2 * Copyright © 2010-2011 Intel Corporation
3 * Copyright © 2008-2011 Kristian Høgsberg
4 * Copyright © 2012 Collabora, Ltd.
6 * Permission to use, copy, modify, distribute, and sell this software and
7 * its documentation for any purpose is hereby granted without fee, provided
8 * that the above copyright notice appear in all copies and that both that
9 * copyright notice and this permission notice appear in supporting
10 * documentation, and that the name of the copyright holders not be used in
11 * advertising or publicity pertaining to distribution of the software
12 * without specific, written prior permission. The copyright holders make
13 * no representations about the suitability of this software for any
14 * purpose. It is provided "as is" without express or implied warranty.
16 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
17 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
18 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
20 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
21 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
36 #include <sys/ioctl.h>
38 #include <sys/types.h>
39 #include <sys/socket.h>
43 #include <linux/input.h>
49 #include <wayland-server.h>
50 #include "compositor.h"
52 static struct wl_list child_process_list;
53 static jmp_buf segv_jmp_buf;
56 sigchld_handler(int signal_number, void *data)
58 struct weston_process *p;
62 pid = waitpid(-1, &status, WNOHANG);
66 wl_list_for_each(p, &child_process_list, link) {
71 if (&p->link == &child_process_list) {
72 fprintf(stderr, "unknown child process exited\n");
76 wl_list_remove(&p->link);
77 p->cleanup(p, status);
83 weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode)
85 if (!output->switch_mode)
88 return output->switch_mode(output, mode);
92 weston_watch_process(struct weston_process *process)
94 wl_list_insert(&child_process_list, &process->link);
98 child_client_exec(int sockfd, const char *path)
104 /* do not give our signal mask to the new process */
105 sigfillset(&allsigs);
106 sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
108 /* Launch clients as the user. */
111 /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
112 * non-CLOEXEC fd to pass through exec. */
113 clientfd = dup(sockfd);
114 if (clientfd == -1) {
115 fprintf(stderr, "compositor: dup failed: %m\n");
119 snprintf(s, sizeof s, "%d", clientfd);
120 setenv("WAYLAND_SOCKET", s, 1);
122 if (execl(path, path, NULL) < 0)
123 fprintf(stderr, "compositor: executing '%s' failed: %m\n",
127 WL_EXPORT struct wl_client *
128 weston_client_launch(struct weston_compositor *compositor,
129 struct weston_process *proc,
131 weston_process_cleanup_func_t cleanup)
135 struct wl_client *client;
137 if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sv) < 0) {
138 fprintf(stderr, "weston_client_launch: "
139 "socketpair failed while launching '%s': %m\n",
148 fprintf(stderr, "weston_client_launch: "
149 "fork failed while launching '%s': %m\n", path);
154 child_client_exec(sv[1], path);
160 client = wl_client_create(compositor->wl_display, sv[0]);
163 fprintf(stderr, "weston_client_launch: "
164 "wl_client_create failed while launching '%s'.\n",
170 proc->cleanup = cleanup;
171 weston_watch_process(proc);
177 surface_handle_buffer_destroy(struct wl_listener *listener, void *data)
179 struct weston_surface *es =
180 container_of(listener, struct weston_surface,
181 buffer_destroy_listener);
186 static const pixman_region32_data_t undef_region_data;
189 undef_region(pixman_region32_t *region)
191 pixman_region32_fini(region);
192 region->data = (pixman_region32_data_t *) &undef_region_data;
196 region_is_undefined(pixman_region32_t *region)
198 return region->data == &undef_region_data;
202 empty_region(pixman_region32_t *region)
204 if (!region_is_undefined(region))
205 pixman_region32_fini(region);
207 pixman_region32_init(region);
210 WL_EXPORT struct weston_surface *
211 weston_surface_create(struct weston_compositor *compositor)
213 struct weston_surface *surface;
215 surface = calloc(1, sizeof *surface);
219 wl_signal_init(&surface->surface.resource.destroy_signal);
221 wl_list_init(&surface->link);
222 wl_list_init(&surface->layer_link);
224 surface->surface.resource.client = NULL;
226 surface->compositor = compositor;
227 surface->image = EGL_NO_IMAGE_KHR;
228 surface->alpha = 255;
231 surface->buffer = NULL;
232 surface->output = NULL;
234 pixman_region32_init(&surface->damage);
235 pixman_region32_init(&surface->opaque);
236 pixman_region32_init(&surface->clip);
237 undef_region(&surface->input);
238 pixman_region32_init(&surface->transform.opaque);
239 wl_list_init(&surface->frame_callback_list);
241 surface->buffer_destroy_listener.notify =
242 surface_handle_buffer_destroy;
244 wl_list_init(&surface->geometry.transformation_list);
245 wl_list_insert(&surface->geometry.transformation_list,
246 &surface->transform.position.link);
247 weston_matrix_init(&surface->transform.position.matrix);
248 pixman_region32_init(&surface->transform.boundingbox);
249 surface->geometry.dirty = 1;
255 weston_surface_set_color(struct weston_surface *surface,
256 GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
258 surface->color[0] = red;
259 surface->color[1] = green;
260 surface->color[2] = blue;
261 surface->color[3] = alpha;
262 surface->shader = &surface->compositor->solid_shader;
266 surface_to_global_float(struct weston_surface *surface,
267 int32_t sx, int32_t sy, GLfloat *x, GLfloat *y)
269 if (surface->transform.enabled) {
270 struct weston_vector v = { { sx, sy, 0.0f, 1.0f } };
272 weston_matrix_transform(&surface->transform.matrix, &v);
274 if (fabsf(v.f[3]) < 1e-6) {
275 fprintf(stderr, "warning: numerical instability in "
276 "weston_surface_to_global(), divisor = %g\n",
283 *x = v.f[0] / v.f[3];
284 *y = v.f[1] / v.f[3];
286 *x = sx + surface->geometry.x;
287 *y = sy + surface->geometry.y;
292 weston_surface_damage_below(struct weston_surface *surface)
294 struct weston_compositor *compositor = surface->compositor;
295 pixman_region32_t damage;
297 pixman_region32_init(&damage);
298 pixman_region32_subtract(&damage, &surface->transform.boundingbox,
300 pixman_region32_union(&compositor->damage,
301 &compositor->damage, &damage);
302 pixman_region32_fini(&damage);
306 surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy,
307 int32_t width, int32_t height,
308 pixman_region32_t *bbox)
310 GLfloat min_x = HUGE_VALF, min_y = HUGE_VALF;
311 GLfloat max_x = -HUGE_VALF, max_y = -HUGE_VALF;
316 { sx + width, sy + height }
318 GLfloat int_x, int_y;
321 for (i = 0; i < 4; ++i) {
323 surface_to_global_float(surface, s[i][0], s[i][1], &x, &y);
334 int_x = floorf(min_x);
335 int_y = floorf(min_y);
336 pixman_region32_init_rect(bbox, int_x, int_y,
337 ceilf(max_x) - int_x, ceilf(max_y) - int_y);
341 weston_surface_update_transform_disable(struct weston_surface *surface)
343 surface->transform.enabled = 0;
345 /* round off fractions when not transformed */
346 surface->geometry.x = roundf(surface->geometry.x);
347 surface->geometry.y = roundf(surface->geometry.y);
349 pixman_region32_init_rect(&surface->transform.boundingbox,
352 surface->geometry.width,
353 surface->geometry.height);
355 if (surface->alpha == 255) {
356 pixman_region32_copy(&surface->transform.opaque,
358 pixman_region32_translate(&surface->transform.opaque,
360 surface->geometry.y);
365 weston_surface_update_transform_enable(struct weston_surface *surface)
367 struct weston_matrix *matrix = &surface->transform.matrix;
368 struct weston_matrix *inverse = &surface->transform.inverse;
