2 * Copyright © 2010-2011 Intel Corporation
3 * Copyright © 2008-2011 Kristian Høgsberg
4 * Copyright © 2012 Collabora, Ltd.
6 * Permission to use, copy, modify, distribute, and sell this software and
7 * its documentation for any purpose is hereby granted without fee, provided
8 * that the above copyright notice appear in all copies and that both that
9 * copyright notice and this permission notice appear in supporting
10 * documentation, and that the name of the copyright holders not be used in
11 * advertising or publicity pertaining to distribution of the software
12 * without specific, written prior permission. The copyright holders make
13 * no representations about the suitability of this software for any
14 * purpose. It is provided "as is" without express or implied warranty.
16 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
17 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
18 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
20 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
21 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
36 #include <sys/ioctl.h>
38 #include <sys/socket.h>
41 #include <linux/input.h>
46 #include <wayland-server.h>
47 #include "compositor.h"
48 #include "../shared/os-compatibility.h"
50 static struct wl_list child_process_list;
51 static jmp_buf segv_jmp_buf;
54 sigchld_handler(int signal_number, void *data)
56 struct weston_process *p;
60 pid = waitpid(-1, &status, WNOHANG);
64 wl_list_for_each(p, &child_process_list, link) {
69 if (&p->link == &child_process_list) {
70 fprintf(stderr, "unknown child process exited\n");
74 wl_list_remove(&p->link);
75 p->cleanup(p, status);
81 weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode)
83 if (!output->switch_mode)
86 return output->switch_mode(output, mode);
90 weston_watch_process(struct weston_process *process)
92 wl_list_insert(&child_process_list, &process->link);
96 child_client_exec(int sockfd, const char *path)
102 /* do not give our signal mask to the new process */
103 sigfillset(&allsigs);
104 sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
106 /* Launch clients as the user. */
109 /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
110 * non-CLOEXEC fd to pass through exec. */
111 clientfd = dup(sockfd);
112 if (clientfd == -1) {
113 fprintf(stderr, "compositor: dup failed: %m\n");
117 snprintf(s, sizeof s, "%d", clientfd);
118 setenv("WAYLAND_SOCKET", s, 1);
120 if (execl(path, path, NULL) < 0)
121 fprintf(stderr, "compositor: executing '%s' failed: %m\n",
125 WL_EXPORT struct wl_client *
126 weston_client_launch(struct weston_compositor *compositor,
127 struct weston_process *proc,
129 weston_process_cleanup_func_t cleanup)
133 struct wl_client *client;
135 if (os_socketpair_cloexec(AF_UNIX, SOCK_STREAM, 0, sv) < 0) {
136 fprintf(stderr, "weston_client_launch: "
137 "socketpair failed while launching '%s': %m\n",
146 fprintf(stderr, "weston_client_launch: "
147 "fork failed while launching '%s': %m\n", path);
152 child_client_exec(sv[1], path);
158 client = wl_client_create(compositor->wl_display, sv[0]);
161 fprintf(stderr, "weston_client_launch: "
162 "wl_client_create failed while launching '%s'.\n",
168 proc->cleanup = cleanup;
169 weston_watch_process(proc);
175 surface_handle_buffer_destroy(struct wl_listener *listener, void *data)
177 struct weston_surface *es =
178 container_of(listener, struct weston_surface,
179 buffer_destroy_listener);
184 static const pixman_region32_data_t undef_region_data;
187 undef_region(pixman_region32_t *region)
189 if (region->data != &undef_region_data)
190 pixman_region32_fini(region);
191 region->data = (pixman_region32_data_t *) &undef_region_data;
195 region_is_undefined(pixman_region32_t *region)
197 return region->data == &undef_region_data;
201 empty_region(pixman_region32_t *region)
203 if (!region_is_undefined(region))
204 pixman_region32_fini(region);
206 pixman_region32_init(region);
209 WL_EXPORT struct weston_surface *
210 weston_surface_create(struct weston_compositor *compositor)
212 struct weston_surface *surface;
214 surface = calloc(1, sizeof *surface);
218 wl_signal_init(&surface->surface.resource.destroy_signal);
220 wl_list_init(&surface->link);
221 wl_list_init(&surface->layer_link);
223 surface->surface.resource.client = NULL;
225 surface->compositor = compositor;
226 surface->image = EGL_NO_IMAGE_KHR;
227 surface->alpha = 1.0;
228 surface->brightness = 1.0;
229 surface->saturation = 1.0;
231 surface->opaque_rect[0] = 0.0;
232 surface->opaque_rect[1] = 0.0;
233 surface->opaque_rect[2] = 0.0;
234 surface->opaque_rect[3] = 0.0;
237 surface->buffer = NULL;
238 surface->output = NULL;
240 pixman_region32_init(&surface->damage);
241 pixman_region32_init(&surface->opaque);
242 pixman_region32_init(&surface->clip);
243 undef_region(&surface->input);
244 pixman_region32_init(&surface->transform.opaque);
245 wl_list_init(&surface->frame_callback_list);
247 surface->buffer_destroy_listener.notify =
248 surface_handle_buffer_destroy;
250 wl_list_init(&surface->geometry.transformation_list);
251 wl_list_insert(&surface->geometry.transformation_list,
252 &surface->transform.position.link);
253 weston_matrix_init(&surface->transform.position.matrix);
254 pixman_region32_init(&surface->transform.boundingbox);
255 surface->geometry.dirty = 1;
261 weston_surface_set_color(struct weston_surface *surface,
262 GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
264 surface->color[0] = red;
265 surface->color[1] = green;
266 surface->color[2] = blue;
267 surface->color[3] = alpha;
268 surface->shader = &surface->compositor->solid_shader;
272 surface_to_global_float(struct weston_surface *surface,
273 GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
275 if (surface->transform.enabled) {
276 struct weston_vector v = { { sx, sy, 0.0f, 1.0f } };
278 weston_matrix_transform(&surface->transform.matrix, &v);
280 if (fabsf(v.f[3]) < 1e-6) {
281 fprintf(stderr, "warning: numerical instability in "
282 "weston_surface_to_global(), divisor = %g\n",
289 *x = v.f[0] / v.f[3];
290 *y = v.f[1] / v.f[3];
292 *x = sx + surface->geometry.x;
293 *y = sy + surface->geometry.y;
298 weston_surface_damage_below(struct weston_surface *surface)
300 struct weston_compositor *compositor = surface->compositor;
301 pixman_region32_t damage;
303 pixman_region32_init(&damage);
304 pixman_region32_subtract(&damage, &surface->transform.boundingbox,
306 pixman_region32_union(&compositor->damage,
307 &compositor->damage, &damage);
308 pixman_region32_fini(&damage);
312 surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy,
313 int32_t width, int32_t height,
314 pixman_region32_t *bbox)
316 GLfloat min_x = HUGE_VALF, min_y = HUGE_VALF;
317 GLfloat max_x = -HUGE_VALF, max_y = -HUGE_VALF;
322 { sx + width, sy + height }
324 GLfloat int_x, int_y;
327 for (i = 0; i < 4; ++i) {
329 surface_to_global_float(surface, s[i][0], s[i][1], &x, &y);
340 int_x = floorf(min_x);
341 int_y = floorf(min_y);
342 pixman_region32_init_rect(bbox, int_x, int_y,
343 ceilf(max_x) - int_x, ceilf(max_y) - int_y);
347 weston_surface_update_transform_disable(struct weston_surface *surface)
349 surface->transform.enabled = 0;
351 /* round off fractions when not transformed */
352 surface->geometry.x = roundf(surface->geometry.x);
353 surface->geometry.y = roundf(surface->geometry.y);
355 pixman_region32_init_rect(&surface->transform.boundingbox,
358 surface->geometry.width,
359 surface->geometry.height);
361 if (surface->alpha == 1.0) {
362 pixman_region32_copy(&surface->transform.opaque,
364 pixman_region32_translate(&surface->transform.opaque,
366 surface->geometry.y);
371 weston_surface_update_transform_enable(struct weston_surface *surface)
373 struct weston_matrix *matrix = &surface->transform.matrix;
374 struct weston_matrix *inverse = &surface->transform.inverse;
375 struct weston_transform *tform;
377 surface->transform.enabled = 1;
379 /* Otherwise identity matrix, but with x and y translation. */
380 surface->transform.position.matrix.d[12] = surface->geometry.x;
381 surface->transform.position.matrix.d[13] = surface->geometry.y;
383 weston_matrix_init(matrix);
384 wl_list_for_each(tform, &surface->geometry.transformation_list, link)
385 weston_matrix_multiply(matrix, &tform->matrix);
387 if (weston_matrix_invert(inverse, matrix) < 0) {
388 /* Oops, bad total transformation, not invertible */
389 fprintf(stderr, "error: weston_surface %p"
390 " transformation not invertible.\n", surface);
394 surface_compute_bbox(surface, 0, 0, surface->geometry.width,
395 surface->geometry.height,
396 &surface->transform.boundingbox);
402 weston_surface_update_transform(struct weston_surface *surface)
404 if (!surface->geometry.dirty)
407 surface->geometry.dirty = 0;
409 weston_surface_damage_below(surface);
411 pixman_region32_fini(&surface->transform.boundingbox);
412 pixman_region32_fini(&surface->transform.opaque);
413 pixman_region32_init(&surface->transform.opaque);
415 if (region_is_undefined(&surface->input))
416 pixman_region32_init_rect(&surface->input, 0, 0,
417 surface->geometry.width,
418 surface->geometry.height);
420 /* transform.position is always in transformation_list */
421 if (surface->geometry.transformation_list.next ==
422 &surface->transform.position.link &&
423 surface->geometry.transformation_list.prev ==
424 &surface->transform.position.link) {
425 weston_surface_update_transform_disable(surface);
427 if (weston_surface_update_transform_enable(surface) < 0)
428 weston_surface_update_transform_disable(surface);
431 /* weston_surface_damage() without update */
432 pixman_region32_union(&surface->damage, &surface->damage,
433 &surface->transform.boundingbox);
435 if (weston_surface_is_mapped(surface))
436 weston_surface_assign_output(surface);
