Upstream version 11.39.266.0
[platform/framework/web/crosswalk.git] / src / components / copresence / handlers / audio / audio_directive_handler.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "components/copresence/handlers/audio/audio_directive_handler.h"
6
7 #include "base/bind.h"
8 #include "base/logging.h"
9 #include "base/memory/scoped_ptr.h"
10 #include "base/strings/string_util.h"
11 #include "base/time/time.h"
12 #include "components/copresence/mediums/audio/audio_player.h"
13 #include "components/copresence/mediums/audio/audio_recorder.h"
14 #include "components/copresence/proto/data.pb.h"
15 #include "media/base/audio_bus.h"
16
17 namespace {
18
19 // UrlSafe is defined as:
20 // '/' represented by a '_' and '+' represented by a '-'
21 // TODO(rkc): Move this processing to the whispernet wrapper.
22 std::string FromUrlSafe(std::string token) {
23   base::ReplaceChars(token, "-", "+", &token);
24   base::ReplaceChars(token, "_", "/", &token);
25   return token;
26 }
27
28 const int kSampleExpiryTimeMs = 60 * 60 * 1000;  // 60 minutes.
29 const int kMaxSamples = 10000;
30
31 }  // namespace
32
33 namespace copresence {
34
35 // Public methods.
36
37 AudioDirectiveHandler::AudioDirectiveHandler(
38     const AudioRecorder::DecodeSamplesCallback& decode_cb,
39     const AudioDirectiveHandler::EncodeTokenCallback& encode_cb)
40     : player_audible_(NULL),
41       player_inaudible_(NULL),
42       recorder_(NULL),
43       decode_cb_(decode_cb),
44       encode_cb_(encode_cb),
45       samples_cache_audible_(
46           base::TimeDelta::FromMilliseconds(kSampleExpiryTimeMs),
47           kMaxSamples),
48       samples_cache_inaudible_(
49           base::TimeDelta::FromMilliseconds(kSampleExpiryTimeMs),
50           kMaxSamples) {
51 }
52
53 AudioDirectiveHandler::~AudioDirectiveHandler() {
54   if (player_audible_)
55     player_audible_->Finalize();
56   if (player_inaudible_)
57     player_inaudible_->Finalize();
58   if (recorder_)
59     recorder_->Finalize();
60 }
61
62 void AudioDirectiveHandler::Initialize() {
63   player_audible_ = new AudioPlayer();
64   player_audible_->Initialize();
65
66   player_inaudible_ = new AudioPlayer();
67   player_inaudible_->Initialize();
68
69   recorder_ = new AudioRecorder(decode_cb_);
70   recorder_->Initialize();
71 }
72
73 void AudioDirectiveHandler::AddInstruction(const TokenInstruction& instruction,
74                                            const std::string& op_id,
75                                            base::TimeDelta ttl) {
76   switch (instruction.token_instruction_type()) {
77     case TRANSMIT:
78       DVLOG(2) << "Audio Transmit Directive received. Token: "
79                << instruction.token_id()
80                << " with TTL=" << ttl.InMilliseconds();
81       switch (instruction.medium()) {
82         case AUDIO_ULTRASOUND_PASSBAND:
83           transmits_list_inaudible_.AddDirective(op_id, ttl);
84           PlayToken(instruction.token_id(), false);
85           break;
86         case AUDIO_AUDIBLE_DTMF:
87           transmits_list_audible_.AddDirective(op_id, ttl);
88           PlayToken(instruction.token_id(), true);
89           break;
90         default:
91           NOTREACHED();
92       }
93       break;
94     case RECEIVE:
95       DVLOG(2) << "Audio Receive Directive received. TTL="
96                << ttl.InMilliseconds();
97       receives_list_.AddDirective(op_id, ttl);
98       ProcessNextReceive();
99       break;
100     case UNKNOWN_TOKEN_INSTRUCTION_TYPE:
101     default:
102       LOG(WARNING) << "Unknown Audio Transmit Directive received.";
103   }
104 }
105
106 void AudioDirectiveHandler::RemoveInstructions(const std::string& op_id) {
107   transmits_list_audible_.RemoveDirective(op_id);
108   transmits_list_inaudible_.RemoveDirective(op_id);
109   receives_list_.RemoveDirective(op_id);
110
111   ProcessNextTransmit();
112   ProcessNextReceive();
113 }
114
115 // Private methods.
