2 * Copyright © 2010-2011 Intel Corporation
3 * Copyright © 2008-2011 Kristian Høgsberg
4 * Copyright © 2012 Collabora, Ltd.
6 * Permission to use, copy, modify, distribute, and sell this software and
7 * its documentation for any purpose is hereby granted without fee, provided
8 * that the above copyright notice appear in all copies and that both that
9 * copyright notice and this permission notice appear in supporting
10 * documentation, and that the name of the copyright holders not be used in
11 * advertising or publicity pertaining to distribution of the software
12 * without specific, written prior permission. The copyright holders make
13 * no representations about the suitability of this software for any
14 * purpose. It is provided "as is" without express or implied warranty.
16 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
17 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
18 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
20 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
21 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
36 #include <sys/ioctl.h>
38 #include <sys/types.h>
39 #include <sys/socket.h>
43 #include <linux/input.h>
50 #include <wayland-server.h>
51 #include "compositor.h"
53 static const char *option_socket_name = NULL;
55 static struct wl_list child_process_list;
56 static jmp_buf segv_jmp_buf;
59 sigchld_handler(int signal_number, void *data)
61 struct weston_process *p;
66 wl_list_for_each(p, &child_process_list, link) {
71 if (&p->link == &child_process_list) {
72 fprintf(stderr, "unknown child process exited\n");
76 wl_list_remove(&p->link);
77 p->cleanup(p, status);
83 weston_watch_process(struct weston_process *process)
85 wl_list_insert(&child_process_list, &process->link);
89 child_client_exec(int sockfd, const char *path)
95 /* do not give our signal mask to the new process */
97 sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
99 /* Launch clients as the user. */
102 /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
103 * non-CLOEXEC fd to pass through exec. */
104 clientfd = dup(sockfd);
105 if (clientfd == -1) {
106 fprintf(stderr, "compositor: dup failed: %m\n");
110 snprintf(s, sizeof s, "%d", clientfd);
111 setenv("WAYLAND_SOCKET", s, 1);
113 if (execl(path, path, NULL) < 0)
114 fprintf(stderr, "compositor: executing '%s' failed: %m\n",
118 WL_EXPORT struct wl_client *
119 weston_client_launch(struct weston_compositor *compositor,
120 struct weston_process *proc,
122 weston_process_cleanup_func_t cleanup)
126 struct wl_client *client;
128 if (socketpair(AF_UNIX, SOCK_STREAM | SOCK_CLOEXEC, 0, sv) < 0) {
129 fprintf(stderr, "weston_client_launch: "
130 "socketpair failed while launching '%s': %m\n",
139 fprintf(stderr, "weston_client_launch: "
140 "fork failed while launching '%s': %m\n", path);
145 child_client_exec(sv[1], path);
151 client = wl_client_create(compositor->wl_display, sv[0]);
154 fprintf(stderr, "weston_client_launch: "
155 "wl_client_create failed while launching '%s'.\n",
161 proc->cleanup = cleanup;
162 weston_watch_process(proc);
168 surface_handle_buffer_destroy(struct wl_listener *listener,
169 struct wl_resource *resource, uint32_t time)
171 struct weston_surface *es =
172 container_of(listener, struct weston_surface,
173 buffer_destroy_listener);
178 WL_EXPORT struct weston_surface *
179 weston_surface_create(struct weston_compositor *compositor)
181 struct weston_surface *surface;
183 surface = calloc(1, sizeof *surface);
187 wl_list_init(&surface->link);
188 wl_list_init(&surface->buffer_link);
190 surface->surface.resource.client = NULL;
192 surface->compositor = compositor;
193 surface->image = EGL_NO_IMAGE_KHR;
194 surface->alpha = 255;
196 surface->buffer = NULL;
197 surface->output = NULL;
199 pixman_region32_init(&surface->damage);
200 pixman_region32_init(&surface->transform.opaque);
201 wl_list_init(&surface->frame_callback_list);
203 surface->buffer_destroy_listener.func = surface_handle_buffer_destroy;
205 wl_list_init(&surface->geometry.transformation_list);
206 wl_list_insert(&surface->geometry.transformation_list,
207 &surface->transform.position.link);
208 weston_matrix_init(&surface->transform.position.matrix);
209 pixman_region32_init(&surface->transform.boundingbox);
210 surface->geometry.dirty = 1;
216 weston_surface_set_color(struct weston_surface *surface,
217 GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
219 surface->color[0] = red;
220 surface->color[1] = green;
221 surface->color[2] = blue;
222 surface->color[3] = alpha;
223 surface->shader = &surface->compositor->solid_shader;
227 surface_to_global_float(struct weston_surface *surface,
228 int32_t sx, int32_t sy, GLfloat *x, GLfloat *y)
230 if (surface->transform.enabled) {
231 struct weston_vector v = { { sx, sy, 0.0f, 1.0f } };
233 weston_matrix_transform(&surface->transform.matrix, &v);
235 if (fabsf(v.f[3]) < 1e-6) {
236 fprintf(stderr, "warning: numerical instability in "
237 "weston_surface_to_global(), divisor = %g\n",
244 *x = v.f[0] / v.f[3];
245 *y = v.f[1] / v.f[3];
247 *x = sx + surface->geometry.x;
248 *y = sy + surface->geometry.y;
253 weston_surface_damage_below(struct weston_surface *surface)
255 struct weston_surface *below;
257 if (surface->output == NULL)
260 if (surface->link.next == &surface->compositor->surface_list)
263 below = container_of(surface->link.next, struct weston_surface, link);
264 pixman_region32_union(&below->damage, &below->damage,
265 &surface->transform.boundingbox);
269 surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy,
270 int32_t width, int32_t height,
271 pixman_region32_t *bbox)
273 GLfloat min_x = HUGE_VALF, min_y = HUGE_VALF;
274 GLfloat max_x = -HUGE_VALF, max_y = -HUGE_VALF;
279 { sx + width, sy + height }
281 GLfloat int_x, int_y;
284 for (i = 0; i < 4; ++i) {
286 surface_to_global_float(surface, s[i][0], s[i][1], &x, &y);
297 int_x = floorf(min_x);
298 int_y = floorf(min_y);
299 pixman_region32_init_rect(bbox, int_x, int_y,
300 ceilf(max_x) - int_x, ceilf(max_y) - int_y);
304 weston_surface_update_transform_disable(struct weston_surface *surface)
306 surface->transform.enabled = 0;
308 /* round off fractions when not transformed */
309 surface->geometry.x = roundf(surface->geometry.x);
310 surface->geometry.y = roundf(surface->geometry.y);
312 pixman_region32_init_rect(&surface->transform.boundingbox,
315 surface->geometry.width,
316 surface->geometry.height);
320 weston_surface_update_transform_enable(struct weston_surface *surface)
322 struct weston_matrix *matrix = &surface->transform.matrix;
323 struct weston_matrix *inverse = &surface->transform.inverse;
324 struct weston_transform *tform;
326 surface->transform.enabled = 1;
328 /* Otherwise identity matrix, but with x and y translation. */
329 surface->transform.position.matrix.d[12] = surface->geometry.x;
330 surface->transform.position.matrix.d[13] = surface->geometry.y;
332 weston_matrix_init(matrix);
333 wl_list_for_each(tform, &surface->geometry.transformation_list, link)