438 weston_compositor_schedule_repaint(surface->compositor);
442 weston_surface_to_global_float(struct weston_surface *surface,
443 GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
445 surface_to_global_float(surface, sx, sy, x, y);
449 weston_surface_to_global_fixed(struct weston_surface *surface,
450 wl_fixed_t sx, wl_fixed_t sy,
451 wl_fixed_t *x, wl_fixed_t *y)
455 weston_surface_to_global_float(surface,
456 wl_fixed_to_double(sx),
457 wl_fixed_to_double(sy),
459 *x = wl_fixed_from_double(xf);
460 *y = wl_fixed_from_double(yf);
464 weston_surface_to_global(struct weston_surface *surface,
465 int32_t sx, int32_t sy, int32_t *x, int32_t *y)
469 weston_surface_to_global_float(surface, sx, sy, &xf, &yf);
475 surface_from_global_float(struct weston_surface *surface,
476 GLfloat x, GLfloat y, GLfloat *sx, GLfloat *sy)
478 if (surface->transform.enabled) {
479 struct weston_vector v = { { x, y, 0.0f, 1.0f } };
481 weston_matrix_transform(&surface->transform.inverse, &v);
483 if (fabsf(v.f[3]) < 1e-6) {
484 fprintf(stderr, "warning: numerical instability in "
485 "weston_surface_from_global(), divisor = %g\n",
492 *sx = v.f[0] / v.f[3];
493 *sy = v.f[1] / v.f[3];
495 *sx = x - surface->geometry.x;
496 *sy = y - surface->geometry.y;
501 weston_surface_from_global_fixed(struct weston_surface *surface,
502 wl_fixed_t x, wl_fixed_t y,
503 wl_fixed_t *sx, wl_fixed_t *sy)
507 surface_from_global_float(surface,
508 wl_fixed_to_double(x),
509 wl_fixed_to_double(y),
511 *sx = wl_fixed_from_double(sxf);
512 *sy = wl_fixed_from_double(syf);
516 weston_surface_from_global(struct weston_surface *surface,
517 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
521 surface_from_global_float(surface, x, y, &sxf, &syf);
527 weston_surface_damage_rectangle(struct weston_surface *surface,
528 int32_t sx, int32_t sy,
529 int32_t width, int32_t height)
531 if (surface->transform.enabled) {
532 pixman_region32_t box;
533 surface_compute_bbox(surface, sx, sy, width, height, &box);
534 pixman_region32_union(&surface->damage, &surface->damage,
536 pixman_region32_fini(&box);
538 pixman_region32_union_rect(&surface->damage, &surface->damage,
539 surface->geometry.x + sx,
540 surface->geometry.y + sy,
544 weston_compositor_schedule_repaint(surface->compositor);
548 weston_surface_damage(struct weston_surface *surface)
550 pixman_region32_union(&surface->damage, &surface->damage,
551 &surface->transform.boundingbox);
553 weston_compositor_schedule_repaint(surface->compositor);
557 weston_surface_configure(struct weston_surface *surface,
558 GLfloat x, GLfloat y, int width, int height)
560 surface->geometry.x = x;
561 surface->geometry.y = y;
562 surface->geometry.width = width;
563 surface->geometry.height = height;
564 surface->geometry.dirty = 1;
568 weston_surface_set_position(struct weston_surface *surface,
569 GLfloat x, GLfloat y)
571 surface->geometry.x = x;
572 surface->geometry.y = y;
573 surface->geometry.dirty = 1;
577 weston_surface_is_mapped(struct weston_surface *surface)
586 weston_compositor_get_time(void)
590 gettimeofday(&tv, NULL);
592 return tv.tv_sec * 1000 + tv.tv_usec / 1000;
595 static struct weston_surface *
596 weston_compositor_pick_surface(struct weston_compositor *compositor,
597 wl_fixed_t x, wl_fixed_t y,
598 wl_fixed_t *sx, wl_fixed_t *sy)
600 struct weston_surface *surface;
602 wl_list_for_each(surface, &compositor->surface_list, link) {
603 weston_surface_from_global_fixed(surface, x, y, sx, sy);
604 if (pixman_region32_contains_point(&surface->input,
605 wl_fixed_to_int(*sx),
606 wl_fixed_to_int(*sy),
615 weston_device_repick(struct wl_seat *seat)
617 struct weston_seat *ws = (struct weston_seat *) seat;
618 const struct wl_pointer_grab_interface *interface;
619 struct weston_surface *surface, *focus;
621 surface = weston_compositor_pick_surface(ws->compositor,
624 &seat->pointer->current_x,
625 &seat->pointer->current_y);
627 if (&surface->surface != seat->pointer->current) {
628 interface = seat->pointer->grab->interface;
629 interface->focus(seat->pointer->grab, &surface->surface,
630 seat->pointer->current_x,
631 seat->pointer->current_y);
632 seat->pointer->current = &surface->surface;
635 focus = (struct weston_surface *) seat->pointer->grab->focus;
637 weston_surface_from_global_fixed(focus,
640 &seat->pointer->grab->x,
641 &seat->pointer->grab->y);
645 weston_compositor_repick(struct weston_compositor *compositor)
647 struct weston_seat *seat;
649 if (!compositor->focus)
652 wl_list_for_each(seat, &compositor->seat_list, link)
653 weston_device_repick(&seat->seat);
657 weston_surface_unmap(struct weston_surface *surface)
659 struct wl_seat *seat = &surface->compositor->seat->seat;
661 weston_surface_damage_below(surface);
662 surface->output = NULL;
663 wl_list_remove(&surface->link);
664 wl_list_remove(&surface->layer_link);
666 if (seat->keyboard->focus == &surface->surface)
667 wl_keyboard_set_focus(seat->keyboard, NULL);
668 if (seat->pointer->focus == &surface->surface)
669 wl_pointer_set_focus(seat->pointer,
671 wl_fixed_from_int(0),
672 wl_fixed_from_int(0));
674 weston_compositor_schedule_repaint(surface->compositor);
678 destroy_surface(struct wl_resource *resource)
680 struct weston_surface *surface =
681 container_of(resource,
682 struct weston_surface, surface.resource);
683 struct weston_compositor *compositor = surface->compositor;
685 if (weston_surface_is_mapped(surface))
686 weston_surface_unmap(surface);
688 if (surface->texture)
689 glDeleteTextures(1, &surface->texture);
692 wl_list_remove(&surface->buffer_destroy_listener.link);
694 if (surface->image != EGL_NO_IMAGE_KHR)
695 compositor->destroy_image(compositor->display,
698 pixman_region32_fini(&surface->transform.boundingbox);
699 pixman_region32_fini(&surface->damage);
700 pixman_region32_fini(&surface->opaque);
701 pixman_region32_fini(&surface->clip);
702 if (!region_is_undefined(&surface->input))
703 pixman_region32_fini(&surface->input);
709 weston_surface_destroy(struct weston_surface *surface)
711 /* Not a valid way to destroy a client surface */
712 assert(surface->surface.resource.client == NULL);
714 destroy_surface(&surface->surface.resource);
718 weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
720 struct weston_surface *es = (struct weston_surface *) surface;
721 struct weston_compositor *ec = es->compositor;
724 weston_buffer_post_release(es->buffer);
725 wl_list_remove(&es->buffer_destroy_listener.link);
731 if (weston_surface_is_mapped(es))
732 weston_surface_unmap(es);
736 buffer->busy_count++;
737 wl_signal_add(&es->buffer->resource.destroy_signal,
738 &es->buffer_destroy_listener);
740 if (es->geometry.width != buffer->width ||
741 es->geometry.height != buffer->height) {
742 undef_region(&es->input);
743 pixman_region32_fini(&es->opaque);
744 pixman_region32_init(&es->opaque);
748 glGenTextures(1, &es->texture);
749 glBindTexture(GL_TEXTURE_2D, es->texture);
750 glTexParameteri(GL_TEXTURE_2D,
751 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
752 glTexParameteri(GL_TEXTURE_2D,
753 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
754 es->shader = &ec->texture_shader;
756 glBindTexture(GL_TEXTURE_2D, es->texture);
759 if (wl_buffer_is_shm(buffer)) {
760 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
761 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
762 es->pitch, es->buffer->height, 0,
763 GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
764 if (wl_shm_buffer_get_format(buffer) == WL_SHM_FORMAT_XRGB8888)
769 if (es->image != EGL_NO_IMAGE_KHR)
770 ec->destroy_image(ec->display, es->image);
771 es->image = ec->create_image(ec->display, NULL,
772 EGL_WAYLAND_BUFFER_WL,
775 ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
777 es->pitch = buffer->width;
782 texture_region(struct weston_surface *es, pixman_region32_t *region)
784 struct weston_compositor *ec = es->compositor;
785 GLfloat *v, inv_width, inv_height;
787 pixman_box32_t *rectangles;
791 rectangles = pixman_region32_rectangles(region, &n);
792 v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
793 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
794 inv_width = 1.0 / es->pitch;
795 inv_height = 1.0 / es->geometry.height;
797 for (i = 0; i < n; i++, v += 16, p += 6) {
798 surface_from_global_float(es, rectangles[i].x1,
799 rectangles[i].y1, &sx, &sy);
800 v[ 0] = rectangles[i].x1;
801 v[ 1] = rectangles[i].y1;
802 v[ 2] = sx * inv_width;
803 v[ 3] = sy * inv_height;
805 surface_from_global_float(es, rectangles[i].x1,
806 rectangles[i].y2, &sx, &sy);
807 v[ 4] = rectangles[i].x1;
808 v[ 5] = rectangles[i].y2;
809 v[ 6] = sx * inv_width;
810 v[ 7] = sy * inv_height;
812 surface_from_global_float(es, rectangles[i].x2,
813 rectangles[i].y1, &sx, &sy);
814 v[ 8] = rectangles[i].x2;
815 v[ 9] = rectangles[i].y1;
816 v[10] = sx * inv_width;
817 v[11] = sy * inv_height;
819 surface_from_global_float(es, rectangles[i].x2,
820 rectangles[i].y2, &sx, &sy);
821 v[12] = rectangles[i].x2;
822 v[13] = rectangles[i].y2;
823 v[14] = sx * inv_width;
824 v[15] = sy * inv_height;
838 weston_surface_draw(struct weston_surface *es, struct weston_output *output,
839 pixman_region32_t *damage)
841 GLfloat surface_rect[4] = { 0.0, 1.0, 0.0, 1.0 };
842 struct weston_compositor *ec = es->compositor;
844 pixman_region32_t repaint;
848 pixman_region32_init(&repaint);
849 pixman_region32_intersect(&repaint,
850 &es->transform.boundingbox, damage);
851 pixman_region32_subtract(&repaint, &repaint, &es->clip);
853 if (!pixman_region32_not_empty(&repaint))
856 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
857 if (es->blend || es->alpha < 1.0)
862 if (ec->current_shader != es->shader) {
863 glUseProgram(es->shader->program);
864 ec->current_shader = es->shader;
867 glUniformMatrix4fv(es->shader->proj_uniform,
868 1, GL_FALSE, output->matrix.d);
