waiting
1800     // for a resize or if no backing store) the RenderWidgetHost is blocking the
1801     // browser's UI thread for some time, waiting for an UpdateRect. If we are
1802     // going to switch to accelerated compositing, the GPU process may need
1803     // round-trips to the browser's UI thread before finishing the frame,
1804     // causing deadlocks if we delay the UpdateRect until we receive the
1805     // OnSwapBuffersComplete.  So send a dummy message that will unblock the
1806     // browser's UI thread. This is not necessary on Mac, because SwapBuffers
1807     // now unblocks GetBackingStore on Mac.
1808     Send(new ViewHostMsg_UpdateIsDelayed(routing_id_));
1809   }
1810 #endif
1811
1812   is_accelerated_compositing_active_ = true;
1813   Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1814       routing_id_, is_accelerated_compositing_active_));
1815
1816   if (!was_accelerated_compositing_ever_active_) {
1817     was_accelerated_compositing_ever_active_ = true;
1818     webwidget_->enterForceCompositingMode(true);
1819   }
1820 }
1821
1822 void RenderWidget::didDeactivateCompositor() {
1823   TRACE_EVENT0("gpu", "RenderWidget::didDeactivateCompositor");
1824
1825   is_accelerated_compositing_active_ = false;
1826   Send(new ViewHostMsg_DidActivateAcceleratedCompositing(
1827       routing_id_, is_accelerated_compositing_active_));
1828
1829   if (using_asynchronous_swapbuffers_)
1830     using_asynchronous_swapbuffers_ = false;
1831
1832   // In single-threaded mode, we exit force compositing mode and re-enter in
1833   // DoDeferredUpdate() if appropriate. In threaded compositing mode,
1834   // DoDeferredUpdate() is bypassed and WebKit is responsible for exiting and
1835   // entering force compositing mode at the appropriate times.
1836   if (!is_threaded_compositing_enabled_)
1837     webwidget_->enterForceCompositingMode(false);
1838 }
1839
1840 void RenderWidget::initializeLayerTreeView() {
1841   compositor_ = RenderWidgetCompositor::Create(
1842       this, is_threaded_compositing_enabled_);
1843   if (!compositor_)
1844     return;
1845
1846   compositor_->setViewportSize(size_, physical_backing_size_);
1847   if (init_complete_)
1848     compositor_->setSurfaceReady();
1849 }
1850
1851 WebKit::WebLayerTreeView* RenderWidget::layerTreeView() {
1852   return compositor_.get();
1853 }
1854
1855 void RenderWidget::suppressCompositorScheduling(bool enable) {
1856   if (compositor_)
1857     compositor_->SetSuppressScheduleComposite(enable);
1858 }
1859
1860 void RenderWidget::willBeginCompositorFrame() {
1861   TRACE_EVENT0("gpu", "RenderWidget::willBeginCompositorFrame");
1862
1863   DCHECK(RenderThreadImpl::current()->compositor_message_loop_proxy().get());
1864
1865   // The following two can result in further layout and possibly
1866   // enable GPU acceleration so they need to be called before any painting
1867   // is done.
1868   UpdateTextInputType();
1869 #if defined(OS_ANDROID)
1870   UpdateTextInputState(false, true);
1871 #endif
1872   UpdateSelectionBounds();
1873 }
1874
1875 void RenderWidget::didBecomeReadyForAdditionalInput() {
1876   TRACE_EVENT0("renderer", "RenderWidget::didBecomeReadyForAdditionalInput");
1877   FlushPendingInputEventAck();
1878 }
1879
1880 void RenderWidget::DidCommitCompositorFrame() {
1881 }
1882
1883 void RenderWidget::didCommitAndDrawCompositorFrame() {
1884   TRACE_EVENT0("gpu", "RenderWidget::didCommitAndDrawCompositorFrame");
1885   // Accelerated FPS tick for performance tests. See throughput_tests.cc.
1886   // NOTE: Tests may break if this event is renamed or moved.
1887   UNSHIPPED_TRACE_EVENT_INSTANT0("test_fps", "TestFrameTickGPU",
1888                                  TRACE_EVENT_SCOPE_THREAD);
1889   // Notify subclasses that we initiated the paint operation.
1890   DidInitiatePaint();
1891 }
1892
1893 void RenderWidget::didCompleteSwapBuffers() {
1894   TRACE_EVENT0("renderer", "RenderWidget::didCompleteSwapBuffers");
1895
1896   // Notify subclasses threaded composited rendering was flushed to the screen.
1897   DidFlushPaint();
1898
1899   if (update_reply_pending_)
1900     return;
1901
1902   if (!next_paint_flags_ &&
1903       !need_update_rect_for_auto_resize_ &&
1904       !plugin_window_moves_.size()) {
1905     return;
1906   }
1907
1908   ViewHostMsg_UpdateRect_Params params;
1909   params.view_size = size_;
1910   params.plugin_window_moves.swap(plugin_window_moves_);
1911   params.flags = next_paint_flags_;
1912   params.scroll_offset = GetScrollOffset();
1913   params.needs_ack = false;
1914   params.scale_factor = device_scale_factor_;
1915
1916   Send(new ViewHostMsg_UpdateRect(routing_id_, params));
1917   next_paint_flags_ = 0;
1918   need_update_rect_for_auto_resize_ = false;
1919 }
1920
1921 void RenderWidget::scheduleComposite() {
1922   ScheduleCompositeImpl(false);
1923 }
1924
1925 void RenderWidget::scheduleAnimation() {
1926   if (animation_update_pending_)
1927     return;
1928
1929   TRACE_EVENT0("gpu", "RenderWidget::scheduleAnimation");
1930   animation_update_pending_ = true;
1931   if (!animation_timer_.IsRunning()) {
1932     animation_timer_.Start(FROM_HERE, base::TimeDelta::FromSeconds(0), this,
1933                            &RenderWidget::AnimationCallback);
1934   }
1935 }
1936
1937 void RenderWidget::didChangeCursor(const WebCursorInfo& cursor_info) {
1938   // TODO(darin): Eliminate this temporary.