334 weston_matrix_multiply(matrix, &tform->matrix);
336 if (weston_matrix_invert(inverse, matrix) < 0) {
337 /* Oops, bad total transformation, not invertible */
338 fprintf(stderr, "error: weston_surface %p"
339 " transformation not invertible.\n", surface);
343 surface_compute_bbox(surface, 0, 0, surface->geometry.width,
344 surface->geometry.height,
345 &surface->transform.boundingbox);
350 weston_surface_update_transform(struct weston_surface *surface)
352 if (!surface->geometry.dirty)
355 surface->geometry.dirty = 0;
357 weston_surface_damage_below(surface);
359 pixman_region32_fini(&surface->transform.boundingbox);
361 /* transform.position is always in transformation_list */
362 if (surface->geometry.transformation_list.next ==
363 &surface->transform.position.link &&
364 surface->geometry.transformation_list.prev ==
365 &surface->transform.position.link) {
366 weston_surface_update_transform_disable(surface);
368 if (weston_surface_update_transform_enable(surface) < 0)
369 weston_surface_update_transform_disable(surface);
372 /* weston_surface_damage() without update */
373 pixman_region32_union(&surface->damage, &surface->damage,
374 &surface->transform.boundingbox);
377 weston_surface_assign_output(surface);
379 weston_compositor_schedule_repaint(surface->compositor);
383 weston_surface_to_global(struct weston_surface *surface,
384 int32_t sx, int32_t sy, int32_t *x, int32_t *y)
388 weston_surface_update_transform(surface);
390 surface_to_global_float(surface, sx, sy, &xf, &yf);
396 surface_from_global_float(struct weston_surface *surface,
397 int32_t x, int32_t y, GLfloat *sx, GLfloat *sy)
399 if (surface->transform.enabled) {
400 struct weston_vector v = { { x, y, 0.0f, 1.0f } };
402 weston_matrix_transform(&surface->transform.inverse, &v);
404 if (fabsf(v.f[3]) < 1e-6) {
405 fprintf(stderr, "warning: numerical instability in "
406 "weston_surface_from_global(), divisor = %g\n",
413 *sx = v.f[0] / v.f[3];
414 *sy = v.f[1] / v.f[3];
416 *sx = x - surface->geometry.x;
417 *sy = y - surface->geometry.y;
422 weston_surface_from_global(struct weston_surface *surface,
423 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
427 weston_surface_update_transform(surface);
429 surface_from_global_float(surface, x, y, &sxf, &syf);
435 weston_surface_damage_rectangle(struct weston_surface *surface,
436 int32_t sx, int32_t sy,
437 int32_t width, int32_t height)
439 weston_surface_update_transform(surface);
441 if (surface->transform.enabled) {
442 pixman_region32_t box;
443 surface_compute_bbox(surface, sx, sy, width, height, &box);
444 pixman_region32_union(&surface->damage, &surface->damage,
446 pixman_region32_fini(&box);
448 pixman_region32_union_rect(&surface->damage, &surface->damage,
449 surface->geometry.x + sx,
450 surface->geometry.y + sy,
454 weston_compositor_schedule_repaint(surface->compositor);
458 weston_surface_damage(struct weston_surface *surface)
460 weston_surface_update_transform(surface);
462 pixman_region32_union(&surface->damage, &surface->damage,
463 &surface->transform.boundingbox);
465 weston_compositor_schedule_repaint(surface->compositor);
469 weston_surface_flush_damage(struct weston_surface *surface)
471 struct weston_surface *below;
473 if (surface->output &&
474 surface->link.next != &surface->compositor->surface_list) {
475 below = container_of(surface->link.next,
476 struct weston_surface, link);
478 pixman_region32_union(&below->damage,
479 &below->damage, &surface->damage);
484 weston_surface_configure(struct weston_surface *surface,
485 GLfloat x, GLfloat y, int width, int height)
487 surface->geometry.x = x;
488 surface->geometry.y = y;
489 surface->geometry.width = width;
490 surface->geometry.height = height;
491 surface->geometry.dirty = 1;
495 weston_surface_set_position(struct weston_surface *surface,
496 GLfloat x, GLfloat y)
498 surface->geometry.x = x;
499 surface->geometry.y = y;
500 surface->geometry.dirty = 1;
504 weston_compositor_get_time(void)
508 gettimeofday(&tv, NULL);
510 return tv.tv_sec * 1000 + tv.tv_usec / 1000;
513 static struct weston_surface *
514 weston_compositor_pick_surface(struct weston_compositor *compositor,
515 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
517 struct weston_surface *surface;
519 wl_list_for_each(surface, &compositor->surface_list, link) {
520 if (!surface->pickable)
522 weston_surface_from_global(surface, x, y, sx, sy);
523 if (0 <= *sx && *sx < surface->geometry.width &&
524 0 <= *sy && *sy < surface->geometry.height)
532 weston_device_repick(struct wl_input_device *device, uint32_t time)
534 struct weston_input_device *wd = (struct weston_input_device *) device;
535 const struct wl_pointer_grab_interface *interface;
536 struct weston_surface *surface, *focus;
538 surface = weston_compositor_pick_surface(wd->compositor,
539 device->x, device->y,
543 if (&surface->surface != device->current) {
544 interface = device->pointer_grab->interface;
545 interface->focus(device->pointer_grab, time, &surface->surface,
546 device->current_x, device->current_y);
547 device->current = &surface->surface;
550 focus = (struct weston_surface *) device->pointer_grab->focus;
552 weston_surface_from_global(focus, device->x, device->y,
553 &device->pointer_grab->x, &device->pointer_grab->y);
557 weston_compositor_repick(struct weston_compositor *compositor)
559 struct weston_input_device *device;
562 if (!compositor->focus)
565 time = weston_compositor_get_time();
566 wl_list_for_each(device, &compositor->input_device_list, link)
567 weston_device_repick(&device->input_device, time);
571 weston_surface_unmap(struct weston_surface *surface)
573 weston_surface_damage_below(surface);
574 weston_surface_flush_damage(surface);
575 surface->output = NULL;
576 wl_list_remove(&surface->link);
577 weston_compositor_repick(surface->compositor);
578 weston_compositor_schedule_repaint(surface->compositor);
582 destroy_surface(struct wl_resource *resource)
584 struct weston_surface *surface =
585 container_of(resource,
586 struct weston_surface, surface.resource);
587 struct weston_compositor *compositor = surface->compositor;
590 weston_surface_unmap(surface);
592 if (surface->texture)
593 glDeleteTextures(1, &surface->texture);
596 wl_list_remove(&surface->buffer_destroy_listener.link);
598 if (surface->image != EGL_NO_IMAGE_KHR)
599 compositor->destroy_image(compositor->display,
602 wl_list_remove(&surface->buffer_link);
604 pixman_region32_fini(&surface->transform.boundingbox);
605 pixman_region32_fini(&surface->damage);
606 pixman_region32_fini(&surface->transform.opaque);
612 weston_buffer_attach(struct wl_buffer *buffer, struct wl_surface *surface)
614 struct weston_surface *es = (struct weston_surface *) surface;
615 struct weston_compositor *ec = es->compositor;
616 struct wl_list *surfaces_attached_to;
619 glGenTextures(1, &es->texture);
620 glBindTexture(GL_TEXTURE_2D, es->texture);
621 glTexParameteri(GL_TEXTURE_2D,
622 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
623 glTexParameteri(GL_TEXTURE_2D,
