2 * Copyright © 2010-2011 Intel Corporation
3 * Copyright © 2008-2011 Kristian Høgsberg
4 * Copyright © 2012 Collabora, Ltd.
6 * Permission to use, copy, modify, distribute, and sell this software and
7 * its documentation for any purpose is hereby granted without fee, provided
8 * that the above copyright notice appear in all copies and that both that
9 * copyright notice and this permission notice appear in supporting
10 * documentation, and that the name of the copyright holders not be used in
11 * advertising or publicity pertaining to distribution of the software
12 * without specific, written prior permission. The copyright holders make
13 * no representations about the suitability of this software for any
14 * purpose. It is provided "as is" without express or implied warranty.
16 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
17 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
18 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
20 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
21 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
36 #include <sys/ioctl.h>
38 #include <sys/types.h>
39 #include <sys/socket.h>
43 #include <linux/input.h>
49 #include <wayland-server.h>
50 #include "compositor.h"
52 static struct wl_list child_process_list;
53 static jmp_buf segv_jmp_buf;
56 sigchld_handler(int signal_number, void *data)
58 struct weston_process *p;
62 pid = waitpid(-1, &status, WNOHANG);
66 wl_list_for_each(p, &child_process_list, link) {
71 if (&p->link == &child_process_list) {
72 fprintf(stderr, "unknown child process exited\n");
76 wl_list_remove(&p->link);
77 p->cleanup(p, status);
83 weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode)
85 if (!output->switch_mode)
88 return output->switch_mode(output, mode);
92 weston_watch_process(struct weston_process *process)
94 wl_list_insert(&child_process_list, &process->link);
98 child_client_exec(int sockfd, const char *path)
104 /* do not give our signal mask to the new process */
105 sigfillset(&allsigs);
106 sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
108 /* Launch clients as the user. */
111 /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
112 * non-CLOEXEC fd to pass through exec. */
113 clientfd = dup(sockfd);
114 if (clientfd == -1) {
115 fprintf(stderr, "compositor: dup failed: %m\n");
119 snprintf(s, sizeof s, "%d", clientfd);
120 setenv("WAYLAND_SOCKET", s, 1);
122 if (execl(path, path, NULL) < 0)
123 fprintf(stderr, "compositor: executing '%s' failed: %m\n",
127 WL_EXPORT struct wl_client *
128 weston_client_launch(struct weston_compositor *compositor,
129 struct weston_process *proc,
131 weston_process_cleanup_func_t cleanup)
135 struct wl_client *client;
137 if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sv) < 0) {
138 fprintf(stderr, "weston_client_launch: "
139 "socketpair failed while launching '%s': %m\n",
148 fprintf(stderr, "weston_client_launch: "
149 "fork failed while launching '%s': %m\n", path);
154 child_client_exec(sv[1], path);
160 client = wl_client_create(compositor->wl_display, sv[0]);
163 fprintf(stderr, "weston_client_launch: "
164 "wl_client_create failed while launching '%s'.\n",
170 proc->cleanup = cleanup;
171 weston_watch_process(proc);
177 surface_handle_buffer_destroy(struct wl_listener *listener, void *data)
179 struct weston_surface *es =
180 container_of(listener, struct weston_surface,
181 buffer_destroy_listener);
186 static const pixman_region32_data_t undef_region_data;
189 undef_region(pixman_region32_t *region)
191 pixman_region32_fini(region);
192 region->data = (pixman_region32_data_t *) &undef_region_data;
196 region_is_undefined(pixman_region32_t *region)
198 return region->data == &undef_region_data;
202 empty_region(pixman_region32_t *region)
204 if (!region_is_undefined(region))
205 pixman_region32_fini(region);
207 pixman_region32_init(region);
210 WL_EXPORT struct weston_surface *
211 weston_surface_create(struct weston_compositor *compositor)
213 struct weston_surface *surface;
215 surface = calloc(1, sizeof *surface);
219 wl_signal_init(&surface->surface.resource.destroy_signal);
221 wl_list_init(&surface->link);
222 wl_list_init(&surface->layer_link);
224 surface->surface.resource.client = NULL;
226 surface->compositor = compositor;
227 surface->image = EGL_NO_IMAGE_KHR;
228 surface->alpha = 255;
229 surface->brightness = 255;
230 surface->saturation = 255;
231 surface->opaque_rect[0] = 0.0;
232 surface->opaque_rect[1] = 0.0;
233 surface->opaque_rect[2] = 0.0;
234 surface->opaque_rect[3] = 0.0;
237 surface->buffer = NULL;
238 surface->output = NULL;
240 pixman_region32_init(&surface->damage);
241 pixman_region32_init(&surface->opaque);
242 pixman_region32_init(&surface->clip);
243 undef_region(&surface->input);
244 pixman_region32_init(&surface->transform.opaque);
245 wl_list_init(&surface->frame_callback_list);
247 surface->buffer_destroy_listener.notify =
248 surface_handle_buffer_destroy;
250 wl_list_init(&surface->geometry.transformation_list);
251 wl_list_insert(&surface->geometry.transformation_list,
252 &surface->transform.position.link);
253 weston_matrix_init(&surface->transform.position.matrix);
254 pixman_region32_init(&surface->transform.boundingbox);
255 surface->geometry.dirty = 1;
261 weston_surface_set_color(struct weston_surface *surface,
262 GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
264 surface->color[0] = red;
265 surface->color[1] = green;
266 surface->color[2] = blue;
267 surface->color[3] = alpha;
268 surface->shader = &surface->compositor->solid_shader;
272 surface_to_global_float(struct weston_surface *surface,
273 GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
275 if (surface->transform.enabled) {
276 struct weston_vector v = { { sx, sy, 0.0f, 1.0f } };
278 weston_matrix_transform(&surface->transform.matrix, &v);
280 if (fabsf(v.f[3]) < 1e-6) {
281 fprintf(stderr, "warning: numerical instability in "
282 "weston_surface_to_global(), divisor = %g\n",
289 *x = v.f[0] / v.f[3];
290 *y = v.f[1] / v.f[3];
292 *x = sx + surface->geometry.x;
293 *y = sy + surface->geometry.y;
298 weston_surface_damage_below(struct weston_surface *surface)
300 struct weston_compositor *compositor = surface->compositor;
301 pixman_region32_t damage;
303 pixman_region32_init(&damage);
304 pixman_region32_subtract(&damage, &surface->transform.boundingbox,
306 pixman_region32_union(&compositor->damage,
307 &compositor->damage, &damage);
308 pixman_region32_fini(&damage);
312 surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy,
313 int32_t width, int32_t height,
314 pixman_region32_t *bbox)
316 GLfloat min_x = HUGE_VALF, min_y = HUGE_VALF;
317 GLfloat max_x = -HUGE_VALF, max_y = -HUGE_VALF;
322 { sx + width, sy + height }
324 GLfloat int_x, int_y;
327 for (i = 0; i < 4; ++i) {
329 surface_to_global_float(surface, s[i][0], s[i][1], &x, &y);
340 int_x = floorf(min_x);
341 int_y = floorf(min_y);
342 pixman_region32_init_rect(bbox, int_x, int_y,
343 ceilf(max_x) - int_x, ceilf(max_y) - int_y);
347 weston_surface_update_transform_disable(struct weston_surface *surface)
349 surface->transform.enabled = 0;
351 /* round off fractions when not transformed */
352 surface->geometry.x = roundf(surface->geometry.x);
353 surface->geometry.y = roundf(surface->geometry.y);
355 pixman_region32_init_rect(&surface->transform.boundingbox,
358 surface->geometry.width,
359 surface->geometry.height);
361 if (surface->alpha == 255) {
362 pixman_region32_copy(&surface->transform.opaque,
364 pixman_region32_translate(&surface->transform.opaque,
366 surface->geometry.y);
371 weston_surface_update_transform_enable(struct weston_surface *surface)
373 struct weston_matrix *matrix = &surface->transform.matrix;
374 struct weston_matrix *inverse = &surface->transform.inverse;
375 struct weston_transform *tform;
377 surface->transform.enabled = 1;
379 /* Otherwise identity matrix, but with x and y translation. */
380 surface->transform.position.matrix.d[12] = surface->geometry.x;
381 surface->transform.position.matrix.d[13] = surface->geometry.y;
383 weston_matrix_init(matrix);
384 wl_list_for_each(tform, &surface->geometry.transformation_list, link)
385 weston_matrix_multiply(matrix, &tform->matrix);
387 if (weston_matrix_invert(inverse, matrix) < 0) {
388 /* Oops, bad total transformation, not invertible */
389 fprintf(stderr, "error: weston_surface %p"
390 " transformation not invertible.\n", surface);
394 surface_compute_bbox(surface, 0, 0, surface->geometry.width,
395 surface->geometry.height,
396 &surface->transform.boundingbox);
402 weston_surface_update_transform(struct weston_surface *surface)
404 if (!surface->geometry.dirty)
407 surface->geometry.dirty = 0;
409 weston_surface_damage_below(surface);
411 pixman_region32_fini(&surface->transform.boundingbox);
412 pixman_region32_fini(&surface->transform.opaque);
413 pixman_region32_init(&surface->transform.opaque);
415 if (region_is_undefined(&surface->input))
416 pixman_region32_init_rect(&surface->input, 0, 0,
417 surface->geometry.width,
418 surface->geometry.height);
420 /* transform.position is always in transformation_list */
421 if (surface->geometry.transformation_list.next ==
422 &surface->transform.position.link &&
