5 <title>GPU Feature Testing: WebGL</title>
11 var canvas = document.getElementById("da-canvas");
15 gl = canvas.getContext("webgl");
19 gl = canvas.getContext("experimental-webgl");
27 window.webkitRequestAnimationFrame(draw);
34 gl.viewport(0, 0, 10, 10);
35 gl.clearColor(1.0/frameCount, 0.0, 0.0, 1.0);
36 gl.clear(gl.COLOR_BUFFER_BIT);
37 if (frameCount == 6) {
40 window.webkitRequestAnimationFrame(draw);
45 domAutomationController.setAutomationId(1);
46 domAutomationController.send("FINISHED");
50 <body onload="runTest()">
51 WebGL should trigger GPU process launch if it is allowed.
52 <canvas id="da-canvas" width="10" height="10"></canvas>