1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/renderer/gpu/render_widget_compositor.h"
10 #include "base/command_line.h"
11 #include "base/logging.h"
12 #include "base/strings/string_number_conversions.h"
13 #include "base/synchronization/lock.h"
14 #include "base/sys_info.h"
15 #include "base/time/time.h"
16 #include "base/values.h"
17 #include "cc/base/latency_info_swap_promise.h"
18 #include "cc/base/latency_info_swap_promise_monitor.h"
19 #include "cc/base/swap_promise.h"
20 #include "cc/base/switches.h"
21 #include "cc/blink/web_layer_impl.h"
22 #include "cc/debug/layer_tree_debug_state.h"
23 #include "cc/debug/micro_benchmark.h"
24 #include "cc/input/layer_selection_bound.h"
25 #include "cc/layers/layer.h"
26 #include "cc/output/begin_frame_args.h"
27 #include "cc/output/copy_output_request.h"
28 #include "cc/output/copy_output_result.h"
29 #include "cc/resources/single_release_callback.h"
30 #include "cc/trees/layer_tree_host.h"
31 #include "content/child/child_gpu_memory_buffer_manager.h"
32 #include "content/child/child_shared_bitmap_manager.h"
33 #include "content/common/content_switches_internal.h"
34 #include "content/common/gpu/client/context_provider_command_buffer.h"
35 #include "content/public/common/content_switches.h"
36 #include "content/renderer/input/input_handler_manager.h"
37 #include "content/renderer/render_thread_impl.h"
38 #include "gpu/command_buffer/client/gles2_interface.h"
39 #include "third_party/WebKit/public/platform/WebCompositeAndReadbackAsyncCallback.h"
40 #include "third_party/WebKit/public/platform/WebSelectionBound.h"
41 #include "third_party/WebKit/public/platform/WebSize.h"
42 #include "third_party/WebKit/public/web/WebKit.h"
43 #include "third_party/WebKit/public/web/WebWidget.h"
44 #include "ui/gfx/frame_time.h"
45 #include "ui/gl/gl_switches.h"
46 #include "ui/native_theme/native_theme_switches.h"
48 #if defined(OS_ANDROID)
49 #include "content/renderer/android/synchronous_compositor_factory.h"
50 #include "ui/gfx/android/device_display_info.h"
61 using blink::WebBeginFrameArgs;
62 using blink::WebFloatPoint;
64 using blink::WebSelectionBound;
70 bool GetSwitchValueAsInt(
71 const CommandLine& command_line,
72 const std::string& switch_string,
76 std::string string_value = command_line.GetSwitchValueASCII(switch_string);
78 if (base::StringToInt(string_value, &int_value) &&
79 int_value >= min_value && int_value <= max_value) {
83 LOG(WARNING) << "Failed to parse switch " << switch_string << ": " <<
89 cc::LayerSelectionBound ConvertWebSelectionBound(
90 const WebSelectionBound& web_bound) {
91 DCHECK(web_bound.layerId);
93 cc::LayerSelectionBound cc_bound;
94 switch (web_bound.type) {
95 case blink::WebSelectionBound::Caret:
96 cc_bound.type = cc::SELECTION_BOUND_CENTER;
98 case blink::WebSelectionBound::SelectionLeft:
99 cc_bound.type = cc::SELECTION_BOUND_LEFT;
101 case blink::WebSelectionBound::SelectionRight:
102 cc_bound.type = cc::SELECTION_BOUND_RIGHT;
105 cc_bound.layer_id = web_bound.layerId;
106 cc_bound.edge_top = gfx::Point(web_bound.edgeTopInLayer);
107 cc_bound.edge_bottom = gfx::Point(web_bound.edgeBottomInLayer);
111 gfx::Size CalculateDefaultTileSize() {
112 int default_tile_size = 256;
113 #if defined(OS_ANDROID)
114 // TODO(epenner): unify this for all platforms if it
115 // makes sense (http://crbug.com/159524)
117 gfx::DeviceDisplayInfo info;
118 bool real_size_supported = true;
119 int display_width = info.GetPhysicalDisplayWidth();
120 int display_height = info.GetPhysicalDisplayHeight();
121 if (display_width == 0 || display_height == 0) {
122 real_size_supported = false;
123 display_width = info.GetDisplayWidth();
124 display_height = info.GetDisplayHeight();
127 int portrait_width = std::min(display_width, display_height);
128 int landscape_width = std::max(display_width, display_height);
130 if (real_size_supported) {
131 // Maximum HD dimensions should be 768x1280
132 // Maximum FHD dimensions should be 1200x1920
133 if (portrait_width > 768 || landscape_width > 1280)
134 default_tile_size = 384;
135 if (portrait_width > 1200 || landscape_width > 1920)
136 default_tile_size = 512;
138 // Adjust for some resolutions that barely straddle an extra
139 // tile when in portrait mode. This helps worst case scroll/raster
140 // by not needing a full extra tile for each row.