369 struct weston_transform *tform;
371 surface->transform.enabled = 1;
373 /* Otherwise identity matrix, but with x and y translation. */
374 surface->transform.position.matrix.d[12] = surface->geometry.x;
375 surface->transform.position.matrix.d[13] = surface->geometry.y;
377 weston_matrix_init(matrix);
378 wl_list_for_each(tform, &surface->geometry.transformation_list, link)
379 weston_matrix_multiply(matrix, &tform->matrix);
381 if (weston_matrix_invert(inverse, matrix) < 0) {
382 /* Oops, bad total transformation, not invertible */
383 fprintf(stderr, "error: weston_surface %p"
384 " transformation not invertible.\n", surface);
388 surface_compute_bbox(surface, 0, 0, surface->geometry.width,
389 surface->geometry.height,
390 &surface->transform.boundingbox);
396 weston_surface_update_transform(struct weston_surface *surface)
398 if (!surface->geometry.dirty)
401 surface->geometry.dirty = 0;
403 weston_surface_damage_below(surface);
405 pixman_region32_fini(&surface->transform.boundingbox);
406 pixman_region32_fini(&surface->transform.opaque);
407 pixman_region32_init(&surface->transform.opaque);
409 if (region_is_undefined(&surface->input))
410 pixman_region32_init_rect(&surface->input, 0, 0,
411 surface->geometry.width,
412 surface->geometry.height);
414 /* transform.position is always in transformation_list */
415 if (surface->geometry.transformation_list.next ==
416 &surface->transform.position.link &&
417 surface->geometry.transformation_list.prev ==
418 &surface->transform.position.link) {
419 weston_surface_update_transform_disable(surface);
421 if (weston_surface_update_transform_enable(surface) < 0)
422 weston_surface_update_transform_disable(surface);
425 /* weston_surface_damage() without update */
426 pixman_region32_union(&surface->damage, &surface->damage,
427 &surface->transform.boundingbox);
429 if (weston_surface_is_mapped(surface))
430 weston_surface_assign_output(surface);
432 weston_compositor_schedule_repaint(surface->compositor);
436 weston_surface_to_global_float(struct weston_surface *surface,
437 int32_t sx, int32_t sy, GLfloat *x, GLfloat *y)
439 weston_surface_update_transform(surface);
441 surface_to_global_float(surface, sx, sy, x, y);
445 weston_surface_to_global(struct weston_surface *surface,
446 int32_t sx, int32_t sy, int32_t *x, int32_t *y)
450 weston_surface_to_global_float(surface, sx, sy, &xf, &yf);
456 surface_from_global_float(struct weston_surface *surface,
457 int32_t x, int32_t y, GLfloat *sx, GLfloat *sy)
459 if (surface->transform.enabled) {
460 struct weston_vector v = { { x, y, 0.0f, 1.0f } };
462 weston_matrix_transform(&surface->transform.inverse, &v);
464 if (fabsf(v.f[3]) < 1e-6) {
465 fprintf(stderr, "warning: numerical instability in "
466 "weston_surface_from_global(), divisor = %g\n",
473 *sx = v.f[0] / v.f[3];
474 *sy = v.f[1] / v.f[3];
476 *sx = x - surface->geometry.x;
477 *sy = y - surface->geometry.y;
482 weston_surface_from_global(struct weston_surface *surface,
483 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
487 weston_surface_update_transform(surface);
489 surface_from_global_float(surface, x, y, &sxf, &syf);
495 weston_surface_damage_rectangle(struct weston_surface *surface,
496 int32_t sx, int32_t sy,
497 int32_t width, int32_t height)
499 weston_surface_update_transform(surface);
501 if (surface->transform.enabled) {
502 pixman_region32_t box;
503 surface_compute_bbox(surface, sx, sy, width, height, &box);
504 pixman_region32_union(&surface->damage, &surface->damage,
506 pixman_region32_fini(&box);
508 pixman_region32_union_rect(&surface->damage, &surface->damage,
509 surface->geometry.x + sx,
510 surface->geometry.y + sy,
514 weston_compositor_schedule_repaint(surface->compositor);
518 weston_surface_damage(struct weston_surface *surface)
520 weston_surface_update_transform(surface);
522 pixman_region32_union(&surface->damage, &surface->damage,
523 &surface->transform.boundingbox);
525 weston_compositor_schedule_repaint(surface->compositor);
529 weston_surface_configure(struct weston_surface *surface,
530 GLfloat x, GLfloat y, int width, int height)
532 surface->geometry.x = x;
533 surface->geometry.y = y;
534 surface->geometry.width = width;
535 surface->geometry.height = height;
536 surface->geometry.dirty = 1;
540 weston_surface_set_position(struct weston_surface *surface,
541 GLfloat x, GLfloat y)
543 surface->geometry.x = x;
544 surface->geometry.y = y;
545 surface->geometry.dirty = 1;
549 weston_surface_is_mapped(struct weston_surface *surface)
558 weston_compositor_get_time(void)
562 gettimeofday(&tv, NULL);
564 return tv.tv_sec * 1000 + tv.tv_usec / 1000;
567 static struct weston_surface *
568 weston_compositor_pick_surface(struct weston_compositor *compositor,
569 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
571 struct weston_surface *surface;
573 wl_list_for_each(surface, &compositor->surface_list, link) {
574 weston_surface_from_global(surface, x, y, sx, sy);
575 if (pixman_region32_contains_point(&surface->input,
584 weston_device_repick(struct wl_input_device *device)
586 struct weston_input_device *wd = (struct weston_input_device *) device;
587 const struct wl_pointer_grab_interface *interface;
588 struct weston_surface *surface, *focus;
590 surface = weston_compositor_pick_surface(wd->compositor,
591 device->x, device->y,
595 if (&surface->surface != device->current) {
596 interface = device->pointer_grab->interface;
597 interface->focus(device->pointer_grab, &surface->surface,
598 device->current_x, device->current_y);
599 device->current = &surface->surface;
602 focus = (struct weston_surface *) device->pointer_grab->focus;
604 weston_surface_from_global(focus, device->x, device->y,
605 &device->pointer_grab->x, &device->pointer_grab->y);
609 weston_compositor_repick(struct weston_compositor *compositor)
611 struct weston_input_device *device;
613 if (!compositor->focus)
616 wl_list_for_each(device, &compositor->input_device_list, link)
617 weston_device_repick(&device->input_device);
621 weston_surface_unmap(struct weston_surface *surface)
623 struct wl_input_device *device = surface->compositor->input_device;
625 weston_surface_damage_below(surface);
626 surface->output = NULL;
627 wl_list_remove(&surface->link);
628 wl_list_remove(&surface->layer_link);
630 if (device->keyboard_focus == &surface->surface)
631 wl_input_device_set_keyboard_focus(device, NULL);
632 if (device->pointer_focus == &surface->surface)
633 wl_input_device_set_pointer_focus(device, NULL, 0, 0);
635 weston_compositor_schedule_repaint(surface->compositor);
639 destroy_surface(struct wl_resource *resource)
641 struct weston_surface *surface =
642 container_of(resource,
643 struct weston_surface, surface.resource);
644 struct weston_compositor *compositor = surface->compositor;
646 if (weston_surface_is_mapped(surface))
647 weston_surface_unmap(surface);
649 if (surface->texture)
650 glDeleteTextures(1, &surface->texture);
653 wl_list_remove(&surface->buffer_destroy_listener.link);
655 if (surface->image != EGL_NO_IMAGE_KHR)
656 compositor->destroy_image(compositor->display,
659 pixman_region32_fini(&surface->transform.boundingbox);
660 pixman_region32_fini(&surface->damage);
661 pixman_region32_fini(&surface->opaque);
662 pixman_region32_fini(&surface->clip);
663 if (!region_is_undefined(&surface->input))
664 pixman_region32_fini(&surface->input);
670 weston_surface_destroy(struct weston_surface *surface)
672 /* Not a valid way to destroy a client surface */
673 assert(surface->surface.resource.client == NULL);