423 surface->geometry.transformation_list.prev ==
424 &surface->transform.position.link) {
425 weston_surface_update_transform_disable(surface);
427 if (weston_surface_update_transform_enable(surface) < 0)
428 weston_surface_update_transform_disable(surface);
431 /* weston_surface_damage() without update */
432 pixman_region32_union(&surface->damage, &surface->damage,
433 &surface->transform.boundingbox);
435 if (weston_surface_is_mapped(surface))
436 weston_surface_assign_output(surface);
438 weston_compositor_schedule_repaint(surface->compositor);
442 weston_surface_to_global_float(struct weston_surface *surface,
443 GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
445 surface_to_global_float(surface, sx, sy, x, y);
449 weston_surface_to_global_fixed(struct weston_surface *surface,
450 wl_fixed_t sx, wl_fixed_t sy,
451 wl_fixed_t *x, wl_fixed_t *y)
455 weston_surface_to_global_float(surface,
456 wl_fixed_to_double(sx),
457 wl_fixed_to_double(sy),
459 *x = wl_fixed_from_double(xf);
460 *y = wl_fixed_from_double(yf);
464 weston_surface_to_global(struct weston_surface *surface,
465 int32_t sx, int32_t sy, int32_t *x, int32_t *y)
469 weston_surface_to_global_float(surface, sx, sy, &xf, &yf);
475 surface_from_global_float(struct weston_surface *surface,
476 GLfloat x, GLfloat y, GLfloat *sx, GLfloat *sy)
478 if (surface->transform.enabled) {
479 struct weston_vector v = { { x, y, 0.0f, 1.0f } };
481 weston_matrix_transform(&surface->transform.inverse, &v);
483 if (fabsf(v.f[3]) < 1e-6) {
484 fprintf(stderr, "warning: numerical instability in "
485 "weston_surface_from_global(), divisor = %g\n",
492 *sx = v.f[0] / v.f[3];
493 *sy = v.f[1] / v.f[3];
495 *sx = x - surface->geometry.x;
496 *sy = y - surface->geometry.y;
501 weston_surface_from_global_fixed(struct weston_surface *surface,
502 wl_fixed_t x, wl_fixed_t y,
503 wl_fixed_t *sx, wl_fixed_t *sy)
507 surface_from_global_float(surface,
508 wl_fixed_to_double(x),
509 wl_fixed_to_double(y),
511 *sx = wl_fixed_from_double(sxf);
512 *sy = wl_fixed_from_double(syf);
516 weston_surface_from_global(struct weston_surface *surface,
517 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
521 surface_from_global_float(surface, x, y, &sxf, &syf);
527 weston_surface_damage_rectangle(struct weston_surface *surface,
528 int32_t sx, int32_t sy,
529 int32_t width, int32_t height)
531 if (surface->transform.enabled) {
532 pixman_region32_t box;
533 surface_compute_bbox(surface, sx, sy, width, height, &box);
534 pixman_region32_union(&surface->damage, &surface->damage,
536 pixman_region32_fini(&box);
538 pixman_region32_union_rect(&surface->damage, &surface->damage,
539 surface->geometry.x + sx,
540 surface->geometry.y + sy,
544 weston_compositor_schedule_repaint(surface->compositor);
548 weston_surface_damage(struct weston_surface *surface)
550 pixman_region32_union(&surface->damage, &surface->damage,
551 &surface->transform.boundingbox);
553 weston_compositor_schedule_repaint(surface->compositor);
557 weston_surface_configure(struct weston_surface *surface,
558 GLfloat x, GLfloat y, int width, int height)
560 surface->geometry.x = x;
561 surface->geometry.y = y;
562 surface->geometry.width = width;
563 surface->geometry.height = height;
564 surface->geometry.dirty = 1;
568 weston_surface_set_position(struct weston_surface *surface,
569 GLfloat x, GLfloat y)
571 surface->geometry.x = x;
572 surface->geometry.y = y;
573 surface->geometry.dirty = 1;
577 weston_surface_is_mapped(struct weston_surface *surface)
586 weston_compositor_get_time(void)
590 gettimeofday(&tv, NULL);
592 return tv.tv_sec * 1000 + tv.tv_usec / 1000;
595 static struct weston_surface *
596 weston_compositor_pick_surface(struct weston_compositor *compositor,
597 wl_fixed_t x, wl_fixed_t y,
598 wl_fixed_t *sx, wl_fixed_t *sy)
600 struct weston_surface *surface;
602 wl_list_for_each(surface, &compositor->surface_list, link) {
603 weston_surface_from_global_fixed(surface, x, y, sx, sy);
604 if (pixman_region32_contains_point(&surface->input,
605 wl_fixed_to_int(*sx),
606 wl_fixed_to_int(*sy),
615 weston_device_repick(struct wl_seat *seat)
617 struct weston_seat *ws = (struct weston_seat *) seat;
618 const struct wl_pointer_grab_interface *interface;
619 struct weston_surface *surface, *focus;
621 surface = weston_compositor_pick_surface(ws->compositor,
624 &seat->pointer->current_x,
625 &seat->pointer->current_y);
627 if (&surface->surface != seat->pointer->current) {
628 interface = seat->pointer->grab->interface;
629 interface->focus(seat->pointer->grab, &surface->surface,
630 seat->pointer->current_x,
631 seat->pointer->current_y);
632 seat->pointer->current = &surface->surface;
635 focus = (struct weston_surface *) seat->pointer->grab->focus;
637 weston_surface_from_global_fixed(focus,
640 &seat->pointer->grab->x,
641 &seat->pointer->grab->y);
645 weston_compositor_repick(struct weston_compositor *compositor)
647 struct weston_seat *seat;
649 if (!compositor->focus)
652 wl_list_for_each(seat, &compositor->seat_list, link)
653 weston_device_repick(&seat->seat);
657 weston_surface_unmap(struct weston_surface *surface)
659 struct wl_seat *seat = &surface->compositor->seat->seat;
661 weston_surface_damage_below(surface);
662 surface->output = NULL;
663 wl_list_remove(&surface->link);
664 wl_list_remove(&surface->layer_link);
666 if (seat->keyboard->focus == &surface->surface)
667 wl_keyboard_set_focus(seat->keyboard, NULL);
668 if (seat->pointer->focus == &surface->surface)
669 wl_pointer_set_focus(seat->pointer,
671 wl_fixed_from_int(0),
672 wl_fixed_from_int(0));
674 weston_compositor_schedule_repaint(surface->compositor);
678 destroy_surface(struct wl_resource *resource)
680 struct weston_surface *surface =
681 container_of(resource,
682 struct weston_surface, surface.resource);
683 struct weston_compositor *compositor = surface->compositor;
685 if (weston_surface_is_mapped(surface))
686 weston_surface_unmap(surface);
688 if (surface->texture)
689 glDeleteTextures(1, &surface->texture);
692 wl_list_remove(&surface->buffer_destroy_listener.link);
694 if (surface->image != EGL_NO_IMAGE_KHR)
695 compositor->destroy_image(compositor->display,
698 pixman_region32_fini(&surface->transform.boundingbox);
699 pixman_region32_fini(&surface->damage);
700 pixman_region32_fini(&surface->opaque);
701 pixman_region32_fini(&surface->clip);
702 if (!region_is_undefined(&surface->input))
703 pixman_region32_fini(&surface->input);
709 weston_surface_destroy(struct weston_surface *surface)
711 /* Not a valid way to destroy a client surface */
712 assert(surface->surface.resource.client == NULL);
714 destroy_surface(&surface->surface.resource);
718 weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
720 struct weston_surface *es = (struct weston_surface *) surface;
721 struct weston_compositor *ec = es->compositor;
724 weston_buffer_post_release(es->buffer);
725 wl_list_remove(&es->buffer_destroy_listener.link);
731 if (weston_surface_is_mapped(es))
732 weston_surface_unmap(es);
736 buffer->busy_count++;
737 wl_signal_add(&es->buffer->resource.destroy_signal,
738 &es->buffer_destroy_listener);
740 if (es->geometry.width != buffer->width ||
741 es->geometry.height != buffer->height) {
742 undef_region(&es->input);
743 pixman_region32_fini(&es->opaque);
744 pixman_region32_init(&es->opaque);
748 glGenTextures(1, &es->texture);
749 glBindTexture(GL_TEXTURE_2D, es->texture);
750 glTexParameteri(GL_TEXTURE_2D,
751 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
752 glTexParameteri(GL_TEXTURE_2D,
753 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
754 es->shader = &ec->texture_shader;
756 glBindTexture(GL_TEXTURE_2D, es->texture);
759 if (wl_buffer_is_shm(buffer)) {
760 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
761 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
762 es->pitch, es->buffer->height, 0,
763 GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
765 if (es->image != EGL_NO_IMAGE_KHR)
766 ec->destroy_image(ec->display, es->image);
767 es->image = ec->create_image(ec->display, NULL,
768 EGL_WAYLAND_BUFFER_WL,
771 ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
773 es->pitch = buffer->width;
778 texture_region(struct weston_surface *es, pixman_region32_t *region)
780 struct weston_compositor *ec = es->compositor;
781 GLfloat *v, inv_width, inv_height;
783 pixman_box32_t *rectangles;
787 rectangles = pixman_region32_rectangles(region, &n);
788 v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
789 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
790 inv_width = 1.0 / es->pitch;
791 inv_height = 1.0 / es->geometry.height;
793 for (i = 0; i < n; i++, v += 16, p += 6) {
794 surface_from_global_float(es, rectangles[i].x1,
795 rectangles[i].y1, &sx, &sy);
796 v[ 0] = rectangles[i].x1;
797 v[ 1] = rectangles[i].y1;
798 v[ 2] = sx * inv_width;
799 v[ 3] = sy * inv_height;
801 surface_from_global_float(es, rectangles[i].x1,
802 rectangles[i].y2, &sx, &sy);
803 v[ 4] = rectangles[i].x1;
804 v[ 5] = rectangles[i].y2;
805 v[ 6] = sx * inv_width;
806 v[ 7] = sy * inv_height;
808 surface_from_global_float(es, rectangles[i].x2,
809 rectangles[i].y1, &sx, &sy);
810 v[ 8] = rectangles[i].x2;
811 v[ 9] = rectangles[i].y1;
812 v[10] = sx * inv_width;
813 v[11] = sy * inv_height;