869 glUniform1i(es->shader->tex_uniform, 0);
870 glUniform4fv(es->shader->color_uniform, 1, es->color);
871 glUniform1f(es->shader->alpha_uniform, es->alpha);
872 glUniform1f(es->shader->brightness_uniform, es->brightness);
873 glUniform1f(es->shader->saturation_uniform, es->saturation);
874 glUniform1f(es->shader->texwidth_uniform,
875 (GLfloat)es->geometry.width / es->pitch);
877 glUniform4fv(es->shader->opaque_uniform, 1, es->opaque_rect);
879 glUniform4fv(es->shader->opaque_uniform, 1, surface_rect);
881 if (es->transform.enabled || output->zoom.active)
886 n = texture_region(es, &repaint);
888 glBindTexture(GL_TEXTURE_2D, es->texture);
889 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
890 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
892 v = ec->vertices.data;
893 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
894 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
895 glEnableVertexAttribArray(0);
896 glEnableVertexAttribArray(1);
898 glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
900 glDisableVertexAttribArray(1);
901 glDisableVertexAttribArray(0);
903 ec->vertices.size = 0;
904 ec->indices.size = 0;
907 pixman_region32_fini(&repaint);
911 weston_surface_restack(struct weston_surface *surface, struct wl_list *below)
913 wl_list_remove(&surface->layer_link);
914 wl_list_insert(below, &surface->layer_link);
915 weston_surface_damage_below(surface);
916 weston_surface_damage(surface);
920 weston_compositor_damage_all(struct weston_compositor *compositor)
922 struct weston_output *output;
924 wl_list_for_each(output, &compositor->output_list, link)
925 weston_output_damage(output);
929 weston_buffer_post_release(struct wl_buffer *buffer)
931 if (--buffer->busy_count > 0)
934 assert(buffer->resource.client != NULL);
935 wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
939 weston_output_damage(struct weston_output *output)
941 struct weston_compositor *compositor = output->compositor;
943 pixman_region32_union(&compositor->damage,
944 &compositor->damage, &output->region);
945 weston_compositor_schedule_repaint(compositor);
949 fade_frame(struct weston_animation *animation,
950 struct weston_output *output, uint32_t msecs)
952 struct weston_compositor *compositor =
953 container_of(animation,
954 struct weston_compositor, fade.animation);
955 struct weston_surface *surface;
957 surface = compositor->fade.surface;
958 weston_spring_update(&compositor->fade.spring, msecs);
959 weston_surface_set_color(surface, 0.0, 0.0, 0.0,
960 compositor->fade.spring.current);
961 weston_surface_damage(surface);
963 if (weston_spring_done(&compositor->fade.spring)) {
964 compositor->fade.spring.current =
965 compositor->fade.spring.target;
966 wl_list_remove(&animation->link);
967 wl_list_init(&animation->link);
969 if (compositor->fade.spring.current < 0.001) {
970 destroy_surface(&surface->surface.resource);
971 compositor->fade.surface = NULL;
972 } else if (compositor->fade.spring.current > 0.999) {
973 compositor->state = WESTON_COMPOSITOR_SLEEPING;
974 wl_signal_emit(&compositor->lock_signal, compositor);
979 struct weston_frame_callback {
980 struct wl_resource resource;
985 weston_output_repaint(struct weston_output *output, int msecs)
987 struct weston_compositor *ec = output->compositor;
988 struct weston_surface *es;
989 struct weston_layer *layer;
990 struct weston_animation *animation, *next;
991 struct weston_frame_callback *cb, *cnext;
992 pixman_region32_t opaque, new_damage, output_damage;
993 int32_t width, height;
995 weston_compositor_update_drag_surfaces(ec);
997 width = output->current->width +
998 output->border.left + output->border.right;
999 height = output->current->height +
1000 output->border.top + output->border.bottom;
1001 glViewport(0, 0, width, height);
1003 /* Rebuild the surface list and update surface transforms up front. */
1004 wl_list_init(&ec->surface_list);
1005 wl_list_for_each(layer, &ec->layer_list, link) {
1006 wl_list_for_each(es, &layer->surface_list, layer_link) {
1007 weston_surface_update_transform(es);
1008 wl_list_insert(ec->surface_list.prev, &es->link);
1012 if (output->assign_planes)
1014 * This will queue flips for the fbs and sprites where
1015 * applicable and clear the damage for those surfaces.
1016 * The repaint loop below will repaint everything
1019 output->assign_planes(output);
1021 pixman_region32_init(&new_damage);
1022 pixman_region32_init(&opaque);
1024 wl_list_for_each(es, &ec->surface_list, link) {
1025 pixman_region32_subtract(&es->damage, &es->damage, &opaque);
1026 pixman_region32_union(&new_damage, &new_damage, &es->damage);
1027 empty_region(&es->damage);
1028 pixman_region32_copy(&es->clip, &opaque);
1029 pixman_region32_union(&opaque, &opaque, &es->transform.opaque);
1032 pixman_region32_union(&ec->damage, &ec->damage, &new_damage);
1034 pixman_region32_init(&output_damage);
1035 pixman_region32_union(&output_damage,
1036 &ec->damage, &output->previous_damage);
1037 pixman_region32_copy(&output->previous_damage, &ec->damage);
1038 pixman_region32_intersect(&output_damage,
1039 &output_damage, &output->region);
1040 pixman_region32_subtract(&ec->damage, &ec->damage, &output->region);
1042 pixman_region32_fini(&opaque);
1043 pixman_region32_fini(&new_damage);
1046 weston_output_update_matrix(output);
1048 output->repaint(output, &output_damage);
1050 pixman_region32_fini(&output_damage);
1052 output->repaint_needed = 0;
1054 weston_compositor_repick(ec);
1055 wl_event_loop_dispatch(ec->input_loop, 0);
1057 wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) {
1058 wl_callback_send_done(&cb->resource, msecs);
1059 wl_resource_destroy(&cb->resource);
1062 wl_list_for_each_safe(animation, next, &ec->animation_list, link)
1063 animation->frame(animation, output, msecs);
1067 weston_compositor_read_input(int fd, uint32_t mask, void *data)
1069 struct weston_compositor *compositor = data;
1071 wl_event_loop_dispatch(compositor->input_loop, 0);
1077 weston_output_finish_frame(struct weston_output *output, int msecs)
1079 struct weston_compositor *compositor = output->compositor;
1080 struct wl_event_loop *loop =
1081 wl_display_get_event_loop(compositor->wl_display);
1084 wl_signal_emit(&output->frame_signal, &msecs);
1086 if (output->repaint_needed) {
1087 weston_output_repaint(output, msecs);
1091 output->repaint_scheduled = 0;
1092 if (compositor->input_loop_source)
1095 fd = wl_event_loop_get_fd(compositor->input_loop);
1096 compositor->input_loop_source =
1097 wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE,
1098 weston_compositor_read_input, compositor);
1102 idle_repaint(void *data)
1104 struct weston_output *output = data;
1106 weston_output_finish_frame(output, weston_compositor_get_time());
1110 weston_layer_init(struct weston_layer *layer, struct wl_list *below)
1112 wl_list_init(&layer->surface_list);
1113 wl_list_insert(below, &layer->link);
1117 weston_compositor_schedule_repaint(struct weston_compositor *compositor)
1119 struct weston_output *output;
1120 struct wl_event_loop *loop;
1122 if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
1125 loop = wl_display_get_event_loop(compositor->wl_display);
1126 wl_list_for_each(output, &compositor->output_list, link) {
1127 output->repaint_needed = 1;
1128 if (output->repaint_scheduled)
1131 wl_event_loop_add_idle(loop, idle_repaint, output);
1132 output->repaint_scheduled = 1;
1135 if (compositor->input_loop_source) {
1136 wl_event_source_remove(compositor->input_loop_source);
1137 compositor->input_loop_source = NULL;
1142 weston_compositor_fade(struct weston_compositor *compositor, float tint)
1144 struct weston_surface *surface;
1147 done = weston_spring_done(&compositor->fade.spring);
1148 compositor->fade.spring.target = tint;
1149 if (weston_spring_done(&compositor->fade.spring))
1153 compositor->fade.spring.timestamp =
1154 weston_compositor_get_time();
1156 if (compositor->fade.surface == NULL) {
1157 surface = weston_surface_create(compositor);
1158 weston_surface_configure(surface, 0, 0, 8192, 8192);
1159 weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
1160 wl_list_insert(&compositor->fade_layer.surface_list,
1161 &surface->layer_link);
1162 weston_surface_assign_output(surface);
1163 compositor->fade.surface = surface;
1164 pixman_region32_init(&surface->input);
1167 weston_surface_damage(compositor->fade.surface);
1168 if (wl_list_empty(&compositor->fade.animation.link))
1169 wl_list_insert(compositor->animation_list.prev,
1170 &compositor->fade.animation.link);
1174 surface_destroy(struct wl_client *client, struct wl_resource *resource)
1176 wl_resource_destroy(resource);
1179 static struct wl_resource *
1180 find_resource_for_client(struct wl_list *list, struct wl_client *client)
1182 struct wl_resource *r;
1184 wl_list_for_each(r, list, link) {
1185 if (r->client == client)
1193 weston_surface_update_output_mask(struct weston_surface *es, uint32_t mask)
1195 uint32_t different = es->output_mask ^ mask;
1196 uint32_t entered = mask & different;
1197 uint32_t left = es->output_mask & different;
1198 struct weston_output *output;
1199 struct wl_resource *resource = NULL;
1200 struct wl_client *client = es->surface.resource.client;
1202 if (es->surface.resource.client == NULL)
1207 es->output_mask = mask;
1208 wl_list_for_each(output, &es->compositor->output_list, link) {
1209 if (1 << output->id & different)
1211 find_resource_for_client(&output->resource_list,
1213 if (1 << output->id & entered)
1214 wl_surface_send_enter(&es->surface.resource, resource);
1215 if (1 << output->id & left)
1216 wl_surface_send_leave(&es->surface.resource, resource);
1221 weston_surface_assign_output(struct weston_surface *es)
1223 struct weston_compositor *ec = es->compositor;
1224 struct weston_output *output, *new_output;
