compositor, shell: add and use weston_surface_set_position()
[profile/ivi/weston-ivi-shell.git] / src / compositor.c
1 /*
2  * Copyright © 2010-2011 Intel Corporation
3  * Copyright © 2008-2011 Kristian Høgsberg
4  * Copyright © 2012 Collabora, Ltd.
5  *
6  * Permission to use, copy, modify, distribute, and sell this software and
7  * its documentation for any purpose is hereby granted without fee, provided
8  * that the above copyright notice appear in all copies and that both that
9  * copyright notice and this permission notice appear in supporting
10  * documentation, and that the name of the copyright holders not be used in
11  * advertising or publicity pertaining to distribution of the software
12  * without specific, written prior permission.  The copyright holders make
13  * no representations about the suitability of this software for any
14  * purpose.  It is provided "as is" without express or implied warranty.
15  *
16  * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
17  * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
18  * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
19  * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
20  * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
21  * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22  * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
23  */
24
25 #define _GNU_SOURCE
26
27 #include "config.h"
28
29 #include <stdio.h>
30 #include <string.h>
31 #include <stdlib.h>
32 #include <stdint.h>
33 #include <limits.h>
34 #include <stdarg.h>
35 #include <assert.h>
36 #include <sys/ioctl.h>
37 #include <sys/wait.h>
38 #include <sys/types.h>
39 #include <sys/socket.h>
40 #include <fcntl.h>
41 #include <unistd.h>
42 #include <math.h>
43 #include <linux/input.h>
44 #include <dlfcn.h>
45 #include <getopt.h>
46 #include <signal.h>
47 #include <setjmp.h>
48 #include <execinfo.h>
49
50 #include <wayland-server.h>
51 #include "compositor.h"
52
53 static const char *option_socket_name = NULL;
54
55 static struct wl_list child_process_list;
56 static jmp_buf segv_jmp_buf;
57
58 static int
59 sigchld_handler(int signal_number, void *data)
60 {
61         struct weston_process *p;
62         int status;
63         pid_t pid;
64
65         pid = wait(&status);
66         wl_list_for_each(p, &child_process_list, link) {
67                 if (p->pid == pid)
68                         break;
69         }
70
71         if (&p->link == &child_process_list) {
72                 fprintf(stderr, "unknown child process exited\n");
73                 return 1;
74         }
75
76         wl_list_remove(&p->link);
77         p->cleanup(p, status);
78
79         return 1;
80 }
81
82 WL_EXPORT void
83 weston_watch_process(struct weston_process *process)
84 {
85         wl_list_insert(&child_process_list, &process->link);
86 }
87
88 static void
89 child_client_exec(int sockfd, const char *path)
90 {
91         int clientfd;
92         char s[32];
93         sigset_t allsigs;
94
95         /* do not give our signal mask to the new process */
96         sigfillset(&allsigs);
97         sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
98
99         /* Launch clients as the user. */
100         seteuid(getuid());
101
102         /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
103          * non-CLOEXEC fd to pass through exec. */
104         clientfd = dup(sockfd);
105         if (clientfd == -1) {
106                 fprintf(stderr, "compositor: dup failed: %m\n");
107                 return;
108         }
109
110         snprintf(s, sizeof s, "%d", clientfd);
111         setenv("WAYLAND_SOCKET", s, 1);
112
113         if (execl(path, path, NULL) < 0)
114                 fprintf(stderr, "compositor: executing '%s' failed: %m\n",
115                         path);
116 }
117
118 WL_EXPORT struct wl_client *
119 weston_client_launch(struct weston_compositor *compositor,
120                      struct weston_process *proc,
121                      const char *path,
122                      weston_process_cleanup_func_t cleanup)
123 {
124         int sv[2];
125         pid_t pid;
126         struct wl_client *client;
127
128         if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sv) < 0) {
129                 fprintf(stderr, "weston_client_launch: "
130                         "socketpair failed while launching '%s': %m\n",
131                         path);
132                 return NULL;
133         }
134
135         pid = fork();
136         if (pid == -1) {
137                 close(sv[0]);
138                 close(sv[1]);
139                 fprintf(stderr,  "weston_client_launch: "
140                         "fork failed while launching '%s': %m\n", path);
141                 return NULL;
142         }
143
144         if (pid == 0) {
145                 child_client_exec(sv[1], path);
146                 exit(-1);
147         }
148
149         close(sv[1]);
150
151         client = wl_client_create(compositor->wl_display, sv[0]);
152         if (!client) {
153                 close(sv[0]);
154                 fprintf(stderr, "weston_client_launch: "
155                         "wl_client_create failed while launching '%s'.\n",
156                         path);
157                 return NULL;
158         }
159
160         proc->pid = pid;
161         proc->cleanup = cleanup;
162         weston_watch_process(proc);
163
164         return client;
165 }
166
167 static void
168 surface_handle_buffer_destroy(struct wl_listener *listener,
169                               struct wl_resource *resource, uint32_t time)
170 {
171         struct weston_surface *es =
172                 container_of(listener, struct weston_surface, 
173                              buffer_destroy_listener);
174
175         es->buffer = NULL;
176 }
177
178 WL_EXPORT struct weston_surface *
179 weston_surface_create(struct weston_compositor *compositor)
180 {
181         struct weston_surface *surface;
182
183         surface = calloc(1, sizeof *surface);
184         if (surface == NULL)
185                 return NULL;
186
187         wl_list_init(&surface->link);
188         wl_list_init(&surface->buffer_link);
189
190         surface->surface.resource.client = NULL;
191
192         surface->compositor = compositor;
193         surface->visual = WESTON_NONE_VISUAL;
194         surface->image = EGL_NO_IMAGE_KHR;
195         surface->alpha = 255;
196
197         surface->fullscreen_output = NULL;
198         surface->buffer = NULL;
199         surface->output = NULL;
200
201         pixman_region32_init(&surface->damage);
202         pixman_region32_init(&surface->transform.opaque);
203         wl_list_init(&surface->frame_callback_list);
204
205         surface->buffer_destroy_listener.func = surface_handle_buffer_destroy;
206
207         wl_list_init(&surface->geometry.transformation_list);
208         wl_list_insert(&surface->geometry.transformation_list,
209                        &surface->transform.position.link);
210         weston_matrix_init(&surface->transform.position.matrix);
211         pixman_region32_init(&surface->transform.boundingbox);
212         surface->geometry.dirty = 1;
213
214         return surface;
215 }
216
217 static void
218 weston_surface_set_color(struct weston_surface *surface,
219                  GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
220 {
221         if (alpha == 1)
222                 surface->visual = WESTON_RGB_VISUAL;
223         else
224                 surface->visual = WESTON_ARGB_VISUAL;
225
226         surface->color[0] = red;
227         surface->color[1] = green;
228         surface->color[2] = blue;
229         surface->color[3] = alpha;
230         surface->shader = &surface->compositor->solid_shader;
231 }
232
233 static void
234 surface_to_global_float(struct weston_surface *surface,
235                         int32_t sx, int32_t sy, GLfloat *x, GLfloat *y)
236 {
237         if (surface->transform.enabled) {
238                 struct weston_vector v = { { sx, sy, 0.0f, 1.0f } };
239
240                 weston_matrix_transform(&surface->transform.matrix, &v);
241
242                 if (fabsf(v.f[3]) < 1e-6) {
243                         fprintf(stderr, "warning: numerical instability in "
244                                 "weston_surface_to_global(), divisor = %g\n",
245                                 v.f[3]);
246                         *x = 0;
247                         *y = 0;
248                         return;
249                 }
250
251                 *x = v.f[0] / v.f[3];
252                 *y = v.f[1] / v.f[3];
253         } else {
254                 *x = sx + surface->geometry.x;
255                 *y = sy + surface->geometry.y;
256         }
257 }
258
259 static void
260 weston_surface_damage_below_noupdate(struct weston_surface *surface)
261 {
262         struct weston_surface *below;
263
264         if (surface->output == NULL)
265                 return;
266
267         if (surface->link.next == &surface->compositor->surface_list)
268                 return;
269
270         below = container_of(surface->link.next, struct weston_surface, link);
271         pixman_region32_union(&below->damage, &below->damage,
272                               &surface->transform.boundingbox);
273 }
274
275 static void
276 surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy,
277                      int32_t width, int32_t height,
278                      pixman_region32_t *bbox)
279 {
280         GLfloat min_x = HUGE_VALF,  min_y = HUGE_VALF;
281         GLfloat max_x = -HUGE_VALF, max_y = -HUGE_VALF;
282         int32_t s[4][2] = {
283                 { sx,         sy },
284                 { sx,         sy + height },
285                 { sx + width, sy },
286                 { sx + width, sy + height }
287         };
288         GLfloat int_x, int_y;
289         int i;
290
291         for (i = 0; i < 4; ++i) {
292                 GLfloat x, y;
293                 surface_to_global_float(surface, s[i][0], s[i][1], &x, &y);
294                 if (x < min_x)
295                         min_x = x;
296                 if (x > max_x)
297                         max_x = x;
298                 if (y < min_y)
299                         min_y = y;
300                 if (y > max_y)
301                         max_y = y;
302         }
303
304         int_x = floorf(min_x);
305         int_y = floorf(min_y);
306         pixman_region32_init_rect(bbox, int_x, int_y,
307                                   ceilf(max_x) - int_x, ceilf(max_y) - int_y);
308 }
309
310 static void
311 weston_surface_update_transform_disable(struct weston_surface *surface)
312 {
313         surface->transform.enabled = 0;
314
315         /* round off fractions when not transformed */
316         surface->geometry.x = roundf(surface->geometry.x);
317         surface->geometry.y = roundf(surface->geometry.y);
318
319         pixman_region32_init_rect(&surface->transform.boundingbox,
320                                   surface->geometry.x,
