2 * Copyright © 2010-2011 Intel Corporation
3 * Copyright © 2008-2011 Kristian Høgsberg
4 * Copyright © 2012 Collabora, Ltd.
6 * Permission to use, copy, modify, distribute, and sell this software and
7 * its documentation for any purpose is hereby granted without fee, provided
8 * that the above copyright notice appear in all copies and that both that
9 * copyright notice and this permission notice appear in supporting
10 * documentation, and that the name of the copyright holders not be used in
11 * advertising or publicity pertaining to distribution of the software
12 * without specific, written prior permission. The copyright holders make
13 * no representations about the suitability of this software for any
14 * purpose. It is provided "as is" without express or implied warranty.
16 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
17 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
18 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
20 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
21 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
36 #include <sys/ioctl.h>
38 #include <sys/types.h>
39 #include <sys/socket.h>
43 #include <linux/input.h>
49 #include <wayland-server.h>
50 #include "compositor.h"
52 static struct wl_list child_process_list;
53 static jmp_buf segv_jmp_buf;
56 sigchld_handler(int signal_number, void *data)
58 struct weston_process *p;
62 pid = waitpid(-1, &status, WNOHANG);
66 wl_list_for_each(p, &child_process_list, link) {
71 if (&p->link == &child_process_list) {
72 fprintf(stderr, "unknown child process exited\n");
76 wl_list_remove(&p->link);
77 p->cleanup(p, status);
83 weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode)
85 if (!output->switch_mode)
88 return output->switch_mode(output, mode);
92 weston_watch_process(struct weston_process *process)
94 wl_list_insert(&child_process_list, &process->link);
98 child_client_exec(int sockfd, const char *path)
104 /* do not give our signal mask to the new process */
105 sigfillset(&allsigs);
106 sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
108 /* Launch clients as the user. */
111 /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
112 * non-CLOEXEC fd to pass through exec. */
113 clientfd = dup(sockfd);
114 if (clientfd == -1) {
115 fprintf(stderr, "compositor: dup failed: %m\n");
119 snprintf(s, sizeof s, "%d", clientfd);
120 setenv("WAYLAND_SOCKET", s, 1);
122 if (execl(path, path, NULL) < 0)
123 fprintf(stderr, "compositor: executing '%s' failed: %m\n",
127 WL_EXPORT struct wl_client *
128 weston_client_launch(struct weston_compositor *compositor,
129 struct weston_process *proc,
131 weston_process_cleanup_func_t cleanup)
135 struct wl_client *client;
137 if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sv) < 0) {
138 fprintf(stderr, "weston_client_launch: "
139 "socketpair failed while launching '%s': %m\n",
148 fprintf(stderr, "weston_client_launch: "
149 "fork failed while launching '%s': %m\n", path);
154 child_client_exec(sv[1], path);
160 client = wl_client_create(compositor->wl_display, sv[0]);
163 fprintf(stderr, "weston_client_launch: "
164 "wl_client_create failed while launching '%s'.\n",
170 proc->cleanup = cleanup;
171 weston_watch_process(proc);
177 surface_handle_buffer_destroy(struct wl_listener *listener, void *data)
179 struct weston_surface *es =
180 container_of(listener, struct weston_surface,
181 buffer_destroy_listener);
186 static const pixman_region32_data_t undef_region_data;
189 undef_region(pixman_region32_t *region)
191 pixman_region32_fini(region);
192 region->data = (pixman_region32_data_t *) &undef_region_data;
196 region_is_undefined(pixman_region32_t *region)
198 return region->data == &undef_region_data;
202 empty_region(pixman_region32_t *region)
204 if (!region_is_undefined(region))
205 pixman_region32_fini(region);
207 pixman_region32_init(region);
210 WL_EXPORT struct weston_surface *
211 weston_surface_create(struct weston_compositor *compositor)
213 struct weston_surface *surface;
215 surface = calloc(1, sizeof *surface);
219 wl_signal_init(&surface->surface.resource.destroy_signal);
221 wl_list_init(&surface->link);
222 wl_list_init(&surface->layer_link);
224 surface->surface.resource.client = NULL;
226 surface->compositor = compositor;
227 surface->image = EGL_NO_IMAGE_KHR;
228 surface->alpha = 1.0;
229 surface->brightness = 1.0;
230 surface->saturation = 1.0;
232 surface->opaque_rect[0] = 0.0;
233 surface->opaque_rect[1] = 0.0;
234 surface->opaque_rect[2] = 0.0;
235 surface->opaque_rect[3] = 0.0;
238 surface->buffer = NULL;
239 surface->output = NULL;
241 pixman_region32_init(&surface->damage);
242 pixman_region32_init(&surface->opaque);
243 pixman_region32_init(&surface->clip);
244 undef_region(&surface->input);
245 pixman_region32_init(&surface->transform.opaque);
246 wl_list_init(&surface->frame_callback_list);
248 surface->buffer_destroy_listener.notify =
249 surface_handle_buffer_destroy;
251 wl_list_init(&surface->geometry.transformation_list);
252 wl_list_insert(&surface->geometry.transformation_list,
253 &surface->transform.position.link);
254 weston_matrix_init(&surface->transform.position.matrix);
255 pixman_region32_init(&surface->transform.boundingbox);
256 surface->geometry.dirty = 1;
262 weston_surface_set_color(struct weston_surface *surface,
263 GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
265 surface->color[0] = red;
266 surface->color[1] = green;
267 surface->color[2] = blue;
268 surface->color[3] = alpha;
269 surface->shader = &surface->compositor->solid_shader;
273 surface_to_global_float(struct weston_surface *surface,
274 GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
276 if (surface->transform.enabled) {
277 struct weston_vector v = { { sx, sy, 0.0f, 1.0f } };
279 weston_matrix_transform(&surface->transform.matrix, &v);
281 if (fabsf(v.f[3]) < 1e-6) {
282 fprintf(stderr, "warning: numerical instability in "
283 "weston_surface_to_global(), divisor = %g\n",
290 *x = v.f[0] / v.f[3];
291 *y = v.f[1] / v.f[3];
293 *x = sx + surface->geometry.x;
294 *y = sy + surface->geometry.y;
299 weston_surface_damage_below(struct weston_surface *surface)
301 struct weston_compositor *compositor = surface->compositor;
302 pixman_region32_t damage;
304 pixman_region32_init(&damage);
305 pixman_region32_subtract(&damage, &surface->transform.boundingbox,
307 pixman_region32_union(&compositor->damage,
308 &compositor->damage, &damage);
309 pixman_region32_fini(&damage);
313 surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy,
314 int32_t width, int32_t height,
315 pixman_region32_t *bbox)
317 GLfloat min_x = HUGE_VALF, min_y = HUGE_VALF;
318 GLfloat max_x = -HUGE_VALF, max_y = -HUGE_VALF;
323 { sx + width, sy + height }
325 GLfloat int_x, int_y;
328 for (i = 0; i < 4; ++i) {
330 surface_to_global_float(surface, s[i][0], s[i][1], &x, &y);
341 int_x = floorf(min_x);
342 int_y = floorf(min_y);
343 pixman_region32_init_rect(bbox, int_x, int_y,
344 ceilf(max_x) - int_x, ceilf(max_y) - int_y);
348 weston_surface_update_transform_disable(struct weston_surface *surface)
350 surface->transform.enabled = 0;
352 /* round off fractions when not transformed */
353 surface->geometry.x = roundf(surface->geometry.x);
354 surface->geometry.y = roundf(surface->geometry.y);
356 pixman_region32_init_rect(&surface->transform.boundingbox,
359 surface->geometry.width,
360 surface->geometry.height);
362 if (surface->alpha == 1.0) {
363 pixman_region32_copy(&surface->transform.opaque,
365 pixman_region32_translate(&surface->transform.opaque,
367 surface->geometry.y);
372 weston_surface_update_transform_enable(struct weston_surface *surface)
374 struct weston_matrix *matrix = &surface->transform.matrix;
375 struct weston_matrix *inverse = &surface->transform.inverse;
376 struct weston_transform *tform;
378 surface->transform.enabled = 1;
380 /* Otherwise identity matrix, but with x and y translation. */
381 surface->transform.position.matrix.d[12] = surface->geometry.x;
382 surface->transform.position.matrix.d[13] = surface->geometry.y;
384 weston_matrix_init(matrix);
385 wl_list_for_each(tform, &surface->geometry.transformation_list, link)
386 weston_matrix_multiply(matrix, &tform->matrix);
388 if (weston_matrix_invert(inverse, matrix) < 0) {
389 /* Oops, bad total transformation, not invertible */
390 fprintf(stderr, "error: weston_surface %p"
391 " transformation not invertible.\n", surface);
395 surface_compute_bbox(surface, 0, 0, surface->geometry.width,
396 surface->geometry.height,
397 &surface->transform.boundingbox);
403 weston_surface_update_transform(struct weston_surface *surface)
405 if (!surface->geometry.dirty)
408 surface->geometry.dirty = 0;
410 weston_surface_damage_below(surface);
412 pixman_region32_fini(&surface->transform.boundingbox);
413 pixman_region32_fini(&surface->transform.opaque);
414 pixman_region32_init(&surface->transform.opaque);
416 if (region_is_undefined(&surface->input))
417 pixman_region32_init_rect(&surface->input, 0, 0,
418 surface->geometry.width,
419 surface->geometry.height);
421 /* transform.position is always in transformation_list */
422 if (surface->geometry.transformation_list.next ==
423 &surface->transform.position.link &&
424 surface->geometry.transformation_list.prev ==
