2 * Copyright © 2010-2011 Intel Corporation
3 * Copyright © 2008-2011 Kristian Høgsberg
4 * Copyright © 2012 Collabora, Ltd.
6 * Permission to use, copy, modify, distribute, and sell this software and
7 * its documentation for any purpose is hereby granted without fee, provided
8 * that the above copyright notice appear in all copies and that both that
9 * copyright notice and this permission notice appear in supporting
10 * documentation, and that the name of the copyright holders not be used in
11 * advertising or publicity pertaining to distribution of the software
12 * without specific, written prior permission. The copyright holders make
13 * no representations about the suitability of this software for any
14 * purpose. It is provided "as is" without express or implied warranty.
16 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
17 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
18 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
20 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
21 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
37 #include <sys/ioctl.h>
40 #include <sys/socket.h>
41 #include <sys/utsname.h>
44 #include <linux/input.h>
52 #include <wayland-server.h>
53 #include "compositor.h"
54 #include "../shared/os-compatibility.h"
56 #include "git-version.h"
58 static struct wl_list child_process_list;
59 static jmp_buf segv_jmp_buf;
62 sigchld_handler(int signal_number, void *data)
64 struct weston_process *p;
68 pid = waitpid(-1, &status, WNOHANG);
72 wl_list_for_each(p, &child_process_list, link) {
77 if (&p->link == &child_process_list) {
78 weston_log("unknown child process exited\n");
82 wl_list_remove(&p->link);
83 p->cleanup(p, status);
89 weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode)
91 if (!output->switch_mode)
94 return output->switch_mode(output, mode);
98 weston_watch_process(struct weston_process *process)
100 wl_list_insert(&child_process_list, &process->link);
104 child_client_exec(int sockfd, const char *path)
110 /* do not give our signal mask to the new process */
111 sigfillset(&allsigs);
112 sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
114 /* Launch clients as the user. */
117 /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
118 * non-CLOEXEC fd to pass through exec. */
119 clientfd = dup(sockfd);
120 if (clientfd == -1) {
121 weston_log("compositor: dup failed: %m\n");
125 snprintf(s, sizeof s, "%d", clientfd);
126 setenv("WAYLAND_SOCKET", s, 1);
128 if (execl(path, path, NULL) < 0)
129 weston_log("compositor: executing '%s' failed: %m\n",
133 WL_EXPORT struct wl_client *
134 weston_client_launch(struct weston_compositor *compositor,
135 struct weston_process *proc,
137 weston_process_cleanup_func_t cleanup)
141 struct wl_client *client;
143 if (os_socketpair_cloexec(AF_UNIX, SOCK_STREAM, 0, sv) < 0) {
144 weston_log("weston_client_launch: "
145 "socketpair failed while launching '%s': %m\n",
154 weston_log("weston_client_launch: "
155 "fork failed while launching '%s': %m\n", path);
160 child_client_exec(sv[1], path);
166 client = wl_client_create(compositor->wl_display, sv[0]);
169 weston_log("weston_client_launch: "
170 "wl_client_create failed while launching '%s'.\n",
176 proc->cleanup = cleanup;
177 weston_watch_process(proc);
183 surface_handle_buffer_destroy(struct wl_listener *listener, void *data)
185 struct weston_surface *es =
186 container_of(listener, struct weston_surface,
187 buffer_destroy_listener);
192 static const pixman_region32_data_t undef_region_data;
195 undef_region(pixman_region32_t *region)
197 if (region->data != &undef_region_data)
198 pixman_region32_fini(region);
199 region->data = (pixman_region32_data_t *) &undef_region_data;
203 region_is_undefined(pixman_region32_t *region)
205 return region->data == &undef_region_data;
209 empty_region(pixman_region32_t *region)
211 if (!region_is_undefined(region))
212 pixman_region32_fini(region);
214 pixman_region32_init(region);
217 WL_EXPORT struct weston_surface *
218 weston_surface_create(struct weston_compositor *compositor)
220 struct weston_surface *surface;
222 surface = calloc(1, sizeof *surface);
226 wl_signal_init(&surface->surface.resource.destroy_signal);
228 wl_list_init(&surface->link);
229 wl_list_init(&surface->layer_link);
231 surface->surface.resource.client = NULL;
233 surface->compositor = compositor;
234 surface->image = EGL_NO_IMAGE_KHR;
235 surface->alpha = 1.0;
237 surface->opaque_rect[0] = 0.0;
238 surface->opaque_rect[1] = 0.0;
239 surface->opaque_rect[2] = 0.0;
240 surface->opaque_rect[3] = 0.0;
243 surface->buffer = NULL;
244 surface->output = NULL;
246 pixman_region32_init(&surface->damage);
247 pixman_region32_init(&surface->opaque);
248 pixman_region32_init(&surface->clip);
249 undef_region(&surface->input);
250 pixman_region32_init(&surface->transform.opaque);
251 wl_list_init(&surface->frame_callback_list);
253 surface->buffer_destroy_listener.notify =
254 surface_handle_buffer_destroy;
256 wl_list_init(&surface->geometry.transformation_list);
257 wl_list_insert(&surface->geometry.transformation_list,
258 &surface->transform.position.link);
259 weston_matrix_init(&surface->transform.position.matrix);
260 pixman_region32_init(&surface->transform.boundingbox);
261 surface->geometry.dirty = 1;
267 weston_surface_set_color(struct weston_surface *surface,
268 GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
270 surface->color[0] = red;
271 surface->color[1] = green;
272 surface->color[2] = blue;
273 surface->color[3] = alpha;
274 surface->shader = &surface->compositor->solid_shader;
278 surface_to_global_float(struct weston_surface *surface,
279 GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
281 if (surface->transform.enabled) {
282 struct weston_vector v = { { sx, sy, 0.0f, 1.0f } };
284 weston_matrix_transform(&surface->transform.matrix, &v);
286 if (fabsf(v.f[3]) < 1e-6) {
287 weston_log("warning: numerical instability in "
288 "weston_surface_to_global(), divisor = %g\n",
295 *x = v.f[0] / v.f[3];
296 *y = v.f[1] / v.f[3];
298 *x = sx + surface->geometry.x;
299 *y = sy + surface->geometry.y;
304 weston_surface_damage_below(struct weston_surface *surface)
306 struct weston_compositor *compositor = surface->compositor;
307 pixman_region32_t damage;
309 pixman_region32_init(&damage);
310 pixman_region32_subtract(&damage, &surface->transform.boundingbox,
312 pixman_region32_union(&compositor->damage,
313 &compositor->damage, &damage);
314 pixman_region32_fini(&damage);
318 surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy,
319 int32_t width, int32_t height,
320 pixman_region32_t *bbox)
322 GLfloat min_x = HUGE_VALF, min_y = HUGE_VALF;
323 GLfloat max_x = -HUGE_VALF, max_y = -HUGE_VALF;
328 { sx + width, sy + height }
330 GLfloat int_x, int_y;
333 for (i = 0; i < 4; ++i) {
335 surface_to_global_float(surface, s[i][0], s[i][1], &x, &y);
346 int_x = floorf(min_x);
347 int_y = floorf(min_y);
348 pixman_region32_init_rect(bbox, int_x, int_y,
349 ceilf(max_x) - int_x, ceilf(max_y) - int_y);
353 weston_surface_update_transform_disable(struct weston_surface *surface)
355 surface->transform.enabled = 0;
357 /* round off fractions when not transformed */
358 surface->geometry.x = roundf(surface->geometry.x);
359 surface->geometry.y = roundf(surface->geometry.y);
361 pixman_region32_init_rect(&surface->transform.boundingbox,
364 surface->geometry.width,
365 surface->geometry.height);
367 if (surface->alpha == 1.0) {
368 pixman_region32_copy(&surface->transform.opaque,
370 pixman_region32_translate(&surface->transform.opaque,
372 surface->geometry.y);
377 weston_surface_update_transform_enable(struct weston_surface *surface)
379 struct weston_matrix *matrix = &surface->transform.matrix;
380 struct weston_matrix *inverse = &surface->transform.inverse;
381 struct weston_transform *tform;
383 surface->transform.enabled = 1;
385 /* Otherwise identity matrix, but with x and y translation. */
386 surface->transform.position.matrix.d[12] = surface->geometry.x;
387 surface->transform.position.matrix.d[13] = surface->geometry.y;
389 weston_matrix_init(matrix);
390 wl_list_for_each(tform, &surface->geometry.transformation_list, link)
391 weston_matrix_multiply(matrix, &tform->matrix);
393 if (weston_matrix_invert(inverse, matrix) < 0) {
394 /* Oops, bad total transformation, not invertible */
395 weston_log("error: weston_surface %p"
396 " transformation not invertible.\n", surface);
400 surface_compute_bbox(surface, 0, 0, surface->geometry.width,
401 surface->geometry.height,
402 &surface->transform.boundingbox);
408 weston_surface_update_transform(struct weston_surface *surface)
410 if (!surface->geometry.dirty)
413 surface->geometry.dirty = 0;
415 weston_surface_damage_below(surface);
417 pixman_region32_fini(&surface->transform.boundingbox);
418 pixman_region32_fini(&surface->transform.opaque);
419 pixman_region32_init(&surface->transform.opaque);
421 if (region_is_undefined(&surface->input))
422 pixman_region32_init_rect(&surface->input, 0, 0,
423 surface->geometry.width,
424 surface->geometry.height);
426 /* transform.position is always in transformation_list */
427 if (surface->geometry.transformation_list.next ==
428 &surface->transform.position.link &&
429 surface->geometry.transformation_list.prev ==
430 &surface->transform.position.link) {
431 weston_surface_update_transform_disable(surface);
433 if (weston_surface_update_transform_enable(surface) < 0)
434 weston_surface_update_transform_disable(surface);
437 /* weston_surface_damage() without update */
438 pixman_region32_union(&surface->damage, &surface->damage,
439 &surface->transform.boundingbox);
441 if (weston_surface_is_mapped(surface))
442 weston_surface_assign_output(surface);
444 weston_compositor_schedule_repaint(surface->compositor);
448 weston_surface_to_global_float(struct weston_surface *surface,
449 GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
451 surface_to_global_float(surface, sx, sy, x, y);
455 weston_surface_to_global_fixed(struct weston_surface *surface,
456 wl_fixed_t sx, wl_fixed_t sy,
457 wl_fixed_t *x, wl_fixed_t *y)
461 weston_surface_to_global_float(surface,
462 wl_fixed_to_double(sx),
463 wl_fixed_to_double(sy),
465 *x = wl_fixed_from_double(xf);
466 *y = wl_fixed_from_double(yf);
470 surface_from_global_float(struct weston_surface *surface,
471 GLfloat x, GLfloat y, GLfloat *sx, GLfloat *sy)
473 if (surface->transform.enabled) {
474 struct weston_vector v = { { x, y, 0.0f, 1.0f } };
476 weston_matrix_transform(&surface->transform.inverse, &v);
478 if (fabsf(v.f[3]) < 1e-6) {
479 weston_log("warning: numerical instability in "
480 "weston_surface_from_global(), divisor = %g\n",
487 *sx = v.f[0] / v.f[3];
488 *sy = v.f[1] / v.f[3];
490 *sx = x - surface->geometry.x;
491 *sy = y - surface->geometry.y;
496 weston_surface_from_global_fixed(struct weston_surface *surface,
497 wl_fixed_t x, wl_fixed_t y,
498 wl_fixed_t *sx, wl_fixed_t *sy)
502 surface_from_global_float(surface,
503 wl_fixed_to_double(x),
504 wl_fixed_to_double(y),
506 *sx = wl_fixed_from_double(sxf);
507 *sy = wl_fixed_from_double(syf);
511 weston_surface_from_global(struct weston_surface *surface,
512 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
516 surface_from_global_float(surface, x, y, &sxf, &syf);
522 weston_surface_damage_rectangle(struct weston_surface *surface,
523 int32_t sx, int32_t sy,
524 int32_t width, int32_t height)
526 if (surface->transform.enabled) {
527 pixman_region32_t box;
528 surface_compute_bbox(surface, sx, sy, width, height, &box);
529 pixman_region32_union(&surface->damage, &surface->damage,
531 pixman_region32_fini(&box);
533 pixman_region32_union_rect(&surface->damage, &surface->damage,
534 surface->geometry.x + sx,
535 surface->geometry.y + sy,
539 weston_compositor_schedule_repaint(surface->compositor);