141 if (default_tile_size == 256 && portrait_width == 768)
142 default_tile_size += 32;
143 if (default_tile_size == 384 && portrait_width == 1200)
144 default_tile_size += 32;
146 // We don't know the exact resolution due to screen controls etc.
147 // So this just estimates the values above using tile counts.
148 int numTiles = (display_width * display_height) / (256 * 256);
150 default_tile_size = 384;
152 default_tile_size = 512;
155 return gfx::Size(default_tile_size, default_tile_size);
161 scoped_ptr<RenderWidgetCompositor> RenderWidgetCompositor::Create(
162 RenderWidget* widget,
164 scoped_ptr<RenderWidgetCompositor> compositor(
165 new RenderWidgetCompositor(widget, threaded));
167 CommandLine* cmd = CommandLine::ForCurrentProcess();
169 cc::LayerTreeSettings settings;
171 // For web contents, layer transforms should scale up the contents of layers
172 // to keep content always crisp when possible.
173 settings.layer_transforms_should_scale_layer_contents = true;
175 settings.throttle_frame_production =
176 !cmd->HasSwitch(switches::kDisableGpuVsync);
177 settings.begin_frame_scheduling_enabled =
178 cmd->HasSwitch(switches::kEnableBeginFrameScheduling);
179 settings.main_frame_before_activation_enabled =
180 cmd->HasSwitch(cc::switches::kEnableMainFrameBeforeActivation) &&
181 !cmd->HasSwitch(cc::switches::kDisableMainFrameBeforeActivation);
182 settings.report_overscroll_only_for_scrollable_axes = true;
183 settings.accelerated_animation_enabled =
184 !cmd->HasSwitch(cc::switches::kDisableThreadedAnimation);
186 settings.default_tile_size = CalculateDefaultTileSize();
187 if (cmd->HasSwitch(switches::kDefaultTileWidth)) {
189 GetSwitchValueAsInt(*cmd,
190 switches::kDefaultTileWidth,
192 std::numeric_limits<int>::max(),
194 settings.default_tile_size.set_width(tile_width);
196 if (cmd->HasSwitch(switches::kDefaultTileHeight)) {
198 GetSwitchValueAsInt(*cmd,
199 switches::kDefaultTileHeight,
201 std::numeric_limits<int>::max(),
203 settings.default_tile_size.set_height(tile_height);
206 int max_untiled_layer_width = settings.max_untiled_layer_size.width();
207 if (cmd->HasSwitch(switches::kMaxUntiledLayerWidth)) {
208 GetSwitchValueAsInt(*cmd, switches::kMaxUntiledLayerWidth, 1,
209 std::numeric_limits<int>::max(),
210 &max_untiled_layer_width);
212 int max_untiled_layer_height = settings.max_untiled_layer_size.height();
213 if (cmd->HasSwitch(switches::kMaxUntiledLayerHeight)) {
214 GetSwitchValueAsInt(*cmd, switches::kMaxUntiledLayerHeight, 1,
215 std::numeric_limits<int>::max(),
216 &max_untiled_layer_height);
219 settings.max_untiled_layer_size = gfx::Size(max_untiled_layer_width,
220 max_untiled_layer_height);
222 RenderThreadImpl* render_thread = RenderThreadImpl::current();
223 // render_thread may be NULL in tests.
