2 * Copyright © 2010-2011 Intel Corporation
3 * Copyright © 2008-2011 Kristian Høgsberg
4 * Copyright © 2012 Collabora, Ltd.
6 * Permission to use, copy, modify, distribute, and sell this software and
7 * its documentation for any purpose is hereby granted without fee, provided
8 * that the above copyright notice appear in all copies and that both that
9 * copyright notice and this permission notice appear in supporting
10 * documentation, and that the name of the copyright holders not be used in
11 * advertising or publicity pertaining to distribution of the software
12 * without specific, written prior permission. The copyright holders make
13 * no representations about the suitability of this software for any
14 * purpose. It is provided "as is" without express or implied warranty.
16 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
17 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
18 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
20 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
21 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
36 #include <sys/ioctl.h>
38 #include <sys/types.h>
39 #include <sys/socket.h>
43 #include <linux/input.h>
49 #include <wayland-server.h>
50 #include "compositor.h"
52 static struct wl_list child_process_list;
53 static jmp_buf segv_jmp_buf;
56 sigchld_handler(int signal_number, void *data)
58 struct weston_process *p;
62 pid = waitpid(-1, &status, WNOHANG);
66 wl_list_for_each(p, &child_process_list, link) {
71 if (&p->link == &child_process_list) {
72 fprintf(stderr, "unknown child process exited\n");
76 wl_list_remove(&p->link);
77 p->cleanup(p, status);
83 weston_watch_process(struct weston_process *process)
85 wl_list_insert(&child_process_list, &process->link);
89 child_client_exec(int sockfd, const char *path)
95 /* do not give our signal mask to the new process */
97 sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
99 /* Launch clients as the user. */
102 /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
103 * non-CLOEXEC fd to pass through exec. */
104 clientfd = dup(sockfd);
105 if (clientfd == -1) {
106 fprintf(stderr, "compositor: dup failed: %m\n");
110 snprintf(s, sizeof s, "%d", clientfd);
111 setenv("WAYLAND_SOCKET", s, 1);
113 if (execl(path, path, NULL) < 0)
114 fprintf(stderr, "compositor: executing '%s' failed: %m\n",
118 WL_EXPORT struct wl_client *
119 weston_client_launch(struct weston_compositor *compositor,
120 struct weston_process *proc,
122 weston_process_cleanup_func_t cleanup)
126 struct wl_client *client;
128 if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sv) < 0) {
129 fprintf(stderr, "weston_client_launch: "
130 "socketpair failed while launching '%s': %m\n",
139 fprintf(stderr, "weston_client_launch: "
140 "fork failed while launching '%s': %m\n", path);
145 child_client_exec(sv[1], path);
151 client = wl_client_create(compositor->wl_display, sv[0]);
154 fprintf(stderr, "weston_client_launch: "
155 "wl_client_create failed while launching '%s'.\n",
161 proc->cleanup = cleanup;
162 weston_watch_process(proc);
168 surface_handle_buffer_destroy(struct wl_listener *listener,
169 struct wl_resource *resource, uint32_t time)
171 struct weston_surface *es =
172 container_of(listener, struct weston_surface,
173 buffer_destroy_listener);
178 static const pixman_region32_data_t undef_region_data;
181 undef_region(pixman_region32_t *region)
183 pixman_region32_fini(region);
184 region->data = (pixman_region32_data_t *) &undef_region_data;
188 region_is_undefined(pixman_region32_t *region)
190 return region->data == &undef_region_data;
194 empty_region(pixman_region32_t *region)
196 if (!region_is_undefined(region))
197 pixman_region32_fini(region);
199 pixman_region32_init(region);
202 WL_EXPORT struct weston_surface *
203 weston_surface_create(struct weston_compositor *compositor)
205 struct weston_surface *surface;
207 surface = calloc(1, sizeof *surface);
211 wl_list_init(&surface->surface.resource.destroy_listener_list);
213 wl_list_init(&surface->link);
214 wl_list_init(&surface->layer_link);
216 surface->surface.resource.client = NULL;
218 surface->compositor = compositor;
219 surface->image = EGL_NO_IMAGE_KHR;
220 surface->alpha = 255;
223 surface->buffer = NULL;
224 surface->output = NULL;
225 surface->force_configure = 0;
227 pixman_region32_init(&surface->damage);
228 pixman_region32_init(&surface->opaque);
229 pixman_region32_init(&surface->clip);
230 undef_region(&surface->input);
231 pixman_region32_init(&surface->transform.opaque);
232 wl_list_init(&surface->frame_callback_list);
234 surface->buffer_destroy_listener.func = surface_handle_buffer_destroy;
236 wl_list_init(&surface->geometry.transformation_list);
237 wl_list_insert(&surface->geometry.transformation_list,
238 &surface->transform.position.link);
239 weston_matrix_init(&surface->transform.position.matrix);
240 pixman_region32_init(&surface->transform.boundingbox);
241 surface->geometry.dirty = 1;
247 weston_surface_set_color(struct weston_surface *surface,
248 GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
250 surface->color[0] = red;
251 surface->color[1] = green;
252 surface->color[2] = blue;
253 surface->color[3] = alpha;
254 surface->shader = &surface->compositor->solid_shader;
258 surface_to_global_float(struct weston_surface *surface,
259 int32_t sx, int32_t sy, GLfloat *x, GLfloat *y)
261 if (surface->transform.enabled) {
262 struct weston_vector v = { { sx, sy, 0.0f, 1.0f } };
264 weston_matrix_transform(&surface->transform.matrix, &v);
266 if (fabsf(v.f[3]) < 1e-6) {
267 fprintf(stderr, "warning: numerical instability in "
268 "weston_surface_to_global(), divisor = %g\n",
275 *x = v.f[0] / v.f[3];
276 *y = v.f[1] / v.f[3];
278 *x = sx + surface->geometry.x;
279 *y = sy + surface->geometry.y;
284 weston_surface_damage_below(struct weston_surface *surface)
286 struct weston_compositor *compositor = surface->compositor;
287 pixman_region32_t damage;
289 pixman_region32_init(&damage);
290 pixman_region32_subtract(&damage, &surface->transform.boundingbox,
292 pixman_region32_union(&compositor->damage,
293 &compositor->damage, &damage);
294 pixman_region32_fini(&damage);
298 surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy,
299 int32_t width, int32_t height,
300 pixman_region32_t *bbox)
302 GLfloat min_x = HUGE_VALF, min_y = HUGE_VALF;
303 GLfloat max_x = -HUGE_VALF, max_y = -HUGE_VALF;
308 { sx + width, sy + height }
310 GLfloat int_x, int_y;
313 for (i = 0; i < 4; ++i) {
315 surface_to_global_float(surface, s[i][0], s[i][1], &x, &y);
326 int_x = floorf(min_x);
327 int_y = floorf(min_y);
328 pixman_region32_init_rect(bbox, int_x, int_y,
329 ceilf(max_x) - int_x, ceilf(max_y) - int_y);
333 weston_surface_update_transform_disable(struct weston_surface *surface)
335 surface->transform.enabled = 0;
337 /* round off fractions when not transformed */
338 surface->geometry.x = roundf(surface->geometry.x);
339 surface->geometry.y = roundf(surface->geometry.y);
341 pixman_region32_init_rect(&surface->transform.boundingbox,
344 surface->geometry.width,
345 surface->geometry.height);
347 if (surface->alpha == 255) {
348 pixman_region32_copy(&surface->transform.opaque,
350 pixman_region32_translate(&surface->transform.opaque,
352 surface->geometry.y);
357 weston_surface_update_transform_enable(struct weston_surface *surface)
359 struct weston_matrix *matrix = &surface->transform.matrix;
360 struct weston_matrix *inverse = &surface->transform.inverse;
361 struct weston_transform *tform;