675 destroy_surface(&surface->surface.resource);
679 weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
681 struct weston_surface *es = (struct weston_surface *) surface;
682 struct weston_compositor *ec = es->compositor;
685 weston_buffer_post_release(es->buffer);
686 wl_list_remove(&es->buffer_destroy_listener.link);
692 if (weston_surface_is_mapped(es))
693 weston_surface_unmap(es);
697 buffer->busy_count++;
698 wl_signal_add(&es->buffer->resource.destroy_signal,
699 &es->buffer_destroy_listener);
701 if (es->geometry.width != buffer->width ||
702 es->geometry.height != buffer->height) {
703 undef_region(&es->input);
704 pixman_region32_fini(&es->opaque);
705 pixman_region32_init(&es->opaque);
709 glGenTextures(1, &es->texture);
710 glBindTexture(GL_TEXTURE_2D, es->texture);
711 glTexParameteri(GL_TEXTURE_2D,
712 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
713 glTexParameteri(GL_TEXTURE_2D,
714 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
715 es->shader = &ec->texture_shader;
717 glBindTexture(GL_TEXTURE_2D, es->texture);
720 if (wl_buffer_is_shm(buffer)) {
721 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
722 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
723 es->pitch, es->buffer->height, 0,
724 GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
726 if (es->image != EGL_NO_IMAGE_KHR)
727 ec->destroy_image(ec->display, es->image);
728 es->image = ec->create_image(ec->display, NULL,
729 EGL_WAYLAND_BUFFER_WL,
732 ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
734 es->pitch = buffer->width;
739 texture_region(struct weston_surface *es, pixman_region32_t *region)
741 struct weston_compositor *ec = es->compositor;
742 GLfloat *v, inv_width, inv_height;
744 pixman_box32_t *rectangles;
748 rectangles = pixman_region32_rectangles(region, &n);
749 v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
750 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
751 inv_width = 1.0 / es->pitch;
752 inv_height = 1.0 / es->geometry.height;
754 for (i = 0; i < n; i++, v += 16, p += 6) {
755 surface_from_global_float(es, rectangles[i].x1,
756 rectangles[i].y1, &sx, &sy);
757 v[ 0] = rectangles[i].x1;
758 v[ 1] = rectangles[i].y1;
759 v[ 2] = sx * inv_width;
760 v[ 3] = sy * inv_height;
762 surface_from_global_float(es, rectangles[i].x1,
763 rectangles[i].y2, &sx, &sy);
764 v[ 4] = rectangles[i].x1;
765 v[ 5] = rectangles[i].y2;
766 v[ 6] = sx * inv_width;
767 v[ 7] = sy * inv_height;
769 surface_from_global_float(es, rectangles[i].x2,
770 rectangles[i].y1, &sx, &sy);
771 v[ 8] = rectangles[i].x2;
772 v[ 9] = rectangles[i].y1;
773 v[10] = sx * inv_width;
774 v[11] = sy * inv_height;
776 surface_from_global_float(es, rectangles[i].x2,
777 rectangles[i].y2, &sx, &sy);
778 v[12] = rectangles[i].x2;
779 v[13] = rectangles[i].y2;
780 v[14] = sx * inv_width;
781 v[15] = sy * inv_height;
795 weston_surface_draw(struct weston_surface *es, struct weston_output *output,
796 pixman_region32_t *damage)
798 struct weston_compositor *ec = es->compositor;
800 pixman_region32_t repaint;
804 pixman_region32_init(&repaint);
805 pixman_region32_intersect(&repaint,
806 &es->transform.boundingbox, damage);
807 pixman_region32_subtract(&repaint, &repaint, &es->clip);
809 if (!pixman_region32_not_empty(&repaint))
812 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
815 if (ec->current_shader != es->shader) {
816 glUseProgram(es->shader->program);
817 ec->current_shader = es->shader;
820 glUniformMatrix4fv(es->shader->proj_uniform,
821 1, GL_FALSE, output->matrix.d);
822 glUniform1i(es->shader->tex_uniform, 0);
823 glUniform4fv(es->shader->color_uniform, 1, es->color);
824 glUniform1f(es->shader->alpha_uniform, es->alpha / 255.0);
825 glUniform1f(es->shader->texwidth_uniform,
826 (GLfloat)es->geometry.width / es->pitch);
828 if (es->transform.enabled || output->zoom.active)
833 n = texture_region(es, &repaint);
835 glBindTexture(GL_TEXTURE_2D, es->texture);
836 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
837 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
839 v = ec->vertices.data;
840 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
841 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
842 glEnableVertexAttribArray(0);
843 glEnableVertexAttribArray(1);
845 glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
847 glDisableVertexAttribArray(1);
848 glDisableVertexAttribArray(0);
850 ec->vertices.size = 0;
851 ec->indices.size = 0;
854 pixman_region32_fini(&repaint);
858 weston_surface_restack(struct weston_surface *surface, struct wl_list *below)
860 wl_list_remove(&surface->layer_link);
861 wl_list_insert(below, &surface->layer_link);
862 weston_surface_damage_below(surface);
863 weston_surface_damage(surface);
867 weston_compositor_damage_all(struct weston_compositor *compositor)
869 struct weston_output *output;
871 wl_list_for_each(output, &compositor->output_list, link)
872 weston_output_damage(output);
876 weston_buffer_post_release(struct wl_buffer *buffer)
878 if (--buffer->busy_count > 0)
881 assert(buffer->resource.client != NULL);
882 wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
886 weston_output_damage(struct weston_output *output)
888 struct weston_compositor *compositor = output->compositor;
890 pixman_region32_union(&compositor->damage,
891 &compositor->damage, &output->region);
892 weston_compositor_schedule_repaint(compositor);
896 fade_frame(struct weston_animation *animation,
897 struct weston_output *output, uint32_t msecs)
899 struct weston_compositor *compositor =
900 container_of(animation,
901 struct weston_compositor, fade.animation);
902 struct weston_surface *surface;
904 surface = compositor->fade.surface;
905 weston_spring_update(&compositor->fade.spring, msecs);
906 weston_surface_set_color(surface, 0.0, 0.0, 0.0,
907 compositor->fade.spring.current);
908 weston_surface_damage(surface);
910 if (weston_spring_done(&compositor->fade.spring)) {
911 compositor->fade.spring.current =
912 compositor->fade.spring.target;
913 wl_list_remove(&animation->link);
914 wl_list_init(&animation->link);
916 if (compositor->fade.spring.current < 0.001) {
917 destroy_surface(&surface->surface.resource);
918 compositor->fade.surface = NULL;
919 } else if (compositor->fade.spring.current > 0.999) {
920 compositor->state = WESTON_COMPOSITOR_SLEEPING;
921 wl_signal_emit(&compositor->lock_signal, compositor);
926 struct weston_frame_callback {
927 struct wl_resource resource;
932 weston_output_repaint(struct weston_output *output, int msecs)
934 struct weston_compositor *ec = output->compositor;
935 struct weston_surface *es;
936 struct weston_layer *layer;
937 struct weston_animation *animation, *next;
938 struct weston_frame_callback *cb, *cnext;
939 pixman_region32_t opaque, new_damage, output_damage;
940 int32_t width, height;
942 weston_compositor_update_drag_surfaces(ec);
944 width = output->current->width +
945 output->border.left + output->border.right;
946 height = output->current->height +
947 output->border.top + output->border.bottom;
948 glViewport(0, 0, width, height);
950 /* Rebuild the surface list and update surface transforms up front. */
951 wl_list_init(&ec->surface_list);
952 wl_list_for_each(layer, &ec->layer_list, link) {
953 wl_list_for_each(es, &layer->surface_list, layer_link) {
954 weston_surface_update_transform(es);
955 wl_list_insert(ec->surface_list.prev, &es->link);
959 if (output->assign_planes)
961 * This will queue flips for the fbs and sprites where
962 * applicable and clear the damage for those surfaces.