321                                   surface->geometry.y,
322                                   surface->geometry.width,
323                                   surface->geometry.height);
324 }
325
326 static int
327 weston_surface_update_transform_enable(struct weston_surface *surface)
328 {
329         struct weston_matrix *matrix = &surface->transform.matrix;
330         struct weston_matrix *inverse = &surface->transform.inverse;
331         struct weston_transform *tform;
332
333         surface->transform.enabled = 1;
334
335         /* Otherwise identity matrix, but with x and y translation. */
336         surface->transform.position.matrix.d[12] = surface->geometry.x;
337         surface->transform.position.matrix.d[13] = surface->geometry.y;
338
339         weston_matrix_init(matrix);
340         wl_list_for_each(tform, &surface->geometry.transformation_list, link)
341                 weston_matrix_multiply(matrix, &tform->matrix);
342
343         if (weston_matrix_invert(inverse, matrix) < 0) {
344                 /* Oops, bad total transformation, not invertible */
345                 fprintf(stderr, "error: weston_surface %p"
346                         " transformation not invertible.\n", surface);
347                 return -1;
348         }
349
350         surface_compute_bbox(surface, 0, 0, surface->geometry.width,
351                              surface->geometry.height,
352                              &surface->transform.boundingbox);
353         return 0;
354 }
355
356 WL_EXPORT void
357 weston_surface_update_transform(struct weston_surface *surface)
358 {
359         if (!surface->geometry.dirty)
360                 return;
361
362         surface->geometry.dirty = 0;
363
364         weston_surface_damage_below_noupdate(surface);
365
366         pixman_region32_fini(&surface->transform.boundingbox);
367
368         /* transform.position is always in transformation_list */
369         if (surface->geometry.transformation_list.next ==
370             &surface->transform.position.link &&
371             surface->geometry.transformation_list.prev ==
372             &surface->transform.position.link) {
373                 weston_surface_update_transform_disable(surface);
374         } else {
375                 if (weston_surface_update_transform_enable(surface) < 0)
376                         weston_surface_update_transform_disable(surface);
377         }
378
379         /* weston_surface_damage() without update */
380         pixman_region32_union(&surface->damage, &surface->damage,
381                               &surface->transform.boundingbox);
382
383         pixman_region32_fini(&surface->transform.opaque);
384         if (surface->visual == WESTON_RGB_VISUAL &&
385             surface->transform.enabled == 0)
386                 pixman_region32_init_rect(&surface->transform.opaque,
387                                           surface->geometry.x,
388                                           surface->geometry.y,
389                                           surface->geometry.width,
390                                           surface->geometry.height);
391         else
392                 pixman_region32_init(&surface->transform.opaque);
393
394
395         if (surface->output)
396                 weston_surface_assign_output(surface);
397
398         weston_compositor_schedule_repaint(surface->compositor);
399 }
400
401 WL_EXPORT void
402 weston_surface_to_global(struct weston_surface *surface,
403                          int32_t sx, int32_t sy, int32_t *x, int32_t *y)
404 {
405         GLfloat xf, yf;
406
407         weston_surface_update_transform(surface);
408
409         surface_to_global_float(surface, sx, sy, &xf, &yf);
410         *x = floorf(xf);
411         *y = floorf(yf);
412 }
413
414 static void
415 surface_from_global_float(struct weston_surface *surface,
416                           int32_t x, int32_t y, GLfloat *sx, GLfloat *sy)
417 {
418         if (surface->transform.enabled) {
419                 struct weston_vector v = { { x, y, 0.0f, 1.0f } };
420
421                 weston_matrix_transform(&surface->transform.inverse, &v);
422
423                 if (fabsf(v.f[3]) < 1e-6) {
424                         fprintf(stderr, "warning: numerical instability in "
425                                 "weston_surface_from_global(), divisor = %g\n",
426                                 v.f[3]);
427                         *sx = 0;
428                         *sy = 0;
429                         return;
430                 }
431
432                 *sx = v.f[0] / v.f[3];
433                 *sy = v.f[1] / v.f[3];
434         } else {
435                 *sx = x - surface->geometry.x;
436                 *sy = y - surface->geometry.y;
437         }
438 }
439
440 WL_EXPORT void
441 weston_surface_from_global(struct weston_surface *surface,
442                            int32_t x, int32_t y, int32_t *sx, int32_t *sy)
443 {
444         GLfloat sxf, syf;
445
446         weston_surface_update_transform(surface);
447
448         surface_from_global_float(surface, x, y, &sxf, &syf);
449         *sx = floorf(sxf);
450         *sy = floorf(syf);
451 }
452
453 static void
454 weston_surface_damage_rectangle(struct weston_surface *surface,
455                                 int32_t sx, int32_t sy,
456                                 int32_t width, int32_t height)
457 {
458         weston_surface_update_transform(surface);
459
460         if (surface->transform.enabled) {
461                 pixman_region32_t box;
462                 surface_compute_bbox(surface, sx, sy, width, height, &box);
463                 pixman_region32_union(&surface->damage, &surface->damage,
464                                       &box);
465                 pixman_region32_fini(&box);
466         } else {
467                 pixman_region32_union_rect(&surface->damage, &surface->damage,
468                                            surface->geometry.x + sx,
469                                            surface->geometry.y + sy,
470                                            width, height);
471         }
472
473         weston_compositor_schedule_repaint(surface->compositor);
474 }
475
476 WL_EXPORT void
477 weston_surface_damage(struct weston_surface *surface)
478 {
479         weston_surface_update_transform(surface);
480
481         pixman_region32_union(&surface->damage, &surface->damage,
482                               &surface->transform.boundingbox);
483
484         weston_compositor_schedule_repaint(surface->compositor);
485 }
486
487 static void
488 weston_surface_damage_below(struct weston_surface *surface)
489 {
490         weston_surface_update_transform(surface);
491         weston_surface_damage_below_noupdate(surface);
492         weston_compositor_schedule_repaint(surface->compositor);
493 }
494
495 static void
496 weston_surface_flush_damage(struct weston_surface *surface)
497 {
498         struct weston_surface *below;
499
500         if (surface->output &&
501             surface->link.next != &surface->compositor->surface_list) {
502                 below = container_of(surface->link.next,
503                                      struct weston_surface, link);
504
505                 pixman_region32_union(&below->damage,
506                                       &below->damage, &surface->damage);
507         }
508 }
509
510 WL_EXPORT void
511 weston_surface_configure(struct weston_surface *surface,
512                          GLfloat x, GLfloat y, int width, int height)
513 {
514         surface->geometry.x = x;
515         surface->geometry.y = y;
516         surface->geometry.width = width;
517         surface->geometry.height = height;
518         surface->geometry.dirty = 1;
519 }
520
521 WL_EXPORT void
522 weston_surface_set_position(struct weston_surface *surface,
523                             GLfloat x, GLfloat y)
524 {
525         surface->geometry.x = x;
526         surface->geometry.y = y;
527         surface->geometry.dirty = 1;
528 }
529
530 WL_EXPORT uint32_t
531 weston_compositor_get_time(void)
532 {
533         struct timeval tv;
534
535         gettimeofday(&tv, NULL);
536
537         return tv.tv_sec * 1000 + tv.tv_usec / 1000;
538 }
539
540 static struct weston_surface *
541 weston_compositor_pick_surface(struct weston_compositor *compositor,
542                                int32_t x, int32_t y, int32_t *sx, int32_t *sy)
543 {
544         struct weston_surface *surface;
545
546         wl_list_for_each(surface, &compositor->surface_list, link) {
547                 if (surface->surface.resource.client == NULL)
548                         continue;
549                 weston_surface_from_global(surface, x, y, sx, sy);
550                 if (0 <= *sx && *sx < surface->geometry.width &&
551                     0 <= *sy && *sy < surface->geometry.height)
552                         return surface;
553         }
554
555         return NULL;
556 }
557
558 static void
559 weston_device_repick(struct wl_input_device *device, uint32_t time)
560 {
561         struct weston_input_device *wd = (struct weston_input_device *) device;
562         const struct wl_grab_interface *interface;
563         struct weston_surface *surface, *focus;
564
565         surface = weston_compositor_pick_surface(wd->compositor,
566                                                  device->x, device->y,
567                                                  &device->current_x,
568                                                  &device->current_y);
569
570         if (&surface->surface != device->current) {
571                 interface = device->grab->interface;
572                 interface->focus(device->grab, time, &surface->surface,
573                                  device->current_x, device->current_y);
574                 device->current = &surface->surface;
575         }
576
577         focus = (struct weston_surface *) device->grab->focus;
578         if (focus)
579                 weston_surface_from_global(focus, device->x, device->y,
580                                            &device->grab->x, &device->grab->y);
581 }
582
583 WL_EXPORT void
584 weston_compositor_repick(struct weston_compositor *compositor)
585 {
586         struct weston_input_device *device;
587         uint32_t time;
588
589         if (!compositor->focus)
590                 return;
591
592         time = weston_compositor_get_time();
593         wl_list_for_each(device, &compositor->input_device_list, link)
594                 weston_device_repick(&device->input_device, time);
595 }
596
597 static void
598 destroy_surface(struct wl_resource *resource)
599 {
600         struct weston_surface *surface =
601                 container_of(resource,
602                              struct weston_surface, surface.resource);
603         struct weston_compositor *compositor = surface->compositor;
604
605         if (surface->output) {
606                 weston_surface_damage_below(surface);
607                 weston_surface_flush_damage(surface);