425 &surface->transform.position.link) {
426 weston_surface_update_transform_disable(surface);
428 if (weston_surface_update_transform_enable(surface) < 0)
429 weston_surface_update_transform_disable(surface);
432 /* weston_surface_damage() without update */
433 pixman_region32_union(&surface->damage, &surface->damage,
434 &surface->transform.boundingbox);
436 if (weston_surface_is_mapped(surface))
437 weston_surface_assign_output(surface);
439 weston_compositor_schedule_repaint(surface->compositor);
443 weston_surface_to_global_float(struct weston_surface *surface,
444 GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
446 surface_to_global_float(surface, sx, sy, x, y);
450 weston_surface_to_global_fixed(struct weston_surface *surface,
451 wl_fixed_t sx, wl_fixed_t sy,
452 wl_fixed_t *x, wl_fixed_t *y)
456 weston_surface_to_global_float(surface,
457 wl_fixed_to_double(sx),
458 wl_fixed_to_double(sy),
460 *x = wl_fixed_from_double(xf);
461 *y = wl_fixed_from_double(yf);
465 weston_surface_to_global(struct weston_surface *surface,
466 int32_t sx, int32_t sy, int32_t *x, int32_t *y)
470 weston_surface_to_global_float(surface, sx, sy, &xf, &yf);
476 surface_from_global_float(struct weston_surface *surface,
477 GLfloat x, GLfloat y, GLfloat *sx, GLfloat *sy)
479 if (surface->transform.enabled) {
480 struct weston_vector v = { { x, y, 0.0f, 1.0f } };
482 weston_matrix_transform(&surface->transform.inverse, &v);
484 if (fabsf(v.f[3]) < 1e-6) {
485 fprintf(stderr, "warning: numerical instability in "
486 "weston_surface_from_global(), divisor = %g\n",
493 *sx = v.f[0] / v.f[3];
494 *sy = v.f[1] / v.f[3];
496 *sx = x - surface->geometry.x;
497 *sy = y - surface->geometry.y;
502 weston_surface_from_global_fixed(struct weston_surface *surface,
503 wl_fixed_t x, wl_fixed_t y,
504 wl_fixed_t *sx, wl_fixed_t *sy)
508 surface_from_global_float(surface,
509 wl_fixed_to_double(x),
510 wl_fixed_to_double(y),
512 *sx = wl_fixed_from_double(sxf);
513 *sy = wl_fixed_from_double(syf);
517 weston_surface_from_global(struct weston_surface *surface,
518 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
522 surface_from_global_float(surface, x, y, &sxf, &syf);
528 weston_surface_damage_rectangle(struct weston_surface *surface,
529 int32_t sx, int32_t sy,
530 int32_t width, int32_t height)
532 if (surface->transform.enabled) {
533 pixman_region32_t box;
534 surface_compute_bbox(surface, sx, sy, width, height, &box);
535 pixman_region32_union(&surface->damage, &surface->damage,
537 pixman_region32_fini(&box);
539 pixman_region32_union_rect(&surface->damage, &surface->damage,
540 surface->geometry.x + sx,
541 surface->geometry.y + sy,
545 weston_compositor_schedule_repaint(surface->compositor);
549 weston_surface_damage(struct weston_surface *surface)
551 pixman_region32_union(&surface->damage, &surface->damage,
552 &surface->transform.boundingbox);
554 weston_compositor_schedule_repaint(surface->compositor);
558 weston_surface_configure(struct weston_surface *surface,
559 GLfloat x, GLfloat y, int width, int height)
561 surface->geometry.x = x;
562 surface->geometry.y = y;
563 surface->geometry.width = width;
564 surface->geometry.height = height;
565 surface->geometry.dirty = 1;
569 weston_surface_set_position(struct weston_surface *surface,
570 GLfloat x, GLfloat y)
572 surface->geometry.x = x;
573 surface->geometry.y = y;
574 surface->geometry.dirty = 1;
578 weston_surface_is_mapped(struct weston_surface *surface)
587 weston_compositor_get_time(void)
591 gettimeofday(&tv, NULL);
593 return tv.tv_sec * 1000 + tv.tv_usec / 1000;
596 static struct weston_surface *
597 weston_compositor_pick_surface(struct weston_compositor *compositor,
598 wl_fixed_t x, wl_fixed_t y,
599 wl_fixed_t *sx, wl_fixed_t *sy)
601 struct weston_surface *surface;
603 wl_list_for_each(surface, &compositor->surface_list, link) {
604 weston_surface_from_global_fixed(surface, x, y, sx, sy);
605 if (pixman_region32_contains_point(&surface->input,
606 wl_fixed_to_int(*sx),
607 wl_fixed_to_int(*sy),
616 weston_device_repick(struct wl_seat *seat)
618 struct weston_seat *ws = (struct weston_seat *) seat;
619 const struct wl_pointer_grab_interface *interface;
620 struct weston_surface *surface, *focus;
622 surface = weston_compositor_pick_surface(ws->compositor,
625 &seat->pointer->current_x,
626 &seat->pointer->current_y);
628 if (&surface->surface != seat->pointer->current) {
629 interface = seat->pointer->grab->interface;
630 interface->focus(seat->pointer->grab, &surface->surface,
631 seat->pointer->current_x,
632 seat->pointer->current_y);
633 seat->pointer->current = &surface->surface;
636 focus = (struct weston_surface *) seat->pointer->grab->focus;
638 weston_surface_from_global_fixed(focus,
641 &seat->pointer->grab->x,
642 &seat->pointer->grab->y);
646 weston_compositor_repick(struct weston_compositor *compositor)
648 struct weston_seat *seat;
650 if (!compositor->focus)
653 wl_list_for_each(seat, &compositor->seat_list, link)
654 weston_device_repick(&seat->seat);
658 weston_surface_unmap(struct weston_surface *surface)
660 struct wl_seat *seat = &surface->compositor->seat->seat;
662 weston_surface_damage_below(surface);
663 surface->output = NULL;
664 wl_list_remove(&surface->link);
665 wl_list_remove(&surface->layer_link);
667 if (seat->keyboard->focus == &surface->surface)
668 wl_keyboard_set_focus(seat->keyboard, NULL);
669 if (seat->pointer->focus == &surface->surface)
670 wl_pointer_set_focus(seat->pointer,
672 wl_fixed_from_int(0),
673 wl_fixed_from_int(0));
675 weston_compositor_schedule_repaint(surface->compositor);
679 destroy_surface(struct wl_resource *resource)
681 struct weston_surface *surface =
682 container_of(resource,
683 struct weston_surface, surface.resource);
684 struct weston_compositor *compositor = surface->compositor;
686 if (weston_surface_is_mapped(surface))
687 weston_surface_unmap(surface);
689 if (surface->texture)
690 glDeleteTextures(1, &surface->texture);
693 wl_list_remove(&surface->buffer_destroy_listener.link);
695 if (surface->image != EGL_NO_IMAGE_KHR)
696 compositor->destroy_image(compositor->display,
699 pixman_region32_fini(&surface->transform.boundingbox);
700 pixman_region32_fini(&surface->damage);
701 pixman_region32_fini(&surface->opaque);
702 pixman_region32_fini(&surface->clip);
703 if (!region_is_undefined(&surface->input))
704 pixman_region32_fini(&surface->input);
710 weston_surface_destroy(struct weston_surface *surface)
712 /* Not a valid way to destroy a client surface */
713 assert(surface->surface.resource.client == NULL);
715 destroy_surface(&surface->surface.resource);
719 weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
721 struct weston_surface *es = (struct weston_surface *) surface;
722 struct weston_compositor *ec = es->compositor;
725 weston_buffer_post_release(es->buffer);
726 wl_list_remove(&es->buffer_destroy_listener.link);
732 if (weston_surface_is_mapped(es))
733 weston_surface_unmap(es);
737 buffer->busy_count++;
738 wl_signal_add(&es->buffer->resource.destroy_signal,
739 &es->buffer_destroy_listener);
741 if (es->geometry.width != buffer->width ||
742 es->geometry.height != buffer->height) {
743 undef_region(&es->input);
744 pixman_region32_fini(&es->opaque);
745 pixman_region32_init(&es->opaque);
749 glGenTextures(1, &es->texture);
750 glBindTexture(GL_TEXTURE_2D, es->texture);
751 glTexParameteri(GL_TEXTURE_2D,
752 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
753 glTexParameteri(GL_TEXTURE_2D,
754 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
755 es->shader = &ec->texture_shader;
757 glBindTexture(GL_TEXTURE_2D, es->texture);
760 if (wl_buffer_is_shm(buffer)) {
761 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
762 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
763 es->pitch, es->buffer->height, 0,
764 GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
765 if (wl_shm_buffer_get_format(buffer) == WL_SHM_FORMAT_XRGB8888)
770 if (es->image != EGL_NO_IMAGE_KHR)
771 ec->destroy_image(ec->display, es->image);
772 es->image = ec->create_image(ec->display, NULL,
773 EGL_WAYLAND_BUFFER_WL,
776 ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
778 es->pitch = buffer->width;
783 texture_region(struct weston_surface *es, pixman_region32_t *region)
785 struct weston_compositor *ec = es->compositor;
786 GLfloat *v, inv_width, inv_height;
788 pixman_box32_t *rectangles;
792 rectangles = pixman_region32_rectangles(region, &n);
793 v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
794 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
795 inv_width = 1.0 / es->pitch;
796 inv_height = 1.0 / es->geometry.height;
798 for (i = 0; i < n; i++, v += 16, p += 6) {
799 surface_from_global_float(es, rectangles[i].x1,
800 rectangles[i].y1, &sx, &sy);
801 v[ 0] = rectangles[i].x1;
802 v[ 1] = rectangles[i].y1;
803 v[ 2] = sx * inv_width;
804 v[ 3] = sy * inv_height;
806 surface_from_global_float(es, rectangles[i].x1,
807 rectangles[i].y2, &sx, &sy);
808 v[ 4] = rectangles[i].x1;
809 v[ 5] = rectangles[i].y2;
810 v[ 6] = sx * inv_width;
811 v[ 7] = sy * inv_height;
813 surface_from_global_float(es, rectangles[i].x2,
814 rectangles[i].y1, &sx, &sy);
815 v[ 8] = rectangles[i].x2;
816 v[ 9] = rectangles[i].y1;