963 * The repaint loop below will repaint everything
966 output->assign_planes(output);
968 pixman_region32_init(&new_damage);
969 pixman_region32_init(&opaque);
971 wl_list_for_each(es, &ec->surface_list, link) {
972 pixman_region32_subtract(&es->damage, &es->damage, &opaque);
973 pixman_region32_union(&new_damage, &new_damage, &es->damage);
974 empty_region(&es->damage);
975 pixman_region32_copy(&es->clip, &opaque);
976 pixman_region32_union(&opaque, &opaque, &es->transform.opaque);
979 pixman_region32_union(&ec->damage, &ec->damage, &new_damage);
981 pixman_region32_init(&output_damage);
982 pixman_region32_union(&output_damage,
983 &ec->damage, &output->previous_damage);
984 pixman_region32_copy(&output->previous_damage, &ec->damage);
985 pixman_region32_intersect(&output_damage,
986 &output_damage, &output->region);
987 pixman_region32_subtract(&ec->damage, &ec->damage, &output->region);
989 pixman_region32_fini(&opaque);
990 pixman_region32_fini(&new_damage);
993 weston_output_update_matrix(output);
995 output->repaint(output, &output_damage);
997 pixman_region32_fini(&output_damage);
999 output->repaint_needed = 0;
1001 weston_compositor_repick(ec);
1002 wl_event_loop_dispatch(ec->input_loop, 0);
1004 wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) {
1005 wl_callback_send_done(&cb->resource, msecs);
1006 wl_resource_destroy(&cb->resource);
1009 wl_list_for_each_safe(animation, next, &ec->animation_list, link)
1010 animation->frame(animation, output, msecs);
1014 weston_compositor_read_input(int fd, uint32_t mask, void *data)
1016 struct weston_compositor *compositor = data;
1018 wl_event_loop_dispatch(compositor->input_loop, 0);
1024 weston_output_finish_frame(struct weston_output *output, int msecs)
1026 struct weston_compositor *compositor = output->compositor;
1027 struct wl_event_loop *loop =
1028 wl_display_get_event_loop(compositor->wl_display);
1031 if (output->repaint_needed) {
1032 weston_output_repaint(output, msecs);
1036 output->repaint_scheduled = 0;
1037 if (compositor->input_loop_source)
1040 fd = wl_event_loop_get_fd(compositor->input_loop);
1041 compositor->input_loop_source =
1042 wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE,
1043 weston_compositor_read_input, compositor);
1047 idle_repaint(void *data)
1049 struct weston_output *output = data;
1051 weston_output_finish_frame(output, weston_compositor_get_time());
1055 weston_layer_init(struct weston_layer *layer, struct wl_list *below)
1057 wl_list_init(&layer->surface_list);
1058 wl_list_insert(below, &layer->link);
1062 weston_compositor_schedule_repaint(struct weston_compositor *compositor)
1064 struct weston_output *output;
1065 struct wl_event_loop *loop;
1067 if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
1070 loop = wl_display_get_event_loop(compositor->wl_display);
1071 wl_list_for_each(output, &compositor->output_list, link) {
1072 output->repaint_needed = 1;
1073 if (output->repaint_scheduled)
1076 wl_event_loop_add_idle(loop, idle_repaint, output);
1077 output->repaint_scheduled = 1;
1080 if (compositor->input_loop_source) {
1081 wl_event_source_remove(compositor->input_loop_source);
1082 compositor->input_loop_source = NULL;
1087 weston_compositor_fade(struct weston_compositor *compositor, float tint)
1089 struct weston_surface *surface;
1092 done = weston_spring_done(&compositor->fade.spring);
1093 compositor->fade.spring.target = tint;
1094 if (weston_spring_done(&compositor->fade.spring))
1098 compositor->fade.spring.timestamp =
1099 weston_compositor_get_time();
1101 if (compositor->fade.surface == NULL) {
1102 surface = weston_surface_create(compositor);
1103 weston_surface_configure(surface, 0, 0, 8192, 8192);
1104 weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
1105 wl_list_insert(&compositor->fade_layer.surface_list,
1106 &surface->layer_link);
1107 weston_surface_assign_output(surface);
1108 compositor->fade.surface = surface;
1109 pixman_region32_init(&surface->input);
1112 weston_surface_damage(compositor->fade.surface);
1113 if (wl_list_empty(&compositor->fade.animation.link))
1114 wl_list_insert(compositor->animation_list.prev,
1115 &compositor->fade.animation.link);
1119 surface_destroy(struct wl_client *client, struct wl_resource *resource)
1121 wl_resource_destroy(resource);
1125 weston_surface_assign_output(struct weston_surface *es)
1127 struct weston_compositor *ec = es->compositor;
1128 struct weston_output *output, *new_output;
1129 pixman_region32_t region;
1133 weston_surface_update_transform(es);
1137 pixman_region32_init(®ion);
1138 wl_list_for_each(output, &ec->output_list, link) {
1139 pixman_region32_intersect(®ion, &es->transform.boundingbox,
1142 e = pixman_region32_extents(®ion);
1143 area = (e->x2 - e->x1) * (e->y2 - e->y1);
1146 new_output = output;
1150 pixman_region32_fini(®ion);
1152 es->output = new_output;
1153 if (!wl_list_empty(&es->frame_callback_list)) {
1154 wl_list_insert_list(new_output->frame_callback_list.prev,
1155 &es->frame_callback_list);
1156 wl_list_init(&es->frame_callback_list);
1161 surface_attach(struct wl_client *client,
1162 struct wl_resource *resource,
1163 struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
1165 struct weston_surface *es = resource->data;
1166 struct wl_buffer *buffer = NULL;
1168 if (buffer_resource)
1169 buffer = buffer_resource->data;
1171 weston_surface_attach(&es->surface, buffer);
1173 if (buffer && es->configure)
1174 es->configure(es, sx, sy);
1178 texture_set_subimage(struct weston_surface *surface,
1179 int32_t x, int32_t y, int32_t width, int32_t height)
1181 glBindTexture(GL_TEXTURE_2D, surface->texture);
1183 #ifdef GL_UNPACK_ROW_LENGTH
1184 /* Mesa does not define GL_EXT_unpack_subimage */
1186 if (surface->compositor->has_unpack_subimage) {
1187 glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
1188 glPixelStorei(GL_UNPACK_SKIP_PIXELS, x);
1189 glPixelStorei(GL_UNPACK_SKIP_ROWS, y);
1191 glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
1192 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1193 wl_shm_buffer_get_data(surface->buffer));
1198 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1199 surface->pitch, surface->buffer->height, 0,
1200 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1201 wl_shm_buffer_get_data(surface->buffer));
1205 surface_damage(struct wl_client *client,
1206 struct wl_resource *resource,
1207 int32_t x, int32_t y, int32_t width, int32_t height)
1209 struct weston_surface *es = resource->data;
1211 weston_surface_damage_rectangle(es, x, y, width, height);
1213 if (es->buffer && wl_buffer_is_shm(es->buffer))
1214 texture_set_subimage(es, x, y, width, height);
1218 destroy_frame_callback(struct wl_resource *resource)
1220 struct weston_frame_callback *cb = resource->data;
1222 wl_list_remove(&cb->link);
1227 surface_frame(struct wl_client *client,
1228 struct wl_resource *resource, uint32_t callback)
1230 struct weston_frame_callback *cb;
1231 struct weston_surface *es = resource->data;
1233 cb = malloc(sizeof *cb);
1235 wl_resource_post_no_memory(resource);
1239 cb->resource.object.interface = &wl_callback_interface;
1240 cb->resource.object.id = callback;
1241 cb->resource.destroy = destroy_frame_callback;
1242 cb->resource.client = client;
1243 cb->resource.data = cb;
1245 wl_client_add_resource(client, &cb->resource);
1248 wl_list_insert(es->output->frame_callback_list.prev,
1251 wl_list_insert(es->frame_callback_list.prev, &cb->link);
1256 surface_set_opaque_region(struct wl_client *client,
1257 struct wl_resource *resource,
1258 struct wl_resource *region_resource)
1260 struct weston_surface *surface = resource->data;
1261 struct weston_region *region;
1263 pixman_region32_fini(&surface->opaque);
1265 if (region_resource) {
1266 region = region_resource->data;
1267 pixman_region32_init_rect(&surface->opaque, 0, 0,
1268 surface->geometry.width,
1269 surface->geometry.height);
1270 pixman_region32_intersect(&surface->opaque,
1271 &surface->opaque, ®ion->region);
1273 pixman_region32_init(&surface->opaque);
1276 surface->geometry.dirty = 1;
1280 surface_set_input_region(struct wl_client *client,
1281 struct wl_resource *resource,
1282 struct wl_resource *region_resource)
1284 struct weston_surface *surface = resource->data;
1285 struct weston_region *region;
1287 if (region_resource) {
1288 region = region_resource->data;
1289 pixman_region32_init_rect(&surface->input, 0, 0,
1290 surface->geometry.width,
1291 surface->geometry.height);
1292 pixman_region32_intersect(&surface->input,
1293 &surface->input, ®ion->region);
1295 pixman_region32_init_rect(&surface->input, 0, 0,
1296 surface->geometry.width,