815 surface_from_global_float(es, rectangles[i].x2,
816 rectangles[i].y2, &sx, &sy);
817 v[12] = rectangles[i].x2;
818 v[13] = rectangles[i].y2;
819 v[14] = sx * inv_width;
820 v[15] = sy * inv_height;
834 weston_surface_draw(struct weston_surface *es, struct weston_output *output,
835 pixman_region32_t *damage)
837 struct weston_compositor *ec = es->compositor;
839 pixman_region32_t repaint;
843 pixman_region32_init(&repaint);
844 pixman_region32_intersect(&repaint,
845 &es->transform.boundingbox, damage);
846 pixman_region32_subtract(&repaint, &repaint, &es->clip);
848 if (!pixman_region32_not_empty(&repaint))
851 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
854 if (ec->current_shader != es->shader) {
855 glUseProgram(es->shader->program);
856 ec->current_shader = es->shader;
859 glUniformMatrix4fv(es->shader->proj_uniform,
860 1, GL_FALSE, output->matrix.d);
861 glUniform1i(es->shader->tex_uniform, 0);
862 glUniform4fv(es->shader->color_uniform, 1, es->color);
863 glUniform1f(es->shader->alpha_uniform, es->alpha / 255.0);
864 glUniform1f(es->shader->brightness_uniform, es->brightness / 255.0);
865 glUniform1f(es->shader->saturation_uniform, es->saturation / 255.0);
866 glUniform1f(es->shader->texwidth_uniform,
867 (GLfloat)es->geometry.width / es->pitch);
868 glUniform4fv(es->shader->opaque_uniform, 1, es->opaque_rect);
870 if (es->transform.enabled || output->zoom.active)
875 n = texture_region(es, &repaint);
877 glBindTexture(GL_TEXTURE_2D, es->texture);
878 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
879 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
881 v = ec->vertices.data;
882 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
883 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
884 glEnableVertexAttribArray(0);
885 glEnableVertexAttribArray(1);
887 glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
889 glDisableVertexAttribArray(1);
890 glDisableVertexAttribArray(0);
892 ec->vertices.size = 0;
893 ec->indices.size = 0;
896 pixman_region32_fini(&repaint);
900 weston_surface_restack(struct weston_surface *surface, struct wl_list *below)
902 wl_list_remove(&surface->layer_link);
903 wl_list_insert(below, &surface->layer_link);
904 weston_surface_damage_below(surface);
905 weston_surface_damage(surface);
909 weston_compositor_damage_all(struct weston_compositor *compositor)
911 struct weston_output *output;
913 wl_list_for_each(output, &compositor->output_list, link)
914 weston_output_damage(output);
918 weston_buffer_post_release(struct wl_buffer *buffer)
920 if (--buffer->busy_count > 0)
923 assert(buffer->resource.client != NULL);
924 wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
928 weston_output_damage(struct weston_output *output)
930 struct weston_compositor *compositor = output->compositor;
932 pixman_region32_union(&compositor->damage,
933 &compositor->damage, &output->region);
934 weston_compositor_schedule_repaint(compositor);
938 fade_frame(struct weston_animation *animation,
939 struct weston_output *output, uint32_t msecs)
941 struct weston_compositor *compositor =
942 container_of(animation,
943 struct weston_compositor, fade.animation);
944 struct weston_surface *surface;
946 surface = compositor->fade.surface;
947 weston_spring_update(&compositor->fade.spring, msecs);
948 weston_surface_set_color(surface, 0.0, 0.0, 0.0,
949 compositor->fade.spring.current);
950 weston_surface_damage(surface);
952 if (weston_spring_done(&compositor->fade.spring)) {
953 compositor->fade.spring.current =
954 compositor->fade.spring.target;
955 wl_list_remove(&animation->link);
956 wl_list_init(&animation->link);
958 if (compositor->fade.spring.current < 0.001) {
959 destroy_surface(&surface->surface.resource);
960 compositor->fade.surface = NULL;
961 } else if (compositor->fade.spring.current > 0.999) {
962 compositor->state = WESTON_COMPOSITOR_SLEEPING;
963 wl_signal_emit(&compositor->lock_signal, compositor);
968 struct weston_frame_callback {
969 struct wl_resource resource;
974 weston_output_repaint(struct weston_output *output, int msecs)
976 struct weston_compositor *ec = output->compositor;
977 struct weston_surface *es;
978 struct weston_layer *layer;
979 struct weston_animation *animation, *next;
980 struct weston_frame_callback *cb, *cnext;
981 pixman_region32_t opaque, new_damage, output_damage;
982 int32_t width, height;
984 weston_compositor_update_drag_surfaces(ec);
986 width = output->current->width +
987 output->border.left + output->border.right;
988 height = output->current->height +
989 output->border.top + output->border.bottom;
990 glViewport(0, 0, width, height);
992 /* Rebuild the surface list and update surface transforms up front. */
993 wl_list_init(&ec->surface_list);
994 wl_list_for_each(layer, &ec->layer_list, link) {
995 wl_list_for_each(es, &layer->surface_list, layer_link) {
996 weston_surface_update_transform(es);
997 wl_list_insert(ec->surface_list.prev, &es->link);
1001 if (output->assign_planes)
1003 * This will queue flips for the fbs and sprites where
1004 * applicable and clear the damage for those surfaces.
1005 * The repaint loop below will repaint everything
1008 output->assign_planes(output);
1010 pixman_region32_init(&new_damage);
1011 pixman_region32_init(&opaque);
1013 wl_list_for_each(es, &ec->surface_list, link) {
1014 pixman_region32_subtract(&es->damage, &es->damage, &opaque);
1015 pixman_region32_union(&new_damage, &new_damage, &es->damage);
1016 empty_region(&es->damage);
1017 pixman_region32_copy(&es->clip, &opaque);
1018 pixman_region32_union(&opaque, &opaque, &es->transform.opaque);
1021 pixman_region32_union(&ec->damage, &ec->damage, &new_damage);
1023 pixman_region32_init(&output_damage);
1024 pixman_region32_union(&output_damage,
1025 &ec->damage, &output->previous_damage);
1026 pixman_region32_copy(&output->previous_damage, &ec->damage);
1027 pixman_region32_intersect(&output_damage,
1028 &output_damage, &output->region);
1029 pixman_region32_subtract(&ec->damage, &ec->damage, &output->region);
1031 pixman_region32_fini(&opaque);
1032 pixman_region32_fini(&new_damage);
1035 weston_output_update_matrix(output);
1037 output->repaint(output, &output_damage);
1039 pixman_region32_fini(&output_damage);
1041 output->repaint_needed = 0;
1043 weston_compositor_repick(ec);
1044 wl_event_loop_dispatch(ec->input_loop, 0);
1046 wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) {
1047 wl_callback_send_done(&cb->resource, msecs);
1048 wl_resource_destroy(&cb->resource);
1051 wl_list_for_each_safe(animation, next, &ec->animation_list, link)
1052 animation->frame(animation, output, msecs);
1056 weston_compositor_read_input(int fd, uint32_t mask, void *data)
1058 struct weston_compositor *compositor = data;
1060 wl_event_loop_dispatch(compositor->input_loop, 0);
1066 weston_output_finish_frame(struct weston_output *output, int msecs)
1068 struct weston_compositor *compositor = output->compositor;
1069 struct wl_event_loop *loop =
1070 wl_display_get_event_loop(compositor->wl_display);
1073 if (output->repaint_needed) {
1074 weston_output_repaint(output, msecs);
1078 output->repaint_scheduled = 0;
1079 if (compositor->input_loop_source)
1082 fd = wl_event_loop_get_fd(compositor->input_loop);
1083 compositor->input_loop_source =
1084 wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE,
1085 weston_compositor_read_input, compositor);
1089 idle_repaint(void *data)
1091 struct weston_output *output = data;
1093 weston_output_finish_frame(output, weston_compositor_get_time());
1097 weston_layer_init(struct weston_layer *layer, struct wl_list *below)
1099 wl_list_init(&layer->surface_list);
1100 wl_list_insert(below, &layer->link);
1104 weston_compositor_schedule_repaint(struct weston_compositor *compositor)
1106 struct weston_output *output;
1107 struct wl_event_loop *loop;
1109 if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
1112 loop = wl_display_get_event_loop(compositor->wl_display);
1113 wl_list_for_each(output, &compositor->output_list, link) {
1114 output->repaint_needed = 1;
1115 if (output->repaint_scheduled)
1118 wl_event_loop_add_idle(loop, idle_repaint, output);
1119 output->repaint_scheduled = 1;
1122 if (compositor->input_loop_source) {
1123 wl_event_source_remove(compositor->input_loop_source);
1124 compositor->input_loop_source = NULL;
1129 weston_compositor_fade(struct weston_compositor *compositor, float tint)
1131 struct weston_surface *surface;
1134 done = weston_spring_done(&compositor->fade.spring);
1135 compositor->fade.spring.target = tint;
1136 if (weston_spring_done(&compositor->fade.spring))
1140 compositor->fade.spring.timestamp =
1141 weston_compositor_get_time();
1143 if (compositor->fade.surface == NULL) {
1144 surface = weston_surface_create(compositor);
1145 weston_surface_configure(surface, 0, 0, 8192, 8192);
1146 weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
1147 wl_list_insert(&compositor->fade_layer.surface_list,
1148 &surface->layer_link);
1149 weston_surface_assign_output(surface);
1150 compositor->fade.surface = surface;
1151 pixman_region32_init(&surface->input);
1154 weston_surface_damage(compositor->fade.surface);
1155 if (wl_list_empty(&compositor->fade.animation.link))
1156 wl_list_insert(compositor->animation_list.prev,
