1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/web_contents/aura/gesture_nav_simple.h"
7 #include "cc/layers/layer.h"
8 #include "content/browser/frame_host/navigation_controller_impl.h"
9 #include "content/browser/renderer_host/overscroll_controller.h"
10 #include "content/browser/web_contents/web_contents_impl.h"
11 #include "content/browser/web_contents/web_contents_view.h"
12 #include "content/public/browser/browser_thread.h"
13 #include "content/public/browser/overscroll_configuration.h"
14 #include "content/public/common/content_client.h"
15 #include "grit/ui_resources.h"
16 #include "ui/aura/window.h"
17 #include "ui/compositor/layer.h"
18 #include "ui/compositor/layer_animation_observer.h"
19 #include "ui/compositor/layer_delegate.h"
20 #include "ui/compositor/scoped_layer_animation_settings.h"
21 #include "ui/gfx/animation/tween.h"
22 #include "ui/gfx/canvas.h"
23 #include "ui/gfx/image/image.h"
29 const int kArrowHeight = 280;
30 const int kArrowWidth = 140;
31 const float kMinOpacity = 0.25f;
33 bool ShouldNavigateForward(const NavigationController& controller,
34 OverscrollMode mode) {
35 return mode == (base::i18n::IsRTL() ? OVERSCROLL_EAST : OVERSCROLL_WEST) &&
36 controller.CanGoForward();
39 bool ShouldNavigateBack(const NavigationController& controller,
40 OverscrollMode mode) {
41 return mode == (base::i18n::IsRTL() ? OVERSCROLL_WEST : OVERSCROLL_EAST) &&
42 controller.CanGoBack();
45 // An animation observers that deletes itself and a pointer after the end of the
48 class DeleteAfterAnimation : public ui::ImplicitAnimationObserver {
50 explicit DeleteAfterAnimation(scoped_ptr<T> object)
51 : object_(object.Pass()) {}
54 friend class base::DeleteHelper<DeleteAfterAnimation<T> >;
56 virtual ~DeleteAfterAnimation() {}
58 // ui::ImplicitAnimationObserver:
59 virtual void OnImplicitAnimationsCompleted() OVERRIDE {
60 // Deleting an observer when a ScopedLayerAnimationSettings is iterating
61 // over them can cause a crash (which can happen during tests). So instead,
62 // schedule this observer to be deleted soon.
63 BrowserThread::DeleteSoon(BrowserThread::UI, FROM_HERE, this);
66 scoped_ptr<T> object_;
67 DISALLOW_COPY_AND_ASSIGN(DeleteAfterAnimation);
72 // A layer delegate that paints the shield with the arrow in it.
73 class ArrowLayerDelegate : public ui::LayerDelegate {
75 explicit ArrowLayerDelegate(int resource_id)
76 : image_(GetContentClient()->GetNativeImageNamed(resource_id)),
77 left_arrow_(resource_id == IDR_BACK_ARROW) {
78 CHECK(!image_.IsEmpty());
81 virtual ~ArrowLayerDelegate() {}
83 bool left() const { return left_arrow_; }
87 virtual void OnPaintLayer(gfx::Canvas* canvas) OVERRIDE {
89 paint.setColor(SkColorSetARGB(0xa0, 0, 0, 0));
90 paint.setStyle(SkPaint::kFill_Style);
91 paint.setAntiAlias(true);
94 gfx::Point(left_arrow_ ? 0 : kArrowWidth, kArrowHeight / 2),
97 canvas->DrawImageInt(*image_.ToImageSkia(),
98 left_arrow_ ? 0 : kArrowWidth - image_.Width(),
99 (kArrowHeight - image_.Height()) / 2);
102 virtual void OnDeviceScaleFactorChanged(float device_scale_factor) OVERRIDE {}
104 virtual base::Closure PrepareForLayerBoundsChange() OVERRIDE {
105 return base::Closure();
108 const gfx::Image& image_;
109 const bool left_arrow_;
111 DISALLOW_COPY_AND_ASSIGN(ArrowLayerDelegate);
114 GestureNavSimple::GestureNavSimple(WebContentsImpl* web_contents)
115 : web_contents_(web_contents),
116 completion_threshold_(0.f) {}
118 GestureNavSimple::~GestureNavSimple() {}
120 void GestureNavSimple::ApplyEffectsAndDestroy(const gfx::Transform& transform,
122 ui::Layer* layer = arrow_.get();
123 ui::ScopedLayerAnimationSettings settings(arrow_->GetAnimator());
124 settings.AddObserver(
125 new DeleteAfterAnimation<ArrowLayerDelegate>(arrow_delegate_.Pass()));
126 settings.AddObserver(new DeleteAfterAnimation<ui::Layer>(arrow_.Pass()));
127 settings.AddObserver(new DeleteAfterAnimation<ui::Layer>(clip_layer_.Pass()));
128 layer->SetTransform(transform);
129 layer->SetOpacity(opacity);
132 void GestureNavSimple::AbortGestureAnimation() {
135 gfx::Transform transform;
136 transform.Translate(arrow_delegate_->left() ? -kArrowWidth : kArrowWidth, 0);
137 ApplyEffectsAndDestroy(transform, kMinOpacity);
140 void GestureNavSimple::CompleteGestureAnimation() {
143 // Make sure the fade-out starts from the complete state.