363 surface->transform.enabled = 1;
365 /* Otherwise identity matrix, but with x and y translation. */
366 surface->transform.position.matrix.d[12] = surface->geometry.x;
367 surface->transform.position.matrix.d[13] = surface->geometry.y;
369 weston_matrix_init(matrix);
370 wl_list_for_each(tform, &surface->geometry.transformation_list, link)
371 weston_matrix_multiply(matrix, &tform->matrix);
373 if (weston_matrix_invert(inverse, matrix) < 0) {
374 /* Oops, bad total transformation, not invertible */
375 fprintf(stderr, "error: weston_surface %p"
376 " transformation not invertible.\n", surface);
380 surface_compute_bbox(surface, 0, 0, surface->geometry.width,
381 surface->geometry.height,
382 &surface->transform.boundingbox);
388 weston_surface_update_transform(struct weston_surface *surface)
390 if (!surface->geometry.dirty)
393 surface->geometry.dirty = 0;
395 weston_surface_damage_below(surface);
397 pixman_region32_fini(&surface->transform.boundingbox);
398 pixman_region32_fini(&surface->transform.opaque);
399 pixman_region32_init(&surface->transform.opaque);
401 if (region_is_undefined(&surface->input))
402 pixman_region32_init_rect(&surface->input, 0, 0,
403 surface->geometry.width,
404 surface->geometry.height);
406 /* transform.position is always in transformation_list */
407 if (surface->geometry.transformation_list.next ==
408 &surface->transform.position.link &&
409 surface->geometry.transformation_list.prev ==
410 &surface->transform.position.link) {
411 weston_surface_update_transform_disable(surface);
413 if (weston_surface_update_transform_enable(surface) < 0)
414 weston_surface_update_transform_disable(surface);
417 /* weston_surface_damage() without update */
418 pixman_region32_union(&surface->damage, &surface->damage,
419 &surface->transform.boundingbox);
421 if (weston_surface_is_mapped(surface))
422 weston_surface_assign_output(surface);
424 weston_compositor_schedule_repaint(surface->compositor);
428 weston_surface_to_global_float(struct weston_surface *surface,
429 int32_t sx, int32_t sy, GLfloat *x, GLfloat *y)
431 weston_surface_update_transform(surface);
433 surface_to_global_float(surface, sx, sy, x, y);
437 weston_surface_to_global(struct weston_surface *surface,
438 int32_t sx, int32_t sy, int32_t *x, int32_t *y)
442 weston_surface_to_global_float(surface, sx, sy, &xf, &yf);
448 surface_from_global_float(struct weston_surface *surface,
449 int32_t x, int32_t y, GLfloat *sx, GLfloat *sy)
451 if (surface->transform.enabled) {
452 struct weston_vector v = { { x, y, 0.0f, 1.0f } };
454 weston_matrix_transform(&surface->transform.inverse, &v);
456 if (fabsf(v.f[3]) < 1e-6) {
457 fprintf(stderr, "warning: numerical instability in "
458 "weston_surface_from_global(), divisor = %g\n",
465 *sx = v.f[0] / v.f[3];
466 *sy = v.f[1] / v.f[3];
468 *sx = x - surface->geometry.x;
469 *sy = y - surface->geometry.y;
474 weston_surface_from_global(struct weston_surface *surface,
475 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
479 weston_surface_update_transform(surface);
481 surface_from_global_float(surface, x, y, &sxf, &syf);
487 weston_surface_damage_rectangle(struct weston_surface *surface,
488 int32_t sx, int32_t sy,
489 int32_t width, int32_t height)
491 weston_surface_update_transform(surface);
493 if (surface->transform.enabled) {
494 pixman_region32_t box;
495 surface_compute_bbox(surface, sx, sy, width, height, &box);
496 pixman_region32_union(&surface->damage, &surface->damage,
498 pixman_region32_fini(&box);
500 pixman_region32_union_rect(&surface->damage, &surface->damage,
501 surface->geometry.x + sx,
502 surface->geometry.y + sy,
506 weston_compositor_schedule_repaint(surface->compositor);
510 weston_surface_damage(struct weston_surface *surface)
512 weston_surface_update_transform(surface);
514 pixman_region32_union(&surface->damage, &surface->damage,
515 &surface->transform.boundingbox);
517 weston_compositor_schedule_repaint(surface->compositor);
521 weston_surface_configure(struct weston_surface *surface,
522 GLfloat x, GLfloat y, int width, int height)
524 surface->geometry.x = x;
525 surface->geometry.y = y;
526 surface->geometry.width = width;
527 surface->geometry.height = height;
528 surface->geometry.dirty = 1;
532 weston_surface_set_position(struct weston_surface *surface,
533 GLfloat x, GLfloat y)
535 surface->geometry.x = x;
536 surface->geometry.y = y;
537 surface->geometry.dirty = 1;
541 weston_surface_is_mapped(struct weston_surface *surface)
550 weston_compositor_get_time(void)
554 gettimeofday(&tv, NULL);
556 return tv.tv_sec * 1000 + tv.tv_usec / 1000;
559 static struct weston_surface *
560 weston_compositor_pick_surface(struct weston_compositor *compositor,
561 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
563 struct weston_surface *surface;
565 wl_list_for_each(surface, &compositor->surface_list, link) {
566 weston_surface_from_global(surface, x, y, sx, sy);
567 if (pixman_region32_contains_point(&surface->input,
576 weston_device_repick(struct wl_input_device *device, uint32_t time)
578 struct weston_input_device *wd = (struct weston_input_device *) device;
579 const struct wl_pointer_grab_interface *interface;
580 struct weston_surface *surface, *focus;
582 surface = weston_compositor_pick_surface(wd->compositor,
583 device->x, device->y,
587 if (&surface->surface != device->current) {
588 interface = device->pointer_grab->interface;
589 interface->focus(device->pointer_grab, time, &surface->surface,
590 device->current_x, device->current_y);
591 device->current = &surface->surface;
594 focus = (struct weston_surface *) device->pointer_grab->focus;
596 weston_surface_from_global(focus, device->x, device->y,
597 &device->pointer_grab->x, &device->pointer_grab->y);
601 weston_compositor_repick(struct weston_compositor *compositor)
603 struct weston_input_device *device;
606 if (!compositor->focus)
609 time = weston_compositor_get_time();
610 wl_list_for_each(device, &compositor->input_device_list, link)
611 weston_device_repick(&device->input_device, time);
615 weston_surface_unmap(struct weston_surface *surface)
617 struct wl_input_device *device = surface->compositor->input_device;
619 weston_surface_damage_below(surface);
620 surface->output = NULL;
621 wl_list_remove(&surface->link);
622 wl_list_remove(&surface->layer_link);
624 if (device->keyboard_focus == &surface->surface)
625 wl_input_device_set_keyboard_focus(device, NULL,
626 weston_compositor_get_time());
627 if (device->pointer_focus == &surface->surface)
628 wl_input_device_set_pointer_focus(device, NULL, 0, 0,
629 weston_compositor_get_time());
631 weston_compositor_schedule_repaint(surface->compositor);
635 destroy_surface(struct wl_resource *resource)
637 struct weston_surface *surface =
638 container_of(resource,
639 struct weston_surface, surface.resource);
640 struct weston_compositor *compositor = surface->compositor;
642 if (weston_surface_is_mapped(surface))
643 weston_surface_unmap(surface);
645 if (surface->texture)
646 glDeleteTextures(1, &surface->texture);
649 wl_list_remove(&surface->buffer_destroy_listener.link);
651 if (surface->image != EGL_NO_IMAGE_KHR)
652 compositor->destroy_image(compositor->display,
655 pixman_region32_fini(&surface->transform.boundingbox);
656 pixman_region32_fini(&surface->damage);
657 pixman_region32_fini(&surface->opaque);
658 pixman_region32_fini(&surface->clip);
659 if (!region_is_undefined(&surface->input))
660 pixman_region32_fini(&surface->input);
666 weston_surface_destroy(struct weston_surface *surface)