543 weston_surface_damage(struct weston_surface *surface)
545 pixman_region32_union(&surface->damage, &surface->damage,
546 &surface->transform.boundingbox);
548 weston_compositor_schedule_repaint(surface->compositor);
552 weston_surface_configure(struct weston_surface *surface,
553 GLfloat x, GLfloat y, int width, int height)
555 surface->geometry.x = x;
556 surface->geometry.y = y;
557 surface->geometry.width = width;
558 surface->geometry.height = height;
559 surface->geometry.dirty = 1;
563 weston_surface_set_position(struct weston_surface *surface,
564 GLfloat x, GLfloat y)
566 surface->geometry.x = x;
567 surface->geometry.y = y;
568 surface->geometry.dirty = 1;
572 weston_surface_is_mapped(struct weston_surface *surface)
581 weston_compositor_get_time(void)
585 gettimeofday(&tv, NULL);
587 return tv.tv_sec * 1000 + tv.tv_usec / 1000;
590 static struct weston_surface *
591 weston_compositor_pick_surface(struct weston_compositor *compositor,
592 wl_fixed_t x, wl_fixed_t y,
593 wl_fixed_t *sx, wl_fixed_t *sy)
595 struct weston_surface *surface;
597 wl_list_for_each(surface, &compositor->surface_list, link) {
598 weston_surface_from_global_fixed(surface, x, y, sx, sy);
599 if (pixman_region32_contains_point(&surface->input,
600 wl_fixed_to_int(*sx),
601 wl_fixed_to_int(*sy),
610 weston_device_repick(struct wl_seat *seat)
612 struct weston_seat *ws = (struct weston_seat *) seat;
613 const struct wl_pointer_grab_interface *interface;
614 struct weston_surface *surface, *focus;
619 surface = weston_compositor_pick_surface(ws->compositor,
622 &seat->pointer->current_x,
623 &seat->pointer->current_y);
625 if (&surface->surface != seat->pointer->current) {
626 interface = seat->pointer->grab->interface;
627 seat->pointer->current = &surface->surface;
628 interface->focus(seat->pointer->grab, &surface->surface,
629 seat->pointer->current_x,
630 seat->pointer->current_y);
633 focus = (struct weston_surface *) seat->pointer->grab->focus;
635 weston_surface_from_global_fixed(focus,
638 &seat->pointer->grab->x,
639 &seat->pointer->grab->y);
643 weston_compositor_repick(struct weston_compositor *compositor)
645 struct weston_seat *seat;
647 if (!compositor->focus)
650 wl_list_for_each(seat, &compositor->seat_list, link)
651 weston_device_repick(&seat->seat);
655 weston_surface_unmap(struct weston_surface *surface)
657 struct weston_seat *seat;
659 weston_surface_damage_below(surface);
660 surface->output = NULL;
661 wl_list_remove(&surface->link);
662 wl_list_remove(&surface->layer_link);
664 wl_list_for_each(seat, &surface->compositor->seat_list, link) {
665 if (seat->seat.keyboard &&
666 seat->seat.keyboard->focus == &surface->surface)
667 wl_keyboard_set_focus(seat->seat.keyboard, NULL);
668 if (seat->seat.pointer &&
669 seat->seat.pointer->focus == &surface->surface)
670 wl_pointer_set_focus(seat->seat.pointer,
672 wl_fixed_from_int(0),
673 wl_fixed_from_int(0));
676 weston_compositor_schedule_repaint(surface->compositor);
680 destroy_surface(struct wl_resource *resource)
682 struct weston_surface *surface =
683 container_of(resource,
684 struct weston_surface, surface.resource);
685 struct weston_compositor *compositor = surface->compositor;
687 if (weston_surface_is_mapped(surface))
688 weston_surface_unmap(surface);
690 if (surface->texture)
691 glDeleteTextures(1, &surface->texture);
694 wl_list_remove(&surface->buffer_destroy_listener.link);
696 if (surface->image != EGL_NO_IMAGE_KHR)
697 compositor->destroy_image(compositor->display,
700 pixman_region32_fini(&surface->transform.boundingbox);
701 pixman_region32_fini(&surface->damage);
702 pixman_region32_fini(&surface->opaque);
703 pixman_region32_fini(&surface->clip);
704 if (!region_is_undefined(&surface->input))
705 pixman_region32_fini(&surface->input);
711 weston_surface_destroy(struct weston_surface *surface)
713 /* Not a valid way to destroy a client surface */
714 assert(surface->surface.resource.client == NULL);
716 wl_signal_emit(&surface->surface.resource.destroy_signal,
717 &surface->surface.resource);
718 destroy_surface(&surface->surface.resource);
722 weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
724 struct weston_surface *es = (struct weston_surface *) surface;
725 struct weston_compositor *ec = es->compositor;
728 weston_buffer_post_release(es->buffer);
729 wl_list_remove(&es->buffer_destroy_listener.link);
735 if (weston_surface_is_mapped(es))
736 weston_surface_unmap(es);
740 buffer->busy_count++;
741 wl_signal_add(&es->buffer->resource.destroy_signal,
742 &es->buffer_destroy_listener);
744 if (es->geometry.width != buffer->width ||
745 es->geometry.height != buffer->height) {
746 undef_region(&es->input);
747 pixman_region32_fini(&es->opaque);
748 pixman_region32_init(&es->opaque);
752 glGenTextures(1, &es->texture);
753 glBindTexture(GL_TEXTURE_2D, es->texture);
754 glTexParameteri(GL_TEXTURE_2D,
755 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
756 glTexParameteri(GL_TEXTURE_2D,
757 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
758 es->shader = &ec->texture_shader;
760 glBindTexture(GL_TEXTURE_2D, es->texture);
763 if (wl_buffer_is_shm(buffer)) {
764 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
765 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
766 es->pitch, es->buffer->height, 0,
767 GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
768 if (wl_shm_buffer_get_format(buffer) == WL_SHM_FORMAT_XRGB8888)
773 if (es->image != EGL_NO_IMAGE_KHR)
774 ec->destroy_image(ec->display, es->image);
775 es->image = ec->create_image(ec->display, NULL,
776 EGL_WAYLAND_BUFFER_WL,
779 ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
781 es->pitch = buffer->width;
786 texture_region(struct weston_surface *es, pixman_region32_t *region)
788 struct weston_compositor *ec = es->compositor;
789 GLfloat *v, inv_width, inv_height;
791 pixman_box32_t *rectangles;
795 rectangles = pixman_region32_rectangles(region, &n);
796 v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
797 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
798 inv_width = 1.0 / es->pitch;
799 inv_height = 1.0 / es->geometry.height;
801 for (i = 0; i < n; i++, v += 16, p += 6) {
802 surface_from_global_float(es, rectangles[i].x1,
803 rectangles[i].y1, &sx, &sy);
804 v[ 0] = rectangles[i].x1;
805 v[ 1] = rectangles[i].y1;
806 v[ 2] = sx * inv_width;
807 v[ 3] = sy * inv_height;
809 surface_from_global_float(es, rectangles[i].x1,
810 rectangles[i].y2, &sx, &sy);
811 v[ 4] = rectangles[i].x1;
812 v[ 5] = rectangles[i].y2;
813 v[ 6] = sx * inv_width;
814 v[ 7] = sy * inv_height;
816 surface_from_global_float(es, rectangles[i].x2,
817 rectangles[i].y1, &sx, &sy);
818 v[ 8] = rectangles[i].x2;
819 v[ 9] = rectangles[i].y1;
820 v[10] = sx * inv_width;
821 v[11] = sy * inv_height;
823 surface_from_global_float(es, rectangles[i].x2,
824 rectangles[i].y2, &sx, &sy);
825 v[12] = rectangles[i].x2;
826 v[13] = rectangles[i].y2;
827 v[14] = sx * inv_width;
828 v[15] = sy * inv_height;
842 weston_surface_draw(struct weston_surface *es, struct weston_output *output,
843 pixman_region32_t *damage)
845 GLfloat surface_rect[4] = { 0.0, 1.0, 0.0, 1.0 };
846 struct weston_compositor *ec = es->compositor;
848 pixman_region32_t repaint;
852 pixman_region32_init(&repaint);
853 pixman_region32_intersect(&repaint,
854 &es->transform.boundingbox, damage);
855 pixman_region32_subtract(&repaint, &repaint, &es->clip);
857 if (!pixman_region32_not_empty(&repaint))
860 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
861 if (es->blend || es->alpha < 1.0)
866 if (ec->current_shader != es->shader) {
867 glUseProgram(es->shader->program);
868 ec->current_shader = es->shader;
871 glUniformMatrix4fv(es->shader->proj_uniform,
872 1, GL_FALSE, output->matrix.d);
873 glUniform1i(es->shader->tex_uniform, 0);
874 glUniform4fv(es->shader->color_uniform, 1, es->color);
875 glUniform1f(es->shader->alpha_uniform, es->alpha);
876 glUniform1f(es->shader->texwidth_uniform,
877 (GLfloat)es->geometry.width / es->pitch);
879 glUniform4fv(es->shader->opaque_uniform, 1, es->opaque_rect);
881 glUniform4fv(es->shader->opaque_uniform, 1, surface_rect);
883 if (es->transform.enabled || output->zoom.active)
888 n = texture_region(es, &repaint);
890 glBindTexture(GL_TEXTURE_2D, es->texture);
891 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
892 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
894 v = ec->vertices.data;
895 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
896 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
897 glEnableVertexAttribArray(0);
898 glEnableVertexAttribArray(1);
900 glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
902 glDisableVertexAttribArray(1);
903 glDisableVertexAttribArray(0);
905 ec->vertices.size = 0;
906 ec->indices.size = 0;
909 pixman_region32_fini(&repaint);
913 weston_surface_restack(struct weston_surface *surface, struct wl_list *below)
915 wl_list_remove(&surface->layer_link);
916 wl_list_insert(below, &surface->layer_link);
917 weston_surface_damage_below(surface);
918 weston_surface_damage(surface);
922 weston_compositor_damage_all(struct weston_compositor *compositor)
924 struct weston_output *output;
926 wl_list_for_each(output, &compositor->output_list, link)
927 weston_output_damage(output);
931 weston_buffer_post_release(struct wl_buffer *buffer)
933 if (--buffer->busy_count > 0)
936 assert(buffer->resource.client != NULL);
937 wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
941 weston_output_damage(struct weston_output *output)
943 struct weston_compositor *compositor = output->compositor;
945 pixman_region32_union(&compositor->damage,
946 &compositor->damage, &output->region);
947 weston_compositor_schedule_repaint(compositor);
951 fade_frame(struct weston_animation *animation,
952 struct weston_output *output, uint32_t msecs)
954 struct weston_compositor *compositor =
955 container_of(animation,
956 struct weston_compositor, fade.animation);
957 struct weston_surface *surface;
959 surface = compositor->fade.surface;
960 weston_spring_update(&compositor->fade.spring, msecs);
961 weston_surface_set_color(surface, 0.0, 0.0, 0.0,
962 compositor->fade.spring.current);
963 weston_surface_damage(surface);
965 if (weston_spring_done(&compositor->fade.spring)) {
966 compositor->fade.spring.current =
967 compositor->fade.spring.target;
968 wl_list_remove(&animation->link);
969 wl_list_init(&animation->link);
971 if (compositor->fade.spring.current < 0.001) {
972 destroy_surface(&surface->surface.resource);
973 compositor->fade.surface = NULL;
974 } else if (compositor->fade.spring.current > 0.999) {
975 compositor->state = WESTON_COMPOSITOR_SLEEPING;
976 wl_signal_emit(&compositor->lock_signal, compositor);
981 struct weston_frame_callback {
982 struct wl_resource resource;
987 weston_output_repaint(struct weston_output *output, int msecs)
989 struct weston_compositor *ec = output->compositor;
990 struct weston_surface *es;
991 struct weston_layer *layer;
992 struct weston_animation *animation, *next;
993 struct weston_frame_callback *cb, *cnext;
994 pixman_region32_t opaque, new_damage, output_damage;
995 int32_t width, height;
997 weston_compositor_update_drag_surfaces(ec);
999 width = output->current->width +
1000 output->border.left + output->border.right;
1001 height = output->current->height +
1002 output->border.top + output->border.bottom;
1003 glViewport(0, 0, width, height);
1005 /* Rebuild the surface list and update surface transforms up front. */
1006 wl_list_init(&ec->surface_list);
1007 wl_list_for_each(layer, &ec->layer_list, link) {
1008 wl_list_for_each(es, &layer->surface_list, layer_link) {
1009 weston_surface_update_transform(es);
1010 wl_list_insert(ec->surface_list.prev, &es->link);
1014 if (output->assign_planes)
1016 * This will queue flips for the fbs and sprites where
1017 * applicable and clear the damage for those surfaces.
