1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "content/browser/gamepad/gamepad_standard_mappings.h"
7 #include "content/common/gamepad_hardware_buffer.h"
13 float AxisToButton(float input) {
14 return (input + 1.f) / 2.f;
17 void DpadFromAxis(blink::WebGamepad* mapped, float dir) {
18 // Dpad is mapped as a direction on one axis, where -1 is up and it
19 // increases clockwise to 1, which is up + left. It's set to a large (> 1.f)
20 // number when nothing is depressed, except on start up, sometimes it's 0.0
21 // for no data, rather than the large number.
23 mapped->buttons[kButtonDpadUp] = 0.f;
24 mapped->buttons[kButtonDpadDown] = 0.f;
25 mapped->buttons[kButtonDpadLeft] = 0.f;
26 mapped->buttons[kButtonDpadRight] = 0.f;
28 mapped->buttons[kButtonDpadUp] = (dir >= -1.f && dir < -0.7f) ||
29 (dir >= .95f && dir <= 1.f);
30 mapped->buttons[kButtonDpadRight] = dir >= -.75f && dir < -.1f;
31 mapped->buttons[kButtonDpadDown] = dir >= -.2f && dir < .45f;
32 mapped->buttons[kButtonDpadLeft] = dir >= .4f && dir <= 1.f;
36 void MapperXbox360Gamepad(
37 const blink::WebGamepad& input,
38 blink::WebGamepad* mapped) {
40 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]);
41 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]);
42 mapped->buttons[kButtonBackSelect] = input.buttons[9];
43 mapped->buttons[kButtonStart] = input.buttons[8];
44 mapped->buttons[kButtonLeftThumbstick] = input.buttons[6];
45 mapped->buttons[kButtonRightThumbstick] = input.buttons[7];
46 mapped->buttons[kButtonDpadUp] = input.buttons[11];
47 mapped->buttons[kButtonDpadDown] = input.buttons[12];
48 mapped->buttons[kButtonDpadLeft] = input.buttons[13];
49 mapped->buttons[kButtonDpadRight] = input.buttons[14];
50 mapped->buttons[kButtonMeta] = input.buttons[10];
51 mapped->axes[kAxisRightStickX] = input.axes[3];
52 mapped->axes[kAxisRightStickY] = input.axes[4];
53 mapped->buttonsLength = kNumButtons;
54 mapped->axesLength = kNumAxes;
57 void MapperPlaystationSixAxis(
58 const blink::WebGamepad& input,
59 blink::WebGamepad* mapped) {
61 mapped->buttons[kButtonPrimary] = input.buttons[14];
62 mapped->buttons[kButtonSecondary] = input.buttons[13];
63 mapped->buttons[kButtonTertiary] = input.buttons[15];
64 mapped->buttons[kButtonQuaternary] = input.buttons[12];
65 mapped->buttons[kButtonLeftShoulder] = input.buttons[10];
66 mapped->buttons[kButtonRightShoulder] = input.buttons[11];
67 mapped->buttons[kButtonLeftTrigger] = input.buttons[8];
68 mapped->buttons[kButtonRightTrigger] = input.buttons[9];
69 mapped->buttons[kButtonBackSelect] = input.buttons[0];
70 mapped->buttons[kButtonStart] = input.buttons[3];
71 mapped->buttons[kButtonLeftThumbstick] = input.buttons[1];
72 mapped->buttons[kButtonRightThumbstick] = input.buttons[2];
73 mapped->buttons[kButtonDpadUp] = input.buttons[4];
74 mapped->buttons[kButtonDpadDown] = input.buttons[6];
75 mapped->buttons[kButtonDpadLeft] = input.buttons[7];
76 mapped->buttons[kButtonDpadRight] = input.buttons[5];
77 mapped->buttons[kButtonMeta] = input.buttons[16];
78 mapped->axes[kAxisRightStickY] = input.axes[5];
80 mapped->buttonsLength = kNumButtons;
81 mapped->axesLength = kNumAxes;
84 void MapperDualshock4(
85 const blink::WebGamepad& input,
86 blink::WebGamepad* mapped) {
87 enum Dualshock4Buttons {
88 kTouchpadButton = kNumButtons,
93 mapped->buttons[kButtonPrimary] = input.buttons[1];
94 mapped->buttons[kButtonSecondary] = input.buttons[2];
95 mapped->buttons[kButtonTertiary] = input.buttons[0];
96 mapped->buttons[kButtonQuaternary] = input.buttons[3];
97 mapped->buttons[kButtonLeftShoulder] = input.buttons[4];
98 mapped->buttons[kButtonRightShoulder] = input.buttons[5];