668 /* Not a valid way to destroy a client surface */
669 assert(surface->surface.resource.client == NULL);
671 destroy_surface(&surface->surface.resource);
675 weston_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
677 struct weston_surface *es = (struct weston_surface *) surface;
678 struct weston_compositor *ec = es->compositor;
681 weston_buffer_post_release(es->buffer);
682 wl_list_remove(&es->buffer_destroy_listener.link);
688 if (weston_surface_is_mapped(es))
689 weston_surface_unmap(es);
693 buffer->busy_count++;
694 wl_list_insert(es->buffer->resource.destroy_listener_list.prev,
695 &es->buffer_destroy_listener.link);
697 if (es->geometry.width != buffer->width ||
698 es->geometry.height != buffer->height) {
699 undef_region(&es->input);
700 pixman_region32_fini(&es->opaque);
701 pixman_region32_init(&es->opaque);
705 glGenTextures(1, &es->texture);
706 glBindTexture(GL_TEXTURE_2D, es->texture);
707 glTexParameteri(GL_TEXTURE_2D,
708 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
709 glTexParameteri(GL_TEXTURE_2D,
710 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
711 es->shader = &ec->texture_shader;
713 glBindTexture(GL_TEXTURE_2D, es->texture);
716 if (wl_buffer_is_shm(buffer)) {
717 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
719 if (es->image != EGL_NO_IMAGE_KHR)
720 ec->destroy_image(ec->display, es->image);
721 es->image = ec->create_image(ec->display, NULL,
722 EGL_WAYLAND_BUFFER_WL,
725 ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
727 es->pitch = buffer->width;
732 texture_region(struct weston_surface *es, pixman_region32_t *region)
734 struct weston_compositor *ec = es->compositor;
735 GLfloat *v, inv_width, inv_height;
737 pixman_box32_t *rectangles;
741 rectangles = pixman_region32_rectangles(region, &n);
742 v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
743 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
744 inv_width = 1.0 / es->pitch;
745 inv_height = 1.0 / es->geometry.height;
747 for (i = 0; i < n; i++, v += 16, p += 6) {
748 surface_from_global_float(es, rectangles[i].x1,
749 rectangles[i].y1, &sx, &sy);
750 v[ 0] = rectangles[i].x1;
751 v[ 1] = rectangles[i].y1;
752 v[ 2] = sx * inv_width;
753 v[ 3] = sy * inv_height;
755 surface_from_global_float(es, rectangles[i].x1,
756 rectangles[i].y2, &sx, &sy);
757 v[ 4] = rectangles[i].x1;
758 v[ 5] = rectangles[i].y2;
759 v[ 6] = sx * inv_width;
760 v[ 7] = sy * inv_height;
762 surface_from_global_float(es, rectangles[i].x2,
763 rectangles[i].y1, &sx, &sy);
764 v[ 8] = rectangles[i].x2;
765 v[ 9] = rectangles[i].y1;
766 v[10] = sx * inv_width;
767 v[11] = sy * inv_height;
769 surface_from_global_float(es, rectangles[i].x2,
770 rectangles[i].y2, &sx, &sy);
771 v[12] = rectangles[i].x2;
772 v[13] = rectangles[i].y2;
773 v[14] = sx * inv_width;
774 v[15] = sy * inv_height;
788 weston_surface_draw(struct weston_surface *es, struct weston_output *output,
789 pixman_region32_t *damage)
791 struct weston_compositor *ec = es->compositor;
793 pixman_region32_t repaint;
797 pixman_region32_init(&repaint);
798 pixman_region32_intersect(&repaint,
799 &es->transform.boundingbox, damage);
800 pixman_region32_subtract(&repaint, &repaint, &es->clip);
802 if (!pixman_region32_not_empty(&repaint))
805 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
808 if (ec->current_shader != es->shader) {
809 glUseProgram(es->shader->program);
810 ec->current_shader = es->shader;
813 glUniformMatrix4fv(es->shader->proj_uniform,
814 1, GL_FALSE, output->matrix.d);
815 glUniform1i(es->shader->tex_uniform, 0);
816 glUniform4fv(es->shader->color_uniform, 1, es->color);
817 glUniform1f(es->shader->alpha_uniform, es->alpha / 255.0);
818 glUniform1f(es->shader->texwidth_uniform,
819 (GLfloat)es->geometry.width / es->pitch);
821 if (es->transform.enabled || output->zoom.active)
826 n = texture_region(es, &repaint);
828 glBindTexture(GL_TEXTURE_2D, es->texture);
829 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
830 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
832 v = ec->vertices.data;
833 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
834 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
835 glEnableVertexAttribArray(0);
836 glEnableVertexAttribArray(1);
838 glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
840 glDisableVertexAttribArray(1);
841 glDisableVertexAttribArray(0);
843 ec->vertices.size = 0;
844 ec->indices.size = 0;
847 pixman_region32_fini(&repaint);
851 weston_surface_restack(struct weston_surface *surface, struct wl_list *below)
853 wl_list_remove(&surface->layer_link);
854 wl_list_insert(below, &surface->layer_link);
855 weston_surface_damage_below(surface);
856 weston_surface_damage(surface);
860 weston_compositor_damage_all(struct weston_compositor *compositor)
862 struct weston_output *output;
864 wl_list_for_each(output, &compositor->output_list, link)
865 weston_output_damage(output);
869 weston_buffer_post_release(struct wl_buffer *buffer)
871 if (--buffer->busy_count > 0)
874 assert(buffer->resource.client != NULL);
875 wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
879 weston_output_damage(struct weston_output *output)
881 struct weston_compositor *compositor = output->compositor;
883 pixman_region32_union(&compositor->damage,
884 &compositor->damage, &output->region);
885 weston_compositor_schedule_repaint(compositor);
889 fade_frame(struct weston_animation *animation,
890 struct weston_output *output, uint32_t msecs)
892 struct weston_compositor *compositor =
893 container_of(animation,
894 struct weston_compositor, fade.animation);
895 struct weston_surface *surface;
897 surface = compositor->fade.surface;
898 weston_spring_update(&compositor->fade.spring, msecs);
899 weston_surface_set_color(surface, 0.0, 0.0, 0.0,
900 compositor->fade.spring.current);
901 weston_surface_damage(surface);
903 if (weston_spring_done(&compositor->fade.spring)) {
904 compositor->fade.spring.current =
905 compositor->fade.spring.target;
906 wl_list_remove(&animation->link);
907 wl_list_init(&animation->link);
909 if (compositor->fade.spring.current < 0.001) {
910 destroy_surface(&surface->surface.resource);
911 compositor->fade.surface = NULL;
912 } else if (compositor->fade.spring.current > 0.999) {
913 compositor->state = WESTON_COMPOSITOR_SLEEPING;
914 compositor->shell->lock(compositor->shell);
919 struct weston_frame_callback {
920 struct wl_resource resource;
925 weston_output_repaint(struct weston_output *output, int msecs)
927 struct weston_compositor *ec = output->compositor;
928 struct weston_surface *es;
929 struct weston_layer *layer;
930 struct weston_animation *animation, *next;
931 struct weston_frame_callback *cb, *cnext;
932 pixman_region32_t opaque, new_damage, output_damage;
933 int32_t width, height;
935 weston_compositor_update_drag_surfaces(ec);
937 width = output->current->width +
938 output->border.left + output->border.right;
939 height = output->current->height +
940 output->border.top + output->border.bottom;
941 glViewport(0, 0, width, height);
943 /* Rebuild the surface list and update surface transforms up front. */
944 wl_list_init(&ec->surface_list);
945 wl_list_for_each(layer, &ec->layer_list, link) {
946 wl_list_for_each(es, &layer->surface_list, layer_link) {
947 weston_surface_update_transform(es);
948 wl_list_insert(ec->surface_list.prev, &es->link);
952 if (output->assign_planes)
954 * This will queue flips for the fbs and sprites where
955 * applicable and clear the damage for those surfaces.