624 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
625 es->shader = &ec->texture_shader;
627 glBindTexture(GL_TEXTURE_2D, es->texture);
630 if (wl_buffer_is_shm(buffer)) {
631 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
632 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
633 es->pitch, buffer->height, 0,
634 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
635 wl_shm_buffer_get_data(buffer));
637 surfaces_attached_to = buffer->user_data;
639 wl_list_remove(&es->buffer_link);
640 wl_list_insert(surfaces_attached_to, &es->buffer_link);
642 if (es->image != EGL_NO_IMAGE_KHR)
643 ec->destroy_image(ec->display, es->image);
644 es->image = ec->create_image(ec->display, NULL,
645 EGL_WAYLAND_BUFFER_WL,
648 ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
650 es->pitch = es->geometry.width;
655 texture_region(struct weston_surface *es, pixman_region32_t *region)
657 struct weston_compositor *ec = es->compositor;
658 GLfloat *v, inv_width, inv_height;
660 pixman_box32_t *rectangles;
664 rectangles = pixman_region32_rectangles(region, &n);
665 v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
666 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
667 inv_width = 1.0 / es->pitch;
668 inv_height = 1.0 / es->geometry.height;
670 for (i = 0; i < n; i++, v += 16, p += 6) {
671 surface_from_global_float(es, rectangles[i].x1,
672 rectangles[i].y1, &sx, &sy);
673 v[ 0] = rectangles[i].x1;
674 v[ 1] = rectangles[i].y1;
675 v[ 2] = sx * inv_width;
676 v[ 3] = sy * inv_height;
678 surface_from_global_float(es, rectangles[i].x1,
679 rectangles[i].y2, &sx, &sy);
680 v[ 4] = rectangles[i].x1;
681 v[ 5] = rectangles[i].y2;
682 v[ 6] = sx * inv_width;
683 v[ 7] = sy * inv_height;
685 surface_from_global_float(es, rectangles[i].x2,
686 rectangles[i].y1, &sx, &sy);
687 v[ 8] = rectangles[i].x2;
688 v[ 9] = rectangles[i].y1;
689 v[10] = sx * inv_width;
690 v[11] = sy * inv_height;
692 surface_from_global_float(es, rectangles[i].x2,
693 rectangles[i].y2, &sx, &sy);
694 v[12] = rectangles[i].x2;
695 v[13] = rectangles[i].y2;
696 v[14] = sx * inv_width;
697 v[15] = sy * inv_height;
711 weston_surface_draw(struct weston_surface *es, struct weston_output *output)
713 struct weston_compositor *ec = es->compositor;
715 pixman_region32_t repaint;
719 pixman_region32_init(&repaint);
720 pixman_region32_intersect(&repaint, &es->transform.boundingbox,
722 pixman_region32_intersect(&repaint, &repaint, &es->damage);
724 /* Clear damage, assume outputs do not overlap. */
725 pixman_region32_subtract(&es->damage, &es->damage, &output->region);
727 if (!pixman_region32_not_empty(&repaint))
730 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
733 if (ec->current_shader != es->shader) {
734 glUseProgram(es->shader->program);
735 ec->current_shader = es->shader;
738 glUniformMatrix4fv(es->shader->proj_uniform,
739 1, GL_FALSE, output->matrix.d);
740 glUniform1i(es->shader->tex_uniform, 0);
741 glUniform4fv(es->shader->color_uniform, 1, es->color);
742 glUniform1f(es->shader->alpha_uniform, es->alpha / 255.0);
743 glUniform1f(es->shader->texwidth_uniform,
744 (GLfloat)es->geometry.width / es->pitch);
746 if (es->transform.enabled)
751 n = texture_region(es, &repaint);
753 glBindTexture(GL_TEXTURE_2D, es->texture);
754 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
755 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
757 v = ec->vertices.data;
758 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
759 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
760 glEnableVertexAttribArray(0);
761 glEnableVertexAttribArray(1);
763 glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
765 glDisableVertexAttribArray(1);
766 glDisableVertexAttribArray(0);
768 ec->vertices.size = 0;
769 ec->indices.size = 0;
772 pixman_region32_fini(&repaint);
775 WL_EXPORT struct wl_list *
776 weston_compositor_top(struct weston_compositor *compositor)
778 struct weston_input_device *input_device;
779 struct wl_list *list;
781 input_device = (struct weston_input_device *) compositor->input_device;
783 /* Insert below pointer */
784 list = &compositor->surface_list;
785 if (compositor->fade.surface &&
786 list->next == &compositor->fade.surface->link)
788 if (list->next == &input_device->sprite->link)
790 if (input_device->drag_surface &&
791 list->next == &input_device->drag_surface->link)
798 weston_surface_raise(struct weston_surface *surface)
800 struct weston_compositor *compositor = surface->compositor;
801 struct wl_list *list = weston_compositor_top(compositor);
803 wl_list_remove(&surface->link);
804 wl_list_insert(list, &surface->link);
805 weston_compositor_repick(compositor);
806 weston_surface_damage(surface);
810 weston_compositor_damage_all(struct weston_compositor *compositor)
812 struct weston_output *output;
814 wl_list_for_each(output, &compositor->output_list, link)
815 weston_output_damage(output);
819 weston_buffer_post_release(struct wl_buffer *buffer)
821 if (--buffer->busy_count > 0)
824 assert(buffer->resource.client != NULL);
825 wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
829 weston_output_damage(struct weston_output *output)
831 struct weston_compositor *compositor = output->compositor;
832 struct weston_surface *es;
834 if (wl_list_empty(&compositor->surface_list))
837 es = container_of(compositor->surface_list.next,
838 struct weston_surface, link);
839 pixman_region32_union(&es->damage, &es->damage, &output->region);
840 weston_compositor_schedule_repaint(compositor);
844 fade_frame(struct weston_animation *animation,
845 struct weston_output *output, uint32_t msecs)
847 struct weston_compositor *compositor =
848 container_of(animation,
849 struct weston_compositor, fade.animation);
850 struct weston_surface *surface;
852 surface = compositor->fade.surface;
853 weston_spring_update(&compositor->fade.spring, msecs);
854 weston_surface_set_color(surface, 0.0, 0.0, 0.0,
855 compositor->fade.spring.current);
856 weston_surface_damage(surface);
858 if (weston_spring_done(&compositor->fade.spring)) {
859 compositor->fade.spring.current =
860 compositor->fade.spring.target;
861 wl_list_remove(&animation->link);
862 wl_list_init(&animation->link);
864 if (compositor->fade.spring.current < 0.001) {
865 destroy_surface(&surface->surface.resource);
866 compositor->fade.surface = NULL;
867 } else if (compositor->fade.spring.current > 0.999) {
868 compositor->state = WESTON_COMPOSITOR_SLEEPING;
869 compositor->shell->lock(compositor->shell);
875 weston_output_set_cursor(struct weston_output *output,
876 struct wl_input_device *dev)
878 struct weston_input_device *device =
879 (struct weston_input_device *) dev;
880 pixman_region32_t cursor_region;
881 int prior_was_hardware;
883 if (device->sprite == NULL)
886 pixman_region32_init(&cursor_region);
887 pixman_region32_intersect(&cursor_region,
888 &device->sprite->transform.boundingbox,
891 if (!pixman_region32_not_empty(&cursor_region)) {
892 output->set_hardware_cursor(output, NULL);
896 prior_was_hardware = device->hw_cursor;