1297 surface->geometry.height);
1300 weston_compositor_schedule_repaint(surface->compositor);
1303 static const struct wl_surface_interface surface_interface = {
1308 surface_set_opaque_region,
1309 surface_set_input_region
1313 compositor_create_surface(struct wl_client *client,
1314 struct wl_resource *resource, uint32_t id)
1316 struct weston_compositor *ec = resource->data;
1317 struct weston_surface *surface;
1319 surface = weston_surface_create(ec);
1320 if (surface == NULL) {
1321 wl_resource_post_no_memory(resource);
1325 surface->surface.resource.destroy = destroy_surface;
1327 surface->surface.resource.object.id = id;
1328 surface->surface.resource.object.interface = &wl_surface_interface;
1329 surface->surface.resource.object.implementation =
1330 (void (**)(void)) &surface_interface;
1331 surface->surface.resource.data = surface;
1333 wl_client_add_resource(client, &surface->surface.resource);
1337 destroy_region(struct wl_resource *resource)
1339 struct weston_region *region =
1340 container_of(resource, struct weston_region, resource);
1342 pixman_region32_fini(®ion->region);
1347 region_destroy(struct wl_client *client, struct wl_resource *resource)
1349 wl_resource_destroy(resource);
1353 region_add(struct wl_client *client, struct wl_resource *resource,
1354 int32_t x, int32_t y, int32_t width, int32_t height)
1356 struct weston_region *region = resource->data;
1358 pixman_region32_union_rect(®ion->region, ®ion->region,
1359 x, y, width, height);
1363 region_subtract(struct wl_client *client, struct wl_resource *resource,
1364 int32_t x, int32_t y, int32_t width, int32_t height)
1366 struct weston_region *region = resource->data;
1367 pixman_region32_t rect;
1369 pixman_region32_init_rect(&rect, x, y, width, height);
1370 pixman_region32_subtract(®ion->region, ®ion->region, &rect);
1371 pixman_region32_fini(&rect);
1374 static const struct wl_region_interface region_interface = {
1381 compositor_create_region(struct wl_client *client,
1382 struct wl_resource *resource, uint32_t id)
1384 struct weston_region *region;
1386 region = malloc(sizeof *region);
1387 if (region == NULL) {
1388 wl_resource_post_no_memory(resource);
1392 region->resource.destroy = destroy_region;
1394 region->resource.object.id = id;
1395 region->resource.object.interface = &wl_region_interface;
1396 region->resource.object.implementation =
1397 (void (**)(void)) ®ion_interface;
1398 region->resource.data = region;
1400 pixman_region32_init(®ion->region);
1402 wl_client_add_resource(client, ®ion->resource);
1405 static const struct wl_compositor_interface compositor_interface = {
1406 compositor_create_surface,
1407 compositor_create_region
1411 weston_compositor_wake(struct weston_compositor *compositor)
1413 compositor->state = WESTON_COMPOSITOR_ACTIVE;
1414 weston_compositor_fade(compositor, 0.0);
1416 wl_event_source_timer_update(compositor->idle_source,
1417 compositor->idle_time * 1000);
1421 weston_compositor_dpms_on(struct weston_compositor *compositor)
1423 struct weston_output *output;
1425 wl_list_for_each(output, &compositor->output_list, link)
1426 if (output->set_dpms)
1427 output->set_dpms(output, WESTON_DPMS_ON);
1431 weston_compositor_activity(struct weston_compositor *compositor)
1433 if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
1434 weston_compositor_wake(compositor);
1436 weston_compositor_dpms_on(compositor);
1437 wl_signal_emit(&compositor->unlock_signal, compositor);
1442 weston_compositor_idle_inhibit(struct weston_compositor *compositor)
1444 weston_compositor_activity(compositor);
1445 compositor->idle_inhibit++;
1449 weston_compositor_idle_release(struct weston_compositor *compositor)
1451 compositor->idle_inhibit--;
1452 weston_compositor_activity(compositor);
1456 idle_handler(void *data)
1458 struct weston_compositor *compositor = data;
1460 if (compositor->idle_inhibit)
1463 weston_compositor_fade(compositor, 1.0);
1469 weston_input_update_drag_surface(struct wl_input_device *input_device,
1473 notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
1475 struct weston_output *output;
1476 const struct wl_pointer_grab_interface *interface;
1477 struct weston_input_device *wd = (struct weston_input_device *) device;
1478 struct weston_compositor *ec = wd->compositor;
1479 int x_valid = 0, y_valid = 0;
1480 int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
1482 weston_compositor_activity(ec);
1484 wl_list_for_each(output, &ec->output_list, link) {
1485 if (output->x <= x && x < output->x + output->current->width)
1488 if (output->y <= y && y < output->y + output->current->height)
1491 /* FIXME: calculate this only on output addition/deletion */
1492 if (output->x < min_x)
1494 if (output->y < min_y)
1497 if (output->x + output->current->width > max_x)
1498 max_x = output->x + output->current->width - 1;
1499 if (output->y + output->current->height > max_y)
1500 max_y = output->y + output->current->height - 1;
1506 else if (x >= max_x)
1512 else if (y >= max_y)
1516 weston_input_update_drag_surface(device,
1517 x - device->x, y - device->y);
1522 wl_list_for_each(output, &ec->output_list, link)
1523 if (output->zoom.active &&
1524 pixman_region32_contains_point(&output->region, x, y, NULL))
1525 weston_output_update_zoom(output, x, y);
1527 weston_device_repick(device);
1528 interface = device->pointer_grab->interface;
1529 interface->motion(device->pointer_grab, time,
1530 device->pointer_grab->x, device->pointer_grab->y);
1533 weston_surface_set_position(wd->sprite,
1534 device->x - wd->hotspot_x,
1535 device->y - wd->hotspot_y);
1537 weston_compositor_schedule_repaint(ec);
1542 weston_surface_activate(struct weston_surface *surface,
1543 struct weston_input_device *device)
1545 struct weston_compositor *compositor = device->compositor;
1547 wl_input_device_set_keyboard_focus(&device->input_device,
1549 wl_data_device_set_keyboard_focus(&device->input_device);
1551 wl_signal_emit(&compositor->activate_signal, surface);
1555 notify_button(struct wl_input_device *device,
1556 uint32_t time, int32_t button, int32_t state)
1558 struct weston_input_device *wd = (struct weston_input_device *) device;
1559 struct weston_compositor *compositor = wd->compositor;
1560 struct weston_surface *focus = (struct weston_surface *) device->pointer_focus;
1561 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1564 if (compositor->ping_handler && focus)
1565 compositor->ping_handler(focus, serial);
1566 weston_compositor_idle_inhibit(compositor);
1567 if (device->button_count == 0) {
1568 device->grab_button = button;
1569 device->grab_time = time;
1570 device->grab_x = device->x;
1571 device->grab_y = device->y;
1573 device->button_count++;
1575 weston_compositor_idle_release(compositor);
1576 device->button_count--;
1579 weston_compositor_run_binding(compositor, wd, time, 0, button, 0, state);
1581 device->pointer_grab->interface->button(device->pointer_grab, time, button, state);
1583 if (device->button_count == 1)
1584 device->grab_serial =
1585 wl_display_get_serial(compositor->wl_display);
1589 notify_axis(struct wl_input_device *device,
1590 uint32_t time, uint32_t axis, int32_t value)
1592 struct weston_input_device *wd = (struct weston_input_device *) device;
1593 struct weston_compositor *compositor = wd->compositor;
1594 struct weston_surface *focus = (struct weston_surface *) device->pointer_focus;
1595 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1597 if (compositor->ping_handler && focus)
1598 compositor->ping_handler(focus, serial);
1600 weston_compositor_activity(compositor);
1603 weston_compositor_run_binding(compositor, wd,
1604 time, 0, 0, axis, value);
1608 if (device->pointer_focus_resource)
1609 wl_resource_post_event(device->pointer_focus_resource,
1610 WL_INPUT_DEVICE_AXIS, time, axis, value);
1614 update_modifier_state(struct weston_input_device *device,
1615 uint32_t key, uint32_t state)
1622 modifier = MODIFIER_CTRL;
1627 modifier = MODIFIER_ALT;
1632 modifier = MODIFIER_SUPER;
1641 device->modifier_state |= modifier;
1643 device->modifier_state &= ~modifier;
1647 notify_key(struct wl_input_device *device,
1648 uint32_t time, uint32_t key, uint32_t state)
1650 struct weston_input_device *wd = (struct weston_input_device *) device;
1651 struct weston_compositor *compositor = wd->compositor;
1652 struct weston_surface *focus = (struct weston_surface *) device->pointer_focus;
1653 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1657 if (compositor->ping_handler && focus)
1658 compositor->ping_handler(focus, serial);
1660 weston_compositor_idle_inhibit(compositor);
1661 device->grab_key = key;