956 * The repaint loop below will repaint everything
959 output->assign_planes(output);
961 pixman_region32_init(&new_damage);
962 pixman_region32_init(&opaque);
964 wl_list_for_each(es, &ec->surface_list, link) {
965 pixman_region32_subtract(&es->damage, &es->damage, &opaque);
966 pixman_region32_union(&new_damage, &new_damage, &es->damage);
967 empty_region(&es->damage);
968 pixman_region32_copy(&es->clip, &opaque);
969 pixman_region32_union(&opaque, &opaque, &es->transform.opaque);
972 pixman_region32_union(&ec->damage, &ec->damage, &new_damage);
974 pixman_region32_init(&output_damage);
975 pixman_region32_union(&output_damage,
976 &ec->damage, &output->previous_damage);
977 pixman_region32_copy(&output->previous_damage, &ec->damage);
978 pixman_region32_intersect(&output_damage,
979 &output_damage, &output->region);
980 pixman_region32_subtract(&ec->damage, &ec->damage, &output->region);
982 pixman_region32_fini(&opaque);
983 pixman_region32_fini(&new_damage);
986 weston_output_update_matrix(output);
988 output->repaint(output, &output_damage);
990 pixman_region32_fini(&output_damage);
992 output->repaint_needed = 0;
994 weston_compositor_repick(ec);
995 wl_event_loop_dispatch(ec->input_loop, 0);
997 wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) {
998 wl_callback_send_done(&cb->resource, msecs);
999 wl_resource_destroy(&cb->resource, 0);
1002 wl_list_for_each_safe(animation, next, &ec->animation_list, link)
1003 animation->frame(animation, output, msecs);
1007 weston_compositor_read_input(int fd, uint32_t mask, void *data)
1009 struct weston_compositor *compositor = data;
1011 wl_event_loop_dispatch(compositor->input_loop, 0);
1017 weston_output_finish_frame(struct weston_output *output, int msecs)
1019 struct weston_compositor *compositor = output->compositor;
1020 struct wl_event_loop *loop =
1021 wl_display_get_event_loop(compositor->wl_display);
1024 if (output->repaint_needed) {
1025 weston_output_repaint(output, msecs);
1029 output->repaint_scheduled = 0;
1030 if (compositor->input_loop_source)
1033 fd = wl_event_loop_get_fd(compositor->input_loop);
1034 compositor->input_loop_source =
1035 wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE,
1036 weston_compositor_read_input, compositor);
1040 idle_repaint(void *data)
1042 struct weston_output *output = data;
1044 weston_output_finish_frame(output, weston_compositor_get_time());
1048 weston_layer_init(struct weston_layer *layer, struct wl_list *below)
1050 wl_list_init(&layer->surface_list);
1051 wl_list_insert(below, &layer->link);
1055 weston_compositor_schedule_repaint(struct weston_compositor *compositor)
1057 struct weston_output *output;
1058 struct wl_event_loop *loop;
1060 if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
1063 loop = wl_display_get_event_loop(compositor->wl_display);
1064 wl_list_for_each(output, &compositor->output_list, link) {
1065 output->repaint_needed = 1;
1066 if (output->repaint_scheduled)
1069 wl_event_loop_add_idle(loop, idle_repaint, output);
1070 output->repaint_scheduled = 1;
1073 if (compositor->input_loop_source) {
1074 wl_event_source_remove(compositor->input_loop_source);
1075 compositor->input_loop_source = NULL;
1080 weston_compositor_fade(struct weston_compositor *compositor, float tint)
1082 struct weston_surface *surface;
1085 done = weston_spring_done(&compositor->fade.spring);
1086 compositor->fade.spring.target = tint;
1087 if (weston_spring_done(&compositor->fade.spring))
1091 compositor->fade.spring.timestamp =
1092 weston_compositor_get_time();
1094 if (compositor->fade.surface == NULL) {
1095 surface = weston_surface_create(compositor);
1096 weston_surface_configure(surface, 0, 0, 8192, 8192);
1097 weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
1098 wl_list_insert(&compositor->fade_layer.surface_list,
1099 &surface->layer_link);
1100 weston_surface_assign_output(surface);
1101 compositor->fade.surface = surface;
1102 pixman_region32_init(&surface->input);
1105 weston_surface_damage(compositor->fade.surface);
1106 if (wl_list_empty(&compositor->fade.animation.link))
1107 wl_list_insert(compositor->animation_list.prev,
1108 &compositor->fade.animation.link);
1112 surface_destroy(struct wl_client *client, struct wl_resource *resource)
1114 wl_resource_destroy(resource, weston_compositor_get_time());
1118 weston_surface_assign_output(struct weston_surface *es)
1120 struct weston_compositor *ec = es->compositor;
1121 struct weston_output *output, *new_output;
1122 pixman_region32_t region;
1126 weston_surface_update_transform(es);
1130 pixman_region32_init(®ion);
1131 wl_list_for_each(output, &ec->output_list, link) {
1132 pixman_region32_intersect(®ion, &es->transform.boundingbox,
1135 e = pixman_region32_extents(®ion);
1136 area = (e->x2 - e->x1) * (e->y2 - e->y1);
1139 new_output = output;
1143 pixman_region32_fini(®ion);
1145 es->output = new_output;
1146 if (!wl_list_empty(&es->frame_callback_list)) {
1147 wl_list_insert_list(new_output->frame_callback_list.prev,
1148 &es->frame_callback_list);
1149 wl_list_init(&es->frame_callback_list);
1154 surface_configure(struct weston_surface *es, int32_t sx, int32_t sy)
1156 struct weston_shell *shell = es->compositor->shell;
1158 if (!weston_surface_is_mapped(es)) {
1159 shell->map(shell, es, es->buffer->width, es->buffer->height,
1161 } else if (es->force_configure || sx != 0 || sy != 0 ||
1162 es->geometry.width != es->buffer->width ||
1163 es->geometry.height != es->buffer->height) {
1164 GLfloat from_x, from_y;
1167 surface_to_global_float(es, 0, 0, &from_x, &from_y);
1168 surface_to_global_float(es, sx, sy, &to_x, &to_y);
1169 shell->configure(shell, es,
1170 es->geometry.x + to_x - from_x,
1171 es->geometry.y + to_y - from_y,
1172 es->buffer->width, es->buffer->height);
1173 es->force_configure = 0;
1178 surface_attach(struct wl_client *client,
1179 struct wl_resource *resource,
1180 struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
1182 struct weston_surface *es = resource->data;
1183 struct wl_buffer *buffer = NULL;
1185 if (buffer_resource)
1186 buffer = buffer_resource->data;
1188 weston_buffer_attach(buffer, &es->surface);
1191 surface_configure(es, sx, sy);
1195 surface_damage(struct wl_client *client,
1196 struct wl_resource *resource,
1197 int32_t x, int32_t y, int32_t width, int32_t height)
1199 struct weston_surface *es = resource->data;
1201 weston_surface_damage_rectangle(es, x, y, width, height);
1203 if (es->buffer && wl_buffer_is_shm(es->buffer)) {
1204 glBindTexture(GL_TEXTURE_2D, es->texture);
1205 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1206 es->pitch, es->buffer->height, 0,
1207 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1208 wl_shm_buffer_get_data(es->buffer));
1210 /* Hmm, should use glTexSubImage2D() here but GLES2 doesn't
1211 * support any unpack attributes except GL_UNPACK_ALIGNMENT. */
1216 destroy_frame_callback(struct wl_resource *resource)
1218 struct weston_frame_callback *cb = resource->data;
1220 wl_list_remove(&cb->link);
1225 surface_frame(struct wl_client *client,
1226 struct wl_resource *resource, uint32_t callback)
1228 struct weston_frame_callback *cb;
1229 struct weston_surface *es = resource->data;
1231 cb = malloc(sizeof *cb);
1233 wl_resource_post_no_memory(resource);
1237 cb->resource.object.interface = &wl_callback_interface;
1238 cb->resource.object.id = callback;
1239 cb->resource.destroy = destroy_frame_callback;
1240 cb->resource.client = client;
1241 cb->resource.data = cb;
1243 wl_client_add_resource(client, &cb->resource);
1246 wl_list_insert(es->output->frame_callback_list.prev,
1249 wl_list_insert(es->frame_callback_list.prev, &cb->link);
1254 surface_set_opaque_region(struct wl_client *client,
1255 struct wl_resource *resource,
1256 struct wl_resource *region_resource)
1258 struct weston_surface *surface = resource->data;
1259 struct weston_region *region;
1261 pixman_region32_fini(&surface->opaque);
1263 if (region_resource) {
1264 region = region_resource->data;
1265 pixman_region32_init_rect(&surface->opaque, 0, 0,
1266 surface->geometry.width,
1267 surface->geometry.height);
1268 pixman_region32_intersect(&surface->opaque,
1269 &surface->opaque, ®ion->region);
1271 pixman_region32_init(&surface->opaque);
1274 surface->geometry.dirty = 1;