225 settings.impl_side_painting =
226 render_thread->is_impl_side_painting_enabled();
227 settings.gpu_rasterization_forced =
228 render_thread->is_gpu_rasterization_forced();
229 settings.gpu_rasterization_enabled =
230 render_thread->is_gpu_rasterization_enabled();
231 settings.can_use_lcd_text = render_thread->is_lcd_text_enabled();
232 settings.use_distance_field_text =
233 render_thread->is_distance_field_text_enabled();
234 settings.use_zero_copy = render_thread->is_zero_copy_enabled();
235 settings.use_one_copy = render_thread->is_one_copy_enabled();
238 settings.calculate_top_controls_position =
239 cmd->HasSwitch(cc::switches::kEnableTopControlsPositionCalculation);
240 if (cmd->HasSwitch(cc::switches::kTopControlsHeight)) {
241 std::string controls_height_str =
242 cmd->GetSwitchValueASCII(cc::switches::kTopControlsHeight);
243 double controls_height;
244 if (base::StringToDouble(controls_height_str, &controls_height) &&
246 settings.top_controls_height = controls_height;
249 if (settings.calculate_top_controls_position &&
250 settings.top_controls_height <= 0) {
252 << "Top controls repositioning enabled without valid height set.";
253 settings.calculate_top_controls_position = false;
256 if (cmd->HasSwitch(cc::switches::kTopControlsShowThreshold)) {
257 std::string top_threshold_str =
258 cmd->GetSwitchValueASCII(cc::switches::kTopControlsShowThreshold);
259 double show_threshold;
260 if (base::StringToDouble(top_threshold_str, &show_threshold) &&
261 show_threshold >= 0.f && show_threshold <= 1.f)
262 settings.top_controls_show_threshold = show_threshold;
265 if (cmd->HasSwitch(cc::switches::kTopControlsHideThreshold)) {
266 std::string top_threshold_str =
267 cmd->GetSwitchValueASCII(cc::switches::kTopControlsHideThreshold);
268 double hide_threshold;
269 if (base::StringToDouble(top_threshold_str, &hide_threshold) &&
270 hide_threshold >= 0.f && hide_threshold <= 1.f)
271 settings.top_controls_hide_threshold = hide_threshold;
274 settings.use_pinch_virtual_viewport =
275 cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport);
276 settings.allow_antialiasing &=
277 !cmd->HasSwitch(cc::switches::kDisableCompositedAntialiasing);
278 settings.single_thread_proxy_scheduler =
279 !cmd->HasSwitch(switches::kDisableSingleThreadProxyScheduler);
281 // These flags should be mirrored by UI versions in ui/compositor/.
282 settings.initial_debug_state.show_debug_borders =
283 cmd->HasSwitch(cc::switches::kShowCompositedLayerBorders);
284 settings.initial_debug_state.show_fps_counter =
285 cmd->HasSwitch(cc::switches::kShowFPSCounter);
286 settings.initial_debug_state.show_layer_animation_bounds_rects =
287 cmd->HasSwitch(cc::switches::kShowLayerAnimationBounds);
288 settings.initial_debug_state.show_paint_rects =
289 cmd->HasSwitch(switches::kShowPaintRects);
290 settings.initial_debug_state.show_property_changed_rects =
291 cmd->HasSwitch(cc::switches::kShowPropertyChangedRects);
292 settings.initial_debug_state.show_surface_damage_rects =
293 cmd->HasSwitch(cc::switches::kShowSurfaceDamageRects);
294 settings.initial_debug_state.show_screen_space_rects =
295 cmd->HasSwitch(cc::switches::kShowScreenSpaceRects);
296 settings.initial_debug_state.show_replica_screen_space_rects =
297 cmd->HasSwitch(cc::switches::kShowReplicaScreenSpaceRects);
298 settings.initial_debug_state.show_occluding_rects =
299 cmd->HasSwitch(cc::switches::kShowOccludingRects);
300 settings.initial_debug_state.show_non_occluding_rects =
301 cmd->HasSwitch(cc::switches::kShowNonOccludingRects);
303 settings.initial_debug_state.SetRecordRenderingStats(
304 cmd->HasSwitch(cc::switches::kEnableGpuBenchmarking));
306 if (cmd->HasSwitch(cc::switches::kSlowDownRasterScaleFactor)) {
307 const int kMinSlowDownScaleFactor = 0;
308 const int kMaxSlowDownScaleFactor = INT_MAX;
311 cc::switches::kSlowDownRasterScaleFactor,
