2 * Copyright © 2010-2011 Intel Corporation
3 * Copyright © 2008-2011 Kristian Høgsberg
4 * Copyright © 2012 Collabora, Ltd.
6 * Permission to use, copy, modify, distribute, and sell this software and
7 * its documentation for any purpose is hereby granted without fee, provided
8 * that the above copyright notice appear in all copies and that both that
9 * copyright notice and this permission notice appear in supporting
10 * documentation, and that the name of the copyright holders not be used in
11 * advertising or publicity pertaining to distribution of the software
12 * without specific, written prior permission. The copyright holders make
13 * no representations about the suitability of this software for any
14 * purpose. It is provided "as is" without express or implied warranty.
16 * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS
17 * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND
18 * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY
19 * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER
20 * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF
21 * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN
22 * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
37 #include <sys/ioctl.h>
40 #include <sys/socket.h>
41 #include <sys/utsname.h>
45 #include <linux/input.h>
53 #include <wayland-server.h>
54 #include "compositor.h"
55 #include "../shared/os-compatibility.h"
56 #include "git-version.h"
58 static struct wl_list child_process_list;
59 static struct weston_compositor *segv_compositor;
62 sigchld_handler(int signal_number, void *data)
64 struct weston_process *p;
68 pid = waitpid(-1, &status, WNOHANG);
72 wl_list_for_each(p, &child_process_list, link) {
77 if (&p->link == &child_process_list) {
78 weston_log("unknown child process exited\n");
82 wl_list_remove(&p->link);
83 p->cleanup(p, status);
89 weston_output_switch_mode(struct weston_output *output, struct weston_mode *mode)
91 if (!output->switch_mode)
94 return output->switch_mode(output, mode);
98 weston_watch_process(struct weston_process *process)
100 wl_list_insert(&child_process_list, &process->link);
104 child_client_exec(int sockfd, const char *path)
110 /* do not give our signal mask to the new process */
111 sigfillset(&allsigs);
112 sigprocmask(SIG_UNBLOCK, &allsigs, NULL);
114 /* Launch clients as the user. */
117 /* SOCK_CLOEXEC closes both ends, so we dup the fd to get a
118 * non-CLOEXEC fd to pass through exec. */
119 clientfd = dup(sockfd);
120 if (clientfd == -1) {
121 weston_log("compositor: dup failed: %m\n");
125 snprintf(s, sizeof s, "%d", clientfd);
126 setenv("WAYLAND_SOCKET", s, 1);
128 if (execl(path, path, NULL) < 0)
129 weston_log("compositor: executing '%s' failed: %m\n",
133 WL_EXPORT struct wl_client *
134 weston_client_launch(struct weston_compositor *compositor,
135 struct weston_process *proc,
137 weston_process_cleanup_func_t cleanup)
141 struct wl_client *client;
143 weston_log("launching '%s'\n", path);
145 if (os_socketpair_cloexec(AF_UNIX, SOCK_STREAM, 0, sv) < 0) {
146 weston_log("weston_client_launch: "
147 "socketpair failed while launching '%s': %m\n",
156 weston_log("weston_client_launch: "
157 "fork failed while launching '%s': %m\n", path);
162 child_client_exec(sv[1], path);
168 client = wl_client_create(compositor->wl_display, sv[0]);
171 weston_log("weston_client_launch: "
172 "wl_client_create failed while launching '%s'.\n",
178 proc->cleanup = cleanup;
179 weston_watch_process(proc);
185 update_shm_texture(struct weston_surface *surface);
188 surface_handle_buffer_destroy(struct wl_listener *listener, void *data)
190 struct weston_surface *es =
191 container_of(listener, struct weston_surface,
192 buffer_destroy_listener);
194 if (es->buffer && wl_buffer_is_shm(es->buffer))
195 update_shm_texture(es);
200 static const pixman_region32_data_t undef_region_data;
203 undef_region(pixman_region32_t *region)
205 if (region->data != &undef_region_data)
206 pixman_region32_fini(region);
207 region->data = (pixman_region32_data_t *) &undef_region_data;
211 region_is_undefined(pixman_region32_t *region)
213 return region->data == &undef_region_data;
217 empty_region(pixman_region32_t *region)
219 if (!region_is_undefined(region))
220 pixman_region32_fini(region);
222 pixman_region32_init(region);
225 WL_EXPORT struct weston_surface *
226 weston_surface_create(struct weston_compositor *compositor)
228 struct weston_surface *surface;
230 surface = calloc(1, sizeof *surface);
234 wl_signal_init(&surface->surface.resource.destroy_signal);
236 wl_list_init(&surface->link);
237 wl_list_init(&surface->layer_link);
239 surface->surface.resource.client = NULL;
241 surface->compositor = compositor;
242 surface->alpha = 1.0;
244 surface->opaque_rect[0] = 0.0;
245 surface->opaque_rect[1] = 0.0;
246 surface->opaque_rect[2] = 0.0;
247 surface->opaque_rect[3] = 0.0;
250 surface->num_textures = 0;
251 surface->num_images = 0;
253 surface->buffer = NULL;
254 surface->output = NULL;
255 surface->plane = &compositor->primary_plane;
257 pixman_region32_init(&surface->damage);
258 pixman_region32_init(&surface->opaque);
259 pixman_region32_init(&surface->clip);
260 undef_region(&surface->input);
261 pixman_region32_init(&surface->transform.opaque);
262 wl_list_init(&surface->frame_callback_list);
264 surface->buffer_destroy_listener.notify =
265 surface_handle_buffer_destroy;
267 wl_list_init(&surface->geometry.transformation_list);
268 wl_list_insert(&surface->geometry.transformation_list,
269 &surface->transform.position.link);
270 weston_matrix_init(&surface->transform.position.matrix);
271 pixman_region32_init(&surface->transform.boundingbox);
272 surface->geometry.dirty = 1;
278 weston_surface_set_color(struct weston_surface *surface,
279 GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
281 surface->color[0] = red;
282 surface->color[1] = green;
283 surface->color[2] = blue;
284 surface->color[3] = alpha;
285 surface->shader = &surface->compositor->solid_shader;
289 weston_surface_to_global_float(struct weston_surface *surface,
290 GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y)
292 if (surface->transform.enabled) {
293 struct weston_vector v = { { sx, sy, 0.0f, 1.0f } };
295 weston_matrix_transform(&surface->transform.matrix, &v);
297 if (fabsf(v.f[3]) < 1e-6) {
298 weston_log("warning: numerical instability in "
299 "weston_surface_to_global(), divisor = %g\n",
306 *x = v.f[0] / v.f[3];
307 *y = v.f[1] / v.f[3];
309 *x = sx + surface->geometry.x;
310 *y = sy + surface->geometry.y;
315 weston_surface_move_to_plane(struct weston_surface *surface,
316 struct weston_plane *plane)
318 if (surface->plane == plane)
321 weston_surface_damage_below(surface);
322 surface->plane = plane;
323 weston_surface_damage(surface);
327 weston_surface_damage_below(struct weston_surface *surface)
329 pixman_region32_t damage;
331 pixman_region32_init(&damage);
332 pixman_region32_subtract(&damage, &surface->transform.boundingbox,
334 pixman_region32_union(&surface->plane->damage,
335 &surface->plane->damage, &damage);
336 pixman_region32_fini(&damage);
340 surface_compute_bbox(struct weston_surface *surface, int32_t sx, int32_t sy,
341 int32_t width, int32_t height,
342 pixman_region32_t *bbox)
344 GLfloat min_x = HUGE_VALF, min_y = HUGE_VALF;
345 GLfloat max_x = -HUGE_VALF, max_y = -HUGE_VALF;
350 { sx + width, sy + height }
352 GLfloat int_x, int_y;
355 for (i = 0; i < 4; ++i) {
357 weston_surface_to_global_float(surface,
358 s[i][0], s[i][1], &x, &y);
369 int_x = floorf(min_x);
370 int_y = floorf(min_y);
371 pixman_region32_init_rect(bbox, int_x, int_y,
372 ceilf(max_x) - int_x, ceilf(max_y) - int_y);
376 weston_surface_update_transform_disable(struct weston_surface *surface)
378 surface->transform.enabled = 0;
380 /* round off fractions when not transformed */
381 surface->geometry.x = roundf(surface->geometry.x);
382 surface->geometry.y = roundf(surface->geometry.y);
384 pixman_region32_init_rect(&surface->transform.boundingbox,
387 surface->geometry.width,
388 surface->geometry.height);
390 if (surface->alpha == 1.0) {
391 pixman_region32_copy(&surface->transform.opaque,
393 pixman_region32_translate(&surface->transform.opaque,
395 surface->geometry.y);
400 weston_surface_update_transform_enable(struct weston_surface *surface)
402 struct weston_matrix *matrix = &surface->transform.matrix;
403 struct weston_matrix *inverse = &surface->transform.inverse;
404 struct weston_transform *tform;
406 surface->transform.enabled = 1;
408 /* Otherwise identity matrix, but with x and y translation. */
409 surface->transform.position.matrix.d[12] = surface->geometry.x;
410 surface->transform.position.matrix.d[13] = surface->geometry.y;
412 weston_matrix_init(matrix);
413 wl_list_for_each(tform, &surface->geometry.transformation_list, link)
414 weston_matrix_multiply(matrix, &tform->matrix);
416 if (weston_matrix_invert(inverse, matrix) < 0) {
417 /* Oops, bad total transformation, not invertible */
418 weston_log("error: weston_surface %p"
419 " transformation not invertible.\n", surface);
423 surface_compute_bbox(surface, 0, 0, surface->geometry.width,
424 surface->geometry.height,
425 &surface->transform.boundingbox);
431 weston_surface_update_transform(struct weston_surface *surface)
433 if (!surface->geometry.dirty)
436 surface->geometry.dirty = 0;
438 weston_surface_damage_below(surface);
440 pixman_region32_fini(&surface->transform.boundingbox);
441 pixman_region32_fini(&surface->transform.opaque);
442 pixman_region32_init(&surface->transform.opaque);
444 if (region_is_undefined(&surface->input))
445 pixman_region32_init_rect(&surface->input, 0, 0,
446 surface->geometry.width,
447 surface->geometry.height);
449 /* transform.position is always in transformation_list */
450 if (surface->geometry.transformation_list.next ==
451 &surface->transform.position.link &&
452 surface->geometry.transformation_list.prev ==
453 &surface->transform.position.link) {
454 weston_surface_update_transform_disable(surface);
456 if (weston_surface_update_transform_enable(surface) < 0)
457 weston_surface_update_transform_disable(surface);
460 weston_surface_damage_below(surface);
462 if (weston_surface_is_mapped(surface))
463 weston_surface_assign_output(surface);
467 weston_surface_to_global_fixed(struct weston_surface *surface,
468 wl_fixed_t sx, wl_fixed_t sy,
469 wl_fixed_t *x, wl_fixed_t *y)
473 weston_surface_to_global_float(surface,
474 wl_fixed_to_double(sx),
475 wl_fixed_to_double(sy),
477 *x = wl_fixed_from_double(xf);
478 *y = wl_fixed_from_double(yf);
482 surface_from_global_float(struct weston_surface *surface,
483 GLfloat x, GLfloat y, GLfloat *sx, GLfloat *sy)
485 if (surface->transform.enabled) {
486 struct weston_vector v = { { x, y, 0.0f, 1.0f } };
488 weston_matrix_transform(&surface->transform.inverse, &v);
490 if (fabsf(v.f[3]) < 1e-6) {
491 weston_log("warning: numerical instability in "
492 "weston_surface_from_global(), divisor = %g\n",
499 *sx = v.f[0] / v.f[3];
500 *sy = v.f[1] / v.f[3];
502 *sx = x - surface->geometry.x;
503 *sy = y - surface->geometry.y;
508 weston_surface_from_global_fixed(struct weston_surface *surface,
509 wl_fixed_t x, wl_fixed_t y,
510 wl_fixed_t *sx, wl_fixed_t *sy)
514 surface_from_global_float(surface,
515 wl_fixed_to_double(x),
516 wl_fixed_to_double(y),
518 *sx = wl_fixed_from_double(sxf);
519 *sy = wl_fixed_from_double(syf);
523 weston_surface_from_global(struct weston_surface *surface,