1278 surface_set_input_region(struct wl_client *client,
1279 struct wl_resource *resource,
1280 struct wl_resource *region_resource)
1282 struct weston_surface *surface = resource->data;
1283 struct weston_region *region;
1285 if (region_resource) {
1286 region = region_resource->data;
1287 pixman_region32_init_rect(&surface->input, 0, 0,
1288 surface->geometry.width,
1289 surface->geometry.height);
1290 pixman_region32_intersect(&surface->input,
1291 &surface->input, ®ion->region);
1293 pixman_region32_init_rect(&surface->input, 0, 0,
1294 surface->geometry.width,
1295 surface->geometry.height);
1298 weston_compositor_schedule_repaint(surface->compositor);
1301 const static struct wl_surface_interface surface_interface = {
1306 surface_set_opaque_region,
1307 surface_set_input_region
1311 compositor_create_surface(struct wl_client *client,
1312 struct wl_resource *resource, uint32_t id)
1314 struct weston_compositor *ec = resource->data;
1315 struct weston_surface *surface;
1317 surface = weston_surface_create(ec);
1318 if (surface == NULL) {
1319 wl_resource_post_no_memory(resource);
1323 surface->surface.resource.destroy = destroy_surface;
1325 surface->surface.resource.object.id = id;
1326 surface->surface.resource.object.interface = &wl_surface_interface;
1327 surface->surface.resource.object.implementation =
1328 (void (**)(void)) &surface_interface;
1329 surface->surface.resource.data = surface;
1331 wl_client_add_resource(client, &surface->surface.resource);
1335 destroy_region(struct wl_resource *resource)
1337 struct weston_region *region =
1338 container_of(resource, struct weston_region, resource);
1340 pixman_region32_fini(®ion->region);
1345 region_destroy(struct wl_client *client, struct wl_resource *resource)
1347 wl_resource_destroy(resource, weston_compositor_get_time());
1351 region_add(struct wl_client *client, struct wl_resource *resource,
1352 int32_t x, int32_t y, int32_t width, int32_t height)
1354 struct weston_region *region = resource->data;
1356 pixman_region32_union_rect(®ion->region, ®ion->region,
1357 x, y, width, height);
1361 region_subtract(struct wl_client *client, struct wl_resource *resource,
1362 int32_t x, int32_t y, int32_t width, int32_t height)
1364 struct weston_region *region = resource->data;
1365 pixman_region32_t rect;
1367 pixman_region32_init_rect(&rect, x, y, width, height);
1368 pixman_region32_subtract(®ion->region, ®ion->region, &rect);
1369 pixman_region32_fini(&rect);
1372 static const struct wl_region_interface region_interface = {
1379 compositor_create_region(struct wl_client *client,
1380 struct wl_resource *resource, uint32_t id)
1382 struct weston_region *region;
1384 region = malloc(sizeof *region);
1385 if (region == NULL) {
1386 wl_resource_post_no_memory(resource);
1390 region->resource.destroy = destroy_region;
1392 region->resource.object.id = id;
1393 region->resource.object.interface = &wl_region_interface;
1394 region->resource.object.implementation =
1395 (void (**)(void)) ®ion_interface;
1396 region->resource.data = region;
1398 pixman_region32_init(®ion->region);
1400 wl_client_add_resource(client, ®ion->resource);
1403 const static struct wl_compositor_interface compositor_interface = {
1404 compositor_create_surface,
1405 compositor_create_region
1409 weston_compositor_wake(struct weston_compositor *compositor)
1411 compositor->state = WESTON_COMPOSITOR_ACTIVE;
1412 weston_compositor_fade(compositor, 0.0);
1414 wl_event_source_timer_update(compositor->idle_source,
1415 compositor->idle_time * 1000);
1419 weston_compositor_dpms_on(struct weston_compositor *compositor)
1421 struct weston_output *output;
1423 wl_list_for_each(output, &compositor->output_list, link)
1424 if (output->set_dpms)
1425 output->set_dpms(output, WESTON_DPMS_ON);
1429 weston_compositor_activity(struct weston_compositor *compositor)
1431 if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
1432 weston_compositor_wake(compositor);
1434 weston_compositor_dpms_on(compositor);
1435 compositor->shell->unlock(compositor->shell);
1440 weston_compositor_idle_inhibit(struct weston_compositor *compositor)
1442 weston_compositor_activity(compositor);
1443 compositor->idle_inhibit++;
1447 weston_compositor_idle_release(struct weston_compositor *compositor)
1449 compositor->idle_inhibit--;
1450 weston_compositor_activity(compositor);
1454 idle_handler(void *data)
1456 struct weston_compositor *compositor = data;
1458 if (compositor->idle_inhibit)
1461 weston_compositor_fade(compositor, 1.0);
1467 weston_input_update_drag_surface(struct wl_input_device *input_device,
1471 notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
1473 struct weston_output *output;
1474 const struct wl_pointer_grab_interface *interface;
1475 struct weston_input_device *wd = (struct weston_input_device *) device;
1476 struct weston_compositor *ec = wd->compositor;
1477 int x_valid = 0, y_valid = 0;
1478 int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
1480 weston_compositor_activity(ec);
1482 wl_list_for_each(output, &ec->output_list, link) {
1483 if (output->x <= x && x < output->x + output->current->width)
1486 if (output->y <= y && y < output->y + output->current->height)
1489 /* FIXME: calculate this only on output addition/deletion */
1490 if (output->x < min_x)
1492 if (output->y < min_y)
1495 if (output->x + output->current->width > max_x)
1496 max_x = output->x + output->current->width - 1;
1497 if (output->y + output->current->height > max_y)
1498 max_y = output->y + output->current->height - 1;
1504 else if (x >= max_x)
1510 else if (y >= max_y)
1514 weston_input_update_drag_surface(device,
1515 x - device->x, y - device->y);
1520 wl_list_for_each(output, &ec->output_list, link)
1521 if (output->zoom.active &&
1522 pixman_region32_contains_point(&output->region, x, y, NULL))
1523 weston_output_update_zoom(output, x, y);
1525 weston_device_repick(device, time);
1526 interface = device->pointer_grab->interface;
1527 interface->motion(device->pointer_grab, time,
1528 device->pointer_grab->x, device->pointer_grab->y);
1531 weston_surface_set_position(wd->sprite,
1532 device->x - wd->hotspot_x,
1533 device->y - wd->hotspot_y);
1535 weston_compositor_schedule_repaint(ec);
1540 weston_surface_activate(struct weston_surface *surface,
1541 struct weston_input_device *device, uint32_t time)
1543 wl_input_device_set_keyboard_focus(&device->input_device,
1544 &surface->surface, time);
1545 wl_data_device_set_keyboard_focus(&device->input_device);
1549 notify_button(struct wl_input_device *device,
1550 uint32_t time, int32_t button, int32_t state)
1552 struct weston_input_device *wd = (struct weston_input_device *) device;
1553 struct weston_compositor *compositor = wd->compositor;
1556 weston_compositor_idle_inhibit(compositor);
1557 if (device->button_count == 0) {
1558 device->grab_button = button;
1559 device->grab_time = time;
1560 device->grab_x = device->x;
1561 device->grab_y = device->y;
1563 device->button_count++;
1565 weston_compositor_idle_release(compositor);
1566 device->button_count--;
1569 weston_compositor_run_binding(compositor, wd, time, 0, button, 0, state);
1571 device->pointer_grab->interface->button(device->pointer_grab, time, button, state);
1576 notify_axis(struct wl_input_device *device,
1577 uint32_t time, uint32_t axis, int32_t value)
1579 struct weston_input_device *wd = (struct weston_input_device *) device;
1580 struct weston_compositor *compositor = wd->compositor;
1582 weston_compositor_activity(compositor);
1585 weston_compositor_run_binding(compositor, wd,
1586 time, 0, 0, axis, value);
1590 if (device->pointer_focus_resource)
1591 wl_resource_post_event(device->pointer_focus_resource,
1592 WL_INPUT_DEVICE_AXIS, time, axis, value);
1596 update_modifier_state(struct weston_input_device *device,
1597 uint32_t key, uint32_t state)
1604 modifier = MODIFIER_CTRL;
1609 modifier = MODIFIER_ALT;
1614 modifier = MODIFIER_SUPER;
1623 device->modifier_state |= modifier;
1625 device->modifier_state &= ~modifier;
1629 notify_key(struct wl_input_device *device,
1630 uint32_t time, uint32_t key, uint32_t state)
1632 struct weston_input_device *wd = (struct weston_input_device *) device;
1633 struct weston_compositor *compositor = wd->compositor;
1637 weston_compositor_idle_inhibit(compositor);