1157 &compositor->fade.animation.link);
1161 surface_destroy(struct wl_client *client, struct wl_resource *resource)
1163 wl_resource_destroy(resource);
1166 static struct wl_resource *
1167 find_resource_for_client(struct wl_list *list, struct wl_client *client)
1169 struct wl_resource *r;
1171 wl_list_for_each(r, list, link) {
1172 if (r->client == client)
1180 weston_surface_update_output_mask(struct weston_surface *es, uint32_t mask)
1182 uint32_t different = es->output_mask ^ mask;
1183 uint32_t entered = mask & different;
1184 uint32_t left = es->output_mask & different;
1185 struct weston_output *output;
1186 struct wl_resource *resource;
1187 struct wl_client *client = es->surface.resource.client;
1189 if (es->surface.resource.client == NULL)
1194 es->output_mask = mask;
1195 wl_list_for_each(output, &es->compositor->output_list, link) {
1196 if (1 << output->id & different)
1198 find_resource_for_client(&output->resource_list,
1200 if (1 << output->id & entered)
1201 wl_surface_send_enter(&es->surface.resource, resource);
1202 if (1 << output->id & left)
1203 wl_surface_send_leave(&es->surface.resource, resource);
1208 weston_surface_assign_output(struct weston_surface *es)
1210 struct weston_compositor *ec = es->compositor;
1211 struct weston_output *output, *new_output;
1212 pixman_region32_t region;
1213 uint32_t max, area, mask;
1219 pixman_region32_init(®ion);
1220 wl_list_for_each(output, &ec->output_list, link) {
1221 pixman_region32_intersect(®ion, &es->transform.boundingbox,
1224 e = pixman_region32_extents(®ion);
1225 area = (e->x2 - e->x1) * (e->y2 - e->y1);
1228 mask |= 1 << output->id;
1231 new_output = output;
1235 pixman_region32_fini(®ion);
1237 es->output = new_output;
1238 weston_surface_update_output_mask(es, mask);
1240 if (!wl_list_empty(&es->frame_callback_list)) {
1241 wl_list_insert_list(new_output->frame_callback_list.prev,
1242 &es->frame_callback_list);
1243 wl_list_init(&es->frame_callback_list);
1248 surface_attach(struct wl_client *client,
1249 struct wl_resource *resource,
1250 struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
1252 struct weston_surface *es = resource->data;
1253 struct wl_buffer *buffer = NULL;
1255 if (buffer_resource)
1256 buffer = buffer_resource->data;
1258 weston_surface_attach(&es->surface, buffer);
1260 if (buffer && es->configure)
1261 es->configure(es, sx, sy);
1265 texture_set_subimage(struct weston_surface *surface,
1266 int32_t x, int32_t y, int32_t width, int32_t height)
1268 glBindTexture(GL_TEXTURE_2D, surface->texture);
1270 #ifdef GL_UNPACK_ROW_LENGTH
1271 /* Mesa does not define GL_EXT_unpack_subimage */
1273 if (surface->compositor->has_unpack_subimage) {
1274 glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
1275 glPixelStorei(GL_UNPACK_SKIP_PIXELS, x);
1276 glPixelStorei(GL_UNPACK_SKIP_ROWS, y);
1278 glTexSubImage2D(GL_TEXTURE_2D, 0, x, y, width, height,
1279 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1280 wl_shm_buffer_get_data(surface->buffer));
1285 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1286 surface->pitch, surface->buffer->height, 0,
1287 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1288 wl_shm_buffer_get_data(surface->buffer));
1292 surface_damage(struct wl_client *client,
1293 struct wl_resource *resource,
1294 int32_t x, int32_t y, int32_t width, int32_t height)
1296 struct weston_surface *es = resource->data;
1298 weston_surface_damage_rectangle(es, x, y, width, height);
1300 if (es->buffer && wl_buffer_is_shm(es->buffer))
1301 texture_set_subimage(es, x, y, width, height);
1305 destroy_frame_callback(struct wl_resource *resource)
1307 struct weston_frame_callback *cb = resource->data;
1309 wl_list_remove(&cb->link);
1314 surface_frame(struct wl_client *client,
1315 struct wl_resource *resource, uint32_t callback)
1317 struct weston_frame_callback *cb;
1318 struct weston_surface *es = resource->data;
1320 cb = malloc(sizeof *cb);
1322 wl_resource_post_no_memory(resource);
1326 cb->resource.object.interface = &wl_callback_interface;
1327 cb->resource.object.id = callback;
1328 cb->resource.destroy = destroy_frame_callback;
1329 cb->resource.client = client;
1330 cb->resource.data = cb;
1332 wl_client_add_resource(client, &cb->resource);
1335 wl_list_insert(es->output->frame_callback_list.prev,
1338 wl_list_insert(es->frame_callback_list.prev, &cb->link);
1343 surface_set_opaque_region(struct wl_client *client,
1344 struct wl_resource *resource,
1345 struct wl_resource *region_resource)
1347 struct weston_surface *surface = resource->data;
1348 struct weston_region *region;
1350 pixman_region32_fini(&surface->opaque);
1352 if (region_resource) {
1353 region = region_resource->data;
1354 pixman_region32_init_rect(&surface->opaque, 0, 0,
1355 surface->geometry.width,
1356 surface->geometry.height);
1357 pixman_region32_intersect(&surface->opaque,
1358 &surface->opaque, ®ion->region);
1360 pixman_region32_init(&surface->opaque);
1363 surface->geometry.dirty = 1;
1367 surface_set_input_region(struct wl_client *client,
1368 struct wl_resource *resource,
1369 struct wl_resource *region_resource)
1371 struct weston_surface *surface = resource->data;
1372 struct weston_region *region;
1374 if (region_resource) {
1375 region = region_resource->data;
1376 pixman_region32_init_rect(&surface->input, 0, 0,
1377 surface->geometry.width,
1378 surface->geometry.height);
1379 pixman_region32_intersect(&surface->input,
1380 &surface->input, ®ion->region);
1382 pixman_region32_init_rect(&surface->input, 0, 0,
1383 surface->geometry.width,
1384 surface->geometry.height);
1387 weston_compositor_schedule_repaint(surface->compositor);
1390 static const struct wl_surface_interface surface_interface = {
1395 surface_set_opaque_region,
1396 surface_set_input_region
1400 compositor_create_surface(struct wl_client *client,
1401 struct wl_resource *resource, uint32_t id)
1403 struct weston_compositor *ec = resource->data;
1404 struct weston_surface *surface;
1406 surface = weston_surface_create(ec);
1407 if (surface == NULL) {
1408 wl_resource_post_no_memory(resource);
1412 surface->surface.resource.destroy = destroy_surface;
1414 surface->surface.resource.object.id = id;
1415 surface->surface.resource.object.interface = &wl_surface_interface;
1416 surface->surface.resource.object.implementation =
1417 (void (**)(void)) &surface_interface;
1418 surface->surface.resource.data = surface;
1420 wl_client_add_resource(client, &surface->surface.resource);
1424 destroy_region(struct wl_resource *resource)
1426 struct weston_region *region =
1427 container_of(resource, struct weston_region, resource);
1429 pixman_region32_fini(®ion->region);
1434 region_destroy(struct wl_client *client, struct wl_resource *resource)
1436 wl_resource_destroy(resource);
1440 region_add(struct wl_client *client, struct wl_resource *resource,
1441 int32_t x, int32_t y, int32_t width, int32_t height)
1443 struct weston_region *region = resource->data;
1445 pixman_region32_union_rect(®ion->region, ®ion->region,
1446 x, y, width, height);
1450 region_subtract(struct wl_client *client, struct wl_resource *resource,
1451 int32_t x, int32_t y, int32_t width, int32_t height)
1453 struct weston_region *region = resource->data;
1454 pixman_region32_t rect;
1456 pixman_region32_init_rect(&rect, x, y, width, height);
1457 pixman_region32_subtract(®ion->region, ®ion->region, &rect);
1458 pixman_region32_fini(&rect);
1461 static const struct wl_region_interface region_interface = {
1468 compositor_create_region(struct wl_client *client,
1469 struct wl_resource *resource, uint32_t id)
1471 struct weston_region *region;
1473 region = malloc(sizeof *region);
1474 if (region == NULL) {
1475 wl_resource_post_no_memory(resource);
1479 region->resource.destroy = destroy_region;
1481 region->resource.object.id = id;
1482 region->resource.object.interface = &wl_region_interface;
1483 region->resource.object.implementation =
1484 (void (**)(void)) ®ion_interface;
1485 region->resource.data = region;
1487 pixman_region32_init(®ion->region);
1489 wl_client_add_resource(client, ®ion->resource);
1492 static const struct wl_compositor_interface compositor_interface = {
1493 compositor_create_surface,
1494 compositor_create_region
1498 weston_compositor_wake(struct weston_compositor *compositor)
1500 compositor->state = WESTON_COMPOSITOR_ACTIVE;
1501 weston_compositor_fade(compositor, 0.0);
1503 wl_event_source_timer_update(compositor->idle_source,
1504 compositor->idle_time * 1000);
1508 weston_compositor_dpms_on(struct weston_compositor *compositor)
1510 struct weston_output *output;
1512 wl_list_for_each(output, &compositor->output_list, link)
1513 if (output->set_dpms)
1514 output->set_dpms(output, WESTON_DPMS_ON);
1518 weston_compositor_activity(struct weston_compositor *compositor)
1520 if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
1521 weston_compositor_wake(compositor);
1523 weston_compositor_dpms_on(compositor);
1524 wl_signal_emit(&compositor->unlock_signal, compositor);
1529 weston_compositor_idle_inhibit(struct weston_compositor *compositor)
1531 weston_compositor_activity(compositor);
1532 compositor->idle_inhibit++;
1536 weston_compositor_idle_release(struct weston_compositor *compositor)