897 if (device->sprite->overlapped ||
898 output->set_hardware_cursor(output, device) < 0) {
899 if (prior_was_hardware) {
900 weston_surface_damage(device->sprite);
901 output->set_hardware_cursor(output, NULL);
903 device->hw_cursor = 0;
905 if (!prior_was_hardware)
906 weston_surface_damage_below(device->sprite);
907 pixman_region32_fini(&device->sprite->damage);
908 pixman_region32_init(&device->sprite->damage);
909 device->hw_cursor = 1;
913 pixman_region32_fini(&cursor_region);
916 struct weston_frame_callback {
917 struct wl_resource resource;
922 weston_output_repaint(struct weston_output *output, int msecs)
924 struct weston_compositor *ec = output->compositor;
925 struct weston_surface *es;
926 struct weston_animation *animation, *next;
927 struct weston_frame_callback *cb, *cnext;
928 pixman_region32_t opaque, new_damage, total_damage,
929 overlap, surface_overlap;
930 int32_t width, height;
932 weston_compositor_update_drag_surfaces(ec);
934 width = output->current->width +
935 output->border.left + output->border.right;
936 height = output->current->height +
937 output->border.top + output->border.bottom;
938 glViewport(0, 0, width, height);
940 pixman_region32_init(&new_damage);
941 pixman_region32_init(&opaque);
942 pixman_region32_init(&overlap);
944 wl_list_for_each(es, &ec->surface_list, link) {
945 /* Update surface transform now to avoid calling it ever
946 * again from the repaint sub-functions. */
947 weston_surface_update_transform(es);
949 pixman_region32_init(&surface_overlap);
950 pixman_region32_intersect(&surface_overlap, &overlap,
951 &es->transform.boundingbox);
952 es->overlapped = pixman_region32_not_empty(&surface_overlap);
953 pixman_region32_fini(&surface_overlap);
954 pixman_region32_union(&overlap, &overlap,
955 &es->transform.boundingbox);
958 weston_output_set_cursor(output, ec->input_device);
960 wl_list_for_each(es, &ec->surface_list, link) {
961 pixman_region32_subtract(&es->damage, &es->damage, &opaque);
962 pixman_region32_union(&new_damage, &new_damage, &es->damage);
963 pixman_region32_union(&opaque, &opaque, &es->transform.opaque);
966 pixman_region32_init(&total_damage);
967 pixman_region32_union(&total_damage, &new_damage,
968 &output->previous_damage);
969 pixman_region32_intersect(&output->previous_damage,
970 &new_damage, &output->region);
972 pixman_region32_fini(&opaque);
973 pixman_region32_fini(&overlap);
974 pixman_region32_fini(&new_damage);
976 wl_list_for_each(es, &ec->surface_list, link) {
977 pixman_region32_copy(&es->damage, &total_damage);
978 pixman_region32_subtract(&total_damage,
979 &total_damage, &es->transform.opaque);
982 output->repaint(output);
984 pixman_region32_fini(&total_damage);
986 output->repaint_needed = 0;
988 wl_list_for_each_safe(cb, cnext, &output->frame_callback_list, link) {
989 wl_resource_post_event(&cb->resource, WL_CALLBACK_DONE, msecs);
990 wl_resource_destroy(&cb->resource, 0);
993 wl_list_for_each_safe(animation, next, &ec->animation_list, link)
994 animation->frame(animation, output, msecs);
998 idle_repaint(void *data)
1000 struct weston_output *output = data;
1002 /* An idle repaint may have been cancelled by vt switching away. */
1003 if (output->repaint_needed)
1004 weston_output_repaint(output, weston_compositor_get_time());
1006 output->repaint_scheduled = 0;
1010 weston_output_finish_frame(struct weston_output *output, int msecs)
1012 if (output->repaint_needed)
1013 weston_output_repaint(output, msecs);
1015 output->repaint_scheduled = 0;
1019 weston_compositor_schedule_repaint(struct weston_compositor *compositor)
1021 struct weston_output *output;
1022 struct wl_event_loop *loop;
1024 if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
1027 loop = wl_display_get_event_loop(compositor->wl_display);
1028 wl_list_for_each(output, &compositor->output_list, link) {
1029 output->repaint_needed = 1;
1030 if (output->repaint_scheduled)
1033 wl_event_loop_add_idle(loop, idle_repaint, output);
1034 output->repaint_scheduled = 1;
1039 weston_compositor_fade(struct weston_compositor *compositor, float tint)
1041 struct weston_surface *surface;
1044 done = weston_spring_done(&compositor->fade.spring);
1045 compositor->fade.spring.target = tint;
1046 if (weston_spring_done(&compositor->fade.spring))
1050 compositor->fade.spring.timestamp =
1051 weston_compositor_get_time();
1053 if (compositor->fade.surface == NULL) {
1054 surface = weston_surface_create(compositor);
1055 weston_surface_configure(surface, 0, 0, 8192, 8192);
1056 weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
1057 wl_list_insert(&compositor->surface_list, &surface->link);
1058 weston_surface_assign_output(surface);
1059 compositor->fade.surface = surface;
1062 weston_surface_damage(compositor->fade.surface);
1063 if (wl_list_empty(&compositor->fade.animation.link))
1064 wl_list_insert(compositor->animation_list.prev,
1065 &compositor->fade.animation.link);
1069 surface_destroy(struct wl_client *client, struct wl_resource *resource)
1071 wl_resource_destroy(resource, weston_compositor_get_time());
1075 weston_surface_assign_output(struct weston_surface *es)
1077 struct weston_compositor *ec = es->compositor;
1078 struct weston_output *output, *new_output;
1079 pixman_region32_t region;
1083 weston_surface_update_transform(es);
1087 pixman_region32_init(®ion);
1088 wl_list_for_each(output, &ec->output_list, link) {
1089 pixman_region32_intersect(®ion, &es->transform.boundingbox,
1092 e = pixman_region32_extents(®ion);
1093 area = (e->x2 - e->x1) * (e->y2 - e->y1);
1096 new_output = output;
1100 pixman_region32_fini(®ion);
1102 es->output = new_output;
1103 if (!wl_list_empty(&es->frame_callback_list)) {
1104 wl_list_insert_list(new_output->frame_callback_list.prev,
1105 &es->frame_callback_list);
1106 wl_list_init(&es->frame_callback_list);
1111 surface_attach(struct wl_client *client,
1112 struct wl_resource *resource,
1113 struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
1115 struct weston_surface *es = resource->data;
1116 struct weston_shell *shell = es->compositor->shell;
1117 struct wl_buffer *buffer, *prev;
1119 if (!buffer_resource && !es->output)
1122 weston_surface_damage_below(es);
1125 weston_buffer_post_release(es->buffer);
1126 wl_list_remove(&es->buffer_destroy_listener.link);
1129 if (!buffer_resource && es->output) {
1130 weston_surface_unmap(es);
1135 buffer = buffer_resource->data;
1136 buffer->busy_count++;
1138 es->buffer = buffer;
1139 wl_list_insert(es->buffer->resource.destroy_listener_list.prev,
1140 &es->buffer_destroy_listener.link);
1143 shell->map(shell, es, buffer->width, buffer->height, sx, sy);
1144 } else if (sx != 0 || sy != 0 ||
1145 es->geometry.width != buffer->width ||
1146 es->geometry.height != buffer->height) {
1147 GLfloat from_x, from_y;
1150 surface_to_global_float(es, 0, 0, &from_x, &from_y);
1151 surface_to_global_float(es, sx, sy, &to_x, &to_y);
1152 shell->configure(shell, es,
1153 es->geometry.x + to_x - from_x,
1154 es->geometry.y + to_y - from_y,