1638 device->grab_key = key;
1639 device->grab_time = time;
1641 weston_compositor_idle_release(compositor);
1644 update_modifier_state(wd, key, state);
1645 end = device->keys.data + device->keys.size;
1646 for (k = device->keys.data; k < end; k++) {
1650 device->keys.size = (void *) end - device->keys.data;
1652 k = wl_array_add(&device->keys, sizeof *k);
1656 if (device->keyboard_grab == &device->default_keyboard_grab)
1657 weston_compositor_run_binding(compositor, wd,
1658 time, key, 0, 0, state);
1660 device->keyboard_grab->interface->key(device->keyboard_grab,
1665 notify_pointer_focus(struct wl_input_device *device,
1666 uint32_t time, struct weston_output *output,
1667 int32_t x, int32_t y)
1669 struct weston_input_device *wd = (struct weston_input_device *) device;
1670 struct weston_compositor *compositor = wd->compositor;
1673 weston_input_update_drag_surface(device, x - device->x,
1678 compositor->focus = 1;
1679 weston_compositor_repick(compositor);
1681 compositor->focus = 0;
1682 weston_compositor_repick(compositor);
1687 destroy_device_saved_kbd_focus(struct wl_listener *listener,
1688 struct wl_resource *resource, uint32_t time)
1690 struct weston_input_device *wd;
1692 wd = container_of(listener, struct weston_input_device,
1693 saved_kbd_focus_listener);
1695 wd->saved_kbd_focus = NULL;
1699 notify_keyboard_focus(struct wl_input_device *device,
1700 uint32_t time, struct weston_output *output,
1701 struct wl_array *keys)
1703 struct weston_input_device *wd =
1704 (struct weston_input_device *) device;
1705 struct weston_compositor *compositor = wd->compositor;
1706 struct wl_surface *surface;
1710 wl_array_copy(&wd->input_device.keys, keys);
1711 wd->modifier_state = 0;
1712 wl_array_for_each(k, &device->keys) {
1713 weston_compositor_idle_inhibit(compositor);
1714 update_modifier_state(wd, *k, 1);
1717 surface = wd->saved_kbd_focus;
1720 wl_list_remove(&wd->saved_kbd_focus_listener.link);
1721 wl_input_device_set_keyboard_focus(&wd->input_device,
1723 wd->saved_kbd_focus = NULL;
1726 wl_array_for_each(k, &device->keys)
1727 weston_compositor_idle_release(compositor);
1729 wd->modifier_state = 0;
1731 surface = wd->input_device.keyboard_focus;
1734 wd->saved_kbd_focus = surface;
1735 wd->saved_kbd_focus_listener.func =
1736 destroy_device_saved_kbd_focus;
1737 wl_list_insert(surface->resource.destroy_listener_list.prev,
1738 &wd->saved_kbd_focus_listener.link);
1741 wl_input_device_set_keyboard_focus(&wd->input_device,
1746 /* TODO: share this function with wayland-server.c */
1747 static struct wl_resource *
1748 find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
1750 struct wl_resource *r;
1755 wl_list_for_each(r, list, link) {
1756 if (r->client == surface->resource.client)
1764 lose_touch_focus_resource(struct wl_listener *listener,
1765 struct wl_resource *resource, uint32_t time)
1767 struct weston_input_device *device =
1768 container_of(listener, struct weston_input_device,
1769 touch_focus_resource_listener);
1771 device->touch_focus_resource = NULL;
1775 lose_touch_focus(struct wl_listener *listener,
1776 struct wl_resource *resource, uint32_t time)
1778 struct weston_input_device *device =
1779 container_of(listener, struct weston_input_device,
1780 touch_focus_listener);
1782 device->touch_focus = NULL;
1786 touch_set_focus(struct weston_input_device *device,
1787 struct wl_surface *surface, uint32_t time)
1789 struct wl_input_device *input_device = &device->input_device;
1790 struct wl_resource *resource;
1792 if (device->touch_focus == surface)
1797 find_resource_for_surface(&input_device->resource_list,
1800 fprintf(stderr, "couldn't find resource\n");
1804 device->touch_focus_resource_listener.func =
1805 lose_touch_focus_resource;
1806 wl_list_insert(resource->destroy_listener_list.prev,
1807 &device->touch_focus_resource_listener.link);
1808 device->touch_focus_listener.func = lose_touch_focus;
1809 wl_list_insert(surface->resource.destroy_listener_list.prev,
1810 &device->touch_focus_listener.link);
1812 device->touch_focus = surface;
1813 device->touch_focus_resource = resource;
1815 if (device->touch_focus)
1816 wl_list_remove(&device->touch_focus_listener.link);
1817 if (device->touch_focus_resource)
1818 wl_list_remove(&device->touch_focus_resource_listener.link);
1819 device->touch_focus = NULL;
1820 device->touch_focus_resource = NULL;
1825 * notify_touch - emulates button touches and notifies surfaces accordingly.
1827 * It assumes always the correct cycle sequence until it gets here: touch_down
1828 * → touch_update → ... → touch_update → touch_end. The driver is responsible
1829 * for sending along such order.
1833 notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
1834 int x, int y, int touch_type)
1836 struct weston_input_device *wd = (struct weston_input_device *) device;
1837 struct weston_compositor *ec = wd->compositor;
1838 struct weston_surface *es;
1841 switch (touch_type) {
1842 case WL_INPUT_DEVICE_TOUCH_DOWN:
1843 weston_compositor_idle_inhibit(ec);
1847 /* the first finger down picks the surface, and all further go
1848 * to that surface for the remainder of the touch session i.e.
1849 * until all touch points are up again. */
1850 if (wd->num_tp == 1) {
1851 es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
1852 touch_set_focus(wd, &es->surface, time);
1853 } else if (wd->touch_focus) {
1854 es = (struct weston_surface *) wd->touch_focus;
1855 weston_surface_from_global(es, x, y, &sx, &sy);
1858 if (wd->touch_focus_resource && wd->touch_focus)
1859 wl_input_device_send_touch_down(wd->touch_focus_resource,
1860 time, &wd->touch_focus->resource,
1863 case WL_INPUT_DEVICE_TOUCH_MOTION:
1864 es = (struct weston_surface *) wd->touch_focus;
1868 weston_surface_from_global(es, x, y, &sx, &sy);
1869 if (wd->touch_focus_resource)
1870 wl_input_device_send_touch_motion(wd->touch_focus_resource,
1871 time, touch_id, sx, sy);
1873 case WL_INPUT_DEVICE_TOUCH_UP:
1874 weston_compositor_idle_release(ec);
1877 if (wd->touch_focus_resource)
1878 wl_input_device_send_touch_up(wd->touch_focus_resource,
1880 if (wd->num_tp == 0)
1881 touch_set_focus(wd, NULL, time);
1887 input_device_attach(struct wl_client *client,
1888 struct wl_resource *resource,
1890 struct wl_resource *buffer_resource, int32_t x, int32_t y)
1892 struct weston_input_device *device = resource->data;
1893 struct weston_compositor *compositor = device->compositor;
1894 struct wl_buffer *buffer = NULL;
1896 if (time < device->input_device.pointer_focus_time)
1898 if (device->input_device.pointer_focus == NULL)
1900 if (device->input_device.pointer_focus->resource.client != client)
1903 if (buffer_resource)
1904 buffer = buffer_resource->data;
1906 weston_buffer_attach(buffer, &device->sprite->surface);
1911 if (!weston_surface_is_mapped(device->sprite)) {
1912 wl_list_insert(&compositor->cursor_layer.surface_list,
1913 &device->sprite->layer_link);
1914 weston_surface_assign_output(device->sprite);
1918 device->hotspot_x = x;
1919 device->hotspot_y = y;
1920 weston_surface_configure(device->sprite,
1921 device->input_device.x - device->hotspot_x,
1922 device->input_device.y - device->hotspot_y,
1923 buffer->width, buffer->height);
1925 surface_damage(NULL, &device->sprite->surface.resource,
1926 0, 0, buffer->width, buffer->height);
1929 const static struct wl_input_device_interface input_device_interface = {
1930 input_device_attach,
1934 handle_drag_surface_destroy(struct wl_listener *listener,
1935 struct wl_resource *resource, uint32_t time)
1937 struct weston_input_device *device;
1939 device = container_of(listener, struct weston_input_device,
1940 drag_surface_destroy_listener);
1942 device->drag_surface = NULL;
1945 static void unbind_input_device(struct wl_resource *resource)
1947 wl_list_remove(&resource->link);
1952 bind_input_device(struct wl_client *client,
1953 void *data, uint32_t version, uint32_t id)
1955 struct wl_input_device *device = data;
1956 struct wl_resource *resource;
1958 resource = wl_client_add_object(client, &wl_input_device_interface,
1959 &input_device_interface, id, data);
1960 wl_list_insert(&device->resource_list, &resource->link);
1961 resource->destroy = unbind_input_device;
1965 device_handle_new_drag_icon(struct wl_listener *listener,