817 v[10] = sx * inv_width;
818 v[11] = sy * inv_height;
820 surface_from_global_float(es, rectangles[i].x2,
821 rectangles[i].y2, &sx, &sy);
822 v[12] = rectangles[i].x2;
823 v[13] = rectangles[i].y2;
824 v[14] = sx * inv_width;
825 v[15] = sy * inv_height;
839 weston_surface_draw(struct weston_surface *es, struct weston_output *output,
840 pixman_region32_t *damage)
842 struct weston_compositor *ec = es->compositor;
844 pixman_region32_t repaint;
848 pixman_region32_init(&repaint);
849 pixman_region32_intersect(&repaint,
850 &es->transform.boundingbox, damage);
851 pixman_region32_subtract(&repaint, &repaint, &es->clip);
853 if (!pixman_region32_not_empty(&repaint))
856 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
862 if (ec->current_shader != es->shader) {
863 glUseProgram(es->shader->program);
864 ec->current_shader = es->shader;
867 glUniformMatrix4fv(es->shader->proj_uniform,
868 1, GL_FALSE, output->matrix.d);
869 glUniform1i(es->shader->tex_uniform, 0);
870 glUniform4fv(es->shader->color_uniform, 1, es->color);
871 glUniform1f(es->shader->alpha_uniform, es->alpha);
872 glUniform1f(es->shader->brightness_uniform, es->brightness);
873 glUniform1f(es->shader->saturation_uniform, es->saturation);
874 glUniform1f(es->shader->texwidth_uniform,
875 (GLfloat)es->geometry.width / es->pitch);
876 glUniform4fv(es->shader->opaque_uniform, 1, es->opaque_rect);
878 if (es->transform.enabled || output->zoom.active)
883 n = texture_region(es, &repaint);
885 glBindTexture(GL_TEXTURE_2D, es->texture);
886 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
887 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
889 v = ec->vertices.data;
890 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
891 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
892 glEnableVertexAttribArray(0);
893 glEnableVertexAttribArray(1);
895 glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
897 glDisableVertexAttribArray(1);
898 glDisableVertexAttribArray(0);
900 ec->vertices.size = 0;
901 ec->indices.size = 0;
904 pixman_region32_fini(&repaint);
908 weston_surface_restack(struct weston_surface *surface, struct wl_list *below)
910 wl_list_remove(&surface->layer_link);
911 wl_list_insert(below, &surface->layer_link);
912 weston_surface_damage_below(surface);
913 weston_surface_damage(surface);
917 weston_compositor_damage_all(struct weston_compositor *compositor)
919 struct weston_output *output;
921 wl_list_for_each(output, &compositor->output_list, link)
922 weston_output_damage(output);
926 weston_buffer_post_release(struct wl_buffer *buffer)
928 if (--buffer->busy_count > 0)
931 assert(buffer->resource.client != NULL);
932 wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
936 weston_output_damage(struct weston_output *output)
938 struct weston_compositor *compositor = output->compositor;
940 pixman_region32_union(&compositor->damage,
941 &compositor->damage, &output->region);
942 weston_compositor_schedule_repaint(compositor);
946 fade_frame(struct weston_animation *animation,
947 struct weston_output *output, uint32_t msecs)
949 struct weston_compositor *compositor =
950 container_of(animation,
951 struct weston_compositor, fade.animation);
952 struct weston_surface *surface;
954 surface = compositor->fade.surface;
955 weston_spring_update(&compositor->fade.spring, msecs);
956 weston_surface_set_color(surface, 0.0, 0.0, 0.0,
957 compositor->fade.spring.current);
958 weston_surface_damage(surface);
960 if (weston_spring_done(&compositor->fade.spring)) {
961 compositor->fade.spring.current =
962 compositor->fade.spring.target;
963 wl_list_remove(&animation->link);
964 wl_list_init(&animation->link);
966 if (compositor->fade.spring.current < 0.001) {
967 destroy_surface(&surface->surface.resource);
968 compositor->fade.surface = NULL;
969 } else if (compositor->fade.spring.current > 0.999) {
970 compositor->state = WESTON_COMPOSITOR_SLEEPING;
971 wl_signal_emit(&compositor->lock_signal, compositor);
976 struct weston_frame_callback {
977 struct wl_resource resource;
982 weston_output_repaint(struct weston_output *output, int msecs)
984 struct weston_compositor *ec = output->compositor;
985 struct weston_surface *es;
986 struct weston_layer *layer;
987 struct weston_animation *animation, *next;
988 struct weston_frame_callback *cb, *cnext;
989 pixman_region32_t opaque, new_damage, output_damage;
990 int32_t width, height;
992 weston_compositor_update_drag_surfaces(ec);
994 width = output->current->width +
995 output->border.left + output->border.right;
996 height = output->current->height +
997 output->border.top + output->border.bottom;
998 glViewport(0, 0, width, height);
1000 /* Rebuild the surface list and update surface transforms up front. */
1001 wl_list_init(&ec->surface_list);
1002 wl_list_for_each(layer, &ec->layer_list, link) {
1003 wl_list_for_each(es, &layer->surface_list, layer_link) {
1004 weston_surface_update_transform(es);
1005 wl_list_insert(ec->surface_list.prev, &es->link);
1009 if (output->assign_planes)
1011 * This will queue flips for the fbs and sprites where
1012 * applicable and clear the damage for those surfaces.
1013 * The repaint loop below will repaint everything
1016 output->assign_planes(output);
1018 pixman_region32_init(&new_damage);
1019 pixman_region32_init(&opaque);
1021 wl_list_for_each(es, &ec->surface_list, link) {
1022 pixman_region32_subtract(&es->damage, &es->damage, &opaque);
1023 pixman_region32_union(&new_damage, &new_damage, &es->damage);
1024 empty_region(&es->damage);
1025 pixman_region32_copy(&es->clip, &opaque);
1026 pixman_region32_union(&opaque, &opaque, &es->transform.opaque);
1029 pixman_region32_union(&ec->damage, &ec->damage, &new_damage);
1031 pixman_region32_init(&output_damage);
1032 pixman_region32_union(&output_damage,
1033 &ec->damage, &output->previous_damage);
1034 pixman_region32_copy(&output->previous_damage, &ec->damage);
1035 pixman_region32_intersect(&output_damage,
1036 &output_damage, &output->region);
1037 pixman_region32_subtract(&ec->damage, &ec->damage, &output->region);
1039 pixman_region32_fini(&opaque);
1040 pixman_region32_fini(&new_damage);
1043 weston_output_update_matrix(output);
1045 output->repaint(output, &output_damage);
1047 pixman_region32_fini(&output_damage);
1049 output->repaint_needed = 0;
1051 weston_compositor_repick(ec);
1052 wl_event_loop_dispatch(ec->input_loop, 0);
1054 wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) {
1055 wl_callback_send_done(&cb->resource, msecs);
1056 wl_resource_destroy(&cb->resource);
1059 wl_list_for_each_safe(animation, next, &ec->animation_list, link)
1060 animation->frame(animation, output, msecs);
1064 weston_compositor_read_input(int fd, uint32_t mask, void *data)
1066 struct weston_compositor *compositor = data;
1068 wl_event_loop_dispatch(compositor->input_loop, 0);
1074 weston_output_finish_frame(struct weston_output *output, int msecs)
1076 struct weston_compositor *compositor = output->compositor;
1077 struct wl_event_loop *loop =
1078 wl_display_get_event_loop(compositor->wl_display);
1081 if (output->repaint_needed) {
1082 weston_output_repaint(output, msecs);
1086 output->repaint_scheduled = 0;
1087 if (compositor->input_loop_source)
1090 fd = wl_event_loop_get_fd(compositor->input_loop);
1091 compositor->input_loop_source =
1092 wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE,
1093 weston_compositor_read_input, compositor);
1097 idle_repaint(void *data)
1099 struct weston_output *output = data;
1101 weston_output_finish_frame(output, weston_compositor_get_time());
1105 weston_layer_init(struct weston_layer *layer, struct wl_list *below)
1107 wl_list_init(&layer->surface_list);
1108 wl_list_insert(below, &layer->link);
1112 weston_compositor_schedule_repaint(struct weston_compositor *compositor)
1114 struct weston_output *output;
1115 struct wl_event_loop *loop;
1117 if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
1120 loop = wl_display_get_event_loop(compositor->wl_display);
1121 wl_list_for_each(output, &compositor->output_list, link) {
1122 output->repaint_needed = 1;
1123 if (output->repaint_scheduled)
1126 wl_event_loop_add_idle(loop, idle_repaint, output);
1127 output->repaint_scheduled = 1;
1130 if (compositor->input_loop_source) {
1131 wl_event_source_remove(compositor->input_loop_source);
1132 compositor->input_loop_source = NULL;
1137 weston_compositor_fade(struct weston_compositor *compositor, float tint)
1139 struct weston_surface *surface;
1142 done = weston_spring_done(&compositor->fade.spring);
1143 compositor->fade.spring.target = tint;
1144 if (weston_spring_done(&compositor->fade.spring))
1148 compositor->fade.spring.timestamp =
1149 weston_compositor_get_time();
1151 if (compositor->fade.surface == NULL) {
1152 surface = weston_surface_create(compositor);
1153 weston_surface_configure(surface, 0, 0, 8192, 8192);
1154 weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
1155 wl_list_insert(&compositor->fade_layer.surface_list,
1156 &surface->layer_link);
1157 weston_surface_assign_output(surface);
1158 compositor->fade.surface = surface;
1159 pixman_region32_init(&surface->input);
1162 weston_surface_damage(compositor->fade.surface);
1163 if (wl_list_empty(&compositor->fade.animation.link))