524 int32_t x, int32_t y, int32_t *sx, int32_t *sy)
528 surface_from_global_float(surface, x, y, &sxf, &syf);
534 weston_surface_schedule_repaint(struct weston_surface *surface)
536 struct weston_output *output;
538 wl_list_for_each(output, &surface->compositor->output_list, link)
539 if (surface->output_mask & (1 << output->id))
540 weston_output_schedule_repaint(output);
544 weston_surface_damage(struct weston_surface *surface)
546 pixman_region32_union_rect(&surface->damage, &surface->damage,
547 0, 0, surface->geometry.width,
548 surface->geometry.height);
550 weston_surface_schedule_repaint(surface);
554 weston_surface_configure(struct weston_surface *surface,
555 GLfloat x, GLfloat y, int width, int height)
557 surface->geometry.x = x;
558 surface->geometry.y = y;
559 surface->geometry.width = width;
560 surface->geometry.height = height;
561 surface->geometry.dirty = 1;
565 weston_surface_set_position(struct weston_surface *surface,
566 GLfloat x, GLfloat y)
568 surface->geometry.x = x;
569 surface->geometry.y = y;
570 surface->geometry.dirty = 1;
574 weston_surface_is_mapped(struct weston_surface *surface)
583 weston_compositor_get_time(void)
587 gettimeofday(&tv, NULL);
589 return tv.tv_sec * 1000 + tv.tv_usec / 1000;
592 static struct weston_surface *
593 weston_compositor_pick_surface(struct weston_compositor *compositor,
594 wl_fixed_t x, wl_fixed_t y,
595 wl_fixed_t *sx, wl_fixed_t *sy)
597 struct weston_surface *surface;
599 wl_list_for_each(surface, &compositor->surface_list, link) {
600 weston_surface_from_global_fixed(surface, x, y, sx, sy);
601 if (pixman_region32_contains_point(&surface->input,
602 wl_fixed_to_int(*sx),
603 wl_fixed_to_int(*sy),
612 weston_device_repick(struct wl_seat *seat)
614 struct weston_seat *ws = (struct weston_seat *) seat;
615 const struct wl_pointer_grab_interface *interface;
616 struct weston_surface *surface, *focus;
621 surface = weston_compositor_pick_surface(ws->compositor,
624 &seat->pointer->current_x,
625 &seat->pointer->current_y);
627 if (&surface->surface != seat->pointer->current) {
628 interface = seat->pointer->grab->interface;
629 seat->pointer->current = &surface->surface;
630 interface->focus(seat->pointer->grab, &surface->surface,
631 seat->pointer->current_x,
632 seat->pointer->current_y);
635 focus = (struct weston_surface *) seat->pointer->grab->focus;
637 weston_surface_from_global_fixed(focus,
640 &seat->pointer->grab->x,
641 &seat->pointer->grab->y);
645 weston_compositor_repick(struct weston_compositor *compositor)
647 struct weston_seat *seat;
649 if (!compositor->focus)
652 wl_list_for_each(seat, &compositor->seat_list, link)
653 weston_device_repick(&seat->seat);
657 weston_surface_unmap(struct weston_surface *surface)
659 struct weston_seat *seat;
661 weston_surface_damage_below(surface);
662 surface->output = NULL;
663 wl_list_remove(&surface->layer_link);
665 wl_list_for_each(seat, &surface->compositor->seat_list, link) {
666 if (seat->seat.keyboard &&
667 seat->seat.keyboard->focus == &surface->surface)
668 wl_keyboard_set_focus(seat->seat.keyboard, NULL);
669 if (seat->seat.pointer &&
670 seat->seat.pointer->focus == &surface->surface)
671 wl_pointer_set_focus(seat->seat.pointer,
673 wl_fixed_from_int(0),
674 wl_fixed_from_int(0));
677 weston_surface_schedule_repaint(surface);
680 struct weston_frame_callback {
681 struct wl_resource resource;
686 destroy_surface(struct wl_resource *resource)
690 struct weston_surface *surface =
691 container_of(resource,
692 struct weston_surface, surface.resource);
693 struct weston_compositor *compositor = surface->compositor;
694 struct weston_frame_callback *cb, *next;
696 if (weston_surface_is_mapped(surface))
697 weston_surface_unmap(surface);
699 glDeleteTextures(surface->num_textures, surface->textures);
702 wl_list_remove(&surface->buffer_destroy_listener.link);
704 for (i = 0; i < surface->num_images; i++)
705 compositor->destroy_image(compositor->egl_display,
708 pixman_region32_fini(&surface->transform.boundingbox);
709 pixman_region32_fini(&surface->damage);
710 pixman_region32_fini(&surface->opaque);
711 pixman_region32_fini(&surface->clip);
712 if (!region_is_undefined(&surface->input))
713 pixman_region32_fini(&surface->input);
715 wl_list_for_each_safe(cb, next, &surface->frame_callback_list, link)
716 wl_resource_destroy(&cb->resource);
722 weston_surface_destroy(struct weston_surface *surface)
724 /* Not a valid way to destroy a client surface */
725 assert(surface->surface.resource.client == NULL);
727 wl_signal_emit(&surface->surface.resource.destroy_signal,
728 &surface->surface.resource);
729 destroy_surface(&surface->surface.resource);
733 ensure_textures(struct weston_surface *es, int num_textures)
737 if (num_textures <= es->num_textures)
740 for (i = es->num_textures; i < num_textures; i++) {
741 glGenTextures(1, &es->textures[i]);
742 glBindTexture(GL_TEXTURE_2D, es->textures[i]);
743 glTexParameteri(GL_TEXTURE_2D,
744 GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
745 glTexParameteri(GL_TEXTURE_2D,
746 GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
748 es->num_textures = num_textures;
749 glBindTexture(GL_TEXTURE_2D, 0);
753 weston_surface_attach(struct wl_surface *surface, struct wl_buffer *buffer)
755 struct weston_surface *es = (struct weston_surface *) surface;
756 struct weston_compositor *ec = es->compositor;
757 EGLint attribs[3], format;
761 weston_buffer_post_release(es->buffer);
762 wl_list_remove(&es->buffer_destroy_listener.link);
768 if (weston_surface_is_mapped(es))
769 weston_surface_unmap(es);
770 for (i = 0; i < es->num_images; i++) {
771 ec->destroy_image(ec->egl_display, es->images[i]);
772 es->images[i] = NULL;
775 glDeleteTextures(es->num_textures, es->textures);
776 es->num_textures = 0;
780 buffer->busy_count++;
781 wl_signal_add(&es->buffer->resource.destroy_signal,
782 &es->buffer_destroy_listener);
784 if (es->geometry.width != buffer->width ||
785 es->geometry.height != buffer->height) {
786 undef_region(&es->input);
787 pixman_region32_fini(&es->opaque);
788 pixman_region32_init(&es->opaque);
791 if (wl_buffer_is_shm(buffer)) {
792 es->pitch = wl_shm_buffer_get_stride(buffer) / 4;
793 es->shader = &ec->texture_shader_rgba;
795 ensure_textures(es, 1);
796 glBindTexture(GL_TEXTURE_2D, es->textures[0]);
797 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
798 es->pitch, es->buffer->height, 0,
799 GL_BGRA_EXT, GL_UNSIGNED_BYTE, NULL);
800 if (wl_shm_buffer_get_format(buffer) == WL_SHM_FORMAT_XRGB8888)
804 } else if (ec->query_buffer(ec->egl_display, buffer,
805 EGL_TEXTURE_FORMAT, &format)) {
806 for (i = 0; i < es->num_images; i++)
807 ec->destroy_image(ec->egl_display, es->images[i]);
811 case EGL_TEXTURE_RGB:
812 case EGL_TEXTURE_RGBA:
815 es->shader = &ec->texture_shader_rgba;
817 case EGL_TEXTURE_Y_UV_WL:
819 es->shader = &ec->texture_shader_y_uv;
821 case EGL_TEXTURE_Y_U_V_WL:
823 es->shader = &ec->texture_shader_y_u_v;
825 case EGL_TEXTURE_Y_XUXV_WL:
827 es->shader = &ec->texture_shader_y_xuxv;
831 ensure_textures(es, num_planes);
832 for (i = 0; i < num_planes; i++) {
833 attribs[0] = EGL_WAYLAND_PLANE_WL;
835 attribs[2] = EGL_NONE;
836 es->images[i] = ec->create_image(ec->egl_display,
838 EGL_WAYLAND_BUFFER_WL,
844 glActiveTexture(GL_TEXTURE0 + i);
845 glBindTexture(GL_TEXTURE_2D, es->textures[i]);
846 ec->image_target_texture_2d(GL_TEXTURE_2D,
850 es->pitch = buffer->width;
852 /* unhandled buffer type */
857 texture_region(struct weston_surface *es, pixman_region32_t *region)
859 struct weston_compositor *ec = es->compositor;
860 GLfloat *v, inv_width, inv_height;
862 pixman_box32_t *rectangles;
866 rectangles = pixman_region32_rectangles(region, &n);
867 v = wl_array_add(&ec->vertices, n * 16 * sizeof *v);
868 p = wl_array_add(&ec->indices, n * 6 * sizeof *p);
869 inv_width = 1.0 / es->pitch;
870 inv_height = 1.0 / es->geometry.height;
872 for (i = 0; i < n; i++, v += 16, p += 6) {
873 surface_from_global_float(es, rectangles[i].x1,
874 rectangles[i].y1, &sx, &sy);
875 v[ 0] = rectangles[i].x1;
876 v[ 1] = rectangles[i].y1;
877 v[ 2] = sx * inv_width;
878 v[ 3] = sy * inv_height;
880 surface_from_global_float(es, rectangles[i].x1,
881 rectangles[i].y2, &sx, &sy);
882 v[ 4] = rectangles[i].x1;
883 v[ 5] = rectangles[i].y2;
884 v[ 6] = sx * inv_width;
885 v[ 7] = sy * inv_height;
887 surface_from_global_float(es, rectangles[i].x2,
888 rectangles[i].y1, &sx, &sy);
889 v[ 8] = rectangles[i].x2;
890 v[ 9] = rectangles[i].y1;
891 v[10] = sx * inv_width;
892 v[11] = sy * inv_height;
894 surface_from_global_float(es, rectangles[i].x2,
895 rectangles[i].y2, &sx, &sy);
896 v[12] = rectangles[i].x2;
897 v[13] = rectangles[i].y2;
898 v[14] = sx * inv_width;
899 v[15] = sy * inv_height;
913 weston_surface_draw(struct weston_surface *es, struct weston_output *output,
914 pixman_region32_t *damage)
916 GLfloat surface_rect[4] = { 0.0, 1.0, 0.0, 1.0 };
917 struct weston_compositor *ec = es->compositor;
919 pixman_region32_t repaint;
923 pixman_region32_init(&repaint);
924 pixman_region32_intersect(&repaint,
925 &es->transform.boundingbox, damage);
926 pixman_region32_subtract(&repaint, &repaint, &es->clip);
928 if (!pixman_region32_not_empty(&repaint))
931 glBlendFunc(GL_ONE, GL_ONE_MINUS_SRC_ALPHA);
932 if (es->blend || es->alpha < 1.0)
937 if (ec->current_shader != es->shader) {
938 glUseProgram(es->shader->program);
939 ec->current_shader = es->shader;
942 glUniformMatrix4fv(es->shader->proj_uniform,
943 1, GL_FALSE, output->matrix.d);
944 glUniform4fv(es->shader->color_uniform, 1, es->color);
945 glUniform1f(es->shader->alpha_uniform, es->alpha);
946 glUniform1f(es->shader->texwidth_uniform,
947 (GLfloat)es->geometry.width / es->pitch);
949 glUniform4fv(es->shader->opaque_uniform, 1, es->opaque_rect);
951 glUniform4fv(es->shader->opaque_uniform, 1, surface_rect);
953 if (es->transform.enabled || output->zoom.active)
958 n = texture_region(es, &repaint);
960 for (i = 0; i < es->num_textures; i++) {
961 glUniform1i(es->shader->tex_uniforms[i], i);
962 glActiveTexture(GL_TEXTURE0 + i);
963 glBindTexture(GL_TEXTURE_2D, es->textures[i]);
964 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
965 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
968 v = ec->vertices.data;
969 glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[0]);
970 glVertexAttribPointer(1, 2, GL_FLOAT, GL_FALSE, 4 * sizeof *v, &v[2]);
971 glEnableVertexAttribArray(0);
972 glEnableVertexAttribArray(1);
974 glDrawElements(GL_TRIANGLES, n * 6, GL_UNSIGNED_INT, ec->indices.data);
976 glDisableVertexAttribArray(1);
977 glDisableVertexAttribArray(0);
979 ec->vertices.size = 0;
980 ec->indices.size = 0;
983 pixman_region32_fini(&repaint);
987 weston_surface_restack(struct weston_surface *surface, struct wl_list *below)
989 wl_list_remove(&surface->layer_link);
990 wl_list_insert(below, &surface->layer_link);
991 weston_surface_damage_below(surface);
992 weston_surface_damage(surface);
996 weston_compositor_damage_all(struct weston_compositor *compositor)
998 struct weston_output *output;
1000 wl_list_for_each(output, &compositor->output_list, link)
1001 weston_output_damage(output);
1005 weston_buffer_post_release(struct wl_buffer *buffer)
1007 if (--buffer->busy_count > 0)
1010 assert(buffer->resource.client != NULL);
1011 wl_resource_queue_event(&buffer->resource, WL_BUFFER_RELEASE);
1015 weston_output_damage(struct weston_output *output)
1017 struct weston_compositor *compositor = output->compositor;