1966 struct wl_resource *resource, uint32_t time)
1968 struct weston_input_device *device;
1970 device = container_of(listener, struct weston_input_device,
1971 new_drag_icon_listener);
1973 weston_input_update_drag_surface(&device->input_device, 0, 0);
1977 weston_input_device_init(struct weston_input_device *device,
1978 struct weston_compositor *ec)
1980 wl_input_device_init(&device->input_device);
1982 wl_display_add_global(ec->wl_display, &wl_input_device_interface,
1983 device, bind_input_device);
1985 device->sprite = weston_surface_create(ec);
1986 device->sprite->surface.resource.data = device->sprite;
1988 device->compositor = ec;
1989 device->hotspot_x = 16;
1990 device->hotspot_y = 16;
1991 device->modifier_state = 0;
1994 device->drag_surface_destroy_listener.func = handle_drag_surface_destroy;
1996 wl_list_insert(ec->input_device_list.prev, &device->link);
1998 device->new_drag_icon_listener.func = device_handle_new_drag_icon;
1999 wl_list_insert(device->input_device.drag_icon_listener_list.prev,
2000 &device->new_drag_icon_listener.link);
2004 weston_input_device_release(struct weston_input_device *device)
2006 wl_list_remove(&device->link);
2007 /* The global object is destroyed at wl_display_destroy() time. */
2010 destroy_surface(&device->sprite->surface.resource);
2012 wl_input_device_release(&device->input_device);
2016 device_setup_new_drag_surface(struct weston_input_device *device,
2017 struct weston_surface *surface)
2019 struct wl_input_device *input_device = &device->input_device;
2021 device->drag_surface = surface;
2023 weston_surface_set_position(device->drag_surface,
2024 input_device->x, input_device->y);
2026 wl_list_insert(surface->surface.resource.destroy_listener_list.prev,
2027 &device->drag_surface_destroy_listener.link);
2031 device_release_drag_surface(struct weston_input_device *device)
2033 undef_region(&device->drag_surface->input);
2034 wl_list_remove(&device->drag_surface_destroy_listener.link);
2035 device->drag_surface = NULL;
2039 device_map_drag_surface(struct weston_input_device *device)
2041 if (weston_surface_is_mapped(device->drag_surface) ||
2042 !device->drag_surface->buffer)
2045 wl_list_insert(&device->sprite->layer_link,
2046 &device->drag_surface->layer_link);
2047 weston_surface_assign_output(device->drag_surface);
2048 empty_region(&device->drag_surface->input);
2052 weston_input_update_drag_surface(struct wl_input_device *input_device,
2055 int surface_changed = 0;
2056 struct weston_input_device *device = (struct weston_input_device *)
2059 if (!device->drag_surface && !input_device->drag_surface)
2062 if (device->drag_surface && input_device->drag_surface &&
2063 (&device->drag_surface->surface.resource !=
2064 &input_device->drag_surface->resource))
2065 /* between calls to this funcion we got a new drag_surface */
2066 surface_changed = 1;
2068 if (!input_device->drag_surface || surface_changed) {
2069 device_release_drag_surface(device);
2070 if (!surface_changed)
2074 if (!device->drag_surface || surface_changed) {
2075 struct weston_surface *surface = (struct weston_surface *)
2076 input_device->drag_surface;
2077 device_setup_new_drag_surface(device, surface);
2080 /* the client may not have attached a buffer to the drag surface
2081 * when we setup it up, so check if map is needed on every update */
2082 device_map_drag_surface(device);
2084 /* the client may have attached a buffer with a different size to
2085 * the drag surface, causing the input region to be reset */
2086 if (region_is_undefined(&device->drag_surface->input))
2087 empty_region(&device->drag_surface->input);
2092 weston_surface_set_position(device->drag_surface,
2093 device->drag_surface->geometry.x + dx,
2094 device->drag_surface->geometry.y + dy);
2098 weston_compositor_update_drag_surfaces(struct weston_compositor *compositor)
2100 weston_input_update_drag_surface(compositor->input_device, 0, 0);
2104 bind_output(struct wl_client *client,
2105 void *data, uint32_t version, uint32_t id)
2107 struct weston_output *output = data;
2108 struct weston_mode *mode;
2109 struct wl_resource *resource;
2111 resource = wl_client_add_object(client,
2112 &wl_output_interface, NULL, id, data);
2114 wl_output_send_geometry(resource,
2120 output->make, output->model);
2122 wl_list_for_each (mode, &output->mode_list, link) {
2123 wl_output_send_mode(resource,
2131 static const char vertex_shader[] =
2132 "uniform mat4 proj;\n"
2133 "attribute vec2 position;\n"
2134 "attribute vec2 texcoord;\n"
2135 "varying vec2 v_texcoord;\n"
2138 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
2139 " v_texcoord = texcoord;\n"
2142 static const char texture_fragment_shader[] =
2143 "precision mediump float;\n"
2144 "varying vec2 v_texcoord;\n"
2145 "uniform sampler2D tex;\n"
2146 "uniform float alpha;\n"
2147 "uniform float texwidth;\n"
2150 " if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n"
2151 " v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n"
2153 " gl_FragColor = texture2D(tex, v_texcoord)\n;"
2154 " gl_FragColor = alpha * gl_FragColor;\n"
2157 static const char solid_fragment_shader[] =
2158 "precision mediump float;\n"
2159 "uniform vec4 color;\n"
2162 " gl_FragColor = color\n;"
2166 compile_shader(GLenum type, const char *source)
2172 s = glCreateShader(type);
2173 glShaderSource(s, 1, &source, NULL);
2175 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
2177 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
2178 fprintf(stderr, "shader info: %s\n", msg);
2186 weston_shader_init(struct weston_shader *shader,
2187 const char *vertex_source, const char *fragment_source)
2192 shader->vertex_shader =
2193 compile_shader(GL_VERTEX_SHADER, vertex_source);
2194 shader->fragment_shader =
2195 compile_shader(GL_FRAGMENT_SHADER, fragment_source);
2197 shader->program = glCreateProgram();
2198 glAttachShader(shader->program, shader->vertex_shader);
2199 glAttachShader(shader->program, shader->fragment_shader);
2200 glBindAttribLocation(shader->program, 0, "position");
2201 glBindAttribLocation(shader->program, 1, "texcoord");
2203 glLinkProgram(shader->program);
2204 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
2206 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
2207 fprintf(stderr, "link info: %s\n", msg);
2211 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
2212 shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
2213 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
2214 shader->color_uniform = glGetUniformLocation(shader->program, "color");
2215 shader->texwidth_uniform = glGetUniformLocation(shader->program,
2222 weston_output_destroy(struct weston_output *output)
2224 pixman_region32_fini(&output->region);
2225 pixman_region32_fini(&output->previous_damage);
2229 weston_output_update_zoom(struct weston_output *output, int x, int y)
2233 if (output->zoom.level <= 0)
2236 output->zoom.magnification = 1 / output->zoom.level;
2237 ratio = 1 - (1 / output->zoom.magnification);
2239 output->zoom.trans_x = (((float)(x - output->x) / output->current->width) * (ratio * 2)) - ratio;
2240 output->zoom.trans_y = (((float)(y - output->y) / output->current->height) * (ratio * 2)) - ratio;
2243 weston_output_damage(output);
2247 weston_output_update_matrix(struct weston_output *output)
2250 struct weston_matrix camera;
2251 struct weston_matrix modelview;
2253 weston_matrix_init(&output->matrix);
2254 weston_matrix_translate(&output->matrix,
2255 -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
2256 -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
2258 flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
2259 weston_matrix_scale(&output->matrix,
2260 2.0 / (output->current->width + output->border.left + output->border.right),
2261 flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
2262 if (output->zoom.active) {
2263 weston_matrix_init(&camera);
2264 weston_matrix_init(&modelview);
2265 weston_matrix_translate(&camera, output->zoom.trans_x, flip * output->zoom.trans_y, 0);
2266 weston_matrix_invert(&modelview, &camera);
2267 weston_matrix_scale(&modelview, output->zoom.magnification, output->zoom.magnification, 1.0);
2268 weston_matrix_multiply(&output->matrix, &modelview);
2275 weston_output_move(struct weston_output *output, int x, int y)
