694738c14913243796542fa083c5c844de7b09bf
[platform/framework/web/crosswalk.git] / src / content / renderer / media / webrtc_audio_renderer.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "content/renderer/media/webrtc_audio_renderer.h"
6
7 #include "base/logging.h"
8 #include "base/metrics/histogram.h"
9 #include "base/strings/string_util.h"
10 #include "base/strings/stringprintf.h"
11 #include "content/renderer/media/audio_device_factory.h"
12 #include "content/renderer/media/media_stream_dispatcher.h"
13 #include "content/renderer/media/webrtc_audio_device_impl.h"
14 #include "content/renderer/media/webrtc_logging.h"
15 #include "content/renderer/render_frame_impl.h"
16 #include "media/audio/audio_output_device.h"
17 #include "media/audio/audio_parameters.h"
18 #include "media/audio/sample_rates.h"
19 #include "third_party/libjingle/source/talk/app/webrtc/mediastreaminterface.h"
20 #include "third_party/libjingle/source/talk/media/base/audiorenderer.h"
21
22
23 #if defined(OS_WIN)
24 #include "base/win/windows_version.h"
25 #include "media/audio/win/core_audio_util_win.h"
26 #endif
27
28 namespace content {
29
30 namespace {
31
32 // We add a UMA histogram measuring the execution time of the Render() method
33 // every |kNumCallbacksBetweenRenderTimeHistograms| callback. Assuming 10ms
34 // between each callback leads to one UMA update each 100ms.
35 const int kNumCallbacksBetweenRenderTimeHistograms = 10;
36
37 // This is a simple wrapper class that's handed out to users of a shared
38 // WebRtcAudioRenderer instance.  This class maintains the per-user 'playing'
39 // and 'started' states to avoid problems related to incorrect usage which
40 // might violate the implementation assumptions inside WebRtcAudioRenderer
41 // (see the play reference count).
42 class SharedAudioRenderer : public MediaStreamAudioRenderer {
43  public:
44   // Callback definition for a callback that is called when when Play(), Pause()
45   // or SetVolume are called (whenever the internal |playing_state_| changes).
46   typedef base::Callback<
47       void(const scoped_refptr<webrtc::MediaStreamInterface>&,
48            WebRtcAudioRenderer::PlayingState*)> OnPlayStateChanged;
49
50   SharedAudioRenderer(
51       const scoped_refptr<MediaStreamAudioRenderer>& delegate,
52       const scoped_refptr<webrtc::MediaStreamInterface>& media_stream,
53       const OnPlayStateChanged& on_play_state_changed)
54       : delegate_(delegate), media_stream_(media_stream), started_(false),
55         on_play_state_changed_(on_play_state_changed) {
56     DCHECK(!on_play_state_changed_.is_null());
57     DCHECK(media_stream_.get());
58   }
59
60  protected:
61   virtual ~SharedAudioRenderer() {
62     DCHECK(thread_checker_.CalledOnValidThread());
63     DVLOG(1) << __FUNCTION__;
64     Stop();
65   }
66
67   virtual void Start() OVERRIDE {
68     DCHECK(thread_checker_.CalledOnValidThread());
69     if (started_)
70       return;
71     started_ = true;
72     delegate_->Start();
73   }
74
75   virtual void Play() OVERRIDE {
76     DCHECK(thread_checker_.CalledOnValidThread());
77     DCHECK(started_);
78     if (playing_state_.playing())
79       return;
80     playing_state_.set_playing(true);