1939   WebCursor cursor;
1940   InitializeCursorFromWebKitCursorInfo(&cursor, cursor_info);
1941   // Only send a SetCursor message if we need to make a change.
1942   if (!current_cursor_.IsEqual(cursor)) {
1943     current_cursor_ = cursor;
1944     Send(new ViewHostMsg_SetCursor(routing_id_, cursor));
1945   }
1946 }
1947
1948 // We are supposed to get a single call to Show for a newly created RenderWidget
1949 // that was created via RenderWidget::CreateWebView.  So, we wait until this
1950 // point to dispatch the ShowWidget message.
1951 //
1952 // This method provides us with the information about how to display the newly
1953 // created RenderWidget (i.e., as a blocked popup or as a new tab).
1954 //
1955 void RenderWidget::show(WebNavigationPolicy) {
1956   DCHECK(!did_show_) << "received extraneous Show call";
1957   DCHECK(routing_id_ != MSG_ROUTING_NONE);
1958   DCHECK(opener_id_ != MSG_ROUTING_NONE);
1959
1960   if (did_show_)
1961     return;
1962
1963   did_show_ = true;
1964   // NOTE: initial_pos_ may still have its default values at this point, but
1965   // that's okay.  It'll be ignored if as_popup is false, or the browser
1966   // process will impose a default position otherwise.
1967   Send(new ViewHostMsg_ShowWidget(opener_id_, routing_id_, initial_pos_));
1968   SetPendingWindowRect(initial_pos_);
1969 }
1970
1971 void RenderWidget::didFocus() {
1972 }
1973
1974 void RenderWidget::didBlur() {
1975 }
1976
1977 void RenderWidget::DoDeferredClose() {
1978   Send(new ViewHostMsg_Close(routing_id_));
1979 }
1980
1981 void RenderWidget::closeWidgetSoon() {
1982   if (is_swapped_out_) {
1983     // This widget is currently swapped out, and the active widget is in a
1984     // different process.  Have the browser route the close request to the
1985     // active widget instead, so that the correct unload handlers are run.
1986     Send(new ViewHostMsg_RouteCloseEvent(routing_id_));
1987     return;
1988   }
1989
1990   // If a page calls window.close() twice, we'll end up here twice, but that's
1991   // OK.  It is safe to send multiple Close messages.
1992
1993   // Ask the RenderWidgetHost to initiate close.  We could be called from deep
1994   // in Javascript.  If we ask the RendwerWidgetHost to close now, the window
1995   // could be closed before the JS finishes executing.  So instead, post a
1996   // message back to the message loop, which won't run until the JS is
1997   // complete, and then the Close message can be sent.
1998   base::MessageLoop::current()->PostTask(
1999       FROM_HERE, base::Bind(&RenderWidget::DoDeferredClose, this));
2000 }
2001
2002 void RenderWidget::Close() {
2003   if (webwidget_) {
2004     webwidget_->willCloseLayerTreeView();
2005     compositor_.reset();
2006     webwidget_->close();
2007     webwidget_ = NULL;
2008   }
2009 }
2010
2011 WebRect RenderWidget::windowRect() {
2012   if (pending_window_rect_count_)
2013     return pending_window_rect_;
2014
2015   return view_screen_rect_;
2016 }
2017
2018 void RenderWidget::setToolTipText(const WebKit::WebString& text,
2019                                   WebTextDirection hint) {
2020   Send(new ViewHostMsg_SetTooltipText(routing_id_, text, hint));
2021 }
2022
2023 void RenderWidget::setWindowRect(const WebRect& rect) {
2024   WebRect pos = rect;
2025   if (popup_origin_scale_for_emulation_) {
2026     float scale = popup_origin_scale_for_emulation_;
2027     pos.x = popup_screen_origin_for_emulation_.x() +
2028         (pos.x - popup_view_origin_for_emulation_.x()) * scale;
2029     pos.y = popup_screen_origin_for_emulation_.y() +
2030         (pos.y - popup_view_origin_for_emulation_.y()) * scale;
2031   }
2032
2033   if (!resizing_mode_selector_->is_synchronous_mode()) {
2034     if (did_show_) {
2035       Send(new ViewHostMsg_RequestMove(routing_id_, pos));
2036       SetPendingWindowRect(pos);
2037     } else {
2038       initial_pos_ = pos;
2039     }
2040   } else {
2041     ResizeSynchronously(pos);
2042   }
2043 }
2044
2045 void RenderWidget::SetPendingWindowRect(const WebRect& rect) {
2046   pending_window_rect_ = rect;
2047   pending_window_rect_count_++;
2048 }
2049
2050 WebRect RenderWidget::rootWindowRect() {
2051   if (pending_window_rect_count_) {
2052     // NOTE(mbelshe): If there is a pending_window_rect_, then getting
2053     // the RootWindowRect is probably going to return wrong results since the
2054     // browser may not have processed the Move yet.  There isn't really anything
2055     // good to do in this case, and it shouldn't happen - since this size is
2056     // only really needed for windowToScreen, which is only used for Popups.