1538 compositor->idle_inhibit--;
1539 weston_compositor_activity(compositor);
1543 idle_handler(void *data)
1545 struct weston_compositor *compositor = data;
1547 if (compositor->idle_inhibit)
1550 weston_compositor_fade(compositor, 1.0);
1556 weston_seat_update_drag_surface(struct wl_seat *seat, int dx, int dy);
1559 clip_pointer_motion(struct weston_seat *seat, wl_fixed_t *fx, wl_fixed_t *fy)
1561 struct weston_compositor *ec = seat->compositor;
1562 struct weston_output *output, *prev = NULL;
1563 int x, y, old_x, old_y, valid = 0;
1565 x = wl_fixed_to_int(*fx);
1566 y = wl_fixed_to_int(*fy);
1567 old_x = wl_fixed_to_int(seat->seat.pointer->x);
1568 old_y = wl_fixed_to_int(seat->seat.pointer->y);
1570 wl_list_for_each(output, &ec->output_list, link) {
1571 if (pixman_region32_contains_point(&output->region,
1574 if (pixman_region32_contains_point(&output->region,
1575 old_x, old_y, NULL))
1581 *fx = wl_fixed_from_int(prev->x);
1582 else if (x >= prev->x + prev->current->width)
1583 *fx = wl_fixed_from_int(prev->x +
1584 prev->current->width - 1);
1586 *fy = wl_fixed_from_int(prev->y);
1587 else if (y >= prev->y + prev->current->height)
1588 *fy = wl_fixed_from_int(prev->y +
1589 prev->current->height - 1);
1594 notify_motion(struct wl_seat *seat, uint32_t time, wl_fixed_t x, wl_fixed_t y)
1596 const struct wl_pointer_grab_interface *interface;
1597 struct weston_seat *ws = (struct weston_seat *) seat;
1598 struct weston_compositor *ec = ws->compositor;
1599 struct weston_output *output;
1602 weston_compositor_activity(ec);
1604 clip_pointer_motion(ws, &x, &y);
1606 weston_seat_update_drag_surface(seat,
1607 x - seat->pointer->x,
1608 y - seat->pointer->y);
1610 seat->pointer->x = x;
1611 seat->pointer->y = y;
1613 ix = wl_fixed_to_int(x);
1614 iy = wl_fixed_to_int(y);
1616 wl_list_for_each(output, &ec->output_list, link)
1617 if (output->zoom.active &&
1618 pixman_region32_contains_point(&output->region,
1620 weston_output_update_zoom(output, x, y);
1622 weston_device_repick(seat);
1623 interface = seat->pointer->grab->interface;
1624 interface->motion(seat->pointer->grab, time,
1625 seat->pointer->grab->x, seat->pointer->grab->y);
1628 weston_surface_set_position(ws->sprite,
1630 iy - ws->hotspot_y);
1631 weston_compositor_schedule_repaint(ec);
1636 weston_surface_activate(struct weston_surface *surface,
1637 struct weston_seat *seat)
1639 struct weston_compositor *compositor = seat->compositor;
1641 wl_keyboard_set_focus(seat->seat.keyboard, &surface->surface);
1642 wl_data_device_set_keyboard_focus(&seat->seat);
1644 wl_signal_emit(&compositor->activate_signal, surface);
1648 notify_button(struct wl_seat *seat, uint32_t time, int32_t button,
1651 struct weston_seat *ws = (struct weston_seat *) seat;
1652 struct weston_compositor *compositor = ws->compositor;
1653 struct weston_surface *focus =
1654 (struct weston_surface *) seat->pointer->focus;
1655 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1658 if (compositor->ping_handler && focus)
1659 compositor->ping_handler(focus, serial);
1660 weston_compositor_idle_inhibit(compositor);
1661 if (seat->pointer->button_count == 0) {
1662 seat->pointer->grab_button = button;
1663 seat->pointer->grab_time = time;
1664 seat->pointer->grab_x = seat->pointer->x;
1665 seat->pointer->grab_y = seat->pointer->y;
1667 seat->pointer->button_count++;
1669 weston_compositor_idle_release(compositor);
1670 seat->pointer->button_count--;
1673 weston_compositor_run_binding(compositor, ws, time, 0, button, 0,
1676 seat->pointer->grab->interface->button(seat->pointer->grab, time,
1679 if (seat->pointer->button_count == 1)
1680 seat->pointer->grab_serial =
1681 wl_display_get_serial(compositor->wl_display);
1685 notify_axis(struct wl_seat *seat, uint32_t time, uint32_t axis, int32_t value)
1687 struct weston_seat *ws = (struct weston_seat *) seat;
1688 struct weston_compositor *compositor = ws->compositor;
1689 struct weston_surface *focus =
1690 (struct weston_surface *) seat->pointer->focus;
1691 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1693 if (compositor->ping_handler && focus)
1694 compositor->ping_handler(focus, serial);
1696 weston_compositor_activity(compositor);
1699 weston_compositor_run_binding(compositor, ws,
1700 time, 0, 0, axis, value);
1704 if (seat->pointer->focus_resource)
1705 wl_resource_post_event(seat->pointer->focus_resource,
1706 WL_POINTER_AXIS, time, axis, value);
1710 update_modifier_state(struct weston_seat *seat, uint32_t key, uint32_t state)
1717 modifier = MODIFIER_CTRL;
1722 modifier = MODIFIER_ALT;
1727 modifier = MODIFIER_SUPER;
1736 seat->modifier_state |= modifier;
1738 seat->modifier_state &= ~modifier;
1742 notify_key(struct wl_seat *seat, uint32_t time, uint32_t key, uint32_t state)
1744 struct weston_seat *ws = (struct weston_seat *) seat;
1745 struct weston_compositor *compositor = ws->compositor;
1746 struct weston_surface *focus =
1747 (struct weston_surface *) seat->pointer->focus;
1748 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1752 if (compositor->ping_handler && focus)
1753 compositor->ping_handler(focus, serial);
1755 weston_compositor_idle_inhibit(compositor);
1756 seat->keyboard->grab_key = key;
1757 seat->keyboard->grab_time = time;
1759 weston_compositor_idle_release(compositor);
1762 update_modifier_state(ws, key, state);
1763 end = seat->keyboard->keys.data + seat->keyboard->keys.size;
1764 for (k = seat->keyboard->keys.data; k < end; k++) {
1768 seat->keyboard->keys.size = (void *) end - seat->keyboard->keys.data;
1770 k = wl_array_add(&seat->keyboard->keys, sizeof *k);
1774 if (seat->keyboard->grab == &seat->keyboard->default_grab)
1775 weston_compositor_run_binding(compositor, ws,
1776 time, key, 0, 0, state);
1778 seat->keyboard->grab->interface->key(seat->keyboard->grab,
1783 notify_pointer_focus(struct wl_seat *seat, struct weston_output *output,
1784 wl_fixed_t x, wl_fixed_t y)
1786 struct weston_seat *ws = (struct weston_seat *) seat;
1787 struct weston_compositor *compositor = ws->compositor;
1790 weston_seat_update_drag_surface(seat,
1791 x - seat->pointer->x,
1792 y - seat->pointer->y);
1794 seat->pointer->x = x;
1795 seat->pointer->y = y;
1796 compositor->focus = 1;
1797 weston_compositor_repick(compositor);
1799 compositor->focus = 0;
1800 weston_compositor_repick(compositor);
1805 destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data)
1807 struct weston_seat *ws;
1809 ws = container_of(listener, struct weston_seat,
1810 saved_kbd_focus_listener);
1812 ws->saved_kbd_focus = NULL;
1816 notify_keyboard_focus(struct wl_seat *seat, struct wl_array *keys)
1818 struct weston_seat *ws = (struct weston_seat *) seat;
1819 struct weston_compositor *compositor = ws->compositor;
1820 struct wl_surface *surface;
1824 wl_array_copy(&seat->keyboard->keys, keys);
1825 ws->modifier_state = 0;
1826 wl_array_for_each(k, &seat->keyboard->keys) {
1827 weston_compositor_idle_inhibit(compositor);
1828 update_modifier_state(ws, *k, 1);
1831 surface = ws->saved_kbd_focus;
1834 wl_list_remove(&ws->saved_kbd_focus_listener.link);
1835 wl_keyboard_set_focus(ws->seat.keyboard, surface);
1836 ws->saved_kbd_focus = NULL;
1839 wl_array_for_each(k, &seat->keyboard->keys)
1840 weston_compositor_idle_release(compositor);
1842 ws->modifier_state = 0;
1844 surface = ws->seat.keyboard->focus;
1847 ws->saved_kbd_focus = surface;
1848 ws->saved_kbd_focus_listener.notify =
1849 destroy_device_saved_kbd_focus;
1850 wl_signal_add(&surface->resource.destroy_signal,
1851 &ws->saved_kbd_focus_listener);
1854 wl_keyboard_set_focus(ws->seat.keyboard, NULL);
1855 /* FIXME: We really need keyboard grab cancel here to
1856 * let the grab shut down properly. As it is we leak
1858 wl_keyboard_end_grab(ws->seat.keyboard);
1863 lose_touch_focus_resource(struct wl_listener *listener, void *data)
1865 struct weston_seat *seat = container_of(listener, struct weston_seat,
1866 touch_focus_resource_listener);
1868 seat->touch_focus_resource = NULL;
1872 lose_touch_focus(struct wl_listener *listener, void *data)
1874 struct weston_seat *seat = container_of(listener, struct weston_seat,
1875 touch_focus_listener);
1877 seat->touch_focus = NULL;
1881 touch_set_focus(struct weston_seat *ws, struct wl_surface *surface)
1883 struct wl_seat *seat = &ws->seat;
1884 struct wl_resource *resource;
1886 if (ws->touch_focus == surface)
1891 find_resource_for_client(&seat->touch->resource_list,
1892 surface->resource.client);
1894 fprintf(stderr, "couldn't find resource\n");
1898 ws->touch_focus_resource_listener.notify =
1899 lose_touch_focus_resource;
1900 wl_signal_add(&resource->destroy_signal,
1901 &ws->touch_focus_resource_listener);
1902 ws->touch_focus_listener.notify = lose_touch_focus;
1903 wl_signal_add(&surface->resource.destroy_signal,
1904 &ws->touch_focus_listener);
1906 seat->touch->focus = surface;
1907 seat->touch->focus_resource = resource;
1909 if (seat->touch->focus)
1910 wl_list_remove(&ws->touch_focus_listener.link);
1911 if (seat->touch->focus_resource)
1912 wl_list_remove(&ws->touch_focus_resource_listener.link);
1913 seat->touch->focus = NULL;
1914 seat->touch->focus_resource = NULL;
1919 * notify_touch - emulates button touches and notifies surfaces accordingly.