81     on_play_state_changed_.Run(media_stream_, &playing_state_);
82   }
83
84   virtual void Pause() OVERRIDE {
85     DCHECK(thread_checker_.CalledOnValidThread());
86     DCHECK(started_);
87     if (!playing_state_.playing())
88       return;
89     playing_state_.set_playing(false);
90     on_play_state_changed_.Run(media_stream_, &playing_state_);
91   }
92
93   virtual void Stop() OVERRIDE {
94     DCHECK(thread_checker_.CalledOnValidThread());
95     if (!started_)
96       return;
97     Pause();
98     started_ = false;
99     delegate_->Stop();
100   }
101
102   virtual void SetVolume(float volume) OVERRIDE {
103     DCHECK(thread_checker_.CalledOnValidThread());
104     DCHECK(volume >= 0.0f && volume <= 1.0f);
105     playing_state_.set_volume(volume);
106     on_play_state_changed_.Run(media_stream_, &playing_state_);
107   }
108
109   virtual base::TimeDelta GetCurrentRenderTime() const OVERRIDE {
110     DCHECK(thread_checker_.CalledOnValidThread());
111     return delegate_->GetCurrentRenderTime();
112   }
113
114   virtual bool IsLocalRenderer() const OVERRIDE {
115     DCHECK(thread_checker_.CalledOnValidThread());
116     return delegate_->IsLocalRenderer();
117   }
118
119  private:
120   base::ThreadChecker thread_checker_;
121   const scoped_refptr<MediaStreamAudioRenderer> delegate_;
122   const scoped_refptr<webrtc::MediaStreamInterface> media_stream_;
123   bool started_;
124   WebRtcAudioRenderer::PlayingState playing_state_;
125   OnPlayStateChanged on_play_state_changed_;
126 };
127
128 // Returns either AudioParameters::NO_EFFECTS or AudioParameters::DUCKING
129 // depending on whether or not an input element is currently open with
130 // ducking enabled.
131 int GetCurrentDuckingFlag(int render_frame_id) {
132   RenderFrameImpl* const frame =
133       RenderFrameImpl::FromRoutingID(render_frame_id);
134   MediaStreamDispatcher* const dispatcher = frame ?
135       frame->GetMediaStreamDispatcher() : NULL;
136   if (dispatcher && dispatcher->IsAudioDuckingActive()) {
137     return media::AudioParameters::DUCKING;
138   }
139
140   return media::AudioParameters::NO_EFFECTS;
141 }
142
143 // Helper method to get platform specific optimal buffer size.
144 int GetOptimalBufferSize(int sample_rate, int hardware_buffer_size) {
145   // Use native hardware buffer size as default. On Windows, we strive to open
146   // up using this native hardware buffer size to achieve best
147   // possible performance and to ensure that no FIFO is needed on the browser
148   // side to match the client request. That is why there is no #if case for
149   // Windows below.
150   int frames_per_buffer = hardware_buffer_size;
151
152 #if defined(OS_LINUX) || defined(OS_MACOSX)
153   // On Linux and MacOS, the low level IO implementations on the browser side
154   // supports all buffer size the clients want. We use the native peer
155   // connection buffer size (10ms) to achieve best possible performance.
156   frames_per_buffer = sample_rate / 100;
157 #elif defined(OS_ANDROID)
158   // TODO(henrika): Keep tuning this scheme and espcicially for low-latency
159   // cases. Might not be possible to come up with the perfect solution using
160   // the render side only.