1018 * The repaint loop below will repaint everything
1021 output->assign_planes(output);
1023 pixman_region32_init(&new_damage);
1024 pixman_region32_init(&opaque);
1026 wl_list_for_each(es, &ec->surface_list, link) {
1027 pixman_region32_subtract(&es->damage, &es->damage, &opaque);
1028 pixman_region32_union(&new_damage, &new_damage, &es->damage);
1029 empty_region(&es->damage);
1030 pixman_region32_copy(&es->clip, &opaque);
1031 pixman_region32_union(&opaque, &opaque, &es->transform.opaque);
1034 pixman_region32_union(&ec->damage, &ec->damage, &new_damage);
1036 pixman_region32_init(&output_damage);
1037 pixman_region32_union(&output_damage,
1038 &ec->damage, &output->previous_damage);
1039 pixman_region32_copy(&output->previous_damage, &ec->damage);
1040 pixman_region32_intersect(&output_damage,
1041 &output_damage, &output->region);
1042 pixman_region32_subtract(&ec->damage, &ec->damage, &output->region);
1044 pixman_region32_fini(&opaque);
1045 pixman_region32_fini(&new_damage);
1048 weston_output_update_matrix(output);
1050 output->repaint(output, &output_damage);
1052 pixman_region32_fini(&output_damage);
1054 output->repaint_needed = 0;
1056 weston_compositor_repick(ec);
1057 wl_event_loop_dispatch(ec->input_loop, 0);
1059 wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) {
1060 wl_callback_send_done(&cb->resource, msecs);
1061 wl_resource_destroy(&cb->resource);
1064 wl_list_for_each_safe(animation, next, &output->animation_list, link) {
1065 animation->frame(animation, output, msecs);
1066 animation->frame_counter++;
1071 weston_compositor_read_input(int fd, uint32_t mask, void *data)
1073 struct weston_compositor *compositor = data;
1075 wl_event_loop_dispatch(compositor->input_loop, 0);
1081 weston_output_finish_frame(struct weston_output *output, int msecs)
1083 struct weston_compositor *compositor = output->compositor;
1084 struct wl_event_loop *loop =
1085 wl_display_get_event_loop(compositor->wl_display);
1088 wl_signal_emit(&output->frame_signal, &msecs);
1090 if (output->repaint_needed) {
1091 weston_output_repaint(output, msecs);
1095 output->repaint_scheduled = 0;
1096 if (compositor->input_loop_source)
1099 fd = wl_event_loop_get_fd(compositor->input_loop);
1100 compositor->input_loop_source =
1101 wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE,
1102 weston_compositor_read_input, compositor);
1106 idle_repaint(void *data)
1108 struct weston_output *output = data;
1110 weston_output_finish_frame(output, weston_compositor_get_time());
1114 weston_layer_init(struct weston_layer *layer, struct wl_list *below)
1116 wl_list_init(&layer->surface_list);
1117 wl_list_insert(below, &layer->link);
1121 weston_compositor_schedule_repaint(struct weston_compositor *compositor)
1123 struct weston_output *output;
1124 struct wl_event_loop *loop;
1126 if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
1129 loop = wl_display_get_event_loop(compositor->wl_display);
1130 wl_list_for_each(output, &compositor->output_list, link) {
1131 output->repaint_needed = 1;
1132 if (output->repaint_scheduled)
1135 wl_event_loop_add_idle(loop, idle_repaint, output);
1136 output->repaint_scheduled = 1;
1139 if (compositor->input_loop_source) {
1140 wl_event_source_remove(compositor->input_loop_source);
1141 compositor->input_loop_source = NULL;
1146 weston_compositor_fade(struct weston_compositor *compositor, float tint)
1148 struct weston_output *output;
1149 struct weston_surface *surface;
1152 output = container_of(compositor->output_list.next,
1153 struct weston_output, link);
1155 done = weston_spring_done(&compositor->fade.spring);
1156 compositor->fade.spring.target = tint;
1157 if (weston_spring_done(&compositor->fade.spring))
1161 compositor->fade.spring.timestamp =
1162 weston_compositor_get_time();
1164 if (compositor->fade.surface == NULL) {
1165 surface = weston_surface_create(compositor);
1166 weston_surface_configure(surface, 0, 0, 8192, 8192);
1167 weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
1168 wl_list_insert(&compositor->fade_layer.surface_list,
1169 &surface->layer_link);
1170 weston_surface_assign_output(surface);
1171 compositor->fade.surface = surface;
1172 pixman_region32_init(&surface->input);
1175 weston_surface_damage(compositor->fade.surface);
1176 if (wl_list_empty(&compositor->fade.animation.link)) {
1177 compositor->fade.animation.frame_counter = 0;
1178 wl_list_insert(output->animation_list.prev,
1179 &compositor->fade.animation.link);
1184 surface_destroy(struct wl_client *client, struct wl_resource *resource)
1186 wl_resource_destroy(resource);
1189 static struct wl_resource *
1190 find_resource_for_client(struct wl_list *list, struct wl_client *client)
1192 struct wl_resource *r;
1194 wl_list_for_each(r, list, link) {
1195 if (r->client == client)
1203 weston_surface_update_output_mask(struct weston_surface *es, uint32_t mask)
1205 uint32_t different = es->output_mask ^ mask;
1206 uint32_t entered = mask & different;
1207 uint32_t left = es->output_mask & different;
1208 struct weston_output *output;
1209 struct wl_resource *resource = NULL;
1210 struct wl_client *client = es->surface.resource.client;
1212 if (es->surface.resource.client == NULL)
1217 es->output_mask = mask;
1218 wl_list_for_each(output, &es->compositor->output_list, link) {
1219 if (1 << output->id & different)
1221 find_resource_for_client(&output->resource_list,
1223 if (1 << output->id & entered)
1224 wl_surface_send_enter(&es->surface.resource, resource);
1225 if (1 << output->id & left)
1226 wl_surface_send_leave(&es->surface.resource, resource);
1231 weston_surface_assign_output(struct weston_surface *es)
1233 struct weston_compositor *ec = es->compositor;
1234 struct weston_output *output, *new_output;
1235 pixman_region32_t region;
1236 uint32_t max, area, mask;
1242 pixman_region32_init(®ion);
1243 wl_list_for_each(output, &ec->output_list, link) {
1244 pixman_region32_intersect(®ion, &es->transform.boundingbox,
1247 e = pixman_region32_extents(®ion);
1248 area = (e->x2 - e->x1) * (e->y2 - e->y1);
1251 mask |= 1 << output->id;
1254 new_output = output;
1258 pixman_region32_fini(®ion);
1260 es->output = new_output;
1261 weston_surface_update_output_mask(es, mask);
1263 if (!wl_list_empty(&es->frame_callback_list)) {
1264 wl_list_insert_list(new_output->frame_callback_list.prev,
1265 &es->frame_callback_list);
1266 wl_list_init(&es->frame_callback_list);
1271 surface_attach(struct wl_client *client,
1272 struct wl_resource *resource,
1273 struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
1275 struct weston_surface *es = resource->data;
1276 struct wl_buffer *buffer = NULL;
1278 if (buffer_resource)
1279 buffer = buffer_resource->data;
1281 weston_surface_attach(&es->surface, buffer);
1283 if (buffer && es->configure)
1284 es->configure(es, sx, sy);
1288 texture_set_subimage(struct weston_surface *surface,
1289 int32_t x, int32_t y, int32_t width, int32_t height)
1291 glBindTexture(GL_TEXTURE_2D, surface->texture);
1293 #ifdef GL_UNPACK_ROW_LENGTH
1294 /* Mesa does not define GL_EXT_unpack_subimage */
1296 if (surface->compositor->has_unpack_subimage) {
1297 glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
1298 glPixelStorei(GL_UNPACK_SKIP_PIXELS, x);
1299 glPixelStorei(GL_UNPACK_SKIP_ROWS, y);
1301 glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
1302 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1303 wl_shm_buffer_get_data(surface->buffer));
1308 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1309 surface->pitch, surface->buffer->height, 0,
1310 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1311 wl_shm_buffer_get_data(surface->buffer));
1315 surface_damage(struct wl_client *client,
1316 struct wl_resource *resource,
1317 int32_t x, int32_t y, int32_t width, int32_t height)
1319 struct weston_surface *es = resource->data;
1321 weston_surface_damage_rectangle(es, x, y, width, height);
1323 if (es->buffer && wl_buffer_is_shm(es->buffer))
1324 texture_set_subimage(es, x, y, width, height);
1328 destroy_frame_callback(struct wl_resource *resource)
1330 struct weston_frame_callback *cb = resource->data;
1332 wl_list_remove(&cb->link);
1337 surface_frame(struct wl_client *client,
1338 struct wl_resource *resource, uint32_t callback)
1340 struct weston_frame_callback *cb;
1341 struct weston_surface *es = resource->data;
1343 cb = malloc(sizeof *cb);
1345 wl_resource_post_no_memory(resource);
1349 cb->resource.object.interface = &wl_callback_interface;
1350 cb->resource.object.id = callback;
1351 cb->resource.destroy = destroy_frame_callback;
1352 cb->resource.client = client;
1353 cb->resource.data = cb;
1355 wl_client_add_resource(client, &cb->resource);
1358 wl_list_insert(es->output->frame_callback_list.prev,
1361 wl_list_insert(es->frame_callback_list.prev, &cb->link);
1366 surface_set_opaque_region(struct wl_client *client,