1662 device->grab_time = time;
1664 weston_compositor_idle_release(compositor);
1667 update_modifier_state(wd, key, state);
1668 end = device->keys.data + device->keys.size;
1669 for (k = device->keys.data; k < end; k++) {
1673 device->keys.size = (void *) end - device->keys.data;
1675 k = wl_array_add(&device->keys, sizeof *k);
1679 if (device->keyboard_grab == &device->default_keyboard_grab)
1680 weston_compositor_run_binding(compositor, wd,
1681 time, key, 0, 0, state);
1683 device->keyboard_grab->interface->key(device->keyboard_grab,
1688 notify_pointer_focus(struct wl_input_device *device,
1689 struct weston_output *output, int32_t x, int32_t y)
1691 struct weston_input_device *wd = (struct weston_input_device *) device;
1692 struct weston_compositor *compositor = wd->compositor;
1695 weston_input_update_drag_surface(device, x - device->x,
1700 compositor->focus = 1;
1701 weston_compositor_repick(compositor);
1703 compositor->focus = 0;
1704 weston_compositor_repick(compositor);
1709 destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data)
1711 struct weston_input_device *wd;
1713 wd = container_of(listener, struct weston_input_device,
1714 saved_kbd_focus_listener);
1716 wd->saved_kbd_focus = NULL;
1720 notify_keyboard_focus(struct wl_input_device *device, struct wl_array *keys)
1722 struct weston_input_device *wd =
1723 (struct weston_input_device *) device;
1724 struct weston_compositor *compositor = wd->compositor;
1725 struct wl_surface *surface;
1729 wl_array_copy(&wd->input_device.keys, keys);
1730 wd->modifier_state = 0;
1731 wl_array_for_each(k, &device->keys) {
1732 weston_compositor_idle_inhibit(compositor);
1733 update_modifier_state(wd, *k, 1);
1736 surface = wd->saved_kbd_focus;
1739 wl_list_remove(&wd->saved_kbd_focus_listener.link);
1740 wl_input_device_set_keyboard_focus(&wd->input_device,
1742 wd->saved_kbd_focus = NULL;
1745 wl_array_for_each(k, &device->keys)
1746 weston_compositor_idle_release(compositor);
1748 wd->modifier_state = 0;
1750 surface = wd->input_device.keyboard_focus;
1753 wd->saved_kbd_focus = surface;
1754 wd->saved_kbd_focus_listener.notify =
1755 destroy_device_saved_kbd_focus;
1756 wl_signal_add(&surface->resource.destroy_signal,
1757 &wd->saved_kbd_focus_listener);
1760 wl_input_device_set_keyboard_focus(&wd->input_device, NULL);
1761 /* FIXME: We really need keyboard grab cancel here to
1762 * let the grab shut down properly. As it is we leak
1764 wl_input_device_end_keyboard_grab(&wd->input_device);
1768 /* TODO: share this function with wayland-server.c */
1769 static struct wl_resource *
1770 find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
1772 struct wl_resource *r;
1777 wl_list_for_each(r, list, link) {
1778 if (r->client == surface->resource.client)
1786 lose_touch_focus_resource(struct wl_listener *listener, void *data)
1788 struct weston_input_device *device =
1789 container_of(listener, struct weston_input_device,
1790 touch_focus_resource_listener);
1792 device->touch_focus_resource = NULL;
1796 lose_touch_focus(struct wl_listener *listener, void *data)
1798 struct weston_input_device *device =
1799 container_of(listener, struct weston_input_device,
1800 touch_focus_listener);
1802 device->touch_focus = NULL;
1806 touch_set_focus(struct weston_input_device *device,
1807 struct wl_surface *surface)
1809 struct wl_input_device *input_device = &device->input_device;
1810 struct wl_resource *resource;
1812 if (device->touch_focus == surface)
1817 find_resource_for_surface(&input_device->resource_list,
1820 fprintf(stderr, "couldn't find resource\n");
1824 device->touch_focus_resource_listener.notify =
1825 lose_touch_focus_resource;
1826 wl_signal_add(&resource->destroy_signal,
1827 &device->touch_focus_resource_listener);
1828 device->touch_focus_listener.notify = lose_touch_focus;
1829 wl_signal_add(&surface->resource.destroy_signal,
1830 &device->touch_focus_listener);
1832 device->touch_focus = surface;
1833 device->touch_focus_resource = resource;
1835 if (device->touch_focus)
1836 wl_list_remove(&device->touch_focus_listener.link);
1837 if (device->touch_focus_resource)
1838 wl_list_remove(&device->touch_focus_resource_listener.link);
1839 device->touch_focus = NULL;
1840 device->touch_focus_resource = NULL;
1845 * notify_touch - emulates button touches and notifies surfaces accordingly.
1847 * It assumes always the correct cycle sequence until it gets here: touch_down
1848 * → touch_update → ... → touch_update → touch_end. The driver is responsible
1849 * for sending along such order.
1853 notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
1854 int x, int y, int touch_type)
1856 struct weston_input_device *wd = (struct weston_input_device *) device;
1857 struct weston_compositor *ec = wd->compositor;
1858 struct weston_surface *es;
1860 uint32_t serial = 0;
1862 switch (touch_type) {
1863 case WL_INPUT_DEVICE_TOUCH_DOWN:
1864 weston_compositor_idle_inhibit(ec);
1868 /* the first finger down picks the surface, and all further go
1869 * to that surface for the remainder of the touch session i.e.
1870 * until all touch points are up again. */
1871 if (wd->num_tp == 1) {
1872 es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
1873 touch_set_focus(wd, &es->surface);
1874 } else if (wd->touch_focus) {
1875 es = (struct weston_surface *) wd->touch_focus;
1876 weston_surface_from_global(es, x, y, &sx, &sy);
1879 if (wd->touch_focus_resource && wd->touch_focus)
1880 wl_input_device_send_touch_down(wd->touch_focus_resource,
1881 serial, time, &wd->touch_focus->resource,
1884 case WL_INPUT_DEVICE_TOUCH_MOTION:
1885 es = (struct weston_surface *) wd->touch_focus;
1889 weston_surface_from_global(es, x, y, &sx, &sy);
1890 if (wd->touch_focus_resource)
1891 wl_input_device_send_touch_motion(wd->touch_focus_resource,
1892 time, touch_id, sx, sy);
1894 case WL_INPUT_DEVICE_TOUCH_UP:
1895 weston_compositor_idle_release(ec);
1898 if (wd->touch_focus_resource)
1899 wl_input_device_send_touch_up(wd->touch_focus_resource,
1900 serial, time, touch_id);
1901 if (wd->num_tp == 0)
1902 touch_set_focus(wd, NULL);
1908 input_device_attach(struct wl_client *client,
1909 struct wl_resource *resource,
1911 struct wl_resource *buffer_resource, int32_t x, int32_t y)
1913 struct weston_input_device *device = resource->data;
1914 struct weston_compositor *compositor = device->compositor;
1915 struct wl_buffer *buffer = NULL;
1917 if (serial < device->input_device.pointer_focus_serial)
1919 if (device->input_device.pointer_focus == NULL)
1921 if (device->input_device.pointer_focus->resource.client != client)
1924 if (buffer_resource)
1925 buffer = buffer_resource->data;
1927 weston_surface_attach(&device->sprite->surface, buffer);
1932 if (!weston_surface_is_mapped(device->sprite)) {
1933 wl_list_insert(&compositor->cursor_layer.surface_list,
1934 &device->sprite->layer_link);
1935 weston_surface_assign_output(device->sprite);
1939 device->hotspot_x = x;
1940 device->hotspot_y = y;
1941 weston_surface_configure(device->sprite,
1942 device->input_device.x - device->hotspot_x,
1943 device->input_device.y - device->hotspot_y,
1944 buffer->width, buffer->height);
1946 surface_damage(NULL, &device->sprite->surface.resource,
1947 0, 0, buffer->width, buffer->height);
1950 static const struct wl_input_device_interface input_device_interface = {
1951 input_device_attach,
1955 handle_drag_surface_destroy(struct wl_listener *listener, void *data)
1957 struct weston_input_device *device;
1959 device = container_of(listener, struct weston_input_device,
1960 drag_surface_destroy_listener);
1962 device->drag_surface = NULL;
1965 static void unbind_input_device(struct wl_resource *resource)
1967 wl_list_remove(&resource->link);
1972 bind_input_device(struct wl_client *client,
1973 void *data, uint32_t version, uint32_t id)
1975 struct wl_input_device *device = data;
1976 struct wl_resource *resource;
1978 resource = wl_client_add_object(client, &wl_input_device_interface,
1979 &input_device_interface, id, data);
1980 wl_list_insert(&device->resource_list, &resource->link);
1981 resource->destroy = unbind_input_device;
1985 device_handle_new_drag_icon(struct wl_listener *listener, void *data)
1987 struct weston_input_device *device;
1989 device = container_of(listener, struct weston_input_device,
1990 new_drag_icon_listener);
1992 weston_input_update_drag_surface(&device->input_device, 0, 0);
1996 weston_input_device_init(struct weston_input_device *device,
1997 struct weston_compositor *ec)
1999 wl_input_device_init(&device->input_device);
2001 wl_display_add_global(ec->wl_display, &wl_input_device_interface,