312 kMinSlowDownScaleFactor,
313 kMaxSlowDownScaleFactor,
314 &settings.initial_debug_state.slow_down_raster_scale_factor);
317 if (cmd->HasSwitch(cc::switches::kMaxTilesForInterestArea)) {
318 int max_tiles_for_interest_area;
319 if (GetSwitchValueAsInt(*cmd,
320 cc::switches::kMaxTilesForInterestArea,
321 1, std::numeric_limits<int>::max(),
322 &max_tiles_for_interest_area))
323 settings.max_tiles_for_interest_area = max_tiles_for_interest_area;
326 if (cmd->HasSwitch(cc::switches::kMaxUnusedResourceMemoryUsagePercentage)) {
327 int max_unused_resource_memory_percentage;
328 if (GetSwitchValueAsInt(
330 cc::switches::kMaxUnusedResourceMemoryUsagePercentage,
332 &max_unused_resource_memory_percentage)) {
333 settings.max_unused_resource_memory_percentage =
334 max_unused_resource_memory_percentage;
338 settings.strict_layer_property_change_checking =
339 cmd->HasSwitch(cc::switches::kStrictLayerPropertyChangeChecking);
341 #if defined(OS_ANDROID)
342 SynchronousCompositorFactory* synchronous_compositor_factory =
343 SynchronousCompositorFactory::GetInstance();
345 settings.using_synchronous_renderer_compositor =
346 synchronous_compositor_factory;
347 settings.record_full_layer =
348 synchronous_compositor_factory &&
349 synchronous_compositor_factory->RecordFullLayer();
350 settings.report_overscroll_only_for_scrollable_axes =
351 !synchronous_compositor_factory;
352 settings.max_partial_texture_updates = 0;
353 if (synchronous_compositor_factory) {
354 // Android WebView uses system scrollbars, so make ours invisible.
355 settings.scrollbar_animator = cc::LayerTreeSettings::NoAnimator;
356 settings.solid_color_scrollbar_color = SK_ColorTRANSPARENT;
358 settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
359 settings.scrollbar_fade_delay_ms = 300;
360 settings.scrollbar_fade_resize_delay_ms = 2000;
361 settings.scrollbar_fade_duration_ms = 300;
362 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
364 settings.highp_threshold_min = 2048;
365 // Android WebView handles root layer flings itself.
366 settings.ignore_root_layer_flings =
367 synchronous_compositor_factory;
368 // Memory policy on Android WebView does not depend on whether device is
369 // low end, so always use default policy.
370 bool is_low_end_device =
371 base::SysInfo::IsLowEndDevice() && !synchronous_compositor_factory;
372 // RGBA_4444 textures are only enabled for low end devices
373 // and are disabled for Android WebView as it doesn't support the format.
374 settings.use_rgba_4444_textures = is_low_end_device;
375 if (is_low_end_device) {
376 // On low-end we want to be very carefull about killing other
377 // apps. So initially we use 50% more memory to avoid flickering
378 // or raster-on-demand.
379 settings.max_memory_for_prepaint_percentage = 67;
381 // On other devices we have increased memory excessively to avoid
382 // raster-on-demand already, so now we reserve 50% _only_ to avoid
383 // raster-on-demand, and use 50% of the memory otherwise.
384 settings.max_memory_for_prepaint_percentage = 50;
386 // Webview does not own the surface so should not clear it.
387 settings.should_clear_root_render_pass =
388 !synchronous_compositor_factory;
390 // TODO(danakj): Only do this on low end devices.
391 settings.create_low_res_tiling = true;
393 #elif !defined(OS_MACOSX)
394 if (ui::IsOverlayScrollbarEnabled()) {
395 #if defined(OS_TIZEN)
396 // Tizen fades out the scrollbar after contents interaction ends.
397 settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
399 settings.scrollbar_animator = cc::LayerTreeSettings::Thinning;
401 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
402 } else if (cmd->HasSwitch(cc::switches::kEnablePinchVirtualViewport)) {
403 // use_pinch_zoom_scrollbars is only true on desktop when non-overlay
404 // scrollbars are in use.