1367 struct wl_resource *resource,
1368 struct wl_resource *region_resource)
1370 struct weston_surface *surface = resource->data;
1371 struct weston_region *region;
1373 pixman_region32_fini(&surface->opaque);
1375 if (region_resource) {
1376 region = region_resource->data;
1377 pixman_region32_init_rect(&surface->opaque, 0, 0,
1378 surface->geometry.width,
1379 surface->geometry.height);
1380 pixman_region32_intersect(&surface->opaque,
1381 &surface->opaque, ®ion->region);
1383 pixman_region32_init(&surface->opaque);
1386 surface->geometry.dirty = 1;
1390 surface_set_input_region(struct wl_client *client,
1391 struct wl_resource *resource,
1392 struct wl_resource *region_resource)
1394 struct weston_surface *surface = resource->data;
1395 struct weston_region *region;
1397 if (region_resource) {
1398 region = region_resource->data;
1399 pixman_region32_init_rect(&surface->input, 0, 0,
1400 surface->geometry.width,
1401 surface->geometry.height);
1402 pixman_region32_intersect(&surface->input,
1403 &surface->input, ®ion->region);
1405 pixman_region32_init_rect(&surface->input, 0, 0,
1406 surface->geometry.width,
1407 surface->geometry.height);
1410 weston_compositor_schedule_repaint(surface->compositor);
1413 static const struct wl_surface_interface surface_interface = {
1418 surface_set_opaque_region,
1419 surface_set_input_region
1423 compositor_create_surface(struct wl_client *client,
1424 struct wl_resource *resource, uint32_t id)
1426 struct weston_compositor *ec = resource->data;
1427 struct weston_surface *surface;
1429 surface = weston_surface_create(ec);
1430 if (surface == NULL) {
1431 wl_resource_post_no_memory(resource);
1435 surface->surface.resource.destroy = destroy_surface;
1437 surface->surface.resource.object.id = id;
1438 surface->surface.resource.object.interface = &wl_surface_interface;
1439 surface->surface.resource.object.implementation =
1440 (void (**)(void)) &surface_interface;
1441 surface->surface.resource.data = surface;
1443 wl_client_add_resource(client, &surface->surface.resource);
1447 destroy_region(struct wl_resource *resource)
1449 struct weston_region *region =
1450 container_of(resource, struct weston_region, resource);
1452 pixman_region32_fini(®ion->region);
1457 region_destroy(struct wl_client *client, struct wl_resource *resource)
1459 wl_resource_destroy(resource);
1463 region_add(struct wl_client *client, struct wl_resource *resource,
1464 int32_t x, int32_t y, int32_t width, int32_t height)
1466 struct weston_region *region = resource->data;
1468 pixman_region32_union_rect(®ion->region, ®ion->region,
1469 x, y, width, height);
1473 region_subtract(struct wl_client *client, struct wl_resource *resource,
1474 int32_t x, int32_t y, int32_t width, int32_t height)
1476 struct weston_region *region = resource->data;
1477 pixman_region32_t rect;
1479 pixman_region32_init_rect(&rect, x, y, width, height);
1480 pixman_region32_subtract(®ion->region, ®ion->region, &rect);
1481 pixman_region32_fini(&rect);
1484 static const struct wl_region_interface region_interface = {
1491 compositor_create_region(struct wl_client *client,
1492 struct wl_resource *resource, uint32_t id)
1494 struct weston_region *region;
1496 region = malloc(sizeof *region);
1497 if (region == NULL) {
1498 wl_resource_post_no_memory(resource);
1502 region->resource.destroy = destroy_region;
1504 region->resource.object.id = id;
1505 region->resource.object.interface = &wl_region_interface;
1506 region->resource.object.implementation =
1507 (void (**)(void)) ®ion_interface;
1508 region->resource.data = region;
1510 pixman_region32_init(®ion->region);
1512 wl_client_add_resource(client, ®ion->resource);
1515 static const struct wl_compositor_interface compositor_interface = {
1516 compositor_create_surface,
1517 compositor_create_region
1521 weston_compositor_wake(struct weston_compositor *compositor)
1523 compositor->state = WESTON_COMPOSITOR_ACTIVE;
1524 weston_compositor_fade(compositor, 0.0);
1526 wl_event_source_timer_update(compositor->idle_source,
1527 compositor->idle_time * 1000);
1531 weston_compositor_dpms_on(struct weston_compositor *compositor)
1533 struct weston_output *output;
1535 wl_list_for_each(output, &compositor->output_list, link)
1536 if (output->set_dpms)
1537 output->set_dpms(output, WESTON_DPMS_ON);
1541 weston_compositor_activity(struct weston_compositor *compositor)
1543 if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
1544 weston_compositor_wake(compositor);
1546 weston_compositor_dpms_on(compositor);
1547 wl_signal_emit(&compositor->unlock_signal, compositor);
1552 weston_compositor_idle_inhibit(struct weston_compositor *compositor)
1554 weston_compositor_activity(compositor);
1555 compositor->idle_inhibit++;
1559 weston_compositor_idle_release(struct weston_compositor *compositor)
1561 compositor->idle_inhibit--;
1562 weston_compositor_activity(compositor);
1566 idle_handler(void *data)
1568 struct weston_compositor *compositor = data;
1570 if (compositor->idle_inhibit)
1573 weston_compositor_fade(compositor, 1.0);
1579 weston_seat_update_drag_surface(struct wl_seat *seat, int dx, int dy);
1582 clip_pointer_motion(struct weston_seat *seat, wl_fixed_t *fx, wl_fixed_t *fy)
1584 struct weston_compositor *ec = seat->compositor;
1585 struct weston_output *output, *prev = NULL;
1586 int x, y, old_x, old_y, valid = 0;
1588 x = wl_fixed_to_int(*fx);
1589 y = wl_fixed_to_int(*fy);
1590 old_x = wl_fixed_to_int(seat->seat.pointer->x);
1591 old_y = wl_fixed_to_int(seat->seat.pointer->y);
1593 wl_list_for_each(output, &ec->output_list, link) {
1594 if (pixman_region32_contains_point(&output->region,
1597 if (pixman_region32_contains_point(&output->region,
1598 old_x, old_y, NULL))
1604 *fx = wl_fixed_from_int(prev->x);
1605 else if (x >= prev->x + prev->current->width)
1606 *fx = wl_fixed_from_int(prev->x +
1607 prev->current->width - 1);
1609 *fy = wl_fixed_from_int(prev->y);
1610 else if (y >= prev->y + prev->current->height)
1611 *fy = wl_fixed_from_int(prev->y +
1612 prev->current->height - 1);
1617 notify_motion(struct wl_seat *seat, uint32_t time, wl_fixed_t x, wl_fixed_t y)
1619 const struct wl_pointer_grab_interface *interface;
1620 struct weston_seat *ws = (struct weston_seat *) seat;
1621 struct weston_compositor *ec = ws->compositor;
1622 struct weston_output *output;
1625 weston_compositor_activity(ec);
1627 clip_pointer_motion(ws, &x, &y);
1629 weston_seat_update_drag_surface(seat,
1630 x - seat->pointer->x,
1631 y - seat->pointer->y);
1633 seat->pointer->x = x;
1634 seat->pointer->y = y;
1636 ix = wl_fixed_to_int(x);
1637 iy = wl_fixed_to_int(y);
1639 wl_list_for_each(output, &ec->output_list, link)
1640 if (output->zoom.active &&
1641 pixman_region32_contains_point(&output->region,
1643 weston_output_update_zoom(output, x, y, ZOOM_POINTER);
1645 weston_device_repick(seat);
1646 interface = seat->pointer->grab->interface;
1647 interface->motion(seat->pointer->grab, time,
1648 seat->pointer->grab->x, seat->pointer->grab->y);
1651 weston_surface_set_position(ws->sprite,
1653 iy - ws->hotspot_y);
1654 weston_compositor_schedule_repaint(ec);
1659 weston_surface_activate(struct weston_surface *surface,
1660 struct weston_seat *seat)
1662 struct weston_compositor *compositor = seat->compositor;
1664 if (seat->seat.keyboard) {
1665 wl_keyboard_set_focus(seat->seat.keyboard, &surface->surface);
1666 wl_data_device_set_keyboard_focus(&seat->seat);
1668 if (seat->seat.keyboard->focus_resource) {
1669 wl_keyboard_send_modifiers(
1670 seat->seat.keyboard->focus_resource,
1671 wl_display_next_serial(compositor->wl_display),
1672 seat->xkb_state.mods_depressed,
1673 seat->xkb_state.mods_latched,
1674 seat->xkb_state.mods_locked,
1675 seat->xkb_state.group);
1679 wl_signal_emit(&compositor->activate_signal, surface);
1683 notify_button(struct wl_seat *seat, uint32_t time, int32_t button,
1684 enum wl_pointer_button_state state)
1686 struct weston_seat *ws = (struct weston_seat *) seat;
1687 struct weston_compositor *compositor = ws->compositor;
1688 struct weston_surface *focus =
1689 (struct weston_surface *) seat->pointer->focus;
1690 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1692 if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
1693 if (compositor->ping_handler && focus)
1694 compositor->ping_handler(focus, serial);
1695 weston_compositor_idle_inhibit(compositor);
1696 if (seat->pointer->button_count == 0) {
1697 seat->pointer->grab_button = button;
1698 seat->pointer->grab_time = time;
1699 seat->pointer->grab_x = seat->pointer->x;
1700 seat->pointer->grab_y = seat->pointer->y;
1702 seat->pointer->button_count++;
1704 weston_compositor_idle_release(compositor);
1705 seat->pointer->button_count--;
1708 weston_compositor_run_button_binding(compositor, ws, time, button,
1711 seat->pointer->grab->interface->button(seat->pointer->grab, time,