2057     return pending_window_rect_;
2058   }
2059
2060   return window_screen_rect_;
2061 }
2062
2063 WebRect RenderWidget::windowResizerRect() {
2064   return resizer_rect_;
2065 }
2066
2067 void RenderWidget::OnSetInputMethodActive(bool is_active) {
2068   // To prevent this renderer process from sending unnecessary IPC messages to
2069   // a browser process, we permit the renderer process to send IPC messages
2070   // only during the input method attached to the browser process is active.
2071   input_method_is_active_ = is_active;
2072 }
2073
2074 void RenderWidget::OnImeSetComposition(
2075     const string16& text,
2076     const std::vector<WebCompositionUnderline>& underlines,
2077     int selection_start, int selection_end) {
2078   if (!ShouldHandleImeEvent())
2079     return;
2080   ImeEventGuard guard(this);
2081   if (!webwidget_->setComposition(
2082       text, WebVector<WebCompositionUnderline>(underlines),
2083       selection_start, selection_end)) {
2084     // If we failed to set the composition text, then we need to let the browser
2085     // process to cancel the input method's ongoing composition session, to make
2086     // sure we are in a consistent state.
2087     Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2088   }
2089 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2090   UpdateCompositionInfo(true);
2091 #endif
2092 }
2093
2094 void RenderWidget::OnImeConfirmComposition(const string16& text,
2095                                            const gfx::Range& replacement_range,
2096                                            bool keep_selection) {
2097   if (!ShouldHandleImeEvent())
2098     return;
2099   ImeEventGuard guard(this);
2100   handling_input_event_ = true;
2101   if (text.length())
2102     webwidget_->confirmComposition(text);
2103   else if (keep_selection)
2104     webwidget_->confirmComposition(WebWidget::KeepSelection);
2105   else
2106     webwidget_->confirmComposition(WebWidget::DoNotKeepSelection);
2107   handling_input_event_ = false;
2108 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2109   UpdateCompositionInfo(true);
2110 #endif
2111 }
2112
2113 // This message causes the renderer to render an image of the
2114 // desired_size, regardless of whether the tab is hidden or not.
2115 void RenderWidget::OnPaintAtSize(const TransportDIB::Handle& dib_handle,
2116                                  int tag,
2117                                  const gfx::Size& page_size,
2118                                  const gfx::Size& desired_size) {
2119   if (!webwidget_ || !TransportDIB::is_valid_handle(dib_handle)) {
2120     if (TransportDIB::is_valid_handle(dib_handle)) {
2121       // Close our unused handle.
2122 #if defined(OS_WIN)
2123       ::CloseHandle(dib_handle);
2124 #elif defined(OS_MACOSX)
2125       base::SharedMemory::CloseHandle(dib_handle);
2126 #endif
2127     }
2128     return;
2129   }
2130
2131   if (page_size.IsEmpty() || desired_size.IsEmpty()) {
2132     // If one of these is empty, then we just return the dib we were
2133     // given, to avoid leaking it.
2134     Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_, tag, desired_size));
2135     return;
2136   }
2137
2138   // Map the given DIB ID into this process, and unmap it at the end
2139   // of this function.
2140   scoped_ptr<TransportDIB> paint_at_size_buffer(
2141       TransportDIB::CreateWithHandle(dib_handle));
2142
2143   gfx::Size page_size_in_pixel = gfx::ToFlooredSize(
2144       gfx::ScaleSize(page_size, device_scale_factor_));
2145   gfx::Size desired_size_in_pixel = gfx::ToFlooredSize(
2146       gfx::ScaleSize(desired_size, device_scale_factor_));
2147   gfx::Size canvas_size = page_size_in_pixel;
2148   float x_scale = static_cast<float>(desired_size_in_pixel.width()) /
2149                   static_cast<float>(canvas_size.width());
2150   float y_scale = static_cast<float>(desired_size_in_pixel.height()) /
2151                   static_cast<float>(canvas_size.height());
2152
2153   gfx::Rect orig_bounds(canvas_size);
2154   canvas_size.set_width(static_cast<int>(canvas_size.width() * x_scale));
2155   canvas_size.set_height(static_cast<int>(canvas_size.height() * y_scale));
2156   gfx::Rect bounds(canvas_size);
2157
2158   scoped_ptr<skia::PlatformCanvas> canvas(
2159       paint_at_size_buffer->GetPlatformCanvas(canvas_size.width(),
2160                                               canvas_size.height()));
2161   if (!canvas) {
2162     NOTREACHED();
2163     return;
2164   }
2165
2166   // Reset bounds to what we actually received, but they should be the
2167   // same.
2168   DCHECK_EQ(bounds.width(), canvas->getDevice()->width());
2169   DCHECK_EQ(bounds.height(), canvas->getDevice()->height());
2170   bounds.set_width(canvas->getDevice()->width());
2171   bounds.set_height(canvas->getDevice()->height());
2172
2173   canvas->save();
2174   // Add the scale factor to the canvas, so that we'll get the desired size.
2175   canvas->scale(SkFloatToScalar(x_scale), SkFloatToScalar(y_scale));
2176
2177   // Have to make sure we're laid out at the right size before
2178   // rendering.
2179   gfx::Size old_size = webwidget_->size();
2180   webwidget_->resize(page_size);
2181   webwidget_->layout();
2182
2183   // Paint the entire thing (using original bounds, not scaled bounds).
2184   PaintRect(orig_bounds, orig_bounds.origin(), canvas.get());
2185   canvas->restore();
2186
2187   // Return the widget to its previous size.