608
609                 wl_list_remove(&surface->link);
610                 weston_compositor_repick(compositor);
611         }
612
613         glDeleteTextures(1, &surface->texture);
614
615         if (surface->buffer)
616                 wl_list_remove(&surface->buffer_destroy_listener.link);
617
618         if (surface->image != EGL_NO_IMAGE_KHR)
619                 compositor->destroy_image(compositor->display,
620                                           surface->image);
621
622         wl_list_remove(&surface->buffer_link);
623
624         pixman_region32_fini(&surface->transform.boundingbox);
625         pixman_region32_fini(&surface->damage);
626         pixman_region32_fini(&surface->transform.opaque);
627
628         free(surface);
629 }
630
631 static void
632 weston_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
633 {
634         struct weston_surface *es = (struct weston_surface *) surface;
635         struct weston_compositor *ec = es->compositor;
636         struct wl_list *surfaces_attached_to;
637
638         if (!es->texture) {
639                 glGenTextures(1, &es->texture);
640                 glBindTexture(GL_TEXTURE_2D, es->texture);
641                 glTexParameteri(GL_TEXTURE_2D,
642                                 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
643                 glTexParameteri(GL_TEXTURE_2D,
644                                 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
645                 es->shader = &ec->texture_shader;
646         } else {
647                 glBindTexture(GL_TEXTURE_2D, es->texture);
648         }
649
650         if (wl_buffer_is_shm(buffer)) {
651                 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
652                 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
653                              es->pitch, buffer->height, 0,
654                              GL_BGRA_EXT, GL_UNSIGNED_BYTE,
655                              wl_shm_buffer_get_data(buffer));
656
657                 switch (wl_shm_buffer_get_format(buffer)) {
658                 case WL_SHM_FORMAT_ARGB8888:
659                         es->visual = WESTON_ARGB_VISUAL;
660                         break;
661                 case WL_SHM_FORMAT_XRGB8888:
662                         es->visual = WESTON_RGB_VISUAL;
663                         break;
664                 }
665
666                 surfaces_attached_to = buffer->user_data;
667
668                 wl_list_remove(&es->buffer_link);
669                 wl_list_insert(surfaces_attached_to, &es->buffer_link);
670         } else {
671                 if (es->image != EGL_NO_IMAGE_KHR)
672                         ec->destroy_image(ec->display, es->image);
673                 es->image = ec->create_image(ec->display, NULL,
674                                              EGL_WAYLAND_BUFFER_WL,
675                                              buffer, NULL);
676                 
677                 ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
678
679                 es->visual = WESTON_ARGB_VISUAL;
680                 es->pitch = es->geometry.width;
681         }
682 }
683
684 static int
685 texture_region(struct weston_surface *es, pixman_region32_t *region)
686 {
687         struct weston_compositor *ec = es->compositor;
688         GLfloat *v, inv_width, inv_height;
689         GLfloat sx, sy;
690         pixman_box32_t *rectangles;
691         unsigned int *p;
692         int i, n;
693
694         rectangles = pixman_region32_rectangles(region, &n);
695         v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
696         p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
697         inv_width = 1.0 / es->pitch;
698         inv_height = 1.0 / es->geometry.height;
699
700         for (i = 0; i < n; i++, v += 16, p += 6) {
701                 surface_from_global_float(es, rectangles[i].x1,
702                                           rectangles[i].y1, &sx, &sy);
703                 v[ 0] = rectangles[i].x1;
704                 v[ 1] = rectangles[i].y1;
705                 v[ 2] = sx * inv_width;
706                 v[ 3] = sy * inv_height;
707
708                 surface_from_global_float(es, rectangles[i].x1,
709                                           rectangles[i].y2, &sx, &sy);
710                 v[ 4] = rectangles[i].x1;
711                 v[ 5] = rectangles[i].y2;
712                 v[ 6] = sx * inv_width;
713                 v[ 7] = sy * inv_height;
714
715                 surface_from_global_float(es, rectangles[i].x2,
716                                           rectangles[i].y1, &sx, &sy);
717                 v[ 8] = rectangles[i].x2;
718                 v[ 9] = rectangles[i].y1;
719                 v[10] = sx * inv_width;
720                 v[11] = sy * inv_height;
721
722                 surface_from_global_float(es, rectangles[i].x2,
723                                           rectangles[i].y2, &sx, &sy);
724                 v[12] = rectangles[i].x2;
725                 v[13] = rectangles[i].y2;
726                 v[14] = sx * inv_width;
727                 v[15] = sy * inv_height;
728
729                 p[0] = i * 4 + 0;
730                 p[1] = i * 4 + 1;
731                 p[2] = i * 4 + 2;
732                 p[3] = i * 4 + 2;
733                 p[4] = i * 4 + 1;
734                 p[5] = i * 4 + 3;
735         }
736
737         return n;
738 }
739
740 WL_EXPORT void
741 weston_surface_draw(struct weston_surface *es, struct weston_output *output)
742 {
743         struct weston_compositor *ec = es->compositor;
744         GLfloat *v;
745         pixman_region32_t repaint;
746         GLint filter;
747         int n;
748
749         pixman_region32_init(&repaint);
750         pixman_region32_intersect(&repaint, &es->transform.boundingbox,
751                                   &output->region);
752         pixman_region32_intersect(&repaint, &repaint, &es->damage);
753
754         /* Clear damage, assume outputs do not overlap. */
755         pixman_region32_subtract(&es->damage, &es->damage, &output->region);
756
757         if (!pixman_region32_not_empty(&repaint))
758                 goto out;
759
760         switch (es->visual) {
761         case WESTON_ARGB_VISUAL:
762                 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
763                 glEnable(GL_BLEND);
764                 break;
765         case WESTON_RGB_VISUAL:
766                 glDisable(GL_BLEND);
767                 break;
768         default:
769                 fprintf(stderr, "bogus visual\n");
770                 break;
771         }
772
773         if (ec->current_shader != es->shader) {
774                 glUseProgram(es->shader->program);
775                 ec->current_shader = es->shader;
776         }
777
778         glUniformMatrix4fv(es->shader->proj_uniform,
779                            1, GL_FALSE, output->matrix.d);
780         glUniform1i(es->shader->tex_uniform, 0);
781         glUniform4fv(es->shader->color_uniform, 1, es->color);
782         glUniform1f(es->shader->alpha_uniform, es->alpha / 255.0);
783         glUniform1f(es->shader->texwidth_uniform,
784                     (GLfloat)es->geometry.width / es->pitch);
785
786         if (es->transform.enabled)
787                 filter = GL_LINEAR;
788         else
789                 filter = GL_NEAREST;
790
791         n = texture_region(es, &repaint);
792
793         glBindTexture(GL_TEXTURE_2D, es->texture);
794         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
795         glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
796
797         v = ec->vertices.data;
798         glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
799         glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
800         glEnableVertexAttribArray(0);
801         glEnableVertexAttribArray(1);
802
803         glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
804
805         glDisableVertexAttribArray(1);
806         glDisableVertexAttribArray(0);
807
808         ec->vertices.size = 0;
809         ec->indices.size = 0;
810
811 out:
812         pixman_region32_fini(&repaint);
813 }
814
815 WL_EXPORT struct wl_list *
816 weston_compositor_top(struct weston_compositor *compositor)
817 {
818         struct weston_input_device *input_device;
819         struct wl_list *list;
820
821         input_device = (struct weston_input_device *) compositor->input_device;
822
823         /* Insert below pointer */
824         list = &compositor->surface_list;
825         if (compositor->fade.surface &&
826             list->next == &compositor->fade.surface->link)
827                 list = list->next;
828         if (list->next == &input_device->sprite->link)
829                 list = list->next;
830
831         return list;
832 }
833
834 static void
835 weston_surface_raise(struct weston_surface *surface)
836 {
837         struct weston_compositor *compositor = surface->compositor;
838         struct wl_list *list = weston_compositor_top(compositor);
839
840         wl_list_remove(&surface->link);
841         wl_list_insert(list, &surface->link);
842         weston_compositor_repick(compositor);
843         weston_surface_damage(surface);
844 }
845
846 WL_EXPORT void
847 weston_compositor_damage_all(struct weston_compositor *compositor)
848 {
849         struct weston_output *output;
850
851         wl_list_for_each(output, &compositor->output_list, link)
852                 weston_output_damage(output);
853 }
854
855 WL_EXPORT void
856 weston_buffer_post_release(struct wl_buffer *buffer)
857 {
858         if (--buffer->busy_count > 0)
859                 return;
860
861         assert(buffer->resource.client != NULL);
862         wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
863 }
864
865 WL_EXPORT void
866 weston_output_damage(struct weston_output *output)
867 {
868         struct weston_compositor *compositor = output->compositor;
869         struct weston_surface *es;
870
871         if (wl_list_empty(&compositor->surface_list))
872                 return;
873
874         es = container_of(compositor->surface_list.next,
875                           struct weston_surface, link);
876         pixman_region32_union(&es->damage, &es->damage, &output->region);
877         weston_compositor_schedule_repaint(compositor);
878 }
879
880 static void
881 fade_frame(struct weston_animation *animation,
882            struct weston_output *output, uint32_t msecs)
883 {
884         struct weston_compositor *compositor =
885                 container_of(animation,
886                              struct weston_compositor, fade.animation);
887         struct weston_surface *surface;
888
889         surface = compositor->fade.surface;
890         weston_spring_update(&compositor->fade.spring, msecs);
891         weston_surface_set_color(surface, 0.0, 0.0, 0.0,
892                                  compositor->fade.spring.current);
893         weston_surface_damage(surface);
894