2002 device, bind_input_device);
2004 device->sprite = weston_surface_create(ec);
2005 device->sprite->surface.resource.data = device->sprite;
2007 device->compositor = ec;
2008 device->hotspot_x = 16;
2009 device->hotspot_y = 16;
2010 device->modifier_state = 0;
2013 device->drag_surface_destroy_listener.notify =
2014 handle_drag_surface_destroy;
2016 wl_list_insert(ec->input_device_list.prev, &device->link);
2018 device->new_drag_icon_listener.notify = device_handle_new_drag_icon;
2019 wl_signal_add(&device->input_device.drag_icon_signal,
2020 &device->new_drag_icon_listener);
2024 weston_input_device_release(struct weston_input_device *device)
2026 wl_list_remove(&device->link);
2027 /* The global object is destroyed at wl_display_destroy() time. */
2030 destroy_surface(&device->sprite->surface.resource);
2032 wl_input_device_release(&device->input_device);
2036 drag_surface_configure(struct weston_surface *es, int32_t sx, int32_t sy)
2038 weston_surface_configure(es,
2039 es->geometry.x + sx, es->geometry.y + sy,
2040 es->buffer->width, es->buffer->height);
2044 device_setup_new_drag_surface(struct weston_input_device *device,
2045 struct weston_surface *surface)
2047 struct wl_input_device *input_device = &device->input_device;
2049 if (surface->configure) {
2050 wl_resource_post_error(&surface->surface.resource,
2051 WL_DISPLAY_ERROR_INVALID_OBJECT,
2052 "surface->configure already set");
2056 device->drag_surface = surface;
2058 weston_surface_set_position(device->drag_surface,
2059 input_device->x, input_device->y);
2061 surface->configure = drag_surface_configure;
2063 wl_signal_add(&surface->surface.resource.destroy_signal,
2064 &device->drag_surface_destroy_listener);
2070 device_release_drag_surface(struct weston_input_device *device)
2072 device->drag_surface->configure = NULL;
2073 undef_region(&device->drag_surface->input);
2074 wl_list_remove(&device->drag_surface_destroy_listener.link);
2075 device->drag_surface = NULL;
2079 device_map_drag_surface(struct weston_input_device *device)
2081 if (weston_surface_is_mapped(device->drag_surface) ||
2082 !device->drag_surface->buffer)
2085 wl_list_insert(&device->sprite->layer_link,
2086 &device->drag_surface->layer_link);
2087 weston_surface_assign_output(device->drag_surface);
2088 empty_region(&device->drag_surface->input);
2092 weston_input_update_drag_surface(struct wl_input_device *input_device,
2095 int surface_changed = 0;
2096 struct weston_input_device *device = (struct weston_input_device *)
2099 if (!device->drag_surface && !input_device->drag_surface)
2102 if (device->drag_surface && input_device->drag_surface &&
2103 (&device->drag_surface->surface.resource !=
2104 &input_device->drag_surface->resource))
2105 /* between calls to this funcion we got a new drag_surface */
2106 surface_changed = 1;
2108 if (!input_device->drag_surface || surface_changed) {
2109 device_release_drag_surface(device);
2110 if (!surface_changed)
2114 if (!device->drag_surface || surface_changed) {
2115 struct weston_surface *surface = (struct weston_surface *)
2116 input_device->drag_surface;
2117 if (!device_setup_new_drag_surface(device, surface))
2121 /* the client may not have attached a buffer to the drag surface
2122 * when we setup it up, so check if map is needed on every update */
2123 device_map_drag_surface(device);
2125 /* the client may have attached a buffer with a different size to
2126 * the drag surface, causing the input region to be reset */
2127 if (region_is_undefined(&device->drag_surface->input))
2128 empty_region(&device->drag_surface->input);
2133 weston_surface_set_position(device->drag_surface,
2134 device->drag_surface->geometry.x + dx,
2135 device->drag_surface->geometry.y + dy);
2139 weston_compositor_update_drag_surfaces(struct weston_compositor *compositor)
2141 weston_input_update_drag_surface(compositor->input_device, 0, 0);
2145 bind_output(struct wl_client *client,
2146 void *data, uint32_t version, uint32_t id)
2148 struct weston_output *output = data;
2149 struct weston_mode *mode;
2150 struct wl_resource *resource;
2152 resource = wl_client_add_object(client,
2153 &wl_output_interface, NULL, id, data);
2155 wl_output_send_geometry(resource,
2161 output->make, output->model);
2163 wl_list_for_each (mode, &output->mode_list, link) {
2164 wl_output_send_mode(resource,
2172 static const char vertex_shader[] =
2173 "uniform mat4 proj;\n"
2174 "attribute vec2 position;\n"
2175 "attribute vec2 texcoord;\n"
2176 "varying vec2 v_texcoord;\n"
2179 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
2180 " v_texcoord = texcoord;\n"
2183 static const char texture_fragment_shader[] =
2184 "precision mediump float;\n"
2185 "varying vec2 v_texcoord;\n"
2186 "uniform sampler2D tex;\n"
2187 "uniform float alpha;\n"
2188 "uniform float texwidth;\n"
2191 " if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n"
2192 " v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n"
2194 " gl_FragColor = texture2D(tex, v_texcoord)\n;"
2195 " gl_FragColor = alpha * gl_FragColor;\n"
2198 static const char solid_fragment_shader[] =
2199 "precision mediump float;\n"
2200 "uniform vec4 color;\n"
2201 "uniform float alpha;\n"
2204 " gl_FragColor = alpha * color\n;"
2208 compile_shader(GLenum type, const char *source)
2214 s = glCreateShader(type);
2215 glShaderSource(s, 1, &source, NULL);
2217 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
2219 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
2220 fprintf(stderr, "shader info: %s\n", msg);
2228 weston_shader_init(struct weston_shader *shader,
2229 const char *vertex_source, const char *fragment_source)
2234 shader->vertex_shader =
2235 compile_shader(GL_VERTEX_SHADER, vertex_source);
2236 shader->fragment_shader =
2237 compile_shader(GL_FRAGMENT_SHADER, fragment_source);
2239 shader->program = glCreateProgram();
2240 glAttachShader(shader->program, shader->vertex_shader);
2241 glAttachShader(shader->program, shader->fragment_shader);
2242 glBindAttribLocation(shader->program, 0, "position");
2243 glBindAttribLocation(shader->program, 1, "texcoord");
2245 glLinkProgram(shader->program);
2246 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
2248 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
2249 fprintf(stderr, "link info: %s\n", msg);
2253 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
2254 shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
2255 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
2256 shader->color_uniform = glGetUniformLocation(shader->program, "color");
2257 shader->texwidth_uniform = glGetUniformLocation(shader->program,
2264 weston_output_destroy(struct weston_output *output)
2266 struct weston_compositor *c = output->compositor;
2268 pixman_region32_fini(&output->region);
2269 pixman_region32_fini(&output->previous_damage);
2271 wl_display_remove_global(c->wl_display, output->global);
2275 weston_output_update_zoom(struct weston_output *output, int x, int y)
2279 if (output->zoom.level <= 0)
2282 output->zoom.magnification = 1 / output->zoom.level;
2283 ratio = 1 - (1 / output->zoom.magnification);
2285 output->zoom.trans_x = (((float)(x - output->x) / output->current->width) * (ratio * 2)) - ratio;
2286 output->zoom.trans_y = (((float)(y - output->y) / output->current->height) * (ratio * 2)) - ratio;
2289 weston_output_damage(output);
2293 weston_output_update_matrix(struct weston_output *output)
2296 struct weston_matrix camera;
2297 struct weston_matrix modelview;
2299 weston_matrix_init(&output->matrix);
2300 weston_matrix_translate(&output->matrix,
2301 -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
2302 -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
2304 flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
2305 weston_matrix_scale(&output->matrix,
2306 2.0 / (output->current->width + output->border.left + output->border.right),
2307 flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
2308 if (output->zoom.active) {
2309 weston_matrix_init(&camera);
2310 weston_matrix_init(&modelview);
2311 weston_matrix_translate(&camera, output->zoom.trans_x, flip * output->zoom.trans_y, 0);
2312 weston_matrix_invert(&modelview, &camera);
2313 weston_matrix_scale(&modelview, output->zoom.magnification, output->zoom.magnification, 1.0);
2314 weston_matrix_multiply(&output->matrix, &modelview);
2321 weston_output_move(struct weston_output *output, int x, int y)
2326 pixman_region32_init(&output->previous_damage);
2327 pixman_region32_init_rect(&output->region, x, y,
2328 output->current->width,
2329 output->current->height);
2333 weston_output_init(struct weston_output *output, struct weston_compositor *c,
