2 * Copyright © 2010-2011 Intel Corporation
3 * Copyright © 2008-2011 Kristian Høgsberg
4 * Copyright © 2012 Collabora, Ltd.
6 * Permission to use, copy, modify, distribute, and sell this software and
7 * its documentation for any purpose is hereby granted without fee, provided
8 * that the above copyright notice appear in all copies and that both that
9 * copyright notice and this permission notice appear in supporting
10 * documentation, and that the name of the copyright holders not be used in
11 * advertising or publicity pertaining to distribution of the software
12 * without specific, written prior permission. The copyright holders make
13 * no representations about the suitability of this software for any
14 * purpose. It is provided "as is" without express or implied warranty.
16 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
17 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
18 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
20 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
21 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
37 #include <sys/ioctl.h>
40 #include <sys/socket.h>
41 #include <sys/utsname.h>
45 #include <linux/input.h>
53 #include <wayland-server.h>
54 #include "compositor.h"
55 #include "../shared/os-compatibility.h"
57 #include "git-version.h"
59 static struct wl_list child_process_list;
60 static jmp_buf segv_jmp_buf;
63 sigchld_handler(int signal_number, void *data)
65 struct weston_process *p;
69 pid = waitpid(-1, &status, WNOHANG);
73 wl_list_for_each(p, &child_process_list, link) {
78 if (&p->link == &child_process_list) {
79 weston_log("unknown child process exited\n");
83 wl_list_remove(&p->link);
84 p->cleanup(p, status);
90 weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode)
92 if (!output->switch_mode)
95 return output->switch_mode(output, mode);
99 weston_watch_process(struct weston_process *process)
101 wl_list_insert(&child_process_list, &process->link);
105 child_client_exec(int sockfd, const char *path)
111 /* do not give our signal mask to the new process */
112 sigfillset(&allsigs);
113 sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
115 /* Launch clients as the user. */
118 /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
119 * non-CLOEXEC fd to pass through exec. */
120 clientfd = dup(sockfd);
121 if (clientfd == -1) {
122 weston_log("compositor: dup failed: %m\n");
126 snprintf(s, sizeof s, "%d", clientfd);
127 setenv("WAYLAND_SOCKET", s, 1);
129 if (execl(path, path, NULL) < 0)
130 weston_log("compositor: executing '%s' failed: %m\n",
134 WL_EXPORT struct wl_client *
135 weston_client_launch(struct weston_compositor *compositor,
136 struct weston_process *proc,
138 weston_process_cleanup_func_t cleanup)
142 struct wl_client *client;
144 if (os_socketpair_cloexec(AF_UNIX, SOCK_STREAM, 0, sv) < 0) {
145 weston_log("weston_client_launch: "
146 "socketpair failed while launching '%s': %m\n",
155 weston_log("weston_client_launch: "
156 "fork failed while launching '%s': %m\n", path);
161 child_client_exec(sv[1], path);
167 client = wl_client_create(compositor->wl_display, sv[0]);
170 weston_log("weston_client_launch: "
171 "wl_client_create failed while launching '%s'.\n",
177 proc->cleanup = cleanup;
178 weston_watch_process(proc);
184 update_shm_texture(struct weston_surface *surface);
187 surface_handle_buffer_destroy(struct wl_listener *listener, void *data)
189 struct weston_surface *es =
190 container_of(listener, struct weston_surface,
191 buffer_destroy_listener);
193 if (es->buffer && wl_buffer_is_shm(es->buffer))
194 update_shm_texture(es);
199 static const pixman_region32_data_t undef_region_data;
202 undef_region(pixman_region32_t *region)
204 if (region->data != &undef_region_data)
205 pixman_region32_fini(region);
206 region->data = (pixman_region32_data_t *) &undef_region_data;
210 region_is_undefined(pixman_region32_t *region)
212 return region->data == &undef_region_data;
216 empty_region(pixman_region32_t *region)
218 if (!region_is_undefined(region))
219 pixman_region32_fini(region);
221 pixman_region32_init(region);
224 WL_EXPORT struct weston_surface *
225 weston_surface_create(struct weston_compositor *compositor)
227 struct weston_surface *surface;
229 surface = calloc(1, sizeof *surface);
233 wl_signal_init(&surface->surface.resource.destroy_signal);
235 wl_list_init(&surface->link);
236 wl_list_init(&surface->layer_link);
238 surface->surface.resource.client = NULL;
240 surface->compositor = compositor;
241 surface->image = EGL_NO_IMAGE_KHR;
242 surface->alpha = 1.0;
244 surface->opaque_rect[0] = 0.0;
245 surface->opaque_rect[1] = 0.0;
246 surface->opaque_rect[2] = 0.0;
247 surface->opaque_rect[3] = 0.0;
250 surface->buffer = NULL;
251 surface->output = NULL;
253 pixman_region32_init(&surface->damage);
254 pixman_region32_init(&surface->opaque);
255 pixman_region32_init(&surface->clip);
256 undef_region(&surface->input);
257 pixman_region32_init(&surface->transform.opaque);
258 wl_list_init(&surface->frame_callback_list);
260 surface->buffer_destroy_listener.notify =
261 surface_handle_buffer_destroy;
263 wl_list_init(&surface->geometry.transformation_list);
264 wl_list_insert(&surface->geometry.transformation_list,
265 &surface->transform.position.link);
266 weston_matrix_init(&surface->transform.position.matrix);
267 pixman_region32_init(&surface->transform.boundingbox);
268 surface->geometry.dirty = 1;
274 weston_surface_set_color(struct weston_surface *surface,
275 GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
277 surface->color[0] = red;
278 surface->color[1] = green;
279 surface->color[2] = blue;
280 surface->color[3] = alpha;
281 surface->shader = &surface->compositor->solid_shader;
285 weston_surface_to_global_float(struct weston_surface *surface,
286 GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
288 if (surface->transform.enabled) {
289 struct weston_vector v = { { sx, sy, 0.0f, 1.0f } };
291 weston_matrix_transform(&surface->transform.matrix, &v);
293 if (fabsf(v.f[3]) < 1e-6) {
294 weston_log("warning: numerical instability in "
295 "weston_surface_to_global(), divisor = %g\n",
302 *x = v.f[0] / v.f[3];
303 *y = v.f[1] / v.f[3];
305 *x = sx + surface->geometry.x;
306 *y = sy + surface->geometry.y;
311 weston_surface_damage_below(struct weston_surface *surface)
313 struct weston_compositor *compositor = surface->compositor;
314 pixman_region32_t damage;
316 if (surface->plane != WESTON_PLANE_PRIMARY)
319 pixman_region32_init(&damage);
320 pixman_region32_subtract(&damage, &surface->transform.boundingbox,
322 pixman_region32_union(&compositor->damage,
323 &compositor->damage, &damage);
324 pixman_region32_fini(&damage);
328 surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy,
329 int32_t width, int32_t height,
330 pixman_region32_t *bbox)
332 GLfloat min_x = HUGE_VALF, min_y = HUGE_VALF;
333 GLfloat max_x = -HUGE_VALF, max_y = -HUGE_VALF;
338 { sx + width, sy + height }
340 GLfloat int_x, int_y;
343 for (i = 0; i < 4; ++i) {
345 weston_surface_to_global_float(surface,
346 s[i][0], s[i][1], &x, &y);
357 int_x = floorf(min_x);
358 int_y = floorf(min_y);
359 pixman_region32_init_rect(bbox, int_x, int_y,
360 ceilf(max_x) - int_x, ceilf(max_y) - int_y);
364 weston_surface_update_transform_disable(struct weston_surface *surface)
366 surface->transform.enabled = 0;
368 /* round off fractions when not transformed */
369 surface->geometry.x = roundf(surface->geometry.x);
370 surface->geometry.y = roundf(surface->geometry.y);
372 pixman_region32_init_rect(&surface->transform.boundingbox,
375 surface->geometry.width,
376 surface->geometry.height);
378 if (surface->alpha == 1.0) {
379 pixman_region32_copy(&surface->transform.opaque,
381 pixman_region32_translate(&surface->transform.opaque,
383 surface->geometry.y);
388 weston_surface_update_transform_enable(struct weston_surface *surface)
390 struct weston_matrix *matrix = &surface->transform.matrix;
391 struct weston_matrix *inverse = &surface->transform.inverse;
392 struct weston_transform *tform;
394 surface->transform.enabled = 1;
396 /* Otherwise identity matrix, but with x and y translation. */
397 surface->transform.position.matrix.d[12] = surface->geometry.x;
398 surface->transform.position.matrix.d[13] = surface->geometry.y;
400 weston_matrix_init(matrix);
401 wl_list_for_each(tform, &surface->geometry.transformation_list, link)
402 weston_matrix_multiply(matrix, &tform->matrix);
404 if (weston_matrix_invert(inverse, matrix) < 0) {
405 /* Oops, bad total transformation, not invertible */
406 weston_log("error: weston_surface %p"
407 " transformation not invertible.\n", surface);
411 surface_compute_bbox(surface, 0, 0, surface->geometry.width,
412 surface->geometry.height,
413 &surface->transform.boundingbox);
419 weston_surface_update_transform(struct weston_surface *surface)
421 if (!surface->geometry.dirty)
424 surface->geometry.dirty = 0;
426 weston_surface_damage_below(surface);
428 pixman_region32_fini(&surface->transform.boundingbox);
429 pixman_region32_fini(&surface->transform.opaque);
430 pixman_region32_init(&surface->transform.opaque);
432 if (region_is_undefined(&surface->input))
433 pixman_region32_init_rect(&surface->input, 0, 0,
434 surface->geometry.width,
435 surface->geometry.height);
437 /* transform.position is always in transformation_list */
438 if (surface->geometry.transformation_list.next ==
439 &surface->transform.position.link &&
440 surface->geometry.transformation_list.prev ==
441 &surface->transform.position.link) {
442 weston_surface_update_transform_disable(surface);
444 if (weston_surface_update_transform_enable(surface) < 0)
445 weston_surface_update_transform_disable(surface);
448 /* weston_surface_damage() without update */
449 pixman_region32_union_rect(&surface->damage, &surface->damage,
450 0, 0, surface->geometry.width,
451 surface->geometry.height);
453 if (weston_surface_is_mapped(surface))
454 weston_surface_assign_output(surface);
458 weston_surface_to_global_fixed(struct weston_surface *surface,
459 wl_fixed_t sx, wl_fixed_t sy,
460 wl_fixed_t *x, wl_fixed_t *y)
464 weston_surface_to_global_float(surface,
465 wl_fixed_to_double(sx),
466 wl_fixed_to_double(sy),