1225 pixman_region32_t region;
1226 uint32_t max, area, mask;
1232 pixman_region32_init(®ion);
1233 wl_list_for_each(output, &ec->output_list, link) {
1234 pixman_region32_intersect(®ion, &es->transform.boundingbox,
1237 e = pixman_region32_extents(®ion);
1238 area = (e->x2 - e->x1) * (e->y2 - e->y1);
1241 mask |= 1 << output->id;
1244 new_output = output;
1248 pixman_region32_fini(®ion);
1250 es->output = new_output;
1251 weston_surface_update_output_mask(es, mask);
1253 if (!wl_list_empty(&es->frame_callback_list)) {
1254 wl_list_insert_list(new_output->frame_callback_list.prev,
1255 &es->frame_callback_list);
1256 wl_list_init(&es->frame_callback_list);
1261 surface_attach(struct wl_client *client,
1262 struct wl_resource *resource,
1263 struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
1265 struct weston_surface *es = resource->data;
1266 struct wl_buffer *buffer = NULL;
1268 if (buffer_resource)
1269 buffer = buffer_resource->data;
1271 weston_surface_attach(&es->surface, buffer);
1273 if (buffer && es->configure)
1274 es->configure(es, sx, sy);
1278 texture_set_subimage(struct weston_surface *surface,
1279 int32_t x, int32_t y, int32_t width, int32_t height)
1281 glBindTexture(GL_TEXTURE_2D, surface->texture);
1283 #ifdef GL_UNPACK_ROW_LENGTH
1284 /* Mesa does not define GL_EXT_unpack_subimage */
1286 if (surface->compositor->has_unpack_subimage) {
1287 glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
1288 glPixelStorei(GL_UNPACK_SKIP_PIXELS, x);
1289 glPixelStorei(GL_UNPACK_SKIP_ROWS, y);
1291 glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
1292 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1293 wl_shm_buffer_get_data(surface->buffer));
1298 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1299 surface->pitch, surface->buffer->height, 0,
1300 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1301 wl_shm_buffer_get_data(surface->buffer));
1305 surface_damage(struct wl_client *client,
1306 struct wl_resource *resource,
1307 int32_t x, int32_t y, int32_t width, int32_t height)
1309 struct weston_surface *es = resource->data;
1311 weston_surface_damage_rectangle(es, x, y, width, height);
1313 if (es->buffer && wl_buffer_is_shm(es->buffer))
1314 texture_set_subimage(es, x, y, width, height);
1318 destroy_frame_callback(struct wl_resource *resource)
1320 struct weston_frame_callback *cb = resource->data;
1322 wl_list_remove(&cb->link);
1327 surface_frame(struct wl_client *client,
1328 struct wl_resource *resource, uint32_t callback)
1330 struct weston_frame_callback *cb;
1331 struct weston_surface *es = resource->data;
1333 cb = malloc(sizeof *cb);
1335 wl_resource_post_no_memory(resource);
1339 cb->resource.object.interface = &wl_callback_interface;
1340 cb->resource.object.id = callback;
1341 cb->resource.destroy = destroy_frame_callback;
1342 cb->resource.client = client;
1343 cb->resource.data = cb;
1345 wl_client_add_resource(client, &cb->resource);
1348 wl_list_insert(es->output->frame_callback_list.prev,
1351 wl_list_insert(es->frame_callback_list.prev, &cb->link);
1356 surface_set_opaque_region(struct wl_client *client,
1357 struct wl_resource *resource,
1358 struct wl_resource *region_resource)
1360 struct weston_surface *surface = resource->data;
1361 struct weston_region *region;
1363 pixman_region32_fini(&surface->opaque);
1365 if (region_resource) {
1366 region = region_resource->data;
1367 pixman_region32_init_rect(&surface->opaque, 0, 0,
1368 surface->geometry.width,
1369 surface->geometry.height);
1370 pixman_region32_intersect(&surface->opaque,
1371 &surface->opaque, ®ion->region);
1373 pixman_region32_init(&surface->opaque);
1376 surface->geometry.dirty = 1;
1380 surface_set_input_region(struct wl_client *client,
1381 struct wl_resource *resource,
1382 struct wl_resource *region_resource)
1384 struct weston_surface *surface = resource->data;
1385 struct weston_region *region;
1387 if (region_resource) {
1388 region = region_resource->data;
1389 pixman_region32_init_rect(&surface->input, 0, 0,
1390 surface->geometry.width,
1391 surface->geometry.height);
1392 pixman_region32_intersect(&surface->input,
1393 &surface->input, ®ion->region);
1395 pixman_region32_init_rect(&surface->input, 0, 0,
1396 surface->geometry.width,
1397 surface->geometry.height);
1400 weston_compositor_schedule_repaint(surface->compositor);
1403 static const struct wl_surface_interface surface_interface = {
1408 surface_set_opaque_region,
1409 surface_set_input_region
1413 compositor_create_surface(struct wl_client *client,
1414 struct wl_resource *resource, uint32_t id)
1416 struct weston_compositor *ec = resource->data;
1417 struct weston_surface *surface;
1419 surface = weston_surface_create(ec);
1420 if (surface == NULL) {
1421 wl_resource_post_no_memory(resource);
1425 surface->surface.resource.destroy = destroy_surface;
1427 surface->surface.resource.object.id = id;
1428 surface->surface.resource.object.interface = &wl_surface_interface;
1429 surface->surface.resource.object.implementation =
1430 (void (**)(void)) &surface_interface;
1431 surface->surface.resource.data = surface;
1433 wl_client_add_resource(client, &surface->surface.resource);
1437 destroy_region(struct wl_resource *resource)
1439 struct weston_region *region =
1440 container_of(resource, struct weston_region, resource);
1442 pixman_region32_fini(®ion->region);
1447 region_destroy(struct wl_client *client, struct wl_resource *resource)
1449 wl_resource_destroy(resource);
1453 region_add(struct wl_client *client, struct wl_resource *resource,
1454 int32_t x, int32_t y, int32_t width, int32_t height)
1456 struct weston_region *region = resource->data;
1458 pixman_region32_union_rect(®ion->region, ®ion->region,
1459 x, y, width, height);
1463 region_subtract(struct wl_client *client, struct wl_resource *resource,
1464 int32_t x, int32_t y, int32_t width, int32_t height)
1466 struct weston_region *region = resource->data;
1467 pixman_region32_t rect;
1469 pixman_region32_init_rect(&rect, x, y, width, height);
1470 pixman_region32_subtract(®ion->region, ®ion->region, &rect);
1471 pixman_region32_fini(&rect);
1474 static const struct wl_region_interface region_interface = {
1481 compositor_create_region(struct wl_client *client,
1482 struct wl_resource *resource, uint32_t id)
1484 struct weston_region *region;
1486 region = malloc(sizeof *region);
1487 if (region == NULL) {
1488 wl_resource_post_no_memory(resource);
1492 region->resource.destroy = destroy_region;
1494 region->resource.object.id = id;
1495 region->resource.object.interface = &wl_region_interface;
1496 region->resource.object.implementation =
1497 (void (**)(void)) ®ion_interface;
1498 region->resource.data = region;
1500 pixman_region32_init(®ion->region);
1502 wl_client_add_resource(client, ®ion->resource);
1505 static const struct wl_compositor_interface compositor_interface = {
1506 compositor_create_surface,
1507 compositor_create_region
1511 weston_compositor_wake(struct weston_compositor *compositor)
1513 compositor->state = WESTON_COMPOSITOR_ACTIVE;
1514 weston_compositor_fade(compositor, 0.0);
1516 wl_event_source_timer_update(compositor->idle_source,
1517 compositor->idle_time * 1000);
1521 weston_compositor_dpms_on(struct weston_compositor *compositor)
1523 struct weston_output *output;
1525 wl_list_for_each(output, &compositor->output_list, link)
1526 if (output->set_dpms)
1527 output->set_dpms(output, WESTON_DPMS_ON);
1531 weston_compositor_activity(struct weston_compositor *compositor)
1533 if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
1534 weston_compositor_wake(compositor);
1536 weston_compositor_dpms_on(compositor);
1537 wl_signal_emit(&compositor->unlock_signal, compositor);
1542 weston_compositor_idle_inhibit(struct weston_compositor *compositor)
1544 weston_compositor_activity(compositor);
1545 compositor->idle_inhibit++;
1549 weston_compositor_idle_release(struct weston_compositor *compositor)
1551 compositor->idle_inhibit--;
1552 weston_compositor_activity(compositor);
1556 idle_handler(void *data)
1558 struct weston_compositor *compositor = data;
1560 if (compositor->idle_inhibit)
1563 weston_compositor_fade(compositor, 1.0);
1569 weston_seat_update_drag_surface(struct wl_seat *seat, int dx, int dy);
1572 clip_pointer_motion(struct weston_seat *seat, wl_fixed_t *fx, wl_fixed_t *fy)
1574 struct weston_compositor *ec = seat->compositor;
1575 struct weston_output *output, *prev = NULL;
1576 int x, y, old_x, old_y, valid = 0;
1578 x = wl_fixed_to_int(*fx);
1579 y = wl_fixed_to_int(*fy);
1580 old_x = wl_fixed_to_int(seat->seat.pointer->x);
1581 old_y = wl_fixed_to_int(seat->seat.pointer->y);
1583 wl_list_for_each(output, &ec->output_list, link) {
1584 if (pixman_region32_contains_point(&output->region,
1587 if (pixman_region32_contains_point(&output->region,
1588 old_x, old_y, NULL))
1594 *fx = wl_fixed_from_int(prev->x);
1595 else if (x >= prev->x + prev->current->width)
1596 *fx = wl_fixed_from_int(prev->x +
1597 prev->current->width - 1);
1599 *fy = wl_fixed_from_int(prev->y);
1600 else if (y >= prev->y + prev->current->height)
1601 *fy = wl_fixed_from_int(prev->y +
1602 prev->current->height - 1);
1607 notify_motion(struct wl_seat *seat, uint32_t time, wl_fixed_t x, wl_fixed_t y)
1609 const struct wl_pointer_grab_interface *interface;
1610 struct weston_seat *ws = (struct weston_seat *) seat;
1611 struct weston_compositor *ec = ws->compositor;
1612 struct weston_output *output;
1615 weston_compositor_activity(ec);
1617 clip_pointer_motion(ws, &x, &y);
1619 weston_seat_update_drag_surface(seat,
1620 x - seat->pointer->x,
1621 y - seat->pointer->y);
1623 seat->pointer->x = x;
1624 seat->pointer->y = y;
1626 ix = wl_fixed_to_int(x);
1627 iy = wl_fixed_to_int(y);
1629 wl_list_for_each(output, &ec->output_list, link)