1921 * It assumes always the correct cycle sequence until it gets here: touch_down
1922 * → touch_update → ... → touch_update → touch_end. The driver is responsible
1923 * for sending along such order.
1927 notify_touch(struct wl_seat *seat, uint32_t time, int touch_id,
1928 wl_fixed_t x, wl_fixed_t y, int touch_type)
1930 struct weston_seat *ws = (struct weston_seat *) seat;
1931 struct weston_compositor *ec = ws->compositor;
1932 struct weston_surface *es;
1934 uint32_t serial = 0;
1936 switch (touch_type) {
1938 weston_compositor_idle_inhibit(ec);
1942 /* the first finger down picks the surface, and all further go
1943 * to that surface for the remainder of the touch session i.e.
1944 * until all touch points are up again. */
1945 if (ws->num_tp == 1) {
1946 es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
1947 touch_set_focus(ws, &es->surface);
1948 } else if (ws->touch_focus) {
1949 es = (struct weston_surface *) ws->touch_focus;
1950 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
1953 if (ws->touch_focus_resource && ws->touch_focus)
1954 wl_touch_send_down(ws->touch_focus_resource,
1956 &ws->touch_focus->resource,
1959 case WL_TOUCH_MOTION:
1960 es = (struct weston_surface *) ws->touch_focus;
1964 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
1965 if (ws->touch_focus_resource)
1966 wl_touch_send_motion(ws->touch_focus_resource,
1967 time, touch_id, sx, sy);
1970 weston_compositor_idle_release(ec);
1973 if (ws->touch_focus_resource)
1974 wl_touch_send_up(ws->touch_focus_resource,
1975 serial, time, touch_id);
1976 if (ws->num_tp == 0)
1977 touch_set_focus(ws, NULL);
1983 pointer_attach(struct wl_client *client, struct wl_resource *resource,
1984 uint32_t serial, struct wl_resource *buffer_resource,
1985 int32_t x, int32_t y)
1987 struct weston_seat *seat = resource->data;
1988 struct weston_compositor *compositor = seat->compositor;
1989 struct wl_buffer *buffer = NULL;
1991 if (serial < seat->seat.pointer->focus_serial)
1993 if (seat->seat.pointer->focus == NULL)
1995 if (seat->seat.pointer->focus->resource.client != client)
1998 if (buffer_resource)
1999 buffer = buffer_resource->data;
2001 weston_surface_attach(&seat->sprite->surface, buffer);
2002 empty_region(&seat->sprite->input);
2007 if (!weston_surface_is_mapped(seat->sprite)) {
2008 wl_list_insert(&compositor->cursor_layer.surface_list,
2009 &seat->sprite->layer_link);
2010 weston_surface_assign_output(seat->sprite);
2014 seat->hotspot_x = x;
2015 seat->hotspot_y = y;
2016 weston_surface_configure(seat->sprite,
2017 wl_fixed_to_int(seat->seat.pointer->x) - x,
2018 wl_fixed_to_int(seat->seat.pointer->y) - y,
2019 buffer->width, buffer->height);
2021 surface_damage(NULL, &seat->sprite->surface.resource,
2022 0, 0, buffer->width, buffer->height);
2025 static const struct wl_pointer_interface pointer_interface = {
2030 handle_drag_surface_destroy(struct wl_listener *listener, void *data)
2032 struct weston_seat *seat;
2034 seat = container_of(listener, struct weston_seat,
2035 drag_surface_destroy_listener);
2037 seat->drag_surface = NULL;
2040 static void unbind_resource(struct wl_resource *resource)
2042 wl_list_remove(&resource->link);
2047 seat_get_pointer(struct wl_client *client, struct wl_resource *resource,
2050 struct weston_seat *seat = resource->data;
2051 struct wl_resource *cr;
2053 if (!seat->seat.pointer)
2056 cr = wl_client_add_object(client, &wl_pointer_interface,
2057 &pointer_interface, id, seat);
2058 wl_list_insert(&seat->seat.pointer->resource_list, &cr->link);
2062 seat_get_keyboard(struct wl_client *client, struct wl_resource *resource,
2065 struct weston_seat *seat = resource->data;
2066 struct wl_resource *cr;
2068 if (!seat->seat.keyboard)
2071 cr = wl_client_add_object(client, &wl_keyboard_interface, NULL, id,
2073 wl_list_insert(&seat->seat.keyboard->resource_list, &cr->link);
2077 seat_get_touch(struct wl_client *client, struct wl_resource *resource,
2080 struct weston_seat *seat = resource->data;
2081 struct wl_resource *cr;
2083 if (!seat->seat.touch)
2086 cr = wl_client_add_object(client, &wl_touch_interface, NULL, id, seat);
2087 wl_list_insert(&seat->seat.touch->resource_list, &cr->link);
2090 static const struct wl_seat_interface seat_interface = {
2097 bind_seat(struct wl_client *client, void *data, uint32_t version, uint32_t id)
2099 struct wl_seat *seat = data;
2100 struct wl_resource *resource;
2101 enum wl_seat_capability caps = 0;
2103 resource = wl_client_add_object(client, &wl_seat_interface,
2104 &seat_interface, id, data);
2105 wl_list_insert(&seat->base_resource_list, &resource->link);
2106 resource->destroy = unbind_resource;
2109 caps |= WL_SEAT_CAPABILITY_POINTER;
2111 caps |= WL_SEAT_CAPABILITY_KEYBOARD;
2113 caps |= WL_SEAT_CAPABILITY_TOUCH;
2115 wl_seat_send_capabilities(resource, caps);
2119 device_handle_new_drag_icon(struct wl_listener *listener, void *data)
2121 struct weston_seat *seat;
2123 seat = container_of(listener, struct weston_seat,
2124 new_drag_icon_listener);
2126 weston_seat_update_drag_surface(&seat->seat, 0, 0);
2130 weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec)
2132 wl_seat_init(&seat->seat);
2133 wl_pointer_init(&seat->pointer);
2134 wl_seat_set_pointer(&seat->seat, &seat->pointer);
2135 wl_keyboard_init(&seat->keyboard);
2136 wl_seat_set_keyboard(&seat->seat, &seat->keyboard);
2137 wl_touch_init(&seat->touch);
2138 wl_seat_set_touch(&seat->seat, &seat->touch);
2140 wl_display_add_global(ec->wl_display, &wl_seat_interface, seat,
2143 seat->sprite = weston_surface_create(ec);
2144 seat->sprite->surface.resource.data = seat->sprite;
2146 seat->compositor = ec;
2147 seat->hotspot_x = 16;
2148 seat->hotspot_y = 16;
2149 seat->modifier_state = 0;
2152 seat->drag_surface_destroy_listener.notify =
2153 handle_drag_surface_destroy;
2155 wl_list_insert(ec->seat_list.prev, &seat->link);
2157 seat->new_drag_icon_listener.notify = device_handle_new_drag_icon;
2158 wl_signal_add(&seat->seat.drag_icon_signal,
2159 &seat->new_drag_icon_listener);
2163 weston_seat_release(struct weston_seat *seat)
2165 wl_list_remove(&seat->link);
2166 /* The global object is destroyed at wl_display_destroy() time. */
2169 destroy_surface(&seat->sprite->surface.resource);
2171 wl_seat_release(&seat->seat);
2175 drag_surface_configure(struct weston_surface *es, int32_t sx, int32_t sy)
2177 weston_surface_configure(es,
2178 es->geometry.x + sx, es->geometry.y + sy,
2179 es->buffer->width, es->buffer->height);
2183 device_setup_new_drag_surface(struct weston_seat *ws,
2184 struct weston_surface *surface)
2186 struct wl_seat *seat = &ws->seat;
2188 if (surface->configure) {
2189 wl_resource_post_error(&surface->surface.resource,
2190 WL_DISPLAY_ERROR_INVALID_OBJECT,
2191 "surface->configure already set");
2195 ws->drag_surface = surface;
2197 weston_surface_set_position(ws->drag_surface,
2198 wl_fixed_to_double(seat->pointer->x),
2199 wl_fixed_to_double(seat->pointer->y));
2201 surface->configure = drag_surface_configure;
2203 wl_signal_add(&surface->surface.resource.destroy_signal,
2204 &ws->drag_surface_destroy_listener);
2210 device_release_drag_surface(struct weston_seat *seat)
2212 seat->drag_surface->configure = NULL;
2213 undef_region(&seat->drag_surface->input);
2214 wl_list_remove(&seat->drag_surface_destroy_listener.link);
2215 seat->drag_surface = NULL;
2219 device_map_drag_surface(struct weston_seat *seat)
2221 if (weston_surface_is_mapped(seat->drag_surface) ||
2222 !seat->drag_surface->buffer)
2225 wl_list_insert(&seat->sprite->layer_link,
2226 &seat->drag_surface->layer_link);
2227 weston_surface_assign_output(seat->drag_surface);
2228 empty_region(&seat->drag_surface->input);
2232 weston_seat_update_drag_surface(struct wl_seat *seat,
2235 int surface_changed = 0;
2236 struct weston_seat *ws = (struct weston_seat *) seat;
2238 if (!ws->drag_surface && !seat->drag_surface)
2241 if (ws->drag_surface && seat->drag_surface &&
2242 (&ws->drag_surface->surface.resource !=
2243 &seat->drag_surface->resource))
2244 /* between calls to this funcion we got a new drag_surface */
2245 surface_changed = 1;
2247 if (!seat->drag_surface || surface_changed) {
2248 device_release_drag_surface(ws);
2249 if (!surface_changed)
2253 if (!ws->drag_surface || surface_changed) {
2254 struct weston_surface *surface = (struct weston_surface *)
2256 if (!device_setup_new_drag_surface(ws, surface))
2260 /* the client may not have attached a buffer to the drag surface
2261 * when we setup it up, so check if map is needed on every update */
2262 device_map_drag_surface(ws);
2264 /* the client may have attached a buffer with a different size to
2265 * the drag surface, causing the input region to be reset */
2266 if (region_is_undefined(&ws->drag_surface->input))
2267 empty_region(&ws->drag_surface->input);