2188   webwidget_->resize(old_size);
2189
2190   Send(new ViewHostMsg_PaintAtSize_ACK(routing_id_, tag, bounds.size()));
2191 }
2192
2193 void RenderWidget::OnSnapshot(const gfx::Rect& src_subrect) {
2194   SkBitmap snapshot;
2195
2196   if (OnSnapshotHelper(src_subrect, &snapshot)) {
2197     Send(new ViewHostMsg_Snapshot(routing_id(), true, snapshot));
2198   } else {
2199     Send(new ViewHostMsg_Snapshot(routing_id(), false, SkBitmap()));
2200   }
2201 }
2202
2203 bool RenderWidget::OnSnapshotHelper(const gfx::Rect& src_subrect,
2204                                     SkBitmap* snapshot) {
2205   base::TimeTicks beginning_time = base::TimeTicks::Now();
2206
2207   if (!webwidget_ || src_subrect.IsEmpty())
2208     return false;
2209
2210   gfx::Rect viewport_size = gfx::IntersectRects(
2211       src_subrect, gfx::Rect(physical_backing_size_));
2212
2213   skia::RefPtr<SkCanvas> canvas = skia::AdoptRef(
2214       skia::CreatePlatformCanvas(viewport_size.width(),
2215                                  viewport_size.height(),
2216                                  true,
2217                                  NULL,
2218                                  skia::RETURN_NULL_ON_FAILURE));
2219   if (!canvas)
2220     return false;
2221
2222   canvas->save();
2223   webwidget_->layout();
2224
2225   PaintRect(viewport_size, viewport_size.origin(), canvas.get());
2226   canvas->restore();
2227
2228   const SkBitmap& bitmap = skia::GetTopDevice(*canvas)->accessBitmap(false);
2229   if (!bitmap.copyTo(snapshot, SkBitmap::kARGB_8888_Config))
2230     return false;
2231
2232   UMA_HISTOGRAM_TIMES("Renderer4.Snapshot",
2233                       base::TimeTicks::Now() - beginning_time);
2234   return true;
2235 }
2236
2237 void RenderWidget::OnRepaint(gfx::Size size_to_paint) {
2238   // During shutdown we can just ignore this message.
2239   if (!webwidget_)
2240     return;
2241
2242   // Even if the browser provides an empty damage rect, it's still expecting to
2243   // receive a repaint ack so just damage the entire widget bounds.
2244   if (size_to_paint.IsEmpty()) {
2245     size_to_paint = size_;
2246   }
2247
2248   set_next_paint_is_repaint_ack();
2249   if (is_accelerated_compositing_active_ && compositor_) {
2250     compositor_->SetNeedsRedrawRect(gfx::Rect(size_to_paint));
2251   } else {
2252     gfx::Rect repaint_rect(size_to_paint.width(), size_to_paint.height());
2253     didInvalidateRect(repaint_rect);
2254   }
2255 }
2256
2257 void RenderWidget::OnSyntheticGestureCompleted() {
2258   pending_synthetic_gesture_.Run();
2259 }
2260
2261 void RenderWidget::OnSetTextDirection(WebTextDirection direction) {
2262   if (!webwidget_)
2263     return;
2264   webwidget_->setTextDirection(direction);
2265 }
2266
2267 void RenderWidget::OnUpdateScreenRects(const gfx::Rect& view_screen_rect,
2268                                        const gfx::Rect& window_screen_rect) {
2269   if (screen_metrics_emulator_) {
2270     screen_metrics_emulator_->OnUpdateScreenRectsMessage(
2271         view_screen_rect, window_screen_rect);
2272   } else {
2273     view_screen_rect_ = view_screen_rect;
2274     window_screen_rect_ = window_screen_rect;
2275   }
2276   Send(new ViewHostMsg_UpdateScreenRects_ACK(routing_id()));
2277 }
2278
2279 #if defined(OS_ANDROID)
2280 void RenderWidget::OnShowImeIfNeeded() {
2281   UpdateTextInputState(true, true);
2282 }
2283
2284 void RenderWidget::IncrementOutstandingImeEventAcks() {
2285   ++outstanding_ime_acks_;
2286 }
2287
2288 void RenderWidget::OnImeEventAck() {
2289   --outstanding_ime_acks_;
2290   DCHECK(outstanding_ime_acks_ >= 0);
2291 }
2292 #endif
2293
2294 bool RenderWidget::ShouldHandleImeEvent() {
2295 #if defined(OS_ANDROID)
2296   return !!webwidget_ && outstanding_ime_acks_ == 0;
2297 #else
2298   return !!webwidget_;
2299 #endif
2300 }
2301
2302 void RenderWidget::SetDeviceScaleFactor(float device_scale_factor) {
2303   if (device_scale_factor_ == device_scale_factor)
2304     return;
2305
2306   device_scale_factor_ = device_scale_factor;
2307
2308   if (!is_accelerated_compositing_active_) {
2309     didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
2310   } else {
2311     scheduleComposite();
2312   }
2313 }
2314
2315 PepperPluginInstanceImpl* RenderWidget::GetBitmapForOptimizedPluginPaint(
2316     const gfx::Rect& paint_bounds,
2317     TransportDIB** dib,
2318     gfx::Rect* location,
2319     gfx::Rect* clip,
2320     float* scale_factor) {
2321   // Bare RenderWidgets don't support optimized plugin painting.
2322   return NULL;
2323 }
2324
2325 gfx::Vector2d RenderWidget::GetScrollOffset() {
2326   // Bare RenderWidgets don't support scroll offset.
2327   return gfx::Vector2d();
2328 }
2329
2330 void RenderWidget::SetHidden(bool hidden) {
2331   if (is_hidden_ == hidden)
2332     return;
2333
2334   // The status has changed.  Tell the RenderThread about it.