405 settings.use_pinch_zoom_scrollbars = true;
406 settings.scrollbar_animator = cc::LayerTreeSettings::LinearFade;
407 settings.solid_color_scrollbar_color = SkColorSetARGB(128, 128, 128, 128);
409 settings.scrollbar_fade_delay_ms = 500;
410 settings.scrollbar_fade_resize_delay_ms = 500;
411 settings.scrollbar_fade_duration_ms = 300;
414 if (cmd->HasSwitch(switches::kEnableLowResTiling))
415 settings.create_low_res_tiling = true;
416 if (cmd->HasSwitch(switches::kDisableLowResTiling))
417 settings.create_low_res_tiling = false;
419 compositor->Initialize(settings);
421 return compositor.Pass();
424 RenderWidgetCompositor::RenderWidgetCompositor(RenderWidget* widget,
426 : threaded_(threaded),
428 send_v8_idle_notification_after_commit_(true) {
429 CommandLine* cmd = CommandLine::ForCurrentProcess();
431 if (cmd->HasSwitch(switches::kEnableV8IdleNotificationAfterCommit))
432 send_v8_idle_notification_after_commit_ = true;
433 if (cmd->HasSwitch(switches::kDisableV8IdleNotificationAfterCommit))
434 send_v8_idle_notification_after_commit_ = false;
437 RenderWidgetCompositor::~RenderWidgetCompositor() {}
439 const base::WeakPtr<cc::InputHandler>&
440 RenderWidgetCompositor::GetInputHandler() {
441 return layer_tree_host_->GetInputHandler();
444 bool RenderWidgetCompositor::BeginMainFrameRequested() const {
445 return layer_tree_host_->BeginMainFrameRequested();
448 void RenderWidgetCompositor::SetNeedsDisplayOnAllLayers() {
449 layer_tree_host_->SetNeedsDisplayOnAllLayers();
452 void RenderWidgetCompositor::SetRasterizeOnlyVisibleContent() {
453 cc::LayerTreeDebugState current = layer_tree_host_->debug_state();
454 current.rasterize_only_visible_content = true;
455 layer_tree_host_->SetDebugState(current);
458 void RenderWidgetCompositor::UpdateTopControlsState(
459 cc::TopControlsState constraints,
460 cc::TopControlsState current,
462 layer_tree_host_->UpdateTopControlsState(constraints,
467 void RenderWidgetCompositor::SetTopControlsLayoutHeight(float height) {
468 layer_tree_host_->SetTopControlsLayoutHeight(height);
471 void RenderWidgetCompositor::SetNeedsRedrawRect(gfx::Rect damage_rect) {
472 layer_tree_host_->SetNeedsRedrawRect(damage_rect);
475 void RenderWidgetCompositor::SetNeedsForcedRedraw() {
476 layer_tree_host_->SetNextCommitForcesRedraw();
480 scoped_ptr<cc::SwapPromiseMonitor>
481 RenderWidgetCompositor::CreateLatencyInfoSwapPromiseMonitor(
482 ui::LatencyInfo* latency) {
483 return scoped_ptr<cc::SwapPromiseMonitor>(
484 new cc::LatencyInfoSwapPromiseMonitor(
485 latency, layer_tree_host_.get(), NULL));
488 void RenderWidgetCompositor::QueueSwapPromise(
489 scoped_ptr<cc::SwapPromise> swap_promise) {
490 layer_tree_host_->QueueSwapPromise(swap_promise.Pass());
493 int RenderWidgetCompositor::GetLayerTreeId() const {
494 return layer_tree_host_->id();
497 int RenderWidgetCompositor::GetSourceFrameNumber() const {
498 return layer_tree_host_->source_frame_number();
501 void RenderWidgetCompositor::SetNeedsCommit() {
502 layer_tree_host_->SetNeedsCommit();
505 void RenderWidgetCompositor::NotifyInputThrottledUntilCommit() {
506 layer_tree_host_->NotifyInputThrottledUntilCommit();
509 const cc::Layer* RenderWidgetCompositor::GetRootLayer() const {
510 return layer_tree_host_->root_layer();
513 int RenderWidgetCompositor::ScheduleMicroBenchmark(
514 const std::string& name,
515 scoped_ptr<base::Value> value,
516 const base::Callback<void(scoped_ptr<base::Value>)>& callback) {
517 return layer_tree_host_->ScheduleMicroBenchmark(name, value.Pass(), callback);
520 bool RenderWidgetCompositor::SendMessageToMicroBenchmark(
522 scoped_ptr<base::Value> value) {
523 return layer_tree_host_->SendMessageToMicroBenchmark(id, value.Pass());
526 void RenderWidgetCompositor::Initialize(cc::LayerTreeSettings settings) {
527 scoped_refptr<base::MessageLoopProxy> compositor_message_loop_proxy;
528 scoped_refptr<base::SingleThreadTaskRunner>
529 main_thread_compositor_task_runner(base::MessageLoopProxy::current());
530 RenderThreadImpl* render_thread = RenderThreadImpl::current();
531 cc::SharedBitmapManager* shared_bitmap_manager = NULL;
532 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager = NULL;
533 // render_thread may be NULL in tests.