1019 pixman_region32_union(&compositor->primary_plane.damage,
1020 &compositor->primary_plane.damage,
1022 weston_output_schedule_repaint(output);
1026 fade_frame(struct weston_animation *animation,
1027 struct weston_output *output, uint32_t msecs)
1029 struct weston_compositor *compositor =
1030 container_of(animation,
1031 struct weston_compositor, fade.animation);
1032 struct weston_surface *surface;
1034 if (animation->frame_counter <= 1)
1035 compositor->fade.spring.timestamp = msecs;
1037 surface = compositor->fade.surface;
1038 weston_spring_update(&compositor->fade.spring, msecs);
1039 weston_surface_set_color(surface, 0.0, 0.0, 0.0,
1040 compositor->fade.spring.current);
1041 weston_surface_damage(surface);
1043 if (weston_spring_done(&compositor->fade.spring)) {
1044 compositor->fade.spring.current =
1045 compositor->fade.spring.target;
1046 wl_list_remove(&animation->link);
1047 wl_list_init(&animation->link);
1049 if (compositor->fade.spring.current < 0.001) {
1050 destroy_surface(&surface->surface.resource);
1051 compositor->fade.surface = NULL;
1052 } else if (compositor->fade.spring.current > 0.999) {
1053 compositor->state = WESTON_COMPOSITOR_SLEEPING;
1054 wl_signal_emit(&compositor->lock_signal, compositor);
1060 update_shm_texture(struct weston_surface *surface)
1062 #ifdef GL_UNPACK_ROW_LENGTH
1063 pixman_box32_t *rectangles;
1068 glBindTexture(GL_TEXTURE_2D, surface->textures[0]);
1070 if (!surface->compositor->has_unpack_subimage) {
1071 glTexImage2D(GL_TEXTURE_2D, 0, GL_BGRA_EXT,
1072 surface->pitch, surface->buffer->height, 0,
1073 GL_BGRA_EXT, GL_UNSIGNED_BYTE,
1074 wl_shm_buffer_get_data(surface->buffer));
1079 #ifdef GL_UNPACK_ROW_LENGTH
1080 /* Mesa does not define GL_EXT_unpack_subimage */
1081 glPixelStorei(GL_UNPACK_ROW_LENGTH, surface->pitch);
1082 data = wl_shm_buffer_get_data(surface->buffer);
1083 rectangles = pixman_region32_rectangles(&surface->damage, &n);
1084 for (i = 0; i < n; i++) {
1085 glPixelStorei(GL_UNPACK_SKIP_PIXELS, rectangles[i].x1);
1086 glPixelStorei(GL_UNPACK_SKIP_ROWS, rectangles[i].y1);
1087 glTexSubImage2D(GL_TEXTURE_2D, 0,
1088 rectangles[i].x1, rectangles[i].y1,
1089 rectangles[i].x2 - rectangles[i].x1,
1090 rectangles[i].y2 - rectangles[i].y1,
1091 GL_BGRA_EXT, GL_UNSIGNED_BYTE, data);
1097 surface_accumulate_damage(struct weston_surface *surface,
1098 pixman_region32_t *opaque)
1100 if (surface->buffer && wl_buffer_is_shm(surface->buffer))
1101 update_shm_texture(surface);
1103 if (surface->transform.enabled) {
1104 pixman_box32_t *extents;
1106 extents = pixman_region32_extents(&surface->damage);
1107 surface_compute_bbox(surface, extents->x1, extents->y1,
1108 extents->x2 - extents->x1,
1109 extents->y2 - extents->y1,
1111 pixman_region32_translate(&surface->damage,
1113 -surface->plane->y);
1115 pixman_region32_translate(&surface->damage,
1116 surface->geometry.x - surface->plane->x,
1117 surface->geometry.y - surface->plane->y);
1120 pixman_region32_subtract(&surface->damage, &surface->damage, opaque);
1121 pixman_region32_union(&surface->plane->damage,
1122 &surface->plane->damage, &surface->damage);
1123 empty_region(&surface->damage);
1124 pixman_region32_copy(&surface->clip, opaque);
1125 if (surface->plane == &surface->compositor->primary_plane)
1126 pixman_region32_union(opaque, opaque, &surface->transform.opaque);
1130 weston_output_repaint(struct weston_output *output, uint32_t msecs)
1132 struct weston_compositor *ec = output->compositor;
1133 struct weston_surface *es;
1134 struct weston_layer *layer;
1135 struct weston_animation *animation, *next;
1136 struct weston_frame_callback *cb, *cnext;
1137 struct wl_list frame_callback_list;
1138 pixman_region32_t opaque, output_damage;
1139 int32_t width, height;
1141 weston_compositor_update_drag_surfaces(ec);
1143 width = output->current->width +
1144 output->border.left + output->border.right;
1145 height = output->current->height +
1146 output->border.top + output->border.bottom;
1147 glViewport(0, 0, width, height);
1149 /* Rebuild the surface list and update surface transforms up front. */
1150 wl_list_init(&ec->surface_list);
1151 wl_list_init(&frame_callback_list);
1152 wl_list_for_each(layer, &ec->layer_list, link) {
1153 wl_list_for_each(es, &layer->surface_list, layer_link) {
1154 weston_surface_update_transform(es);
1155 wl_list_insert(ec->surface_list.prev, &es->link);
1156 if (es->output == output) {
1157 wl_list_insert_list(&frame_callback_list,
1158 &es->frame_callback_list);
1159 wl_list_init(&es->frame_callback_list);
1164 if (output->assign_planes && !output->disable_planes)
1165 output->assign_planes(output);
1167 wl_list_for_each(es, &ec->surface_list, link)
1168 weston_surface_move_to_plane(es, &ec->primary_plane);
1171 pixman_region32_init(&opaque);
1173 wl_list_for_each(es, &ec->surface_list, link)
1174 surface_accumulate_damage(es, &opaque);
1176 pixman_region32_init(&output_damage);
1177 pixman_region32_union(&output_damage, &ec->primary_plane.damage,
1178 &output->previous_damage);
1179 pixman_region32_copy(&output->previous_damage,
1180 &ec->primary_plane.damage);
1181 pixman_region32_intersect(&output_damage,
1182 &output_damage, &output->region);
1183 pixman_region32_subtract(&ec->primary_plane.damage,
1184 &ec->primary_plane.damage, &output->region);
1186 pixman_region32_fini(&opaque);
1189 weston_output_update_matrix(output);
1191 output->repaint(output, &output_damage);
1193 pixman_region32_fini(&output_damage);
1195 output->repaint_needed = 0;
1197 weston_compositor_repick(ec);
1198 wl_event_loop_dispatch(ec->input_loop, 0);
1200 wl_list_for_each_safe(cb, cnext, &frame_callback_list, link) {
1201 wl_callback_send_done(&cb->resource, msecs);
1202 wl_resource_destroy(&cb->resource);
1204 wl_list_init(&frame_callback_list);
1206 wl_list_for_each_safe(animation, next, &output->animation_list, link) {
1207 animation->frame_counter++;
1208 animation->frame(animation, output, msecs);
1213 weston_compositor_read_input(int fd, uint32_t mask, void *data)
1215 struct weston_compositor *compositor = data;
1217 wl_event_loop_dispatch(compositor->input_loop, 0);
1223 weston_output_finish_frame(struct weston_output *output, uint32_t msecs)
1225 struct weston_compositor *compositor = output->compositor;
1226 struct wl_event_loop *loop =
1227 wl_display_get_event_loop(compositor->wl_display);
1230 output->frame_time = msecs;
1231 if (output->repaint_needed) {
1232 weston_output_repaint(output, msecs);
1236 output->repaint_scheduled = 0;
1237 if (compositor->input_loop_source)
1240 fd = wl_event_loop_get_fd(compositor->input_loop);
1241 compositor->input_loop_source =
1242 wl_event_loop_add_fd(loop, fd, WL_EVENT_READABLE,
1243 weston_compositor_read_input, compositor);
1247 idle_repaint(void *data)
1249 struct weston_output *output = data;
1251 weston_output_finish_frame(output, weston_compositor_get_time());
1255 weston_layer_init(struct weston_layer *layer, struct wl_list *below)
1257 wl_list_init(&layer->surface_list);
1259 wl_list_insert(below, &layer->link);
1263 weston_output_schedule_repaint(struct weston_output *output)
1265 struct weston_compositor *compositor = output->compositor;
1266 struct wl_event_loop *loop;
1268 if (compositor->state == WESTON_COMPOSITOR_SLEEPING)
1271 loop = wl_display_get_event_loop(compositor->wl_display);
1272 output->repaint_needed = 1;
1273 if (output->repaint_scheduled)
1276 wl_event_loop_add_idle(loop, idle_repaint, output);
1277 output->repaint_scheduled = 1;
1279 if (compositor->input_loop_source) {
1280 wl_event_source_remove(compositor->input_loop_source);
1281 compositor->input_loop_source = NULL;
1286 weston_compositor_schedule_repaint(struct weston_compositor *compositor)
1288 struct weston_output *output;
1290 wl_list_for_each(output, &compositor->output_list, link)
1291 weston_output_schedule_repaint(output);
1295 weston_compositor_fade(struct weston_compositor *compositor, float tint)
1297 struct weston_output *output;
1298 struct weston_surface *surface;
1300 output = container_of(compositor->output_list.next,
1301 struct weston_output, link);
1303 compositor->fade.spring.target = tint;
1304 if (weston_spring_done(&compositor->fade.spring))
1307 if (compositor->fade.surface == NULL) {
1308 surface = weston_surface_create(compositor);
1309 weston_surface_configure(surface, 0, 0, 8192, 8192);
1310 weston_surface_set_color(surface, 0.0, 0.0, 0.0, 0.0);
1311 wl_list_insert(&compositor->fade_layer.surface_list,
1312 &surface->layer_link);
1313 weston_surface_assign_output(surface);
1314 compositor->fade.surface = surface;
1315 pixman_region32_init(&surface->input);
1318 weston_surface_damage(compositor->fade.surface);
1319 if (wl_list_empty(&compositor->fade.animation.link)) {
1320 compositor->fade.animation.frame_counter = 0;
1321 wl_list_insert(output->animation_list.prev,
1322 &compositor->fade.animation.link);
1327 surface_destroy(struct wl_client *client, struct wl_resource *resource)
1329 wl_resource_destroy(resource);
1332 static struct wl_resource *
1333 find_resource_for_client(struct wl_list *list, struct wl_client *client)
1335 struct wl_resource *r;
1337 wl_list_for_each(r, list, link) {
1338 if (r->client == client)
1346 weston_surface_update_output_mask(struct weston_surface *es, uint32_t mask)
1348 uint32_t different = es->output_mask ^ mask;
1349 uint32_t entered = mask & different;
1350 uint32_t left = es->output_mask & different;
1351 struct weston_output *output;
1352 struct wl_resource *resource = NULL;
1353 struct wl_client *client = es->surface.resource.client;
1355 es->output_mask = mask;
1356 if (es->surface.resource.client == NULL)
1361 wl_list_for_each(output, &es->compositor->output_list, link) {
1362 if (1 << output->id & different)
1364 find_resource_for_client(&output->resource_list,
1366 if (resource == NULL)
1368 if (1 << output->id & entered)
1369 wl_surface_send_enter(&es->surface.resource, resource);
1370 if (1 << output->id & left)
1371 wl_surface_send_leave(&es->surface.resource, resource);
1376 weston_surface_assign_output(struct weston_surface *es)
1378 struct weston_compositor *ec = es->compositor;
1379 struct weston_output *output, *new_output;
1380 pixman_region32_t region;
1381 uint32_t max, area, mask;
1387 pixman_region32_init(®ion);
1388 wl_list_for_each(output, &ec->output_list, link) {
1389 pixman_region32_intersect(®ion, &es->transform.boundingbox,
1392 e = pixman_region32_extents(®ion);
1393 area = (e->x2 - e->x1) * (e->y2 - e->y1);
1396 mask |= 1 << output->id;
1399 new_output = output;
1403 pixman_region32_fini(®ion);
1405 es->output = new_output;
1406 weston_surface_update_output_mask(es, mask);
1410 surface_attach(struct wl_client *client,
1411 struct wl_resource *resource,
1412 struct wl_resource *buffer_resource, int32_t sx, int32_t sy)
1414 struct weston_surface *es = resource->data;
1415 struct wl_buffer *buffer = NULL;
1417 if (buffer_resource)
1418 buffer = buffer_resource->data;
1420 weston_surface_attach(&es->surface, buffer);
1422 if (buffer && es->configure)
1423 es->configure(es, sx, sy);
1427 surface_damage(struct wl_client *client,
1428 struct wl_resource *resource,
1429 int32_t x, int32_t y, int32_t width, int32_t height)
1431 struct weston_surface *es = resource->data;
1433 pixman_region32_union_rect(&es->damage, &es->damage,
1434 x, y, width, height);
1435 weston_surface_schedule_repaint(es);
1439 destroy_frame_callback(struct wl_resource *resource)