2335   is_hidden_ = hidden;
2336   if (is_hidden_)
2337     RenderThread::Get()->WidgetHidden();
2338   else
2339     RenderThread::Get()->WidgetRestored();
2340 }
2341
2342 void RenderWidget::WillToggleFullscreen() {
2343   if (!webwidget_)
2344     return;
2345
2346   if (is_fullscreen_) {
2347     webwidget_->willExitFullScreen();
2348   } else {
2349     webwidget_->willEnterFullScreen();
2350   }
2351 }
2352
2353 void RenderWidget::DidToggleFullscreen() {
2354   if (!webwidget_)
2355     return;
2356
2357   if (is_fullscreen_) {
2358     webwidget_->didEnterFullScreen();
2359   } else {
2360     webwidget_->didExitFullScreen();
2361   }
2362 }
2363
2364 void RenderWidget::SetBackground(const SkBitmap& background) {
2365   background_ = background;
2366
2367   // Generate a full repaint.
2368   didInvalidateRect(gfx::Rect(size_.width(), size_.height()));
2369 }
2370
2371 bool RenderWidget::next_paint_is_resize_ack() const {
2372   return ViewHostMsg_UpdateRect_Flags::is_resize_ack(next_paint_flags_);
2373 }
2374
2375 bool RenderWidget::next_paint_is_restore_ack() const {
2376   return ViewHostMsg_UpdateRect_Flags::is_restore_ack(next_paint_flags_);
2377 }
2378
2379 void RenderWidget::set_next_paint_is_resize_ack() {
2380   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESIZE_ACK;
2381 }
2382
2383 void RenderWidget::set_next_paint_is_restore_ack() {
2384   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_RESTORE_ACK;
2385 }
2386
2387 void RenderWidget::set_next_paint_is_repaint_ack() {
2388   next_paint_flags_ |= ViewHostMsg_UpdateRect_Flags::IS_REPAINT_ACK;
2389 }
2390
2391 static bool IsDateTimeInput(ui::TextInputType type) {
2392   return type == ui::TEXT_INPUT_TYPE_DATE ||
2393       type == ui::TEXT_INPUT_TYPE_DATE_TIME ||
2394       type == ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL ||
2395       type == ui::TEXT_INPUT_TYPE_MONTH ||
2396       type == ui::TEXT_INPUT_TYPE_TIME ||
2397       type == ui::TEXT_INPUT_TYPE_WEEK;
2398 }
2399
2400
2401 void RenderWidget::StartHandlingImeEvent() {
2402   DCHECK(!handling_ime_event_);
2403   handling_ime_event_ = true;
2404 }
2405
2406 void RenderWidget::FinishHandlingImeEvent() {
2407   DCHECK(handling_ime_event_);
2408   handling_ime_event_ = false;
2409   // While handling an ime event, text input state and selection bounds updates
2410   // are ignored. These must explicitly be updated once finished handling the
2411   // ime event.
2412   UpdateSelectionBounds();
2413 #if defined(OS_ANDROID)
2414   UpdateTextInputState(false, false);
2415 #endif
2416 }
2417
2418 void RenderWidget::UpdateTextInputType() {
2419   // On Windows, not only an IME but also an on-screen keyboard relies on the
2420   // latest TextInputType to optimize its layout and functionality. Thus
2421   // |input_method_is_active_| is no longer an appropriate condition to suppress
2422   // TextInputTypeChanged IPC on Windows.
2423   // TODO(yukawa, yoichio): Consider to stop checking |input_method_is_active_|
2424   // on other platforms as well as Windows if the overhead is acceptable.
2425 #if !defined(OS_WIN)
2426   if (!input_method_is_active_)
2427     return;
2428 #endif
2429
2430   ui::TextInputType new_type = GetTextInputType();
2431   if (IsDateTimeInput(new_type))
2432     return;  // Not considered as a text input field in WebKit/Chromium.
2433
2434   bool new_can_compose_inline = CanComposeInline();
2435
2436   WebKit::WebTextInputInfo new_info;
2437   if (webwidget_)
2438     new_info = webwidget_->textInputInfo();
2439   const ui::TextInputMode new_mode = ConvertInputMode(new_info.inputMode);
2440
2441   if (text_input_type_ != new_type
2442       || can_compose_inline_ != new_can_compose_inline
2443       || text_input_mode_ != new_mode) {
2444     Send(new ViewHostMsg_TextInputTypeChanged(routing_id(),
2445                                               new_type,
2446                                               new_mode,
2447                                               new_can_compose_inline));
2448     text_input_type_ = new_type;
2449     can_compose_inline_ = new_can_compose_inline;
2450     text_input_mode_ = new_mode;
2451   }
2452 }
2453
2454 #if defined(OS_ANDROID)
2455 void RenderWidget::UpdateTextInputState(bool show_ime_if_needed,
2456                                         bool send_ime_ack) {
2457   if (handling_ime_event_)
2458     return;
2459   if (!show_ime_if_needed && !input_method_is_active_)
2460     return;
2461   ui::TextInputType new_type = GetTextInputType();
2462   if (IsDateTimeInput(new_type))
2463     return;  // Not considered as a text input field in WebKit/Chromium.
2464
2465   WebKit::WebTextInputInfo new_info;
2466   if (webwidget_)
2467     new_info = webwidget_->textInputInfo();
2468
2469   bool new_can_compose_inline = CanComposeInline();
2470
2471   // Only sends text input params if they are changed or if the ime should be
2472   // shown.