1630 if (output->zoom.active &&
1631 pixman_region32_contains_point(&output->region,
1633 weston_output_update_zoom(output, x, y, ZOOM_POINTER);
1635 weston_device_repick(seat);
1636 interface = seat->pointer->grab->interface;
1637 interface->motion(seat->pointer->grab, time,
1638 seat->pointer->grab->x, seat->pointer->grab->y);
1641 weston_surface_set_position(ws->sprite,
1643 iy - ws->hotspot_y);
1644 weston_compositor_schedule_repaint(ec);
1649 weston_surface_activate(struct weston_surface *surface,
1650 struct weston_seat *seat)
1652 struct weston_compositor *compositor = seat->compositor;
1654 wl_keyboard_set_focus(seat->seat.keyboard, &surface->surface);
1655 wl_data_device_set_keyboard_focus(&seat->seat);
1657 if (seat->seat.keyboard->focus_resource) {
1658 wl_keyboard_send_modifiers(seat->seat.keyboard->focus_resource,
1659 wl_display_next_serial(compositor->wl_display),
1660 seat->xkb_state.mods_depressed,
1661 seat->xkb_state.mods_latched,
1662 seat->xkb_state.mods_locked,
1663 seat->xkb_state.group);
1666 wl_signal_emit(&compositor->activate_signal, surface);
1670 notify_button(struct wl_seat *seat, uint32_t time, int32_t button,
1673 struct weston_seat *ws = (struct weston_seat *) seat;
1674 struct weston_compositor *compositor = ws->compositor;
1675 struct weston_surface *focus =
1676 (struct weston_surface *) seat->pointer->focus;
1677 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1680 if (compositor->ping_handler && focus)
1681 compositor->ping_handler(focus, serial);
1682 weston_compositor_idle_inhibit(compositor);
1683 if (seat->pointer->button_count == 0) {
1684 seat->pointer->grab_button = button;
1685 seat->pointer->grab_time = time;
1686 seat->pointer->grab_x = seat->pointer->x;
1687 seat->pointer->grab_y = seat->pointer->y;
1689 seat->pointer->button_count++;
1691 weston_compositor_idle_release(compositor);
1692 seat->pointer->button_count--;
1695 weston_compositor_run_binding(compositor, ws, time, 0, button, 0,
1698 seat->pointer->grab->interface->button(seat->pointer->grab, time,
1701 if (seat->pointer->button_count == 1)
1702 seat->pointer->grab_serial =
1703 wl_display_get_serial(compositor->wl_display);
1707 notify_axis(struct wl_seat *seat, uint32_t time, uint32_t axis, int32_t value)
1709 struct weston_seat *ws = (struct weston_seat *) seat;
1710 struct weston_compositor *compositor = ws->compositor;
1711 struct weston_surface *focus =
1712 (struct weston_surface *) seat->pointer->focus;
1713 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1715 if (compositor->ping_handler && focus)
1716 compositor->ping_handler(focus, serial);
1718 weston_compositor_activity(compositor);
1721 weston_compositor_run_binding(compositor, ws,
1722 time, 0, 0, axis, value);
1726 if (seat->pointer->focus_resource)
1727 wl_resource_post_event(seat->pointer->focus_resource,
1728 WL_POINTER_AXIS, time, axis, value);
1732 update_modifier_state(struct weston_seat *seat, uint32_t key, uint32_t state)
1734 uint32_t mods_depressed, mods_latched, mods_locked, group;
1735 uint32_t mods_lookup;
1738 /* First update the XKB state object with the keypress. */
1739 xkb_state_update_key(seat->xkb_state.state, key + 8,
1740 state ? XKB_KEY_DOWN : XKB_KEY_UP);
1742 /* Serialize and update our internal state, checking to see if it's
1743 * different to the previous state. */
1744 mods_depressed = xkb_state_serialize_mods(seat->xkb_state.state,
1745 XKB_STATE_DEPRESSED);
1746 mods_latched = xkb_state_serialize_mods(seat->xkb_state.state,
1748 mods_locked = xkb_state_serialize_mods(seat->xkb_state.state,
1750 group = xkb_state_serialize_group(seat->xkb_state.state,
1751 XKB_STATE_EFFECTIVE);
1753 if (mods_depressed != seat->xkb_state.mods_depressed ||
1754 mods_latched != seat->xkb_state.mods_latched ||
1755 mods_locked != seat->xkb_state.mods_locked ||
1756 group != seat->xkb_state.group)
1759 seat->xkb_state.mods_depressed = mods_depressed;
1760 seat->xkb_state.mods_latched = mods_latched;
1761 seat->xkb_state.mods_locked = mods_locked;
1762 seat->xkb_state.group = group;
1764 /* And update the modifier_state for bindings. */
1765 mods_lookup = mods_depressed | mods_latched;
1766 seat->modifier_state = 0;
1767 if ((mods_lookup & seat->compositor->xkb_info.ctrl_mod))
1768 seat->modifier_state |= MODIFIER_CTRL;
1769 if ((mods_lookup & seat->compositor->xkb_info.alt_mod))
1770 seat->modifier_state |= MODIFIER_ALT;
1771 if ((mods_lookup & seat->compositor->xkb_info.super_mod))
1772 seat->modifier_state |= MODIFIER_SUPER;
1778 notify_key(struct wl_seat *seat, uint32_t time, uint32_t key, uint32_t state)
1780 struct weston_seat *ws = (struct weston_seat *) seat;
1781 struct weston_compositor *compositor = ws->compositor;
1782 struct weston_surface *focus =
1783 (struct weston_surface *) seat->pointer->focus;
1784 struct wl_keyboard_grab *grab = seat->keyboard->grab;
1785 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1790 if (compositor->ping_handler && focus)
1791 compositor->ping_handler(focus, serial);
1793 weston_compositor_idle_inhibit(compositor);
1794 seat->keyboard->grab_key = key;
1795 seat->keyboard->grab_time = time;
1797 weston_compositor_idle_release(compositor);
1800 mods = update_modifier_state(ws, key, state);
1801 end = seat->keyboard->keys.data + seat->keyboard->keys.size;
1802 for (k = seat->keyboard->keys.data; k < end; k++) {
1806 seat->keyboard->keys.size = (void *) end - seat->keyboard->keys.data;
1808 k = wl_array_add(&seat->keyboard->keys, sizeof *k);
1812 if (grab == &seat->keyboard->default_grab)
1813 weston_compositor_run_binding(compositor, ws,
1814 time, key, 0, 0, state);
1816 grab->interface->key(grab, time, key, state);
1818 grab->interface->modifiers(grab,
1819 wl_display_get_serial(compositor->wl_display),
1820 ws->xkb_state.mods_depressed,
1821 ws->xkb_state.mods_latched,
1822 ws->xkb_state.mods_locked,
1823 ws->xkb_state.group);
1827 notify_pointer_focus(struct wl_seat *seat, struct weston_output *output,
1828 wl_fixed_t x, wl_fixed_t y)
1830 struct weston_seat *ws = (struct weston_seat *) seat;
1831 struct weston_compositor *compositor = ws->compositor;
1834 weston_seat_update_drag_surface(seat,
1835 x - seat->pointer->x,
1836 y - seat->pointer->y);
1838 seat->pointer->x = x;
1839 seat->pointer->y = y;
1840 compositor->focus = 1;
1841 weston_compositor_repick(compositor);
1843 compositor->focus = 0;
1844 weston_compositor_repick(compositor);
1849 destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data)
1851 struct weston_seat *ws;
1853 ws = container_of(listener, struct weston_seat,
1854 saved_kbd_focus_listener);
1856 ws->saved_kbd_focus = NULL;
1860 notify_keyboard_focus(struct wl_seat *seat, struct wl_array *keys)
1862 struct weston_seat *ws = (struct weston_seat *) seat;
1863 struct weston_compositor *compositor = ws->compositor;
1864 struct wl_surface *surface;
1868 wl_array_copy(&seat->keyboard->keys, keys);
1869 ws->modifier_state = 0;
1870 wl_array_for_each(k, &seat->keyboard->keys) {
1871 weston_compositor_idle_inhibit(compositor);
1872 update_modifier_state(ws, *k, 1);
1875 surface = ws->saved_kbd_focus;
1878 wl_list_remove(&ws->saved_kbd_focus_listener.link);
1879 wl_keyboard_set_focus(ws->seat.keyboard, surface);
1881 if (seat->keyboard->focus_resource) {
1882 wl_keyboard_send_modifiers(seat->keyboard->focus_resource,
1883 wl_display_next_serial(compositor->wl_display),
1884 ws->xkb_state.mods_depressed,
1885 ws->xkb_state.mods_latched,
1886 ws->xkb_state.mods_locked,
1887 ws->xkb_state.group);
1889 ws->saved_kbd_focus = NULL;
1892 wl_array_for_each(k, &seat->keyboard->keys)
1893 weston_compositor_idle_release(compositor);
1895 ws->modifier_state = 0;
1897 surface = ws->seat.keyboard->focus;
1900 ws->saved_kbd_focus = surface;
1901 ws->saved_kbd_focus_listener.notify =
1902 destroy_device_saved_kbd_focus;
1903 wl_signal_add(&surface->resource.destroy_signal,
1904 &ws->saved_kbd_focus_listener);
1907 wl_keyboard_set_focus(ws->seat.keyboard, NULL);
1908 /* FIXME: We really need keyboard grab cancel here to
1909 * let the grab shut down properly. As it is we leak
1911 wl_keyboard_end_grab(ws->seat.keyboard);
1916 lose_touch_focus_resource(struct wl_listener *listener, void *data)
1918 struct weston_seat *seat = container_of(listener, struct weston_seat,
1919 touch_focus_resource_listener);
1921 seat->touch_focus_resource = NULL;
1925 lose_touch_focus(struct wl_listener *listener, void *data)
1927 struct weston_seat *seat = container_of(listener, struct weston_seat,
1928 touch_focus_listener);
1930 seat->touch_focus = NULL;
1934 touch_set_focus(struct weston_seat *ws, struct wl_surface *surface)
1936 struct wl_seat *seat = &ws->seat;
1937 struct wl_resource *resource;
1939 if (ws->touch_focus == surface)
1944 find_resource_for_client(&seat->touch->resource_list,
1945 surface->resource.client);
1947 fprintf(stderr, "couldn't find resource\n");
1951 ws->touch_focus_resource_listener.notify =
1952 lose_touch_focus_resource;
1953 wl_signal_add(&resource->destroy_signal,
1954 &ws->touch_focus_resource_listener);
1955 ws->touch_focus_listener.notify = lose_touch_focus;
1956 wl_signal_add(&surface->resource.destroy_signal,
1957 &ws->touch_focus_listener);
1959 seat->touch->focus = surface;
1960 seat->touch->focus_resource = resource;
1962 if (seat->touch->focus)
1963 wl_list_remove(&ws->touch_focus_listener.link);
1964 if (seat->touch->focus_resource)
1965 wl_list_remove(&ws->touch_focus_resource_listener.link);
1966 seat->touch->focus = NULL;
1967 seat->touch->focus_resource = NULL;
1972 * notify_touch - emulates button touches and notifies surfaces accordingly.
1974 * It assumes always the correct cycle sequence until it gets here: touch_down
1975 * → touch_update → ... → touch_update → touch_end. The driver is responsible
1976 * for sending along such order.