2272 weston_surface_set_position(ws->drag_surface,
2273 ws->drag_surface->geometry.x + wl_fixed_to_double(dx),
2274 ws->drag_surface->geometry.y + wl_fixed_to_double(dy));
2278 weston_compositor_update_drag_surfaces(struct weston_compositor *compositor)
2280 weston_seat_update_drag_surface(&compositor->seat->seat, 0, 0);
2284 bind_output(struct wl_client *client,
2285 void *data, uint32_t version, uint32_t id)
2287 struct weston_output *output = data;
2288 struct weston_mode *mode;
2289 struct wl_resource *resource;
2291 resource = wl_client_add_object(client,
2292 &wl_output_interface, NULL, id, data);
2294 wl_list_insert(&output->resource_list, &resource->link);
2295 resource->destroy = unbind_resource;
2297 wl_output_send_geometry(resource,
2303 output->make, output->model);
2305 wl_list_for_each (mode, &output->mode_list, link) {
2306 wl_output_send_mode(resource,
2314 static const char vertex_shader[] =
2315 "uniform mat4 proj;\n"
2316 "attribute vec2 position;\n"
2317 "attribute vec2 texcoord;\n"
2318 "varying vec2 v_texcoord;\n"
2321 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
2322 " v_texcoord = texcoord;\n"
2325 static const char texture_fragment_shader[] =
2326 "precision mediump float;\n"
2327 "varying vec2 v_texcoord;\n"
2328 "uniform sampler2D tex;\n"
2329 "uniform float alpha;\n"
2330 "uniform float bright;\n"
2331 "uniform float saturation;\n"
2332 "uniform float texwidth;\n"
2333 "uniform vec4 opaque;\n"
2336 " if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n"
2337 " v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n"
2339 " gl_FragColor = texture2D(tex, v_texcoord)\n;"
2340 " float gray = dot(gl_FragColor.rgb, vec3(0.299, 0.587, 0.114));\n"
2341 " vec3 range = (gl_FragColor.rgb - vec3 (gray, gray, gray)) * saturation;\n"
2342 " gl_FragColor = vec4(vec3(gray + range), gl_FragColor.a);\n"
2343 " gl_FragColor = vec4(vec3(bright, bright, bright) * gl_FragColor.rgb, gl_FragColor.a);\n"
2344 " if (opaque.x <= v_texcoord.x && v_texcoord.x < opaque.y &&\n"
2345 " opaque.z <= v_texcoord.y && v_texcoord.y < opaque.w)\n"
2346 " gl_FragColor.a = 1.0;\n"
2347 " gl_FragColor = alpha * gl_FragColor;\n"
2350 static const char solid_fragment_shader[] =
2351 "precision mediump float;\n"
2352 "uniform vec4 color;\n"
2353 "uniform float alpha;\n"
2356 " gl_FragColor = alpha * color\n;"
2360 compile_shader(GLenum type, const char *source)
2366 s = glCreateShader(type);
2367 glShaderSource(s, 1, &source, NULL);
2369 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
2371 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
2372 fprintf(stderr, "shader info: %s\n", msg);
2380 weston_shader_init(struct weston_shader *shader,
2381 const char *vertex_source, const char *fragment_source)
2386 shader->vertex_shader =
2387 compile_shader(GL_VERTEX_SHADER, vertex_source);
2388 shader->fragment_shader =
2389 compile_shader(GL_FRAGMENT_SHADER, fragment_source);
2391 shader->program = glCreateProgram();
2392 glAttachShader(shader->program, shader->vertex_shader);
2393 glAttachShader(shader->program, shader->fragment_shader);
2394 glBindAttribLocation(shader->program, 0, "position");
2395 glBindAttribLocation(shader->program, 1, "texcoord");
2397 glLinkProgram(shader->program);
2398 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
2400 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
2401 fprintf(stderr, "link info: %s\n", msg);
2405 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
2406 shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
2407 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
2408 shader->brightness_uniform = glGetUniformLocation(shader->program, "bright");
2409 shader->saturation_uniform = glGetUniformLocation(shader->program, "saturation");
2410 shader->color_uniform = glGetUniformLocation(shader->program, "color");
2411 shader->texwidth_uniform = glGetUniformLocation(shader->program,
2413 shader->opaque_uniform =
2414 glGetUniformLocation(shader->program, "opaque");
2420 weston_output_destroy(struct weston_output *output)
2422 struct weston_compositor *c = output->compositor;
2424 pixman_region32_fini(&output->region);
2425 pixman_region32_fini(&output->previous_damage);
2426 output->compositor->output_id_pool &= ~(1 << output->id);
2428 wl_display_remove_global(c->wl_display, output->global);
2432 weston_output_update_zoom(struct weston_output *output, wl_fixed_t fx, wl_fixed_t fy)
2437 if (output->zoom.level <= 0)
2440 x = wl_fixed_to_int(fx);
2441 y = wl_fixed_to_int(fy);
2443 output->zoom.magnification = 1 / output->zoom.level;
2444 ratio = 1 - (1 / output->zoom.magnification);
2446 output->zoom.trans_x = (((float)(x - output->x) / output->current->width) * (ratio * 2)) - ratio;
2447 output->zoom.trans_y = (((float)(y - output->y) / output->current->height) * (ratio * 2)) - ratio;
2450 weston_output_damage(output);
2454 weston_output_update_matrix(struct weston_output *output)
2457 struct weston_matrix camera;
2458 struct weston_matrix modelview;
2460 weston_matrix_init(&output->matrix);
2461 weston_matrix_translate(&output->matrix,
2462 -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
2463 -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
2465 flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
2466 weston_matrix_scale(&output->matrix,
2467 2.0 / (output->current->width + output->border.left + output->border.right),
2468 flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
2469 if (output->zoom.active) {
2470 weston_matrix_init(&camera);
2471 weston_matrix_init(&modelview);
2472 weston_matrix_translate(&camera, output->zoom.trans_x, flip * output->zoom.trans_y, 0);
2473 weston_matrix_invert(&modelview, &camera);
2474 weston_matrix_scale(&modelview, output->zoom.magnification, output->zoom.magnification, 1.0);
2475 weston_matrix_multiply(&output->matrix, &modelview);
2482 weston_output_move(struct weston_output *output, int x, int y)
2487 pixman_region32_init(&output->previous_damage);
2488 pixman_region32_init_rect(&output->region, x, y,
2489 output->current->width,
2490 output->current->height);
2494 weston_output_init(struct weston_output *output, struct weston_compositor *c,
2495 int x, int y, int width, int height, uint32_t flags)
2497 output->compositor = c;
2500 output->border.top = 0;
2501 output->border.bottom = 0;
2502 output->border.left = 0;
2503 output->border.right = 0;
2504 output->mm_width = width;
2505 output->mm_height = height;
2507 wl_list_init(&output->read_pixels_list);
2509 output->zoom.active = 0;
2510 output->zoom.increment = 0.05;
2511 output->zoom.level = 1.0;
2512 output->zoom.magnification = 1.0;
2513 output->zoom.trans_x = 0.0;
2514 output->zoom.trans_y = 0.0;
2516 output->flags = flags;
2517 weston_output_move(output, x, y);
2518 weston_output_damage(output);
2520 wl_list_init(&output->frame_callback_list);
2521 wl_list_init(&output->resource_list);
2523 output->id = ffs(~output->compositor->output_id_pool) - 1;
2524 output->compositor->output_id_pool |= 1 << output->id;
2527 wl_display_add_global(c->wl_display, &wl_output_interface,
2528 output, bind_output);
2532 weston_output_do_read_pixels(struct weston_output *output)
2534 struct weston_read_pixels *r, *next;
2536 glPixelStorei(GL_PACK_ALIGNMENT, 1);
2537 wl_list_for_each_safe(r, next, &output->read_pixels_list, link) {
2538 glReadPixels(r->x, r->y, r->width, r->height,
2539 output->compositor->read_format,
2540 GL_UNSIGNED_BYTE, r->data);
2546 compositor_bind(struct wl_client *client,
2547 void *data, uint32_t version, uint32_t id)
2549 struct weston_compositor *compositor = data;
2551 wl_client_add_object(client, &wl_compositor_interface,
2552 &compositor_interface, id, compositor);
2556 weston_compositor_init(struct weston_compositor *ec, struct wl_display *display)
2558 struct wl_event_loop *loop;
2559 const char *extensions;
2561 ec->wl_display = display;
2562 wl_signal_init(&ec->destroy_signal);
2563 wl_signal_init(&ec->activate_signal);
2564 wl_signal_init(&ec->lock_signal);
2565 wl_signal_init(&ec->unlock_signal);
2566 ec->launcher_sock = weston_environment_get_fd("WESTON_LAUNCHER_SOCK");
2568 ec->output_id_pool = 0;
2570 if (!wl_display_add_global(display, &wl_compositor_interface,
2571 ec, compositor_bind))
2574 wl_display_init_shm(display);
2576 ec->image_target_texture_2d =
2577 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
2578 ec->image_target_renderbuffer_storage = (void *)
2579 eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
2580 ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
2581 ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
2583 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
2584 ec->unbind_display =
2585 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
2587 extensions = (const char *) glGetString(GL_EXTENSIONS);