468 *x = wl_fixed_from_double(xf);
469 *y = wl_fixed_from_double(yf);
473 surface_from_global_float(struct weston_surface *surface,
474 GLfloat x, GLfloat y, GLfloat *sx, GLfloat *sy)
476 if (surface->transform.enabled) {
477 struct weston_vector v = { { x, y, 0.0f, 1.0f } };
479 weston_matrix_transform(&surface->transform.inverse, &v);
481 if (fabsf(v.f[3]) < 1e-6) {
482 weston_log("warning: numerical instability in "
483 "weston_surface_from_global(), divisor = %g\n",
490 *sx = v.f[0] / v.f[3];
491 *sy = v.f[1] / v.f[3];
493 *sx = x - surface->geometry.x;
494 *sy = y - surface->geometry.y;
499 weston_surface_from_global_fixed(struct weston_surface *surface,
500 wl_fixed_t x, wl_fixed_t y,
501 wl_fixed_t *sx, wl_fixed_t *sy)
505 surface_from_global_float(surface,
506 wl_fixed_to_double(x),
507 wl_fixed_to_double(y),
509 *sx = wl_fixed_from_double(sxf);
510 *sy = wl_fixed_from_double(syf);
514 weston_surface_from_global(struct weston_surface *surface,
515 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
519 surface_from_global_float(surface, x, y, &sxf, &syf);
525 weston_surface_damage(struct weston_surface *surface)
527 pixman_region32_union_rect(&surface->damage, &surface->damage,
528 0, 0, surface->geometry.width,
529 surface->geometry.height);
531 weston_compositor_schedule_repaint(surface->compositor);
535 weston_surface_configure(struct weston_surface *surface,
536 GLfloat x, GLfloat y, int width, int height)
538 surface->geometry.x = x;
539 surface->geometry.y = y;
540 surface->geometry.width = width;
541 surface->geometry.height = height;
542 surface->geometry.dirty = 1;
546 weston_surface_set_position(struct weston_surface *surface,
547 GLfloat x, GLfloat y)
549 surface->geometry.x = x;
550 surface->geometry.y = y;
551 surface->geometry.dirty = 1;
555 weston_surface_is_mapped(struct weston_surface *surface)
564 weston_compositor_get_time(void)
568 gettimeofday(&tv, NULL);
570 return tv.tv_sec * 1000 + tv.tv_usec / 1000;
573 static struct weston_surface *
574 weston_compositor_pick_surface(struct weston_compositor *compositor,
575 wl_fixed_t x, wl_fixed_t y,
576 wl_fixed_t *sx, wl_fixed_t *sy)
578 struct weston_surface *surface;
580 wl_list_for_each(surface, &compositor->surface_list, link) {
581 weston_surface_from_global_fixed(surface, x, y, sx, sy);
582 if (pixman_region32_contains_point(&surface->input,
583 wl_fixed_to_int(*sx),
584 wl_fixed_to_int(*sy),
593 weston_device_repick(struct wl_seat *seat)
595 struct weston_seat *ws = (struct weston_seat *) seat;
596 const struct wl_pointer_grab_interface *interface;
597 struct weston_surface *surface, *focus;
602 surface = weston_compositor_pick_surface(ws->compositor,
605 &seat->pointer->current_x,
606 &seat->pointer->current_y);
608 if (&surface->surface != seat->pointer->current) {
609 interface = seat->pointer->grab->interface;
610 seat->pointer->current = &surface->surface;
611 interface->focus(seat->pointer->grab, &surface->surface,
612 seat->pointer->current_x,
613 seat->pointer->current_y);
616 focus = (struct weston_surface *) seat->pointer->grab->focus;
618 weston_surface_from_global_fixed(focus,
621 &seat->pointer->grab->x,
622 &seat->pointer->grab->y);
626 weston_compositor_repick(struct weston_compositor *compositor)
628 struct weston_seat *seat;
630 if (!compositor->focus)
633 wl_list_for_each(seat, &compositor->seat_list, link)
634 weston_device_repick(&seat->seat);
638 weston_surface_unmap(struct weston_surface *surface)
640 struct weston_seat *seat;
642 weston_surface_damage_below(surface);
643 surface->output = NULL;
644 wl_list_remove(&surface->layer_link);
646 wl_list_for_each(seat, &surface->compositor->seat_list, link) {
647 if (seat->seat.keyboard &&
648 seat->seat.keyboard->focus == &surface->surface)
649 wl_keyboard_set_focus(seat->seat.keyboard, NULL);
650 if (seat->seat.pointer &&
651 seat->seat.pointer->focus == &surface->surface)
652 wl_pointer_set_focus(seat->seat.pointer,
654 wl_fixed_from_int(0),
655 wl_fixed_from_int(0));
658 weston_compositor_schedule_repaint(surface->compositor);
662 destroy_surface(struct wl_resource *resource)
664 struct weston_surface *surface =
665 container_of(resource,
666 struct weston_surface, surface.resource);
667 struct weston_compositor *compositor = surface->compositor;
669 if (weston_surface_is_mapped(surface))
670 weston_surface_unmap(surface);
672 if (surface->texture)
673 glDeleteTextures(1, &surface->texture);
676 wl_list_remove(&surface->buffer_destroy_listener.link);
678 if (surface->image != EGL_NO_IMAGE_KHR)
679 compositor->destroy_image(compositor->egl_display,
682 pixman_region32_fini(&surface->transform.boundingbox);
683 pixman_region32_fini(&surface->damage);
684 pixman_region32_fini(&surface->opaque);
685 pixman_region32_fini(&surface->clip);
686 if (!region_is_undefined(&surface->input))
687 pixman_region32_fini(&surface->input);
693 weston_surface_destroy(struct weston_surface *surface)
695 /* Not a valid way to destroy a client surface */
696 assert(surface->surface.resource.client == NULL);
698 wl_signal_emit(&surface->surface.resource.destroy_signal,
699 &surface->surface.resource);
700 destroy_surface(&surface->surface.resource);
704 weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
706 struct weston_surface *es = (struct weston_surface *) surface;
707 struct weston_compositor *ec = es->compositor;
710 weston_buffer_post_release(es->buffer);
711 wl_list_remove(&es->buffer_destroy_listener.link);
717 if (weston_surface_is_mapped(es))
718 weston_surface_unmap(es);
719 if (es->image != EGL_NO_IMAGE_KHR) {
720 ec->destroy_image(ec->egl_display, es->image);
724 glDeleteTextures(1, &es->texture);
730 buffer->busy_count++;
731 wl_signal_add(&es->buffer->resource.destroy_signal,
732 &es->buffer_destroy_listener);
734 if (es->geometry.width != buffer->width ||
735 es->geometry.height != buffer->height) {
736 undef_region(&es->input);
737 pixman_region32_fini(&es->opaque);
738 pixman_region32_init(&es->opaque);
742 glGenTextures(1, &es->texture);
743 glBindTexture(GL_TEXTURE_2D, es->texture);
744 glTexParameteri(GL_TEXTURE_2D,
745 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
746 glTexParameteri(GL_TEXTURE_2D,
747 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
748 es->shader = &ec->texture_shader;
750 glBindTexture(GL_TEXTURE_2D, es->texture);
753 if (wl_buffer_is_shm(buffer)) {
754 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
755 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
756 es->pitch, es->buffer->height, 0,
757 GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
758 if (wl_shm_buffer_get_format(buffer) == WL_SHM_FORMAT_XRGB8888)
763 if (es->image != EGL_NO_IMAGE_KHR)
764 ec->destroy_image(ec->egl_display, es->image);
765 es->image = ec->create_image(ec->egl_display, NULL,
766 EGL_WAYLAND_BUFFER_WL,
769 ec->image_target_texture_2d(GL_TEXTURE_2D, es->image);
771 es->pitch = buffer->width;
776 texture_region(struct weston_surface *es, pixman_region32_t *region)
778 struct weston_compositor *ec = es->compositor;
779 GLfloat *v, inv_width, inv_height;
781 pixman_box32_t *rectangles;
785 rectangles = pixman_region32_rectangles(region, &n);
786 v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
787 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
788 inv_width = 1.0 / es->pitch;
789 inv_height = 1.0 / es->geometry.height;
791 for (i = 0; i < n; i++, v += 16, p += 6) {
792 surface_from_global_float(es, rectangles[i].x1,
793 rectangles[i].y1, &sx, &sy);
794 v[ 0] = rectangles[i].x1;
795 v[ 1] = rectangles[i].y1;
796 v[ 2] = sx * inv_width;
797 v[ 3] = sy * inv_height;
799 surface_from_global_float(es, rectangles[i].x1,
800 rectangles[i].y2, &sx, &sy);
801 v[ 4] = rectangles[i].x1;
802 v[ 5] = rectangles[i].y2;
803 v[ 6] = sx * inv_width;
804 v[ 7] = sy * inv_height;
806 surface_from_global_float(es, rectangles[i].x2,
807 rectangles[i].y1, &sx, &sy);
808 v[ 8] = rectangles[i].x2;
809 v[ 9] = rectangles[i].y1;
810 v[10] = sx * inv_width;
811 v[11] = sy * inv_height;
813 surface_from_global_float(es, rectangles[i].x2,
814 rectangles[i].y2, &sx, &sy);
815 v[12] = rectangles[i].x2;
816 v[13] = rectangles[i].y2;
817 v[14] = sx * inv_width;
818 v[15] = sy * inv_height;
832 weston_surface_draw(struct weston_surface *es, struct weston_output *output,
833 pixman_region32_t *damage)
835 GLfloat surface_rect[4] = { 0.0, 1.0, 0.0, 1.0 };
836 struct weston_compositor *ec = es->compositor;
838 pixman_region32_t repaint;
842 pixman_region32_init(&repaint);
843 pixman_region32_intersect(&repaint,
844 &es->transform.boundingbox, damage);
845 pixman_region32_subtract(&repaint, &repaint, &es->clip);
847 if (!pixman_region32_not_empty(&repaint))
850 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
851 if (es->blend || es->alpha < 1.0)
856 if (ec->current_shader != es->shader) {
857 glUseProgram(es->shader->program);
858 ec->current_shader = es->shader;
861 glUniformMatrix4fv(es->shader->proj_uniform,
862 1, GL_FALSE, output->matrix.d);
863 glUniform1i(es->shader->tex_uniform, 0);
864 glUniform4fv(es->shader->color_uniform, 1, es->color);
865 glUniform1f(es->shader->alpha_uniform, es->alpha);
866 glUniform1f(es->shader->texwidth_uniform,
867 (GLfloat)es->geometry.width / es->pitch);
869 glUniform4fv(es->shader->opaque_uniform, 1, es->opaque_rect);
871 glUniform4fv(es->shader->opaque_uniform, 1, surface_rect);
873 if (es->transform.enabled || output->zoom.active)
878 n = texture_region(es, &repaint);
880 glBindTexture(GL_TEXTURE_2D, es->texture);
881 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
882 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
884 v = ec->vertices.data;
885 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
886 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
887 glEnableVertexAttribArray(0);
888 glEnableVertexAttribArray(1);
890 glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
892 glDisableVertexAttribArray(1);
893 glDisableVertexAttribArray(0);
895 ec->vertices.size = 0;
896 ec->indices.size = 0;
899 pixman_region32_fini(&repaint);
903 weston_surface_restack(struct weston_surface *surface, struct wl_list *below)
905 wl_list_remove(&surface->layer_link);
906 wl_list_insert(below, &surface->layer_link);