1980 notify_touch(struct wl_seat *seat, uint32_t time, int touch_id,
1981 wl_fixed_t x, wl_fixed_t y, int touch_type)
1983 struct weston_seat *ws = (struct weston_seat *) seat;
1984 struct weston_compositor *ec = ws->compositor;
1985 struct weston_surface *es;
1987 uint32_t serial = 0;
1989 switch (touch_type) {
1991 weston_compositor_idle_inhibit(ec);
1995 /* the first finger down picks the surface, and all further go
1996 * to that surface for the remainder of the touch session i.e.
1997 * until all touch points are up again. */
1998 if (ws->num_tp == 1) {
1999 es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
2000 touch_set_focus(ws, &es->surface);
2001 } else if (ws->touch_focus) {
2002 es = (struct weston_surface *) ws->touch_focus;
2003 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
2006 if (ws->touch_focus_resource && ws->touch_focus)
2007 wl_touch_send_down(ws->touch_focus_resource,
2009 &ws->touch_focus->resource,
2012 case WL_TOUCH_MOTION:
2013 es = (struct weston_surface *) ws->touch_focus;
2017 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
2018 if (ws->touch_focus_resource)
2019 wl_touch_send_motion(ws->touch_focus_resource,
2020 time, touch_id, sx, sy);
2023 weston_compositor_idle_release(ec);
2026 if (ws->touch_focus_resource)
2027 wl_touch_send_up(ws->touch_focus_resource,
2028 serial, time, touch_id);
2029 if (ws->num_tp == 0)
2030 touch_set_focus(ws, NULL);
2036 pointer_attach(struct wl_client *client, struct wl_resource *resource,
2037 uint32_t serial, struct wl_resource *buffer_resource,
2038 int32_t x, int32_t y)
2040 struct weston_seat *seat = resource->data;
2041 struct weston_compositor *compositor = seat->compositor;
2042 struct wl_buffer *buffer = NULL;
2044 if (serial < seat->seat.pointer->focus_serial)
2046 if (seat->seat.pointer->focus == NULL)
2048 if (seat->seat.pointer->focus->resource.client != client)
2051 if (buffer_resource)
2052 buffer = buffer_resource->data;
2054 weston_surface_attach(&seat->sprite->surface, buffer);
2055 empty_region(&seat->sprite->input);
2060 if (!weston_surface_is_mapped(seat->sprite)) {
2061 wl_list_insert(&compositor->cursor_layer.surface_list,
2062 &seat->sprite->layer_link);
2063 weston_surface_assign_output(seat->sprite);
2067 seat->hotspot_x = x;
2068 seat->hotspot_y = y;
2069 weston_surface_configure(seat->sprite,
2070 wl_fixed_to_int(seat->seat.pointer->x) - x,
2071 wl_fixed_to_int(seat->seat.pointer->y) - y,
2072 buffer->width, buffer->height);
2074 surface_damage(NULL, &seat->sprite->surface.resource,
2075 0, 0, buffer->width, buffer->height);
2078 static const struct wl_pointer_interface pointer_interface = {
2083 handle_drag_surface_destroy(struct wl_listener *listener, void *data)
2085 struct weston_seat *seat;
2087 seat = container_of(listener, struct weston_seat,
2088 drag_surface_destroy_listener);
2090 seat->drag_surface = NULL;
2093 static void unbind_resource(struct wl_resource *resource)
2095 wl_list_remove(&resource->link);
2100 seat_get_pointer(struct wl_client *client, struct wl_resource *resource,
2103 struct weston_seat *seat = resource->data;
2104 struct wl_resource *cr;
2106 if (!seat->seat.pointer)
2109 cr = wl_client_add_object(client, &wl_pointer_interface,
2110 &pointer_interface, id, seat);
2111 wl_list_insert(&seat->seat.pointer->resource_list, &cr->link);
2112 cr->destroy = unbind_resource;
2114 if (seat->seat.pointer->focus &&
2115 seat->seat.pointer->focus->resource.client == client) {
2116 struct weston_surface *surface;
2119 surface = (struct weston_surface *) seat->seat.pointer->focus;
2120 weston_surface_from_global_fixed(surface,
2121 seat->seat.pointer->x,
2122 seat->seat.pointer->y,
2125 wl_pointer_set_focus(seat->seat.pointer,
2126 seat->seat.pointer->focus,
2133 seat_get_keyboard(struct wl_client *client, struct wl_resource *resource,
2136 struct weston_seat *seat = resource->data;
2137 struct wl_resource *cr;
2139 if (!seat->seat.keyboard)
2142 cr = wl_client_add_object(client, &wl_keyboard_interface, NULL, id,
2144 wl_list_insert(&seat->seat.keyboard->resource_list, &cr->link);
2145 cr->destroy = unbind_resource;
2147 if (seat->seat.keyboard->focus &&
2148 seat->seat.keyboard->focus->resource.client == client) {
2149 wl_keyboard_set_focus(seat->seat.keyboard,
2150 seat->seat.keyboard->focus);
2155 seat_get_touch(struct wl_client *client, struct wl_resource *resource,
2158 struct weston_seat *seat = resource->data;
2159 struct wl_resource *cr;
2161 if (!seat->seat.touch)
2164 cr = wl_client_add_object(client, &wl_touch_interface, NULL, id, seat);
2165 wl_list_insert(&seat->seat.touch->resource_list, &cr->link);
2166 cr->destroy = unbind_resource;
2169 static const struct wl_seat_interface seat_interface = {
2176 bind_seat(struct wl_client *client, void *data, uint32_t version, uint32_t id)
2178 struct wl_seat *seat = data;
2179 struct wl_resource *resource;
2180 enum wl_seat_capability caps = 0;
2182 resource = wl_client_add_object(client, &wl_seat_interface,
2183 &seat_interface, id, data);
2184 wl_list_insert(&seat->base_resource_list, &resource->link);
2185 resource->destroy = unbind_resource;
2188 caps |= WL_SEAT_CAPABILITY_POINTER;
2190 caps |= WL_SEAT_CAPABILITY_KEYBOARD;
2192 caps |= WL_SEAT_CAPABILITY_TOUCH;
2194 wl_seat_send_capabilities(resource, caps);
2198 device_handle_new_drag_icon(struct wl_listener *listener, void *data)
2200 struct weston_seat *seat;
2202 seat = container_of(listener, struct weston_seat,
2203 new_drag_icon_listener);
2205 weston_seat_update_drag_surface(&seat->seat, 0, 0);
2208 static int weston_compositor_xkb_init(struct weston_compositor *ec,
2209 struct xkb_rule_names *names)
2211 ec->xkb_info.context = xkb_context_new(0);
2212 if (ec->xkb_info.context == NULL) {
2213 fprintf(stderr, "failed to create XKB context\n");
2218 ec->xkb_info.names = *names;
2219 if (!ec->xkb_info.names.rules)
2220 ec->xkb_info.names.rules = strdup("evdev");
2221 if (!ec->xkb_info.names.model)
2222 ec->xkb_info.names.model = strdup("pc105");
2223 if (!ec->xkb_info.names.layout)
2224 ec->xkb_info.names.layout = strdup("us");
2226 ec->xkb_info.keymap = xkb_map_new_from_names(ec->xkb_info.context,
2227 &ec->xkb_info.names, 0);
2228 if (ec->xkb_info.keymap == NULL) {
2229 fprintf(stderr, "failed to compile XKB keymap\n");
2233 ec->xkb_info.ctrl_mod = xkb_map_mod_get_index(ec->xkb_info.keymap,
2235 ec->xkb_info.alt_mod = xkb_map_mod_get_index(ec->xkb_info.keymap,
2237 ec->xkb_info.super_mod = xkb_map_mod_get_index(ec->xkb_info.keymap,
2243 static void weston_compositor_xkb_destroy(struct weston_compositor *ec)
2245 xkb_map_unref(ec->xkb_info.keymap);
2246 xkb_context_unref(ec->xkb_info.context);
2248 free((char *) ec->xkb_info.names.rules);
2249 free((char *) ec->xkb_info.names.model);
2250 free((char *) ec->xkb_info.names.layout);
2251 free((char *) ec->xkb_info.names.variant);
2252 free((char *) ec->xkb_info.names.options);
2256 weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec)
2258 wl_seat_init(&seat->seat);
2259 wl_pointer_init(&seat->pointer);
2260 wl_seat_set_pointer(&seat->seat, &seat->pointer);
2261 wl_keyboard_init(&seat->keyboard);
2262 wl_seat_set_keyboard(&seat->seat, &seat->keyboard);
2263 wl_touch_init(&seat->touch);
2264 wl_seat_set_touch(&seat->seat, &seat->touch);
2266 wl_display_add_global(ec->wl_display, &wl_seat_interface, seat,
2269 seat->sprite = weston_surface_create(ec);
2270 seat->sprite->surface.resource.data = seat->sprite;
2272 seat->compositor = ec;
2273 seat->hotspot_x = 16;
2274 seat->hotspot_y = 16;
2275 seat->modifier_state = 0;
2278 seat->drag_surface_destroy_listener.notify =
2279 handle_drag_surface_destroy;
2281 wl_list_insert(ec->seat_list.prev, &seat->link);
2283 seat->new_drag_icon_listener.notify = device_handle_new_drag_icon;
2284 wl_signal_add(&seat->seat.drag_icon_signal,
2285 &seat->new_drag_icon_listener);
2287 if (!ec->xkb_info.context)
2288 weston_compositor_xkb_init(ec, NULL);
2290 seat->xkb_state.mods_depressed = 0;
2291 seat->xkb_state.mods_latched = 0;
2292 seat->xkb_state.mods_locked = 0;
2293 seat->xkb_state.group = 0;
2295 seat->xkb_state.state = xkb_state_new(ec->xkb_info.keymap);
2296 if (seat->xkb_state.state == NULL) {
2297 fprintf(stderr, "failed to initialise XKB state\n");
2303 weston_seat_release(struct weston_seat *seat)
2305 wl_list_remove(&seat->link);
2306 /* The global object is destroyed at wl_display_destroy() time. */
2309 destroy_surface(&seat->sprite->surface.resource);
2311 xkb_state_unref(seat->xkb_state.state);
2313 wl_seat_release(&seat->seat);
2317 drag_surface_configure(struct weston_surface *es, int32_t sx, int32_t sy)
2319 weston_surface_configure(es,
2320 es->geometry.x + sx, es->geometry.y + sy,
2321 es->buffer->width, es->buffer->height);
2325 device_setup_new_drag_surface(struct weston_seat *ws,
2326 struct weston_surface *surface)
2328 struct wl_seat *seat = &ws->seat;
2330 if (surface->configure) {
2331 wl_resource_post_error(&surface->surface.resource,
2332 WL_DISPLAY_ERROR_INVALID_OBJECT,
2333 "surface->configure already set");
2337 ws->drag_surface = surface;
2339 weston_surface_set_position(ws->drag_surface,
2340 wl_fixed_to_double(seat->pointer->x),
2341 wl_fixed_to_double(seat->pointer->y));
2343 surface->configure = drag_surface_configure;
2345 wl_signal_add(&surface->surface.resource.destroy_signal,
2346 &ws->drag_surface_destroy_listener);
2352 device_release_drag_surface(struct weston_seat *seat)
2354 seat->drag_surface->configure = NULL;
2355 undef_region(&seat->drag_surface->input);