1155 buffer->width, buffer->height);
1158 weston_buffer_attach(buffer, &es->surface);
1162 surface_damage(struct wl_client *client,
1163 struct wl_resource *resource,
1164 int32_t x, int32_t y, int32_t width, int32_t height)
1166 struct weston_surface *es = resource->data;
1168 weston_surface_damage_rectangle(es, x, y, width, height);
1172 destroy_frame_callback(struct wl_resource *resource)
1174 struct weston_frame_callback *cb = resource->data;
1176 wl_list_remove(&cb->link);
1181 surface_frame(struct wl_client *client,
1182 struct wl_resource *resource, uint32_t callback)
1184 struct weston_frame_callback *cb;
1185 struct weston_surface *es = resource->data;
1187 cb = malloc(sizeof *cb);
1189 wl_resource_post_no_memory(resource);
1193 cb->resource.object.interface = &wl_callback_interface;
1194 cb->resource.object.id = callback;
1195 cb->resource.destroy = destroy_frame_callback;
1196 cb->resource.client = client;
1197 cb->resource.data = cb;
1199 wl_client_add_resource(client, &cb->resource);
1202 wl_list_insert(es->output->frame_callback_list.prev,
1205 wl_list_insert(es->frame_callback_list.prev, &cb->link);
1209 const static struct wl_surface_interface surface_interface = {
1217 compositor_create_surface(struct wl_client *client,
1218 struct wl_resource *resource, uint32_t id)
1220 struct weston_compositor *ec = resource->data;
1221 struct weston_surface *surface;
1223 surface = weston_surface_create(ec);
1224 if (surface == NULL) {
1225 wl_resource_post_no_memory(resource);
1229 surface->surface.resource.destroy = destroy_surface;
1231 surface->surface.resource.object.id = id;
1232 surface->surface.resource.object.interface = &wl_surface_interface;
1233 surface->surface.resource.object.implementation =
1234 (void (**)(void)) &surface_interface;
1235 surface->surface.resource.data = surface;
1237 surface->pickable = 1;
1239 wl_client_add_resource(client, &surface->surface.resource);
1242 const static struct wl_compositor_interface compositor_interface = {
1243 compositor_create_surface,
1247 weston_compositor_wake(struct weston_compositor *compositor)
1249 compositor->state = WESTON_COMPOSITOR_ACTIVE;
1250 weston_compositor_fade(compositor, 0.0);
1252 wl_event_source_timer_update(compositor->idle_source,
1253 compositor->idle_time * 1000);
1257 weston_compositor_activity(struct weston_compositor *compositor)
1259 if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
1260 weston_compositor_wake(compositor);
1262 compositor->shell->unlock(compositor->shell);
1267 weston_compositor_idle_inhibit(struct weston_compositor *compositor)
1269 weston_compositor_activity(compositor);
1270 compositor->idle_inhibit++;
1274 weston_compositor_idle_release(struct weston_compositor *compositor)
1276 compositor->idle_inhibit--;
1277 weston_compositor_activity(compositor);
1281 idle_handler(void *data)
1283 struct weston_compositor *compositor = data;
1285 if (compositor->idle_inhibit)
1288 weston_compositor_fade(compositor, 1.0);
1294 weston_input_update_drag_surface(struct wl_input_device *input_device,
1298 notify_motion(struct wl_input_device *device, uint32_t time, int x, int y)
1300 struct weston_output *output;
1301 const struct wl_pointer_grab_interface *interface;
1302 struct weston_input_device *wd = (struct weston_input_device *) device;
1303 struct weston_compositor *ec = wd->compositor;
1304 int x_valid = 0, y_valid = 0;
1305 int min_x = INT_MAX, min_y = INT_MAX, max_x = INT_MIN, max_y = INT_MIN;
1307 weston_compositor_activity(ec);
1309 wl_list_for_each(output, &ec->output_list, link) {
1310 if (output->x <= x && x <= output->x + output->current->width)
1313 if (output->y <= y && y <= output->y + output->current->height)
1316 /* FIXME: calculate this only on output addition/deletion */
1317 if (output->x < min_x)
1319 if (output->y < min_y)
1322 if (output->x + output->current->width > max_x)
1323 max_x = output->x + output->current->width;
1324 if (output->y + output->current->height > max_y)
1325 max_y = output->y + output->current->height;
1331 else if (x >= max_x)
1337 else if (y >= max_y)
1341 weston_input_update_drag_surface(device,
1342 x - device->x, y - device->y);
1347 weston_device_repick(device, time);
1348 interface = device->pointer_grab->interface;
1349 interface->motion(device->pointer_grab, time,
1350 device->pointer_grab->x, device->pointer_grab->y);
1353 weston_surface_set_position(wd->sprite,
1354 device->x - wd->hotspot_x,
1355 device->y - wd->hotspot_y);
1357 weston_compositor_schedule_repaint(ec);
1362 weston_surface_activate(struct weston_surface *surface,
1363 struct weston_input_device *device, uint32_t time)
1365 weston_surface_raise(surface);
1366 wl_input_device_set_keyboard_focus(&device->input_device,
1367 &surface->surface, time);
1368 wl_data_device_set_keyboard_focus(&device->input_device);
1372 notify_button(struct wl_input_device *device,
1373 uint32_t time, int32_t button, int32_t state)
1375 struct weston_input_device *wd = (struct weston_input_device *) device;
1376 struct weston_compositor *compositor = wd->compositor;
1379 weston_compositor_idle_inhibit(compositor);
1380 if (device->button_count == 0) {
1381 device->grab_button = button;
1382 device->grab_time = time;
1383 device->grab_x = device->x;
1384 device->grab_y = device->y;
1386 device->button_count++;
1388 weston_compositor_idle_release(compositor);
1389 device->button_count--;
1392 weston_compositor_run_binding(compositor, wd, time, 0, button, state);
1394 device->pointer_grab->interface->button(device->pointer_grab, time, button, state);
1399 update_modifier_state(struct weston_input_device *device,
1400 uint32_t key, uint32_t state)
1407 modifier = MODIFIER_CTRL;
1412 modifier = MODIFIER_ALT;
1417 modifier = MODIFIER_SUPER;
1426 device->modifier_state |= modifier;
1428 device->modifier_state &= ~modifier;
1432 notify_key(struct wl_input_device *device,
1433 uint32_t time, uint32_t key, uint32_t state)
1435 struct weston_input_device *wd = (struct weston_input_device *) device;
1436 struct weston_compositor *compositor = wd->compositor;
1440 weston_compositor_idle_inhibit(compositor);
1442 weston_compositor_idle_release(compositor);
1444 weston_compositor_run_binding(compositor, wd, time, key, 0, state);
1446 update_modifier_state(wd, key, state);
1447 end = device->keys.data + device->keys.size;
1448 for (k = device->keys.data; k < end; k++) {
1452 device->keys.size = (void *) end - device->keys.data;
1454 k = wl_array_add(&device->keys, sizeof *k);
1458 if (device->keyboard_focus_resource)
1459 wl_resource_post_event(device->keyboard_focus_resource,
1460 WL_INPUT_DEVICE_KEY, time, key, state);
1464 notify_pointer_focus(struct wl_input_device *device,
1465 uint32_t time, struct weston_output *output,
1466 int32_t x, int32_t y)
1468 struct weston_input_device *wd = (struct weston_input_device *) device;
1469 struct weston_compositor *compositor = wd->compositor;
1472 weston_input_update_drag_surface(device, x - device->x,
1477 compositor->focus = 1;