535 compositor_message_loop_proxy =
536 render_thread->compositor_message_loop_proxy();
537 shared_bitmap_manager = render_thread->shared_bitmap_manager();
538 gpu_memory_buffer_manager = render_thread->gpu_memory_buffer_manager();
539 main_thread_compositor_task_runner =
540 render_thread->main_thread_compositor_task_runner();
542 if (compositor_message_loop_proxy.get()) {
544 cc::LayerTreeHost::CreateThreaded(this,
545 shared_bitmap_manager,
546 gpu_memory_buffer_manager,
548 main_thread_compositor_task_runner,
549 compositor_message_loop_proxy);
551 layer_tree_host_ = cc::LayerTreeHost::CreateSingleThreaded(
554 shared_bitmap_manager,
555 gpu_memory_buffer_manager,
557 main_thread_compositor_task_runner);
559 DCHECK(layer_tree_host_);
562 void RenderWidgetCompositor::setSurfaceReady() {
563 // In tests without a RenderThreadImpl, don't set ready as this kicks
564 // off creating output surfaces that the test can't create.
565 if (RenderThreadImpl::current())
566 layer_tree_host_->SetLayerTreeHostClientReady();
569 void RenderWidgetCompositor::setRootLayer(const blink::WebLayer& layer) {
570 layer_tree_host_->SetRootLayer(
571 static_cast<const cc_blink::WebLayerImpl*>(&layer)->layer());
574 void RenderWidgetCompositor::clearRootLayer() {
575 layer_tree_host_->SetRootLayer(scoped_refptr<cc::Layer>());
578 void RenderWidgetCompositor::setViewportSize(
580 const WebSize& device_viewport_size) {
581 layer_tree_host_->SetViewportSize(device_viewport_size);
584 void RenderWidgetCompositor::setViewportSize(
585 const WebSize& device_viewport_size) {
586 layer_tree_host_->SetViewportSize(device_viewport_size);
589 WebSize RenderWidgetCompositor::layoutViewportSize() const {
590 return layer_tree_host_->device_viewport_size();
593 WebSize RenderWidgetCompositor::deviceViewportSize() const {
594 return layer_tree_host_->device_viewport_size();
597 WebFloatPoint RenderWidgetCompositor::adjustEventPointForPinchZoom(
598 const WebFloatPoint& point) const {
602 void RenderWidgetCompositor::setDeviceScaleFactor(float device_scale) {
603 layer_tree_host_->SetDeviceScaleFactor(device_scale);
606 float RenderWidgetCompositor::deviceScaleFactor() const {
607 return layer_tree_host_->device_scale_factor();
610 void RenderWidgetCompositor::setBackgroundColor(blink::WebColor color) {
611 layer_tree_host_->set_background_color(color);
614 void RenderWidgetCompositor::setHasTransparentBackground(bool transparent) {
615 layer_tree_host_->set_has_transparent_background(transparent);
618 void RenderWidgetCompositor::setOverhangBitmap(const SkBitmap& bitmap) {
619 layer_tree_host_->SetOverhangBitmap(bitmap);
622 void RenderWidgetCompositor::setVisible(bool visible) {
623 layer_tree_host_->SetVisible(visible);
626 void RenderWidgetCompositor::setPageScaleFactorAndLimits(
627 float page_scale_factor, float minimum, float maximum) {
628 layer_tree_host_->SetPageScaleFactorAndLimits(
629 page_scale_factor, minimum, maximum);
632 void RenderWidgetCompositor::startPageScaleAnimation(
633 const blink::WebPoint& destination,
635 float new_page_scale,
636 double duration_sec) {
637 base::TimeDelta duration = base::TimeDelta::FromMicroseconds(
638 duration_sec * base::Time::kMicrosecondsPerSecond);
639 layer_tree_host_->StartPageScaleAnimation(
640 gfx::Vector2d(destination.x, destination.y),
646 void RenderWidgetCompositor::heuristicsForGpuRasterizationUpdated(
647 bool matches_heuristics) {
648 layer_tree_host_->SetHasGpuRasterizationTrigger(matches_heuristics);
651 void RenderWidgetCompositor::setNeedsAnimate() {
652 layer_tree_host_->SetNeedsAnimate();
655 bool RenderWidgetCompositor::commitRequested() const {
656 return layer_tree_host_->CommitRequested();