1441 struct weston_frame_callback *cb = resource->data;
1443 wl_list_remove(&cb->link);
1448 surface_frame(struct wl_client *client,
1449 struct wl_resource *resource, uint32_t callback)
1451 struct weston_frame_callback *cb;
1452 struct weston_surface *es = resource->data;
1454 cb = malloc(sizeof *cb);
1456 wl_resource_post_no_memory(resource);
1460 cb->resource.object.interface = &wl_callback_interface;
1461 cb->resource.object.id = callback;
1462 cb->resource.destroy = destroy_frame_callback;
1463 cb->resource.client = client;
1464 cb->resource.data = cb;
1466 wl_client_add_resource(client, &cb->resource);
1467 wl_list_insert(es->frame_callback_list.prev, &cb->link);
1471 surface_set_opaque_region(struct wl_client *client,
1472 struct wl_resource *resource,
1473 struct wl_resource *region_resource)
1475 struct weston_surface *surface = resource->data;
1476 struct weston_region *region;
1478 pixman_region32_fini(&surface->opaque);
1480 if (region_resource) {
1481 region = region_resource->data;
1482 pixman_region32_init_rect(&surface->opaque, 0, 0,
1483 surface->geometry.width,
1484 surface->geometry.height);
1485 pixman_region32_intersect(&surface->opaque,
1486 &surface->opaque, ®ion->region);
1488 pixman_region32_init(&surface->opaque);
1491 surface->geometry.dirty = 1;
1495 surface_set_input_region(struct wl_client *client,
1496 struct wl_resource *resource,
1497 struct wl_resource *region_resource)
1499 struct weston_surface *surface = resource->data;
1500 struct weston_region *region;
1502 if (region_resource) {
1503 region = region_resource->data;
1504 pixman_region32_init_rect(&surface->input, 0, 0,
1505 surface->geometry.width,
1506 surface->geometry.height);
1507 pixman_region32_intersect(&surface->input,
1508 &surface->input, ®ion->region);
1510 pixman_region32_init_rect(&surface->input, 0, 0,
1511 surface->geometry.width,
1512 surface->geometry.height);
1515 weston_surface_schedule_repaint(surface);
1518 static const struct wl_surface_interface surface_interface = {
1523 surface_set_opaque_region,
1524 surface_set_input_region
1528 compositor_create_surface(struct wl_client *client,
1529 struct wl_resource *resource, uint32_t id)
1531 struct weston_compositor *ec = resource->data;
1532 struct weston_surface *surface;
1534 surface = weston_surface_create(ec);
1535 if (surface == NULL) {
1536 wl_resource_post_no_memory(resource);
1540 surface->surface.resource.destroy = destroy_surface;
1542 surface->surface.resource.object.id = id;
1543 surface->surface.resource.object.interface = &wl_surface_interface;
1544 surface->surface.resource.object.implementation =
1545 (void (**)(void)) &surface_interface;
1546 surface->surface.resource.data = surface;
1548 wl_client_add_resource(client, &surface->surface.resource);
1552 destroy_region(struct wl_resource *resource)
1554 struct weston_region *region =
1555 container_of(resource, struct weston_region, resource);
1557 pixman_region32_fini(®ion->region);
1562 region_destroy(struct wl_client *client, struct wl_resource *resource)
1564 wl_resource_destroy(resource);
1568 region_add(struct wl_client *client, struct wl_resource *resource,
1569 int32_t x, int32_t y, int32_t width, int32_t height)
1571 struct weston_region *region = resource->data;
1573 pixman_region32_union_rect(®ion->region, ®ion->region,
1574 x, y, width, height);
1578 region_subtract(struct wl_client *client, struct wl_resource *resource,
1579 int32_t x, int32_t y, int32_t width, int32_t height)
1581 struct weston_region *region = resource->data;
1582 pixman_region32_t rect;
1584 pixman_region32_init_rect(&rect, x, y, width, height);
1585 pixman_region32_subtract(®ion->region, ®ion->region, &rect);
1586 pixman_region32_fini(&rect);
1589 static const struct wl_region_interface region_interface = {
1596 compositor_create_region(struct wl_client *client,
1597 struct wl_resource *resource, uint32_t id)
1599 struct weston_region *region;
1601 region = malloc(sizeof *region);
1602 if (region == NULL) {
1603 wl_resource_post_no_memory(resource);
1607 region->resource.destroy = destroy_region;
1609 region->resource.object.id = id;
1610 region->resource.object.interface = &wl_region_interface;
1611 region->resource.object.implementation =
1612 (void (**)(void)) ®ion_interface;
1613 region->resource.data = region;
1615 pixman_region32_init(®ion->region);
1617 wl_client_add_resource(client, ®ion->resource);
1620 static const struct wl_compositor_interface compositor_interface = {
1621 compositor_create_surface,
1622 compositor_create_region
1626 weston_compositor_wake(struct weston_compositor *compositor)
1628 compositor->state = WESTON_COMPOSITOR_ACTIVE;
1629 weston_compositor_fade(compositor, 0.0);
1631 wl_event_source_timer_update(compositor->idle_source,
1632 compositor->idle_time * 1000);
1636 weston_compositor_dpms_on(struct weston_compositor *compositor)
1638 struct weston_output *output;
1640 wl_list_for_each(output, &compositor->output_list, link)
1641 if (output->set_dpms)
1642 output->set_dpms(output, WESTON_DPMS_ON);
1646 weston_compositor_activity(struct weston_compositor *compositor)
1648 if (compositor->state == WESTON_COMPOSITOR_ACTIVE) {
1649 weston_compositor_wake(compositor);
1651 weston_compositor_dpms_on(compositor);
1652 wl_signal_emit(&compositor->unlock_signal, compositor);
1657 weston_compositor_idle_inhibit(struct weston_compositor *compositor)
1659 weston_compositor_activity(compositor);
1660 compositor->idle_inhibit++;
1664 weston_compositor_idle_release(struct weston_compositor *compositor)
1666 compositor->idle_inhibit--;
1667 weston_compositor_activity(compositor);
1671 idle_handler(void *data)
1673 struct weston_compositor *compositor = data;
1675 if (compositor->idle_inhibit)
1678 weston_compositor_fade(compositor, 1.0);
1684 weston_plane_init(struct weston_plane *plane, int32_t x, int32_t y)
1686 pixman_region32_init(&plane->damage);
1692 weston_plane_release(struct weston_plane *plane)
1694 pixman_region32_fini(&plane->damage);
1698 weston_seat_update_drag_surface(struct wl_seat *seat, int dx, int dy);
1701 clip_pointer_motion(struct weston_seat *seat, wl_fixed_t *fx, wl_fixed_t *fy)
1703 struct weston_compositor *ec = seat->compositor;
1704 struct weston_output *output, *prev = NULL;
1705 int x, y, old_x, old_y, valid = 0;
1707 x = wl_fixed_to_int(*fx);
1708 y = wl_fixed_to_int(*fy);
1709 old_x = wl_fixed_to_int(seat->seat.pointer->x);
1710 old_y = wl_fixed_to_int(seat->seat.pointer->y);
1712 wl_list_for_each(output, &ec->output_list, link) {
1713 if (pixman_region32_contains_point(&output->region,
1716 if (pixman_region32_contains_point(&output->region,
1717 old_x, old_y, NULL))
1723 *fx = wl_fixed_from_int(prev->x);
1724 else if (x >= prev->x + prev->current->width)
1725 *fx = wl_fixed_from_int(prev->x +
1726 prev->current->width - 1);
1728 *fy = wl_fixed_from_int(prev->y);
1729 else if (y >= prev->y + prev->current->height)
1730 *fy = wl_fixed_from_int(prev->y +
1731 prev->current->height - 1);
1736 notify_motion(struct wl_seat *seat, uint32_t time, wl_fixed_t x, wl_fixed_t y)
1738 const struct wl_pointer_grab_interface *interface;
1739 struct weston_seat *ws = (struct weston_seat *) seat;
1740 struct weston_compositor *ec = ws->compositor;
1741 struct weston_output *output;
1744 weston_compositor_activity(ec);
1746 clip_pointer_motion(ws, &x, &y);
1748 weston_seat_update_drag_surface(seat,
1749 x - seat->pointer->x,
1750 y - seat->pointer->y);
1752 seat->pointer->x = x;
1753 seat->pointer->y = y;
1755 ix = wl_fixed_to_int(x);
1756 iy = wl_fixed_to_int(y);
1758 wl_list_for_each(output, &ec->output_list, link)
1759 if (output->zoom.active &&
1760 pixman_region32_contains_point(&output->region,
1762 weston_output_update_zoom(output, ZOOM_FOCUS_POINTER);
1764 weston_device_repick(seat);
1765 interface = seat->pointer->grab->interface;
1766 interface->motion(seat->pointer->grab, time,
1767 seat->pointer->grab->x, seat->pointer->grab->y);
1770 weston_surface_set_position(ws->sprite,
1772 iy - ws->hotspot_y);
1773 weston_surface_schedule_repaint(ws->sprite);
1778 weston_surface_activate(struct weston_surface *surface,
1779 struct weston_seat *seat)
1781 struct weston_compositor *compositor = seat->compositor;
1783 if (seat->seat.keyboard) {
1784 wl_keyboard_set_focus(seat->seat.keyboard, &surface->surface);
1785 wl_data_device_set_keyboard_focus(&seat->seat);
1788 wl_signal_emit(&compositor->activate_signal, surface);
1792 notify_button(struct wl_seat *seat, uint32_t time, int32_t button,
1793 enum wl_pointer_button_state state)
1795 struct weston_seat *ws = (struct weston_seat *) seat;
1796 struct weston_compositor *compositor = ws->compositor;
1797 struct weston_surface *focus =
1798 (struct weston_surface *) seat->pointer->focus;
1799 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1801 if (state == WL_POINTER_BUTTON_STATE_PRESSED) {
1802 if (compositor->ping_handler && focus)
1803 compositor->ping_handler(focus, serial);
1804 weston_compositor_idle_inhibit(compositor);
1805 if (seat->pointer->button_count == 0) {
1806 seat->pointer->grab_button = button;
1807 seat->pointer->grab_time = time;
1808 seat->pointer->grab_x = seat->pointer->x;
1809 seat->pointer->grab_y = seat->pointer->y;
1811 seat->pointer->button_count++;
1813 weston_compositor_idle_release(compositor);
1814 seat->pointer->button_count--;
1817 weston_compositor_run_button_binding(compositor, ws, time, button,
1820 seat->pointer->grab->interface->button(seat->pointer->grab, time,
1823 if (seat->pointer->button_count == 1)
1824 seat->pointer->grab_serial =
1825 wl_display_get_serial(compositor->wl_display);
1829 notify_axis(struct wl_seat *seat, uint32_t time, uint32_t axis,
1832 struct weston_seat *ws = (struct weston_seat *) seat;
1833 struct weston_compositor *compositor = ws->compositor;
1834 struct weston_surface *focus =
1835 (struct weston_surface *) seat->pointer->focus;
1836 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1838 if (compositor->ping_handler && focus)
1839 compositor->ping_handler(focus, serial);
1841 weston_compositor_activity(compositor);
1844 weston_compositor_run_axis_binding(compositor, ws, time, axis,
1849 if (seat->pointer->focus_resource)
1850 wl_pointer_send_axis(seat->pointer->focus_resource, time, axis,
1855 notify_modifiers(struct wl_seat *wl_seat, uint32_t serial)
1857 struct weston_seat *seat = (struct weston_seat *) wl_seat;
1858 struct wl_keyboard *keyboard = &seat->keyboard;
1859 struct wl_keyboard_grab *grab = keyboard->grab;
1860 uint32_t mods_depressed, mods_latched, mods_locked, group;
1861 uint32_t mods_lookup;
1862 enum weston_led leds = 0;
1865 /* Serialize and update our internal state, checking to see if it's
1866 * different to the previous state. */
1867 mods_depressed = xkb_state_serialize_mods(seat->xkb_state.state,
1868 XKB_STATE_DEPRESSED);
1869 mods_latched = xkb_state_serialize_mods(seat->xkb_state.state,
1871 mods_locked = xkb_state_serialize_mods(seat->xkb_state.state,
1873 group = xkb_state_serialize_group(seat->xkb_state.state,
1874 XKB_STATE_EFFECTIVE);
1876 if (mods_depressed != seat->seat.keyboard->modifiers.mods_depressed ||
1877 mods_latched != seat->seat.keyboard->modifiers.mods_latched ||
1878 mods_locked != seat->seat.keyboard->modifiers.mods_locked ||
1879 group != seat->seat.keyboard->modifiers.group)
1882 seat->seat.keyboard->modifiers.mods_depressed = mods_depressed;
1883 seat->seat.keyboard->modifiers.mods_latched = mods_latched;