1714 if (seat->pointer->button_count == 1)
1715 seat->pointer->grab_serial =
1716 wl_display_get_serial(compositor->wl_display);
1720 notify_axis(struct wl_seat *seat, uint32_t time, uint32_t axis,
1723 struct weston_seat *ws = (struct weston_seat *) seat;
1724 struct weston_compositor *compositor = ws->compositor;
1725 struct weston_surface *focus =
1726 (struct weston_surface *) seat->pointer->focus;
1727 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1729 if (compositor->ping_handler && focus)
1730 compositor->ping_handler(focus, serial);
1732 weston_compositor_activity(compositor);
1735 weston_compositor_run_axis_binding(compositor, ws, time, axis,
1740 if (seat->pointer->focus_resource)
1741 wl_pointer_send_axis(seat->pointer->focus_resource, time, axis,
1746 update_modifier_state(struct weston_seat *seat, uint32_t key, uint32_t state)
1748 uint32_t mods_depressed, mods_latched, mods_locked, group;
1749 uint32_t mods_lookup;
1750 enum weston_led leds = 0;
1753 /* First update the XKB state object with the keypress. */
1754 xkb_state_update_key(seat->xkb_state.state, key + 8,
1755 state ? XKB_KEY_DOWN : XKB_KEY_UP);
1757 /* Serialize and update our internal state, checking to see if it's
1758 * different to the previous state. */
1759 mods_depressed = xkb_state_serialize_mods(seat->xkb_state.state,
1760 XKB_STATE_DEPRESSED);
1761 mods_latched = xkb_state_serialize_mods(seat->xkb_state.state,
1763 mods_locked = xkb_state_serialize_mods(seat->xkb_state.state,
1765 group = xkb_state_serialize_group(seat->xkb_state.state,
1766 XKB_STATE_EFFECTIVE);
1768 if (mods_depressed != seat->xkb_state.mods_depressed ||
1769 mods_latched != seat->xkb_state.mods_latched ||
1770 mods_locked != seat->xkb_state.mods_locked ||
1771 group != seat->xkb_state.group)
1774 seat->xkb_state.mods_depressed = mods_depressed;
1775 seat->xkb_state.mods_latched = mods_latched;
1776 seat->xkb_state.mods_locked = mods_locked;
1777 seat->xkb_state.group = group;
1779 /* And update the modifier_state for bindings. */
1780 mods_lookup = mods_depressed | mods_latched;
1781 seat->modifier_state = 0;
1782 if (mods_lookup & (1 << seat->xkb_info.ctrl_mod))
1783 seat->modifier_state |= MODIFIER_CTRL;
1784 if (mods_lookup & (1 << seat->xkb_info.alt_mod))
1785 seat->modifier_state |= MODIFIER_ALT;
1786 if (mods_lookup & (1 << seat->xkb_info.super_mod))
1787 seat->modifier_state |= MODIFIER_SUPER;
1789 /* Finally, notify the compositor that LEDs have changed. */
1790 if (xkb_state_led_index_is_active(seat->xkb_state.state,
1791 seat->xkb_info.num_led))
1792 leds |= LED_NUM_LOCK;
1793 if (xkb_state_led_index_is_active(seat->xkb_state.state,
1794 seat->xkb_info.caps_led))
1795 leds |= LED_CAPS_LOCK;
1796 if (xkb_state_led_index_is_active(seat->xkb_state.state,
1797 seat->xkb_info.scroll_led))
1798 leds |= LED_SCROLL_LOCK;
1799 if (leds != seat->xkb_state.leds && seat->led_update)
1800 seat->led_update(seat, leds);
1801 seat->xkb_state.leds = leds;
1807 notify_key(struct wl_seat *seat, uint32_t time, uint32_t key,
1808 enum wl_keyboard_key_state state)
1810 struct weston_seat *ws = (struct weston_seat *) seat;
1811 struct weston_compositor *compositor = ws->compositor;
1812 struct weston_surface *focus =
1813 (struct weston_surface *) seat->pointer->focus;
1814 struct wl_keyboard_grab *grab = seat->keyboard->grab;
1815 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1819 if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
1820 if (compositor->ping_handler && focus)
1821 compositor->ping_handler(focus, serial);
1823 weston_compositor_idle_inhibit(compositor);
1824 seat->keyboard->grab_key = key;
1825 seat->keyboard->grab_time = time;
1827 weston_compositor_idle_release(compositor);
1830 mods = update_modifier_state(ws, key, state);
1831 end = seat->keyboard->keys.data + seat->keyboard->keys.size;
1832 for (k = seat->keyboard->keys.data; k < end; k++) {
1836 seat->keyboard->keys.size = (void *) end - seat->keyboard->keys.data;
1837 if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
1838 k = wl_array_add(&seat->keyboard->keys, sizeof *k);
1842 if (grab == &seat->keyboard->default_grab)
1843 weston_compositor_run_key_binding(compositor, ws, time, key,
1846 grab->interface->key(grab, time, key, state);
1848 grab->interface->modifiers(grab,
1849 wl_display_get_serial(compositor->wl_display),
1850 ws->xkb_state.mods_depressed,
1851 ws->xkb_state.mods_latched,
1852 ws->xkb_state.mods_locked,
1853 ws->xkb_state.group);
1857 notify_pointer_focus(struct wl_seat *seat, struct weston_output *output,
1858 wl_fixed_t x, wl_fixed_t y)
1860 struct weston_seat *ws = (struct weston_seat *) seat;
1861 struct weston_compositor *compositor = ws->compositor;
1864 weston_seat_update_drag_surface(seat,
1865 x - seat->pointer->x,
1866 y - seat->pointer->y);
1868 seat->pointer->x = x;
1869 seat->pointer->y = y;
1870 compositor->focus = 1;
1871 weston_compositor_repick(compositor);
1873 compositor->focus = 0;
1874 weston_compositor_repick(compositor);
1879 destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data)
1881 struct weston_seat *ws;
1883 ws = container_of(listener, struct weston_seat,
1884 saved_kbd_focus_listener);
1886 ws->saved_kbd_focus = NULL;
1890 notify_keyboard_focus(struct wl_seat *seat, struct wl_array *keys)
1892 struct weston_seat *ws = (struct weston_seat *) seat;
1893 struct weston_compositor *compositor = ws->compositor;
1894 struct wl_surface *surface;
1898 wl_array_copy(&seat->keyboard->keys, keys);
1899 ws->modifier_state = 0;
1900 wl_array_for_each(k, &seat->keyboard->keys) {
1901 weston_compositor_idle_inhibit(compositor);
1902 update_modifier_state(ws, *k, 1);
1905 surface = ws->saved_kbd_focus;
1908 wl_list_remove(&ws->saved_kbd_focus_listener.link);
1909 wl_keyboard_set_focus(ws->seat.keyboard, surface);
1911 if (seat->keyboard->focus_resource) {
1912 wl_keyboard_send_modifiers(seat->keyboard->focus_resource,
1913 wl_display_next_serial(compositor->wl_display),
1914 ws->xkb_state.mods_depressed,
1915 ws->xkb_state.mods_latched,
1916 ws->xkb_state.mods_locked,
1917 ws->xkb_state.group);
1919 ws->saved_kbd_focus = NULL;
1922 wl_array_for_each(k, &seat->keyboard->keys)
1923 weston_compositor_idle_release(compositor);
1925 ws->modifier_state = 0;
1927 surface = ws->seat.keyboard->focus;
1930 ws->saved_kbd_focus = surface;
1931 ws->saved_kbd_focus_listener.notify =
1932 destroy_device_saved_kbd_focus;
1933 wl_signal_add(&surface->resource.destroy_signal,
1934 &ws->saved_kbd_focus_listener);
1937 wl_keyboard_set_focus(ws->seat.keyboard, NULL);
1938 /* FIXME: We really need keyboard grab cancel here to
1939 * let the grab shut down properly. As it is we leak
1941 wl_keyboard_end_grab(ws->seat.keyboard);
1946 lose_touch_focus_resource(struct wl_listener *listener, void *data)
1948 struct weston_seat *seat = container_of(listener, struct weston_seat,
1949 touch_focus_resource_listener);
1951 seat->touch_focus_resource = NULL;
1955 lose_touch_focus(struct wl_listener *listener, void *data)
1957 struct weston_seat *seat = container_of(listener, struct weston_seat,
1958 touch_focus_listener);
1960 seat->touch_focus = NULL;
1964 touch_set_focus(struct weston_seat *ws, struct wl_surface *surface)
1966 struct wl_seat *seat = &ws->seat;
1967 struct wl_resource *resource;
1969 if (ws->touch_focus == surface)
1974 find_resource_for_client(&seat->touch->resource_list,
1975 surface->resource.client);
1977 weston_log("couldn't find resource\n");
1981 ws->touch_focus_resource_listener.notify =
1982 lose_touch_focus_resource;
1983 wl_signal_add(&resource->destroy_signal,
1984 &ws->touch_focus_resource_listener);
1985 ws->touch_focus_listener.notify = lose_touch_focus;
1986 wl_signal_add(&surface->resource.destroy_signal,
1987 &ws->touch_focus_listener);
1989 seat->touch->focus = surface;
1990 seat->touch->focus_resource = resource;
1992 if (seat->touch->focus)
1993 wl_list_remove(&ws->touch_focus_listener.link);
1994 if (seat->touch->focus_resource)
1995 wl_list_remove(&ws->touch_focus_resource_listener.link);
1996 seat->touch->focus = NULL;
1997 seat->touch->focus_resource = NULL;
2002 * notify_touch - emulates button touches and notifies surfaces accordingly.
2004 * It assumes always the correct cycle sequence until it gets here: touch_down
2005 * → touch_update → ... → touch_update → touch_end. The driver is responsible
2006 * for sending along such order.
2010 notify_touch(struct wl_seat *seat, uint32_t time, int touch_id,
2011 wl_fixed_t x, wl_fixed_t y, int touch_type)
2013 struct weston_seat *ws = (struct weston_seat *) seat;
2014 struct weston_compositor *ec = ws->compositor;
2015 struct weston_surface *es;
2017 uint32_t serial = 0;
2019 switch (touch_type) {
2021 weston_compositor_idle_inhibit(ec);
2025 /* the first finger down picks the surface, and all further go
2026 * to that surface for the remainder of the touch session i.e.
