- add sources.
[platform/framework/web/crosswalk.git] / src / content / browser / android / surface_texture_peer_browser_impl.h
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef CONTENT_BROWSER_ANDROID_SURFACE_TEXTURE_PEER_BROWSER_IMPL_H_
6 #define CONTENT_BROWSER_ANDROID_SURFACE_TEXTURE_PEER_BROWSER_IMPL_H_
7
8 #include "base/compiler_specific.h"
9 #include "content/common/android/surface_texture_peer.h"
10
11 namespace content {
12
13 // The SurfaceTexturePeer implementation for browser process.
14 class SurfaceTexturePeerBrowserImpl : public SurfaceTexturePeer {
15  public:
16   // Construct a SurfaceTexturePeerBrowserImpl object. If
17   // |player_in_render_process| is true, calling EstablishSurfaceTexturePeer()
18   // will send the java surface texture object to the render process through
19   // ChildProcessService. Otherwise, it will pass the surface texture
20   // to the MediaPlayerBridge object in the browser process.
21   SurfaceTexturePeerBrowserImpl();
22   virtual ~SurfaceTexturePeerBrowserImpl();
23
24   // SurfaceTexturePeer implementation.
25   virtual void EstablishSurfaceTexturePeer(
26       base::ProcessHandle render_process_handle,
27       scoped_refptr<gfx::SurfaceTexture> surface_texture,
28       int render_view_id,
29       int player_id) OVERRIDE;
30
31  private:
32   DISALLOW_COPY_AND_ASSIGN(SurfaceTexturePeerBrowserImpl);
33 };
34
35 }  // namespace content
36
37 #endif  // CONTENT_BROWSER_ANDROID_SURFACE_TEXTURE_PEER_BROWSER_IMPL_H_