907 weston_surface_damage_below(surface);
908 weston_surface_damage(surface);
912 weston_compositor_damage_all(struct weston_compositor *compositor)
914 struct weston_output *output;
916 wl_list_for_each(output, &compositor->output_list, link)
917 weston_output_damage(output);
921 weston_buffer_post_release(struct wl_buffer *buffer)
923 if (--buffer->busy_count > 0)
926 assert(buffer->resource.client != NULL);
927 wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
931 weston_output_damage(struct weston_output *output)
933 struct weston_compositor *compositor = output->compositor;
935 pixman_region32_union(&compositor->damage,
936 &compositor->damage, &output->region);
937 weston_output_schedule_repaint(output);
941 fade_frame(struct weston_animation *animation,
942 struct weston_output *output, uint32_t msecs)
944 struct weston_compositor *compositor =
945 container_of(animation,
946 struct weston_compositor, fade.animation);
947 struct weston_surface *surface;
949 if (animation->frame_counter <= 1)
950 compositor->fade.spring.timestamp = msecs;
952 surface = compositor->fade.surface;
953 weston_spring_update(&compositor->fade.spring, msecs);
954 weston_surface_set_color(surface, 0.0, 0.0, 0.0,
955 compositor->fade.spring.current);
956 weston_surface_damage(surface);
958 if (weston_spring_done(&compositor->fade.spring)) {
959 compositor->fade.spring.current =
960 compositor->fade.spring.target;
961 wl_list_remove(&animation->link);
962 wl_list_init(&animation->link);
964 if (compositor->fade.spring.current < 0.001) {
965 destroy_surface(&surface->surface.resource);
966 compositor->fade.surface = NULL;
967 } else if (compositor->fade.spring.current > 0.999) {
968 compositor->state = WESTON_COMPOSITOR_SLEEPING;
969 wl_signal_emit(&compositor->lock_signal, compositor);
975 update_shm_texture(struct weston_surface *surface)
977 #ifdef GL_UNPACK_ROW_LENGTH
978 pixman_box32_t *rectangles;
983 glBindTexture(GL_TEXTURE_2D, surface->texture);
985 if (!surface->compositor->has_unpack_subimage) {
986 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
987 surface->pitch, surface->buffer->height, 0,
988 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
989 wl_shm_buffer_get_data(surface->buffer));
994 #ifdef GL_UNPACK_ROW_LENGTH
995 /* Mesa does not define GL_EXT_unpack_subimage */
996 glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
997 data = wl_shm_buffer_get_data(surface->buffer);
998 rectangles = pixman_region32_rectangles(&surface->damage, &n);
999 for (i = 0; i < n; i++) {
1000 glPixelStorei(GL_UNPACK_SKIP_PIXELS, rectangles[i].x1);
1001 glPixelStorei(GL_UNPACK_SKIP_ROWS, rectangles[i].y1);
1002 glTexSubImage2D(GL_TEXTURE_2D, 0,
1003 rectangles[i].x1, rectangles[i].y1,
1004 rectangles[i].x2 - rectangles[i].y1,
1005 rectangles[i].y2 - rectangles[i].y1,
1006 GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
1012 surface_accumulate_damage(struct weston_surface *surface,
1013 pixman_region32_t *new_damage,
1014 pixman_region32_t *opaque)
1016 if (surface->buffer && wl_buffer_is_shm(surface->buffer))
1017 update_shm_texture(surface);
1019 if (surface->transform.enabled) {
1020 pixman_box32_t *extents;
1022 extents = pixman_region32_extents(&surface->damage);
1023 surface_compute_bbox(surface, extents->x1, extents->y1,
1024 extents->x2 - extents->x1,
1025 extents->y2 - extents->y1,
1028 pixman_region32_translate(&surface->damage,
1029 surface->geometry.x,
1030 surface->geometry.y);
1033 pixman_region32_subtract(&surface->damage, &surface->damage, opaque);
1034 pixman_region32_union(new_damage, new_damage, &surface->damage);
1035 empty_region(&surface->damage);
1036 pixman_region32_copy(&surface->clip, opaque);
1037 pixman_region32_union(opaque, opaque, &surface->transform.opaque);
1040 struct weston_frame_callback {
1041 struct wl_resource resource;
1042 struct wl_list link;
1046 weston_output_repaint(struct weston_output *output, int msecs)
1048 struct weston_compositor *ec = output->compositor;
1049 struct weston_surface *es;
1050 struct weston_layer *layer;
1051 struct weston_animation *animation, *next;
1052 struct weston_frame_callback *cb, *cnext;
1053 struct wl_list frame_callback_list;
1054 pixman_region32_t opaque, new_damage, output_damage;
1055 int32_t width, height;
1057 weston_compositor_update_drag_surfaces(ec);
1059 width = output->current->width +
1060 output->border.left + output->border.right;
1061 height = output->current->height +
1062 output->border.top + output->border.bottom;
1063 glViewport(0, 0, width, height);
1065 /* Rebuild the surface list and update surface transforms up front. */
1066 wl_list_init(&ec->surface_list);
1067 wl_list_init(&frame_callback_list);
1068 wl_list_for_each(layer, &ec->layer_list, link) {
1069 wl_list_for_each(es, &layer->surface_list, layer_link) {
1070 weston_surface_update_transform(es);
1071 wl_list_insert(ec->surface_list.prev, &es->link);
1072 if (es->output == output) {
1073 wl_list_insert_list(&frame_callback_list,
1074 &es->frame_callback_list);
1075 wl_list_init(&es->frame_callback_list);
1080 if (output->assign_planes)
1082 * This will queue flips for the fbs and sprites where
1083 * applicable and clear the damage for those surfaces.
1084 * The repaint loop below will repaint everything
1087 output->assign_planes(output);
1089 pixman_region32_init(&new_damage);
1090 pixman_region32_init(&opaque);
1092 wl_list_for_each(es, &ec->surface_list, link)
1093 surface_accumulate_damage(es, &new_damage, &opaque);
1095 pixman_region32_union(&ec->damage, &ec->damage, &new_damage);
1097 pixman_region32_init(&output_damage);
1098 pixman_region32_union(&output_damage,
1099 &ec->damage, &output->previous_damage);
1100 pixman_region32_copy(&output->previous_damage, &ec->damage);
1101 pixman_region32_intersect(&output_damage,
1102 &output_damage, &output->region);
1103 pixman_region32_subtract(&ec->damage, &ec->damage, &output->region);
1105 pixman_region32_fini(&opaque);
1106 pixman_region32_fini(&new_damage);
1109 weston_output_update_matrix(output);
1111 output->repaint(output, &output_damage);
1113 pixman_region32_fini(&output_damage);
1115 output->repaint_needed = 0;
1117 weston_compositor_repick(ec);
1118 wl_event_loop_dispatch(ec->input_loop, 0);
1120 wl_list_for_each_safe(cb, cnext, &frame_callback_list, link) {
1121 wl_callback_send_done(&cb->resource, msecs);
1122 wl_resource_destroy(&cb->resource);
1124 wl_list_init(&frame_callback_list);
1126 wl_list_for_each_safe(animation, next, &output->animation_list, link) {
1127 animation->frame_counter++;
1128 animation->frame(animation, output, msecs);
1133 weston_compositor_read_input(int fd, uint32_t mask, void *data)
1135 struct weston_compositor *compositor = data;
1137 wl_event_loop_dispatch(compositor->input_loop, 0);
1143 weston_output_finish_frame(struct weston_output *output, int msecs)
1145 struct weston_compositor *compositor = output->compositor;
1146 struct wl_event_loop *loop =
1147 wl_display_get_event_loop(compositor->wl_display);
1150 output->frame_time = msecs;
1151 if (output->repaint_needed) {
1152 weston_output_repaint(output, msecs);
1156 output->repaint_scheduled = 0;
1157 if (compositor->input_loop_source)
1160 fd = wl_event_loop_get_fd(compositor->input_loop);
1161 compositor->input_loop_source =
1162 wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE,
1163 weston_compositor_read_input, compositor);
1167 idle_repaint(void *data)
1169 struct weston_output *output = data;
1171 weston_output_finish_frame(output, weston_compositor_get_time());
1175 weston_layer_init(struct weston_layer *layer, struct wl_list *below)
1177 wl_list_init(&layer->surface_list);
1179 wl_list_insert(below, &layer->link);
1183 weston_output_schedule_repaint(struct weston_output *output)
1185 struct weston_compositor *compositor = output->compositor;
1186 struct wl_event_loop *loop;
1188 if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
1191 loop = wl_display_get_event_loop(compositor->wl_display);
1192 output->repaint_needed = 1;
1193 if (output->repaint_scheduled)
1196 wl_event_loop_add_idle(loop, idle_repaint, output);
1197 output->repaint_scheduled = 1;
1199 if (compositor->input_loop_source) {
1200 wl_event_source_remove(compositor->input_loop_source);
1201 compositor->input_loop_source = NULL;
1206 weston_compositor_schedule_repaint(struct weston_compositor *compositor)
1208 struct weston_output *output;
1210 wl_list_for_each(output, &compositor->output_list, link)
1211 weston_output_schedule_repaint(output);
1215 weston_compositor_fade(struct weston_compositor *compositor, float tint)
1217 struct weston_output *output;
1218 struct weston_surface *surface;
1220 output = container_of(compositor->output_list.next,
1221 struct weston_output, link);
1223 compositor->fade.spring.target = tint;
1224 if (weston_spring_done(&compositor->fade.spring))
1227 if (compositor->fade.surface == NULL) {
1228 surface = weston_surface_create(compositor);
1229 weston_surface_configure(surface, 0, 0, 8192, 8192);
1230 weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
1231 wl_list_insert(&compositor->fade_layer.surface_list,
1232 &surface->layer_link);
1233 weston_surface_assign_output(surface);
1234 compositor->fade.surface = surface;
1235 pixman_region32_init(&surface->input);
1238 weston_surface_damage(compositor->fade.surface);
1239 if (wl_list_empty(&compositor->fade.animation.link)) {
1240 compositor->fade.animation.frame_counter = 0;
1241 wl_list_insert(output->animation_list.prev,
1242 &compositor->fade.animation.link);
1247 surface_destroy(struct wl_client *client, struct wl_resource *resource)
1249 wl_resource_destroy(resource);
1252 static struct wl_resource *
1253 find_resource_for_client(struct wl_list *list, struct wl_client *client)
1255 struct wl_resource *r;
1257 wl_list_for_each(r, list, link) {
1258 if (r->client == client)
1266 weston_surface_update_output_mask(struct weston_surface *es, uint32_t mask)
1268 uint32_t different = es->output_mask ^ mask;
1269 uint32_t entered = mask & different;
1270 uint32_t left = es->output_mask & different;
1271 struct weston_output *output;
1272 struct wl_resource *resource = NULL;
1273 struct wl_client *client = es->surface.resource.client;