659 void RenderWidgetCompositor::didStopFlinging() {
660 layer_tree_host_->DidStopFlinging();
663 void RenderWidgetCompositor::registerForAnimations(blink::WebLayer* layer) {
664 cc::Layer* cc_layer = static_cast<cc_blink::WebLayerImpl*>(layer)->layer();
665 cc_layer->layer_animation_controller()->SetAnimationRegistrar(
666 layer_tree_host_->animation_registrar());
669 void RenderWidgetCompositor::registerViewportLayers(
670 const blink::WebLayer* pageScaleLayer,
671 const blink::WebLayer* innerViewportScrollLayer,
672 const blink::WebLayer* outerViewportScrollLayer) {
673 layer_tree_host_->RegisterViewportLayers(
674 static_cast<const cc_blink::WebLayerImpl*>(pageScaleLayer)->layer(),
675 static_cast<const cc_blink::WebLayerImpl*>(innerViewportScrollLayer)
677 // The outer viewport layer will only exist when using pinch virtual
679 outerViewportScrollLayer ? static_cast<const cc_blink::WebLayerImpl*>(
680 outerViewportScrollLayer)->layer()
684 void RenderWidgetCompositor::clearViewportLayers() {
685 layer_tree_host_->RegisterViewportLayers(scoped_refptr<cc::Layer>(),
686 scoped_refptr<cc::Layer>(),
687 scoped_refptr<cc::Layer>());
690 void RenderWidgetCompositor::registerSelection(
691 const blink::WebSelectionBound& start,
692 const blink::WebSelectionBound& end) {
693 layer_tree_host_->RegisterSelection(ConvertWebSelectionBound(start),
694 ConvertWebSelectionBound(end));
697 void RenderWidgetCompositor::clearSelection() {
698 cc::LayerSelectionBound empty_selection;
699 layer_tree_host_->RegisterSelection(empty_selection, empty_selection);
702 void CompositeAndReadbackAsyncCallback(
703 blink::WebCompositeAndReadbackAsyncCallback* callback,
704 scoped_ptr<cc::CopyOutputResult> result) {
705 if (result->HasBitmap()) {
706 scoped_ptr<SkBitmap> result_bitmap = result->TakeBitmap();
707 callback->didCompositeAndReadback(*result_bitmap);
709 callback->didCompositeAndReadback(SkBitmap());
713 void RenderWidgetCompositor::compositeAndReadbackAsync(
714 blink::WebCompositeAndReadbackAsyncCallback* callback) {
715 DCHECK(!temporary_copy_output_request_);
716 temporary_copy_output_request_ =
717 cc::CopyOutputRequest::CreateBitmapRequest(
718 base::Bind(&CompositeAndReadbackAsyncCallback, callback));
719 // Force a commit to happen. The temporary copy output request will
720 // be installed after layout which will happen as a part of the commit, when
721 // there is guaranteed to be a root layer.
723 !layer_tree_host_->settings().single_thread_proxy_scheduler) {
724 layer_tree_host_->Composite(gfx::FrameTime::Now());
726 layer_tree_host_->SetNeedsCommit();
730 void RenderWidgetCompositor::finishAllRendering() {
731 layer_tree_host_->FinishAllRendering();
734 void RenderWidgetCompositor::setDeferCommits(bool defer_commits) {
735 layer_tree_host_->SetDeferCommits(defer_commits);
738 void RenderWidgetCompositor::setShowFPSCounter(bool show) {
739 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
740 debug_state.show_fps_counter = show;
741 layer_tree_host_->SetDebugState(debug_state);
744 void RenderWidgetCompositor::setShowPaintRects(bool show) {
745 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
746 debug_state.show_paint_rects = show;
747 layer_tree_host_->SetDebugState(debug_state);
750 void RenderWidgetCompositor::setShowDebugBorders(bool show) {
751 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
752 debug_state.show_debug_borders = show;
753 layer_tree_host_->SetDebugState(debug_state);
756 void RenderWidgetCompositor::setContinuousPaintingEnabled(bool enabled) {
757 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
758 debug_state.continuous_painting = enabled;
759 layer_tree_host_->SetDebugState(debug_state);
762 void RenderWidgetCompositor::setShowScrollBottleneckRects(bool show) {