1164 wl_list_insert(compositor->animation_list.prev,
1165 &compositor->fade.animation.link);
1169 surface_destroy(struct wl_client *client, struct wl_resource *resource)
1171 wl_resource_destroy(resource);
1174 static struct wl_resource *
1175 find_resource_for_client(struct wl_list *list, struct wl_client *client)
1177 struct wl_resource *r;
1179 wl_list_for_each(r, list, link) {
1180 if (r->client == client)
1188 weston_surface_update_output_mask(struct weston_surface *es, uint32_t mask)
1190 uint32_t different = es->output_mask ^ mask;
1191 uint32_t entered = mask & different;
1192 uint32_t left = es->output_mask & different;
1193 struct weston_output *output;
1194 struct wl_resource *resource = NULL;
1195 struct wl_client *client = es->surface.resource.client;
1197 if (es->surface.resource.client == NULL)
1202 es->output_mask = mask;
1203 wl_list_for_each(output, &es->compositor->output_list, link) {
1204 if (1 << output->id & different)
1206 find_resource_for_client(&output->resource_list,
1208 if (1 << output->id & entered)
1209 wl_surface_send_enter(&es->surface.resource, resource);
1210 if (1 << output->id & left)
1211 wl_surface_send_leave(&es->surface.resource, resource);
1216 weston_surface_assign_output(struct weston_surface *es)
1218 struct weston_compositor *ec = es->compositor;
1219 struct weston_output *output, *new_output;
1220 pixman_region32_t region;
1221 uint32_t max, area, mask;
1227 pixman_region32_init(®ion);
1228 wl_list_for_each(output, &ec->output_list, link) {
1229 pixman_region32_intersect(®ion, &es->transform.boundingbox,
1232 e = pixman_region32_extents(®ion);
1233 area = (e->x2 - e->x1) * (e->y2 - e->y1);
1236 mask |= 1 << output->id;
1239 new_output = output;
1243 pixman_region32_fini(®ion);
1245 es->output = new_output;
1246 weston_surface_update_output_mask(es, mask);
1248 if (!wl_list_empty(&es->frame_callback_list)) {
1249 wl_list_insert_list(new_output->frame_callback_list.prev,
1250 &es->frame_callback_list);
1251 wl_list_init(&es->frame_callback_list);
1256 surface_attach(struct wl_client *client,
1257 struct wl_resource *resource,
1258 struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
1260 struct weston_surface *es = resource->data;
1261 struct wl_buffer *buffer = NULL;
1263 if (buffer_resource)
1264 buffer = buffer_resource->data;
1266 weston_surface_attach(&es->surface, buffer);
1268 if (buffer && es->configure)
1269 es->configure(es, sx, sy);
1273 texture_set_subimage(struct weston_surface *surface,
1274 int32_t x, int32_t y, int32_t width, int32_t height)
1276 glBindTexture(GL_TEXTURE_2D, surface->texture);
1278 #ifdef GL_UNPACK_ROW_LENGTH
1279 /* Mesa does not define GL_EXT_unpack_subimage */
1281 if (surface->compositor->has_unpack_subimage) {
1282 glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
1283 glPixelStorei(GL_UNPACK_SKIP_PIXELS, x);
1284 glPixelStorei(GL_UNPACK_SKIP_ROWS, y);
1286 glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
1287 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1288 wl_shm_buffer_get_data(surface->buffer));
1293 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1294 surface->pitch, surface->buffer->height, 0,
1295 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1296 wl_shm_buffer_get_data(surface->buffer));
1300 surface_damage(struct wl_client *client,
1301 struct wl_resource *resource,
1302 int32_t x, int32_t y, int32_t width, int32_t height)
1304 struct weston_surface *es = resource->data;
1306 weston_surface_damage_rectangle(es, x, y, width, height);
1308 if (es->buffer && wl_buffer_is_shm(es->buffer))
1309 texture_set_subimage(es, x, y, width, height);
1313 destroy_frame_callback(struct wl_resource *resource)
1315 struct weston_frame_callback *cb = resource->data;
1317 wl_list_remove(&cb->link);
1322 surface_frame(struct wl_client *client,
1323 struct wl_resource *resource, uint32_t callback)
1325 struct weston_frame_callback *cb;
1326 struct weston_surface *es = resource->data;
1328 cb = malloc(sizeof *cb);
1330 wl_resource_post_no_memory(resource);
1334 cb->resource.object.interface = &wl_callback_interface;
1335 cb->resource.object.id = callback;
1336 cb->resource.destroy = destroy_frame_callback;
1337 cb->resource.client = client;
1338 cb->resource.data = cb;
1340 wl_client_add_resource(client, &cb->resource);
1343 wl_list_insert(es->output->frame_callback_list.prev,
1346 wl_list_insert(es->frame_callback_list.prev, &cb->link);
1351 surface_set_opaque_region(struct wl_client *client,
1352 struct wl_resource *resource,
1353 struct wl_resource *region_resource)
1355 struct weston_surface *surface = resource->data;
1356 struct weston_region *region;
1358 pixman_region32_fini(&surface->opaque);
1360 if (region_resource) {
1361 region = region_resource->data;
1362 pixman_region32_init_rect(&surface->opaque, 0, 0,
1363 surface->geometry.width,
1364 surface->geometry.height);
1365 pixman_region32_intersect(&surface->opaque,
1366 &surface->opaque, ®ion->region);
1368 pixman_region32_init(&surface->opaque);
1371 surface->geometry.dirty = 1;
1375 surface_set_input_region(struct wl_client *client,
1376 struct wl_resource *resource,
1377 struct wl_resource *region_resource)
1379 struct weston_surface *surface = resource->data;
1380 struct weston_region *region;
1382 if (region_resource) {
1383 region = region_resource->data;
1384 pixman_region32_init_rect(&surface->input, 0, 0,
1385 surface->geometry.width,
1386 surface->geometry.height);
1387 pixman_region32_intersect(&surface->input,
1388 &surface->input, ®ion->region);
1390 pixman_region32_init_rect(&surface->input, 0, 0,
1391 surface->geometry.width,
1392 surface->geometry.height);
1395 weston_compositor_schedule_repaint(surface->compositor);
1398 static const struct wl_surface_interface surface_interface = {
1403 surface_set_opaque_region,
1404 surface_set_input_region
1408 compositor_create_surface(struct wl_client *client,
1409 struct wl_resource *resource, uint32_t id)
1411 struct weston_compositor *ec = resource->data;
1412 struct weston_surface *surface;
1414 surface = weston_surface_create(ec);
1415 if (surface == NULL) {
1416 wl_resource_post_no_memory(resource);
1420 surface->surface.resource.destroy = destroy_surface;
1422 surface->surface.resource.object.id = id;
1423 surface->surface.resource.object.interface = &wl_surface_interface;
1424 surface->surface.resource.object.implementation =
1425 (void (**)(void)) &surface_interface;
1426 surface->surface.resource.data = surface;
1428 wl_client_add_resource(client, &surface->surface.resource);
1432 destroy_region(struct wl_resource *resource)
1434 struct weston_region *region =
1435 container_of(resource, struct weston_region, resource);
1437 pixman_region32_fini(®ion->region);
1442 region_destroy(struct wl_client *client, struct wl_resource *resource)
1444 wl_resource_destroy(resource);
1448 region_add(struct wl_client *client, struct wl_resource *resource,
1449 int32_t x, int32_t y, int32_t width, int32_t height)
1451 struct weston_region *region = resource->data;
1453 pixman_region32_union_rect(®ion->region, ®ion->region,
1454 x, y, width, height);
1458 region_subtract(struct wl_client *client, struct wl_resource *resource,
1459 int32_t x, int32_t y, int32_t width, int32_t height)
1461 struct weston_region *region = resource->data;
1462 pixman_region32_t rect;
1464 pixman_region32_init_rect(&rect, x, y, width, height);
1465 pixman_region32_subtract(®ion->region, ®ion->region, &rect);
1466 pixman_region32_fini(&rect);
1469 static const struct wl_region_interface region_interface = {
1476 compositor_create_region(struct wl_client *client,
1477 struct wl_resource *resource, uint32_t id)
1479 struct weston_region *region;
1481 region = malloc(sizeof *region);
1482 if (region == NULL) {
1483 wl_resource_post_no_memory(resource);
1487 region->resource.destroy = destroy_region;
1489 region->resource.object.id = id;
1490 region->resource.object.interface = &wl_region_interface;
1491 region->resource.object.implementation =
1492 (void (**)(void)) ®ion_interface;
1493 region->resource.data = region;
1495 pixman_region32_init(®ion->region);
1497 wl_client_add_resource(client, ®ion->resource);
1500 static const struct wl_compositor_interface compositor_interface = {
1501 compositor_create_surface,
1502 compositor_create_region
1506 weston_compositor_wake(struct weston_compositor *compositor)
1508 compositor->state = WESTON_COMPOSITOR_ACTIVE;
1509 weston_compositor_fade(compositor, 0.0);
1511 wl_event_source_timer_update(compositor->idle_source,
1512 compositor->idle_time * 1000);
1516 weston_compositor_dpms_on(struct weston_compositor *compositor)
1518 struct weston_output *output;
1520 wl_list_for_each(output, &compositor->output_list, link)
1521 if (output->set_dpms)
1522 output->set_dpms(output, WESTON_DPMS_ON);
1526 weston_compositor_activity(struct weston_compositor *compositor)
1528 if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
1529 weston_compositor_wake(compositor);
1531 weston_compositor_dpms_on(compositor);
1532 wl_signal_emit(&compositor->unlock_signal, compositor);
1537 weston_compositor_idle_inhibit(struct weston_compositor *compositor)
1539 weston_compositor_activity(compositor);
1540 compositor->idle_inhibit++;
1544 weston_compositor_idle_release(struct weston_compositor *compositor)