161   int frames_per_10ms = sample_rate / 100;
162   if (frames_per_buffer < 2 * frames_per_10ms) {
163     // Examples of low-latency frame sizes and the resulting |buffer_size|:
164     //  Nexus 7     : 240 audio frames => 2*480 = 960
165     //  Nexus 10    : 256              => 2*441 = 882
166     //  Galaxy Nexus: 144              => 2*441 = 882
167     frames_per_buffer = 2 * frames_per_10ms;
168     DVLOG(1) << "Low-latency output detected on Android";
169   }
170 #endif
171
172   DVLOG(1) << "Using sink output buffer size: " << frames_per_buffer;
173   return frames_per_buffer;
174 }
175
176 }  // namespace
177
178 WebRtcAudioRenderer::WebRtcAudioRenderer(
179     const scoped_refptr<webrtc::MediaStreamInterface>& media_stream,
180     int source_render_view_id,
181     int source_render_frame_id,
182     int session_id,
183     int sample_rate,
184     int frames_per_buffer)
185     : state_(UNINITIALIZED),
186       source_render_view_id_(source_render_view_id),
187       source_render_frame_id_(source_render_frame_id),
188       session_id_(session_id),
189       media_stream_(media_stream),
190       source_(NULL),
191       play_ref_count_(0),
192       start_ref_count_(0),
193       audio_delay_milliseconds_(0),
194       fifo_delay_milliseconds_(0),
195       sink_params_(media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
196                    media::CHANNEL_LAYOUT_STEREO, sample_rate, 16,
197                    frames_per_buffer,
198                    GetCurrentDuckingFlag(source_render_frame_id)),
199       render_callback_count_(0) {
200   WebRtcLogMessage(base::StringPrintf(
201       "WAR::WAR. source_render_view_id=%d"
202       ", session_id=%d, sample_rate=%d, frames_per_buffer=%d, effects=%i",
203       source_render_view_id,
204       session_id,
205       sample_rate,
206       frames_per_buffer,
207       sink_params_.effects()));
208 }
209
210 WebRtcAudioRenderer::~WebRtcAudioRenderer() {
211   DCHECK(thread_checker_.CalledOnValidThread());
212   DCHECK_EQ(state_, UNINITIALIZED);
213 }
214
215 bool WebRtcAudioRenderer::Initialize(WebRtcAudioRendererSource* source) {
216   DVLOG(1) << "WebRtcAudioRenderer::Initialize()";
217   DCHECK(thread_checker_.CalledOnValidThread());
218   base::AutoLock auto_lock(lock_);
219   DCHECK_EQ(state_, UNINITIALIZED);
220   DCHECK(source);
221   DCHECK(!sink_.get());
222   DCHECK(!source_);
223
224   // WebRTC does not yet support higher rates than 96000 on the client side
225   // and 48000 is the preferred sample rate. Therefore, if 192000 is detected,
226   // we change the rate to 48000 instead. The consequence is that the native
227   // layer will be opened up at 192kHz but WebRTC will provide data at 48kHz
228   // which will then be resampled by the audio converted on the browser side
229   // to match the native audio layer.
230   int sample_rate = sink_params_.sample_rate();
231   DVLOG(1) << "Audio output hardware sample rate: " << sample_rate;
232   if (sample_rate == 192000) {
233     DVLOG(1) << "Resampling from 48000 to 192000 is required";
234     sample_rate = 48000;
235   }
236   media::AudioSampleRate asr;
237   if (media::ToAudioSampleRate(sample_rate, &asr)) {
238     UMA_HISTOGRAM_ENUMERATION(
239         "WebRTC.AudioOutputSampleRate", asr, media::kAudioSampleRateMax + 1);
240   } else {
241     UMA_HISTOGRAM_COUNTS("WebRTC.AudioOutputSampleRateUnexpected",
242                          sample_rate);
243   }
244
245   // Set up audio parameters for the source, i.e., the WebRTC client.
246
247   // The WebRTC client only supports multiples of 10ms as buffer size where
248   // 10ms is preferred for lowest possible delay.
249   media::AudioParameters source_params;
250   const int frames_per_10ms = (sample_rate / 100);
251   DVLOG(1) << "Using WebRTC output buffer size: " << frames_per_10ms;
252
253   source_params.Reset(media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
254                       sink_params_.channel_layout(), sink_params_.channels(),
255                       sample_rate, 16, frames_per_10ms);
256
257   const int frames_per_buffer =
258       GetOptimalBufferSize(sample_rate, sink_params_.frames_per_buffer());
259
260   sink_params_.Reset(sink_params_.format(), sink_params_.channel_layout(),
261                      sink_params_.channels(), sample_rate, 16,
262                      frames_per_buffer);
263
264   // Create a FIFO if re-buffering is required to match the source input with
265   // the sink request. The source acts as provider here and the sink as
266   // consumer.