99 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[3]);
100 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[4]);
101 mapped->buttons[kButtonBackSelect] = input.buttons[8];
102 mapped->buttons[kButtonStart] = input.buttons[9];
103 mapped->buttons[kButtonLeftThumbstick] = input.buttons[10];
104 mapped->buttons[kButtonRightThumbstick] = input.buttons[11];
105 mapped->buttons[kButtonMeta] = input.buttons[12];
106 mapped->buttons[kTouchpadButton] = input.buttons[13];
107 mapped->axes[kAxisRightStickY] = input.axes[5];
108 DpadFromAxis(mapped, input.axes[9]);
110 mapped->buttonsLength = kNumDualshock4Buttons;
111 mapped->axesLength = kNumAxes;
114 void MapperDirectInputStyle(
115 const blink::WebGamepad& input,
116 blink::WebGamepad* mapped) {
118 mapped->buttons[kButtonPrimary] = input.buttons[1];
119 mapped->buttons[kButtonSecondary] = input.buttons[2];
120 mapped->buttons[kButtonTertiary] = input.buttons[0];
121 mapped->axes[kAxisRightStickY] = input.axes[5];
122 DpadFromAxis(mapped, input.axes[9]);
123 mapped->buttonsLength = kNumButtons - 1; /* no meta */
124 mapped->axesLength = kNumAxes;
127 void MapperMacallyIShock(
128 const blink::WebGamepad& input,
129 blink::WebGamepad* mapped) {
131 kButtonC = kNumButtons,
138 mapped->buttons[kButtonPrimary] = input.buttons[6];
139 mapped->buttons[kButtonSecondary] = input.buttons[5];
140 mapped->buttons[kButtonTertiary] = input.buttons[7];
141 mapped->buttons[kButtonQuaternary] = input.buttons[4];
142 mapped->buttons[kButtonLeftShoulder] = input.buttons[14];
143 mapped->buttons[kButtonRightShoulder] = input.buttons[12];
144 mapped->buttons[kButtonLeftTrigger] = input.buttons[15];
145 mapped->buttons[kButtonRightTrigger] = input.buttons[13];
146 mapped->buttons[kButtonBackSelect] = input.buttons[9];
147 mapped->buttons[kButtonStart] = input.buttons[10];
148 mapped->buttons[kButtonLeftThumbstick] = input.buttons[16];
149 mapped->buttons[kButtonRightThumbstick] = input.buttons[17];
150 mapped->buttons[kButtonDpadUp] = input.buttons[0];
151 mapped->buttons[kButtonDpadDown] = input.buttons[1];
152 mapped->buttons[kButtonDpadLeft] = input.buttons[2];
153 mapped->buttons[kButtonDpadRight] = input.buttons[3];
154 mapped->buttons[kButtonMeta] = input.buttons[11];
155 mapped->buttons[kButtonC] = input.buttons[8];
156 mapped->buttons[kButtonD] = input.buttons[18];
157 mapped->buttons[kButtonE] = input.buttons[19];
158 mapped->axes[kAxisLeftStickX] = input.axes[0];
159 mapped->axes[kAxisLeftStickY] = input.axes[1];
160 mapped->axes[kAxisRightStickX] = -input.axes[5];
161 mapped->axes[kAxisRightStickY] = input.axes[6];
163 mapped->buttonsLength = kNumIShockButtons;
164 mapped->axesLength = kNumAxes;
168 const blink::WebGamepad& input,
169 blink::WebGamepad* mapped) {
171 mapped->buttons[kButtonPrimary] = input.buttons[2];
172 mapped->buttons[kButtonTertiary] = input.buttons[3];
173 mapped->buttons[kButtonQuaternary] = input.buttons[0];
174 mapped->buttons[kButtonLeftShoulder] = input.buttons[6];
175 mapped->buttons[kButtonRightShoulder] = input.buttons[7];
176 mapped->buttons[kButtonLeftTrigger] = input.buttons[4];
177 mapped->buttons[kButtonRightTrigger] = input.buttons[5];
178 DpadFromAxis(mapped, input.axes[9]);
179 mapped->axes[kAxisRightStickX] = input.axes[5];
180 mapped->axes[kAxisRightStickY] = input.axes[2];
181 mapped->buttonsLength = kNumButtons - 1; /* no meta */
182 mapped->axesLength = kNumAxes;
185 void MapperSmartJoyPLUS(
186 const blink::WebGamepad& input,
187 blink::WebGamepad* mapped) {
189 mapped->buttons[kButtonPrimary] = input.buttons[2];
190 mapped->buttons[kButtonTertiary] = input.buttons[3];
191 mapped->buttons[kButtonQuaternary] = input.buttons[0];