895         if (weston_spring_done(&compositor->fade.spring)) {
896                 compositor->fade.spring.current =
897                         compositor->fade.spring.target;
898                 wl_list_remove(&animation->link);
899                 wl_list_init(&animation->link);
900
901                 if (compositor->fade.spring.current < 0.001) {
902                         destroy_surface(&surface->surface.resource);
903                         compositor->fade.surface = NULL;
904                 } else if (compositor->fade.spring.current > 0.999) {
905                         compositor->state = WESTON_COMPOSITOR_SLEEPING;
906                         compositor->shell->lock(compositor->shell);
907                 }
908         }
909 }
910
911 static void
912 weston_output_set_cursor(struct weston_output *output,
913                          struct wl_input_device *dev)
914 {
915         struct weston_input_device *device =
916                 (struct weston_input_device *) dev;
917         pixman_region32_t cursor_region;
918         int prior_was_hardware;
919
920         if (device->sprite == NULL)
921                 return;
922
923         pixman_region32_init(&cursor_region);
924         pixman_region32_intersect(&cursor_region,
925                                   &device->sprite->transform.boundingbox,
926                                   &output->region);
927
928         if (!pixman_region32_not_empty(&cursor_region)) {
929                 output->set_hardware_cursor(output, NULL);
930                 goto out;
931         }
932
933         prior_was_hardware = device->hw_cursor;
934         if (device->sprite->overlapped ||
935             output->set_hardware_cursor(output, device) < 0) {
936                 if (prior_was_hardware) {
937                         weston_surface_damage(device->sprite);
938                         output->set_hardware_cursor(output, NULL);
939                 }
940                 device->hw_cursor = 0;
941         } else {
942                 if (!prior_was_hardware)
943                         weston_surface_damage_below(device->sprite);
944                 pixman_region32_fini(&device->sprite->damage);
945                 pixman_region32_init(&device->sprite->damage);
946                 device->hw_cursor = 1;
947         }
948
949 out:
950         pixman_region32_fini(&cursor_region);
951 }
952
953 struct weston_frame_callback {
954         struct wl_resource resource;
955         struct wl_list link;
956 };
957
958 static void
959 weston_output_repaint(struct weston_output *output, int msecs)
960 {
961         struct weston_compositor *ec = output->compositor;
962         struct weston_surface *es;
963         struct weston_animation *animation, *next;
964         struct weston_frame_callback *cb, *cnext;
965         pixman_region32_t opaque, new_damage, total_damage,
966                 overlap, surface_overlap;
967         int32_t width, height;
968
969         width = output->current->width +
970                 output->border.left + output->border.right;
971         height = output->current->height +
972                 output->border.top + output->border.bottom;
973         glViewport(0, 0, width, height);
974
975         pixman_region32_init(&new_damage);
976         pixman_region32_init(&opaque);
977         pixman_region32_init(&overlap);
978
979         wl_list_for_each(es, &ec->surface_list, link) {
980                 /* Update surface transform now to avoid calling it ever
981                  * again from the repaint sub-functions. */
982                 weston_surface_update_transform(es);
983
984                 pixman_region32_init(&surface_overlap);
985                 pixman_region32_intersect(&surface_overlap, &overlap,
986                                           &es->transform.boundingbox);
987                 es->overlapped = pixman_region32_not_empty(&surface_overlap);
988                 pixman_region32_fini(&surface_overlap);
989                 pixman_region32_union(&overlap, &overlap,
990                                       &es->transform.boundingbox);
991         }
992
993         weston_output_set_cursor(output, ec->input_device);
994
995         wl_list_for_each(es, &ec->surface_list, link) {
996                 pixman_region32_subtract(&es->damage, &es->damage, &opaque);
997                 pixman_region32_union(&new_damage, &new_damage, &es->damage);
998                 pixman_region32_union(&opaque, &opaque, &es->transform.opaque);
999         }
1000
1001         pixman_region32_init(&total_damage);
1002         pixman_region32_union(&total_damage, &new_damage,
1003                               &output->previous_damage);
1004         pixman_region32_intersect(&output->previous_damage,
1005                                   &new_damage, &output->region);
1006
1007         pixman_region32_fini(&opaque);
1008         pixman_region32_fini(&overlap);
1009         pixman_region32_fini(&new_damage);
1010
1011         wl_list_for_each(es, &ec->surface_list, link) {
1012                 pixman_region32_copy(&es->damage, &total_damage);
1013                 pixman_region32_subtract(&total_damage,
1014                                          &total_damage, &es->transform.opaque);
1015         }
1016
1017         output->repaint(output);
1018
1019         pixman_region32_fini(&total_damage);
1020
1021         output->repaint_needed = 0;
1022
1023         wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) {
1024                 wl_resource_post_event(&cb->resource, WL_CALLBACK_DONE, msecs);
1025                 wl_resource_destroy(&cb->resource, 0);
1026         }
1027
1028         wl_list_for_each_safe(animation, next, &ec->animation_list, link)
1029                 animation->frame(animation, output, msecs);
1030 }
1031
1032 static void
1033 idle_repaint(void *data)
1034 {
1035         struct weston_output *output = data;
1036
1037         /* An idle repaint may have been cancelled by vt switching away. */
1038         if (output->repaint_needed)
1039                 weston_output_repaint(output, weston_compositor_get_time());
1040         else
1041                 output->repaint_scheduled = 0;
1042 }
1043
1044 WL_EXPORT void
1045 weston_output_finish_frame(struct weston_output *output, int msecs)
1046 {
1047         if (output->repaint_needed)
1048                 weston_output_repaint(output, msecs);
1049         else
1050                 output->repaint_scheduled = 0;
1051 }
1052
1053 WL_EXPORT void
1054 weston_compositor_schedule_repaint(struct weston_compositor *compositor)
1055 {
1056         struct weston_output *output;
1057         struct wl_event_loop *loop;
1058
1059         if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
1060                 return;
1061
1062         loop = wl_display_get_event_loop(compositor->wl_display);
1063         wl_list_for_each(output, &compositor->output_list, link) {
1064                 output->repaint_needed = 1;
1065                 if (output->repaint_scheduled)
1066                         continue;
1067
1068                 wl_event_loop_add_idle(loop, idle_repaint, output);
1069                 output->repaint_scheduled = 1;
1070         }
1071 }
1072
1073 WL_EXPORT void
1074 weston_compositor_fade(struct weston_compositor *compositor, float tint)
1075 {
1076         struct weston_surface *surface;
1077         int done;
1078
1079         done = weston_spring_done(&compositor->fade.spring);
1080         compositor->fade.spring.target = tint;
1081         if (weston_spring_done(&compositor->fade.spring))
1082                 return;
1083
1084         if (done)
1085                 compositor->fade.spring.timestamp =
1086                         weston_compositor_get_time();
1087
1088         if (compositor->fade.surface == NULL) {
1089                 surface = weston_surface_create(compositor);
1090                 weston_surface_configure(surface, 0, 0, 8192, 8192);
1091                 weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
1092                 wl_list_insert(&compositor->surface_list, &surface->link);
1093                 weston_surface_assign_output(surface);
1094                 compositor->fade.surface = surface;
1095         }
1096
1097         weston_surface_damage(compositor->fade.surface);
1098         if (wl_list_empty(&compositor->fade.animation.link))
1099                 wl_list_insert(compositor->animation_list.prev,
1100                                &compositor->fade.animation.link);
1101 }
1102
1103 static void
1104 surface_destroy(struct wl_client *client, struct wl_resource *resource)
1105 {
1106         wl_resource_destroy(resource, weston_compositor_get_time());
1107 }
1108
1109 WL_EXPORT void
1110 weston_surface_assign_output(struct weston_surface *es)
1111 {
1112         struct weston_compositor *ec = es->compositor;
1113         struct weston_output *output, *new_output;
1114         pixman_region32_t region;
1115         uint32_t max, area;
1116         pixman_box32_t *e;
1117
1118         weston_surface_update_transform(es);
1119
1120         new_output = NULL;
1121         max = 0;
1122         pixman_region32_init(&region);
1123         wl_list_for_each(output, &ec->output_list, link) {
1124                 pixman_region32_intersect(&region, &es->transform.boundingbox,
1125                                           &output->region);
1126
1127                 e = pixman_region32_extents(&region);
1128                 area = (e->x2 - e->x1) * (e->y2 - e->y1);
1129
1130                 if (area >= max) {
1131                         new_output = output;
1132                         max = area;
1133                 }
1134         }
1135         pixman_region32_fini(&region);
1136
1137         es->output = new_output;
1138         if (!wl_list_empty(&es->frame_callback_list)) {
1139                 wl_list_insert_list(new_output->frame_callback_list.prev,
1140                                     &es->frame_callback_list);
1141                 wl_list_init(&es->frame_callback_list);
1142         }
1143 }
1144
1145 static void
1146 surface_attach(struct wl_client *client,
1147                struct wl_resource *resource,
1148                struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
1149 {
1150         struct weston_surface *es = resource->data;
1151         struct weston_shell *shell = es->compositor->shell;
1152         struct wl_buffer *buffer;
1153
1154         weston_surface_damage_below(es);
1155
1156         if (es->buffer) {
1157                 weston_buffer_post_release(es->buffer);
1158                 wl_list_remove(&es->buffer_destroy_listener.link);
1159         }
1160
1161         if (!buffer_resource && es->output) {
1162                 wl_list_remove(&es->link);
1163                 es->visual = WESTON_NONE_VISUAL;
1164                 es->output = NULL;
1165                 return;
1166         }
1167
1168         buffer = buffer_resource->data;
1169         buffer->busy_count++;
1170         es->buffer = buffer;