144 ApplyEffectsForDelta(completion_threshold_);
145 ApplyEffectsAndDestroy(arrow_->transform(), 0.f);
148 bool GestureNavSimple::ApplyEffectsForDelta(float delta_x) {
151 CHECK_GT(completion_threshold_, 0.f);
152 CHECK_GE(delta_x, 0.f);
153 double complete = std::min(1.f, delta_x / completion_threshold_);
154 float translate_x = gfx::Tween::FloatValueBetween(complete, -kArrowWidth, 0);
155 gfx::Transform transform;
156 transform.Translate(arrow_delegate_->left() ? translate_x : -translate_x,
158 arrow_->SetTransform(transform);
159 arrow_->SetOpacity(gfx::Tween::FloatValueBetween(complete, kMinOpacity, 1.f));
163 gfx::Rect GestureNavSimple::GetVisibleBounds() const {
164 return web_contents_->GetNativeView()->bounds();
167 bool GestureNavSimple::OnOverscrollUpdate(float delta_x, float delta_y) {
168 return ApplyEffectsForDelta(std::abs(delta_x) + 50.f);
171 void GestureNavSimple::OnOverscrollComplete(OverscrollMode overscroll_mode) {
172 CompleteGestureAnimation();
174 NavigationControllerImpl& controller = web_contents_->GetController();
175 if (ShouldNavigateForward(controller, overscroll_mode))
176 controller.GoForward();
177 else if (ShouldNavigateBack(controller, overscroll_mode))
181 void GestureNavSimple::OnOverscrollModeChange(OverscrollMode old_mode,
182 OverscrollMode new_mode) {
183 NavigationControllerImpl& controller = web_contents_->GetController();
184 if (!ShouldNavigateForward(controller, new_mode) &&
185 !ShouldNavigateBack(controller, new_mode)) {
186 AbortGestureAnimation();
190 arrow_.reset(new ui::Layer(ui::LAYER_TEXTURED));
191 // Note that RTL doesn't affect the arrow that should be displayed.
193 if (new_mode == OVERSCROLL_WEST)
194 resource_id = IDR_FORWARD_ARROW;
195 else if (new_mode == OVERSCROLL_EAST)
196 resource_id = IDR_BACK_ARROW;
200 arrow_delegate_.reset(new ArrowLayerDelegate(resource_id));
201 arrow_->set_delegate(arrow_delegate_.get());
202 arrow_->SetFillsBoundsOpaquely(false);
204 aura::Window* window = web_contents_->GetNativeView();
205 const gfx::Rect& window_bounds = window->bounds();
206 completion_threshold_ = window_bounds.width() *
207 GetOverscrollConfig(OVERSCROLL_CONFIG_HORIZ_THRESHOLD_COMPLETE);
209 // Align on the left or right edge.
210 int x = (resource_id == IDR_BACK_ARROW) ? 0 :
211 (window_bounds.width() - kArrowWidth);
212 // Align in the center vertically.
213 int y = std::max(0, (window_bounds.height() - kArrowHeight) / 2);
214 arrow_->SetBounds(gfx::Rect(x, y, kArrowWidth, kArrowHeight));
215 ApplyEffectsForDelta(0.f);
217 // Adding the arrow as a child of the content window is not sufficient,
218 // because it is possible for a new layer to be parented on top of the arrow
219 // layer (e.g. when the navigated-to page is displayed while the completion
220 // animation is in progress). So instead, a clip layer (that doesn't paint) is
221 // installed on top of the content window as its sibling, and the arrow layer
222 // is added to that clip layer.
223 clip_layer_.reset(new ui::Layer(ui::LAYER_NOT_DRAWN));
224 clip_layer_->SetBounds(window->layer()->bounds());
225 clip_layer_->SetMasksToBounds(true);
226 clip_layer_->Add(arrow_.get());
228 ui::Layer* parent = window->layer()->parent();
229 parent->Add(clip_layer_.get());
230 parent->StackAtTop(clip_layer_.get());
233 } // namespace content