2356 wl_list_remove(&seat->drag_surface_destroy_listener.link);
2357 seat->drag_surface = NULL;
2361 device_map_drag_surface(struct weston_seat *seat)
2363 if (weston_surface_is_mapped(seat->drag_surface) ||
2364 !seat->drag_surface->buffer)
2367 wl_list_insert(&seat->sprite->layer_link,
2368 &seat->drag_surface->layer_link);
2369 weston_surface_assign_output(seat->drag_surface);
2370 empty_region(&seat->drag_surface->input);
2374 weston_seat_update_drag_surface(struct wl_seat *seat,
2377 int surface_changed = 0;
2378 struct weston_seat *ws = (struct weston_seat *) seat;
2380 if (!ws->drag_surface && !seat->drag_surface)
2383 if (ws->drag_surface && seat->drag_surface &&
2384 (&ws->drag_surface->surface.resource !=
2385 &seat->drag_surface->resource))
2386 /* between calls to this funcion we got a new drag_surface */
2387 surface_changed = 1;
2389 if (!seat->drag_surface || surface_changed) {
2390 device_release_drag_surface(ws);
2391 if (!surface_changed)
2395 if (!ws->drag_surface || surface_changed) {
2396 struct weston_surface *surface = (struct weston_surface *)
2398 if (!device_setup_new_drag_surface(ws, surface))
2402 /* the client may not have attached a buffer to the drag surface
2403 * when we setup it up, so check if map is needed on every update */
2404 device_map_drag_surface(ws);
2406 /* the client may have attached a buffer with a different size to
2407 * the drag surface, causing the input region to be reset */
2408 if (region_is_undefined(&ws->drag_surface->input))
2409 empty_region(&ws->drag_surface->input);
2414 weston_surface_set_position(ws->drag_surface,
2415 ws->drag_surface->geometry.x + wl_fixed_to_double(dx),
2416 ws->drag_surface->geometry.y + wl_fixed_to_double(dy));
2420 weston_compositor_update_drag_surfaces(struct weston_compositor *compositor)
2422 weston_seat_update_drag_surface(&compositor->seat->seat, 0, 0);
2426 bind_output(struct wl_client *client,
2427 void *data, uint32_t version, uint32_t id)
2429 struct weston_output *output = data;
2430 struct weston_mode *mode;
2431 struct wl_resource *resource;
2433 resource = wl_client_add_object(client,
2434 &wl_output_interface, NULL, id, data);
2436 wl_list_insert(&output->resource_list, &resource->link);
2437 resource->destroy = unbind_resource;
2439 wl_output_send_geometry(resource,
2445 output->make, output->model);
2447 wl_list_for_each (mode, &output->mode_list, link) {
2448 wl_output_send_mode(resource,
2456 static const char vertex_shader[] =
2457 "uniform mat4 proj;\n"
2458 "attribute vec2 position;\n"
2459 "attribute vec2 texcoord;\n"
2460 "varying vec2 v_texcoord;\n"
2463 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
2464 " v_texcoord = texcoord;\n"
2467 static const char texture_fragment_shader[] =
2468 "precision mediump float;\n"
2469 "varying vec2 v_texcoord;\n"
2470 "uniform sampler2D tex;\n"
2471 "uniform float alpha;\n"
2472 "uniform float bright;\n"
2473 "uniform float saturation;\n"
2474 "uniform float texwidth;\n"
2475 "uniform vec4 opaque;\n"
2478 " if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n"
2479 " v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n"
2481 " gl_FragColor = texture2D(tex, v_texcoord)\n;"
2482 " float gray = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));\n"
2483 " vec3 range = (gl_FragColor.rgb - vec3 (gray, gray, gray)) * saturation;\n"
2484 " gl_FragColor = vec4(vec3(gray + range), gl_FragColor.a);\n"
2485 " gl_FragColor = vec4(vec3(bright, bright, bright) * gl_FragColor.rgb, gl_FragColor.a);\n"
2486 " if (opaque.x <= v_texcoord.x && v_texcoord.x < opaque.y &&\n"
2487 " opaque.z <= v_texcoord.y && v_texcoord.y < opaque.w)\n"
2488 " gl_FragColor.a = 1.0;\n"
2489 " gl_FragColor = alpha * gl_FragColor;\n"
2492 static const char solid_fragment_shader[] =
2493 "precision mediump float;\n"
2494 "uniform vec4 color;\n"
2495 "uniform float alpha;\n"
2498 " gl_FragColor = alpha * color\n;"
2502 compile_shader(GLenum type, const char *source)
2508 s = glCreateShader(type);
2509 glShaderSource(s, 1, &source, NULL);
2511 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
2513 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
2514 fprintf(stderr, "shader info: %s\n", msg);
2522 weston_shader_init(struct weston_shader *shader,
2523 const char *vertex_source, const char *fragment_source)
2528 shader->vertex_shader =
2529 compile_shader(GL_VERTEX_SHADER, vertex_source);
2530 shader->fragment_shader =
2531 compile_shader(GL_FRAGMENT_SHADER, fragment_source);
2533 shader->program = glCreateProgram();
2534 glAttachShader(shader->program, shader->vertex_shader);
2535 glAttachShader(shader->program, shader->fragment_shader);
2536 glBindAttribLocation(shader->program, 0, "position");
2537 glBindAttribLocation(shader->program, 1, "texcoord");
2539 glLinkProgram(shader->program);
2540 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
2542 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
2543 fprintf(stderr, "link info: %s\n", msg);
2547 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
2548 shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
2549 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
2550 shader->brightness_uniform = glGetUniformLocation(shader->program, "bright");
2551 shader->saturation_uniform = glGetUniformLocation(shader->program, "saturation");
2552 shader->color_uniform = glGetUniformLocation(shader->program, "color");
2553 shader->texwidth_uniform = glGetUniformLocation(shader->program, "texwidth");
2554 shader->opaque_uniform = glGetUniformLocation(shader->program, "opaque");
2560 weston_output_destroy(struct weston_output *output)
2562 struct weston_compositor *c = output->compositor;
2564 pixman_region32_fini(&output->region);
2565 pixman_region32_fini(&output->previous_damage);
2566 output->compositor->output_id_pool &= ~(1 << output->id);
2568 wl_display_remove_global(c->wl_display, output->global);
2572 weston_text_cursor_position_notify(struct weston_surface *surface,
2576 struct weston_output *output;
2577 int32_t global_x, global_y;
2579 weston_surface_to_global(surface, cur_pos_x, cur_pos_y,
2580 &global_x, &global_y);
2582 wl_list_for_each(output, &surface->compositor->output_list, link)
2583 if (output->zoom.active &&
2584 pixman_region32_contains_point(&output->region,
2585 global_x, global_y, NULL))
2586 weston_output_update_zoom(output,
2587 wl_fixed_from_int(global_x),
2588 wl_fixed_from_int(global_y),
2593 weston_output_update_zoom(struct weston_output *output,
2599 float trans_min, trans_max;
2601 if (output->zoom.level >= 1.0)
2604 x = wl_fixed_to_int(fx);
2605 y = wl_fixed_to_int(fy);
2607 output->zoom.trans_x =
2608 (((float)(x - output->x) / output->current->width) *
2609 (output->zoom.level * 2)) - output->zoom.level;
2610 output->zoom.trans_y =
2611 (((float)(y - output->y) / output->current->height) *
2612 (output->zoom.level * 2)) - output->zoom.level;
2614 if (type == ZOOM_TEXT_CURSOR) {
2615 output->zoom.trans_x *= 1 / output->zoom.level;
2616 output->zoom.trans_y *= 1 / output->zoom.level;
2618 trans_max = output->zoom.level * 2 - output->zoom.level;
2619 trans_min = -trans_max;
2621 if (output->zoom.trans_x > trans_max)
2622 output->zoom.trans_x = trans_max;
2623 else if (output->zoom.trans_x < trans_min)
2624 output->zoom.trans_x = trans_min;
2625 if (output->zoom.trans_y > trans_max)
2626 output->zoom.trans_y = trans_max;
2627 else if (output->zoom.trans_y < trans_min)
2628 output->zoom.trans_y = trans_min;
2632 weston_output_damage(output);
2636 weston_output_update_matrix(struct weston_output *output)
2639 float magnification;
2640 struct weston_matrix camera;
2641 struct weston_matrix modelview;
2643 weston_matrix_init(&output->matrix);
2644 weston_matrix_translate(&output->matrix,
2645 -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
2646 -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
2648 flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
2649 weston_matrix_scale(&output->matrix,
2650 2.0 / (output->current->width + output->border.left + output->border.right),
2651 flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
2653 if (output->zoom.active) {
2654 magnification = 1 / (1 - output->zoom.level);
2655 weston_matrix_init(&camera);
2656 weston_matrix_init(&modelview);
2657 weston_matrix_translate(&camera, output->zoom.trans_x, flip * output->zoom.trans_y, 0);
2658 weston_matrix_invert(&modelview, &camera);
2659 weston_matrix_scale(&modelview, magnification, magnification, 1.0);
2660 weston_matrix_multiply(&output->matrix, &modelview);
2667 weston_output_move(struct weston_output *output, int x, int y)
2672 pixman_region32_init(&output->previous_damage);
2673 pixman_region32_init_rect(&output->region, x, y,
2674 output->current->width,
2675 output->current->height);
2679 weston_output_init(struct weston_output *output, struct weston_compositor *c,
2680 int x, int y, int width, int height, uint32_t flags)
2682 output->compositor = c;
2685 output->border.top = 0;
2686 output->border.bottom = 0;
2687 output->border.left = 0;
2688 output->border.right = 0;
2689 output->mm_width = width;
2690 output->mm_height = height;
2692 wl_list_init(&output->read_pixels_list);
2694 output->zoom.active = 0;
2695 output->zoom.increment = 0.05;
2696 output->zoom.level = 0.0;
2697 output->zoom.trans_x = 0.0;
2698 output->zoom.trans_y = 0.0;
2700 output->flags = flags;
2701 weston_output_move(output, x, y);
2702 weston_output_damage(output);
2704 wl_signal_init(&output->frame_signal);