267   fifo_delay_milliseconds_ = 0;
268   if (source_params.frames_per_buffer() != sink_params_.frames_per_buffer()) {
269     DVLOG(1) << "Rebuffering from " << source_params.frames_per_buffer()
270              << " to " << sink_params_.frames_per_buffer();
271     audio_fifo_.reset(new media::AudioPullFifo(
272         source_params.channels(),
273         source_params.frames_per_buffer(),
274         base::Bind(
275             &WebRtcAudioRenderer::SourceCallback,
276             base::Unretained(this))));
277
278     if (sink_params_.frames_per_buffer() > source_params.frames_per_buffer()) {
279       int frame_duration_milliseconds = base::Time::kMillisecondsPerSecond /
280           static_cast<double>(source_params.sample_rate());
281       fifo_delay_milliseconds_ = (sink_params_.frames_per_buffer() -
282         source_params.frames_per_buffer()) * frame_duration_milliseconds;
283     }
284   }
285
286   source_ = source;
287
288   // Configure the audio rendering client and start rendering.
289   sink_ = AudioDeviceFactory::NewOutputDevice(
290       source_render_view_id_, source_render_frame_id_);
291
292   DCHECK_GE(session_id_, 0);
293   sink_->InitializeWithSessionId(sink_params_, this, session_id_);
294
295   sink_->Start();
296
297   // User must call Play() before any audio can be heard.
298   state_ = PAUSED;
299
300   return true;
301 }
302
303 scoped_refptr<MediaStreamAudioRenderer>
304 WebRtcAudioRenderer::CreateSharedAudioRendererProxy(
305     const scoped_refptr<webrtc::MediaStreamInterface>& media_stream) {
306   content::SharedAudioRenderer::OnPlayStateChanged on_play_state_changed =
307       base::Bind(&WebRtcAudioRenderer::OnPlayStateChanged, this);
308   return new SharedAudioRenderer(this, media_stream, on_play_state_changed);
309 }
310
311 bool WebRtcAudioRenderer::IsStarted() const {
312   DCHECK(thread_checker_.CalledOnValidThread());
313   return start_ref_count_ != 0;
314 }
315
316 void WebRtcAudioRenderer::Start() {
317   DVLOG(1) << "WebRtcAudioRenderer::Start()";
318   DCHECK(thread_checker_.CalledOnValidThread());
319   ++start_ref_count_;
320 }
321
322 void WebRtcAudioRenderer::Play() {
323   DVLOG(1) << "WebRtcAudioRenderer::Play()";
324   DCHECK(thread_checker_.CalledOnValidThread());
325
326   if (playing_state_.playing())
327     return;
328
329   playing_state_.set_playing(true);
330   render_callback_count_ = 0;
331
332   OnPlayStateChanged(media_stream_, &playing_state_);
333 }
334
335 void WebRtcAudioRenderer::EnterPlayState() {
336   DVLOG(1) << "WebRtcAudioRenderer::EnterPlayState()";
337   DCHECK(thread_checker_.CalledOnValidThread());
338   DCHECK_GT(start_ref_count_, 0) << "Did you forget to call Start()?";
339   base::AutoLock auto_lock(lock_);
340   if (state_ == UNINITIALIZED)
341     return;
342
343   DCHECK(play_ref_count_ == 0 || state_ == PLAYING);
344   ++play_ref_count_;
345
346   if (state_ != PLAYING) {
347     state_ = PLAYING;
348
349     if (audio_fifo_) {
350       audio_delay_milliseconds_ = 0;
351       audio_fifo_->Clear();
352     }
353   }
354 }
355
356 void WebRtcAudioRenderer::Pause() {
357   DVLOG(1) << "WebRtcAudioRenderer::Pause()";
358   DCHECK(thread_checker_.CalledOnValidThread());
359   if (!playing_state_.playing())
360     return;
361
362   playing_state_.set_playing(false);