1275 if (es->surface.resource.client == NULL)
1280 es->output_mask = mask;
1281 wl_list_for_each(output, &es->compositor->output_list, link) {
1282 if (1 << output->id & different)
1284 find_resource_for_client(&output->resource_list,
1286 if (1 << output->id & entered)
1287 wl_surface_send_enter(&es->surface.resource, resource);
1288 if (1 << output->id & left)
1289 wl_surface_send_leave(&es->surface.resource, resource);
1294 weston_surface_assign_output(struct weston_surface *es)
1296 struct weston_compositor *ec = es->compositor;
1297 struct weston_output *output, *new_output;
1298 pixman_region32_t region;
1299 uint32_t max, area, mask;
1305 pixman_region32_init(®ion);
1306 wl_list_for_each(output, &ec->output_list, link) {
1307 pixman_region32_intersect(®ion, &es->transform.boundingbox,
1310 e = pixman_region32_extents(®ion);
1311 area = (e->x2 - e->x1) * (e->y2 - e->y1);
1314 mask |= 1 << output->id;
1317 new_output = output;
1321 pixman_region32_fini(®ion);
1323 es->output = new_output;
1324 weston_surface_update_output_mask(es, mask);
1328 surface_attach(struct wl_client *client,
1329 struct wl_resource *resource,
1330 struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
1332 struct weston_surface *es = resource->data;
1333 struct wl_buffer *buffer = NULL;
1335 if (buffer_resource)
1336 buffer = buffer_resource->data;
1338 weston_surface_attach(&es->surface, buffer);
1340 if (buffer && es->configure)
1341 es->configure(es, sx, sy);
1345 surface_damage(struct wl_client *client,
1346 struct wl_resource *resource,
1347 int32_t x, int32_t y, int32_t width, int32_t height)
1349 struct weston_surface *es = resource->data;
1351 pixman_region32_union_rect(&es->damage, &es->damage,
1352 x, y, width, height);
1354 weston_compositor_schedule_repaint(es->compositor);
1358 destroy_frame_callback(struct wl_resource *resource)
1360 struct weston_frame_callback *cb = resource->data;
1362 wl_list_remove(&cb->link);
1367 surface_frame(struct wl_client *client,
1368 struct wl_resource *resource, uint32_t callback)
1370 struct weston_frame_callback *cb;
1371 struct weston_surface *es = resource->data;
1373 cb = malloc(sizeof *cb);
1375 wl_resource_post_no_memory(resource);
1379 cb->resource.object.interface = &wl_callback_interface;
1380 cb->resource.object.id = callback;
1381 cb->resource.destroy = destroy_frame_callback;
1382 cb->resource.client = client;
1383 cb->resource.data = cb;
1385 wl_client_add_resource(client, &cb->resource);
1386 wl_list_insert(es->frame_callback_list.prev, &cb->link);
1390 surface_set_opaque_region(struct wl_client *client,
1391 struct wl_resource *resource,
1392 struct wl_resource *region_resource)
1394 struct weston_surface *surface = resource->data;
1395 struct weston_region *region;
1397 pixman_region32_fini(&surface->opaque);
1399 if (region_resource) {
1400 region = region_resource->data;
1401 pixman_region32_init_rect(&surface->opaque, 0, 0,
1402 surface->geometry.width,
1403 surface->geometry.height);
1404 pixman_region32_intersect(&surface->opaque,
1405 &surface->opaque, ®ion->region);
1407 pixman_region32_init(&surface->opaque);
1410 surface->geometry.dirty = 1;
1414 surface_set_input_region(struct wl_client *client,
1415 struct wl_resource *resource,
1416 struct wl_resource *region_resource)
1418 struct weston_surface *surface = resource->data;
1419 struct weston_region *region;
1421 if (region_resource) {
1422 region = region_resource->data;
1423 pixman_region32_init_rect(&surface->input, 0, 0,
1424 surface->geometry.width,
1425 surface->geometry.height);
1426 pixman_region32_intersect(&surface->input,
1427 &surface->input, ®ion->region);
1429 pixman_region32_init_rect(&surface->input, 0, 0,
1430 surface->geometry.width,
1431 surface->geometry.height);
1434 weston_compositor_schedule_repaint(surface->compositor);
1437 static const struct wl_surface_interface surface_interface = {
1442 surface_set_opaque_region,
1443 surface_set_input_region
1447 compositor_create_surface(struct wl_client *client,
1448 struct wl_resource *resource, uint32_t id)
1450 struct weston_compositor *ec = resource->data;
1451 struct weston_surface *surface;
1453 surface = weston_surface_create(ec);
1454 if (surface == NULL) {
1455 wl_resource_post_no_memory(resource);
1459 surface->surface.resource.destroy = destroy_surface;
1461 surface->surface.resource.object.id = id;
1462 surface->surface.resource.object.interface = &wl_surface_interface;
1463 surface->surface.resource.object.implementation =
1464 (void (**)(void)) &surface_interface;
1465 surface->surface.resource.data = surface;
1467 wl_client_add_resource(client, &surface->surface.resource);
1471 destroy_region(struct wl_resource *resource)
1473 struct weston_region *region =
1474 container_of(resource, struct weston_region, resource);
1476 pixman_region32_fini(®ion->region);
1481 region_destroy(struct wl_client *client, struct wl_resource *resource)
1483 wl_resource_destroy(resource);
1487 region_add(struct wl_client *client, struct wl_resource *resource,
1488 int32_t x, int32_t y, int32_t width, int32_t height)
1490 struct weston_region *region = resource->data;
1492 pixman_region32_union_rect(®ion->region, ®ion->region,
1493 x, y, width, height);
1497 region_subtract(struct wl_client *client, struct wl_resource *resource,
1498 int32_t x, int32_t y, int32_t width, int32_t height)
1500 struct weston_region *region = resource->data;
1501 pixman_region32_t rect;
1503 pixman_region32_init_rect(&rect, x, y, width, height);
1504 pixman_region32_subtract(®ion->region, ®ion->region, &rect);
1505 pixman_region32_fini(&rect);
1508 static const struct wl_region_interface region_interface = {
1515 compositor_create_region(struct wl_client *client,
1516 struct wl_resource *resource, uint32_t id)
1518 struct weston_region *region;
1520 region = malloc(sizeof *region);
1521 if (region == NULL) {
1522 wl_resource_post_no_memory(resource);
1526 region->resource.destroy = destroy_region;
1528 region->resource.object.id = id;
1529 region->resource.object.interface = &wl_region_interface;
1530 region->resource.object.implementation =
1531 (void (**)(void)) ®ion_interface;
1532 region->resource.data = region;
1534 pixman_region32_init(®ion->region);
1536 wl_client_add_resource(client, ®ion->resource);
1539 static const struct wl_compositor_interface compositor_interface = {
1540 compositor_create_surface,
1541 compositor_create_region
1545 weston_compositor_wake(struct weston_compositor *compositor)
1547 compositor->state = WESTON_COMPOSITOR_ACTIVE;
1548 weston_compositor_fade(compositor, 0.0);
1550 wl_event_source_timer_update(compositor->idle_source,
1551 compositor->idle_time * 1000);
1555 weston_compositor_dpms_on(struct weston_compositor *compositor)
1557 struct weston_output *output;
1559 wl_list_for_each(output, &compositor->output_list, link)
1560 if (output->set_dpms)
1561 output->set_dpms(output, WESTON_DPMS_ON);
1565 weston_compositor_activity(struct weston_compositor *compositor)
1567 if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
1568 weston_compositor_wake(compositor);
1570 weston_compositor_dpms_on(compositor);
1571 wl_signal_emit(&compositor->unlock_signal, compositor);
1576 weston_compositor_idle_inhibit(struct weston_compositor *compositor)
1578 weston_compositor_activity(compositor);
1579 compositor->idle_inhibit++;
1583 weston_compositor_idle_release(struct weston_compositor *compositor)
1585 compositor->idle_inhibit--;
1586 weston_compositor_activity(compositor);
1590 idle_handler(void *data)
1592 struct weston_compositor *compositor = data;
1594 if (compositor->idle_inhibit)
1597 weston_compositor_fade(compositor, 1.0);
1603 weston_seat_update_drag_surface(struct wl_seat *seat, int dx, int dy);
1606 clip_pointer_motion(struct weston_seat *seat, wl_fixed_t *fx, wl_fixed_t *fy)
1608 struct weston_compositor *ec = seat->compositor;
1609 struct weston_output *output, *prev = NULL;
1610 int x, y, old_x, old_y, valid = 0;
1612 x = wl_fixed_to_int(*fx);
1613 y = wl_fixed_to_int(*fy);
1614 old_x = wl_fixed_to_int(seat->seat.pointer->x);
1615 old_y = wl_fixed_to_int(seat->seat.pointer->y);
1617 wl_list_for_each(output, &ec->output_list, link) {
1618 if (pixman_region32_contains_point(&output->region,
1621 if (pixman_region32_contains_point(&output->region,
1622 old_x, old_y, NULL))
1628 *fx = wl_fixed_from_int(prev->x);
1629 else if (x >= prev->x + prev->current->width)
1630 *fx = wl_fixed_from_int(prev->x +
1631 prev->current->width - 1);
1633 *fy = wl_fixed_from_int(prev->y);
1634 else if (y >= prev->y + prev->current->height)
1635 *fy = wl_fixed_from_int(prev->y +
1636 prev->current->height - 1);
1641 notify_motion(struct wl_seat *seat, uint32_t time, wl_fixed_t x, wl_fixed_t y)
1643 const struct wl_pointer_grab_interface *interface;
1644 struct weston_seat *ws = (struct weston_seat *) seat;
1645 struct weston_compositor *ec = ws->compositor;
1646 struct weston_output *output;
1649 weston_compositor_activity(ec);
1651 clip_pointer_motion(ws, &x, &y);
1653 weston_seat_update_drag_surface(seat,
1654 x - seat->pointer->x,
1655 y - seat->pointer->y);
1657 seat->pointer->x = x;
1658 seat->pointer->y = y;
1660 ix = wl_fixed_to_int(x);
1661 iy = wl_fixed_to_int(y);
1663 wl_list_for_each(output, &ec->output_list, link)
1664 if (output->zoom.active &&
1665 pixman_region32_contains_point(&output->region,
1667 weston_output_update_zoom(output, ZOOM_FOCUS_POINTER);
1669 weston_device_repick(seat);
1670 interface = seat->pointer->grab->interface;
1671 interface->motion(seat->pointer->grab, time,
1672 seat->pointer->grab->x, seat->pointer->grab->y);
1675 weston_surface_set_position(ws->sprite,
1677 iy - ws->hotspot_y);
1678 weston_compositor_schedule_repaint(ec);
1683 weston_surface_activate(struct weston_surface *surface,
1684 struct weston_seat *seat)
1686 struct weston_compositor *compositor = seat->compositor;
1688 if (seat->seat.keyboard) {
1689 wl_keyboard_set_focus(seat->seat.keyboard, &surface->surface);
1690 wl_data_device_set_keyboard_focus(&seat->seat);
1692 if (seat->seat.keyboard->focus_resource) {
1693 wl_keyboard_send_modifiers(
1694 seat->seat.keyboard->focus_resource,