1546 compositor->idle_inhibit--;
1547 weston_compositor_activity(compositor);
1551 idle_handler(void *data)
1553 struct weston_compositor *compositor = data;
1555 if (compositor->idle_inhibit)
1558 weston_compositor_fade(compositor, 1.0);
1564 weston_seat_update_drag_surface(struct wl_seat *seat, int dx, int dy);
1567 clip_pointer_motion(struct weston_seat *seat, wl_fixed_t *fx, wl_fixed_t *fy)
1569 struct weston_compositor *ec = seat->compositor;
1570 struct weston_output *output, *prev = NULL;
1571 int x, y, old_x, old_y, valid = 0;
1573 x = wl_fixed_to_int(*fx);
1574 y = wl_fixed_to_int(*fy);
1575 old_x = wl_fixed_to_int(seat->seat.pointer->x);
1576 old_y = wl_fixed_to_int(seat->seat.pointer->y);
1578 wl_list_for_each(output, &ec->output_list, link) {
1579 if (pixman_region32_contains_point(&output->region,
1582 if (pixman_region32_contains_point(&output->region,
1583 old_x, old_y, NULL))
1589 *fx = wl_fixed_from_int(prev->x);
1590 else if (x >= prev->x + prev->current->width)
1591 *fx = wl_fixed_from_int(prev->x +
1592 prev->current->width - 1);
1594 *fy = wl_fixed_from_int(prev->y);
1595 else if (y >= prev->y + prev->current->height)
1596 *fy = wl_fixed_from_int(prev->y +
1597 prev->current->height - 1);
1602 notify_motion(struct wl_seat *seat, uint32_t time, wl_fixed_t x, wl_fixed_t y)
1604 const struct wl_pointer_grab_interface *interface;
1605 struct weston_seat *ws = (struct weston_seat *) seat;
1606 struct weston_compositor *ec = ws->compositor;
1607 struct weston_output *output;
1610 weston_compositor_activity(ec);
1612 clip_pointer_motion(ws, &x, &y);
1614 weston_seat_update_drag_surface(seat,
1615 x - seat->pointer->x,
1616 y - seat->pointer->y);
1618 seat->pointer->x = x;
1619 seat->pointer->y = y;
1621 ix = wl_fixed_to_int(x);
1622 iy = wl_fixed_to_int(y);
1624 wl_list_for_each(output, &ec->output_list, link)
1625 if (output->zoom.active &&
1626 pixman_region32_contains_point(&output->region,
1628 weston_output_update_zoom(output, x, y);
1630 weston_device_repick(seat);
1631 interface = seat->pointer->grab->interface;
1632 interface->motion(seat->pointer->grab, time,
1633 seat->pointer->grab->x, seat->pointer->grab->y);
1636 weston_surface_set_position(ws->sprite,
1638 iy - ws->hotspot_y);
1639 weston_compositor_schedule_repaint(ec);
1644 weston_surface_activate(struct weston_surface *surface,
1645 struct weston_seat *seat)
1647 struct weston_compositor *compositor = seat->compositor;
1649 wl_keyboard_set_focus(seat->seat.keyboard, &surface->surface);
1650 wl_data_device_set_keyboard_focus(&seat->seat);
1652 wl_signal_emit(&compositor->activate_signal, surface);
1656 notify_button(struct wl_seat *seat, uint32_t time, int32_t button,
1659 struct weston_seat *ws = (struct weston_seat *) seat;
1660 struct weston_compositor *compositor = ws->compositor;
1661 struct weston_surface *focus =
1662 (struct weston_surface *) seat->pointer->focus;
1663 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1666 if (compositor->ping_handler && focus)
1667 compositor->ping_handler(focus, serial);
1668 weston_compositor_idle_inhibit(compositor);
1669 if (seat->pointer->button_count == 0) {
1670 seat->pointer->grab_button = button;
1671 seat->pointer->grab_time = time;
1672 seat->pointer->grab_x = seat->pointer->x;
1673 seat->pointer->grab_y = seat->pointer->y;
1675 seat->pointer->button_count++;
1677 weston_compositor_idle_release(compositor);
1678 seat->pointer->button_count--;
1681 weston_compositor_run_binding(compositor, ws, time, 0, button, 0,
1684 seat->pointer->grab->interface->button(seat->pointer->grab, time,
1687 if (seat->pointer->button_count == 1)
1688 seat->pointer->grab_serial =
1689 wl_display_get_serial(compositor->wl_display);
1693 notify_axis(struct wl_seat *seat, uint32_t time, uint32_t axis, int32_t value)
1695 struct weston_seat *ws = (struct weston_seat *) seat;
1696 struct weston_compositor *compositor = ws->compositor;
1697 struct weston_surface *focus =
1698 (struct weston_surface *) seat->pointer->focus;
1699 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1701 if (compositor->ping_handler && focus)
1702 compositor->ping_handler(focus, serial);
1704 weston_compositor_activity(compositor);
1707 weston_compositor_run_binding(compositor, ws,
1708 time, 0, 0, axis, value);
1712 if (seat->pointer->focus_resource)
1713 wl_resource_post_event(seat->pointer->focus_resource,
1714 WL_POINTER_AXIS, time, axis, value);
1718 update_modifier_state(struct weston_seat *seat, uint32_t key, uint32_t state)
1725 modifier = MODIFIER_CTRL;
1730 modifier = MODIFIER_ALT;
1735 modifier = MODIFIER_SUPER;
1744 seat->modifier_state |= modifier;
1746 seat->modifier_state &= ~modifier;
1750 notify_key(struct wl_seat *seat, uint32_t time, uint32_t key, uint32_t state)
1752 struct weston_seat *ws = (struct weston_seat *) seat;
1753 struct weston_compositor *compositor = ws->compositor;
1754 struct weston_surface *focus =
1755 (struct weston_surface *) seat->pointer->focus;
1756 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1760 if (compositor->ping_handler && focus)
1761 compositor->ping_handler(focus, serial);
1763 weston_compositor_idle_inhibit(compositor);
1764 seat->keyboard->grab_key = key;
1765 seat->keyboard->grab_time = time;
1767 weston_compositor_idle_release(compositor);
1770 update_modifier_state(ws, key, state);
1771 end = seat->keyboard->keys.data + seat->keyboard->keys.size;
1772 for (k = seat->keyboard->keys.data; k < end; k++) {
1776 seat->keyboard->keys.size = (void *) end - seat->keyboard->keys.data;
1778 k = wl_array_add(&seat->keyboard->keys, sizeof *k);
1782 if (seat->keyboard->grab == &seat->keyboard->default_grab)
1783 weston_compositor_run_binding(compositor, ws,
1784 time, key, 0, 0, state);
1786 seat->keyboard->grab->interface->key(seat->keyboard->grab,
1791 notify_pointer_focus(struct wl_seat *seat, struct weston_output *output,
1792 wl_fixed_t x, wl_fixed_t y)
1794 struct weston_seat *ws = (struct weston_seat *) seat;
1795 struct weston_compositor *compositor = ws->compositor;
1798 weston_seat_update_drag_surface(seat,
1799 x - seat->pointer->x,
1800 y - seat->pointer->y);
1802 seat->pointer->x = x;
1803 seat->pointer->y = y;
1804 compositor->focus = 1;
1805 weston_compositor_repick(compositor);
1807 compositor->focus = 0;
1808 weston_compositor_repick(compositor);
1813 destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data)
1815 struct weston_seat *ws;
1817 ws = container_of(listener, struct weston_seat,
1818 saved_kbd_focus_listener);
1820 ws->saved_kbd_focus = NULL;
1824 notify_keyboard_focus(struct wl_seat *seat, struct wl_array *keys)
1826 struct weston_seat *ws = (struct weston_seat *) seat;
1827 struct weston_compositor *compositor = ws->compositor;
1828 struct wl_surface *surface;
1832 wl_array_copy(&seat->keyboard->keys, keys);
1833 ws->modifier_state = 0;
1834 wl_array_for_each(k, &seat->keyboard->keys) {
1835 weston_compositor_idle_inhibit(compositor);
1836 update_modifier_state(ws, *k, 1);
1839 surface = ws->saved_kbd_focus;
1842 wl_list_remove(&ws->saved_kbd_focus_listener.link);
1843 wl_keyboard_set_focus(ws->seat.keyboard, surface);
1844 ws->saved_kbd_focus = NULL;
1847 wl_array_for_each(k, &seat->keyboard->keys)
1848 weston_compositor_idle_release(compositor);
1850 ws->modifier_state = 0;
1852 surface = ws->seat.keyboard->focus;
1855 ws->saved_kbd_focus = surface;
1856 ws->saved_kbd_focus_listener.notify =
1857 destroy_device_saved_kbd_focus;
1858 wl_signal_add(&surface->resource.destroy_signal,
1859 &ws->saved_kbd_focus_listener);
1862 wl_keyboard_set_focus(ws->seat.keyboard, NULL);
1863 /* FIXME: We really need keyboard grab cancel here to
1864 * let the grab shut down properly. As it is we leak
1866 wl_keyboard_end_grab(ws->seat.keyboard);
1871 lose_touch_focus_resource(struct wl_listener *listener, void *data)
1873 struct weston_seat *seat = container_of(listener, struct weston_seat,
1874 touch_focus_resource_listener);
1876 seat->touch_focus_resource = NULL;
1880 lose_touch_focus(struct wl_listener *listener, void *data)
1882 struct weston_seat *seat = container_of(listener, struct weston_seat,
1883 touch_focus_listener);
1885 seat->touch_focus = NULL;
1889 touch_set_focus(struct weston_seat *ws, struct wl_surface *surface)
1891 struct wl_seat *seat = &ws->seat;
1892 struct wl_resource *resource;
1894 if (ws->touch_focus == surface)
1899 find_resource_for_client(&seat->touch->resource_list,
1900 surface->resource.client);
1902 fprintf(stderr, "couldn't find resource\n");
1906 ws->touch_focus_resource_listener.notify =
1907 lose_touch_focus_resource;
1908 wl_signal_add(&resource->destroy_signal,
1909 &ws->touch_focus_resource_listener);
1910 ws->touch_focus_listener.notify = lose_touch_focus;
1911 wl_signal_add(&surface->resource.destroy_signal,
1912 &ws->touch_focus_listener);
1914 seat->touch->focus = surface;
1915 seat->touch->focus_resource = resource;
1917 if (seat->touch->focus)
1918 wl_list_remove(&ws->touch_focus_listener.link);
1919 if (seat->touch->focus_resource)
1920 wl_list_remove(&ws->touch_focus_resource_listener.link);
1921 seat->touch->focus = NULL;
1922 seat->touch->focus_resource = NULL;
1927 * notify_touch - emulates button touches and notifies surfaces accordingly.