1884 seat->seat.keyboard->modifiers.mods_locked = mods_locked;
1885 seat->seat.keyboard->modifiers.group = group;
1887 /* And update the modifier_state for bindings. */
1888 mods_lookup = mods_depressed | mods_latched;
1889 seat->modifier_state = 0;
1890 if (mods_lookup & (1 << seat->xkb_info.ctrl_mod))
1891 seat->modifier_state |= MODIFIER_CTRL;
1892 if (mods_lookup & (1 << seat->xkb_info.alt_mod))
1893 seat->modifier_state |= MODIFIER_ALT;
1894 if (mods_lookup & (1 << seat->xkb_info.super_mod))
1895 seat->modifier_state |= MODIFIER_SUPER;
1896 if (mods_lookup & (1 << seat->xkb_info.shift_mod))
1897 seat->modifier_state |= MODIFIER_SHIFT;
1899 /* Finally, notify the compositor that LEDs have changed. */
1900 if (xkb_state_led_index_is_active(seat->xkb_state.state,
1901 seat->xkb_info.num_led))
1902 leds |= LED_NUM_LOCK;
1903 if (xkb_state_led_index_is_active(seat->xkb_state.state,
1904 seat->xkb_info.caps_led))
1905 leds |= LED_CAPS_LOCK;
1906 if (xkb_state_led_index_is_active(seat->xkb_state.state,
1907 seat->xkb_info.scroll_led))
1908 leds |= LED_SCROLL_LOCK;
1909 if (leds != seat->xkb_state.leds && seat->led_update)
1910 seat->led_update(seat, leds);
1911 seat->xkb_state.leds = leds;
1914 grab->interface->modifiers(grab,
1916 keyboard->modifiers.mods_depressed,
1917 keyboard->modifiers.mods_latched,
1918 keyboard->modifiers.mods_locked,
1919 keyboard->modifiers.group);
1924 update_modifier_state(struct weston_seat *seat, uint32_t serial, uint32_t key,
1925 enum wl_keyboard_key_state state)
1927 enum xkb_key_direction direction;
1929 if (state == WL_KEYBOARD_KEY_STATE_PRESSED)
1930 direction = XKB_KEY_DOWN;
1932 direction = XKB_KEY_UP;
1934 /* Offset the keycode by 8, as the evdev XKB rules reflect X's
1935 * broken keycode system, which starts at 8. */
1936 xkb_state_update_key(seat->xkb_state.state, key + 8, direction);
1938 notify_modifiers(&seat->seat, serial);
1942 notify_key(struct wl_seat *seat, uint32_t time, uint32_t key,
1943 enum wl_keyboard_key_state state,
1944 enum weston_key_state_update update_state)
1946 struct weston_seat *ws = (struct weston_seat *) seat;
1947 struct weston_compositor *compositor = ws->compositor;
1948 struct weston_surface *focus =
1949 (struct weston_surface *) seat->keyboard->focus;
1950 struct wl_keyboard_grab *grab = seat->keyboard->grab;
1951 uint32_t serial = wl_display_next_serial(compositor->wl_display);
1954 if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
1955 if (compositor->ping_handler && focus)
1956 compositor->ping_handler(focus, serial);
1958 weston_compositor_idle_inhibit(compositor);
1959 seat->keyboard->grab_key = key;
1960 seat->keyboard->grab_time = time;
1962 weston_compositor_idle_release(compositor);
1965 end = seat->keyboard->keys.data + seat->keyboard->keys.size;
1966 for (k = seat->keyboard->keys.data; k < end; k++) {
1968 /* Ignore server-generated repeats. */
1969 if (state == WL_KEYBOARD_KEY_STATE_PRESSED)
1974 seat->keyboard->keys.size = (void *) end - seat->keyboard->keys.data;
1975 if (state == WL_KEYBOARD_KEY_STATE_PRESSED) {
1976 k = wl_array_add(&seat->keyboard->keys, sizeof *k);
1980 if (grab == &seat->keyboard->default_grab) {
1981 weston_compositor_run_key_binding(compositor, ws, time, key,
1983 grab = seat->keyboard->grab;
1986 grab->interface->key(grab, time, key, state);
1988 if (update_state == STATE_UPDATE_AUTOMATIC) {
1989 update_modifier_state(ws,
1990 wl_display_get_serial(compositor->wl_display),
1997 notify_pointer_focus(struct wl_seat *seat, struct weston_output *output,
1998 wl_fixed_t x, wl_fixed_t y)
2000 struct weston_seat *ws = (struct weston_seat *) seat;
2001 struct weston_compositor *compositor = ws->compositor;
2004 weston_seat_update_drag_surface(seat,
2005 x - seat->pointer->x,
2006 y - seat->pointer->y);
2008 seat->pointer->x = x;
2009 seat->pointer->y = y;
2010 compositor->focus = 1;
2011 weston_compositor_repick(compositor);
2013 compositor->focus = 0;
2014 /* FIXME: We should call wl_pointer_set_focus(seat,
2015 * NULL) here, but somehow that breaks re-entry... */
2020 destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data)
2022 struct weston_seat *ws;
2024 ws = container_of(listener, struct weston_seat,
2025 saved_kbd_focus_listener);
2027 ws->saved_kbd_focus = NULL;
2031 notify_keyboard_focus_in(struct wl_seat *seat, struct wl_array *keys,
2032 enum weston_key_state_update update_state)
2034 struct weston_seat *ws = (struct weston_seat *) seat;
2035 struct weston_compositor *compositor = ws->compositor;
2036 struct wl_surface *surface;
2037 uint32_t *k, serial;
2039 serial = wl_display_next_serial(compositor->wl_display);
2040 wl_array_copy(&seat->keyboard->keys, keys);
2041 wl_array_for_each(k, &seat->keyboard->keys) {
2042 weston_compositor_idle_inhibit(compositor);
2043 if (update_state == STATE_UPDATE_AUTOMATIC)
2044 update_modifier_state(ws, serial, *k,
2045 WL_KEYBOARD_KEY_STATE_PRESSED);
2048 /* Run key bindings after we've updated the state. */
2049 wl_array_for_each(k, &seat->keyboard->keys) {
2050 weston_compositor_run_key_binding(compositor, ws, 0, *k,
2051 WL_KEYBOARD_KEY_STATE_PRESSED);
2054 surface = ws->saved_kbd_focus;
2057 wl_list_remove(&ws->saved_kbd_focus_listener.link);
2058 wl_keyboard_set_focus(ws->seat.keyboard, surface);
2059 ws->saved_kbd_focus = NULL;
2064 notify_keyboard_focus_out(struct wl_seat *seat)
2066 struct weston_seat *ws = (struct weston_seat *) seat;
2067 struct weston_compositor *compositor = ws->compositor;
2068 struct wl_surface *surface;
2069 uint32_t *k, serial;
2071 serial = wl_display_next_serial(compositor->wl_display);
2072 wl_array_for_each(k, &seat->keyboard->keys) {
2073 weston_compositor_idle_release(compositor);
2074 update_modifier_state(ws, serial, *k,
2075 WL_KEYBOARD_KEY_STATE_RELEASED);
2078 ws->modifier_state = 0;
2080 surface = ws->seat.keyboard->focus;
2083 ws->saved_kbd_focus = surface;
2084 ws->saved_kbd_focus_listener.notify =
2085 destroy_device_saved_kbd_focus;
2086 wl_signal_add(&surface->resource.destroy_signal,
2087 &ws->saved_kbd_focus_listener);
2090 wl_keyboard_set_focus(ws->seat.keyboard, NULL);
2091 /* FIXME: We really need keyboard grab cancel here to
2092 * let the grab shut down properly. As it is we leak
2094 wl_keyboard_end_grab(ws->seat.keyboard);
2098 touch_set_focus(struct weston_seat *ws, struct wl_surface *surface)
2100 struct wl_seat *seat = &ws->seat;
2101 struct wl_resource *resource;
2103 if (seat->touch->focus == surface)
2106 if (seat->touch->focus_resource)
2107 wl_list_remove(&seat->touch->focus_listener.link);
2108 seat->touch->focus = NULL;
2109 seat->touch->focus_resource = NULL;
2113 find_resource_for_client(&seat->touch->resource_list,
2114 surface->resource.client);
2116 weston_log("couldn't find resource\n");
2120 seat->touch->focus = surface;
2121 seat->touch->focus_resource = resource;
2122 wl_signal_add(&resource->destroy_signal,
2123 &seat->touch->focus_listener);
2128 * notify_touch - emulates button touches and notifies surfaces accordingly.
2130 * It assumes always the correct cycle sequence until it gets here: touch_down
2131 * → touch_update → ... → touch_update → touch_end. The driver is responsible
2132 * for sending along such order.
2136 notify_touch(struct wl_seat *seat, uint32_t time, int touch_id,
2137 wl_fixed_t x, wl_fixed_t y, int touch_type)
2139 struct weston_seat *ws = (struct weston_seat *) seat;
2140 struct weston_compositor *ec = ws->compositor;
2141 struct weston_surface *es;
2143 uint32_t serial = 0;
2145 switch (touch_type) {
2147 weston_compositor_idle_inhibit(ec);
2151 /* the first finger down picks the surface, and all further go
2152 * to that surface for the remainder of the touch session i.e.
2153 * until all touch points are up again. */
2154 if (ws->num_tp == 1) {
2155 es = weston_compositor_pick_surface(ec, x, y, &sx, &sy);
2156 touch_set_focus(ws, &es->surface);
2157 } else if (seat->touch->focus) {
2158 es = (struct weston_surface *)seat->touch->focus;
2159 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
2162 if (seat->touch->focus_resource && seat->touch->focus)
2163 wl_touch_send_down(seat->touch->focus_resource,
2165 &seat->touch->focus->resource,
2168 case WL_TOUCH_MOTION:
2169 es = (struct weston_surface *)seat->touch->focus;
2173 weston_surface_from_global_fixed(es, x, y, &sx, &sy);
2174 if (seat->touch->focus_resource)
2175 wl_touch_send_motion(seat->touch->focus_resource,
2176 time, touch_id, sx, sy);
2179 weston_compositor_idle_release(ec);
2182 if (seat->touch->focus_resource)
2183 wl_touch_send_up(seat->touch->focus_resource,
2184 serial, time, touch_id);
2185 if (ws->num_tp == 0)
2186 touch_set_focus(ws, NULL);
2192 pointer_handle_sprite_destroy(struct wl_listener *listener, void *data)
2194 struct weston_seat *seat = container_of(listener, struct weston_seat,
2195 sprite_destroy_listener);
2197 seat->sprite = NULL;
2201 pointer_cursor_surface_configure(struct weston_surface *es,
2202 int32_t dx, int32_t dy)
2204 struct weston_seat *seat = es->private;
2207 assert(es == seat->sprite);
2209 seat->hotspot_x -= dx;
2210 seat->hotspot_y -= dy;
2212 x = wl_fixed_to_int(seat->seat.pointer->x) - seat->hotspot_x;
2213 y = wl_fixed_to_int(seat->seat.pointer->y) - seat->hotspot_y;
2215 weston_surface_configure(seat->sprite, x, y,
2216 es->buffer->width, es->buffer->height);
2218 empty_region(&es->input);
2220 if (!weston_surface_is_mapped(es)) {
2221 wl_list_insert(&es->compositor->cursor_layer.surface_list,
2223 weston_surface_assign_output(es);
2228 pointer_unmap_sprite(struct weston_seat *seat)
2230 if (weston_surface_is_mapped(seat->sprite))
2231 weston_surface_unmap(seat->sprite);
2233 wl_list_remove(&seat->sprite_destroy_listener.link);
2234 seat->sprite->configure = NULL;
2235 seat->sprite->private = NULL;
2236 seat->sprite = NULL;
2240 pointer_set_cursor(struct wl_client *client, struct wl_resource *resource,
2241 uint32_t serial, struct wl_resource *surface_resource,
2242 int32_t x, int32_t y)
2244 struct weston_seat *seat = resource->data;
2245 struct weston_surface *surface = NULL;
2247 if (surface_resource)
2248 surface = container_of(surface_resource->data,
2249 struct weston_surface, surface);
2251 if (seat->seat.pointer->focus == NULL)
2253 if (seat->seat.pointer->focus->resource.client != client)
2255 if (seat->seat.pointer->focus_serial - serial > UINT32_MAX / 2)
2258 if (surface && surface != seat->sprite) {
2259 if (surface->configure) {
2260 wl_resource_post_error(&surface->surface.resource,
2261 WL_DISPLAY_ERROR_INVALID_OBJECT,
2262 "surface->configure already "
2269 pointer_unmap_sprite(seat);
2274 wl_signal_add(&surface->surface.resource.destroy_signal,
2275 &seat->sprite_destroy_listener);
2277 surface->configure = pointer_cursor_surface_configure;
2278 surface->private = seat;
2279 empty_region(&surface->input);
2281 seat->sprite = surface;
2282 seat->hotspot_x = x;
2283 seat->hotspot_y = y;
2285 weston_surface_set_position(surface,
2286 wl_fixed_to_int(seat->seat.pointer->x) - x,
2287 wl_fixed_to_int(seat->seat.pointer->y) - y);
2290 static const struct wl_pointer_interface pointer_interface = {
2295 handle_drag_surface_destroy(struct wl_listener *listener, void *data)
2297 struct weston_seat *seat;
2299 seat = container_of(listener, struct weston_seat,
2300 drag_surface_destroy_listener);
2302 seat->drag_surface = NULL;
2305 static void unbind_resource(struct wl_resource *resource)
2307 wl_list_remove(&resource->link);