1695 wl_display_next_serial(compositor->wl_display),
1696 seat->xkb_state.mods_depressed,
1697 seat->xkb_state.mods_latched,
1698 seat->xkb_state.mods_locked,
1699 seat->xkb_state.group);
1703 wl_signal_emit(&compositor->activate_signal, surface);
1707 notify_button(struct wl_seat *seat, uint32_t time, int32_t button,
1708 enum wl_pointer_button_state state)
1710 struct weston_seat *ws = (struct weston_seat *) seat;
1711 struct weston_compositor *compositor = ws->compositor;
1712 struct weston_surface *focus =
1713 (struct weston_surface *) seat->pointer->focus;
1714 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1716 if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
1717 if (compositor->ping_handler && focus)
1718 compositor->ping_handler(focus, serial);
1719 weston_compositor_idle_inhibit(compositor);
1720 if (seat->pointer->button_count == 0) {
1721 seat->pointer->grab_button = button;
1722 seat->pointer->grab_time = time;
1723 seat->pointer->grab_x = seat->pointer->x;
1724 seat->pointer->grab_y = seat->pointer->y;
1726 seat->pointer->button_count++;
1728 weston_compositor_idle_release(compositor);
1729 seat->pointer->button_count--;
1732 weston_compositor_run_button_binding(compositor, ws, time, button,
1735 seat->pointer->grab->interface->button(seat->pointer->grab, time,
1738 if (seat->pointer->button_count == 1)
1739 seat->pointer->grab_serial =
1740 wl_display_get_serial(compositor->wl_display);
1744 notify_axis(struct wl_seat *seat, uint32_t time, uint32_t axis,
1747 struct weston_seat *ws = (struct weston_seat *) seat;
1748 struct weston_compositor *compositor = ws->compositor;
1749 struct weston_surface *focus =
1750 (struct weston_surface *) seat->pointer->focus;
1751 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1753 if (compositor->ping_handler && focus)
1754 compositor->ping_handler(focus, serial);
1756 weston_compositor_activity(compositor);
1759 weston_compositor_run_axis_binding(compositor, ws, time, axis,
1764 if (seat->pointer->focus_resource)
1765 wl_pointer_send_axis(seat->pointer->focus_resource, time, axis,
1770 update_modifier_state(struct weston_seat *seat, uint32_t key, uint32_t state)
1772 uint32_t mods_depressed, mods_latched, mods_locked, group;
1773 uint32_t mods_lookup;
1774 enum weston_led leds = 0;
1777 /* First update the XKB state object with the keypress. */
1778 xkb_state_update_key(seat->xkb_state.state, key + 8,
1779 state ? XKB_KEY_DOWN : XKB_KEY_UP);
1781 /* Serialize and update our internal state, checking to see if it's
1782 * different to the previous state. */
1783 mods_depressed = xkb_state_serialize_mods(seat->xkb_state.state,
1784 XKB_STATE_DEPRESSED);
1785 mods_latched = xkb_state_serialize_mods(seat->xkb_state.state,
1787 mods_locked = xkb_state_serialize_mods(seat->xkb_state.state,
1789 group = xkb_state_serialize_group(seat->xkb_state.state,
1790 XKB_STATE_EFFECTIVE);
1792 if (mods_depressed != seat->xkb_state.mods_depressed ||
1793 mods_latched != seat->xkb_state.mods_latched ||
1794 mods_locked != seat->xkb_state.mods_locked ||
1795 group != seat->xkb_state.group)
1798 seat->xkb_state.mods_depressed = mods_depressed;
1799 seat->xkb_state.mods_latched = mods_latched;
1800 seat->xkb_state.mods_locked = mods_locked;
1801 seat->xkb_state.group = group;
1803 /* And update the modifier_state for bindings. */
1804 mods_lookup = mods_depressed | mods_latched;
1805 seat->modifier_state = 0;
1806 if (mods_lookup & (1 << seat->xkb_info.ctrl_mod))
1807 seat->modifier_state |= MODIFIER_CTRL;
1808 if (mods_lookup & (1 << seat->xkb_info.alt_mod))
1809 seat->modifier_state |= MODIFIER_ALT;
1810 if (mods_lookup & (1 << seat->xkb_info.super_mod))
1811 seat->modifier_state |= MODIFIER_SUPER;
1813 /* Finally, notify the compositor that LEDs have changed. */
1814 if (xkb_state_led_index_is_active(seat->xkb_state.state,
1815 seat->xkb_info.num_led))
1816 leds |= LED_NUM_LOCK;
1817 if (xkb_state_led_index_is_active(seat->xkb_state.state,
1818 seat->xkb_info.caps_led))
1819 leds |= LED_CAPS_LOCK;
1820 if (xkb_state_led_index_is_active(seat->xkb_state.state,
1821 seat->xkb_info.scroll_led))
1822 leds |= LED_SCROLL_LOCK;
1823 if (leds != seat->xkb_state.leds && seat->led_update)
1824 seat->led_update(seat, leds);
1825 seat->xkb_state.leds = leds;
1831 notify_key(struct wl_seat *seat, uint32_t time, uint32_t key,
1832 enum wl_keyboard_key_state state)
1834 struct weston_seat *ws = (struct weston_seat *) seat;
1835 struct weston_compositor *compositor = ws->compositor;
1836 struct weston_surface *focus =
1837 (struct weston_surface *) seat->pointer->focus;
1838 struct wl_keyboard_grab *grab = seat->keyboard->grab;
1839 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1843 if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
1844 if (compositor->ping_handler && focus)
1845 compositor->ping_handler(focus, serial);
1847 weston_compositor_idle_inhibit(compositor);
1848 seat->keyboard->grab_key = key;
1849 seat->keyboard->grab_time = time;
1851 weston_compositor_idle_release(compositor);
1854 mods = update_modifier_state(ws, key, state);
1855 end = seat->keyboard->keys.data + seat->keyboard->keys.size;
1856 for (k = seat->keyboard->keys.data; k < end; k++) {
1860 seat->keyboard->keys.size = (void *) end - seat->keyboard->keys.data;
1861 if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
1862 k = wl_array_add(&seat->keyboard->keys, sizeof *k);
1866 if (grab == &seat->keyboard->default_grab) {
1867 weston_compositor_run_key_binding(compositor, ws, time, key,
1869 grab = seat->keyboard->grab;
1872 grab->interface->key(grab, time, key, state);
1874 grab->interface->modifiers(grab,
1875 wl_display_get_serial(compositor->wl_display),
1876 ws->xkb_state.mods_depressed,
1877 ws->xkb_state.mods_latched,
1878 ws->xkb_state.mods_locked,
1879 ws->xkb_state.group);
1883 notify_pointer_focus(struct wl_seat *seat, struct weston_output *output,
1884 wl_fixed_t x, wl_fixed_t y)
1886 struct weston_seat *ws = (struct weston_seat *) seat;
1887 struct weston_compositor *compositor = ws->compositor;
1890 weston_seat_update_drag_surface(seat,
1891 x - seat->pointer->x,
1892 y - seat->pointer->y);
1894 seat->pointer->x = x;
1895 seat->pointer->y = y;
1896 compositor->focus = 1;
1897 weston_compositor_repick(compositor);
1899 compositor->focus = 0;
1900 weston_compositor_repick(compositor);
1905 destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data)
1907 struct weston_seat *ws;
1909 ws = container_of(listener, struct weston_seat,
1910 saved_kbd_focus_listener);
1912 ws->saved_kbd_focus = NULL;
1916 notify_keyboard_focus(struct wl_seat *seat, struct wl_array *keys)
1918 struct weston_seat *ws = (struct weston_seat *) seat;
1919 struct weston_compositor *compositor = ws->compositor;
1920 struct wl_surface *surface;
1924 wl_array_copy(&seat->keyboard->keys, keys);
1925 ws->modifier_state = 0;
1926 wl_array_for_each(k, &seat->keyboard->keys) {
1927 weston_compositor_idle_inhibit(compositor);
1928 update_modifier_state(ws, *k, 1);
1931 surface = ws->saved_kbd_focus;
1934 wl_list_remove(&ws->saved_kbd_focus_listener.link);
1935 wl_keyboard_set_focus(ws->seat.keyboard, surface);
1937 if (seat->keyboard->focus_resource) {
1938 wl_keyboard_send_modifiers(seat->keyboard->focus_resource,
1939 wl_display_next_serial(compositor->wl_display),
1940 ws->xkb_state.mods_depressed,
1941 ws->xkb_state.mods_latched,
1942 ws->xkb_state.mods_locked,
1943 ws->xkb_state.group);
1945 ws->saved_kbd_focus = NULL;
1948 wl_array_for_each(k, &seat->keyboard->keys)
1949 weston_compositor_idle_release(compositor);
1951 ws->modifier_state = 0;
1953 surface = ws->seat.keyboard->focus;
1956 ws->saved_kbd_focus = surface;
1957 ws->saved_kbd_focus_listener.notify =
1958 destroy_device_saved_kbd_focus;
1959 wl_signal_add(&surface->resource.destroy_signal,
1960 &ws->saved_kbd_focus_listener);
1963 wl_keyboard_set_focus(ws->seat.keyboard, NULL);
1964 /* FIXME: We really need keyboard grab cancel here to
1965 * let the grab shut down properly. As it is we leak
1967 wl_keyboard_end_grab(ws->seat.keyboard);
1972 lose_touch_focus_resource(struct wl_listener *listener, void *data)
1974 struct weston_seat *seat = container_of(listener, struct weston_seat,
1975 touch_focus_resource_listener);
1977 seat->touch_focus_resource = NULL;
1981 lose_touch_focus(struct wl_listener *listener, void *data)
1983 struct weston_seat *seat = container_of(listener, struct weston_seat,
1984 touch_focus_listener);
1986 seat->touch_focus = NULL;
1990 touch_set_focus(struct weston_seat *ws, struct wl_surface *surface)
1992 struct wl_seat *seat = &ws->seat;
1993 struct wl_resource *resource;
1995 if (ws->touch_focus == surface)
2000 find_resource_for_client(&seat->touch->resource_list,
2001 surface->resource.client);
2003 weston_log("couldn't find resource\n");
2007 ws->touch_focus_resource_listener.notify =
2008 lose_touch_focus_resource;
2009 wl_signal_add(&resource->destroy_signal,
2010 &ws->touch_focus_resource_listener);
2011 ws->touch_focus_listener.notify = lose_touch_focus;
2012 wl_signal_add(&surface->resource.destroy_signal,
2013 &ws->touch_focus_listener);
2015 seat->touch->focus = surface;
2016 seat->touch->focus_resource = resource;
2018 if (seat->touch->focus)
2019 wl_list_remove(&ws->touch_focus_listener.link);
2020 if (seat->touch->focus_resource)
2021 wl_list_remove(&ws->touch_focus_resource_listener.link);
2022 seat->touch->focus = NULL;
2023 seat->touch->focus_resource = NULL;
2028 * notify_touch - emulates button touches and notifies surfaces accordingly.
2030 * It assumes always the correct cycle sequence until it gets here: touch_down
2031 * → touch_update → ... → touch_update → touch_end. The driver is responsible
2032 * for sending along such order.
2036 notify_touch(struct wl_seat *seat, uint32_t time, int touch_id,
2037 wl_fixed_t x, wl_fixed_t y, int touch_type)
2039 struct weston_seat *ws = (struct weston_seat *) seat;
2040 struct weston_compositor *ec = ws->compositor;
2041 struct weston_surface *es;
2043 uint32_t serial = 0;
2045 switch (touch_type) {
2047 weston_compositor_idle_inhibit(ec);
2051 /* the first finger down picks the surface, and all further go
2052 * to that surface for the remainder of the touch session i.e.