2473   if (show_ime_if_needed || (text_input_type_ != new_type
2474       || text_input_info_ != new_info
2475       || can_compose_inline_ != new_can_compose_inline)) {
2476     ViewHostMsg_TextInputState_Params p;
2477     p.type = new_type;
2478     p.value = new_info.value.utf8();
2479     p.selection_start = new_info.selectionStart;
2480     p.selection_end = new_info.selectionEnd;
2481     p.composition_start = new_info.compositionStart;
2482     p.composition_end = new_info.compositionEnd;
2483     p.can_compose_inline = new_can_compose_inline;
2484     p.show_ime_if_needed = show_ime_if_needed;
2485     p.require_ack = send_ime_ack;
2486     if (p.require_ack)
2487       IncrementOutstandingImeEventAcks();
2488     Send(new ViewHostMsg_TextInputStateChanged(routing_id(), p));
2489
2490     text_input_info_ = new_info;
2491     text_input_type_ = new_type;
2492     can_compose_inline_ = new_can_compose_inline;
2493   }
2494 }
2495 #endif
2496
2497 void RenderWidget::GetSelectionBounds(gfx::Rect* focus, gfx::Rect* anchor) {
2498   WebRect focus_webrect;
2499   WebRect anchor_webrect;
2500   webwidget_->selectionBounds(focus_webrect, anchor_webrect);
2501   *focus = focus_webrect;
2502   *anchor = anchor_webrect;
2503 }
2504
2505 void RenderWidget::UpdateSelectionBounds() {
2506   if (!webwidget_)
2507     return;
2508   if (handling_ime_event_)
2509     return;
2510
2511   ViewHostMsg_SelectionBounds_Params params;
2512   GetSelectionBounds(&params.anchor_rect, &params.focus_rect);
2513   if (selection_anchor_rect_ != params.anchor_rect ||
2514       selection_focus_rect_ != params.focus_rect) {
2515     selection_anchor_rect_ = params.anchor_rect;
2516     selection_focus_rect_ = params.focus_rect;
2517     webwidget_->selectionTextDirection(params.focus_dir, params.anchor_dir);
2518     params.is_anchor_first = webwidget_->isSelectionAnchorFirst();
2519     Send(new ViewHostMsg_SelectionBoundsChanged(routing_id_, params));
2520   }
2521 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2522   UpdateCompositionInfo(false);
2523 #endif
2524 }
2525
2526 // Check WebKit::WebTextInputType and ui::TextInputType is kept in sync.
2527 COMPILE_ASSERT(int(WebKit::WebTextInputTypeNone) == \
2528                int(ui::TEXT_INPUT_TYPE_NONE), mismatching_enums);
2529 COMPILE_ASSERT(int(WebKit::WebTextInputTypeText) == \
2530                int(ui::TEXT_INPUT_TYPE_TEXT), mismatching_enums);
2531 COMPILE_ASSERT(int(WebKit::WebTextInputTypePassword) == \
2532                int(ui::TEXT_INPUT_TYPE_PASSWORD), mismatching_enums);
2533 COMPILE_ASSERT(int(WebKit::WebTextInputTypeSearch) == \
2534                int(ui::TEXT_INPUT_TYPE_SEARCH), mismatching_enums);
2535 COMPILE_ASSERT(int(WebKit::WebTextInputTypeEmail) == \
2536                int(ui::TEXT_INPUT_TYPE_EMAIL), mismatching_enums);
2537 COMPILE_ASSERT(int(WebKit::WebTextInputTypeNumber) == \
2538                int(ui::TEXT_INPUT_TYPE_NUMBER), mismatching_enums);
2539 COMPILE_ASSERT(int(WebKit::WebTextInputTypeTelephone) == \
2540                int(ui::TEXT_INPUT_TYPE_TELEPHONE), mismatching_enums);
2541 COMPILE_ASSERT(int(WebKit::WebTextInputTypeURL) == \
2542                int(ui::TEXT_INPUT_TYPE_URL), mismatching_enums);
2543 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDate) == \
2544                int(ui::TEXT_INPUT_TYPE_DATE), mismatching_enum);
2545 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDateTime) == \
2546                int(ui::TEXT_INPUT_TYPE_DATE_TIME), mismatching_enum);
2547 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDateTimeLocal) == \
2548                int(ui::TEXT_INPUT_TYPE_DATE_TIME_LOCAL), mismatching_enum);
2549 COMPILE_ASSERT(int(WebKit::WebTextInputTypeMonth) == \
2550                int(ui::TEXT_INPUT_TYPE_MONTH), mismatching_enum);
2551 COMPILE_ASSERT(int(WebKit::WebTextInputTypeTime) == \
2552                int(ui::TEXT_INPUT_TYPE_TIME), mismatching_enum);
2553 COMPILE_ASSERT(int(WebKit::WebTextInputTypeWeek) == \
2554                int(ui::TEXT_INPUT_TYPE_WEEK), mismatching_enum);
2555 COMPILE_ASSERT(int(WebKit::WebTextInputTypeTextArea) == \
2556                int(ui::TEXT_INPUT_TYPE_TEXT_AREA), mismatching_enums);
2557 COMPILE_ASSERT(int(WebKit::WebTextInputTypeContentEditable) == \
2558                int(ui::TEXT_INPUT_TYPE_CONTENT_EDITABLE), mismatching_enums);
2559 COMPILE_ASSERT(int(WebKit::WebTextInputTypeDateTimeField) == \
2560                int(ui::TEXT_INPUT_TYPE_DATE_TIME_FIELD), mismatching_enums);
2561
2562 ui::TextInputType RenderWidget::WebKitToUiTextInputType(
2563     WebKit::WebTextInputType type) {
2564   // Check the type is in the range representable by ui::TextInputType.