363
364   OnPlayStateChanged(media_stream_, &playing_state_);
365 }
366
367 void WebRtcAudioRenderer::EnterPauseState() {
368   DVLOG(1) << "WebRtcAudioRenderer::EnterPauseState()";
369   DCHECK(thread_checker_.CalledOnValidThread());
370   DCHECK_GT(start_ref_count_, 0) << "Did you forget to call Start()?";
371   base::AutoLock auto_lock(lock_);
372   if (state_ == UNINITIALIZED)
373     return;
374
375   DCHECK_EQ(state_, PLAYING);
376   DCHECK_GT(play_ref_count_, 0);
377   if (!--play_ref_count_)
378     state_ = PAUSED;
379 }
380
381 void WebRtcAudioRenderer::Stop() {
382   DVLOG(1) << "WebRtcAudioRenderer::Stop()";
383   DCHECK(thread_checker_.CalledOnValidThread());
384   {
385     base::AutoLock auto_lock(lock_);
386     if (state_ == UNINITIALIZED)
387       return;
388
389     if (--start_ref_count_)
390       return;
391
392     DVLOG(1) << "Calling RemoveAudioRenderer and Stop().";
393
394     source_->RemoveAudioRenderer(this);
395     source_ = NULL;
396     state_ = UNINITIALIZED;
397   }
398
399   // Make sure to stop the sink while _not_ holding the lock since the Render()
400   // callback may currently be executing and try to grab the lock while we're
401   // stopping the thread on which it runs.
402   sink_->Stop();
403 }
404
405 void WebRtcAudioRenderer::SetVolume(float volume) {
406   DCHECK(thread_checker_.CalledOnValidThread());
407   DCHECK(volume >= 0.0f && volume <= 1.0f);
408
409   playing_state_.set_volume(volume);
410   OnPlayStateChanged(media_stream_, &playing_state_);
411 }
412
413 base::TimeDelta WebRtcAudioRenderer::GetCurrentRenderTime() const {
414   DCHECK(thread_checker_.CalledOnValidThread());
415   base::AutoLock auto_lock(lock_);
416   return current_time_;
417 }
418
419 bool WebRtcAudioRenderer::IsLocalRenderer() const {
420   return false;
421 }
422
423 int WebRtcAudioRenderer::Render(media::AudioBus* audio_bus,
424                                 int audio_delay_milliseconds) {
425   base::AutoLock auto_lock(lock_);
426   if (!source_)
427     return 0;
428
429   DVLOG(2) << "WebRtcAudioRenderer::Render()";
430   DVLOG(2) << "audio_delay_milliseconds: " << audio_delay_milliseconds;
431
432   audio_delay_milliseconds_ = audio_delay_milliseconds;
433
434   if (audio_fifo_)
435     audio_fifo_->Consume(audio_bus, audio_bus->frames());
436   else
437     SourceCallback(0, audio_bus);
438
439   return (state_ == PLAYING) ? audio_bus->frames() : 0;
440 }
441
442 void WebRtcAudioRenderer::OnRenderError() {
443   NOTIMPLEMENTED();
444   LOG(ERROR) << "OnRenderError()";
445 }
446
447 // Called by AudioPullFifo when more data is necessary.
448 void WebRtcAudioRenderer::SourceCallback(
449     int fifo_frame_delay, media::AudioBus* audio_bus) {
450   base::TimeTicks start_time = base::TimeTicks::Now() ;
451   DVLOG(2) << "WebRtcAudioRenderer::SourceCallback("
452            << fifo_frame_delay << ", "
453            << audio_bus->frames() << ")";
454
455   int output_delay_milliseconds = audio_delay_milliseconds_;
456   output_delay_milliseconds += fifo_delay_milliseconds_;
457   DVLOG(2) << "output_delay_milliseconds: " << output_delay_milliseconds;
458
459   // We need to keep render data for the |source_| regardless of |state_|,
460   // otherwise the data will be buffered up inside |source_|.