2053 * until all touch points are up again. */
2054 if (ws->num_tp == 1) {
2055 es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
2056 touch_set_focus(ws, &es->surface);
2057 } else if (ws->touch_focus) {
2058 es = (struct weston_surface *) ws->touch_focus;
2059 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
2062 if (ws->touch_focus_resource && ws->touch_focus)
2063 wl_touch_send_down(ws->touch_focus_resource,
2065 &ws->touch_focus->resource,
2068 case WL_TOUCH_MOTION:
2069 es = (struct weston_surface *) ws->touch_focus;
2073 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
2074 if (ws->touch_focus_resource)
2075 wl_touch_send_motion(ws->touch_focus_resource,
2076 time, touch_id, sx, sy);
2079 weston_compositor_idle_release(ec);
2082 if (ws->touch_focus_resource)
2083 wl_touch_send_up(ws->touch_focus_resource,
2084 serial, time, touch_id);
2085 if (ws->num_tp == 0)
2086 touch_set_focus(ws, NULL);
2092 pointer_handle_sprite_destroy(struct wl_listener *listener, void *data)
2094 struct weston_seat *seat = container_of(listener, struct weston_seat,
2095 sprite_destroy_listener);
2097 seat->sprite = NULL;
2101 pointer_cursor_surface_configure(struct weston_surface *es,
2102 int32_t dx, int32_t dy)
2104 struct weston_seat *seat = es->private;
2107 assert(es == seat->sprite);
2109 seat->hotspot_x -= dx;
2110 seat->hotspot_y -= dy;
2112 x = wl_fixed_to_int(seat->seat.pointer->x) - seat->hotspot_x;
2113 y = wl_fixed_to_int(seat->seat.pointer->y) - seat->hotspot_y;
2115 weston_surface_configure(seat->sprite, x, y,
2116 es->buffer->width, es->buffer->height);
2118 if (!weston_surface_is_mapped(es)) {
2119 wl_list_insert(&es->compositor->cursor_layer.surface_list,
2121 weston_surface_assign_output(es);
2122 empty_region(&es->input);
2127 pointer_unmap_sprite(struct weston_seat *seat)
2129 if (weston_surface_is_mapped(seat->sprite))
2130 weston_surface_unmap(seat->sprite);
2132 wl_list_remove(&seat->sprite_destroy_listener.link);
2133 seat->sprite->configure = NULL;
2134 seat->sprite->private = NULL;
2135 seat->sprite = NULL;
2139 pointer_set_cursor(struct wl_client *client, struct wl_resource *resource,
2140 uint32_t serial, struct wl_resource *surface_resource,
2141 int32_t x, int32_t y)
2143 struct weston_seat *seat = resource->data;
2144 struct weston_surface *surface = NULL;
2146 if (serial < seat->seat.pointer->focus_serial)
2148 if (seat->seat.pointer->focus == NULL)
2150 if (seat->seat.pointer->focus->resource.client != client)
2153 if (surface_resource)
2154 surface = container_of(surface_resource->data,
2155 struct weston_surface, surface);
2157 if (surface && surface != seat->sprite && surface->configure) {
2158 wl_resource_post_error(&surface->surface.resource,
2159 WL_DISPLAY_ERROR_INVALID_OBJECT,
2160 "surface->configure already set");
2165 pointer_unmap_sprite(seat);
2170 wl_signal_add(&surface->surface.resource.destroy_signal,
2171 &seat->sprite_destroy_listener);
2173 surface->configure = pointer_cursor_surface_configure;
2174 surface->private = seat;
2175 empty_region(&surface->input);
2177 seat->sprite = surface;
2178 seat->hotspot_x = x;
2179 seat->hotspot_y = y;
2181 weston_surface_set_position(surface,
2182 wl_fixed_to_int(seat->seat.pointer->x) - x,
2183 wl_fixed_to_int(seat->seat.pointer->y) - y);
2186 static const struct wl_pointer_interface pointer_interface = {
2191 handle_drag_surface_destroy(struct wl_listener *listener, void *data)
2193 struct weston_seat *seat;
2195 seat = container_of(listener, struct weston_seat,
2196 drag_surface_destroy_listener);
2198 seat->drag_surface = NULL;
2201 static void unbind_resource(struct wl_resource *resource)
2203 wl_list_remove(&resource->link);
2208 seat_get_pointer(struct wl_client *client, struct wl_resource *resource,
2211 struct weston_seat *seat = resource->data;
2212 struct wl_resource *cr;
2214 if (!seat->seat.pointer)
2217 cr = wl_client_add_object(client, &wl_pointer_interface,
2218 &pointer_interface, id, seat);
2219 wl_list_insert(&seat->seat.pointer->resource_list, &cr->link);
2220 cr->destroy = unbind_resource;
2222 if (seat->seat.pointer->focus &&
2223 seat->seat.pointer->focus->resource.client == client) {
2224 struct weston_surface *surface;
2227 surface = (struct weston_surface *) seat->seat.pointer->focus;
2228 weston_surface_from_global_fixed(surface,
2229 seat->seat.pointer->x,
2230 seat->seat.pointer->y,
2233 wl_pointer_set_focus(seat->seat.pointer,
2234 seat->seat.pointer->focus,
2241 seat_get_keyboard(struct wl_client *client, struct wl_resource *resource,
2244 struct weston_seat *seat = resource->data;
2245 struct wl_resource *cr;
2247 if (!seat->seat.keyboard)
2250 cr = wl_client_add_object(client, &wl_keyboard_interface, NULL, id,
2252 wl_list_insert(&seat->seat.keyboard->resource_list, &cr->link);
2253 cr->destroy = unbind_resource;
2255 wl_keyboard_send_keymap(cr, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1,
2256 seat->xkb_info.keymap_fd,
2257 seat->xkb_info.keymap_size);
2259 if (seat->seat.keyboard->focus &&
2260 seat->seat.keyboard->focus->resource.client == client) {
2261 wl_keyboard_set_focus(seat->seat.keyboard,
2262 seat->seat.keyboard->focus);
2267 seat_get_touch(struct wl_client *client, struct wl_resource *resource,
2270 struct weston_seat *seat = resource->data;
2271 struct wl_resource *cr;
2273 if (!seat->seat.touch)
2276 cr = wl_client_add_object(client, &wl_touch_interface, NULL, id, seat);
2277 wl_list_insert(&seat->seat.touch->resource_list, &cr->link);
2278 cr->destroy = unbind_resource;
2281 static const struct wl_seat_interface seat_interface = {
2288 bind_seat(struct wl_client *client, void *data, uint32_t version, uint32_t id)
2290 struct wl_seat *seat = data;
2291 struct wl_resource *resource;
2292 enum wl_seat_capability caps = 0;
2294 resource = wl_client_add_object(client, &wl_seat_interface,
2295 &seat_interface, id, data);
2296 wl_list_insert(&seat->base_resource_list, &resource->link);
2297 resource->destroy = unbind_resource;
2300 caps |= WL_SEAT_CAPABILITY_POINTER;
2302 caps |= WL_SEAT_CAPABILITY_KEYBOARD;
2304 caps |= WL_SEAT_CAPABILITY_TOUCH;
2306 wl_seat_send_capabilities(resource, caps);
2310 device_handle_new_drag_icon(struct wl_listener *listener, void *data)
2312 struct weston_seat *seat;
2314 seat = container_of(listener, struct weston_seat,
2315 new_drag_icon_listener);
2317 weston_seat_update_drag_surface(&seat->seat, 0, 0);
2320 static void weston_compositor_xkb_init(struct weston_compositor *ec,
2321 struct xkb_rule_names *names)
2323 if (ec->xkb_context == NULL) {
2324 ec->xkb_context = xkb_context_new(0);
2325 if (ec->xkb_context == NULL) {
2326 weston_log("failed to create XKB context\n");
2332 ec->xkb_names = *names;
2333 if (!ec->xkb_names.rules)
2334 ec->xkb_names.rules = strdup("evdev");
2335 if (!ec->xkb_names.model)
2336 ec->xkb_names.model = strdup("pc105");
2337 if (!ec->xkb_names.layout)
2338 ec->xkb_names.layout = strdup("us");
2341 static void xkb_info_destroy(struct weston_xkb_info *xkb_info)
2343 if (xkb_info->keymap)
2344 xkb_map_unref(xkb_info->keymap);
2346 if (xkb_info->keymap_area)
2347 munmap(xkb_info->keymap_area, xkb_info->keymap_size);
2348 if (xkb_info->keymap_fd >= 0)
2349 close(xkb_info->keymap_fd);
2352 static void weston_compositor_xkb_destroy(struct weston_compositor *ec)
2354 free((char *) ec->xkb_names.rules);
2355 free((char *) ec->xkb_names.model);
2356 free((char *) ec->xkb_names.layout);
2357 free((char *) ec->xkb_names.variant);
2358 free((char *) ec->xkb_names.options);
2360 xkb_info_destroy(&ec->xkb_info);
2361 xkb_context_unref(ec->xkb_context);
2365 weston_xkb_info_new_keymap(struct weston_xkb_info *xkb_info)
2369 xkb_info->ctrl_mod = xkb_map_mod_get_index(xkb_info->keymap,
2371 xkb_info->alt_mod = xkb_map_mod_get_index(xkb_info->keymap,
2373 xkb_info->super_mod = xkb_map_mod_get_index(xkb_info->keymap,
2376 xkb_info->num_led = xkb_map_led_get_index(xkb_info->keymap,
2378 xkb_info->caps_led = xkb_map_led_get_index(xkb_info->keymap,
2380 xkb_info->scroll_led = xkb_map_led_get_index(xkb_info->keymap,
2381 XKB_LED_NAME_SCROLL);
2383 keymap_str = xkb_map_get_as_string(xkb_info->keymap);
2384 if (keymap_str == NULL) {
2385 weston_log("failed to get string version of keymap\n");
2388 xkb_info->keymap_size = strlen(keymap_str) + 1;
2390 xkb_info->keymap_fd = os_create_anonymous_file(xkb_info->keymap_size);
2391 if (xkb_info->keymap_fd < 0) {
2392 weston_log("creating a keymap file for %lu bytes failed: %m\n",
2393 (unsigned long) xkb_info->keymap_size);
2394 goto err_keymap_str;
2397 xkb_info->keymap_area = mmap(NULL, xkb_info->keymap_size,
2398 PROT_READ | PROT_WRITE,
2399 MAP_SHARED, xkb_info->keymap_fd, 0);
2400 if (xkb_info->keymap_area == MAP_FAILED) {
2401 weston_log("failed to mmap() %lu bytes\n",
2402 (unsigned long) xkb_info->keymap_size);
2405 strcpy(xkb_info->keymap_area, keymap_str);
2411 close(xkb_info->keymap_fd);
2412 xkb_info->keymap_fd = -1;
2419 weston_compositor_build_global_keymap(struct weston_compositor *ec)
2421 if (ec->xkb_info.keymap != NULL)
2424 ec->xkb_info.keymap = xkb_map_new_from_names(ec->xkb_context,
2427 if (ec->xkb_info.keymap == NULL) {
2428 weston_log("failed to compile global XKB keymap\n");
2429 weston_log(" tried rules %s, model %s, layout %s, variant %s, "
2431 ec->xkb_names.rules, ec->xkb_names.model,
2432 ec->xkb_names.layout, ec->xkb_names.variant,
2433 ec->xkb_names.options);
2437 weston_xkb_info_new_keymap(&ec->xkb_info);
2441 weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap)
2443 if (seat->has_keyboard)
2446 if (keymap != NULL) {
2447 seat->xkb_info.keymap = xkb_map_ref(keymap);
2448 weston_xkb_info_new_keymap(&seat->xkb_info);
2451 weston_compositor_build_global_keymap(seat->compositor);
2452 seat->xkb_info = seat->compositor->xkb_info;
2453 seat->xkb_info.keymap = xkb_map_ref(seat->xkb_info.keymap);
2456 seat->xkb_state.state = xkb_state_new(seat->xkb_info.keymap);
2457 if (seat->xkb_state.state == NULL) {
2458 weston_log("failed to initialise XKB state\n");
2462 seat->xkb_state.mods_depressed = 0;
2463 seat->xkb_state.mods_latched = 0;
2464 seat->xkb_state.mods_locked = 0;
2465 seat->xkb_state.group = 0;
2467 wl_keyboard_init(&seat->keyboard);
2468 wl_seat_set_keyboard(&seat->seat, &seat->keyboard);
2470 seat->has_keyboard = 1;
2474 weston_seat_init_pointer(struct weston_seat *seat)
2476 if (seat->has_pointer)
2479 wl_pointer_init(&seat->pointer);
2480 wl_seat_set_pointer(&seat->seat, &seat->pointer);
2482 seat->has_pointer = 1;
2486 weston_seat_init_touch(struct weston_seat *seat)
2488 if (seat->has_touch)
2491 wl_touch_init(&seat->touch);
2492 wl_seat_set_touch(&seat->seat, &seat->touch);
2494 seat->has_touch = 1;
2498 weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec)
2500 wl_seat_init(&seat->seat);
2501 seat->has_pointer = 0;
2502 seat->has_keyboard = 0;
2503 seat->has_touch = 0;
2505 wl_display_add_global(ec->wl_display, &wl_seat_interface, seat,
2508 seat->sprite = NULL;