763 cc::LayerTreeDebugState debug_state = layer_tree_host_->debug_state();
764 debug_state.show_touch_event_handler_rects = show;
765 debug_state.show_wheel_event_handler_rects = show;
766 debug_state.show_non_fast_scrollable_rects = show;
767 layer_tree_host_->SetDebugState(debug_state);
770 void RenderWidgetCompositor::setTopControlsContentOffset(float offset) {
771 layer_tree_host_->SetTopControlsContentOffset(offset);
774 void RenderWidgetCompositor::WillBeginMainFrame(int frame_id) {
775 widget_->InstrumentWillBeginFrame(frame_id);
776 widget_->willBeginCompositorFrame();
779 void RenderWidgetCompositor::DidBeginMainFrame() {
780 widget_->InstrumentDidBeginFrame();
783 void RenderWidgetCompositor::BeginMainFrame(const cc::BeginFrameArgs& args) {
784 begin_main_frame_time_ = args.frame_time;
785 begin_main_frame_interval_ = args.interval;
786 double frame_time_sec = (args.frame_time - base::TimeTicks()).InSecondsF();
787 double deadline_sec = (args.deadline - base::TimeTicks()).InSecondsF();
788 double interval_sec = args.interval.InSecondsF();
789 WebBeginFrameArgs web_begin_frame_args =
790 WebBeginFrameArgs(frame_time_sec, deadline_sec, interval_sec);
791 widget_->webwidget()->beginFrame(web_begin_frame_args);
794 void RenderWidgetCompositor::Layout() {
795 widget_->webwidget()->layout();
797 if (temporary_copy_output_request_) {
798 DCHECK(layer_tree_host_->root_layer());
799 layer_tree_host_->root_layer()->RequestCopyOfOutput(
800 temporary_copy_output_request_.Pass());
804 void RenderWidgetCompositor::ApplyViewportDeltas(
805 const gfx::Vector2d& inner_delta,
806 const gfx::Vector2d& outer_delta,
808 float top_controls_delta) {
809 widget_->webwidget()->applyViewportDeltas(
816 void RenderWidgetCompositor::ApplyViewportDeltas(
817 const gfx::Vector2d& scroll_delta,
819 float top_controls_delta) {
820 widget_->webwidget()->applyViewportDeltas(
826 void RenderWidgetCompositor::RequestNewOutputSurface(bool fallback) {
827 layer_tree_host_->SetOutputSurface(widget_->CreateOutputSurface(fallback));
830 void RenderWidgetCompositor::DidInitializeOutputSurface() {
833 void RenderWidgetCompositor::WillCommit() {
834 widget_->InstrumentWillComposite();
837 void RenderWidgetCompositor::DidCommit() {
838 DCHECK(!temporary_copy_output_request_);
839 if (send_v8_idle_notification_after_commit_) {
840 base::TimeDelta idle_time = begin_main_frame_time_ +
841 begin_main_frame_interval_ -
842 gfx::FrameTime::Now();
843 if (idle_time > base::TimeDelta()) {
844 // Convert to 32-bit microseconds first to avoid costly 64-bit division.
845 int32 idle_time_in_us = idle_time.InMicroseconds();
846 int32 idle_time_in_ms = idle_time_in_us / 1000;
848 blink::mainThreadIsolate()->IdleNotification(idle_time_in_ms);
852 widget_->DidCommitCompositorFrame();
853 widget_->didBecomeReadyForAdditionalInput();
854 widget_->webwidget()->didCommitFrameToCompositor();
857 void RenderWidgetCompositor::DidCommitAndDrawFrame() {
858 widget_->didCommitAndDrawCompositorFrame();
861 void RenderWidgetCompositor::DidCompleteSwapBuffers() {
862 widget_->didCompleteSwapBuffers();
864 widget_->OnSwapBuffersComplete();
867 void RenderWidgetCompositor::ScheduleAnimation() {
868 widget_->scheduleAnimation();
871 void RenderWidgetCompositor::DidPostSwapBuffers() {
872 widget_->OnSwapBuffersPosted();
875 void RenderWidgetCompositor::DidAbortSwapBuffers() {
876 widget_->OnSwapBuffersAborted();
879 void RenderWidgetCompositor::RateLimitSharedMainThreadContext() {
880 cc::ContextProvider* provider =
881 RenderThreadImpl::current()->SharedMainThreadContextProvider().get();
882 provider->ContextGL()->RateLimitOffscreenContextCHROMIUM();
885 } // namespace content