1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/renderer_host/gamepad_browser_message_filter.h"
7 #include "content/browser/gamepad/gamepad_service.h"
8 #include "content/common/gamepad_messages.h"
12 GamepadBrowserMessageFilter::GamepadBrowserMessageFilter()
13 : BrowserMessageFilter(GamepadMsgStart),
17 GamepadBrowserMessageFilter::~GamepadBrowserMessageFilter() {
18 DCHECK_CURRENTLY_ON(BrowserThread::IO);
20 GamepadService::GetInstance()->RemoveConsumer(this);
23 bool GamepadBrowserMessageFilter::OnMessageReceived(
24 const IPC::Message& message,
25 bool* message_was_ok) {
27 IPC_BEGIN_MESSAGE_MAP_EX(GamepadBrowserMessageFilter,
30 IPC_MESSAGE_HANDLER(GamepadHostMsg_StartPolling, OnGamepadStartPolling)
31 IPC_MESSAGE_HANDLER(GamepadHostMsg_StopPolling, OnGamepadStopPolling)
32 IPC_MESSAGE_UNHANDLED(handled = false)
33 IPC_END_MESSAGE_MAP_EX()
37 void GamepadBrowserMessageFilter::OnGamepadConnected(
39 const blink::WebGamepad& gamepad) {
40 Send(new GamepadMsg_GamepadConnected(index, gamepad));
43 void GamepadBrowserMessageFilter::OnGamepadDisconnected(
45 const blink::WebGamepad& gamepad) {
46 Send(new GamepadMsg_GamepadDisconnected(index, gamepad));
49 void GamepadBrowserMessageFilter::OnGamepadStartPolling(
50 base::SharedMemoryHandle* renderer_handle) {
51 GamepadService* service = GamepadService::GetInstance();
54 service->ConsumerBecameActive(this);
55 *renderer_handle = service->GetSharedMemoryHandleForProcess(PeerHandle());
58 void GamepadBrowserMessageFilter::OnGamepadStopPolling() {
61 GamepadService::GetInstance()->ConsumerBecameInactive(this);
64 } // namespace content