192 mapped->buttons[kButtonStart] = input.buttons[8];
193 mapped->buttons[kButtonBackSelect] = input.buttons[9];
194 mapped->buttons[kButtonLeftShoulder] = input.buttons[6];
195 mapped->buttons[kButtonRightShoulder] = input.buttons[7];
196 mapped->buttons[kButtonLeftTrigger] = input.buttons[4];
197 mapped->buttons[kButtonRightTrigger] = input.buttons[5];
198 DpadFromAxis(mapped, input.axes[9]);
199 mapped->axes[kAxisRightStickY] = input.axes[5];
200 mapped->buttonsLength = kNumButtons - 1; /* no meta */
201 mapped->axesLength = kNumAxes;
204 void MapperDragonRiseGeneric(
205 const blink::WebGamepad& input,
206 blink::WebGamepad* mapped) {
208 DpadFromAxis(mapped, input.axes[9]);
209 mapped->axes[kAxisLeftStickX] = input.axes[0];
210 mapped->axes[kAxisLeftStickY] = input.axes[1];
211 mapped->axes[kAxisRightStickX] = input.axes[2];
212 mapped->axes[kAxisRightStickY] = input.axes[5];
213 mapped->buttonsLength = kNumButtons - 1; /* no meta */
214 mapped->axesLength = kNumAxes;
217 void MapperOnLiveWireless(
218 const blink::WebGamepad& input,
219 blink::WebGamepad* mapped) {
221 mapped->buttons[kButtonPrimary] = input.buttons[0];
222 mapped->buttons[kButtonSecondary] = input.buttons[1];
223 mapped->buttons[kButtonTertiary] = input.buttons[3];
224 mapped->buttons[kButtonQuaternary] = input.buttons[4];
225 mapped->buttons[kButtonLeftShoulder] = input.buttons[6];
226 mapped->buttons[kButtonRightShoulder] = input.buttons[7];
227 mapped->buttons[kButtonLeftTrigger] = AxisToButton(input.axes[2]);
228 mapped->buttons[kButtonRightTrigger] = AxisToButton(input.axes[5]);
229 mapped->buttons[kButtonBackSelect] = input.buttons[10];
230 mapped->buttons[kButtonStart] = input.buttons[11];
231 mapped->buttons[kButtonLeftThumbstick] = input.buttons[13];
232 mapped->buttons[kButtonRightThumbstick] = input.buttons[14];
233 mapped->buttons[kButtonMeta] = input.buttons[12];
234 mapped->axes[kAxisRightStickX] = input.axes[3];
235 mapped->axes[kAxisRightStickY] = input.axes[4];
236 DpadFromAxis(mapped, input.axes[9]);
238 mapped->buttonsLength = kNumButtons;
239 mapped->axesLength = kNumAxes;
243 const char* const vendor_id;
244 const char* const product_id;
245 GamepadStandardMappingFunction function;
246 } AvailableMappings[] = {
247 // http://www.linux-usb.org/usb.ids
248 { "0079", "0006", MapperDragonRiseGeneric }, // DragonRise Generic USB
249 { "045e", "028e", MapperXbox360Gamepad }, // Xbox 360 Controller
250 { "045e", "028f", MapperXbox360Gamepad }, // Xbox 360 Wireless Controller
251 { "046d", "c216", MapperDirectInputStyle }, // Logitech F310, D mode
252 { "046d", "c218", MapperDirectInputStyle }, // Logitech F510, D mode
253 { "046d", "c219", MapperDirectInputStyle }, // Logitech F710, D mode
254 { "054c", "0268", MapperPlaystationSixAxis }, // Playstation SIXAXIS
255 { "054c", "05c4", MapperDualshock4 }, // Playstation Dualshock 4
256 { "0925", "0005", MapperSmartJoyPLUS }, // SmartJoy PLUS Adapter
257 { "0e8f", "0003", MapperXGEAR }, // XFXforce XGEAR PS2 Controller
258 { "2222", "0060", MapperDirectInputStyle }, // Macally iShockX, analog mode
259 { "2222", "4010", MapperMacallyIShock }, // Macally iShock
260 { "2378", "1008", MapperOnLiveWireless }, // OnLive Controller (Bluetooth)
261 { "2378", "100a", MapperOnLiveWireless }, // OnLive Controller (Wired)
266 GamepadStandardMappingFunction GetGamepadStandardMappingFunction(
267 const base::StringPiece& vendor_id,
268 const base::StringPiece& product_id) {
269 for (size_t i = 0; i < arraysize(AvailableMappings); ++i) {
270 MappingData& item = AvailableMappings[i];
271 if (vendor_id == item.vendor_id && product_id == item.product_id)
272 return item.function;
277 } // namespace content