2589 fprintf(stderr, "Retrieving GL extension string failed.\n");
2593 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
2595 "GL_EXT_texture_format_BGRA8888 not available\n");
2599 if (strstr(extensions, "GL_EXT_read_format_bgra"))
2600 ec->read_format = GL_BGRA_EXT;
2602 ec->read_format = GL_RGBA;
2604 if (strstr(extensions, "GL_EXT_unpack_subimage"))
2605 ec->has_unpack_subimage = 1;
2608 (const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
2610 fprintf(stderr, "Retrieving EGL extension string failed.\n");
2614 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
2615 ec->has_bind_display = 1;
2616 if (ec->has_bind_display)
2617 ec->bind_display(ec->display, ec->wl_display);
2619 wl_list_init(&ec->surface_list);
2620 wl_list_init(&ec->layer_list);
2621 wl_list_init(&ec->seat_list);
2622 wl_list_init(&ec->output_list);
2623 wl_list_init(&ec->binding_list);
2624 wl_list_init(&ec->animation_list);
2625 weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
2626 ec->fade.animation.frame = fade_frame;
2627 wl_list_init(&ec->fade.animation.link);
2629 weston_layer_init(&ec->fade_layer, &ec->layer_list);
2630 weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
2632 screenshooter_create(ec);
2634 ec->ping_handler = NULL;
2636 wl_data_device_manager_init(ec->wl_display);
2638 glActiveTexture(GL_TEXTURE0);
2640 if (weston_shader_init(&ec->texture_shader,
2641 vertex_shader, texture_fragment_shader) < 0)
2643 if (weston_shader_init(&ec->solid_shader,
2644 vertex_shader, solid_fragment_shader) < 0)
2647 loop = wl_display_get_event_loop(ec->wl_display);
2648 ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
2649 wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
2651 ec->input_loop = wl_event_loop_create();
2653 weston_compositor_schedule_repaint(ec);
2659 weston_compositor_shutdown(struct weston_compositor *ec)
2661 struct weston_output *output, *next;
2663 wl_event_source_remove(ec->idle_source);
2664 if (ec->input_loop_source)
2665 wl_event_source_remove(ec->input_loop_source);
2667 /* Destroy all outputs associated with this compositor */
2668 wl_list_for_each_safe(output, next, &ec->output_list, link)
2669 output->destroy(output);
2671 weston_binding_list_destroy_all(&ec->binding_list);
2673 wl_array_release(&ec->vertices);
2674 wl_array_release(&ec->indices);
2676 wl_event_loop_destroy(ec->input_loop);
2679 static int weston_compositor_xkb_init(struct weston_compositor *ec,
2680 struct xkb_rule_names *names)
2682 ec->xkb_info.context = xkb_context_new(0);
2683 if (ec->xkb_info.context == NULL) {
2684 fprintf(stderr, "failed to create XKB context\n");
2688 ec->xkb_info.names = *names;
2689 if (!ec->xkb_info.names.rules)
2690 ec->xkb_info.names.rules = strdup("evdev");
2691 if (!ec->xkb_info.names.model)
2692 ec->xkb_info.names.model = strdup("pc105");
2693 if (!ec->xkb_info.names.layout)
2694 ec->xkb_info.names.layout = strdup("us");
2696 ec->xkb_info.keymap = xkb_map_new_from_names(ec->xkb_info.context,
2697 &ec->xkb_info.names, 0);
2698 if (ec->xkb_info.keymap == NULL) {
2699 fprintf(stderr, "failed to compile XKB keymap\n");
2703 ec->xkb_info.state = xkb_state_new(ec->xkb_info.keymap);
2704 if (ec->xkb_info.state == NULL) {
2705 fprintf(stderr, "failed to initialise XKB state\n");
2712 static void weston_compositor_xkb_destroy(struct weston_compositor *ec)
2714 xkb_state_unref(ec->xkb_info.state);
2715 xkb_map_unref(ec->xkb_info.keymap);
2716 xkb_context_unref(ec->xkb_info.context);
2718 free((char *) ec->xkb_info.names.rules);
2719 free((char *) ec->xkb_info.names.model);
2720 free((char *) ec->xkb_info.names.layout);
2721 free((char *) ec->xkb_info.names.variant);
2722 free((char *) ec->xkb_info.names.options);
2725 static int on_term_signal(int signal_number, void *data)
2727 struct wl_display *display = data;
2729 fprintf(stderr, "caught signal %d\n", signal_number);
2730 wl_display_terminate(display);
2736 on_segv_signal(int s, siginfo_t *siginfo, void *context)
2742 fprintf(stderr, "caught segv\n");
2744 count = backtrace(buffer, ARRAY_LENGTH(buffer));
2745 for (i = 0; i < count; i++) {
2746 dladdr(buffer[i], &info);
2747 fprintf(stderr, " [%016lx] %s (%s)\n",
2749 info.dli_sname ? info.dli_sname : "--",
2753 longjmp(segv_jmp_buf, 1);
2758 load_module(const char *name, const char *entrypoint, void **handle)
2760 char path[PATH_MAX];
2761 void *module, *init;
2764 snprintf(path, sizeof path, MODULEDIR "/%s", name);
2766 snprintf(path, sizeof path, "%s", name);
2768 module = dlopen(path, RTLD_LAZY);
2771 "failed to load module '%s': %s\n", path, dlerror());
2775 init = dlsym(module, entrypoint);
2778 "failed to lookup init function in '%s': %s\n",
2786 int main(int argc, char *argv[])
2788 struct wl_display *display;
2789 struct weston_compositor *ec;
2790 struct wl_event_source *signals[4];
2791 struct wl_event_loop *loop;
2792 struct sigaction segv_action;
2793 void *shell_module, *backend_module, *xserver_module;
2794 int (*module_init)(struct weston_compositor *ec);
2795 struct weston_compositor
2796 *(*backend_init)(struct wl_display *display,
2797 int argc, char *argv[]);
2799 char *backend = NULL;
2801 char *module = NULL;
2802 int32_t idle_time = 300;
2803 int32_t xserver = 0;
2804 char *socket_name = NULL;
2806 struct xkb_rule_names xkb_names;
2808 const struct config_key shell_config_keys[] = {
2809 { "type", CONFIG_KEY_STRING, &shell },
2812 const struct config_key keyboard_config_keys[] = {
2813 { "keymap_rules", CONFIG_KEY_STRING, &xkb_names.rules },
2814 { "keymap_model", CONFIG_KEY_STRING, &xkb_names.model },
2815 { "keymap_layout", CONFIG_KEY_STRING, &xkb_names.layout },
2816 { "keymap_variant", CONFIG_KEY_STRING, &xkb_names.variant },
2817 { "keymap_options", CONFIG_KEY_STRING, &xkb_names.options },
2820 const struct config_section cs[] = {
2822 shell_config_keys, ARRAY_LENGTH(shell_config_keys) },
2824 keyboard_config_keys, ARRAY_LENGTH(keyboard_config_keys) },
2827 const struct weston_option core_options[] = {
2828 { WESTON_OPTION_STRING, "backend", 'B', &backend },
2829 { WESTON_OPTION_STRING, "socket", 'S', &socket_name },
2830 { WESTON_OPTION_INTEGER, "idle-time", 'i', &idle_time },
2831 { WESTON_OPTION_BOOLEAN, "xserver", 0, &xserver },
2832 { WESTON_OPTION_STRING, "module", 0, &module },
2835 memset(&xkb_names, 0, sizeof(xkb_names));
2837 argc = parse_options(core_options,
2838 ARRAY_LENGTH(core_options), argc, argv);
2840 display = wl_display_create();
2842 loop = wl_display_get_event_loop(display);
2843 signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
2845 signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
2847 signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
2850 wl_list_init(&child_process_list);
2851 signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
2854 segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
2855 segv_action.sa_sigaction = on_segv_signal;
2856 sigemptyset(&segv_action.sa_mask);
2857 sigaction(SIGSEGV, &segv_action, NULL);
2860 if (getenv("WAYLAND_DISPLAY"))
2861 backend = "wayland-backend.so";
2862 else if (getenv("DISPLAY"))
2863 backend = "x11-backend.so";
2864 else if (getenv("OPENWFD"))
2865 backend = "openwfd-backend.so";
2867 backend = "drm-backend.so";
2870 config_file = config_file_path("weston.ini");
2871 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), shell);
2874 backend_init = load_module(backend, "backend_init", &backend_module);
2878 ec = backend_init(display, argc, argv);
2880 fprintf(stderr, "failed to create compositor\n");
2884 for (i = 1; argv[i]; i++)
2885 fprintf(stderr, "unhandled option: %s\n", argv[i]);
2889 if (weston_compositor_xkb_init(ec, &xkb_names) == -1) {
2890 fprintf(stderr, "failed to initialise keyboard support\n");
2894 ec->option_idle_time = idle_time;
2895 ec->idle_time = idle_time;
2899 module_init = load_module("xserver-launcher.so",
2900 "weston_xserver_init",
2902 if (module_init && module_init(ec) < 0)
2906 shell = "desktop-shell.so";
2907 module_init = load_module(shell, "shell_init", &shell_module);
2908 if (!module_init || module_init(ec) < 0)
2914 module_init = load_module(module, "module_init", NULL);
2915 if (module_init && module_init(ec) < 0)
2918 if (wl_display_add_socket(display, socket_name)) {
2919 fprintf(stderr, "failed to add socket: %m\n");
2923 weston_compositor_dpms_on(ec);
2924 weston_compositor_wake(ec);
2925 if (setjmp(segv_jmp_buf) == 0)
2926 wl_display_run(display);
2928 /* prevent further rendering while shutting down */
2929 ec->state = WESTON_COMPOSITOR_SLEEPING;
2931 wl_signal_emit(&ec->destroy_signal, ec);
2933 if (ec->has_bind_display)
2934 ec->unbind_display(ec->display, display);
2936 for (i = ARRAY_LENGTH(signals); i;)
2937 wl_event_source_remove(signals[--i]);
2939 weston_compositor_xkb_destroy(ec);
2942 wl_display_destroy(display);