2027 * until all touch points are up again. */
2028 if (ws->num_tp == 1) {
2029 es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
2030 touch_set_focus(ws, &es->surface);
2031 } else if (ws->touch_focus) {
2032 es = (struct weston_surface *) ws->touch_focus;
2033 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
2036 if (ws->touch_focus_resource && ws->touch_focus)
2037 wl_touch_send_down(ws->touch_focus_resource,
2039 &ws->touch_focus->resource,
2042 case WL_TOUCH_MOTION:
2043 es = (struct weston_surface *) ws->touch_focus;
2047 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
2048 if (ws->touch_focus_resource)
2049 wl_touch_send_motion(ws->touch_focus_resource,
2050 time, touch_id, sx, sy);
2053 weston_compositor_idle_release(ec);
2056 if (ws->touch_focus_resource)
2057 wl_touch_send_up(ws->touch_focus_resource,
2058 serial, time, touch_id);
2059 if (ws->num_tp == 0)
2060 touch_set_focus(ws, NULL);
2066 pointer_attach(struct wl_client *client, struct wl_resource *resource,
2067 uint32_t serial, struct wl_resource *buffer_resource,
2068 int32_t x, int32_t y)
2070 struct weston_seat *seat = resource->data;
2071 struct weston_compositor *compositor = seat->compositor;
2072 struct wl_buffer *buffer = NULL;
2074 if (serial < seat->seat.pointer->focus_serial)
2076 if (seat->seat.pointer->focus == NULL)
2078 if (seat->seat.pointer->focus->resource.client != client)
2081 if (buffer_resource)
2082 buffer = buffer_resource->data;
2084 weston_surface_attach(&seat->sprite->surface, buffer);
2085 empty_region(&seat->sprite->input);
2090 if (!weston_surface_is_mapped(seat->sprite)) {
2091 wl_list_insert(&compositor->cursor_layer.surface_list,
2092 &seat->sprite->layer_link);
2093 weston_surface_assign_output(seat->sprite);
2097 seat->hotspot_x = x;
2098 seat->hotspot_y = y;
2099 weston_surface_configure(seat->sprite,
2100 wl_fixed_to_int(seat->seat.pointer->x) - x,
2101 wl_fixed_to_int(seat->seat.pointer->y) - y,
2102 buffer->width, buffer->height);
2104 surface_damage(NULL, &seat->sprite->surface.resource,
2105 0, 0, buffer->width, buffer->height);
2108 static const struct wl_pointer_interface pointer_interface = {
2113 handle_drag_surface_destroy(struct wl_listener *listener, void *data)
2115 struct weston_seat *seat;
2117 seat = container_of(listener, struct weston_seat,
2118 drag_surface_destroy_listener);
2120 seat->drag_surface = NULL;
2123 static void unbind_resource(struct wl_resource *resource)
2125 wl_list_remove(&resource->link);
2130 seat_get_pointer(struct wl_client *client, struct wl_resource *resource,
2133 struct weston_seat *seat = resource->data;
2134 struct wl_resource *cr;
2136 if (!seat->seat.pointer)
2139 cr = wl_client_add_object(client, &wl_pointer_interface,
2140 &pointer_interface, id, seat);
2141 wl_list_insert(&seat->seat.pointer->resource_list, &cr->link);
2142 cr->destroy = unbind_resource;
2144 if (seat->seat.pointer->focus &&
2145 seat->seat.pointer->focus->resource.client == client) {
2146 struct weston_surface *surface;
2149 surface = (struct weston_surface *) seat->seat.pointer->focus;
2150 weston_surface_from_global_fixed(surface,
2151 seat->seat.pointer->x,
2152 seat->seat.pointer->y,
2155 wl_pointer_set_focus(seat->seat.pointer,
2156 seat->seat.pointer->focus,
2163 seat_get_keyboard(struct wl_client *client, struct wl_resource *resource,
2166 struct weston_seat *seat = resource->data;
2167 struct wl_resource *cr;
2169 if (!seat->seat.keyboard)
2172 cr = wl_client_add_object(client, &wl_keyboard_interface, NULL, id,
2174 wl_list_insert(&seat->seat.keyboard->resource_list, &cr->link);
2175 cr->destroy = unbind_resource;
2177 wl_keyboard_send_keymap(cr, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1,
2178 seat->xkb_info.keymap_fd,
2179 seat->xkb_info.keymap_size);
2181 if (seat->seat.keyboard->focus &&
2182 seat->seat.keyboard->focus->resource.client == client) {
2183 wl_keyboard_set_focus(seat->seat.keyboard,
2184 seat->seat.keyboard->focus);
2189 seat_get_touch(struct wl_client *client, struct wl_resource *resource,
2192 struct weston_seat *seat = resource->data;
2193 struct wl_resource *cr;
2195 if (!seat->seat.touch)
2198 cr = wl_client_add_object(client, &wl_touch_interface, NULL, id, seat);
2199 wl_list_insert(&seat->seat.touch->resource_list, &cr->link);
2200 cr->destroy = unbind_resource;
2203 static const struct wl_seat_interface seat_interface = {
2210 bind_seat(struct wl_client *client, void *data, uint32_t version, uint32_t id)
2212 struct wl_seat *seat = data;
2213 struct wl_resource *resource;
2214 enum wl_seat_capability caps = 0;
2216 resource = wl_client_add_object(client, &wl_seat_interface,
2217 &seat_interface, id, data);
2218 wl_list_insert(&seat->base_resource_list, &resource->link);
2219 resource->destroy = unbind_resource;
2222 caps |= WL_SEAT_CAPABILITY_POINTER;
2224 caps |= WL_SEAT_CAPABILITY_KEYBOARD;
2226 caps |= WL_SEAT_CAPABILITY_TOUCH;
2228 wl_seat_send_capabilities(resource, caps);
2232 device_handle_new_drag_icon(struct wl_listener *listener, void *data)
2234 struct weston_seat *seat;
2236 seat = container_of(listener, struct weston_seat,
2237 new_drag_icon_listener);
2239 weston_seat_update_drag_surface(&seat->seat, 0, 0);
2242 static void weston_compositor_xkb_init(struct weston_compositor *ec,
2243 struct xkb_rule_names *names)
2245 if (ec->xkb_context == NULL) {
2246 ec->xkb_context = xkb_context_new(0);
2247 if (ec->xkb_context == NULL) {
2248 weston_log("failed to create XKB context\n");
2254 ec->xkb_names = *names;
2255 if (!ec->xkb_names.rules)
2256 ec->xkb_names.rules = strdup("evdev");
2257 if (!ec->xkb_names.model)
2258 ec->xkb_names.model = strdup("pc105");
2259 if (!ec->xkb_names.layout)
2260 ec->xkb_names.layout = strdup("us");
2263 static void xkb_info_destroy(struct weston_xkb_info *xkb_info)
2265 if (xkb_info->keymap)
2266 xkb_map_unref(xkb_info->keymap);
2268 if (xkb_info->keymap_area)
2269 munmap(xkb_info->keymap_area, xkb_info->keymap_size);
2270 if (xkb_info->keymap_fd >= 0)
2271 close(xkb_info->keymap_fd);
2274 static void weston_compositor_xkb_destroy(struct weston_compositor *ec)
2276 free((char *) ec->xkb_names.rules);
2277 free((char *) ec->xkb_names.model);
2278 free((char *) ec->xkb_names.layout);
2279 free((char *) ec->xkb_names.variant);
2280 free((char *) ec->xkb_names.options);
2282 xkb_info_destroy(&ec->xkb_info);
2283 xkb_context_unref(ec->xkb_context);
2287 weston_xkb_info_new_keymap(struct weston_xkb_info *xkb_info)
2291 xkb_info->ctrl_mod = xkb_map_mod_get_index(xkb_info->keymap,
2293 xkb_info->alt_mod = xkb_map_mod_get_index(xkb_info->keymap,
2295 xkb_info->super_mod = xkb_map_mod_get_index(xkb_info->keymap,
2298 xkb_info->num_led = xkb_map_led_get_index(xkb_info->keymap,
2300 xkb_info->caps_led = xkb_map_led_get_index(xkb_info->keymap,
2302 xkb_info->scroll_led = xkb_map_led_get_index(xkb_info->keymap,
2303 XKB_LED_NAME_SCROLL);
2305 keymap_str = xkb_map_get_as_string(xkb_info->keymap);
2306 if (keymap_str == NULL) {
2307 weston_log("failed to get string version of keymap\n");
2310 xkb_info->keymap_size = strlen(keymap_str) + 1;
2312 xkb_info->keymap_fd = os_create_anonymous_file(xkb_info->keymap_size);
2313 if (xkb_info->keymap_fd < 0) {
2314 weston_log("creating a keymap file for %lu bytes failed: %m\n",
2315 (unsigned long) xkb_info->keymap_size);
2316 goto err_keymap_str;
2319 xkb_info->keymap_area = mmap(NULL, xkb_info->keymap_size,
2320 PROT_READ | PROT_WRITE,
2321 MAP_SHARED, xkb_info->keymap_fd, 0);
2322 if (xkb_info->keymap_area == MAP_FAILED) {
2323 weston_log("failed to mmap() %lu bytes\n",
2324 (unsigned long) xkb_info->keymap_size);
2327 strcpy(xkb_info->keymap_area, keymap_str);
2333 close(xkb_info->keymap_fd);
2334 xkb_info->keymap_fd = -1;
2341 weston_compositor_build_global_keymap(struct weston_compositor *ec)
2343 if (ec->xkb_info.keymap != NULL)
2346 ec->xkb_info.keymap = xkb_map_new_from_names(ec->xkb_context,
2349 if (ec->xkb_info.keymap == NULL) {
2350 weston_log("failed to compile global XKB keymap\n");
2351 weston_log(" tried rules %s, model %s, layout %s, variant %s, "
2353 ec->xkb_names.rules, ec->xkb_names.model,
2354 ec->xkb_names.layout, ec->xkb_names.variant,
2355 ec->xkb_names.options);
2359 weston_xkb_info_new_keymap(&ec->xkb_info);
2363 weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap)
2365 if (seat->has_keyboard)
2368 if (keymap != NULL) {
2369 seat->xkb_info.keymap = xkb_map_ref(keymap);
2370 weston_xkb_info_new_keymap(&seat->xkb_info);
2373 weston_compositor_build_global_keymap(seat->compositor);
2374 seat->xkb_info = seat->compositor->xkb_info;
2375 seat->xkb_info.keymap = xkb_map_ref(seat->xkb_info.keymap);
2378 seat->xkb_state.state = xkb_state_new(seat->xkb_info.keymap);
2379 if (seat->xkb_state.state == NULL) {
2380 weston_log("failed to initialise XKB state\n");
2384 seat->xkb_state.mods_depressed = 0;
2385 seat->xkb_state.mods_latched = 0;
2386 seat->xkb_state.mods_locked = 0;
2387 seat->xkb_state.group = 0;
2389 wl_keyboard_init(&seat->keyboard);
2390 wl_seat_set_keyboard(&seat->seat, &seat->keyboard);
2392 seat->has_keyboard = 1;
2396 weston_seat_init_pointer(struct weston_seat *seat)
2398 if (seat->has_pointer)
2401 wl_pointer_init(&seat->pointer);
2402 wl_seat_set_pointer(&seat->seat, &seat->pointer);
2404 seat->has_pointer = 1;
2408 weston_seat_init_touch(struct weston_seat *seat)
2410 if (seat->has_touch)
2413 wl_touch_init(&seat->touch);
2414 wl_seat_set_touch(&seat->seat, &seat->touch);
2416 seat->has_touch = 1;
2420 weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec)
2422 wl_seat_init(&seat->seat);
2423 seat->has_pointer = 0;
2424 seat->has_keyboard = 0;
2425 seat->has_touch = 0;
2427 wl_display_add_global(ec->wl_display, &wl_seat_interface, seat,
2430 seat->sprite = weston_surface_create(ec);
2431 seat->sprite->surface.resource.data = seat->sprite;
2433 seat->compositor = ec;
2434 seat->hotspot_x = 16;
2435 seat->hotspot_y = 16;
2436 seat->modifier_state = 0;
2439 seat->drag_surface_destroy_listener.notify =
2440 handle_drag_surface_destroy;
2442 wl_list_insert(ec->seat_list.prev, &seat->link);
2444 seat->new_drag_icon_listener.notify = device_handle_new_drag_icon;
2445 wl_signal_add(&seat->seat.drag_icon_signal,
2446 &seat->new_drag_icon_listener);
2448 clipboard_create(seat);
2452 weston_seat_release(struct weston_seat *seat)
2454 wl_list_remove(&seat->link);
2455 /* The global object is destroyed at wl_display_destroy() time. */
2458 destroy_surface(&seat->sprite->surface.resource);
2460 if (seat->xkb_state.state != NULL)
2461 xkb_state_unref(seat->xkb_state.state);
2462 xkb_info_destroy(&seat->xkb_info);