1171         wl_list_insert(es->buffer->resource.destroy_listener_list.prev,
1172                        &es->buffer_destroy_listener.link);
1173
1174         if (es->visual == WESTON_NONE_VISUAL) {
1175                 shell->map(shell, es, buffer->width, buffer->height);
1176         } else if (sx != 0 || sy != 0 ||
1177                    es->geometry.width != buffer->width ||
1178                    es->geometry.height != buffer->height) {
1179                 GLfloat from_x, from_y;
1180                 GLfloat to_x, to_y;
1181
1182                 surface_to_global_float(es, 0, 0, &from_x, &from_y);
1183                 surface_to_global_float(es, sx, sy, &to_x, &to_y);
1184                 shell->configure(shell, es,
1185                                  es->geometry.x + to_x - from_x,
1186                                  es->geometry.y + to_y - from_y,
1187                                  buffer->width, buffer->height);
1188         }
1189
1190         weston_buffer_attach(buffer, &es->surface);
1191 }
1192
1193 static void
1194 surface_damage(struct wl_client *client,
1195                struct wl_resource *resource,
1196                int32_t x, int32_t y, int32_t width, int32_t height)
1197 {
1198         struct weston_surface *es = resource->data;
1199
1200         weston_surface_damage_rectangle(es, x, y, width, height);
1201 }
1202
1203 static void
1204 destroy_frame_callback(struct wl_resource *resource)
1205 {
1206         struct weston_frame_callback *cb = resource->data;
1207
1208         wl_list_remove(&cb->link);
1209         free(cb);
1210 }
1211
1212 static void
1213 surface_frame(struct wl_client *client,
1214               struct wl_resource *resource, uint32_t callback)
1215 {
1216         struct weston_frame_callback *cb;
1217         struct weston_surface *es = resource->data;
1218
1219         cb = malloc(sizeof *cb);
1220         if (cb == NULL) {
1221                 wl_resource_post_no_memory(resource);
1222                 return;
1223         }
1224                 
1225         cb->resource.object.interface = &wl_callback_interface;
1226         cb->resource.object.id = callback;
1227         cb->resource.destroy = destroy_frame_callback;
1228         cb->resource.client = client;
1229         cb->resource.data = cb;
1230
1231         wl_client_add_resource(client, &cb->resource);
1232
1233         if (es->output) {
1234                 wl_list_insert(es->output->frame_callback_list.prev,
1235                                &cb->link);
1236         } else {
1237                 wl_list_insert(es->frame_callback_list.prev, &cb->link);
1238         }
1239 }
1240
1241 const static struct wl_surface_interface surface_interface = {
1242         surface_destroy,
1243         surface_attach,
1244         surface_damage,
1245         surface_frame
1246 };
1247
1248 static void
1249 compositor_create_surface(struct wl_client *client,
1250                           struct wl_resource *resource, uint32_t id)
1251 {
1252         struct weston_compositor *ec = resource->data;
1253         struct weston_surface *surface;
1254
1255         surface = weston_surface_create(ec);
1256         if (surface == NULL) {
1257                 wl_resource_post_no_memory(resource);
1258                 return;
1259         }
1260
1261         surface->surface.resource.destroy = destroy_surface;
1262
1263         surface->surface.resource.object.id = id;
1264         surface->surface.resource.object.interface = &wl_surface_interface;
1265         surface->surface.resource.object.implementation =
1266                 (void (**)(void)) &surface_interface;
1267         surface->surface.resource.data = surface;
1268
1269         wl_client_add_resource(client, &surface->surface.resource);
1270 }
1271
1272 const static struct wl_compositor_interface compositor_interface = {
1273         compositor_create_surface,
1274 };
1275
1276 WL_EXPORT void
1277 weston_compositor_wake(struct weston_compositor *compositor)
1278 {
1279         compositor->state = WESTON_COMPOSITOR_ACTIVE;
1280         weston_compositor_fade(compositor, 0.0);
1281
1282         wl_event_source_timer_update(compositor->idle_source,
1283                                      compositor->idle_time * 1000);
1284 }
1285
1286 WL_EXPORT void
1287 weston_compositor_activity(struct weston_compositor *compositor)
1288 {
1289         if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
1290                 weston_compositor_wake(compositor);
1291         } else {
1292                 compositor->shell->unlock(compositor->shell);
1293         }
1294 }
1295
1296 static void
1297 weston_compositor_idle_inhibit(struct weston_compositor *compositor)
1298 {
1299         weston_compositor_activity(compositor);
1300         compositor->idle_inhibit++;
1301 }
1302
1303 static void
1304 weston_compositor_idle_release(struct weston_compositor *compositor)
1305 {
1306         compositor->idle_inhibit--;
1307         weston_compositor_activity(compositor);
1308 }
1309
1310 static int
1311 idle_handler(void *data)
1312 {
1313         struct weston_compositor *compositor = data;
1314
1315         if (compositor->idle_inhibit)
1316                 return 1;
1317
1318         weston_compositor_fade(compositor, 1.0);
1319
1320         return 1;
1321 }
1322
1323 WL_EXPORT void
1324 notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
1325 {
1326         struct weston_output *output;
1327         const struct wl_grab_interface *interface;
1328         struct weston_input_device *wd = (struct weston_input_device *) device;
1329         struct weston_compositor *ec = wd->compositor;
1330         int x_valid = 0, y_valid = 0;
1331         int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
1332
1333         weston_compositor_activity(ec);
1334
1335         wl_list_for_each(output, &ec->output_list, link) {
1336                 if (output->x <= x && x <= output->x + output->current->width)
1337                         x_valid = 1;
1338
1339                 if (output->y <= y && y <= output->y + output->current->height)
1340                         y_valid = 1;
1341
1342                 /* FIXME: calculate this only on output addition/deletion */
1343                 if (output->x < min_x)
1344                         min_x = output->x;
1345                 if (output->y < min_y)
1346                         min_y = output->y;
1347
1348                 if (output->x + output->current->width > max_x)
1349                         max_x = output->x + output->current->width;
1350                 if (output->y + output->current->height > max_y)
1351                         max_y = output->y + output->current->height;
1352         }
1353         
1354         if (!x_valid) {
1355                 if (x < min_x)
1356                         x = min_x;
1357                 else if (x >= max_x)
1358                         x = max_x;
1359         }
1360         if (!y_valid) {
1361                 if (y < min_y)
1362                         y = min_y;
1363                 else  if (y >= max_y)
1364                         y = max_y;
1365         }
1366
1367         device->x = x;
1368         device->y = y;
1369
1370         weston_device_repick(device, time);
1371         interface = device->grab->interface;
1372         interface->motion(device->grab, time,
1373                           device->grab->x, device->grab->y);
1374
1375         if (wd->sprite) {
1376                 weston_surface_set_position(wd->sprite,
1377                                             device->x - wd->hotspot_x,
1378                                             device->y - wd->hotspot_y);
1379
1380                 weston_compositor_schedule_repaint(ec);
1381         }
1382 }
1383
1384 WL_EXPORT void
1385 weston_surface_activate(struct weston_surface *surface,
1386                         struct weston_input_device *device, uint32_t time)
1387 {
1388         weston_surface_raise(surface);
1389         wl_input_device_set_keyboard_focus(&device->input_device,
1390                                            &surface->surface, time);
1391         wl_data_device_set_keyboard_focus(&device->input_device);
1392 }
1393
1394 WL_EXPORT void
1395 notify_button(struct wl_input_device *device,
1396               uint32_t time, int32_t button, int32_t state)
1397 {
1398         struct weston_input_device *wd = (struct weston_input_device *) device;
1399         struct weston_compositor *compositor = wd->compositor;
1400
1401         if (state) {
1402                 weston_compositor_idle_inhibit(compositor);
1403                 if (device->button_count == 0) {
1404                         device->grab_button = button;
1405                         device->grab_time = time;
1406                         device->grab_x = device->x;
1407                         device->grab_y = device->y;
1408                 }
1409                 device->button_count++;
1410         } else {
1411                 weston_compositor_idle_release(compositor);
1412                 device->button_count--;
1413         }
1414
1415         weston_compositor_run_binding(compositor, wd, time, 0, button, state);
1416
1417         device->grab->interface->button(device->grab, time, button, state);
1418
1419 }
1420
1421 static void
1422 update_modifier_state(struct weston_input_device *device,
1423                       uint32_t key, uint32_t state)
1424 {
1425         uint32_t modifier;
1426
1427         switch (key) {
1428         case KEY_LEFTCTRL:
1429         case KEY_RIGHTCTRL:
1430                 modifier = MODIFIER_CTRL;
1431                 break;
1432
1433         case KEY_LEFTALT:
1434         case KEY_RIGHTALT:
1435                 modifier = MODIFIER_ALT;
1436                 break;
1437
1438         case KEY_LEFTMETA:
1439         case KEY_RIGHTMETA:
1440                 modifier = MODIFIER_SUPER;
1441                 break;
1442
1443         default:
1444                 modifier = 0;
1445                 break;
1446         }
1447
1448         if (state)
1449                 device->modifier_state |= modifier;
1450         else
1451                 device->modifier_state &= ~modifier;
1452 }
1453
1454 WL_EXPORT void
1455 notify_key(struct wl_input_device *device,
1456            uint32_t time, uint32_t key, uint32_t state)
1457 {
1458         struct weston_input_device *wd = (struct weston_input_device *) device;
1459         struct weston_compositor *compositor = wd->compositor;
1460         uint32_t *k, *end;
1461
1462         if (state)
1463                 weston_compositor_idle_inhibit(compositor);
1464         else
1465                 weston_compositor_idle_release(compositor);
1466
1467         weston_compositor_run_binding(compositor, wd, time, key, 0, state);
1468
1469         update_modifier_state(wd, key, state);
1470         end = device->keys.data + device->keys.size;
1471         for (k = device->keys.data; k < end; k++) {
1472                 if (*k == key)
1473                         *k = *--end;
1474         }