1929 * It assumes always the correct cycle sequence until it gets here: touch_down
1930 * → touch_update → ... → touch_update → touch_end. The driver is responsible
1931 * for sending along such order.
1935 notify_touch(struct wl_seat *seat, uint32_t time, int touch_id,
1936 wl_fixed_t x, wl_fixed_t y, int touch_type)
1938 struct weston_seat *ws = (struct weston_seat *) seat;
1939 struct weston_compositor *ec = ws->compositor;
1940 struct weston_surface *es;
1942 uint32_t serial = 0;
1944 switch (touch_type) {
1946 weston_compositor_idle_inhibit(ec);
1950 /* the first finger down picks the surface, and all further go
1951 * to that surface for the remainder of the touch session i.e.
1952 * until all touch points are up again. */
1953 if (ws->num_tp == 1) {
1954 es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
1955 touch_set_focus(ws, &es->surface);
1956 } else if (ws->touch_focus) {
1957 es = (struct weston_surface *) ws->touch_focus;
1958 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
1961 if (ws->touch_focus_resource && ws->touch_focus)
1962 wl_touch_send_down(ws->touch_focus_resource,
1964 &ws->touch_focus->resource,
1967 case WL_TOUCH_MOTION:
1968 es = (struct weston_surface *) ws->touch_focus;
1972 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
1973 if (ws->touch_focus_resource)
1974 wl_touch_send_motion(ws->touch_focus_resource,
1975 time, touch_id, sx, sy);
1978 weston_compositor_idle_release(ec);
1981 if (ws->touch_focus_resource)
1982 wl_touch_send_up(ws->touch_focus_resource,
1983 serial, time, touch_id);
1984 if (ws->num_tp == 0)
1985 touch_set_focus(ws, NULL);
1991 pointer_attach(struct wl_client *client, struct wl_resource *resource,
1992 uint32_t serial, struct wl_resource *buffer_resource,
1993 int32_t x, int32_t y)
1995 struct weston_seat *seat = resource->data;
1996 struct weston_compositor *compositor = seat->compositor;
1997 struct wl_buffer *buffer = NULL;
1999 if (serial < seat->seat.pointer->focus_serial)
2001 if (seat->seat.pointer->focus == NULL)
2003 if (seat->seat.pointer->focus->resource.client != client)
2006 if (buffer_resource)
2007 buffer = buffer_resource->data;
2009 weston_surface_attach(&seat->sprite->surface, buffer);
2010 empty_region(&seat->sprite->input);
2015 if (!weston_surface_is_mapped(seat->sprite)) {
2016 wl_list_insert(&compositor->cursor_layer.surface_list,
2017 &seat->sprite->layer_link);
2018 weston_surface_assign_output(seat->sprite);
2022 seat->hotspot_x = x;
2023 seat->hotspot_y = y;
2024 weston_surface_configure(seat->sprite,
2025 wl_fixed_to_int(seat->seat.pointer->x) - x,
2026 wl_fixed_to_int(seat->seat.pointer->y) - y,
2027 buffer->width, buffer->height);
2029 surface_damage(NULL, &seat->sprite->surface.resource,
2030 0, 0, buffer->width, buffer->height);
2033 static const struct wl_pointer_interface pointer_interface = {
2038 handle_drag_surface_destroy(struct wl_listener *listener, void *data)
2040 struct weston_seat *seat;
2042 seat = container_of(listener, struct weston_seat,
2043 drag_surface_destroy_listener);
2045 seat->drag_surface = NULL;
2048 static void unbind_resource(struct wl_resource *resource)
2050 wl_list_remove(&resource->link);
2055 seat_get_pointer(struct wl_client *client, struct wl_resource *resource,
2058 struct weston_seat *seat = resource->data;
2059 struct wl_resource *cr;
2061 if (!seat->seat.pointer)
2064 cr = wl_client_add_object(client, &wl_pointer_interface,
2065 &pointer_interface, id, seat);
2066 wl_list_insert(&seat->seat.pointer->resource_list, &cr->link);
2067 cr->destroy = unbind_resource;
2071 seat_get_keyboard(struct wl_client *client, struct wl_resource *resource,
2074 struct weston_seat *seat = resource->data;
2075 struct wl_resource *cr;
2077 if (!seat->seat.keyboard)
2080 cr = wl_client_add_object(client, &wl_keyboard_interface, NULL, id,
2082 wl_list_insert(&seat->seat.keyboard->resource_list, &cr->link);
2083 cr->destroy = unbind_resource;
2087 seat_get_touch(struct wl_client *client, struct wl_resource *resource,
2090 struct weston_seat *seat = resource->data;
2091 struct wl_resource *cr;
2093 if (!seat->seat.touch)
2096 cr = wl_client_add_object(client, &wl_touch_interface, NULL, id, seat);
2097 wl_list_insert(&seat->seat.touch->resource_list, &cr->link);
2098 cr->destroy = unbind_resource;
2101 static const struct wl_seat_interface seat_interface = {
2108 bind_seat(struct wl_client *client, void *data, uint32_t version, uint32_t id)
2110 struct wl_seat *seat = data;
2111 struct wl_resource *resource;
2112 enum wl_seat_capability caps = 0;
2114 resource = wl_client_add_object(client, &wl_seat_interface,
2115 &seat_interface, id, data);
2116 wl_list_insert(&seat->base_resource_list, &resource->link);
2117 resource->destroy = unbind_resource;
2120 caps |= WL_SEAT_CAPABILITY_POINTER;
2122 caps |= WL_SEAT_CAPABILITY_KEYBOARD;
2124 caps |= WL_SEAT_CAPABILITY_TOUCH;
2126 wl_seat_send_capabilities(resource, caps);
2130 device_handle_new_drag_icon(struct wl_listener *listener, void *data)
2132 struct weston_seat *seat;
2134 seat = container_of(listener, struct weston_seat,
2135 new_drag_icon_listener);
2137 weston_seat_update_drag_surface(&seat->seat, 0, 0);
2141 weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec)
2143 wl_seat_init(&seat->seat);
2144 wl_pointer_init(&seat->pointer);
2145 wl_seat_set_pointer(&seat->seat, &seat->pointer);
2146 wl_keyboard_init(&seat->keyboard);
2147 wl_seat_set_keyboard(&seat->seat, &seat->keyboard);
2148 wl_touch_init(&seat->touch);
2149 wl_seat_set_touch(&seat->seat, &seat->touch);
2151 wl_display_add_global(ec->wl_display, &wl_seat_interface, seat,
2154 seat->sprite = weston_surface_create(ec);
2155 seat->sprite->surface.resource.data = seat->sprite;
2157 seat->compositor = ec;
2158 seat->hotspot_x = 16;
2159 seat->hotspot_y = 16;
2160 seat->modifier_state = 0;
2163 seat->drag_surface_destroy_listener.notify =
2164 handle_drag_surface_destroy;
2166 wl_list_insert(ec->seat_list.prev, &seat->link);
2168 seat->new_drag_icon_listener.notify = device_handle_new_drag_icon;
2169 wl_signal_add(&seat->seat.drag_icon_signal,
2170 &seat->new_drag_icon_listener);
2174 weston_seat_release(struct weston_seat *seat)
2176 wl_list_remove(&seat->link);
2177 /* The global object is destroyed at wl_display_destroy() time. */
2180 destroy_surface(&seat->sprite->surface.resource);
2182 wl_seat_release(&seat->seat);
2186 drag_surface_configure(struct weston_surface *es, int32_t sx, int32_t sy)
2188 weston_surface_configure(es,
2189 es->geometry.x + sx, es->geometry.y + sy,
2190 es->buffer->width, es->buffer->height);
2194 device_setup_new_drag_surface(struct weston_seat *ws,
2195 struct weston_surface *surface)
2197 struct wl_seat *seat = &ws->seat;
2199 if (surface->configure) {
2200 wl_resource_post_error(&surface->surface.resource,
2201 WL_DISPLAY_ERROR_INVALID_OBJECT,
2202 "surface->configure already set");
2206 ws->drag_surface = surface;
2208 weston_surface_set_position(ws->drag_surface,
2209 wl_fixed_to_double(seat->pointer->x),
2210 wl_fixed_to_double(seat->pointer->y));
2212 surface->configure = drag_surface_configure;
2214 wl_signal_add(&surface->surface.resource.destroy_signal,
2215 &ws->drag_surface_destroy_listener);
2221 device_release_drag_surface(struct weston_seat *seat)
2223 seat->drag_surface->configure = NULL;
2224 undef_region(&seat->drag_surface->input);
2225 wl_list_remove(&seat->drag_surface_destroy_listener.link);
2226 seat->drag_surface = NULL;
2230 device_map_drag_surface(struct weston_seat *seat)
2232 if (weston_surface_is_mapped(seat->drag_surface) ||
2233 !seat->drag_surface->buffer)
2236 wl_list_insert(&seat->sprite->layer_link,
2237 &seat->drag_surface->layer_link);
2238 weston_surface_assign_output(seat->drag_surface);
2239 empty_region(&seat->drag_surface->input);
2243 weston_seat_update_drag_surface(struct wl_seat *seat,
2246 int surface_changed = 0;
2247 struct weston_seat *ws = (struct weston_seat *) seat;
2249 if (!ws->drag_surface && !seat->drag_surface)
2252 if (ws->drag_surface && seat->drag_surface &&
2253 (&ws->drag_surface->surface.resource !=
2254 &seat->drag_surface->resource))
2255 /* between calls to this funcion we got a new drag_surface */
2256 surface_changed = 1;
2258 if (!seat->drag_surface || surface_changed) {
2259 device_release_drag_surface(ws);
2260 if (!surface_changed)
2264 if (!ws->drag_surface || surface_changed) {
2265 struct weston_surface *surface = (struct weston_surface *)
2267 if (!device_setup_new_drag_surface(ws, surface))
2271 /* the client may not have attached a buffer to the drag surface
2272 * when we setup it up, so check if map is needed on every update */
2273 device_map_drag_surface(ws);
2275 /* the client may have attached a buffer with a different size to
2276 * the drag surface, causing the input region to be reset */