2312 seat_get_pointer(struct wl_client *client, struct wl_resource *resource,
2315 struct weston_seat *seat = resource->data;
2316 struct wl_resource *cr;
2318 if (!seat->seat.pointer)
2321 cr = wl_client_add_object(client, &wl_pointer_interface,
2322 &pointer_interface, id, seat);
2323 wl_list_insert(&seat->seat.pointer->resource_list, &cr->link);
2324 cr->destroy = unbind_resource;
2326 if (seat->seat.pointer->focus &&
2327 seat->seat.pointer->focus->resource.client == client) {
2328 struct weston_surface *surface;
2331 surface = (struct weston_surface *) seat->seat.pointer->focus;
2332 weston_surface_from_global_fixed(surface,
2333 seat->seat.pointer->x,
2334 seat->seat.pointer->y,
2337 wl_pointer_set_focus(seat->seat.pointer,
2338 seat->seat.pointer->focus,
2345 seat_get_keyboard(struct wl_client *client, struct wl_resource *resource,
2348 struct weston_seat *seat = resource->data;
2349 struct wl_resource *cr;
2351 if (!seat->seat.keyboard)
2354 cr = wl_client_add_object(client, &wl_keyboard_interface, NULL, id,
2356 wl_list_insert(&seat->seat.keyboard->resource_list, &cr->link);
2357 cr->destroy = unbind_resource;
2359 wl_keyboard_send_keymap(cr, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1,
2360 seat->xkb_info.keymap_fd,
2361 seat->xkb_info.keymap_size);
2363 if (seat->seat.keyboard->focus &&
2364 seat->seat.keyboard->focus->resource.client == client) {
2365 wl_keyboard_set_focus(seat->seat.keyboard,
2366 seat->seat.keyboard->focus);
2371 seat_get_touch(struct wl_client *client, struct wl_resource *resource,
2374 struct weston_seat *seat = resource->data;
2375 struct wl_resource *cr;
2377 if (!seat->seat.touch)
2380 cr = wl_client_add_object(client, &wl_touch_interface, NULL, id, seat);
2381 wl_list_insert(&seat->seat.touch->resource_list, &cr->link);
2382 cr->destroy = unbind_resource;
2385 static const struct wl_seat_interface seat_interface = {
2392 bind_seat(struct wl_client *client, void *data, uint32_t version, uint32_t id)
2394 struct wl_seat *seat = data;
2395 struct wl_resource *resource;
2396 enum wl_seat_capability caps = 0;
2398 resource = wl_client_add_object(client, &wl_seat_interface,
2399 &seat_interface, id, data);
2400 wl_list_insert(&seat->base_resource_list, &resource->link);
2401 resource->destroy = unbind_resource;
2404 caps |= WL_SEAT_CAPABILITY_POINTER;
2406 caps |= WL_SEAT_CAPABILITY_KEYBOARD;
2408 caps |= WL_SEAT_CAPABILITY_TOUCH;
2410 wl_seat_send_capabilities(resource, caps);
2414 device_handle_new_drag_icon(struct wl_listener *listener, void *data)
2416 struct weston_seat *seat;
2418 seat = container_of(listener, struct weston_seat,
2419 new_drag_icon_listener);
2421 weston_seat_update_drag_surface(&seat->seat, 0, 0);
2424 static void weston_compositor_xkb_init(struct weston_compositor *ec,
2425 struct xkb_rule_names *names)
2427 if (ec->xkb_context == NULL) {
2428 ec->xkb_context = xkb_context_new(0);
2429 if (ec->xkb_context == NULL) {
2430 weston_log("failed to create XKB context\n");
2436 ec->xkb_names = *names;
2437 if (!ec->xkb_names.rules)
2438 ec->xkb_names.rules = strdup("evdev");
2439 if (!ec->xkb_names.model)
2440 ec->xkb_names.model = strdup("pc105");
2441 if (!ec->xkb_names.layout)
2442 ec->xkb_names.layout = strdup("us");
2445 static void xkb_info_destroy(struct weston_xkb_info *xkb_info)
2447 if (xkb_info->keymap)
2448 xkb_map_unref(xkb_info->keymap);
2450 if (xkb_info->keymap_area)
2451 munmap(xkb_info->keymap_area, xkb_info->keymap_size);
2452 if (xkb_info->keymap_fd >= 0)
2453 close(xkb_info->keymap_fd);
2456 static void weston_compositor_xkb_destroy(struct weston_compositor *ec)
2458 free((char *) ec->xkb_names.rules);
2459 free((char *) ec->xkb_names.model);
2460 free((char *) ec->xkb_names.layout);
2461 free((char *) ec->xkb_names.variant);
2462 free((char *) ec->xkb_names.options);
2464 xkb_info_destroy(&ec->xkb_info);
2465 xkb_context_unref(ec->xkb_context);
2469 weston_xkb_info_new_keymap(struct weston_xkb_info *xkb_info)
2473 xkb_info->shift_mod = xkb_map_mod_get_index(xkb_info->keymap,
2474 XKB_MOD_NAME_SHIFT);
2475 xkb_info->caps_mod = xkb_map_mod_get_index(xkb_info->keymap,
2477 xkb_info->ctrl_mod = xkb_map_mod_get_index(xkb_info->keymap,
2479 xkb_info->alt_mod = xkb_map_mod_get_index(xkb_info->keymap,
2481 xkb_info->mod2_mod = xkb_map_mod_get_index(xkb_info->keymap, "Mod2");
2482 xkb_info->mod3_mod = xkb_map_mod_get_index(xkb_info->keymap, "Mod3");
2483 xkb_info->super_mod = xkb_map_mod_get_index(xkb_info->keymap,
2485 xkb_info->mod5_mod = xkb_map_mod_get_index(xkb_info->keymap, "Mod5");
2487 xkb_info->num_led = xkb_map_led_get_index(xkb_info->keymap,
2489 xkb_info->caps_led = xkb_map_led_get_index(xkb_info->keymap,
2491 xkb_info->scroll_led = xkb_map_led_get_index(xkb_info->keymap,
2492 XKB_LED_NAME_SCROLL);
2494 keymap_str = xkb_map_get_as_string(xkb_info->keymap);
2495 if (keymap_str == NULL) {
2496 weston_log("failed to get string version of keymap\n");
2499 xkb_info->keymap_size = strlen(keymap_str) + 1;
2501 xkb_info->keymap_fd = os_create_anonymous_file(xkb_info->keymap_size);
2502 if (xkb_info->keymap_fd < 0) {
2503 weston_log("creating a keymap file for %lu bytes failed: %m\n",
2504 (unsigned long) xkb_info->keymap_size);
2505 goto err_keymap_str;
2508 xkb_info->keymap_area = mmap(NULL, xkb_info->keymap_size,
2509 PROT_READ | PROT_WRITE,
2510 MAP_SHARED, xkb_info->keymap_fd, 0);
2511 if (xkb_info->keymap_area == MAP_FAILED) {
2512 weston_log("failed to mmap() %lu bytes\n",
2513 (unsigned long) xkb_info->keymap_size);
2516 strcpy(xkb_info->keymap_area, keymap_str);
2522 close(xkb_info->keymap_fd);
2523 xkb_info->keymap_fd = -1;
2530 weston_compositor_build_global_keymap(struct weston_compositor *ec)
2532 if (ec->xkb_info.keymap != NULL)
2535 ec->xkb_info.keymap = xkb_map_new_from_names(ec->xkb_context,
2538 if (ec->xkb_info.keymap == NULL) {
2539 weston_log("failed to compile global XKB keymap\n");
2540 weston_log(" tried rules %s, model %s, layout %s, variant %s, "
2542 ec->xkb_names.rules, ec->xkb_names.model,
2543 ec->xkb_names.layout, ec->xkb_names.variant,
2544 ec->xkb_names.options);
2548 weston_xkb_info_new_keymap(&ec->xkb_info);
2552 weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap)
2554 if (seat->has_keyboard)
2557 if (keymap != NULL) {
2558 seat->xkb_info.keymap = xkb_map_ref(keymap);
2559 weston_xkb_info_new_keymap(&seat->xkb_info);
2562 weston_compositor_build_global_keymap(seat->compositor);
2563 seat->xkb_info = seat->compositor->xkb_info;
2564 seat->xkb_info.keymap = xkb_map_ref(seat->xkb_info.keymap);
2567 seat->xkb_state.state = xkb_state_new(seat->xkb_info.keymap);
2568 if (seat->xkb_state.state == NULL) {
2569 weston_log("failed to initialise XKB state\n");
2573 seat->xkb_state.leds = 0;
2575 wl_keyboard_init(&seat->keyboard);
2576 wl_seat_set_keyboard(&seat->seat, &seat->keyboard);
2578 seat->has_keyboard = 1;
2582 weston_seat_init_pointer(struct weston_seat *seat)
2584 if (seat->has_pointer)
2587 wl_pointer_init(&seat->pointer);
2588 wl_seat_set_pointer(&seat->seat, &seat->pointer);
2590 seat->has_pointer = 1;
2594 weston_seat_init_touch(struct weston_seat *seat)
2596 if (seat->has_touch)
2599 wl_touch_init(&seat->touch);
2600 wl_seat_set_touch(&seat->seat, &seat->touch);
2602 seat->has_touch = 1;
2606 weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec)
2608 wl_seat_init(&seat->seat);
2609 seat->has_pointer = 0;
2610 seat->has_keyboard = 0;
2611 seat->has_touch = 0;
2613 wl_display_add_global(ec->wl_display, &wl_seat_interface, seat,
2616 seat->sprite = NULL;
2617 seat->sprite_destroy_listener.notify = pointer_handle_sprite_destroy;
2619 seat->compositor = ec;
2620 seat->hotspot_x = 16;
2621 seat->hotspot_y = 16;
2622 seat->modifier_state = 0;
2625 seat->drag_surface_destroy_listener.notify =
2626 handle_drag_surface_destroy;
2628 wl_list_insert(ec->seat_list.prev, &seat->link);
2630 seat->new_drag_icon_listener.notify = device_handle_new_drag_icon;
2631 wl_signal_add(&seat->seat.drag_icon_signal,
2632 &seat->new_drag_icon_listener);
2634 clipboard_create(seat);
2638 weston_seat_release(struct weston_seat *seat)
2640 wl_list_remove(&seat->link);
2641 /* The global object is destroyed at wl_display_destroy() time. */
2644 pointer_unmap_sprite(seat);
2646 if (seat->xkb_state.state != NULL)
2647 xkb_state_unref(seat->xkb_state.state);
2648 xkb_info_destroy(&seat->xkb_info);
2650 wl_seat_release(&seat->seat);
2654 drag_surface_configure(struct weston_surface *es, int32_t sx, int32_t sy)
2656 weston_surface_configure(es,
2657 es->geometry.x + sx, es->geometry.y + sy,
2658 es->buffer->width, es->buffer->height);
2662 device_setup_new_drag_surface(struct weston_seat *ws,
2663 struct weston_surface *surface)
2665 struct wl_seat *seat = &ws->seat;
2667 if (surface->configure) {
2668 wl_resource_post_error(&surface->surface.resource,
2669 WL_DISPLAY_ERROR_INVALID_OBJECT,
2670 "surface->configure already set");
2674 ws->drag_surface = surface;
2676 weston_surface_set_position(ws->drag_surface,
2677 wl_fixed_to_double(seat->pointer->x),
2678 wl_fixed_to_double(seat->pointer->y));
2680 surface->configure = drag_surface_configure;
2682 wl_signal_add(&surface->surface.resource.destroy_signal,
2683 &ws->drag_surface_destroy_listener);
2689 device_release_drag_surface(struct weston_seat *seat)
2691 seat->drag_surface->configure = NULL;
2692 undef_region(&seat->drag_surface->input);
2693 wl_list_remove(&seat->drag_surface_destroy_listener.link);
2694 seat->drag_surface = NULL;
2698 device_map_drag_surface(struct weston_seat *seat)
2700 struct wl_list *list;
2702 if (weston_surface_is_mapped(seat->drag_surface) ||
2703 !seat->drag_surface->buffer)
2706 if (seat->sprite && weston_surface_is_mapped(seat->sprite))
2707 list = &seat->sprite->layer_link;
2709 list = &seat->compositor->cursor_layer.surface_list;
2711 wl_list_insert(list, &seat->drag_surface->layer_link);
2712 weston_surface_assign_output(seat->drag_surface);
2713 empty_region(&seat->drag_surface->input);
2717 weston_seat_update_drag_surface(struct wl_seat *seat,
2720 int surface_changed = 0;
2721 struct weston_seat *ws = (struct weston_seat *) seat;
2723 if (!ws->drag_surface && !seat->drag_surface)
2726 if (ws->drag_surface && seat->drag_surface &&
2727 (&ws->drag_surface->surface.resource !=
2728 &seat->drag_surface->resource))
2729 /* between calls to this funcion we got a new drag_surface */
2730 surface_changed = 1;
2732 if (!seat->drag_surface || surface_changed) {
2733 device_release_drag_surface(ws);
2734 if (!surface_changed)
2738 if (!ws->drag_surface || surface_changed) {
2739 struct weston_surface *surface = (struct weston_surface *)
2741 if (!device_setup_new_drag_surface(ws, surface))
2745 /* the client may not have attached a buffer to the drag surface
2746 * when we setup it up, so check if map is needed on every update */
2747 device_map_drag_surface(ws);
2749 /* the client may have attached a buffer with a different size to
2750 * the drag surface, causing the input region to be reset */
2751 if (region_is_undefined(&ws->drag_surface->input))
2752 empty_region(&ws->drag_surface->input);
2757 weston_surface_set_position(ws->drag_surface,
2758 ws->drag_surface->geometry.x + wl_fixed_to_double(dx),
2759 ws->drag_surface->geometry.y + wl_fixed_to_double(dy));
2763 weston_compositor_update_drag_surfaces(struct weston_compositor *compositor)
2765 struct weston_seat *seat;
2767 wl_list_for_each(seat, &compositor->seat_list, link)
2768 weston_seat_update_drag_surface(&seat->seat, 0, 0);