2464 wl_seat_release(&seat->seat);
2468 drag_surface_configure(struct weston_surface *es, int32_t sx, int32_t sy)
2470 weston_surface_configure(es,
2471 es->geometry.x + sx, es->geometry.y + sy,
2472 es->buffer->width, es->buffer->height);
2476 device_setup_new_drag_surface(struct weston_seat *ws,
2477 struct weston_surface *surface)
2479 struct wl_seat *seat = &ws->seat;
2481 if (surface->configure) {
2482 wl_resource_post_error(&surface->surface.resource,
2483 WL_DISPLAY_ERROR_INVALID_OBJECT,
2484 "surface->configure already set");
2488 ws->drag_surface = surface;
2490 weston_surface_set_position(ws->drag_surface,
2491 wl_fixed_to_double(seat->pointer->x),
2492 wl_fixed_to_double(seat->pointer->y));
2494 surface->configure = drag_surface_configure;
2496 wl_signal_add(&surface->surface.resource.destroy_signal,
2497 &ws->drag_surface_destroy_listener);
2503 device_release_drag_surface(struct weston_seat *seat)
2505 seat->drag_surface->configure = NULL;
2506 undef_region(&seat->drag_surface->input);
2507 wl_list_remove(&seat->drag_surface_destroy_listener.link);
2508 seat->drag_surface = NULL;
2512 device_map_drag_surface(struct weston_seat *seat)
2514 if (weston_surface_is_mapped(seat->drag_surface) ||
2515 !seat->drag_surface->buffer)
2518 wl_list_insert(&seat->sprite->layer_link,
2519 &seat->drag_surface->layer_link);
2520 weston_surface_assign_output(seat->drag_surface);
2521 empty_region(&seat->drag_surface->input);
2525 weston_seat_update_drag_surface(struct wl_seat *seat,
2528 int surface_changed = 0;
2529 struct weston_seat *ws = (struct weston_seat *) seat;
2531 if (!ws->drag_surface && !seat->drag_surface)
2534 if (ws->drag_surface && seat->drag_surface &&
2535 (&ws->drag_surface->surface.resource !=
2536 &seat->drag_surface->resource))
2537 /* between calls to this funcion we got a new drag_surface */
2538 surface_changed = 1;
2540 if (!seat->drag_surface || surface_changed) {
2541 device_release_drag_surface(ws);
2542 if (!surface_changed)
2546 if (!ws->drag_surface || surface_changed) {
2547 struct weston_surface *surface = (struct weston_surface *)
2549 if (!device_setup_new_drag_surface(ws, surface))
2553 /* the client may not have attached a buffer to the drag surface
2554 * when we setup it up, so check if map is needed on every update */
2555 device_map_drag_surface(ws);
2557 /* the client may have attached a buffer with a different size to
2558 * the drag surface, causing the input region to be reset */
2559 if (region_is_undefined(&ws->drag_surface->input))
2560 empty_region(&ws->drag_surface->input);
2565 weston_surface_set_position(ws->drag_surface,
2566 ws->drag_surface->geometry.x + wl_fixed_to_double(dx),
2567 ws->drag_surface->geometry.y + wl_fixed_to_double(dy));
2571 weston_compositor_update_drag_surfaces(struct weston_compositor *compositor)
2573 struct weston_seat *seat;
2575 wl_list_for_each(seat, &compositor->seat_list, link)
2576 weston_seat_update_drag_surface(&seat->seat, 0, 0);
2580 bind_output(struct wl_client *client,
2581 void *data, uint32_t version, uint32_t id)
2583 struct weston_output *output = data;
2584 struct weston_mode *mode;
2585 struct wl_resource *resource;
2587 resource = wl_client_add_object(client,
2588 &wl_output_interface, NULL, id, data);
2590 wl_list_insert(&output->resource_list, &resource->link);
2591 resource->destroy = unbind_resource;
2593 wl_output_send_geometry(resource,
2599 output->make, output->model);
2601 wl_list_for_each (mode, &output->mode_list, link) {
2602 wl_output_send_mode(resource,
2610 static const char vertex_shader[] =
2611 "uniform mat4 proj;\n"
2612 "attribute vec2 position;\n"
2613 "attribute vec2 texcoord;\n"
2614 "varying vec2 v_texcoord;\n"
2617 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
2618 " v_texcoord = texcoord;\n"
2621 static const char texture_fragment_shader[] =
2622 "precision mediump float;\n"
2623 "varying vec2 v_texcoord;\n"
2624 "uniform sampler2D tex;\n"
2625 "uniform float alpha;\n"
2626 "uniform float texwidth;\n"
2627 "uniform vec4 opaque;\n"
2630 " if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n"
2631 " v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n"
2633 " gl_FragColor = texture2D(tex, v_texcoord)\n;"
2634 " if (opaque.x <= v_texcoord.x && v_texcoord.x < opaque.y &&\n"
2635 " opaque.z <= v_texcoord.y && v_texcoord.y < opaque.w)\n"
2636 " gl_FragColor.a = 1.0;\n"
2637 " gl_FragColor = alpha * gl_FragColor;\n"
2640 static const char solid_fragment_shader[] =
2641 "precision mediump float;\n"
2642 "uniform vec4 color;\n"
2643 "uniform float alpha;\n"
2646 " gl_FragColor = alpha * color\n;"
2650 compile_shader(GLenum type, const char *source)
2656 s = glCreateShader(type);
2657 glShaderSource(s, 1, &source, NULL);
2659 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
2661 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
2662 weston_log("shader info: %s\n", msg);
2670 weston_shader_init(struct weston_shader *shader,
2671 const char *vertex_source, const char *fragment_source)
2676 shader->vertex_shader =
2677 compile_shader(GL_VERTEX_SHADER, vertex_source);
2678 shader->fragment_shader =
2679 compile_shader(GL_FRAGMENT_SHADER, fragment_source);
2681 shader->program = glCreateProgram();
2682 glAttachShader(shader->program, shader->vertex_shader);
2683 glAttachShader(shader->program, shader->fragment_shader);
2684 glBindAttribLocation(shader->program, 0, "position");
2685 glBindAttribLocation(shader->program, 1, "texcoord");
2687 glLinkProgram(shader->program);
2688 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
2690 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
2691 weston_log("link info: %s\n", msg);
2695 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
2696 shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
2697 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
2698 shader->color_uniform = glGetUniformLocation(shader->program, "color");
2699 shader->texwidth_uniform = glGetUniformLocation(shader->program, "texwidth");
2700 shader->opaque_uniform = glGetUniformLocation(shader->program, "opaque");
2706 weston_output_destroy(struct weston_output *output)
2708 struct weston_compositor *c = output->compositor;
2710 pixman_region32_fini(&output->region);
2711 pixman_region32_fini(&output->previous_damage);
2712 output->compositor->output_id_pool &= ~(1 << output->id);
2714 wl_display_remove_global(c->wl_display, output->global);
2718 weston_text_cursor_position_notify(struct weston_surface *surface,
2719 wl_fixed_t cur_pos_x,
2720 wl_fixed_t cur_pos_y)
2722 struct weston_output *output;
2723 wl_fixed_t global_x, global_y;
2725 weston_surface_to_global_fixed(surface, cur_pos_x, cur_pos_y,
2726 &global_x, &global_y);
2728 wl_list_for_each(output, &surface->compositor->output_list, link)
2729 if (output->zoom.active &&
2730 pixman_region32_contains_point(&output->region,
2731 wl_fixed_to_int(global_x),
2732 wl_fixed_to_int(global_y),
2734 weston_output_update_zoom(output, global_x, global_y,
2739 weston_output_update_zoom(struct weston_output *output,
2744 float global_x, global_y;
2745 float trans_min, trans_max;
2747 if (output->zoom.level >= 1.0)
2750 global_x = wl_fixed_to_double(x);
2751 global_y = wl_fixed_to_double(y);
2753 output->zoom.trans_x =
2754 (((global_x - output->x) / output->current->width) *
2755 (output->zoom.level * 2)) - output->zoom.level;
2756 output->zoom.trans_y =
2757 (((global_y - output->y) / output->current->height) *
2758 (output->zoom.level * 2)) - output->zoom.level;
2760 if (type == ZOOM_TEXT_CURSOR) {
2761 output->zoom.trans_x *= 1 / output->zoom.level;
2762 output->zoom.trans_y *= 1 / output->zoom.level;
2764 trans_max = output->zoom.level * 2 - output->zoom.level;
2765 trans_min = -trans_max;
2767 if (output->zoom.trans_x > trans_max)
2768 output->zoom.trans_x = trans_max;
2769 else if (output->zoom.trans_x < trans_min)
2770 output->zoom.trans_x = trans_min;
2771 if (output->zoom.trans_y > trans_max)
2772 output->zoom.trans_y = trans_max;
2773 else if (output->zoom.trans_y < trans_min)
2774 output->zoom.trans_y = trans_min;
2778 weston_output_damage(output);
2782 weston_output_update_matrix(struct weston_output *output)
2785 float magnification;
2786 struct weston_matrix camera;
2787 struct weston_matrix modelview;
2789 weston_matrix_init(&output->matrix);
2790 weston_matrix_translate(&output->matrix,
2791 -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
2792 -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
2794 flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
2795 weston_matrix_scale(&output->matrix,
2796 2.0 / (output->current->width + output->border.left + output->border.right),
2797 flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
2799 if (output->zoom.active) {
2800 magnification = 1 / (1 - output->zoom.level);
2801 weston_matrix_init(&camera);
2802 weston_matrix_init(&modelview);
2803 weston_matrix_translate(&camera, output->zoom.trans_x, flip * output->zoom.trans_y, 0);
2804 weston_matrix_invert(&modelview, &camera);
2805 weston_matrix_scale(&modelview, magnification, magnification, 1.0);
2806 weston_matrix_multiply(&output->matrix, &modelview);
2813 weston_output_move(struct weston_output *output, int x, int y)
2818 pixman_region32_init(&output->previous_damage);
2819 pixman_region32_init_rect(&output->region, x, y,
2820 output->current->width,
2821 output->current->height);
2825 weston_output_init(struct weston_output *output, struct weston_compositor *c,
2826 int x, int y, int width, int height, uint32_t flags)
2828 output->compositor = c;
2831 output->border.top = 0;
2832 output->border.bottom = 0;
2833 output->border.left = 0;
2834 output->border.right = 0;
2835 output->mm_width = width;
2836 output->mm_height = height;
2838 wl_list_init(&output->read_pixels_list);
2840 output->zoom.active = 0;
2841 output->zoom.increment = 0.05;
2842 output->zoom.level = 0.0;
2843 output->zoom.trans_x = 0.0;
2844 output->zoom.trans_y = 0.0;
2846 output->flags = flags;
2847 weston_output_move(output, x, y);
2848 weston_output_damage(output);
2850 wl_signal_init(&output->frame_signal);
2851 wl_list_init(&output->frame_callback_list);
2852 wl_list_init(&output->animation_list);
2853 wl_list_init(&output->resource_list);
2855 output->id = ffs(~output->compositor->output_id_pool) - 1;
2856 output->compositor->output_id_pool |= 1 << output->id;
2859 wl_display_add_global(c->wl_display, &wl_output_interface,
2860 output, bind_output);
2864 weston_output_do_read_pixels(struct weston_output *output)
2866 struct weston_read_pixels *r, *next;
2868 glPixelStorei(GL_PACK_ALIGNMENT, 1);