1475         device->keys.size = (void *) end - device->keys.data;
1476         if (state) {
1477                 k = wl_array_add(&device->keys, sizeof *k);
1478                 *k = key;
1479         }
1480
1481         if (device->keyboard_focus_resource)
1482                 wl_resource_post_event(device->keyboard_focus_resource,
1483                                        WL_INPUT_DEVICE_KEY, time, key, state);
1484 }
1485
1486 WL_EXPORT void
1487 notify_pointer_focus(struct wl_input_device *device,
1488                      uint32_t time, struct weston_output *output,
1489                      int32_t x, int32_t y)
1490 {
1491         struct weston_input_device *wd = (struct weston_input_device *) device;
1492         struct weston_compositor *compositor = wd->compositor;
1493
1494         if (output) {
1495                 device->x = x;
1496                 device->y = y;
1497                 compositor->focus = 1;
1498                 weston_compositor_repick(compositor);
1499         } else {
1500                 compositor->focus = 0;
1501                 weston_compositor_repick(compositor);
1502         }
1503 }
1504
1505 WL_EXPORT void
1506 notify_keyboard_focus(struct wl_input_device *device,
1507                       uint32_t time, struct weston_output *output,
1508                       struct wl_array *keys)
1509 {
1510         struct weston_input_device *wd =
1511                 (struct weston_input_device *) device;
1512         struct weston_compositor *compositor = wd->compositor;
1513         struct weston_surface *es;
1514         uint32_t *k, *end;
1515
1516         if (!wl_list_empty(&compositor->surface_list))
1517                 es = container_of(compositor->surface_list.next,
1518                                   struct weston_surface, link);
1519         else
1520                 es = NULL;
1521
1522         if (output) {
1523                 wl_array_copy(&wd->input_device.keys, keys);
1524                 wd->modifier_state = 0;
1525                 end = device->keys.data + device->keys.size;
1526                 for (k = device->keys.data; k < end; k++) {
1527                         weston_compositor_idle_inhibit(compositor);
1528                         update_modifier_state(wd, *k, 1);
1529                 }
1530
1531                 if (es && es->surface.resource.client)
1532                         wl_input_device_set_keyboard_focus(&wd->input_device,
1533                                                            &es->surface, time);
1534         } else {
1535                 end = device->keys.data + device->keys.size;
1536                 for (k = device->keys.data; k < end; k++)
1537                         weston_compositor_idle_release(compositor);
1538
1539                 wd->modifier_state = 0;
1540                 wl_input_device_set_keyboard_focus(&wd->input_device,
1541                                                    NULL, time);
1542         }
1543 }
1544
1545 /* TODO: share this function with wayland-server.c */
1546 static struct wl_resource *
1547 find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
1548 {
1549         struct wl_resource *r;
1550
1551         if (!surface)
1552                 return NULL;
1553
1554         wl_list_for_each(r, list, link) {
1555                 if (r->client == surface->resource.client)
1556                         return r;
1557         }
1558
1559         return NULL;
1560 }
1561
1562 static void
1563 lose_touch_focus_resource(struct wl_listener *listener,
1564                           struct wl_resource *resource, uint32_t time)
1565 {
1566         struct weston_input_device *device =
1567                 container_of(listener, struct weston_input_device,
1568                              touch_focus_resource_listener);
1569
1570         device->touch_focus_resource = NULL;
1571 }
1572
1573 static void
1574 lose_touch_focus(struct wl_listener *listener,
1575                  struct wl_resource *resource, uint32_t time)
1576 {
1577         struct weston_input_device *device =
1578                 container_of(listener, struct weston_input_device,
1579                              touch_focus_listener);
1580
1581         device->touch_focus = NULL;
1582 }
1583
1584 static void
1585 touch_set_focus(struct weston_input_device *device,
1586                 struct wl_surface *surface, uint32_t time)
1587 {
1588         struct wl_input_device *input_device = &device->input_device;
1589         struct wl_resource *resource;
1590
1591         if (device->touch_focus == surface)
1592                 return;
1593
1594         if (surface) {
1595                 resource =
1596                         find_resource_for_surface(&input_device->resource_list,
1597                                                   surface);
1598                 if (!resource) {
1599                         fprintf(stderr, "couldn't find resource\n");
1600                         return;
1601                 }
1602
1603                 device->touch_focus_resource_listener.func =
1604                         lose_touch_focus_resource;
1605                 wl_list_insert(resource->destroy_listener_list.prev,
1606                                &device->touch_focus_resource_listener.link);
1607                 device->touch_focus_listener.func = lose_touch_focus;
1608                 wl_list_insert(surface->resource.destroy_listener_list.prev,
1609                                &device->touch_focus_listener.link);
1610
1611                 device->touch_focus = surface;
1612                 device->touch_focus_resource = resource;
1613         } else {
1614                 if (device->touch_focus)
1615                         wl_list_remove(&device->touch_focus_listener.link);
1616                 if (device->touch_focus_resource)
1617                         wl_list_remove(&device->touch_focus_resource_listener.link);
1618                 device->touch_focus = NULL;
1619                 device->touch_focus_resource = NULL;
1620         }
1621 }
1622
1623 /**
1624  * notify_touch - emulates button touches and notifies surfaces accordingly.
1625  *
1626  * It assumes always the correct cycle sequence until it gets here: touch_down
1627  * → touch_update → ... → touch_update → touch_end. The driver is responsible
1628  * for sending along such order.
1629  *
1630  */
1631 WL_EXPORT void
1632 notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
1633              int x, int y, int touch_type)
1634 {
1635         struct weston_input_device *wd = (struct weston_input_device *) device;
1636         struct weston_compositor *ec = wd->compositor;
1637         struct weston_surface *es;
1638         int32_t sx, sy;
1639
1640         switch (touch_type) {
1641         case WL_INPUT_DEVICE_TOUCH_DOWN:
1642                 weston_compositor_idle_inhibit(ec);
1643
1644                 wd->num_tp++;
1645
1646                 /* the first finger down picks the surface, and all further go
1647                  * to that surface for the remainder of the touch session i.e.
1648                  * until all touch points are up again. */
1649                 if (wd->num_tp == 1) {
1650                         es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
1651                         touch_set_focus(wd, &es->surface, time);
1652                 } else if (wd->touch_focus) {
1653                         es = (struct weston_surface *) wd->touch_focus;
1654                         weston_surface_from_global(es, x, y, &sx, &sy);
1655                 }
1656
1657                 if (wd->touch_focus_resource && wd->touch_focus)
1658                         wl_resource_post_event(wd->touch_focus_resource,
1659                                                touch_type, time,
1660                                                wd->touch_focus,
1661                                                touch_id, sx, sy);
1662                 break;
1663         case WL_INPUT_DEVICE_TOUCH_MOTION:
1664                 es = (struct weston_surface *) wd->touch_focus;
1665                 if (!es)
1666                         break;
1667
1668                 weston_surface_from_global(es, x, y, &sx, &sy);
1669                 if (wd->touch_focus_resource)
1670                         wl_resource_post_event(wd->touch_focus_resource,
1671                                                touch_type, time,
1672                                                touch_id, sx, sy);
1673                 break;
1674         case WL_INPUT_DEVICE_TOUCH_UP:
1675                 weston_compositor_idle_release(ec);
1676                 wd->num_tp--;
1677
1678                 if (wd->touch_focus_resource)
1679                         wl_resource_post_event(wd->touch_focus_resource,
1680                                                touch_type, time, touch_id);
1681                 if (wd->num_tp == 0)
1682                         touch_set_focus(wd, NULL, time);
1683                 break;
1684         }
1685 }
1686
1687 static void
1688 input_device_attach(struct wl_client *client,
1689                     struct wl_resource *resource,
1690                     uint32_t time,
1691                     struct wl_resource *buffer_resource, int32_t x, int32_t y)
1692 {
1693         struct weston_input_device *device = resource->data;
1694         struct weston_compositor *compositor = device->compositor;
1695         struct wl_buffer *buffer;
1696
1697         if (time < device->input_device.pointer_focus_time)
1698                 return;
1699         if (device->input_device.pointer_focus == NULL)
1700                 return;
1701         if (device->input_device.pointer_focus->resource.client != client)
1702                 return;
1703
1704         if (device->sprite)
1705                 weston_surface_damage_below(device->sprite);
1706
1707         if (!buffer_resource && device->sprite->output) {
1708                 wl_list_remove(&device->sprite->link);
1709                 device->sprite->visual = WESTON_NONE_VISUAL;
1710                 device->sprite->output = NULL;
1711                 return;
1712         }
1713
1714         if (!device->sprite->output) {
1715                 wl_list_insert(&compositor->surface_list,
1716                                &device->sprite->link);
1717                 weston_surface_assign_output(device->sprite);
1718         }
1719
1720         buffer = buffer_resource->data;
1721         device->hotspot_x = x;
1722         device->hotspot_y = y;
1723         weston_surface_configure(device->sprite,
1724                                  device->input_device.x - device->hotspot_x,
1725                                  device->input_device.y - device->hotspot_y,
1726                                  buffer->width, buffer->height);
1727
1728         weston_buffer_attach(buffer, &device->sprite->surface);
1729 }
1730
1731 const static struct wl_input_device_interface input_device_interface = {
1732         input_device_attach,
1733 };
1734
1735 static void unbind_input_device(struct wl_resource *resource)