2772 bind_output(struct wl_client *client,
2773 void *data, uint32_t version, uint32_t id)
2775 struct weston_output *output = data;
2776 struct weston_mode *mode;
2777 struct wl_resource *resource;
2779 resource = wl_client_add_object(client,
2780 &wl_output_interface, NULL, id, data);
2782 wl_list_insert(&output->resource_list, &resource->link);
2783 resource->destroy = unbind_resource;
2785 wl_output_send_geometry(resource,
2791 output->make, output->model,
2794 wl_list_for_each (mode, &output->mode_list, link) {
2795 wl_output_send_mode(resource,
2803 static const char vertex_shader[] =
2804 "uniform mat4 proj;\n"
2805 "attribute vec2 position;\n"
2806 "attribute vec2 texcoord;\n"
2807 "varying vec2 v_texcoord;\n"
2810 " gl_Position = proj * vec4(position, 0.0, 1.0);\n"
2811 " v_texcoord = texcoord;\n"
2814 /* Declare common fragment shader uniforms */
2815 #define FRAGMENT_SHADER_UNIFORMS \
2816 "uniform float alpha;\n" \
2817 "uniform float texwidth;\n" \
2818 "uniform vec4 opaque;\n"
2820 /* Common fragment shader init code (check texture bounds) */
2821 #define FRAGMENT_SHADER_INIT \
2822 " if (v_texcoord.x < 0.0 || v_texcoord.x > texwidth ||\n" \
2823 " v_texcoord.y < 0.0 || v_texcoord.y > 1.0)\n" \
2826 #define FRAGMENT_SHADER_EXIT \
2827 " if (opaque.x <= v_texcoord.x && v_texcoord.x < opaque.y &&\n" \
2828 " opaque.z <= v_texcoord.y && v_texcoord.y < opaque.w)\n" \
2829 " gl_FragColor.a = 1.0;\n" \
2830 " gl_FragColor = alpha * gl_FragColor;\n"
2832 #define FRAGMENT_CONVERT_YUV \
2833 " gl_FragColor.r = y + 1.59602678 * v;\n" \
2834 " gl_FragColor.g = y - 0.39176229 * u - 0.81296764 * v;\n" \
2835 " gl_FragColor.b = y + 2.01723214 * u;\n" \
2836 " gl_FragColor.a = 1.0;\n"
2838 static const char texture_fragment_shader_rgba[] =
2839 "precision mediump float;\n"
2840 "varying vec2 v_texcoord;\n"
2841 "uniform sampler2D tex;\n"
2842 FRAGMENT_SHADER_UNIFORMS
2845 FRAGMENT_SHADER_INIT
2846 " gl_FragColor = texture2D(tex, v_texcoord)\n;"
2847 FRAGMENT_SHADER_EXIT
2850 static const char texture_fragment_shader_y_uv[] =
2851 "precision mediump float;\n"
2852 "uniform sampler2D tex;\n"
2853 "uniform sampler2D tex1;\n"
2854 "varying vec2 v_texcoord;\n"
2855 FRAGMENT_SHADER_UNIFORMS
2857 FRAGMENT_SHADER_INIT
2858 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
2859 " float u = texture2D(tex1, v_texcoord).r - 0.5;\n"
2860 " float v = texture2D(tex1, v_texcoord).g - 0.5;\n"
2861 FRAGMENT_CONVERT_YUV
2862 FRAGMENT_SHADER_EXIT
2865 static const char texture_fragment_shader_y_u_v[] =
2866 "precision mediump float;\n"
2867 "uniform sampler2D tex;\n"
2868 "uniform sampler2D tex1;\n"
2869 "uniform sampler2D tex2;\n"
2870 "varying vec2 v_texcoord;\n"
2871 FRAGMENT_SHADER_UNIFORMS
2873 FRAGMENT_SHADER_INIT
2874 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
2875 " float u = texture2D(tex1, v_texcoord).x - 0.5;\n"
2876 " float v = texture2D(tex2, v_texcoord).x - 0.5;\n"
2877 FRAGMENT_CONVERT_YUV
2878 FRAGMENT_SHADER_EXIT
2881 static const char texture_fragment_shader_y_xuxv[] =
2882 "precision mediump float;\n"
2883 "uniform sampler2D tex;\n"
2884 "uniform sampler2D tex1;\n"
2885 "varying vec2 v_texcoord;\n"
2886 FRAGMENT_SHADER_UNIFORMS
2888 FRAGMENT_SHADER_INIT
2889 " float y = 1.16438356 * (texture2D(tex, v_texcoord).x - 0.0625);\n"
2890 " float u = texture2D(tex1, v_texcoord).g - 0.5;\n"
2891 " float v = texture2D(tex1, v_texcoord).a - 0.5;\n"
2892 FRAGMENT_CONVERT_YUV
2893 FRAGMENT_SHADER_EXIT
2896 static const char solid_fragment_shader[] =
2897 "precision mediump float;\n"
2898 "uniform vec4 color;\n"
2899 "uniform float alpha;\n"
2902 " gl_FragColor = alpha * color\n;"
2906 compile_shader(GLenum type, const char *source)
2912 s = glCreateShader(type);
2913 glShaderSource(s, 1, &source, NULL);
2915 glGetShaderiv(s, GL_COMPILE_STATUS, &status);
2917 glGetShaderInfoLog(s, sizeof msg, NULL, msg);
2918 weston_log("shader info: %s\n", msg);
2926 weston_shader_init(struct weston_shader *shader,
2927 const char *vertex_source, const char *fragment_source)
2932 shader->vertex_shader =
2933 compile_shader(GL_VERTEX_SHADER, vertex_source);
2934 shader->fragment_shader =
2935 compile_shader(GL_FRAGMENT_SHADER, fragment_source);
2937 shader->program = glCreateProgram();
2938 glAttachShader(shader->program, shader->vertex_shader);
2939 glAttachShader(shader->program, shader->fragment_shader);
2940 glBindAttribLocation(shader->program, 0, "position");
2941 glBindAttribLocation(shader->program, 1, "texcoord");
2943 glLinkProgram(shader->program);
2944 glGetProgramiv(shader->program, GL_LINK_STATUS, &status);
2946 glGetProgramInfoLog(shader->program, sizeof msg, NULL, msg);
2947 weston_log("link info: %s\n", msg);
2951 shader->proj_uniform = glGetUniformLocation(shader->program, "proj");
2952 shader->tex_uniforms[0] = glGetUniformLocation(shader->program, "tex");
2953 shader->tex_uniforms[1] = glGetUniformLocation(shader->program, "tex1");
2954 shader->tex_uniforms[2] = glGetUniformLocation(shader->program, "tex2");
2955 shader->alpha_uniform = glGetUniformLocation(shader->program, "alpha");
2956 shader->color_uniform = glGetUniformLocation(shader->program, "color");
2957 shader->texwidth_uniform = glGetUniformLocation(shader->program, "texwidth");
2958 shader->opaque_uniform = glGetUniformLocation(shader->program, "opaque");
2964 weston_output_destroy(struct weston_output *output)
2966 struct weston_compositor *c = output->compositor;
2968 pixman_region32_fini(&output->region);
2969 pixman_region32_fini(&output->previous_damage);
2970 output->compositor->output_id_pool &= ~(1 << output->id);
2972 wl_display_remove_global(c->wl_display, output->global);
2976 weston_output_update_matrix(struct weston_output *output)
2978 float magnification;
2979 struct weston_matrix camera;
2980 struct weston_matrix modelview;
2982 weston_matrix_init(&output->matrix);
2983 weston_matrix_translate(&output->matrix,
2984 -(output->x + (output->border.right + output->current->width - output->border.left) / 2.0),
2985 -(output->y + (output->border.bottom + output->current->height - output->border.top) / 2.0), 0);
2987 weston_matrix_scale(&output->matrix,
2988 2.0 / (output->current->width + output->border.left + output->border.right),
2989 -2.0 / (output->current->height + output->border.top + output->border.bottom), 1);
2991 if (output->zoom.active) {
2992 magnification = 1 / (1 - output->zoom.spring_z.current);
2993 weston_matrix_init(&camera);
2994 weston_matrix_init(&modelview);
2995 weston_output_update_zoom(output, output->zoom.type);
2996 weston_matrix_translate(&camera, output->zoom.trans_x,
2997 -output->zoom.trans_y, 0);
2998 weston_matrix_invert(&modelview, &camera);
2999 weston_matrix_scale(&modelview, magnification, magnification, 1.0);
3000 weston_matrix_multiply(&output->matrix, &modelview);
3007 weston_output_move(struct weston_output *output, int x, int y)
3012 pixman_region32_init(&output->previous_damage);
3013 pixman_region32_init_rect(&output->region, x, y,
3014 output->current->width,
3015 output->current->height);
3019 weston_output_init(struct weston_output *output, struct weston_compositor *c,
3020 int x, int y, int width, int height)
3022 output->compositor = c;
3025 output->border.top = 0;
3026 output->border.bottom = 0;
3027 output->border.left = 0;
3028 output->border.right = 0;
3029 output->mm_width = width;
3030 output->mm_height = height;
3032 output->transform = WL_OUTPUT_TRANSFORM_NORMAL;
3034 weston_output_init_zoom(output);
3036 weston_output_move(output, x, y);
3037 weston_output_damage(output);
3039 wl_signal_init(&output->frame_signal);
3040 wl_list_init(&output->animation_list);
3041 wl_list_init(&output->resource_list);
3043 output->id = ffs(~output->compositor->output_id_pool) - 1;
3044 output->compositor->output_id_pool |= 1 << output->id;
3047 wl_display_add_global(c->wl_display, &wl_output_interface,
3048 output, bind_output);
3052 compositor_bind(struct wl_client *client,
3053 void *data, uint32_t version, uint32_t id)
3055 struct weston_compositor *compositor = data;
3057 wl_client_add_object(client, &wl_compositor_interface,
3058 &compositor_interface, id, compositor);
3064 struct utsname usys;
3068 weston_log("OS: %s, %s, %s, %s\n", usys.sysname, usys.release,
3069 usys.version, usys.machine);
3073 log_extensions(const char *name, const char *extensions)
3075 const char *p, *end;
3079 l = weston_log("%s:", name);
3082 end = strchrnul(p, ' ');
3085 l = weston_log_continue("\n" STAMP_SPACE "%.*s",
3088 l += weston_log_continue(" %.*s", len, p);
3089 for (p = end; isspace(*p); p++)
3092 weston_log_continue("\n");
3096 log_egl_gl_info(EGLDisplay egldpy)
3100 str = eglQueryString(egldpy, EGL_VERSION);
3101 weston_log("EGL version: %s\n", str ? str : "(null)");
3103 str = eglQueryString(egldpy, EGL_VENDOR);
3104 weston_log("EGL vendor: %s\n", str ? str : "(null)");
3106 str = eglQueryString(egldpy, EGL_CLIENT_APIS);
3107 weston_log("EGL client APIs: %s\n", str ? str : "(null)");
3109 str = eglQueryString(egldpy, EGL_EXTENSIONS);
3110 log_extensions("EGL extensions", str ? str : "(null)");
3112 str = (char *)glGetString(GL_VERSION);
3113 weston_log("GL version: %s\n", str ? str : "(null)");
3115 str = (char *)glGetString(GL_SHADING_LANGUAGE_VERSION);
3116 weston_log("GLSL version: %s\n", str ? str : "(null)");
3118 str = (char *)glGetString(GL_VENDOR);
3119 weston_log("GL vendor: %s\n", str ? str : "(null)");
3121 str = (char *)glGetString(GL_RENDERER);
3122 weston_log("GL renderer: %s\n", str ? str : "(null)");
3124 str = (char *)glGetString(GL_EXTENSIONS);
3125 log_extensions("GL extensions", str ? str : "(null)");
3129 weston_compositor_init(struct weston_compositor *ec,
3130 struct wl_display *display,
3133 const char *config_file)
3135 struct wl_event_loop *loop;
3136 struct xkb_rule_names xkb_names;
3137 const struct config_key keyboard_config_keys[] = {
3138 { "keymap_rules", CONFIG_KEY_STRING, &xkb_names.rules },
3139 { "keymap_model", CONFIG_KEY_STRING, &xkb_names.model },
3140 { "keymap_layout", CONFIG_KEY_STRING, &xkb_names.layout },
3141 { "keymap_variant", CONFIG_KEY_STRING, &xkb_names.variant },
3142 { "keymap_options", CONFIG_KEY_STRING, &xkb_names.options },
3144 const struct config_section cs[] = {
3146 keyboard_config_keys, ARRAY_LENGTH(keyboard_config_keys) },
3149 memset(&xkb_names, 0, sizeof(xkb_names));
3150 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), ec);
3152 ec->wl_display = display;
3153 wl_signal_init(&ec->destroy_signal);
3154 wl_signal_init(&ec->activate_signal);
3155 wl_signal_init(&ec->lock_signal);
3156 wl_signal_init(&ec->unlock_signal);
3157 wl_signal_init(&ec->show_input_panel_signal);
3158 wl_signal_init(&ec->hide_input_panel_signal);
3159 ec->launcher_sock = weston_environment_get_fd("WESTON_LAUNCHER_SOCK");
3161 ec->output_id_pool = 0;
3163 if (!wl_display_add_global(display, &wl_compositor_interface,
3164 ec, compositor_bind))
3167 wl_list_init(&ec->surface_list);
3168 wl_list_init(&ec->layer_list);
3169 wl_list_init(&ec->seat_list);
3170 wl_list_init(&ec->output_list);
3171 wl_list_init(&ec->key_binding_list);
3172 wl_list_init(&ec->button_binding_list);
3173 wl_list_init(&ec->axis_binding_list);
3174 wl_list_init(&ec->fade.animation.link);
3176 weston_plane_init(&ec->primary_plane, 0, 0);
3178 weston_compositor_xkb_init(ec, &xkb_names);
3180 ec->ping_handler = NULL;
3182 screenshooter_create(ec);
3183 text_cursor_position_notifier_create(ec);
3184 input_method_create(ec);