2509 seat->sprite_destroy_listener.notify = pointer_handle_sprite_destroy;
2511 seat->compositor = ec;
2512 seat->hotspot_x = 16;
2513 seat->hotspot_y = 16;
2514 seat->modifier_state = 0;
2517 seat->drag_surface_destroy_listener.notify =
2518 handle_drag_surface_destroy;
2520 wl_list_insert(ec->seat_list.prev, &seat->link);
2522 seat->new_drag_icon_listener.notify = device_handle_new_drag_icon;
2523 wl_signal_add(&seat->seat.drag_icon_signal,
2524 &seat->new_drag_icon_listener);
2526 clipboard_create(seat);
2530 weston_seat_release(struct weston_seat *seat)
2532 wl_list_remove(&seat->link);
2533 /* The global object is destroyed at wl_display_destroy() time. */
2536 pointer_unmap_sprite(seat);
2538 if (seat->xkb_state.state != NULL)
2539 xkb_state_unref(seat->xkb_state.state);
2540 xkb_info_destroy(&seat->xkb_info);
2542 wl_seat_release(&seat->seat);
2546 drag_surface_configure(struct weston_surface *es, int32_t sx, int32_t sy)
2548 weston_surface_configure(es,
2549 es->geometry.x + sx, es->geometry.y + sy,
2550 es->buffer->width, es->buffer->height);
2554 device_setup_new_drag_surface(struct weston_seat *ws,
2555 struct weston_surface *surface)
2557 struct wl_seat *seat = &ws->seat;
2559 if (surface->configure) {
2560 wl_resource_post_error(&surface->surface.resource,
2561 WL_DISPLAY_ERROR_INVALID_OBJECT,
2562 "surface->configure already set");
2566 ws->drag_surface = surface;
2568 weston_surface_set_position(ws->drag_surface,
2569 wl_fixed_to_double(seat->pointer->x),
2570 wl_fixed_to_double(seat->pointer->y));
2572 surface->configure = drag_surface_configure;
2574 wl_signal_add(&surface->surface.resource.destroy_signal,
2575 &ws->drag_surface_destroy_listener);
2581 device_release_drag_surface(struct weston_seat *seat)
2583 seat->drag_surface->configure = NULL;
2584 undef_region(&seat->drag_surface->input);
2585 wl_list_remove(&seat->drag_surface_destroy_listener.link);
2586 seat->drag_surface = NULL;
2590 device_map_drag_surface(struct weston_seat *seat)
2592 struct wl_list *list;
2594 if (weston_surface_is_mapped(seat->drag_surface) ||
2595 !seat->drag_surface->buffer)
2598 if (seat->sprite && weston_surface_is_mapped(seat->sprite))
2599 list = &seat->sprite->layer_link;
2601 list = &seat->compositor->cursor_layer.surface_list;
2603 wl_list_insert(list, &seat->drag_surface->layer_link);
2604 weston_surface_assign_output(seat->drag_surface);
2605 empty_region(&seat->drag_surface->input);
2609 weston_seat_update_drag_surface(struct wl_seat *seat,
2612 int surface_changed = 0;
2613 struct weston_seat *ws = (struct weston_seat *) seat;
2615 if (!ws->drag_surface && !seat->drag_surface)
2618 if (ws->drag_surface && seat->drag_surface &&
2619 (&ws->drag_surface->surface.resource !=
2620 &seat->drag_surface->resource))
2621 /* between calls to this funcion we got a new drag_surface */
2622 surface_changed = 1;
2624 if (!seat->drag_surface || surface_changed) {
2625 device_release_drag_surface(ws);
2626 if (!surface_changed)
2630 if (!ws->drag_surface || surface_changed) {
2631 struct weston_surface *surface = (struct weston_surface *)
2633 if (!device_setup_new_drag_surface(ws, surface))
2637 /* the client may not have attached a buffer to the drag surface
2638 * when we setup it up, so check if map is needed on every update */
2639 device_map_drag_surface(ws);
2641 /* the client may have attached a buffer with a different size to
2642 * the drag surface, causing the input region to be reset */
2643 if (region_is_undefined(&ws->drag_surface->input))
2644 empty_region(&ws->drag_surface->input);
2649 weston_surface_set_position(ws->drag_surface,
2650 ws->drag_surface->geometry.x + wl_fixed_to_double(dx),
2651 ws->drag_surface->geometry.y + wl_fixed_to_double(dy));
2655 weston_compositor_update_drag_surfaces(struct weston_compositor *compositor)
2657 struct weston_seat *seat;
2659 wl_list_for_each(seat, &compositor->seat_list, link)
2660 weston_seat_update_drag_surface(&seat->seat, 0, 0);
2664 bind_output(struct wl_client *client,
2665 void *data, uint32_t version, uint32_t id)
2667 struct weston_output *output = data;
2668 struct weston_mode *mode;
2669 struct wl_resource *resource;
2671 resource = wl_client_add_object(client,
2672 &wl_output_interface, NULL, id, data);
2674 wl_list_insert(&output->resource_list, &resource->link);
2675 resource->destroy = unbind_resource;
2677 wl_output_send_geometry(resource,
2683 output->make, output->model);
2685 wl_list_for_each (mode, &output->mode_list, link) {
2686 wl_output_send_mode(resource,
2694 static const char vertex_shader[] =
2695 "uniform mat4 proj;\n"
2696 "attribute vec2 position;\n"
2697 "attribute vec2 texcoord;\n"
2698 "varying vec2 v_texcoord;\n"
2701 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
2702 " v_texcoord = texcoord;\n"
2705 static const char texture_fragment_shader[] =
2706 "precision mediump float;\n"
2707 "varying vec2 v_texcoord;\n"
2708 "uniform sampler2D tex;\n"
2709 "uniform float alpha;\n"
2710 "uniform float texwidth;\n"
2711 "uniform vec4 opaque;\n"
2714 " if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n"
2715 " v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n"
2717 " gl_FragColor = texture2D(tex, v_texcoord)\n;"
2718 " if (opaque.x <= v_texcoord.x && v_texcoord.x < opaque.y &&\n"
2719 " opaque.z <= v_texcoord.y && v_texcoord.y < opaque.w)\n"
2720 " gl_FragColor.a = 1.0;\n"
2721 " gl_FragColor = alpha * gl_FragColor;\n"
2724 static const char solid_fragment_shader[] =
2725 "precision mediump float;\n"
2726 "uniform vec4 color;\n"
2727 "uniform float alpha;\n"
2730 " gl_FragColor = alpha * color\n;"
2734 compile_shader(GLenum type, const char *source)
2740 s = glCreateShader(type);
2741 glShaderSource(s, 1, &source, NULL);
2743 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
2745 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
2746 weston_log("shader info: %s\n", msg);
2754 weston_shader_init(struct weston_shader *shader,
2755 const char *vertex_source, const char *fragment_source)
2760 shader->vertex_shader =
2761 compile_shader(GL_VERTEX_SHADER, vertex_source);
2762 shader->fragment_shader =
2763 compile_shader(GL_FRAGMENT_SHADER, fragment_source);
2765 shader->program = glCreateProgram();
2766 glAttachShader(shader->program, shader->vertex_shader);
2767 glAttachShader(shader->program, shader->fragment_shader);
2768 glBindAttribLocation(shader->program, 0, "position");
2769 glBindAttribLocation(shader->program, 1, "texcoord");
2771 glLinkProgram(shader->program);
2772 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
2774 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
2775 weston_log("link info: %s\n", msg);
2779 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
2780 shader->tex_uniform = glGetUniformLocation(shader->program, "tex");
2781 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
2782 shader->color_uniform = glGetUniformLocation(shader->program, "color");
2783 shader->texwidth_uniform = glGetUniformLocation(shader->program, "texwidth");
2784 shader->opaque_uniform = glGetUniformLocation(shader->program, "opaque");
2790 weston_output_destroy(struct weston_output *output)
2792 struct weston_compositor *c = output->compositor;
2794 pixman_region32_fini(&output->region);
2795 pixman_region32_fini(&output->previous_damage);
2796 output->compositor->output_id_pool &= ~(1 << output->id);
2798 wl_display_remove_global(c->wl_display, output->global);
2802 weston_output_update_matrix(struct weston_output *output)
2805 float magnification;
2806 struct weston_matrix camera;
2807 struct weston_matrix modelview;
2809 weston_matrix_init(&output->matrix);
2810 weston_matrix_translate(&output->matrix,
2811 -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
2812 -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
2814 flip = (output->flags & WL_OUTPUT_FLIPPED) ? -1 : 1;
2815 weston_matrix_scale(&output->matrix,
2816 2.0 / (output->current->width + output->border.left + output->border.right),
2817 flip * 2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
2819 if (output->zoom.active) {
2820 magnification = 1 / (1 - output->zoom.spring_z.current);
2821 weston_matrix_init(&camera);
2822 weston_matrix_init(&modelview);
2823 weston_output_update_zoom(output, output->zoom.type);
2824 weston_matrix_translate(&camera, output->zoom.trans_x,
2825 flip * output->zoom.trans_y, 0);
2826 weston_matrix_invert(&modelview, &camera);
2827 weston_matrix_scale(&modelview, magnification, magnification, 1.0);
2828 weston_matrix_multiply(&output->matrix, &modelview);
2835 weston_output_move(struct weston_output *output, int x, int y)
2840 pixman_region32_init(&output->previous_damage);
2841 pixman_region32_init_rect(&output->region, x, y,
2842 output->current->width,
2843 output->current->height);
2847 weston_output_init(struct weston_output *output, struct weston_compositor *c,
2848 int x, int y, int width, int height, uint32_t flags)
2850 output->compositor = c;
2853 output->border.top = 0;
2854 output->border.bottom = 0;
2855 output->border.left = 0;
2856 output->border.right = 0;
2857 output->mm_width = width;
2858 output->mm_height = height;
2861 weston_output_init_zoom(output);
2863 output->flags = flags;
2864 weston_output_move(output, x, y);
2865 weston_output_damage(output);
2867 wl_signal_init(&output->frame_signal);
2868 wl_list_init(&output->animation_list);
2869 wl_list_init(&output->resource_list);
2871 output->id = ffs(~output->compositor->output_id_pool) - 1;
2872 output->compositor->output_id_pool |= 1 << output->id;
2875 wl_display_add_global(c->wl_display, &wl_output_interface,
2876 output, bind_output);
2880 compositor_bind(struct wl_client *client,
2881 void *data, uint32_t version, uint32_t id)
2883 struct weston_compositor *compositor = data;
2885 wl_client_add_object(client, &wl_compositor_interface,
2886 &compositor_interface, id, compositor);
2892 struct utsname usys;
2896 weston_log("OS: %s, %s, %s, %s\n", usys.sysname, usys.release,
2897 usys.version, usys.machine);
2901 log_extensions(const char *name, const char *extensions)
2903 const char *p, *end;
2906 l = weston_log("%s:", name);
2909 end = strchrnul(p, ' ');
2910 if (l + (end - p) > 78)
2911 l = weston_log_continue("\n" STAMP_SPACE "%.*s",
2914 l += weston_log_continue(" %.*s", end - p, p);
2915 for (p = end; isspace(*p); p++)
2918 weston_log_continue("\n");
2922 log_egl_gl_info(EGLDisplay egldpy)
2926 str = eglQueryString(egldpy, EGL_VERSION);
2927 weston_log("EGL version: %s\n", str ? str : "(null)");
2929 str = eglQueryString(egldpy, EGL_VENDOR);
2930 weston_log("EGL vendor: %s\n", str ? str : "(null)");
2932 str = eglQueryString(egldpy, EGL_CLIENT_APIS);
2933 weston_log("EGL client APIs: %s\n", str ? str : "(null)");
2935 str = eglQueryString(egldpy, EGL_EXTENSIONS);
2936 log_extensions("EGL extensions", str ? str : "(null)");
2938 str = (char *)glGetString(GL_VERSION);
2939 weston_log("GL version: %s\n", str ? str : "(null)");