2277 if (region_is_undefined(&ws->drag_surface->input))
2278 empty_region(&ws->drag_surface->input);
2283 weston_surface_set_position(ws->drag_surface,
2284 ws->drag_surface->geometry.x + wl_fixed_to_double(dx),
2285 ws->drag_surface->geometry.y + wl_fixed_to_double(dy));
2289 weston_compositor_update_drag_surfaces(struct weston_compositor *compositor)
2291 weston_seat_update_drag_surface(&compositor->seat->seat, 0, 0);
2295 bind_output(struct wl_client *client,
2296 void *data, uint32_t version, uint32_t id)
2298 struct weston_output *output = data;
2299 struct weston_mode *mode;
2300 struct wl_resource *resource;
2302 resource = wl_client_add_object(client,
2303 &wl_output_interface, NULL, id, data);
2305 wl_list_insert(&output->resource_list, &resource->link);
2306 resource->destroy = unbind_resource;
2308 wl_output_send_geometry(resource,
2314 output->make, output->model);
2316 wl_list_for_each (mode, &output->mode_list, link) {
2317 wl_output_send_mode(resource,
2325 static const char vertex_shader[] =
2326 "uniform mat4 proj;\n"
2327 "attribute vec2 position;\n"
2328 "attribute vec2 texcoord;\n"
2329 "varying vec2 v_texcoord;\n"
2332 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
2333 " v_texcoord = texcoord;\n"
2336 static const char texture_fragment_shader[] =
2337 "precision mediump float;\n"
2338 "varying vec2 v_texcoord;\n"
2339 "uniform sampler2D tex;\n"
2340 "uniform float alpha;\n"
2341 "uniform float bright;\n"
2342 "uniform float saturation;\n"
2343 "uniform float texwidth;\n"
2344 "uniform vec4 opaque;\n"
2347 " if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n"
2348 " v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n"
2350 " gl_FragColor = texture2D(tex, v_texcoord)\n;"
2351 " float gray = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));\n"
2352 " vec3 range = (gl_FragColor.rgb - vec3 (gray, gray, gray)) * saturation;\n"
2353 " gl_FragColor = vec4(vec3(gray + range), gl_FragColor.a);\n"
2354 " gl_FragColor = vec4(vec3(bright, bright, bright) * gl_FragColor.rgb, gl_FragColor.a);\n"
2355 " if (opaque.x <= v_texcoord.x && v_texcoord.x < opaque.y &&\n"
2356 " opaque.z <= v_texcoord.y && v_texcoord.y < opaque.w)\n"
2357 " gl_FragColor.a = 1.0;\n"
2358 " gl_FragColor = alpha * gl_FragColor;\n"
2361 static const char solid_fragment_shader[] =
2362 "precision mediump float;\n"
2363 "uniform vec4 color;\n"
2364 "uniform float alpha;\n"
2367 " gl_FragColor = alpha * color\n;"
2371 compile_shader(GLenum type, const char *source)
2377 s = glCreateShader(type);
2378 glShaderSource(s, 1, &source, NULL);
2380 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
2382 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
2383 fprintf(stderr, "shader info: %s\n", msg);
2391 weston_shader_init(struct weston_shader *shader,
2392 const char *vertex_source, const char *fragment_source)
2397 shader->vertex_shader =
2398 compile_shader(GL_VERTEX_SHADER, vertex_source);
2399 shader->fragment_shader =
2400 compile_shader(GL_FRAGMENT_SHADER, fragment_source);
2402 shader->program = glCreateProgram();
2403 glAttachShader(shader->program, shader->vertex_shader);
2404 glAttachShader(shader->program, shader->fragment_shader);
2405 glBindAttribLocation(shader->program, 0, "position");
2406 glBindAttribLocation(shader->program, 1, "texcoord");
2408 glLinkProgram(shader->program);
2409 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
2411 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
2412 fprintf(stderr, "link info: %s\n", msg);
2416 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
2417 shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
2418 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
2419 shader->brightness_uniform = glGetUniformLocation(shader->program, "bright");
2420 shader->saturation_uniform = glGetUniformLocation(shader->program, "saturation");
2421 shader->color_uniform = glGetUniformLocation(shader->program, "color");
2422 shader->texwidth_uniform = glGetUniformLocation(shader->program,
2424 shader->opaque_uniform =
2425 glGetUniformLocation(shader->program, "opaque");
2431 weston_output_destroy(struct weston_output *output)
2433 struct weston_compositor *c = output->compositor;
2435 pixman_region32_fini(&output->region);
2436 pixman_region32_fini(&output->previous_damage);
2437 output->compositor->output_id_pool &= ~(1 << output->id);
2439 wl_display_remove_global(c->wl_display, output->global);
2443 weston_output_update_zoom(struct weston_output *output, wl_fixed_t fx, wl_fixed_t fy)
2447 if (output->zoom.level >= 1.0)
2450 x = wl_fixed_to_int(fx);
2451 y = wl_fixed_to_int(fy);
2453 output->zoom.trans_x = (((float)(x - output->x) / output->current->width) *
2454 (output->zoom.level * 2)) - output->zoom.level;
2455 output->zoom.trans_y = (((float)(y - output->y) / output->current->height) *
2456 (output->zoom.level * 2)) - output->zoom.level;
2459 weston_output_damage(output);
2463 weston_output_update_matrix(struct weston_output *output)
2466 float magnification;
2467 struct weston_matrix camera;
2468 struct weston_matrix modelview;
2470 weston_matrix_init(&output->matrix);
2471 weston_matrix_translate(&output->matrix,
2472 -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
2473 -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
2475 flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
2476 weston_matrix_scale(&output->matrix,
2477 2.0 / (output->current->width + output->border.left + output->border.right),
2478 flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
2480 if (output->zoom.active) {
2481 magnification = 1 / (1 - output->zoom.level);
2482 weston_matrix_init(&camera);
2483 weston_matrix_init(&modelview);
2484 weston_matrix_translate(&camera, output->zoom.trans_x, flip * output->zoom.trans_y, 0);
2485 weston_matrix_invert(&modelview, &camera);
2486 weston_matrix_scale(&modelview, magnification, magnification, 1.0);
2487 weston_matrix_multiply(&output->matrix, &modelview);
2494 weston_output_move(struct weston_output *output, int x, int y)
2499 pixman_region32_init(&output->previous_damage);
2500 pixman_region32_init_rect(&output->region, x, y,
2501 output->current->width,
2502 output->current->height);
2506 weston_output_init(struct weston_output *output, struct weston_compositor *c,
2507 int x, int y, int width, int height, uint32_t flags)
2509 output->compositor = c;
2512 output->border.top = 0;
2513 output->border.bottom = 0;
2514 output->border.left = 0;
2515 output->border.right = 0;
2516 output->mm_width = width;
2517 output->mm_height = height;
2519 wl_list_init(&output->read_pixels_list);
2521 output->zoom.active = 0;
2522 output->zoom.increment = 0.05;
2523 output->zoom.level = 0.0;
2524 output->zoom.trans_x = 0.0;
2525 output->zoom.trans_y = 0.0;
2527 output->flags = flags;
2528 weston_output_move(output, x, y);
2529 weston_output_damage(output);
2531 wl_list_init(&output->frame_callback_list);
2532 wl_list_init(&output->resource_list);
2534 output->id = ffs(~output->compositor->output_id_pool) - 1;
2535 output->compositor->output_id_pool |= 1 << output->id;
2538 wl_display_add_global(c->wl_display, &wl_output_interface,
2539 output, bind_output);
2543 weston_output_do_read_pixels(struct weston_output *output)
2545 struct weston_read_pixels *r, *next;
2547 glPixelStorei(GL_PACK_ALIGNMENT, 1);
2548 wl_list_for_each_safe(r, next, &output->read_pixels_list, link) {
2549 glReadPixels(r->x, r->y, r->width, r->height,
2550 output->compositor->read_format,
2551 GL_UNSIGNED_BYTE, r->data);
2557 compositor_bind(struct wl_client *client,
2558 void *data, uint32_t version, uint32_t id)
2560 struct weston_compositor *compositor = data;
2562 wl_client_add_object(client, &wl_compositor_interface,
2563 &compositor_interface, id, compositor);
2567 weston_compositor_init(struct weston_compositor *ec, struct wl_display *display)
2569 struct wl_event_loop *loop;
2570 const char *extensions;
2572 ec->wl_display = display;
2573 wl_signal_init(&ec->destroy_signal);
2574 wl_signal_init(&ec->activate_signal);
2575 wl_signal_init(&ec->lock_signal);
2576 wl_signal_init(&ec->unlock_signal);
2577 ec->launcher_sock = weston_environment_get_fd("WESTON_LAUNCHER_SOCK");
2579 ec->output_id_pool = 0;
2581 if (!wl_display_add_global(display, &wl_compositor_interface,
2582 ec, compositor_bind))
2585 wl_display_init_shm(display);
2587 ec->image_target_texture_2d =
2588 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
2589 ec->image_target_renderbuffer_storage = (void *)
2590 eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
2591 ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
2592 ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
2594 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
2595 ec->unbind_display =
2596 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