2280 pixman_region32_init(&output->previous_damage);
2281 pixman_region32_init_rect(&output->region, x, y,
2282 output->current->width,
2283 output->current->height);
2287 weston_output_init(struct weston_output *output, struct weston_compositor *c,
2288 int x, int y, int width, int height, uint32_t flags)
2290 output->compositor = c;
2293 output->border.top = 0;
2294 output->border.bottom = 0;
2295 output->border.left = 0;
2296 output->border.right = 0;
2297 output->mm_width = width;
2298 output->mm_height = height;
2301 output->zoom.active = 0;
2302 output->zoom.increment = 0.05;
2303 output->zoom.level = 1.0;
2304 output->zoom.magnification = 1.0;
2305 output->zoom.trans_x = 0.0;
2306 output->zoom.trans_y = 0.0;
2308 output->flags = flags;
2309 weston_output_move(output, x, y);
2311 wl_list_init(&output->frame_callback_list);
2313 wl_display_add_global(c->wl_display,
2314 &wl_output_interface, output, bind_output);
2318 compositor_bind(struct wl_client *client,
2319 void *data, uint32_t version, uint32_t id)
2321 struct weston_compositor *compositor = data;
2323 wl_client_add_object(client, &wl_compositor_interface,
2324 &compositor_interface, id, compositor);
2328 weston_compositor_init(struct weston_compositor *ec, struct wl_display *display)
2330 struct wl_event_loop *loop;
2331 const char *extensions;
2333 ec->wl_display = display;
2335 if (!wl_display_add_global(display, &wl_compositor_interface,
2336 ec, compositor_bind))
2339 wl_display_init_shm(display);
2341 ec->image_target_texture_2d =
2342 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
2343 ec->image_target_renderbuffer_storage = (void *)
2344 eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
2345 ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
2346 ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
2348 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
2349 ec->unbind_display =
2350 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
2352 extensions = (const char *) glGetString(GL_EXTENSIONS);
2353 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
2355 "GL_EXT_texture_format_BGRA8888 not available\n");
2359 if (!strstr(extensions, "GL_EXT_read_format_bgra")) {
2360 fprintf(stderr, "GL_EXT_read_format_bgra not available\n");
2365 (const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
2366 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
2367 ec->has_bind_display = 1;
2368 if (ec->has_bind_display)
2369 ec->bind_display(ec->display, ec->wl_display);
2371 wl_list_init(&ec->surface_list);
2372 wl_list_init(&ec->layer_list);
2373 wl_list_init(&ec->input_device_list);
2374 wl_list_init(&ec->output_list);
2375 wl_list_init(&ec->binding_list);
2376 wl_list_init(&ec->animation_list);
2377 weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
2378 ec->fade.animation.frame = fade_frame;
2379 wl_list_init(&ec->fade.animation.link);
2381 weston_layer_init(&ec->fade_layer, &ec->layer_list);
2382 weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
2384 ec->screenshooter = screenshooter_create(ec);
2386 wl_data_device_manager_init(ec->wl_display);
2388 glActiveTexture(GL_TEXTURE0);
2390 if (weston_shader_init(&ec->texture_shader,
2391 vertex_shader, texture_fragment_shader) < 0)
2393 if (weston_shader_init(&ec->solid_shader,
2394 vertex_shader, solid_fragment_shader) < 0)
2397 loop = wl_display_get_event_loop(ec->wl_display);
2398 ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
2399 wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
2401 ec->input_loop = wl_event_loop_create();
2403 weston_compositor_schedule_repaint(ec);
2409 weston_compositor_shutdown(struct weston_compositor *ec)
2411 struct weston_output *output, *next;
2413 wl_event_source_remove(ec->idle_source);
2415 if (ec->screenshooter)
2416 screenshooter_destroy(ec->screenshooter);
2418 /* Destroy all outputs associated with this compositor */
2419 wl_list_for_each_safe(output, next, &ec->output_list, link)
2420 output->destroy(output);
2422 weston_binding_list_destroy_all(&ec->binding_list);
2424 wl_array_release(&ec->vertices);
2425 wl_array_release(&ec->indices);
2428 static int on_term_signal(int signal_number, void *data)
2430 struct wl_display *display = data;
2432 fprintf(stderr, "caught signal %d\n", signal_number);
2433 wl_display_terminate(display);
2439 on_segv_signal(int s, siginfo_t *siginfo, void *context)
2445 fprintf(stderr, "caught segv\n");
2447 count = backtrace(buffer, ARRAY_LENGTH(buffer));
2448 for (i = 0; i < count; i++) {
2449 dladdr(buffer[i], &info);
2450 fprintf(stderr, " [%016lx] %s (%s)\n",
2452 info.dli_sname ? info.dli_sname : "--",
2456 longjmp(segv_jmp_buf, 1);
2461 load_module(const char *name, const char *entrypoint, void **handle)
2463 char path[PATH_MAX];
2464 void *module, *init;
2467 snprintf(path, sizeof path, MODULEDIR "/%s", name);
2469 snprintf(path, sizeof path, "%s", name);
2471 module = dlopen(path, RTLD_LAZY);
2474 "failed to load module: %s\n", dlerror());
2478 init = dlsym(module, entrypoint);
2481 "failed to lookup init function: %s\n", dlerror());
2488 int main(int argc, char *argv[])
2490 struct wl_display *display;
2491 struct weston_compositor *ec;
2492 struct wl_event_source *signals[4];
2493 struct wl_event_loop *loop;
2494 struct sigaction segv_action;
2495 void *shell_module, *backend_module;
2496 int (*shell_init)(struct weston_compositor *ec);
2497 struct weston_compositor
2498 *(*backend_init)(struct wl_display *display,
2499 int argc, char *argv[]);
2501 char *backend = NULL;
2503 int32_t idle_time = 300;
2505 char *socket_name = NULL;
2508 const const struct config_key shell_config_keys[] = {
2509 { "type", CONFIG_KEY_STRING, &shell },
2512 const const struct config_section cs[] = {
2514 shell_config_keys, ARRAY_LENGTH(shell_config_keys) },
2517 const struct weston_option core_options[] = {
2518 { WESTON_OPTION_STRING, "backend", 'B', &backend },
2519 { WESTON_OPTION_STRING, "socket", 'S', &socket_name },
2520 { WESTON_OPTION_INTEGER, "idle-time", 'i', &idle_time },
2521 { WESTON_OPTION_BOOLEAN, "xserver", 0, &xserver },
2524 argc = parse_options(core_options,
2525 ARRAY_LENGTH(core_options), argc, argv);
2527 display = wl_display_create();
2529 loop = wl_display_get_event_loop(display);
2530 signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
2532 signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
2534 signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
2537 wl_list_init(&child_process_list);
2538 signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
2541 segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
2542 segv_action.sa_sigaction = on_segv_signal;
2543 sigemptyset(&segv_action.sa_mask);
2544 sigaction(SIGSEGV, &segv_action, NULL);
2547 if (getenv("WAYLAND_DISPLAY"))
2548 backend = "wayland-backend.so";
2549 else if (getenv("DISPLAY"))
2550 backend = "x11-backend.so";
2551 else if (getenv("OPENWFD"))
2552 backend = "openwfd-backend.so";
2554 backend = "drm-backend.so";
2557 config_file = config_file_path("weston.ini");
2558 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), shell);
2562 shell = "desktop-shell.so";
2564 backend_init = load_module(backend, "backend_init", &backend_module);
2568 shell_init = load_module(shell, "shell_init", &shell_module);
2572 ec = backend_init(display, argc, argv);
2574 fprintf(stderr, "failed to create compositor\n");
2578 for (i = 1; argv[i]; i++)
2579 fprintf(stderr, "unhandled option: %s\n", argv[i]);
2583 ec->option_idle_time = idle_time;
2584 ec->idle_time = idle_time;
2586 #ifdef BUILD_XSERVER_LAUNCHER
2588 weston_xserver_init(ec);
2591 if (shell_init(ec) < 0)
2594 if (wl_display_add_socket(display, socket_name)) {
2595 fprintf(stderr, "failed to add socket: %m\n");
2599 weston_compositor_dpms_on(ec);
2600 weston_compositor_wake(ec);
2601 if (setjmp(segv_jmp_buf) == 0)
2602 wl_display_run(display);
2604 /* prevent further rendering while shutting down */
2605 ec->state = WESTON_COMPOSITOR_SLEEPING;
2607 #ifdef BUILD_XSERVER_LAUNCHER
2609 weston_xserver_destroy(ec);
2612 ec->shell->destroy(ec->shell);
2614 if (ec->has_bind_display)
2615 ec->unbind_display(ec->display, display);
2617 for (i = ARRAY_LENGTH(signals); i;)
2618 wl_event_source_remove(signals[--i]);
2621 wl_display_destroy(display);