1478 weston_compositor_repick(compositor);
1480 compositor->focus = 0;
1481 weston_compositor_repick(compositor);
1486 notify_keyboard_focus(struct wl_input_device *device,
1487 uint32_t time, struct weston_output *output,
1488 struct wl_array *keys)
1490 struct weston_input_device *wd =
1491 (struct weston_input_device *) device;
1492 struct weston_compositor *compositor = wd->compositor;
1493 struct weston_surface *es;
1496 if (!wl_list_empty(&compositor->surface_list))
1497 es = container_of(compositor->surface_list.next,
1498 struct weston_surface, link);
1503 wl_array_copy(&wd->input_device.keys, keys);
1504 wd->modifier_state = 0;
1505 end = device->keys.data + device->keys.size;
1506 for (k = device->keys.data; k < end; k++) {
1507 weston_compositor_idle_inhibit(compositor);
1508 update_modifier_state(wd, *k, 1);
1511 if (es && es->surface.resource.client)
1512 wl_input_device_set_keyboard_focus(&wd->input_device,
1513 &es->surface, time);
1515 end = device->keys.data + device->keys.size;
1516 for (k = device->keys.data; k < end; k++)
1517 weston_compositor_idle_release(compositor);
1519 wd->modifier_state = 0;
1520 wl_input_device_set_keyboard_focus(&wd->input_device,
1525 /* TODO: share this function with wayland-server.c */
1526 static struct wl_resource *
1527 find_resource_for_surface(struct wl_list *list, struct wl_surface *surface)
1529 struct wl_resource *r;
1534 wl_list_for_each(r, list, link) {
1535 if (r->client == surface->resource.client)
1543 lose_touch_focus_resource(struct wl_listener *listener,
1544 struct wl_resource *resource, uint32_t time)
1546 struct weston_input_device *device =
1547 container_of(listener, struct weston_input_device,
1548 touch_focus_resource_listener);
1550 device->touch_focus_resource = NULL;
1554 lose_touch_focus(struct wl_listener *listener,
1555 struct wl_resource *resource, uint32_t time)
1557 struct weston_input_device *device =
1558 container_of(listener, struct weston_input_device,
1559 touch_focus_listener);
1561 device->touch_focus = NULL;
1565 touch_set_focus(struct weston_input_device *device,
1566 struct wl_surface *surface, uint32_t time)
1568 struct wl_input_device *input_device = &device->input_device;
1569 struct wl_resource *resource;
1571 if (device->touch_focus == surface)
1576 find_resource_for_surface(&input_device->resource_list,
1579 fprintf(stderr, "couldn't find resource\n");
1583 device->touch_focus_resource_listener.func =
1584 lose_touch_focus_resource;
1585 wl_list_insert(resource->destroy_listener_list.prev,
1586 &device->touch_focus_resource_listener.link);
1587 device->touch_focus_listener.func = lose_touch_focus;
1588 wl_list_insert(surface->resource.destroy_listener_list.prev,
1589 &device->touch_focus_listener.link);
1591 device->touch_focus = surface;
1592 device->touch_focus_resource = resource;
1594 if (device->touch_focus)
1595 wl_list_remove(&device->touch_focus_listener.link);
1596 if (device->touch_focus_resource)
1597 wl_list_remove(&device->touch_focus_resource_listener.link);
1598 device->touch_focus = NULL;
1599 device->touch_focus_resource = NULL;
1604 * notify_touch - emulates button touches and notifies surfaces accordingly.
1606 * It assumes always the correct cycle sequence until it gets here: touch_down
1607 * → touch_update → ... → touch_update → touch_end. The driver is responsible
1608 * for sending along such order.
1612 notify_touch(struct wl_input_device *device, uint32_t time, int touch_id,
1613 int x, int y, int touch_type)
1615 struct weston_input_device *wd = (struct weston_input_device *) device;
1616 struct weston_compositor *ec = wd->compositor;
1617 struct weston_surface *es;
1620 switch (touch_type) {
1621 case WL_INPUT_DEVICE_TOUCH_DOWN:
1622 weston_compositor_idle_inhibit(ec);
1626 /* the first finger down picks the surface, and all further go
1627 * to that surface for the remainder of the touch session i.e.
1628 * until all touch points are up again. */
1629 if (wd->num_tp == 1) {
1630 es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
1631 touch_set_focus(wd, &es->surface, time);
1632 } else if (wd->touch_focus) {
1633 es = (struct weston_surface *) wd->touch_focus;
1634 weston_surface_from_global(es, x, y, &sx, &sy);
1637 if (wd->touch_focus_resource && wd->touch_focus)
1638 wl_resource_post_event(wd->touch_focus_resource,
1643 case WL_INPUT_DEVICE_TOUCH_MOTION:
1644 es = (struct weston_surface *) wd->touch_focus;
1648 weston_surface_from_global(es, x, y, &sx, &sy);
1649 if (wd->touch_focus_resource)
1650 wl_resource_post_event(wd->touch_focus_resource,
1654 case WL_INPUT_DEVICE_TOUCH_UP:
1655 weston_compositor_idle_release(ec);
1658 if (wd->touch_focus_resource)
1659 wl_resource_post_event(wd->touch_focus_resource,
1660 touch_type, time, touch_id);
1661 if (wd->num_tp == 0)
1662 touch_set_focus(wd, NULL, time);
1668 input_device_attach(struct wl_client *client,
1669 struct wl_resource *resource,
1671 struct wl_resource *buffer_resource, int32_t x, int32_t y)
1673 struct weston_input_device *device = resource->data;
1674 struct weston_compositor *compositor = device->compositor;
1675 struct wl_buffer *buffer;
1677 if (time < device->input_device.pointer_focus_time)
1679 if (device->input_device.pointer_focus == NULL)
1681 if (device->input_device.pointer_focus->resource.client != client)
1685 weston_surface_damage_below(device->sprite);
1687 if (!buffer_resource && device->sprite->output) {
1688 wl_list_remove(&device->sprite->link);
1689 device->sprite->output = NULL;
1693 if (!device->sprite->output) {
1694 wl_list_insert(&compositor->surface_list,
1695 &device->sprite->link);
1696 weston_surface_assign_output(device->sprite);
1699 buffer = buffer_resource->data;
1700 device->hotspot_x = x;
1701 device->hotspot_y = y;
1702 weston_surface_configure(device->sprite,
1703 device->input_device.x - device->hotspot_x,
1704 device->input_device.y - device->hotspot_y,
1705 buffer->width, buffer->height);
1707 weston_buffer_attach(buffer, &device->sprite->surface);
1710 const static struct wl_input_device_interface input_device_interface = {
1711 input_device_attach,
1714 static void unbind_input_device(struct wl_resource *resource)
1716 wl_list_remove(&resource->link);
1721 bind_input_device(struct wl_client *client,
1722 void *data, uint32_t version, uint32_t id)
1724 struct wl_input_device *device = data;
1725 struct wl_resource *resource;
1727 resource = wl_client_add_object(client, &wl_input_device_interface,
1728 &input_device_interface, id, data);
1729 wl_list_insert(&device->resource_list, &resource->link);
1730 resource->destroy = unbind_input_device;
1734 weston_input_device_init(struct weston_input_device *device,
1735 struct weston_compositor *ec)
1737 wl_input_device_init(&device->input_device);
1739 wl_display_add_global(ec->wl_display, &wl_input_device_interface,
1740 device, bind_input_device);
1742 device->sprite = weston_surface_create(ec);
1744 device->compositor = ec;
1745 device->hotspot_x = 16;
1746 device->hotspot_y = 16;
1747 device->modifier_state = 0;