2941 str = (char *)glGetString(GL_SHADING_LANGUAGE_VERSION);
2942 weston_log("GLSL version: %s\n", str ? str : "(null)");
2944 str = (char *)glGetString(GL_VENDOR);
2945 weston_log("GL vendor: %s\n", str ? str : "(null)");
2947 str = (char *)glGetString(GL_RENDERER);
2948 weston_log("GL renderer: %s\n", str ? str : "(null)");
2950 str = (char *)glGetString(GL_EXTENSIONS);
2951 log_extensions("GL extensions", str ? str : "(null)");
2955 weston_compositor_init(struct weston_compositor *ec,
2956 struct wl_display *display,
2959 const char *config_file)
2961 struct wl_event_loop *loop;
2962 const char *extensions;
2963 struct xkb_rule_names xkb_names;
2964 const struct config_key keyboard_config_keys[] = {
2965 { "keymap_rules", CONFIG_KEY_STRING, &xkb_names.rules },
2966 { "keymap_model", CONFIG_KEY_STRING, &xkb_names.model },
2967 { "keymap_layout", CONFIG_KEY_STRING, &xkb_names.layout },
2968 { "keymap_variant", CONFIG_KEY_STRING, &xkb_names.variant },
2969 { "keymap_options", CONFIG_KEY_STRING, &xkb_names.options },
2971 const struct config_section cs[] = {
2973 keyboard_config_keys, ARRAY_LENGTH(keyboard_config_keys) },
2976 memset(&xkb_names, 0, sizeof(xkb_names));
2977 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), ec);
2979 ec->wl_display = display;
2980 wl_signal_init(&ec->destroy_signal);
2981 wl_signal_init(&ec->activate_signal);
2982 wl_signal_init(&ec->lock_signal);
2983 wl_signal_init(&ec->unlock_signal);
2984 ec->launcher_sock = weston_environment_get_fd("WESTON_LAUNCHER_SOCK");
2986 ec->output_id_pool = 0;
2988 if (!wl_display_add_global(display, &wl_compositor_interface,
2989 ec, compositor_bind))
2992 wl_display_init_shm(display);
2994 log_egl_gl_info(ec->egl_display);
2996 ec->image_target_texture_2d =
2997 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
2998 ec->image_target_renderbuffer_storage = (void *)
2999 eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
3000 ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
3001 ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
3003 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
3004 ec->unbind_display =
3005 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
3007 extensions = (const char *) glGetString(GL_EXTENSIONS);
3009 weston_log("Retrieving GL extension string failed.\n");
3013 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
3014 weston_log("GL_EXT_texture_format_BGRA8888 not available\n");
3018 if (strstr(extensions, "GL_EXT_read_format_bgra"))
3019 ec->read_format = GL_BGRA_EXT;
3021 ec->read_format = GL_RGBA;
3023 if (strstr(extensions, "GL_EXT_unpack_subimage"))
3024 ec->has_unpack_subimage = 1;
3027 (const char *) eglQueryString(ec->egl_display, EGL_EXTENSIONS);
3029 weston_log("Retrieving EGL extension string failed.\n");
3033 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
3034 ec->has_bind_display = 1;
3035 if (ec->has_bind_display)
3036 ec->bind_display(ec->egl_display, ec->wl_display);
3038 wl_list_init(&ec->surface_list);
3039 wl_list_init(&ec->layer_list);
3040 wl_list_init(&ec->seat_list);
3041 wl_list_init(&ec->output_list);
3042 wl_list_init(&ec->key_binding_list);
3043 wl_list_init(&ec->button_binding_list);
3044 wl_list_init(&ec->axis_binding_list);
3045 weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
3046 ec->fade.animation.frame = fade_frame;
3047 wl_list_init(&ec->fade.animation.link);
3049 weston_layer_init(&ec->fade_layer, &ec->layer_list);
3050 weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
3052 screenshooter_create(ec);
3053 text_cursor_position_notifier_create(ec);
3055 ec->ping_handler = NULL;
3057 wl_data_device_manager_init(ec->wl_display);
3059 glActiveTexture(GL_TEXTURE0);
3061 if (weston_shader_init(&ec->texture_shader,
3062 vertex_shader, texture_fragment_shader) < 0)
3064 if (weston_shader_init(&ec->solid_shader,
3065 vertex_shader, solid_fragment_shader) < 0)
3068 weston_compositor_xkb_init(ec, &xkb_names);
3070 loop = wl_display_get_event_loop(ec->wl_display);
3071 ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
3072 wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
3074 ec->input_loop = wl_event_loop_create();
3076 weston_compositor_schedule_repaint(ec);
3082 weston_compositor_shutdown(struct weston_compositor *ec)
3084 struct weston_output *output, *next;
3086 wl_event_source_remove(ec->idle_source);
3087 if (ec->input_loop_source)
3088 wl_event_source_remove(ec->input_loop_source);
3090 /* Destroy all outputs associated with this compositor */
3091 wl_list_for_each_safe(output, next, &ec->output_list, link)
3092 output->destroy(output);
3094 weston_binding_list_destroy_all(&ec->key_binding_list);
3095 weston_binding_list_destroy_all(&ec->button_binding_list);
3096 weston_binding_list_destroy_all(&ec->axis_binding_list);
3098 wl_array_release(&ec->vertices);
3099 wl_array_release(&ec->indices);
3101 wl_event_loop_destroy(ec->input_loop);
3104 static int on_term_signal(int signal_number, void *data)
3106 struct wl_display *display = data;
3108 weston_log("caught signal %d\n", signal_number);
3109 wl_display_terminate(display);
3115 on_segv_signal(int s, siginfo_t *siginfo, void *context)
3121 weston_log("caught segv\n");
3123 count = backtrace(buffer, ARRAY_LENGTH(buffer));
3124 for (i = 0; i < count; i++) {
3125 dladdr(buffer[i], &info);
3126 weston_log(" [%016lx] %s (%s)\n",
3128 info.dli_sname ? info.dli_sname : "--",
3132 longjmp(segv_jmp_buf, 1);
3137 load_module(const char *name, const char *entrypoint, void **handle)
3139 char path[PATH_MAX];
3140 void *module, *init;
3143 snprintf(path, sizeof path, "%s/%s", MODULEDIR, name);
3145 snprintf(path, sizeof path, "%s", name);
3147 weston_log("Loading module '%s'\n", path);
3148 module = dlopen(path, RTLD_LAZY);
3150 weston_log("Failed to load module: %s\n", dlerror());
3154 init = dlsym(module, entrypoint);
3156 weston_log("Failed to lookup init function: %s\n", dlerror());
3163 static const char xdg_error_message[] =
3164 "fatal: environment variable XDG_RUNTIME_DIR is not set.\n";
3166 static const char xdg_wrong_message[] =
3167 "fatal: environment variable XDG_RUNTIME_DIR\n"
3168 "is set to \"%s\", which is not a directory.\n";
3170 static const char xdg_wrong_mode_message[] =
3171 "warning: XDG_RUNTIME_DIR \"%s\" is not configured\n"
3172 "correctly. Unix access mode must be 0700 but is %o,\n"
3173 "and XDG_RUNTIME_DIR must be owned by the user, but is\n"
3174 "owned by UID %d.\n";
3176 static const char xdg_detail_message[] =
3177 "Refer to your distribution on how to get it, or\n"
3178 "http://www.freedesktop.org/wiki/Specifications/basedir-spec\n"
3179 "on how to implement it.\n";
3182 verify_xdg_runtime_dir(void)
3184 char *dir = getenv("XDG_RUNTIME_DIR");
3188 weston_log(xdg_error_message);
3189 weston_log_continue(xdg_detail_message);
3193 if (stat(dir, &s) || !S_ISDIR(s.st_mode)) {
3194 weston_log(xdg_wrong_message, dir);
3195 weston_log_continue(xdg_detail_message);
3199 if ((s.st_mode & 0777) != 0700 || s.st_uid != getuid()) {
3200 weston_log(xdg_wrong_mode_message,
3201 dir, s.st_mode & 0777, s.st_uid);
3202 weston_log_continue(xdg_detail_message);
3206 int main(int argc, char *argv[])
3208 int ret = EXIT_SUCCESS;
3209 struct wl_display *display;
3210 struct weston_compositor *ec;
3211 struct wl_event_source *signals[4];
3212 struct wl_event_loop *loop;
3213 struct sigaction segv_action;
3214 void *shell_module, *backend_module, *xserver_module;
3215 int (*module_init)(struct weston_compositor *ec);
3216 struct weston_compositor
3217 *(*backend_init)(struct wl_display *display,
3218 int argc, char *argv[], const char *config_file);
3220 char *backend = NULL;
3222 char *module = NULL;
3224 int32_t idle_time = 300;
3225 int32_t xserver = 0;
3226 char *socket_name = NULL;
3229 const struct config_key shell_config_keys[] = {
3230 { "type", CONFIG_KEY_STRING, &shell },
3233 const struct config_section cs[] = {
3235 shell_config_keys, ARRAY_LENGTH(shell_config_keys) },
3238 const struct weston_option core_options[] = {
3239 { WESTON_OPTION_STRING, "backend", 'B', &backend },
3240 { WESTON_OPTION_STRING, "socket", 'S', &socket_name },
3241 { WESTON_OPTION_INTEGER, "idle-time", 'i', &idle_time },
3242 { WESTON_OPTION_BOOLEAN, "xserver", 0, &xserver },
3243 { WESTON_OPTION_STRING, "module", 0, &module },
3244 { WESTON_OPTION_STRING, "log", 0, &log },
3247 argc = parse_options(core_options,
3248 ARRAY_LENGTH(core_options), argc, argv);
3250 weston_log_file_open(log);
3254 STAMP_SPACE "Bug reports to: %s\n"
3255 STAMP_SPACE "Build: %s\n",
3256 PACKAGE_STRING, PACKAGE_URL, PACKAGE_BUGREPORT,
3260 verify_xdg_runtime_dir();
3262 display = wl_display_create();
3264 loop = wl_display_get_event_loop(display);
3265 signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
3267 signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
3269 signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
3272 wl_list_init(&child_process_list);
3273 signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
3276 segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
3277 segv_action.sa_sigaction = on_segv_signal;
3278 sigemptyset(&segv_action.sa_mask);
3279 sigaction(SIGSEGV, &segv_action, NULL);
3282 if (getenv("WAYLAND_DISPLAY"))
3283 backend = "wayland-backend.so";
3284 else if (getenv("DISPLAY"))
3285 backend = "x11-backend.so";
3286 else if (getenv("OPENWFD"))
3287 backend = "openwfd-backend.so";
3289 backend = "drm-backend.so";
3292 config_file = config_file_path("weston.ini");
3293 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), shell);
3295 backend_init = load_module(backend, "backend_init", &backend_module);
3299 ec = backend_init(display, argc, argv, config_file);
3301 weston_log("failed to create compositor\n");
3305 for (i = 1; argv[i]; i++)
3306 weston_log("unhandled option: %s\n", argv[i]);
3312 ec->option_idle_time = idle_time;
3313 ec->idle_time = idle_time;
3317 module_init = load_module("xwayland.so",
3318 "weston_xserver_init",
3320 if (module_init && module_init(ec) < 0)
3324 shell = "desktop-shell.so";
3325 module_init = load_module(shell, "shell_init", &shell_module);
3326 if (!module_init || module_init(ec) < 0)
3332 module_init = load_module(module, "module_init", NULL);
3333 if (module_init && module_init(ec) < 0)
3336 if (wl_display_add_socket(display, socket_name)) {
3337 weston_log("failed to add socket: %m\n");
3341 weston_compositor_dpms_on(ec);
3342 weston_compositor_wake(ec);
3343 if (setjmp(segv_jmp_buf) == 0)
3344 wl_display_run(display);
3348 /* prevent further rendering while shutting down */
3349 ec->state = WESTON_COMPOSITOR_SLEEPING;
3351 wl_signal_emit(&ec->destroy_signal, ec);
3353 if (ec->has_bind_display)
3354 ec->unbind_display(ec->egl_display, display);
3356 for (i = ARRAY_LENGTH(signals); i;)
3357 wl_event_source_remove(signals[--i]);
3359 weston_compositor_xkb_destroy(ec);
3362 wl_display_destroy(display);
3364 weston_log_file_close();