2334 int x, int y, int width, int height, uint32_t flags)
2336 output->compositor = c;
2339 output->border.top = 0;
2340 output->border.bottom = 0;
2341 output->border.left = 0;
2342 output->border.right = 0;
2343 output->mm_width = width;
2344 output->mm_height = height;
2347 output->zoom.active = 0;
2348 output->zoom.increment = 0.05;
2349 output->zoom.level = 1.0;
2350 output->zoom.magnification = 1.0;
2351 output->zoom.trans_x = 0.0;
2352 output->zoom.trans_y = 0.0;
2354 output->flags = flags;
2355 weston_output_move(output, x, y);
2356 weston_output_damage(output);
2358 wl_list_init(&output->frame_callback_list);
2361 wl_display_add_global(c->wl_display, &wl_output_interface,
2362 output, bind_output);
2366 compositor_bind(struct wl_client *client,
2367 void *data, uint32_t version, uint32_t id)
2369 struct weston_compositor *compositor = data;
2371 wl_client_add_object(client, &wl_compositor_interface,
2372 &compositor_interface, id, compositor);
2376 weston_compositor_init(struct weston_compositor *ec, struct wl_display *display)
2378 struct wl_event_loop *loop;
2379 const char *extensions;
2381 ec->wl_display = display;
2382 wl_signal_init(&ec->destroy_signal);
2383 wl_signal_init(&ec->activate_signal);
2384 wl_signal_init(&ec->lock_signal);
2385 wl_signal_init(&ec->unlock_signal);
2386 ec->launcher_sock = weston_environment_get_fd("WESTON_LAUNCHER_SOCK");
2388 if (!wl_display_add_global(display, &wl_compositor_interface,
2389 ec, compositor_bind))
2392 wl_display_init_shm(display);
2394 ec->image_target_texture_2d =
2395 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
2396 ec->image_target_renderbuffer_storage = (void *)
2397 eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
2398 ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
2399 ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
2401 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
2402 ec->unbind_display =
2403 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
2405 extensions = (const char *) glGetString(GL_EXTENSIONS);
2407 fprintf(stderr, "Retrieving GL extension string failed.\n");
2411 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
2413 "GL_EXT_texture_format_BGRA8888 not available\n");
2417 if (strstr(extensions, "GL_EXT_read_format_bgra"))
2418 ec->read_format = GL_BGRA_EXT;
2420 ec->read_format = GL_RGBA;
2422 if (strstr(extensions, "GL_EXT_unpack_subimage"))
2423 ec->has_unpack_subimage = 1;
2426 (const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
2428 fprintf(stderr, "Retrieving EGL extension string failed.\n");
2432 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
2433 ec->has_bind_display = 1;
2434 if (ec->has_bind_display)
2435 ec->bind_display(ec->display, ec->wl_display);
2437 wl_list_init(&ec->surface_list);
2438 wl_list_init(&ec->layer_list);
2439 wl_list_init(&ec->input_device_list);
2440 wl_list_init(&ec->output_list);
2441 wl_list_init(&ec->binding_list);
2442 wl_list_init(&ec->animation_list);
2443 weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
2444 ec->fade.animation.frame = fade_frame;
2445 wl_list_init(&ec->fade.animation.link);
2447 weston_layer_init(&ec->fade_layer, &ec->layer_list);
2448 weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
2450 screenshooter_create(ec);
2452 ec->ping_handler = NULL;
2454 wl_data_device_manager_init(ec->wl_display);
2456 glActiveTexture(GL_TEXTURE0);
2458 if (weston_shader_init(&ec->texture_shader,
2459 vertex_shader, texture_fragment_shader) < 0)
2461 if (weston_shader_init(&ec->solid_shader,
2462 vertex_shader, solid_fragment_shader) < 0)
2465 loop = wl_display_get_event_loop(ec->wl_display);
2466 ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
2467 wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
2469 ec->input_loop = wl_event_loop_create();
2471 weston_compositor_schedule_repaint(ec);
2477 weston_compositor_shutdown(struct weston_compositor *ec)
2479 struct weston_output *output, *next;
2481 wl_event_source_remove(ec->idle_source);
2482 if (ec->input_loop_source)
2483 wl_event_source_remove(ec->input_loop_source);
2485 /* Destroy all outputs associated with this compositor */
2486 wl_list_for_each_safe(output, next, &ec->output_list, link)
2487 output->destroy(output);
2489 weston_binding_list_destroy_all(&ec->binding_list);
2491 wl_array_release(&ec->vertices);
2492 wl_array_release(&ec->indices);
2494 wl_event_loop_destroy(ec->input_loop);
2497 static int on_term_signal(int signal_number, void *data)
2499 struct wl_display *display = data;
2501 fprintf(stderr, "caught signal %d\n", signal_number);
2502 wl_display_terminate(display);
2508 on_segv_signal(int s, siginfo_t *siginfo, void *context)
2514 fprintf(stderr, "caught segv\n");
2516 count = backtrace(buffer, ARRAY_LENGTH(buffer));
2517 for (i = 0; i < count; i++) {
2518 dladdr(buffer[i], &info);
2519 fprintf(stderr, " [%016lx] %s (%s)\n",
2521 info.dli_sname ? info.dli_sname : "--",
2525 longjmp(segv_jmp_buf, 1);
2530 load_module(const char *name, const char *entrypoint, void **handle)
2532 char path[PATH_MAX];
2533 void *module, *init;
2536 snprintf(path, sizeof path, MODULEDIR "/%s", name);
2538 snprintf(path, sizeof path, "%s", name);
2540 module = dlopen(path, RTLD_LAZY);
2543 "failed to load module: %s\n", dlerror());
2547 init = dlsym(module, entrypoint);
2550 "failed to lookup init function: %s\n", dlerror());
2557 int main(int argc, char *argv[])
2559 struct wl_display *display;
2560 struct weston_compositor *ec;
2561 struct wl_event_source *signals[4];
2562 struct wl_event_loop *loop;
2563 struct sigaction segv_action;
2564 void *shell_module, *backend_module, *xserver_module;
2565 int (*shell_init)(struct weston_compositor *ec);
2566 int (*xserver_init)(struct weston_compositor *ec);
2567 struct weston_compositor
2568 *(*backend_init)(struct wl_display *display,
2569 int argc, char *argv[]);
2571 char *backend = NULL;
2573 int32_t idle_time = 300;
2575 char *socket_name = NULL;
2578 const struct config_key shell_config_keys[] = {
2579 { "type", CONFIG_KEY_STRING, &shell },
2582 const struct config_section cs[] = {
2584 shell_config_keys, ARRAY_LENGTH(shell_config_keys) },
2587 const struct weston_option core_options[] = {
2588 { WESTON_OPTION_STRING, "backend", 'B', &backend },
2589 { WESTON_OPTION_STRING, "socket", 'S', &socket_name },
2590 { WESTON_OPTION_INTEGER, "idle-time", 'i', &idle_time },
2591 { WESTON_OPTION_BOOLEAN, "xserver", 0, &xserver },
2594 argc = parse_options(core_options,
2595 ARRAY_LENGTH(core_options), argc, argv);
2597 display = wl_display_create();
2599 loop = wl_display_get_event_loop(display);
2600 signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
2602 signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
2604 signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
2607 wl_list_init(&child_process_list);
2608 signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
2611 segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
2612 segv_action.sa_sigaction = on_segv_signal;
2613 sigemptyset(&segv_action.sa_mask);
2614 sigaction(SIGSEGV, &segv_action, NULL);
2617 if (getenv("WAYLAND_DISPLAY"))
2618 backend = "wayland-backend.so";
2619 else if (getenv("DISPLAY"))
2620 backend = "x11-backend.so";
2621 else if (getenv("OPENWFD"))
2622 backend = "openwfd-backend.so";
2624 backend = "drm-backend.so";
2627 config_file = config_file_path("weston.ini");
2628 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), shell);
2632 shell = "desktop-shell.so";
2634 backend_init = load_module(backend, "backend_init", &backend_module);
2638 shell_init = load_module(shell, "shell_init", &shell_module);
2642 ec = backend_init(display, argc, argv);
2644 fprintf(stderr, "failed to create compositor\n");
2648 for (i = 1; argv[i]; i++)
2649 fprintf(stderr, "unhandled option: %s\n", argv[i]);
2653 ec->option_idle_time = idle_time;
2654 ec->idle_time = idle_time;
2656 xserver_init = NULL;
2658 xserver_init = load_module("xserver-launcher.so",
2659 "weston_xserver_init",
2664 if (shell_init(ec) < 0)
2667 if (wl_display_add_socket(display, socket_name)) {
2668 fprintf(stderr, "failed to add socket: %m\n");
2672 weston_compositor_dpms_on(ec);
2673 weston_compositor_wake(ec);
2674 if (setjmp(segv_jmp_buf) == 0)
2675 wl_display_run(display);
2677 /* prevent further rendering while shutting down */
2678 ec->state = WESTON_COMPOSITOR_SLEEPING;
2680 wl_signal_emit(&ec->destroy_signal, ec);
2682 if (ec->has_bind_display)
2683 ec->unbind_display(ec->display, display);
2685 for (i = ARRAY_LENGTH(signals); i;)
2686 wl_event_source_remove(signals[--i]);
2689 wl_display_destroy(display);