1750 wl_list_insert(ec->input_device_list.prev, &device->link);
1754 weston_input_device_release(struct weston_input_device *device)
1756 wl_list_remove(&device->link);
1757 /* The global object is destroyed at wl_display_destroy() time. */
1760 destroy_surface(&device->sprite->surface.resource);
1762 wl_input_device_release(&device->input_device);
1766 weston_input_update_drag_surface(struct wl_input_device *input_device,
1769 int surface_changed = 0;
1770 struct weston_input_device *device = (struct weston_input_device *)
1773 if (!device->drag_surface && !input_device->drag_surface)
1776 if (device->drag_surface && input_device->drag_surface &&
1777 (&device->drag_surface->surface.resource !=
1778 &input_device->drag_surface->resource))
1779 /* between calls to this funcion we got a new drag_surface */
1780 surface_changed = 1;
1782 if (!input_device->drag_surface || surface_changed) {
1783 device->drag_surface->pickable = 1;
1784 device->drag_surface = NULL;
1785 if (!surface_changed)
1789 if (!device->drag_surface || surface_changed) {
1790 device->drag_surface = (struct weston_surface *)
1791 input_device->drag_surface;
1792 device->drag_surface->pickable = 0;
1794 weston_surface_set_position(device->drag_surface,
1795 input_device->x, input_device->y);
1798 if (device->drag_surface->output == NULL &&
1799 device->drag_surface->buffer) {
1800 wl_list_insert(weston_compositor_top(device->compositor),
1801 &device->drag_surface->link);
1807 weston_surface_set_position(device->drag_surface,
1808 device->drag_surface->geometry.x + dx,
1809 device->drag_surface->geometry.y + dy);
1813 weston_compositor_update_drag_surfaces(struct weston_compositor *compositor)
1815 weston_input_update_drag_surface(compositor->input_device, 0, 0);
1819 bind_output(struct wl_client *client,
1820 void *data, uint32_t version, uint32_t id)
1822 struct weston_output *output = data;
1823 struct weston_mode *mode;
1824 struct wl_resource *resource;
1826 resource = wl_client_add_object(client,
1827 &wl_output_interface, NULL, id, data);
1829 wl_resource_post_event(resource,
1836 output->make, output->model);
1838 wl_list_for_each (mode, &output->mode_list, link) {
1839 wl_resource_post_event(resource,
1848 static const char vertex_shader[] =
1849 "uniform mat4 proj;\n"
1850 "attribute vec2 position;\n"
1851 "attribute vec2 texcoord;\n"
1852 "varying vec2 v_texcoord;\n"
1855 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
1856 " v_texcoord = texcoord;\n"
1859 static const char texture_fragment_shader[] =
1860 "precision mediump float;\n"
1861 "varying vec2 v_texcoord;\n"
1862 "uniform sampler2D tex;\n"
1863 "uniform float alpha;\n"
1864 "uniform float texwidth;\n"
1867 " if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n"
1868 " v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n"
1870 " gl_FragColor = texture2D(tex, v_texcoord)\n;"
1871 " gl_FragColor = alpha * gl_FragColor;\n"
1874 static const char solid_fragment_shader[] =
1875 "precision mediump float;\n"
1876 "uniform vec4 color;\n"
1879 " gl_FragColor = color\n;"
1883 compile_shader(GLenum type, const char *source)
1889 s = glCreateShader(type);
1890 glShaderSource(s, 1, &source, NULL);
1892 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
1894 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
1895 fprintf(stderr, "shader info: %s\n", msg);
1903 weston_shader_init(struct weston_shader *shader,
1904 const char *vertex_source, const char *fragment_source)
1909 shader->vertex_shader =
1910 compile_shader(GL_VERTEX_SHADER, vertex_source);
1911 shader->fragment_shader =
1912 compile_shader(GL_FRAGMENT_SHADER, fragment_source);
1914 shader->program = glCreateProgram();
1915 glAttachShader(shader->program, shader->vertex_shader);
1916 glAttachShader(shader->program, shader->fragment_shader);
1917 glBindAttribLocation(shader->program, 0, "position");
1918 glBindAttribLocation(shader->program, 1, "texcoord");
1920 glLinkProgram(shader->program);
1921 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
1923 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
1924 fprintf(stderr, "link info: %s\n", msg);
1928 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
1929 shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
1930 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
1931 shader->color_uniform = glGetUniformLocation(shader->program, "color");
1932 shader->texwidth_uniform = glGetUniformLocation(shader->program,
1939 weston_output_destroy(struct weston_output *output)
1941 pixman_region32_fini(&output->region);
1942 pixman_region32_fini(&output->previous_damage);
1946 weston_output_move(struct weston_output *output, int x, int y)
1953 pixman_region32_init(&output->previous_damage);
1954 pixman_region32_init_rect(&output->region, x, y,
1955 output->current->width,
1956 output->current->height);
1958 weston_matrix_init(&output->matrix);
1959 weston_matrix_translate(&output->matrix,
1960 -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
1961 -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
1963 flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
1964 weston_matrix_scale(&output->matrix,
1965 2.0 / (output->current->width + output->border.left + output->border.right),
1966 flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
1968 weston_output_damage(output);
1972 weston_output_init(struct weston_output *output, struct weston_compositor *c,
1973 int x, int y, int width, int height, uint32_t flags)
1975 output->compositor = c;
1978 output->border.top = 0;
1979 output->border.bottom = 0;
1980 output->border.left = 0;
1981 output->border.right = 0;
1982 output->mm_width = width;
1983 output->mm_height = height;
1985 output->flags = flags;
1986 weston_output_move(output, x, y);
1988 wl_list_init(&output->frame_callback_list);
1990 wl_display_add_global(c->wl_display,
1991 &wl_output_interface, output, bind_output);
1995 shm_buffer_created(struct wl_buffer *buffer)
1997 struct wl_list *surfaces_attached_to;
1999 surfaces_attached_to = malloc(sizeof *surfaces_attached_to);
2000 if (!surfaces_attached_to) {
2001 buffer->user_data = NULL;
2005 wl_list_init(surfaces_attached_to);
2007 buffer->user_data = surfaces_attached_to;
2011 shm_buffer_damaged(struct wl_buffer *buffer,
2012 int32_t x, int32_t y, int32_t width, int32_t height)
2014 struct wl_list *surfaces_attached_to = buffer->user_data;
2015 struct weston_surface *es;
2016 GLsizei tex_width = wl_shm_buffer_get_stride(buffer) / 4;
2018 wl_list_for_each(es, surfaces_attached_to, buffer_link) {
2019 glBindTexture(GL_TEXTURE_2D, es->texture);
2020 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
2021 tex_width, buffer->height, 0,
2022 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
2023 wl_shm_buffer_get_data(buffer));
2024 /* Hmm, should use glTexSubImage2D() here but GLES2 doesn't
2025 * support any unpack attributes except GL_UNPACK_ALIGNMENT. */
2030 shm_buffer_destroyed(struct wl_buffer *buffer)
2032 struct wl_list *surfaces_attached_to = buffer->user_data;