2705 wl_list_init(&output->frame_callback_list);
2706 wl_list_init(&output->resource_list);
2708 output->id = ffs(~output->compositor->output_id_pool) - 1;
2709 output->compositor->output_id_pool |= 1 << output->id;
2712 wl_display_add_global(c->wl_display, &wl_output_interface,
2713 output, bind_output);
2717 weston_output_do_read_pixels(struct weston_output *output)
2719 struct weston_read_pixels *r, *next;
2721 glPixelStorei(GL_PACK_ALIGNMENT, 1);
2722 wl_list_for_each_safe(r, next, &output->read_pixels_list, link) {
2723 glReadPixels(r->x, r->y, r->width, r->height,
2724 output->compositor->read_format,
2725 GL_UNSIGNED_BYTE, r->data);
2731 compositor_bind(struct wl_client *client,
2732 void *data, uint32_t version, uint32_t id)
2734 struct weston_compositor *compositor = data;
2736 wl_client_add_object(client, &wl_compositor_interface,
2737 &compositor_interface, id, compositor);
2741 weston_compositor_init(struct weston_compositor *ec, struct wl_display *display)
2743 struct wl_event_loop *loop;
2744 const char *extensions;
2746 ec->wl_display = display;
2747 wl_signal_init(&ec->destroy_signal);
2748 wl_signal_init(&ec->activate_signal);
2749 wl_signal_init(&ec->lock_signal);
2750 wl_signal_init(&ec->unlock_signal);
2751 ec->launcher_sock = weston_environment_get_fd("WESTON_LAUNCHER_SOCK");
2753 ec->output_id_pool = 0;
2755 if (!wl_display_add_global(display, &wl_compositor_interface,
2756 ec, compositor_bind))
2759 wl_display_init_shm(display);
2761 ec->image_target_texture_2d =
2762 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
2763 ec->image_target_renderbuffer_storage = (void *)
2764 eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
2765 ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
2766 ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
2768 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
2769 ec->unbind_display =
2770 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
2772 extensions = (const char *) glGetString(GL_EXTENSIONS);
2774 fprintf(stderr, "Retrieving GL extension string failed.\n");
2778 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
2780 "GL_EXT_texture_format_BGRA8888 not available\n");
2784 if (strstr(extensions, "GL_EXT_read_format_bgra"))
2785 ec->read_format = GL_BGRA_EXT;
2787 ec->read_format = GL_RGBA;
2789 if (strstr(extensions, "GL_EXT_unpack_subimage"))
2790 ec->has_unpack_subimage = 1;
2793 (const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
2795 fprintf(stderr, "Retrieving EGL extension string failed.\n");
2799 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
2800 ec->has_bind_display = 1;
2801 if (ec->has_bind_display)
2802 ec->bind_display(ec->display, ec->wl_display);
2804 wl_list_init(&ec->surface_list);
2805 wl_list_init(&ec->layer_list);
2806 wl_list_init(&ec->seat_list);
2807 wl_list_init(&ec->output_list);
2808 wl_list_init(&ec->binding_list);
2809 wl_list_init(&ec->animation_list);
2810 weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
2811 ec->fade.animation.frame = fade_frame;
2812 wl_list_init(&ec->fade.animation.link);
2814 weston_layer_init(&ec->fade_layer, &ec->layer_list);
2815 weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
2817 screenshooter_create(ec);
2818 text_cursor_position_notifier_create(ec);
2820 ec->ping_handler = NULL;
2822 wl_data_device_manager_init(ec->wl_display);
2824 glActiveTexture(GL_TEXTURE0);
2826 if (weston_shader_init(&ec->texture_shader,
2827 vertex_shader, texture_fragment_shader) < 0)
2829 if (weston_shader_init(&ec->solid_shader,
2830 vertex_shader, solid_fragment_shader) < 0)
2833 loop = wl_display_get_event_loop(ec->wl_display);
2834 ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
2835 wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
2837 ec->input_loop = wl_event_loop_create();
2839 weston_compositor_schedule_repaint(ec);
2845 weston_compositor_shutdown(struct weston_compositor *ec)
2847 struct weston_output *output, *next;
2849 wl_event_source_remove(ec->idle_source);
2850 if (ec->input_loop_source)
2851 wl_event_source_remove(ec->input_loop_source);
2853 /* Destroy all outputs associated with this compositor */
2854 wl_list_for_each_safe(output, next, &ec->output_list, link)
2855 output->destroy(output);
2857 weston_binding_list_destroy_all(&ec->binding_list);
2859 wl_array_release(&ec->vertices);
2860 wl_array_release(&ec->indices);
2862 wl_event_loop_destroy(ec->input_loop);
2865 static int on_term_signal(int signal_number, void *data)
2867 struct wl_display *display = data;
2869 fprintf(stderr, "caught signal %d\n", signal_number);
2870 wl_display_terminate(display);
2876 on_segv_signal(int s, siginfo_t *siginfo, void *context)
2882 fprintf(stderr, "caught segv\n");
2884 count = backtrace(buffer, ARRAY_LENGTH(buffer));
2885 for (i = 0; i < count; i++) {
2886 dladdr(buffer[i], &info);
2887 fprintf(stderr, " [%016lx] %s (%s)\n",
2889 info.dli_sname ? info.dli_sname : "--",
2893 longjmp(segv_jmp_buf, 1);
2898 load_module(const char *name, const char *entrypoint, void **handle)
2900 char path[PATH_MAX];
2901 void *module, *init;
2904 snprintf(path, sizeof path, "%s/%s", MODULEDIR, name);
2906 snprintf(path, sizeof path, "%s", name);
2908 module = dlopen(path, RTLD_LAZY);
2911 "failed to load module '%s': %s\n", path, dlerror());
2915 init = dlsym(module, entrypoint);
2918 "failed to lookup init function in '%s': %s\n",
2926 int main(int argc, char *argv[])
2928 struct wl_display *display;
2929 struct weston_compositor *ec;
2930 struct wl_event_source *signals[4];
2931 struct wl_event_loop *loop;
2932 struct sigaction segv_action;
2933 void *shell_module, *backend_module, *xserver_module;
2934 int (*module_init)(struct weston_compositor *ec);
2935 struct weston_compositor
2936 *(*backend_init)(struct wl_display *display,
2937 int argc, char *argv[]);
2939 char *backend = NULL;
2941 char *module = NULL;
2942 int32_t idle_time = 300;
2943 int32_t xserver = 0;
2944 char *socket_name = NULL;
2946 struct xkb_rule_names xkb_names;
2948 const struct config_key shell_config_keys[] = {
2949 { "type", CONFIG_KEY_STRING, &shell },
2952 const struct config_key keyboard_config_keys[] = {
2953 { "keymap_rules", CONFIG_KEY_STRING, &xkb_names.rules },
2954 { "keymap_model", CONFIG_KEY_STRING, &xkb_names.model },
2955 { "keymap_layout", CONFIG_KEY_STRING, &xkb_names.layout },
2956 { "keymap_variant", CONFIG_KEY_STRING, &xkb_names.variant },
2957 { "keymap_options", CONFIG_KEY_STRING, &xkb_names.options },
2960 const struct config_section cs[] = {
2962 shell_config_keys, ARRAY_LENGTH(shell_config_keys) },
2964 keyboard_config_keys, ARRAY_LENGTH(keyboard_config_keys) },
2967 const struct weston_option core_options[] = {
2968 { WESTON_OPTION_STRING, "backend", 'B', &backend },
2969 { WESTON_OPTION_STRING, "socket", 'S', &socket_name },
2970 { WESTON_OPTION_INTEGER, "idle-time", 'i', &idle_time },
2971 { WESTON_OPTION_BOOLEAN, "xserver", 0, &xserver },
2972 { WESTON_OPTION_STRING, "module", 0, &module },
2975 memset(&xkb_names, 0, sizeof(xkb_names));
2977 argc = parse_options(core_options,
2978 ARRAY_LENGTH(core_options), argc, argv);
2980 display = wl_display_create();
2982 loop = wl_display_get_event_loop(display);
2983 signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
2985 signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
2987 signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
2990 wl_list_init(&child_process_list);
2991 signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
2994 segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
2995 segv_action.sa_sigaction = on_segv_signal;
2996 sigemptyset(&segv_action.sa_mask);
2997 sigaction(SIGSEGV, &segv_action, NULL);
3000 if (getenv("WAYLAND_DISPLAY"))
3001 backend = "wayland-backend.so";
3002 else if (getenv("DISPLAY"))
3003 backend = "x11-backend.so";
3004 else if (getenv("OPENWFD"))
3005 backend = "openwfd-backend.so";
3007 backend = "drm-backend.so";
3010 config_file = config_file_path("weston.ini");
3011 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), shell);
3014 backend_init = load_module(backend, "backend_init", &backend_module);
3018 ec = backend_init(display, argc, argv);
3020 fprintf(stderr, "failed to create compositor\n");
3024 for (i = 1; argv[i]; i++)
3025 fprintf(stderr, "unhandled option: %s\n", argv[i]);
3029 if (weston_compositor_xkb_init(ec, &xkb_names) == -1) {
3030 fprintf(stderr, "failed to initialise keyboard support\n");
3034 ec->option_idle_time = idle_time;
3035 ec->idle_time = idle_time;
3039 module_init = load_module("xwayland.so",
3040 "weston_xserver_init",
3042 if (module_init && module_init(ec) < 0)
3046 shell = "desktop-shell.so";
3047 module_init = load_module(shell, "shell_init", &shell_module);
3048 if (!module_init || module_init(ec) < 0)
3054 module_init = load_module(module, "module_init", NULL);
3055 if (module_init && module_init(ec) < 0)
3058 if (wl_display_add_socket(display, socket_name)) {
3059 fprintf(stderr, "failed to add socket: %m\n");
3063 weston_compositor_dpms_on(ec);
3064 weston_compositor_wake(ec);
3065 if (setjmp(segv_jmp_buf) == 0)
3066 wl_display_run(display);
3068 /* prevent further rendering while shutting down */
3069 ec->state = WESTON_COMPOSITOR_SLEEPING;
3071 wl_signal_emit(&ec->destroy_signal, ec);
3073 if (ec->has_bind_display)
3074 ec->unbind_display(ec->display, display);
3076 for (i = ARRAY_LENGTH(signals); i;)
3077 wl_event_source_remove(signals[--i]);
3079 weston_compositor_xkb_destroy(ec);
3082 wl_display_destroy(display);