116
117 void AudioDirectiveHandler::ProcessNextTransmit() {
118   // If we have an active directive for audible or inaudible audio, ensure that
119   // we are playing our respective token; if we do not have a directive, then
120   // make sure we aren't playing. This is duplicate code, but for just two
121   // elements, it has hard to make a case for processing a loop instead.
122
123   scoped_ptr<AudioDirective> audible_transmit(
124       transmits_list_audible_.GetActiveDirective());
125   if (audible_transmit && !player_audible_->IsPlaying() &&
126       samples_cache_audible_.HasKey(current_token_audible_)) {
127     DVLOG(3) << "Playing audible for op_id: " << audible_transmit->op_id;
128     player_audible_->Play(
129         samples_cache_audible_.GetValue(current_token_audible_));
130     stop_audible_playback_timer_.Start(
131         FROM_HERE,
132         audible_transmit->end_time - base::Time::Now(),
133         this,
134         &AudioDirectiveHandler::ProcessNextTransmit);
135   } else if (!audible_transmit && player_audible_->IsPlaying()) {
136     DVLOG(3) << "Stopping audible playback.";
137     current_token_audible_.clear();
138     stop_audible_playback_timer_.Stop();
139     player_audible_->Stop();
140   }
141
142   scoped_ptr<AudioDirective> inaudible_transmit(
143       transmits_list_inaudible_.GetActiveDirective());
144   if (inaudible_transmit && !player_inaudible_->IsPlaying() &&
145       samples_cache_inaudible_.HasKey(current_token_inaudible_)) {
146     DVLOG(3) << "Playing inaudible for op_id: " << inaudible_transmit->op_id;
147     player_inaudible_->Play(
148         samples_cache_inaudible_.GetValue(current_token_inaudible_));
149     stop_inaudible_playback_timer_.Start(
150         FROM_HERE,
151         inaudible_transmit->end_time - base::Time::Now(),
152         this,
153         &AudioDirectiveHandler::ProcessNextTransmit);
154   } else if (!inaudible_transmit && player_inaudible_->IsPlaying()) {
155     DVLOG(3) << "Stopping inaudible playback.";
156     current_token_inaudible_.clear();
157     stop_inaudible_playback_timer_.Stop();
158     player_inaudible_->Stop();
159   }
160 }
161
162 void AudioDirectiveHandler::ProcessNextReceive() {
163   scoped_ptr<AudioDirective> receive(receives_list_.GetActiveDirective());
164
165   if (receive && !recorder_->IsRecording()) {
166     DVLOG(3) << "Recording for op_id: " << receive->op_id;
167     recorder_->Record();
168     stop_recording_timer_.Start(FROM_HERE,
169                                 receive->end_time - base::Time::Now(),
170                                 this,
171                                 &AudioDirectiveHandler::ProcessNextReceive);
172   } else if (!receive && recorder_->IsRecording()) {
173     DVLOG(3) << "Stopping Recording";
174     stop_recording_timer_.Stop();
175     recorder_->Stop();
176   }
177 }
178
179 void AudioDirectiveHandler::PlayToken(const std::string token, bool audible) {
180   std::string valid_token = FromUrlSafe(token);
181
182   // If the token has been encoded already, use the cached samples.
183   if (audible && samples_cache_audible_.HasKey(valid_token)) {
184     current_token_audible_ = token;
185     ProcessNextTransmit();
186   } else if (!audible && samples_cache_inaudible_.HasKey(valid_token)) {
187     current_token_inaudible_ = token;
188     ProcessNextTransmit();
189   } else {
190     // Otherwise, encode the token and then play it.
191     encode_cb_.Run(valid_token,
192                    audible,
193                    base::Bind(&AudioDirectiveHandler::PlayEncodedToken,
194                               base::Unretained(this)));
195   }
196 }
197
198 void AudioDirectiveHandler::PlayEncodedToken(
199     const std::string& token,
200     bool audible,
201     const scoped_refptr<media::AudioBusRefCounted>& samples) {
202   DVLOG(3) << "Token " << token << "[audible:" << audible << "] encoded.";
203   if (audible) {
204     samples_cache_audible_.Add(token, samples);
205     current_token_audible_ = token;
206     // Force process transmits to pick up the new token.
207     if (player_audible_->IsPlaying())
208       player_audible_->Stop();
209   } else {
210     samples_cache_inaudible_.Add(token, samples);
211     current_token_inaudible_ = token;
212     // Force process transmits to pick up the new token.
213     if (player_inaudible_->IsPlaying())
214       player_inaudible_->Stop();
215   }
216
217   ProcessNextTransmit();
218 }
219
220 }  // namespace copresence