2033 struct weston_surface *es, *next;
2035 wl_list_for_each_safe(es, next, surfaces_attached_to, buffer_link) {
2036 wl_list_remove(&es->buffer_link);
2037 wl_list_init(&es->buffer_link);
2040 free(surfaces_attached_to);
2043 const static struct wl_shm_callbacks shm_callbacks = {
2046 shm_buffer_destroyed
2050 compositor_bind(struct wl_client *client,
2051 void *data, uint32_t version, uint32_t id)
2053 struct weston_compositor *compositor = data;
2055 wl_client_add_object(client, &wl_compositor_interface,
2056 &compositor_interface, id, compositor);
2060 weston_compositor_init(struct weston_compositor *ec, struct wl_display *display)
2062 struct wl_event_loop *loop;
2063 const char *extensions;
2065 ec->wl_display = display;
2067 if (!wl_display_add_global(display, &wl_compositor_interface,
2068 ec, compositor_bind))
2071 ec->shm = wl_shm_init(display, &shm_callbacks);
2073 ec->image_target_texture_2d =
2074 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
2075 ec->image_target_renderbuffer_storage = (void *)
2076 eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
2077 ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
2078 ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
2080 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
2081 ec->unbind_display =
2082 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
2084 extensions = (const char *) glGetString(GL_EXTENSIONS);
2085 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
2087 "GL_EXT_texture_format_BGRA8888 not available\n");
2092 (const char *) eglQueryString(ec->display, EGL_EXTENSIONS);
2093 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
2094 ec->has_bind_display = 1;
2095 if (ec->has_bind_display)
2096 ec->bind_display(ec->display, ec->wl_display);
2098 wl_list_init(&ec->surface_list);
2099 wl_list_init(&ec->input_device_list);
2100 wl_list_init(&ec->output_list);
2101 wl_list_init(&ec->binding_list);
2102 wl_list_init(&ec->animation_list);
2103 weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
2104 ec->fade.animation.frame = fade_frame;
2105 wl_list_init(&ec->fade.animation.link);
2107 ec->screenshooter = screenshooter_create(ec);
2109 wl_data_device_manager_init(ec->wl_display);
2111 glActiveTexture(GL_TEXTURE0);
2113 if (weston_shader_init(&ec->texture_shader,
2114 vertex_shader, texture_fragment_shader) < 0)
2116 if (weston_shader_init(&ec->solid_shader,
2117 vertex_shader, solid_fragment_shader) < 0)
2120 loop = wl_display_get_event_loop(ec->wl_display);
2121 ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
2122 wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
2124 weston_compositor_schedule_repaint(ec);
2130 weston_compositor_shutdown(struct weston_compositor *ec)
2132 struct weston_output *output, *next;
2134 wl_event_source_remove(ec->idle_source);
2136 if (ec->screenshooter)
2137 screenshooter_destroy(ec->screenshooter);
2139 /* Destroy all outputs associated with this compositor */
2140 wl_list_for_each_safe(output, next, &ec->output_list, link)
2141 output->destroy(output);
2143 weston_binding_list_destroy_all(&ec->binding_list);
2145 wl_shm_finish(ec->shm);
2147 wl_array_release(&ec->vertices);
2148 wl_array_release(&ec->indices);
2151 static int on_term_signal(int signal_number, void *data)
2153 struct wl_display *display = data;
2155 fprintf(stderr, "caught signal %d\n", signal_number);
2156 wl_display_terminate(display);
2162 on_segv_signal(int s, siginfo_t *siginfo, void *context)
2168 fprintf(stderr, "caught segv\n");
2170 count = backtrace(buffer, ARRAY_LENGTH(buffer));
2171 for (i = 0; i < count; i++) {
2172 dladdr(buffer[i], &info);
2173 fprintf(stderr, " [%016lx] %s (%s)\n",
2175 info.dli_sname ? info.dli_sname : "--",
2179 longjmp(segv_jmp_buf, 1);
2184 load_module(const char *name, const char *entrypoint, void **handle)
2186 char path[PATH_MAX];
2187 void *module, *init;
2190 snprintf(path, sizeof path, MODULEDIR "/%s", name);
2192 snprintf(path, sizeof path, "%s", name);
2194 module = dlopen(path, RTLD_LAZY);
2197 "failed to load module: %s\n", dlerror());
2201 init = dlsym(module, entrypoint);
2204 "failed to lookup init function: %s\n", dlerror());
2211 int main(int argc, char *argv[])
2213 struct wl_display *display;
2214 struct weston_compositor *ec;
2215 struct wl_event_source *signals[4];
2216 struct wl_event_loop *loop;
2217 struct sigaction segv_action;
2219 void *shell_module, *backend_module;
2220 int (*shell_init)(struct weston_compositor *ec);
2221 struct weston_compositor
2222 *(*backend_init)(struct wl_display *display, char *options);
2223 char *backend = NULL;
2224 char *backend_options = "";
2227 int option_idle_time = 300;
2230 static const char opts[] = "B:b:o:S:i:s:x";
2231 static const struct option longopts[ ] = {
2232 { "backend", 1, NULL, 'B' },
2233 { "backend-options", 1, NULL, 'o' },
2234 { "socket", 1, NULL, 'S' },
2235 { "idle-time", 1, NULL, 'i' },
2236 { "shell", 1, NULL, 's' },
2237 { "xserver", 0, NULL, 'x' },
2241 while (o = getopt_long(argc, argv, opts, longopts, &o), o > 0) {
2247 backend_options = optarg;
2250 option_socket_name = optarg;
2253 option_idle_time = strtol(optarg, &p, 0);
2256 "invalid idle time option: %s\n",
2270 display = wl_display_create();
2272 loop = wl_display_get_event_loop(display);
2273 signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
2275 signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
2277 signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
2280 wl_list_init(&child_process_list);
2281 signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
2284 segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
2285 segv_action.sa_sigaction = on_segv_signal;
2286 sigemptyset(&segv_action.sa_mask);
2287 sigaction(SIGSEGV, &segv_action, NULL);
2290 if (getenv("WAYLAND_DISPLAY"))
2291 backend = "wayland-backend.so";
2292 else if (getenv("DISPLAY"))
2293 backend = "x11-backend.so";
2294 else if (getenv("OPENWFD"))
2295 backend = "openwfd-backend.so";
2297 backend = "drm-backend.so";
2301 shell = "desktop-shell.so";
2303 backend_init = load_module(backend, "backend_init", &backend_module);
2307 shell_init = load_module(shell, "shell_init", &shell_module);
2311 ec = backend_init(display, backend_options);
2313 fprintf(stderr, "failed to create compositor\n");
2317 ec->option_idle_time = option_idle_time;
2318 ec->idle_time = option_idle_time;
2321 weston_xserver_init(ec);
2323 if (shell_init(ec) < 0)
2326 if (wl_display_add_socket(display, option_socket_name)) {
2327 fprintf(stderr, "failed to add socket: %m\n");
2331 weston_compositor_wake(ec);
2332 if (setjmp(segv_jmp_buf) == 0)
2333 wl_display_run(display);
2335 /* prevent further rendering while shutting down */
2336 ec->state = WESTON_COMPOSITOR_SLEEPING;
2339 weston_xserver_destroy(ec);
2341 ec->shell->destroy(ec->shell);
2343 if (ec->has_bind_display)
2344 ec->unbind_display(ec->display, display);
2346 for (i = ARRAY_LENGTH(signals); i;)
2347 wl_event_source_remove(signals[--i]);
2350 wl_display_destroy(display);