1736 {
1737         wl_list_remove(&resource->link);
1738         free(resource);
1739 }
1740
1741 static void
1742 bind_input_device(struct wl_client *client,
1743                   void *data, uint32_t version, uint32_t id)
1744 {
1745         struct wl_input_device *device = data;
1746         struct wl_resource *resource;
1747
1748         resource = wl_client_add_object(client, &wl_input_device_interface,
1749                                         &input_device_interface, id, data);
1750         wl_list_insert(&device->resource_list, &resource->link);
1751         resource->destroy = unbind_input_device;
1752 }
1753
1754 WL_EXPORT void
1755 weston_input_device_init(struct weston_input_device *device,
1756                          struct weston_compositor *ec)
1757 {
1758         wl_input_device_init(&device->input_device);
1759
1760         wl_display_add_global(ec->wl_display, &wl_input_device_interface,
1761                               device, bind_input_device);
1762
1763         device->sprite = weston_surface_create(ec);
1764
1765         device->compositor = ec;
1766         device->hotspot_x = 16;
1767         device->hotspot_y = 16;
1768         device->modifier_state = 0;
1769         device->num_tp = 0;
1770
1771         wl_list_insert(ec->input_device_list.prev, &device->link);
1772 }
1773
1774 WL_EXPORT void
1775 weston_input_device_release(struct weston_input_device *device)
1776 {
1777         wl_list_remove(&device->link);
1778         /* The global object is destroyed at wl_display_destroy() time. */
1779
1780         if (device->sprite)
1781                 destroy_surface(&device->sprite->surface.resource);
1782
1783         wl_input_device_release(&device->input_device);
1784 }
1785
1786 static void
1787 bind_output(struct wl_client *client,
1788             void *data, uint32_t version, uint32_t id)
1789 {
1790         struct weston_output *output = data;
1791         struct weston_mode *mode;
1792         struct wl_resource *resource;
1793
1794         resource = wl_client_add_object(client,
1795                                         &wl_output_interface, NULL, id, data);
1796
1797         wl_resource_post_event(resource,
1798                                WL_OUTPUT_GEOMETRY,
1799                                output->x,
1800                                output->y,
1801                                output->mm_width,
1802                                output->mm_height,
1803                                output->subpixel,
1804                                output->make, output->model);
1805
1806         wl_list_for_each (mode, &output->mode_list, link) {
1807                 wl_resource_post_event(resource,
1808                                        WL_OUTPUT_MODE,
1809                                        mode->flags,
1810                                        mode->width,
1811                                        mode->height,
1812                                        mode->refresh);
1813         }
1814 }
1815
1816 static const char vertex_shader[] =
1817         "uniform mat4 proj;\n"
1818         "attribute vec2 position;\n"
1819         "attribute vec2 texcoord;\n"
1820         "varying vec2 v_texcoord;\n"
1821         "void main()\n"
1822         "{\n"
1823         "   gl_Position = proj * vec4(position, 0.0, 1.0);\n"
1824         "   v_texcoord = texcoord;\n"
1825         "}\n";
1826
1827 static const char texture_fragment_shader[] =
1828         "precision mediump float;\n"
1829         "varying vec2 v_texcoord;\n"
1830         "uniform sampler2D tex;\n"
1831         "uniform float alpha;\n"
1832         "uniform float texwidth;\n"
1833         "void main()\n"
1834         "{\n"
1835         "   if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n"
1836         "       v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n"
1837         "      discard;\n"
1838         "   gl_FragColor = texture2D(tex, v_texcoord)\n;"
1839         "   gl_FragColor = alpha * gl_FragColor;\n"
1840         "}\n";
1841
1842 static const char solid_fragment_shader[] =
1843         "precision mediump float;\n"
1844         "uniform vec4 color;\n"
1845         "void main()\n"
1846         "{\n"
1847         "   gl_FragColor = color\n;"
1848         "}\n";
1849
1850 static int
1851 compile_shader(GLenum type, const char *source)
1852 {
1853         GLuint s;
1854         char msg[512];
1855         GLint status;
1856
1857         s = glCreateShader(type);
1858         glShaderSource(s, 1, &source, NULL);
1859         glCompileShader(s);
1860         glGetShaderiv(s, GL_COMPILE_STATUS, &status);
1861         if (!status) {
1862                 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
1863                 fprintf(stderr, "shader info: %s\n", msg);
1864                 return GL_NONE;
1865         }
1866
1867         return s;
1868 }
1869
1870 static int
1871 weston_shader_init(struct weston_shader *shader,
1872                    const char *vertex_source, const char *fragment_source)
1873 {
1874         char msg[512];
1875         GLint status;
1876
1877         shader->vertex_shader =
1878                 compile_shader(GL_VERTEX_SHADER, vertex_source);
1879         shader->fragment_shader =
1880                 compile_shader(GL_FRAGMENT_SHADER, fragment_source);
1881
1882         shader->program = glCreateProgram();
1883         glAttachShader(shader->program, shader->vertex_shader);
1884         glAttachShader(shader->program, shader->fragment_shader);
1885         glBindAttribLocation(shader->program, 0, "position");
1886         glBindAttribLocation(shader->program, 1, "texcoord");
1887
1888         glLinkProgram(shader->program);
1889         glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
1890         if (!status) {
1891                 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
1892                 fprintf(stderr, "link info: %s\n", msg);
1893                 return -1;
1894         }
1895
1896         shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
1897         shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
1898         shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
1899         shader->color_uniform = glGetUniformLocation(shader->program, "color");
1900         shader->texwidth_uniform = glGetUniformLocation(shader->program,
1901                                                         "texwidth");
1902
1903         return 0;
1904 }
1905
1906 WL_EXPORT void
1907 weston_output_destroy(struct weston_output *output)
1908 {
1909         pixman_region32_fini(&output->region);
1910         pixman_region32_fini(&output->previous_damage);
1911 }
1912
1913 WL_EXPORT void
1914 weston_output_move(struct weston_output *output, int x, int y)
1915 {
1916         int flip;
1917
1918         output->x = x;
1919         output->y = y;
1920
1921         pixman_region32_init(&output->previous_damage);
1922         pixman_region32_init_rect(&output->region, x, y, 
1923                                   output->current->width,
1924                                   output->current->height);
1925
1926         weston_matrix_init(&output->matrix);
1927         weston_matrix_translate(&output->matrix,
1928                                 -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
1929                                 -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
1930
1931         flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
1932         weston_matrix_scale(&output->matrix,
1933                             2.0 / (output->current->width + output->border.left + output->border.right),
1934                             flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
1935
1936         weston_output_damage(output);
1937 }
1938
1939 WL_EXPORT void
1940 weston_output_init(struct weston_output *output, struct weston_compositor *c,
1941                    int x, int y, int width, int height, uint32_t flags)
1942 {
1943         output->compositor = c;
1944         output->x = x;
1945         output->y = y;
1946         output->border.top = 0;
1947         output->border.bottom = 0;
1948         output->border.left = 0;
1949         output->border.right = 0;
1950         output->mm_width = width;
1951         output->mm_height = height;
1952
1953         output->flags = flags;
1954         weston_output_move(output, x, y);
1955
1956         wl_list_init(&output->frame_callback_list);
1957
1958         wl_display_add_global(c->wl_display,
1959                               &wl_output_interface, output, bind_output);
1960 }
1961
1962 static void
1963 shm_buffer_created(struct wl_buffer *buffer)
1964 {
1965         struct wl_list *surfaces_attached_to;
1966
1967         surfaces_attached_to = malloc(sizeof *surfaces_attached_to);
1968         if (!surfaces_attached_to) {
1969                 buffer->user_data = NULL;
1970                 return;
1971         }
1972
1973         wl_list_init(surfaces_attached_to);
1974
1975         buffer->user_data = surfaces_attached_to;
1976 }
1977
1978 static void
1979 shm_buffer_damaged(struct wl_buffer *buffer,
1980                    int32_t x, int32_t y, int32_t width, int32_t height)
1981 {
1982         struct wl_list *surfaces_attached_to = buffer->user_data;
1983         struct weston_surface *es;
1984         GLsizei tex_width = wl_shm_buffer_get_stride(buffer) / 4;
1985
1986         wl_list_for_each(es, surfaces_attached_to, buffer_link) {
1987                 glBindTexture(GL_TEXTURE_2D, es->texture);
1988                 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1989                              tex_width, buffer->height, 0,
1990                              GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1991                              wl_shm_buffer_get_data(buffer));
1992                 /* Hmm, should use glTexSubImage2D() here but GLES2 doesn't
1993                  * support any unpack attributes except GL_UNPACK_ALIGNMENT. */
1994         }
1995 }
1996
1997 static void
1998 shm_buffer_destroyed(struct wl_buffer *buffer)
1999 {
2000         struct wl_list *surfaces_attached_to = buffer->user_data;
2001         struct weston_surface *es, *next;
2002
2003         wl_list_for_each_safe(es, next, surfaces_attached_to, buffer_link) {
2004                 wl_list_remove(&es->buffer_link);
2005                 wl_list_init(&es->buffer_link);
2006         }
2007
2008         free(surfaces_attached_to);
2009 }
2010
2011 const static struct wl_shm_callbacks shm_callbacks = {
2012         shm_buffer_created,
2013         shm_buffer_damaged,
2014         shm_buffer_destroyed
2015 };
2016
2017 static void
2018 compositor_bind(struct wl_client *client,
2019                 void *data, uint32_t version, uint32_t id)
2020 {
2021         struct weston_compositor *compositor = data;
2022
2023         wl_client_add_object(client, &wl_compositor_interface,
2024                              &compositor_interface, id, compositor);
2025 }
2026
2027 WL_EXPORT int