2869 wl_list_for_each_safe(r, next, &output->read_pixels_list, link) {
2870 glReadPixels(r->x, r->y, r->width, r->height,
2871 output->compositor->read_format,
2872 GL_UNSIGNED_BYTE, r->data);
2878 compositor_bind(struct wl_client *client,
2879 void *data, uint32_t version, uint32_t id)
2881 struct weston_compositor *compositor = data;
2883 wl_client_add_object(client, &wl_compositor_interface,
2884 &compositor_interface, id, compositor);
2890 struct utsname usys;
2894 weston_log("OS: %s, %s, %s, %s\n", usys.sysname, usys.release,
2895 usys.version, usys.machine);
2899 log_extensions(const char *name, const char *extensions)
2901 const char *p, *end;
2904 l = weston_log("%s:", name);
2907 end = strchrnul(p, ' ');
2908 if (l + (end - p) > 78)
2909 l = weston_log_continue("\n %.*s", end - p, p);
2911 l += weston_log_continue(" %.*s", end - p, p);
2912 for (p = end; isspace(*p); p++)
2915 weston_log_continue("\n");
2919 weston_compositor_init(struct weston_compositor *ec,
2920 struct wl_display *display,
2923 const char *config_file)
2925 struct wl_event_loop *loop;
2926 const char *extensions;
2927 struct xkb_rule_names xkb_names;
2928 const struct config_key keyboard_config_keys[] = {
2929 { "keymap_rules", CONFIG_KEY_STRING, &xkb_names.rules },
2930 { "keymap_model", CONFIG_KEY_STRING, &xkb_names.model },
2931 { "keymap_layout", CONFIG_KEY_STRING, &xkb_names.layout },
2932 { "keymap_variant", CONFIG_KEY_STRING, &xkb_names.variant },
2933 { "keymap_options", CONFIG_KEY_STRING, &xkb_names.options },
2935 const struct config_section cs[] = {
2937 keyboard_config_keys, ARRAY_LENGTH(keyboard_config_keys) },
2940 memset(&xkb_names, 0, sizeof(xkb_names));
2941 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), ec);
2943 ec->wl_display = display;
2944 wl_signal_init(&ec->destroy_signal);
2945 wl_signal_init(&ec->activate_signal);
2946 wl_signal_init(&ec->lock_signal);
2947 wl_signal_init(&ec->unlock_signal);
2948 ec->launcher_sock = weston_environment_get_fd("WESTON_LAUNCHER_SOCK");
2950 ec->output_id_pool = 0;
2952 if (!wl_display_add_global(display, &wl_compositor_interface,
2953 ec, compositor_bind))
2956 wl_display_init_shm(display);
2960 weston_log("egl vendor: %s\n",
2961 eglQueryString(ec->display, EGL_VENDOR));
2962 log_extensions("egl extensions",
2963 eglQueryString(ec->display, EGL_EXTENSIONS));
2965 ec->image_target_texture_2d =
2966 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
2967 ec->image_target_renderbuffer_storage = (void *)
2968 eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
2969 ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
2970 ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
2972 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
2973 ec->unbind_display =
2974 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
2976 extensions = (const char *) glGetString(GL_EXTENSIONS);
2978 weston_log("Retrieving GL extension string failed.\n");
2982 log_extensions("gles2 extensions", extensions);
2984 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
2985 weston_log("GL_EXT_texture_format_BGRA8888 not available\n");
2989 if (strstr(extensions, "GL_EXT_read_format_bgra"))
2990 ec->read_format = GL_BGRA_EXT;
2992 ec->read_format = GL_RGBA;
2994 if (strstr(extensions, "GL_EXT_unpack_subimage"))
2995 ec->has_unpack_subimage = 1;
2998 (const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
3000 weston_log("Retrieving EGL extension string failed.\n");
3004 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
3005 ec->has_bind_display = 1;
3006 if (ec->has_bind_display)
3007 ec->bind_display(ec->display, ec->wl_display);
3009 wl_list_init(&ec->surface_list);
3010 wl_list_init(&ec->layer_list);
3011 wl_list_init(&ec->seat_list);
3012 wl_list_init(&ec->output_list);
3013 wl_list_init(&ec->key_binding_list);
3014 wl_list_init(&ec->button_binding_list);
3015 wl_list_init(&ec->axis_binding_list);
3016 weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
3017 ec->fade.animation.frame = fade_frame;
3018 wl_list_init(&ec->fade.animation.link);
3020 weston_layer_init(&ec->fade_layer, &ec->layer_list);
3021 weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
3023 screenshooter_create(ec);
3024 text_cursor_position_notifier_create(ec);
3026 ec->ping_handler = NULL;
3028 wl_data_device_manager_init(ec->wl_display);
3030 glActiveTexture(GL_TEXTURE0);
3032 if (weston_shader_init(&ec->texture_shader,
3033 vertex_shader, texture_fragment_shader) < 0)
3035 if (weston_shader_init(&ec->solid_shader,
3036 vertex_shader, solid_fragment_shader) < 0)
3039 weston_compositor_xkb_init(ec, &xkb_names);
3041 loop = wl_display_get_event_loop(ec->wl_display);
3042 ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
3043 wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
3045 ec->input_loop = wl_event_loop_create();
3047 weston_compositor_schedule_repaint(ec);
3053 weston_compositor_shutdown(struct weston_compositor *ec)
3055 struct weston_output *output, *next;
3057 wl_event_source_remove(ec->idle_source);
3058 if (ec->input_loop_source)
3059 wl_event_source_remove(ec->input_loop_source);
3061 /* Destroy all outputs associated with this compositor */
3062 wl_list_for_each_safe(output, next, &ec->output_list, link)
3063 output->destroy(output);
3065 weston_binding_list_destroy_all(&ec->key_binding_list);
3066 weston_binding_list_destroy_all(&ec->button_binding_list);
3067 weston_binding_list_destroy_all(&ec->axis_binding_list);
3069 wl_array_release(&ec->vertices);
3070 wl_array_release(&ec->indices);
3072 wl_event_loop_destroy(ec->input_loop);
3075 static int on_term_signal(int signal_number, void *data)
3077 struct wl_display *display = data;
3079 weston_log("caught signal %d\n", signal_number);
3080 wl_display_terminate(display);
3086 on_segv_signal(int s, siginfo_t *siginfo, void *context)
3092 weston_log("caught segv\n");
3094 count = backtrace(buffer, ARRAY_LENGTH(buffer));
3095 for (i = 0; i < count; i++) {
3096 dladdr(buffer[i], &info);
3097 weston_log(" [%016lx] %s (%s)\n",
3099 info.dli_sname ? info.dli_sname : "--",
3103 longjmp(segv_jmp_buf, 1);
3108 load_module(const char *name, const char *entrypoint, void **handle)
3110 char path[PATH_MAX];
3111 void *module, *init;
3114 snprintf(path, sizeof path, "%s/%s", MODULEDIR, name);
3116 snprintf(path, sizeof path, "%s", name);
3118 module = dlopen(path, RTLD_LAZY);
3120 weston_log("failed to load module '%s': %s\n", path, dlerror());
3124 init = dlsym(module, entrypoint);
3126 weston_log("failed to lookup init function in '%s': %s\n",
3134 static const char xdg_error_message[] =
3135 "fatal: environment variable XDG_RUNTIME_DIR is not set.\n"
3136 "Refer to your distribution on how to get it, or\n"
3137 "http://www.freedesktop.org/wiki/Specifications/basedir-spec\n"
3138 "on how to implement it.\n";
3140 int main(int argc, char *argv[])
3142 int ret = EXIT_SUCCESS;
3143 struct wl_display *display;
3144 struct weston_compositor *ec;
3145 struct wl_event_source *signals[4];
3146 struct wl_event_loop *loop;
3147 struct sigaction segv_action;
3148 void *shell_module, *backend_module, *xserver_module;
3149 int (*module_init)(struct weston_compositor *ec);
3150 struct weston_compositor
3151 *(*backend_init)(struct wl_display *display,
3152 int argc, char *argv[], const char *config_file);
3154 char *backend = NULL;
3156 char *module = NULL;
3158 int32_t idle_time = 300;
3159 int32_t xserver = 0;
3160 char *socket_name = NULL;
3163 const struct config_key shell_config_keys[] = {
3164 { "type", CONFIG_KEY_STRING, &shell },
3167 const struct config_section cs[] = {
3169 shell_config_keys, ARRAY_LENGTH(shell_config_keys) },
3172 const struct weston_option core_options[] = {
3173 { WESTON_OPTION_STRING, "backend", 'B', &backend },
3174 { WESTON_OPTION_STRING, "socket", 'S', &socket_name },
3175 { WESTON_OPTION_INTEGER, "idle-time", 'i', &idle_time },
3176 { WESTON_OPTION_BOOLEAN, "xserver", 0, &xserver },
3177 { WESTON_OPTION_STRING, "module", 0, &module },
3178 { WESTON_OPTION_STRING, "log", 0, &log },
3181 argc = parse_options(core_options,
3182 ARRAY_LENGTH(core_options), argc, argv);
3184 weston_log_file_open(log);
3186 if (!getenv("XDG_RUNTIME_DIR")) {
3187 weston_log(xdg_error_message);
3193 STAMP_SPACE "Bug reports to: %s\n"
3194 STAMP_SPACE "Build: %s\n",
3195 PACKAGE_STRING, PACKAGE_URL, PACKAGE_BUGREPORT,
3198 display = wl_display_create();
3200 loop = wl_display_get_event_loop(display);
3201 signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
3203 signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
3205 signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
3208 wl_list_init(&child_process_list);
3209 signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
3212 segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
3213 segv_action.sa_sigaction = on_segv_signal;
3214 sigemptyset(&segv_action.sa_mask);
3215 sigaction(SIGSEGV, &segv_action, NULL);
3218 if (getenv("WAYLAND_DISPLAY"))
3219 backend = "wayland-backend.so";
3220 else if (getenv("DISPLAY"))
3221 backend = "x11-backend.so";
3222 else if (getenv("OPENWFD"))
3223 backend = "openwfd-backend.so";
3225 backend = "drm-backend.so";
3228 config_file = config_file_path("weston.ini");
3229 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), shell);
3231 backend_init = load_module(backend, "backend_init", &backend_module);
3235 ec = backend_init(display, argc, argv, config_file);
3237 weston_log("failed to create compositor\n");
3241 for (i = 1; argv[i]; i++)
3242 weston_log("unhandled option: %s\n", argv[i]);
3248 ec->option_idle_time = idle_time;
3249 ec->idle_time = idle_time;
3253 module_init = load_module("xwayland.so",
3254 "weston_xserver_init",
3256 if (module_init && module_init(ec) < 0)
3260 shell = "desktop-shell.so";
3261 module_init = load_module(shell, "shell_init", &shell_module);
3262 if (!module_init || module_init(ec) < 0)
3268 module_init = load_module(module, "module_init", NULL);
3269 if (module_init && module_init(ec) < 0)
3272 if (wl_display_add_socket(display, socket_name)) {
3273 weston_log("failed to add socket: %m\n");
3277 weston_compositor_dpms_on(ec);
3278 weston_compositor_wake(ec);
3279 if (setjmp(segv_jmp_buf) == 0)
3280 wl_display_run(display);
3284 /* prevent further rendering while shutting down */
3285 ec->state = WESTON_COMPOSITOR_SLEEPING;
3287 wl_signal_emit(&ec->destroy_signal, ec);
3289 if (ec->has_bind_display)
3290 ec->unbind_display(ec->display, display);
3292 for (i = ARRAY_LENGTH(signals); i;)
3293 wl_event_source_remove(signals[--i]);
3295 weston_compositor_xkb_destroy(ec);
3298 wl_display_destroy(display);
3300 weston_log_file_close();