2565   DCHECK_LE(type, static_cast<int>(ui::TEXT_INPUT_TYPE_MAX)) <<
2566     "WebKit::WebTextInputType and ui::TextInputType not synchronized";
2567   return static_cast<ui::TextInputType>(type);
2568 }
2569
2570 ui::TextInputType RenderWidget::GetTextInputType() {
2571   if (webwidget_)
2572     return WebKitToUiTextInputType(webwidget_->textInputInfo().type);
2573   return ui::TEXT_INPUT_TYPE_NONE;
2574 }
2575
2576 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2577 void RenderWidget::UpdateCompositionInfo(bool should_update_range) {
2578   gfx::Range range = gfx::Range();
2579   if (should_update_range) {
2580     GetCompositionRange(&range);
2581   } else {
2582     range = composition_range_;
2583   }
2584   std::vector<gfx::Rect> character_bounds;
2585   GetCompositionCharacterBounds(&character_bounds);
2586
2587   if (!ShouldUpdateCompositionInfo(range, character_bounds))
2588     return;
2589   composition_character_bounds_ = character_bounds;
2590   composition_range_ = range;
2591   Send(new ViewHostMsg_ImeCompositionRangeChanged(
2592       routing_id(), composition_range_, composition_character_bounds_));
2593 }
2594
2595 void RenderWidget::GetCompositionCharacterBounds(
2596     std::vector<gfx::Rect>* bounds) {
2597   DCHECK(bounds);
2598   bounds->clear();
2599 }
2600
2601 void RenderWidget::GetCompositionRange(gfx::Range* range) {
2602   size_t location, length;
2603   if (webwidget_->compositionRange(&location, &length)) {
2604     range->set_start(location);
2605     range->set_end(location + length);
2606   } else if (webwidget_->caretOrSelectionRange(&location, &length)) {
2607     range->set_start(location);
2608     range->set_end(location + length);
2609   } else {
2610     *range = gfx::Range::InvalidRange();
2611   }
2612 }
2613
2614 bool RenderWidget::ShouldUpdateCompositionInfo(
2615     const gfx::Range& range,
2616     const std::vector<gfx::Rect>& bounds) {
2617   if (composition_range_ != range)
2618     return true;
2619   if (bounds.size() != composition_character_bounds_.size())
2620     return true;
2621   for (size_t i = 0; i < bounds.size(); ++i) {
2622     if (bounds[i] != composition_character_bounds_[i])
2623       return true;
2624   }
2625   return false;
2626 }
2627 #endif
2628
2629 bool RenderWidget::CanComposeInline() {
2630   return true;
2631 }
2632
2633 WebScreenInfo RenderWidget::screenInfo() {
2634   return screen_info_;
2635 }
2636
2637 float RenderWidget::deviceScaleFactor() {
2638   return device_scale_factor_;
2639 }
2640
2641 void RenderWidget::resetInputMethod() {
2642   if (!input_method_is_active_)
2643     return;
2644
2645   ImeEventGuard guard(this);
2646   // If the last text input type is not None, then we should finish any
2647   // ongoing composition regardless of the new text input type.
2648   if (text_input_type_ != ui::TEXT_INPUT_TYPE_NONE) {
2649     // If a composition text exists, then we need to let the browser process
2650     // to cancel the input method's ongoing composition session.
2651     if (webwidget_->confirmComposition())
2652       Send(new ViewHostMsg_ImeCancelComposition(routing_id()));
2653   }
2654
2655 #if defined(OS_MACOSX) || defined(OS_WIN) || defined(USE_AURA)
2656   UpdateCompositionInfo(true);
2657 #endif
2658 }
2659
2660 void RenderWidget::didHandleGestureEvent(
2661     const WebGestureEvent& event,
2662     bool event_cancelled) {
2663 #if defined(OS_ANDROID)
2664   if (event_cancelled)
2665     return;
2666   if (event.type == WebInputEvent::GestureTap ||
2667       event.type == WebInputEvent::GestureLongPress) {
2668     UpdateTextInputState(true, true);
2669   }
2670 #endif
2671 }
2672
2673 void RenderWidget::SchedulePluginMove(const WebPluginGeometry& move) {
2674   size_t i = 0;
2675   for (; i < plugin_window_moves_.size(); ++i) {
2676     if (plugin_window_moves_[i].window == move.window) {
2677       if (move.rects_valid) {
2678         plugin_window_moves_[i] = move;
2679       } else {
2680         plugin_window_moves_[i].visible = move.visible;
2681       }
2682       break;
2683     }
2684   }
2685
2686   if (i == plugin_window_moves_.size())
2687     plugin_window_moves_.push_back(move);
2688 }
2689
2690 void RenderWidget::CleanupWindowInPluginMoves(gfx::PluginWindowHandle window) {
2691   for (WebPluginGeometryVector::iterator i = plugin_window_moves_.begin();
2692        i != plugin_window_moves_.end(); ++i) {
2693     if (i->window == window) {
2694       plugin_window_moves_.erase(i);
2695       break;
2696     }
2697   }
2698 }
2699
2700 void RenderWidget::GetRenderingStats(
2701     WebKit::WebRenderingStatsImpl& stats) const {
2702   if (compositor_)
2703     compositor_->GetRenderingStats(&stats.rendering_stats);
2704
2705   stats.rendering_stats.Add(
2706       legacy_software_mode_stats_->GetRenderingStats());
2707 }
2708
2709 bool RenderWidget::GetGpuRenderingStats(GpuRenderingStats* stats) const {
2710   GpuChannelHost* gpu_channel = RenderThreadImpl::current()->GetGpuChannel();
2711   if (!gpu_channel)
2712     return false;
2713