2598 extensions = (const char *) glGetString(GL_EXTENSIONS);
2600 fprintf(stderr, "Retrieving GL extension string failed.\n");
2604 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
2606 "GL_EXT_texture_format_BGRA8888 not available\n");
2610 if (strstr(extensions, "GL_EXT_read_format_bgra"))
2611 ec->read_format = GL_BGRA_EXT;
2613 ec->read_format = GL_RGBA;
2615 if (strstr(extensions, "GL_EXT_unpack_subimage"))
2616 ec->has_unpack_subimage = 1;
2619 (const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
2621 fprintf(stderr, "Retrieving EGL extension string failed.\n");
2625 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
2626 ec->has_bind_display = 1;
2627 if (ec->has_bind_display)
2628 ec->bind_display(ec->display, ec->wl_display);
2630 wl_list_init(&ec->surface_list);
2631 wl_list_init(&ec->layer_list);
2632 wl_list_init(&ec->seat_list);
2633 wl_list_init(&ec->output_list);
2634 wl_list_init(&ec->binding_list);
2635 wl_list_init(&ec->animation_list);
2636 weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
2637 ec->fade.animation.frame = fade_frame;
2638 wl_list_init(&ec->fade.animation.link);
2640 weston_layer_init(&ec->fade_layer, &ec->layer_list);
2641 weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
2643 screenshooter_create(ec);
2645 ec->ping_handler = NULL;
2647 wl_data_device_manager_init(ec->wl_display);
2649 glActiveTexture(GL_TEXTURE0);
2651 if (weston_shader_init(&ec->texture_shader,
2652 vertex_shader, texture_fragment_shader) < 0)
2654 if (weston_shader_init(&ec->solid_shader,
2655 vertex_shader, solid_fragment_shader) < 0)
2658 loop = wl_display_get_event_loop(ec->wl_display);
2659 ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
2660 wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
2662 ec->input_loop = wl_event_loop_create();
2664 weston_compositor_schedule_repaint(ec);
2670 weston_compositor_shutdown(struct weston_compositor *ec)
2672 struct weston_output *output, *next;
2674 wl_event_source_remove(ec->idle_source);
2675 if (ec->input_loop_source)
2676 wl_event_source_remove(ec->input_loop_source);
2678 /* Destroy all outputs associated with this compositor */
2679 wl_list_for_each_safe(output, next, &ec->output_list, link)
2680 output->destroy(output);
2682 weston_binding_list_destroy_all(&ec->binding_list);
2684 wl_array_release(&ec->vertices);
2685 wl_array_release(&ec->indices);
2687 wl_event_loop_destroy(ec->input_loop);
2690 static int weston_compositor_xkb_init(struct weston_compositor *ec,
2691 struct xkb_rule_names *names)
2693 ec->xkb_info.context = xkb_context_new(0);
2694 if (ec->xkb_info.context == NULL) {
2695 fprintf(stderr, "failed to create XKB context\n");
2699 ec->xkb_info.names = *names;
2700 if (!ec->xkb_info.names.rules)
2701 ec->xkb_info.names.rules = strdup("evdev");
2702 if (!ec->xkb_info.names.model)
2703 ec->xkb_info.names.model = strdup("pc105");
2704 if (!ec->xkb_info.names.layout)
2705 ec->xkb_info.names.layout = strdup("us");
2707 ec->xkb_info.keymap = xkb_map_new_from_names(ec->xkb_info.context,
2708 &ec->xkb_info.names, 0);
2709 if (ec->xkb_info.keymap == NULL) {
2710 fprintf(stderr, "failed to compile XKB keymap\n");
2714 ec->xkb_info.state = xkb_state_new(ec->xkb_info.keymap);
2715 if (ec->xkb_info.state == NULL) {
2716 fprintf(stderr, "failed to initialise XKB state\n");
2723 static void weston_compositor_xkb_destroy(struct weston_compositor *ec)
2725 xkb_state_unref(ec->xkb_info.state);
2726 xkb_map_unref(ec->xkb_info.keymap);
2727 xkb_context_unref(ec->xkb_info.context);
2729 free((char *) ec->xkb_info.names.rules);
2730 free((char *) ec->xkb_info.names.model);
2731 free((char *) ec->xkb_info.names.layout);
2732 free((char *) ec->xkb_info.names.variant);
2733 free((char *) ec->xkb_info.names.options);
2736 static int on_term_signal(int signal_number, void *data)
2738 struct wl_display *display = data;
2740 fprintf(stderr, "caught signal %d\n", signal_number);
2741 wl_display_terminate(display);
2747 on_segv_signal(int s, siginfo_t *siginfo, void *context)
2753 fprintf(stderr, "caught segv\n");
2755 count = backtrace(buffer, ARRAY_LENGTH(buffer));
2756 for (i = 0; i < count; i++) {
2757 dladdr(buffer[i], &info);
2758 fprintf(stderr, " [%016lx] %s (%s)\n",
2760 info.dli_sname ? info.dli_sname : "--",
2764 longjmp(segv_jmp_buf, 1);
2769 load_module(const char *name, const char *entrypoint, void **handle)
2771 char path[PATH_MAX];
2772 void *module, *init;
2775 snprintf(path, sizeof path, MODULEDIR "/%s", name);
2777 snprintf(path, sizeof path, "%s", name);
2779 module = dlopen(path, RTLD_LAZY);
2782 "failed to load module '%s': %s\n", path, dlerror());
2786 init = dlsym(module, entrypoint);
2789 "failed to lookup init function in '%s': %s\n",
2797 int main(int argc, char *argv[])
2799 struct wl_display *display;
2800 struct weston_compositor *ec;
2801 struct wl_event_source *signals[4];
2802 struct wl_event_loop *loop;
2803 struct sigaction segv_action;
2804 void *shell_module, *backend_module, *xserver_module;
2805 int (*module_init)(struct weston_compositor *ec);
2806 struct weston_compositor
2807 *(*backend_init)(struct wl_display *display,
2808 int argc, char *argv[]);
2810 char *backend = NULL;
2812 char *module = NULL;
2813 int32_t idle_time = 300;
2814 int32_t xserver = 0;
2815 char *socket_name = NULL;
2817 struct xkb_rule_names xkb_names;
2819 const struct config_key shell_config_keys[] = {
2820 { "type", CONFIG_KEY_STRING, &shell },
2823 const struct config_key keyboard_config_keys[] = {
2824 { "keymap_rules", CONFIG_KEY_STRING, &xkb_names.rules },
2825 { "keymap_model", CONFIG_KEY_STRING, &xkb_names.model },
2826 { "keymap_layout", CONFIG_KEY_STRING, &xkb_names.layout },
2827 { "keymap_variant", CONFIG_KEY_STRING, &xkb_names.variant },
2828 { "keymap_options", CONFIG_KEY_STRING, &xkb_names.options },
2831 const struct config_section cs[] = {
2833 shell_config_keys, ARRAY_LENGTH(shell_config_keys) },
2835 keyboard_config_keys, ARRAY_LENGTH(keyboard_config_keys) },
2838 const struct weston_option core_options[] = {
2839 { WESTON_OPTION_STRING, "backend", 'B', &backend },
2840 { WESTON_OPTION_STRING, "socket", 'S', &socket_name },
2841 { WESTON_OPTION_INTEGER, "idle-time", 'i', &idle_time },
2842 { WESTON_OPTION_BOOLEAN, "xserver", 0, &xserver },
2843 { WESTON_OPTION_STRING, "module", 0, &module },
2846 memset(&xkb_names, 0, sizeof(xkb_names));
2848 argc = parse_options(core_options,
2849 ARRAY_LENGTH(core_options), argc, argv);
2851 display = wl_display_create();
2853 loop = wl_display_get_event_loop(display);
2854 signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
2856 signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
2858 signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
2861 wl_list_init(&child_process_list);
2862 signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
2865 segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
2866 segv_action.sa_sigaction = on_segv_signal;
2867 sigemptyset(&segv_action.sa_mask);
2868 sigaction(SIGSEGV, &segv_action, NULL);
2871 if (getenv("WAYLAND_DISPLAY"))
2872 backend = "wayland-backend.so";
2873 else if (getenv("DISPLAY"))
2874 backend = "x11-backend.so";
2875 else if (getenv("OPENWFD"))
2876 backend = "openwfd-backend.so";
2878 backend = "drm-backend.so";
2881 config_file = config_file_path("weston.ini");
2882 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), shell);
2885 backend_init = load_module(backend, "backend_init", &backend_module);
2889 ec = backend_init(display, argc, argv);
2891 fprintf(stderr, "failed to create compositor\n");
2895 for (i = 1; argv[i]; i++)
2896 fprintf(stderr, "unhandled option: %s\n", argv[i]);
2900 if (weston_compositor_xkb_init(ec, &xkb_names) == -1) {
2901 fprintf(stderr, "failed to initialise keyboard support\n");
2905 ec->option_idle_time = idle_time;
2906 ec->idle_time = idle_time;
2910 module_init = load_module("xserver-launcher.so",
2911 "weston_xserver_init",
2913 if (module_init && module_init(ec) < 0)
2917 shell = "desktop-shell.so";
2918 module_init = load_module(shell, "shell_init", &shell_module);
2919 if (!module_init || module_init(ec) < 0)
2925 module_init = load_module(module, "module_init", NULL);
2926 if (module_init && module_init(ec) < 0)
2929 if (wl_display_add_socket(display, socket_name)) {
2930 fprintf(stderr, "failed to add socket: %m\n");
2934 weston_compositor_dpms_on(ec);
2935 weston_compositor_wake(ec);
2936 if (setjmp(segv_jmp_buf) == 0)
2937 wl_display_run(display);
2939 /* prevent further rendering while shutting down */
2940 ec->state = WESTON_COMPOSITOR_SLEEPING;
2942 wl_signal_emit(&ec->destroy_signal, ec);
2944 if (ec->has_bind_display)
2945 ec->unbind_display(ec->display, display);
2947 for (i = ARRAY_LENGTH(signals); i;)
2948 wl_event_source_remove(signals[--i]);
2950 weston_compositor_xkb_destroy(ec);
2953 wl_display_destroy(display);