3186 wl_data_device_manager_init(ec->wl_display);
3188 wl_display_init_shm(display);
3190 loop = wl_display_get_event_loop(ec->wl_display);
3191 ec->idle_source = wl_event_loop_add_timer(loop, idle_handler, ec);
3192 wl_event_source_timer_update(ec->idle_source, ec->idle_time * 1000);
3194 ec->input_loop = wl_event_loop_create();
3200 weston_compositor_init_gl(struct weston_compositor *ec)
3202 const char *extensions;
3204 log_egl_gl_info(ec->egl_display);
3206 ec->image_target_texture_2d =
3207 (void *) eglGetProcAddress("glEGLImageTargetTexture2DOES");
3208 ec->image_target_renderbuffer_storage = (void *)
3209 eglGetProcAddress("glEGLImageTargetRenderbufferStorageOES");
3210 ec->create_image = (void *) eglGetProcAddress("eglCreateImageKHR");
3211 ec->destroy_image = (void *) eglGetProcAddress("eglDestroyImageKHR");
3213 (void *) eglGetProcAddress("eglBindWaylandDisplayWL");
3214 ec->unbind_display =
3215 (void *) eglGetProcAddress("eglUnbindWaylandDisplayWL");
3217 (void *) eglGetProcAddress("eglQueryWaylandBufferWL");
3219 extensions = (const char *) glGetString(GL_EXTENSIONS);
3221 weston_log("Retrieving GL extension string failed.\n");
3225 if (!strstr(extensions, "GL_EXT_texture_format_BGRA8888")) {
3226 weston_log("GL_EXT_texture_format_BGRA8888 not available\n");
3230 if (strstr(extensions, "GL_EXT_read_format_bgra"))
3231 ec->read_format = GL_BGRA_EXT;
3233 ec->read_format = GL_RGBA;
3235 if (strstr(extensions, "GL_EXT_unpack_subimage"))
3236 ec->has_unpack_subimage = 1;
3239 (const char *) eglQueryString(ec->egl_display, EGL_EXTENSIONS);
3241 weston_log("Retrieving EGL extension string failed.\n");
3245 if (strstr(extensions, "EGL_WL_bind_wayland_display"))
3246 ec->has_bind_display = 1;
3247 if (ec->has_bind_display)
3248 ec->bind_display(ec->egl_display, ec->wl_display);
3250 weston_spring_init(&ec->fade.spring, 30.0, 1.0, 1.0);
3251 ec->fade.animation.frame = fade_frame;
3253 weston_layer_init(&ec->fade_layer, &ec->layer_list);
3254 weston_layer_init(&ec->cursor_layer, &ec->fade_layer.link);
3256 glActiveTexture(GL_TEXTURE0);
3258 if (weston_shader_init(&ec->texture_shader_rgba,
3259 vertex_shader, texture_fragment_shader_rgba) < 0)
3261 if (weston_shader_init(&ec->texture_shader_y_uv,
3262 vertex_shader, texture_fragment_shader_y_uv) < 0)
3264 if (weston_shader_init(&ec->texture_shader_y_u_v,
3265 vertex_shader, texture_fragment_shader_y_u_v) < 0)
3267 if (weston_shader_init(&ec->texture_shader_y_xuxv,
3268 vertex_shader, texture_fragment_shader_y_xuxv) < 0)
3270 if (weston_shader_init(&ec->solid_shader,
3271 vertex_shader, solid_fragment_shader) < 0)
3274 weston_compositor_schedule_repaint(ec);
3280 weston_compositor_shutdown(struct weston_compositor *ec)
3282 struct weston_output *output, *next;
3284 wl_event_source_remove(ec->idle_source);
3285 if (ec->input_loop_source)
3286 wl_event_source_remove(ec->input_loop_source);
3288 /* Destroy all outputs associated with this compositor */
3289 wl_list_for_each_safe(output, next, &ec->output_list, link)
3290 output->destroy(output);
3292 weston_binding_list_destroy_all(&ec->key_binding_list);
3293 weston_binding_list_destroy_all(&ec->button_binding_list);
3294 weston_binding_list_destroy_all(&ec->axis_binding_list);
3296 weston_plane_release(&ec->primary_plane);
3298 wl_array_release(&ec->vertices);
3299 wl_array_release(&ec->indices);
3301 wl_event_loop_destroy(ec->input_loop);
3304 static int on_term_signal(int signal_number, void *data)
3306 struct wl_display *display = data;
3308 weston_log("caught signal %d\n", signal_number);
3309 wl_display_terminate(display);
3315 on_segv_signal(int s, siginfo_t *siginfo, void *context)
3321 /* This SIGSEGV handler will do a best-effort backtrace, and
3322 * then call the backend restore function, which will switch
3323 * back to the vt we launched from or ungrab X etc and then
3324 * raise SIGTRAP. If we run weston under gdb from X or a
3325 * different vt, and tell gdb "handle SIGSEGV nostop", this
3326 * will allow weston to switch back to gdb on crash and then
3327 * gdb will catch the crash with SIGTRAP. */
3329 weston_log("caught segv\n");
3331 count = backtrace(buffer, ARRAY_LENGTH(buffer));
3332 for (i = 0; i < count; i++) {
3333 dladdr(buffer[i], &info);
3334 weston_log(" [%016lx] %s (%s)\n",
3336 info.dli_sname ? info.dli_sname : "--",
3340 segv_compositor->restore(segv_compositor);
3347 load_module(const char *name, const char *entrypoint, void **handle)
3349 char path[PATH_MAX];
3350 void *module, *init;
3353 snprintf(path, sizeof path, "%s/%s", MODULEDIR, name);
3355 snprintf(path, sizeof path, "%s", name);
3357 weston_log("Loading module '%s'\n", path);
3358 module = dlopen(path, RTLD_NOW);
3360 weston_log("Failed to load module: %s\n", dlerror());
3364 init = dlsym(module, entrypoint);
3366 weston_log("Failed to lookup init function: %s\n", dlerror());
3373 static const char xdg_error_message[] =
3374 "fatal: environment variable XDG_RUNTIME_DIR is not set.\n";
3376 static const char xdg_wrong_message[] =
3377 "fatal: environment variable XDG_RUNTIME_DIR\n"
3378 "is set to \"%s\", which is not a directory.\n";
3380 static const char xdg_wrong_mode_message[] =
3381 "warning: XDG_RUNTIME_DIR \"%s\" is not configured\n"
3382 "correctly. Unix access mode must be 0700 but is %o,\n"
3383 "and XDG_RUNTIME_DIR must be owned by the user, but is\n"
3384 "owned by UID %d.\n";
3386 static const char xdg_detail_message[] =
3387 "Refer to your distribution on how to get it, or\n"
3388 "http://www.freedesktop.org/wiki/Specifications/basedir-spec\n"
3389 "on how to implement it.\n";
3392 verify_xdg_runtime_dir(void)
3394 char *dir = getenv("XDG_RUNTIME_DIR");
3398 weston_log(xdg_error_message);
3399 weston_log_continue(xdg_detail_message);
3403 if (stat(dir, &s) || !S_ISDIR(s.st_mode)) {
3404 weston_log(xdg_wrong_message, dir);
3405 weston_log_continue(xdg_detail_message);
3409 if ((s.st_mode & 0777) != 0700 || s.st_uid != getuid()) {
3410 weston_log(xdg_wrong_mode_message,
3411 dir, s.st_mode & 0777, s.st_uid);
3412 weston_log_continue(xdg_detail_message);
3417 usage(int error_code)
3420 "Usage: weston [OPTIONS]\n\n"
3421 "This is weston version " VERSION ", the Wayland reference compositor.\n"
3422 "Weston supports multiple backends, and depending on which backend is in use\n"
3423 "different options will be accepted.\n\n"
3427 " -B, --backend=MODULE\tBackend module, one of drm-backend.so,\n"
3428 "\t\t\t\tx11-backend.so or wayland-backend.so\n"
3429 " -S, --socket=NAME\tName of socket to listen on\n"
3430 " -i, --idle-time=SECS\tIdle time in seconds\n"
3431 " --xserver\t\tEnable X server integration\n"
3432 " --module\t\tLoad the specified module\n"
3433 " --log==FILE\t\tLog to the given file\n"
3434 " -h, --help\t\tThis help message\n\n");
3437 "Options for drm-backend.so:\n\n"
3438 " --connector=ID\tBring up only this connector\n"
3439 " --seat=SEAT\t\tThe seat that weston should run on\n"
3440 " --tty=TTY\t\tThe tty to use\n"
3441 " --current-mode\tPrefer current KMS mode over EDID preferred mode\n\n");
3444 "Options for x11-backend.so:\n\n"
3445 " --width=WIDTH\t\tWidth of X window\n"
3446 " --height=HEIGHT\tHeight of X window\n"
3447 " --fullscreen\t\tRun in fullscreen mode\n"
3448 " --output-count=COUNT\tCreate multiple outputs\n"
3449 " --no-input\t\tDont create input devices\n\n");
3452 "Options for wayland-backend.so:\n\n"
3453 " --width=WIDTH\t\tWidth of Wayland surface\n"
3454 " --height=HEIGHT\tHeight of Wayland surface\n"
3455 " --display=DISPLAY\tWayland display to connect to\n\n");
3460 int main(int argc, char *argv[])
3462 int ret = EXIT_SUCCESS;
3463 struct wl_display *display;
3464 struct weston_compositor *ec;
3465 struct wl_event_source *signals[4];
3466 struct wl_event_loop *loop;
3467 struct sigaction segv_action;
3468 void *shell_module, *backend_module, *xserver_module;
3469 int (*module_init)(struct weston_compositor *ec);
3470 struct weston_compositor
3471 *(*backend_init)(struct wl_display *display,
3472 int argc, char *argv[], const char *config_file);
3474 char *backend = NULL;
3476 char *module = NULL;
3478 int32_t idle_time = 300;
3479 int32_t xserver = 0;
3481 char *socket_name = NULL;
3484 const struct config_key shell_config_keys[] = {
3485 { "type", CONFIG_KEY_STRING, &shell },
3488 const struct config_section cs[] = {
3490 shell_config_keys, ARRAY_LENGTH(shell_config_keys) },
3493 const struct weston_option core_options[] = {
3494 { WESTON_OPTION_STRING, "backend", 'B', &backend },
3495 { WESTON_OPTION_STRING, "socket", 'S', &socket_name },
3496 { WESTON_OPTION_INTEGER, "idle-time", 'i', &idle_time },
3497 { WESTON_OPTION_BOOLEAN, "xserver", 0, &xserver },
3498 { WESTON_OPTION_STRING, "module", 0, &module },
3499 { WESTON_OPTION_STRING, "log", 0, &log },
3500 { WESTON_OPTION_BOOLEAN, "help", 'h', &help },
3503 argc = parse_options(core_options,
3504 ARRAY_LENGTH(core_options), argc, argv);
3507 usage(EXIT_SUCCESS);
3509 weston_log_file_open(log);
3513 STAMP_SPACE "Bug reports to: %s\n"
3514 STAMP_SPACE "Build: %s\n",
3515 PACKAGE_STRING, PACKAGE_URL, PACKAGE_BUGREPORT,
3519 verify_xdg_runtime_dir();
3521 display = wl_display_create();
3523 loop = wl_display_get_event_loop(display);
3524 signals[0] = wl_event_loop_add_signal(loop, SIGTERM, on_term_signal,
3526 signals[1] = wl_event_loop_add_signal(loop, SIGINT, on_term_signal,
3528 signals[2] = wl_event_loop_add_signal(loop, SIGQUIT, on_term_signal,
3531 wl_list_init(&child_process_list);
3532 signals[3] = wl_event_loop_add_signal(loop, SIGCHLD, sigchld_handler,
3536 if (getenv("WAYLAND_DISPLAY"))
3537 backend = "wayland-backend.so";
3538 else if (getenv("DISPLAY"))
3539 backend = "x11-backend.so";
3541 backend = "drm-backend.so";
3544 config_file = config_file_path("weston.ini");
3545 parse_config_file(config_file, cs, ARRAY_LENGTH(cs), shell);
3547 setenv("WAYLAND_DISPLAY", socket_name, 1);
3549 backend_init = load_module(backend, "backend_init", &backend_module);
3553 ec = backend_init(display, argc, argv, config_file);
3555 weston_log("fatal: failed to create compositor\n");
3559 segv_action.sa_flags = SA_SIGINFO | SA_RESETHAND;
3560 segv_action.sa_sigaction = on_segv_signal;
3561 sigemptyset(&segv_action.sa_mask);
3562 sigaction(SIGSEGV, &segv_action, NULL);
3563 segv_compositor = ec;
3565 for (i = 1; argv[i]; i++)
3566 weston_log("fatal: unhandled option: %s\n", argv[i]);
3574 ec->option_idle_time = idle_time;
3575 ec->idle_time = idle_time;
3579 module_init = load_module("xwayland.so",
3580 "weston_xserver_init",
3582 if (module_init && module_init(ec) < 0) {
3588 shell = "desktop-shell.so";
3589 module_init = load_module(shell, "shell_init", &shell_module);
3590 if (!module_init || module_init(ec) < 0) {
3598 module_init = load_module(module, "module_init", NULL);
3599 if (module_init && module_init(ec) < 0) {
3604 if (wl_display_add_socket(display, socket_name)) {
3605 weston_log("fatal: failed to add socket: %m\n");
3610 weston_compositor_dpms_on(ec);
3611 weston_compositor_wake(ec);
3613 wl_display_run(display);
3616 /* prevent further rendering while shutting down */
3617 ec->state = WESTON_COMPOSITOR_SLEEPING;
3619 wl_signal_emit(&ec->destroy_signal, ec);
3621 if (ec->has_bind_display)
3622 ec->unbind_display(ec->egl_display, display);
3624 for (i = ARRAY_LENGTH(signals); i;)
3625 wl_event_source_remove(signals[--i]);
3627 weston_compositor_xkb_destroy(ec);
3630 wl_display_destroy(display);
3632 weston_log_file_close();