2028 weston_compositor_init(struct weston_compositor *ec, struct wl_display *display)
2029 {
2030         struct wl_event_loop *loop;
2031         const char *extensions;
2032
2033         ec->wl_display = display;
2034
2035         if (!wl_display_add_global(display, &wl_compositor_interface,
2036                                    ec, compositor_bind))
2037                 return -1;
2038
2039         ec->shm = wl_shm_init(display, &shm_callbacks);
2040
2041         ec->image_target_texture_2d =
2042                 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
2043         ec->image_target_renderbuffer_storage = (void *)
2044                 eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
2045         ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
2046         ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
2047         ec->bind_display =
2048                 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
2049         ec->unbind_display =
2050                 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
2051
2052         extensions = (const char *) glGetString(GL_EXTENSIONS);
2053         if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
2054                 fprintf(stderr,
2055                         "GL_EXT_texture_format_BGRA8888 not available\n");
2056                 return -1;
2057         }
2058
2059         extensions =
2060                 (const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
2061         if (strstr(extensions, "EGL_WL_bind_wayland_display"))
2062                 ec->has_bind_display = 1;
2063         if (ec->has_bind_display)
2064                 ec->bind_display(ec->display, ec->wl_display);
2065
2066         wl_list_init(&ec->surface_list);
2067         wl_list_init(&ec->input_device_list);
2068         wl_list_init(&ec->output_list);
2069         wl_list_init(&ec->binding_list);
2070         wl_list_init(&ec->animation_list);
2071         weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
2072         ec->fade.animation.frame = fade_frame;
2073         wl_list_init(&ec->fade.animation.link);
2074
2075         ec->screenshooter = screenshooter_create(ec);
2076
2077         wl_data_device_manager_init(ec->wl_display);
2078
2079         glActiveTexture(GL_TEXTURE0);
2080
2081         if (weston_shader_init(&ec->texture_shader,
2082                              vertex_shader, texture_fragment_shader) < 0)
2083                 return -1;
2084         if (weston_shader_init(&ec->solid_shader,
2085                              vertex_shader, solid_fragment_shader) < 0)
2086                 return -1;
2087
2088         loop = wl_display_get_event_loop(ec->wl_display);
2089         ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
2090         wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
2091
2092         weston_compositor_schedule_repaint(ec);
2093
2094         return 0;
2095 }
2096
2097 WL_EXPORT void
2098 weston_compositor_shutdown(struct weston_compositor *ec)
2099 {
2100         struct weston_output *output, *next;
2101
2102         wl_event_source_remove(ec->idle_source);
2103
2104         if (ec->screenshooter)
2105                 screenshooter_destroy(ec->screenshooter);
2106
2107         /* Destroy all outputs associated with this compositor */
2108         wl_list_for_each_safe(output, next, &ec->output_list, link)
2109                 output->destroy(output);
2110
2111         weston_binding_list_destroy_all(&ec->binding_list);
2112
2113         wl_shm_finish(ec->shm);
2114
2115         wl_array_release(&ec->vertices);
2116         wl_array_release(&ec->indices);
2117 }
2118
2119 static int on_term_signal(int signal_number, void *data)
2120 {
2121         struct wl_display *display = data;
2122
2123         fprintf(stderr, "caught signal %d\n", signal_number);
2124         wl_display_terminate(display);
2125
2126         return 1;
2127 }
2128
2129 static void
2130 on_segv_signal(int s, siginfo_t *siginfo, void *context)
2131 {
2132         void *buffer[32];
2133         int i, count;
2134         Dl_info info;
2135
2136         fprintf(stderr, "caught segv\n");
2137
2138         count = backtrace(buffer, ARRAY_LENGTH(buffer));
2139         for (i = 0; i < count; i++) {
2140                 dladdr(buffer[i], &info);
2141                 fprintf(stderr, "  [%016lx]  %s  (%s)\n",
2142                         (long) buffer[i],
2143                         info.dli_sname ? info.dli_sname : "--",
2144                         info.dli_fname);
2145         }
2146
2147         longjmp(segv_jmp_buf, 1);
2148 }
2149
2150
2151 static void *
2152 load_module(const char *name, const char *entrypoint, void **handle)
2153 {
2154         char path[PATH_MAX];
2155         void *module, *init;
2156
2157         if (name[0] != '/')
2158                 snprintf(path, sizeof path, MODULEDIR "/%s", name);
2159         else
2160                 snprintf(path, sizeof path, "%s", name);
2161
2162         module = dlopen(path, RTLD_LAZY);
2163         if (!module) {
2164                 fprintf(stderr,
2165                         "failed to load module: %s\n", dlerror());
2166                 return NULL;
2167         }
2168
2169         init = dlsym(module, entrypoint);
2170         if (!init) {
2171                 fprintf(stderr,
2172                         "failed to lookup init function: %s\n", dlerror());
2173                 return NULL;
2174         }
2175
2176         return init;
2177 }
2178
2179 int main(int argc, char *argv[])
2180 {
2181         struct wl_display *display;
2182         struct weston_compositor *ec;
2183         struct wl_event_source *signals[4];
2184         struct wl_event_loop *loop;
2185         struct sigaction segv_action;
2186         int o, xserver = 0;
2187         void *shell_module, *backend_module;
2188         int (*shell_init)(struct weston_compositor *ec);
2189         struct weston_compositor
2190                 *(*backend_init)(struct wl_display *display, char *options);
2191         char *backend = NULL;
2192         char *backend_options = "";
2193         char *shell = NULL;
2194         char *p;
2195         int option_idle_time = 300;
2196         int i;
2197
2198         static const char opts[] = "B:b:o:S:i:s:x";
2199         static const struct option longopts[ ] = {
2200                 { "backend", 1, NULL, 'B' },
2201                 { "backend-options", 1, NULL, 'o' },
2202                 { "socket", 1, NULL, 'S' },
2203                 { "idle-time", 1, NULL, 'i' },
2204                 { "shell", 1, NULL, 's' },
2205                 { "xserver", 0, NULL, 'x' },
2206                 { NULL, }
2207         };
2208
2209         while (o = getopt_long(argc, argv, opts, longopts, &o), o > 0) {
2210                 switch (o) {
2211                 case 'B':
2212                         backend = optarg;
2213                         break;
2214                 case 'o':
2215                         backend_options = optarg;
2216                         break;
2217                 case 'S':
2218                         option_socket_name = optarg;
2219                         break;
2220                 case 'i':
2221                         option_idle_time = strtol(optarg, &p, 0);
2222                         if (*p != '\0') {
2223                                 fprintf(stderr,
2224                                         "invalid idle time option: %s\n",
2225                                         optarg);
2226                                 exit(EXIT_FAILURE);
2227                         }
2228                         break;
2229                 case 's':
2230                         shell = optarg;
2231                         break;
2232                 case 'x':
2233                         xserver = 1;
2234                         break;
2235                 }
2236         }
2237
2238         display = wl_display_create();
2239
2240         loop = wl_display_get_event_loop(display);
2241         signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
2242                                               display);
2243         signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
2244                                               display);
2245         signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
2246                                               display);
2247
2248         wl_list_init(&child_process_list);
2249         signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
2250                                               NULL);
2251
2252         segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
2253         segv_action.sa_sigaction = on_segv_signal;
2254         sigemptyset(&segv_action.sa_mask);
2255         sigaction(SIGSEGV, &segv_action, NULL);
2256
2257         if (!backend) {
2258                 if (getenv("WAYLAND_DISPLAY"))
2259                         backend = "wayland-backend.so";
2260                 else if (getenv("DISPLAY"))
2261                         backend = "x11-backend.so";
2262                 else if (getenv("OPENWFD"))
2263                         backend = "openwfd-backend.so";
2264                 else
2265                         backend = "drm-backend.so";
2266         }
2267
2268         if (!shell)
2269                 shell = "desktop-shell.so";
2270
2271         backend_init = load_module(backend, "backend_init", &backend_module);
2272         if (!backend_init)
2273                 exit(EXIT_FAILURE);
2274
2275         shell_init = load_module(shell, "shell_init", &shell_module);
2276         if (!shell_init)
2277                 exit(EXIT_FAILURE);
2278
2279         ec = backend_init(display, backend_options);
2280         if (ec == NULL) {
2281                 fprintf(stderr, "failed to create compositor\n");
2282                 exit(EXIT_FAILURE);
2283         }
2284
2285         ec->option_idle_time = option_idle_time;
2286         ec->idle_time = option_idle_time;
2287
2288         if (xserver)
2289                 weston_xserver_init(ec);
2290
2291         if (shell_init(ec) < 0)
2292                 exit(EXIT_FAILURE);
2293
2294         if (wl_display_add_socket(display, option_socket_name)) {
2295                 fprintf(stderr, "failed to add socket: %m\n");
2296                 exit(EXIT_FAILURE);
2297         }
2298
2299         weston_compositor_wake(ec);
2300         if (setjmp(segv_jmp_buf) == 0)
2301                 wl_display_run(display);
2302
2303         /* prevent further rendering while shutting down */
2304         ec->state = WESTON_COMPOSITOR_SLEEPING;
2305
2306         if (xserver)
2307                 weston_xserver_destroy(ec);
2308
2309         ec->shell->destroy(ec->shell);
2310
2311         if (ec->has_bind_display)
2312                 ec->unbind_display(ec->display, display);
2313
2314         for (i = ARRAY_LENGTH(signals); i;)
2315                 wl_event_source_remove(signals[--i]);
2316
2317         ec->destroy(ec);
2318         wl_display_destroy(display);
2319
2320         return 0;
2321 }