461   source_->RenderData(audio_bus, sink_params_.sample_rate(),
462                       output_delay_milliseconds,
463                       &current_time_);
464
465   // Avoid filling up the audio bus if we are not playing; instead
466   // return here and ensure that the returned value in Render() is 0.
467   if (state_ != PLAYING)
468     audio_bus->Zero();
469
470   if (++render_callback_count_ == kNumCallbacksBetweenRenderTimeHistograms) {
471     base::TimeDelta elapsed = base::TimeTicks::Now() - start_time;
472     render_callback_count_ = 0;
473     UMA_HISTOGRAM_TIMES("WebRTC.AudioRenderTimes", elapsed);
474   }
475 }
476
477 void WebRtcAudioRenderer::UpdateSourceVolume(
478     webrtc::AudioSourceInterface* source) {
479   DCHECK(thread_checker_.CalledOnValidThread());
480
481   // Note: If there are no playing audio renderers, then the volume will be
482   // set to 0.0.
483   float volume = 0.0f;
484
485   SourcePlayingStates::iterator entry = source_playing_states_.find(source);
486   if (entry != source_playing_states_.end()) {
487     PlayingStates& states = entry->second;
488     for (PlayingStates::const_iterator it = states.begin();
489          it != states.end(); ++it) {
490       if ((*it)->playing())
491         volume += (*it)->volume();
492     }
493   }
494
495   // The valid range for volume scaling of a remote webrtc source is
496   // 0.0-10.0 where 1.0 is no attenuation/boost.
497   DCHECK(volume >= 0.0f);
498   if (volume > 10.0f)
499     volume = 10.0f;
500
501   DVLOG(1) << "Setting remote source volume: " << volume;
502   source->SetVolume(volume);
503 }
504
505 bool WebRtcAudioRenderer::AddPlayingState(
506     webrtc::AudioSourceInterface* source,
507     PlayingState* state) {
508   DCHECK(thread_checker_.CalledOnValidThread());
509   DCHECK(state->playing());
510   // Look up or add the |source| to the map.
511   PlayingStates& array = source_playing_states_[source];
512   if (std::find(array.begin(), array.end(), state) != array.end())
513     return false;
514
515   array.push_back(state);
516
517   return true;
518 }
519
520 bool WebRtcAudioRenderer::RemovePlayingState(
521     webrtc::AudioSourceInterface* source,
522     PlayingState* state) {
523   DCHECK(thread_checker_.CalledOnValidThread());
524   DCHECK(!state->playing());
525   SourcePlayingStates::iterator found = source_playing_states_.find(source);
526   if (found == source_playing_states_.end())
527     return false;
528
529   PlayingStates& array = found->second;
530   PlayingStates::iterator state_it =
531       std::find(array.begin(), array.end(), state);
532   if (state_it == array.end())
533     return false;
534
535   array.erase(state_it);
536
537   if (array.empty())
538     source_playing_states_.erase(found);
539
540   return true;
541 }
542
543 void WebRtcAudioRenderer::OnPlayStateChanged(
544     const scoped_refptr<webrtc::MediaStreamInterface>& media_stream,
545     PlayingState* state) {
546   webrtc::AudioTrackVector tracks(media_stream->GetAudioTracks());
547   for (webrtc::AudioTrackVector::iterator it = tracks.begin();
548        it != tracks.end(); ++it) {
549     webrtc::AudioSourceInterface* source = (*it)->GetSource();
550     DCHECK(source);
551     if (!state->playing()) {
552       if (RemovePlayingState(source, state))
553         EnterPauseState();
554     } else if (AddPlayingState(source, state)) {
555       EnterPlayState();
556     }
557     UpdateSourceVolume(source);
558   }
559 }
560
561 }  // namespace content