2714   return gpu_channel->CollectRenderingStatsForSurface(surface_id(), stats);
2715 }
2716
2717 RenderWidgetCompositor* RenderWidget::compositor() const {
2718   return compositor_.get();
2719 }
2720
2721 void RenderWidget::OnSetBrowserRenderingStats(
2722     const BrowserRenderingStats& stats) {
2723   browser_rendering_stats_ = stats;
2724 }
2725
2726 void RenderWidget::GetBrowserRenderingStats(BrowserRenderingStats* stats) {
2727   *stats = browser_rendering_stats_;
2728 }
2729
2730 void RenderWidget::BeginSmoothScroll(
2731     bool down,
2732     const SyntheticGestureCompletionCallback& callback,
2733     int pixels_to_scroll,
2734     int mouse_event_x,
2735     int mouse_event_y) {
2736   DCHECK(!callback.is_null());
2737
2738   ViewHostMsg_BeginSmoothScroll_Params params;
2739   params.scroll_down = down;
2740   params.pixels_to_scroll = pixels_to_scroll;
2741   params.mouse_event_x = mouse_event_x;
2742   params.mouse_event_y = mouse_event_y;
2743
2744   Send(new ViewHostMsg_BeginSmoothScroll(routing_id_, params));
2745   pending_synthetic_gesture_ = callback;
2746 }
2747
2748 void RenderWidget::BeginPinch(
2749     bool zoom_in,
2750     int pixels_to_move,
2751     int anchor_x,
2752     int anchor_y,
2753     const SyntheticGestureCompletionCallback& callback) {
2754   DCHECK(!callback.is_null());
2755
2756   ViewHostMsg_BeginPinch_Params params;
2757   params.zoom_in = zoom_in;
2758   params.pixels_to_move = pixels_to_move;
2759   params.anchor_x = anchor_x;
2760   params.anchor_y = anchor_y;
2761
2762   Send(new ViewHostMsg_BeginPinch(routing_id_, params));
2763   pending_synthetic_gesture_ = callback;
2764 }
2765
2766 bool RenderWidget::WillHandleMouseEvent(const WebKit::WebMouseEvent& event) {
2767   return false;
2768 }
2769
2770 bool RenderWidget::WillHandleKeyEvent(const WebKit::WebKeyboardEvent& event) {
2771   return false;
2772 }
2773
2774 bool RenderWidget::WillHandleGestureEvent(
2775     const WebKit::WebGestureEvent& event) {
2776   return false;
2777 }
2778
2779 void RenderWidget::hasTouchEventHandlers(bool has_handlers) {
2780   Send(new ViewHostMsg_HasTouchEventHandlers(routing_id_, has_handlers));
2781 }
2782
2783 bool RenderWidget::HasTouchEventHandlersAt(const gfx::Point& point) const {
2784   return true;
2785 }
2786
2787 scoped_ptr<WebGraphicsContext3DCommandBufferImpl>
2788 RenderWidget::CreateGraphicsContext3D(
2789     const WebKit::WebGraphicsContext3D::Attributes& attributes) {
2790   if (!webwidget_)
2791     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2792   if (CommandLine::ForCurrentProcess()->HasSwitch(
2793           switches::kDisableGpuCompositing))
2794     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2795   if (!RenderThreadImpl::current())
2796     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2797   scoped_refptr<GpuChannelHost> gpu_channel_host(
2798       RenderThreadImpl::current()->EstablishGpuChannelSync(
2799           CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE));
2800   if (!gpu_channel_host)
2801     return scoped_ptr<WebGraphicsContext3DCommandBufferImpl>();
2802
2803   WebGraphicsContext3DCommandBufferImpl::SharedMemoryLimits limits;
2804 #if defined(OS_ANDROID)
2805   // If we raster too fast we become upload bound, and pending
2806   // uploads consume memory. For maximum upload throughput, we would
2807   // want to allow for upload_throughput * pipeline_time of pending
2808   // uploads, after which we are just wasting memory. Since we don't
2809   // know our upload throughput yet, this just caps our memory usage.
2810   size_t divider = 1;
2811   if (base::android::SysUtils::IsLowEndDevice())
2812     divider = 6;
2813   // For reference Nexus10 can upload 1MB in about 2.5ms.
2814   const double max_mb_uploaded_per_ms = 2.0 / (5 * divider);
2815   // Deadline to draw a frame to achieve 60 frames per second.
2816   const size_t kMillisecondsPerFrame = 16;
2817   // Assuming a two frame deep pipeline between the CPU and the GPU.
2818   size_t max_transfer_buffer_usage_mb =
2819       static_cast<size_t>(2 * kMillisecondsPerFrame * max_mb_uploaded_per_ms);
2820   static const size_t kBytesPerMegabyte = 1024 * 1024;
2821   // We keep the MappedMemoryReclaimLimit the same as the upload limit
2822   // to avoid unnecessarily stalling the compositor thread.
2823   limits.mapped_memory_reclaim_limit =
2824       max_transfer_buffer_usage_mb * kBytesPerMegabyte;
2825 #endif
2826
2827   base::WeakPtr<WebGraphicsContext3DSwapBuffersClient> swap_client;
2828
2829   if (!is_threaded_compositing_enabled_)
2830     swap_client = weak_ptr_factory_.GetWeakPtr();
2831
2832   scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
2833       new WebGraphicsContext3DCommandBufferImpl(
2834           surface_id(),
2835           GetURLForGraphicsContext3D(),
2836           gpu_channel_host.get(),
2837           swap_client,
2838           attributes,
2839           false /* bind generates resources */,
2840           limits));
2841   return context.Pass();
2842 }
2843
2844 }  // namespace content